Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.15 @ 14:27:33 Player: darki Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (2540) 2540 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (429) 429 TOTAL SCORE: 6429 Bonus ------- High Alert Combat Kills 129 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 238/300 Energy 34/100 System Corruption 10% Temperature Cool (13) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Precision Shock Rifle Precision Shock Rifle > --- INVENTORY (5) ---- Coolant Injector High-capacity Battery (250) Precision Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Armor Integrity Analyzer Microactuators Microactuators Microactuators Improved Medium Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Coolant Injector High-capacity Storage Unit High-capacity Battery Improved Light Armor Plating Firepult Light Assault Rifle Katana [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Firepult Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . . 1 . Utility 4 | . . . . . 3 1 . Weapon . | . . . . . . . . Parts Attached 85 | 6 2 1 3 . 27 44 2 Power 11 | 1 . . . . 6 4 . Engine 8 | 1 . . . . 4 3 . Core 3 | . . . . . 2 1 . Reactor . | . . . . . . . . Propulsion 21 | 2 . . . . 7 12 . Treads . | . . . . . . . . Leg 9 | 2 . . . . 3 4 . Wheel 8 | . . . . . 4 4 . Hover 1 | . . . . . . 1 . Flight 3 | . . . . . . 3 . Utility 26 | 1 2 1 2 . 6 14 . Device 9 | . . . 2 . . 7 . Storage 4 | 1 2 . . . 1 . . Processor 6 | . . 1 . . 1 4 . Hackware . | . . . . . . . . Protection 7 | . . . . . 4 3 . Artifact . | . . . . . . . . Weapon 27 | 2 . . 1 . 8 14 2 Energy Gun 7 | . . . . . 3 2 2 Energy Cannon 4 | . . . 1 . 2 1 . Ballistic Gun 3 | 2 . . . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . . . 2 5 . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . . . 4 . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . 3 . Corrupted Parts 1 | . . . . . 1 . . System Corruption 2 | . . . . . 2 . . Parts Lost 28 | . . . . . 13 12 3 Power 9 | . . . . . 5 3 1 Propulsion 7 | . . . . . 4 2 1 Utility 8 | . . . . . 3 5 . Weapon 4 | . . . . . 1 2 1 Highest Loss Streak 3 | . . . . . 3 3 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 73 | . 96 86 80 71 77 62 26 Engine 10 | . 14 14 14 14 9 6 5 Leg 16 | . 28 28 28 28 11 6 . Wheel 3 | . . . . . 5 7 . Device 5 | . . . . . . 15 . Storage 12 | . 24 14 14 14 17 5 . Processor 5 | . . 1 4 . 8 9 . Protection 2 | . . . . . 11 1 . Energy Cannon 4 | . . . 9 14 6 . . Ballistic Gun 6 | . 28 28 9 . 1 . . Slashing Weapon 1 | . . . . . . 3 . Naked Turns 92 | . . . . . . 92 . Heaviest Build 53 | 13 23 18 37 37 53 45 13 Greatest Support 40 | 20 20 20 20 20 20 40 7 Greatest Overweight (x) 9 | 4 1 . 1 1 9 7 1 Average Overweight (x) . | . . . . 1 1 . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 8 5 Most Carried 10 | 2 8 9 10 9 10 10 5 Average Carried 7 | 1 6 7 9 9 7 8 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 Final Carried 10 | 2 7 9 9 9 10 5 4 Class Distribution -------------------- 72% | Mutant 17% | Gladiator 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 1579 | 324 122 62 . 40 368 663 . Remotely . | . . . . . . . . Salvage Created 2867 | 261 207 81 . 123 949 1021 225 Parts 142 | 16 17 9 . 4 37 54 5 Haulers Intercepted 3 | . 1 . . . . 2 . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 51 | . 6 6 . 3 13 16 7 Melee 10 | . . . . . . 10 . Guns 17 | . 6 6 . . 5 . . Cannons 3 | . . . . . 3 . . AOE 16 | . . . . 1 2 6 7 Classes Destroyed 13 | 3 3 . . 1 4 2 . Worker 8 | 2 . . . . 3 3 . Builder 11 | . . . . . 8 3 . Tunneler 6 | 5 . . . . . 1 . Hauler 3 | . 1 . . . . 2 . Recycler 3 | 1 . . . . 1 1 . Mechanic 1 | . . . . . 1 . . Watcher 5 | . 3 . . . . 2 . Swarmer 13 | . 6 6 . . . . 1 Grunt 26 | . . . . 3 11 8 4 Brawler 5 | . . . . . . 3 2 Sentry 2 | . . . . . 1 1 . Hunter 1 | . . . . . 1 . . Programmer 4 | . . . . . . 4 . Best Kill Streak 7 | 4 3 3 . 3 5 4 7 Combat Bots Only 7 | . 3 3 . 3 4 3 7 Max Kills in Single Turn 4 | 1 2 1 . 2 2 2 4 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . . . . 1 1 2 4 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 4214 | . 165 124 . 27 1368 2041 489 Core 1083 | . 30 18 . . 327 502 206 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 124 | . . . . . . 124 . Core Remaining (%) 73 | 100 . . . 80 40 . . Volleys Fired 142 | 16 26 15 . 2 63 15 5 Largest 2 | 2 2 2 . 1 2 2 2 Hottest 250 | 40 40 40 . 250 250 72 110 Shots Fired 254 | 32 52 30 . 2 109 23 6 Gun 203 | 32 52 30 . . 80 7 2 Cannon 29 | . . . . 2 27 . . Launcher 22 | . . . . . 2 16 4 Special . | . . . . . . . . Kinetic 141 | 32 52 30 . . 27 . . Thermal 60 | . . . . 2 58 . . Explosive 22 | . . . . . 2 16 4 Electromagnetic 31 | . . . . . 22 7 2 Robot Hit Streak 18 | 6 11 7 . 1 18 5 2 Robot Miss Streak 7 | 2 3 4 . 7 4 2 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 204 | 17 28 17 . 1 82 56 3 Core Hits 137 | 10 15 8 . 2 50 37 15 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . 1 1 . Critical Strikes 10 | . . . . . 4 6 . Burn 2 | . . . . . 2 . . Destroy 1 | . . . . . 1 . . Corrupt 1 | . . . . . 1 . . Smash 2 | . . . . . . 2 . Sever 4 | . . . . . . 4 . Melee Attacks 74 | . . . . . . 74 . Impact 26 | . . . . . . 26 . Slashing 48 | . . . . . . 48 . Piercing . | . . . . . . . . Sneak Attacks 9 | . . . . . . 9 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7180 | 189 317 179 . 186 2109 3527 673 Guns 1495 | 189 317 179 . . 686 106 18 Cannons 568 | . . . . 62 506 . . Explosions 2466 | . . . . 124 917 770 655 Melee 2647 | . . . . . . 2647 . Ramming 4 | . . . . . . 4 . Kinetic 830 | 189 317 179 . . 145 . . Thermal 1662 | . . . . 186 1476 . . Explosive 1567 | . . . . . 142 770 655 Electromagnetic 470 | . . . . . 346 106 18 Impact 917 | . . . . . . 917 . Slashing 1730 | . . . . . . 1730 . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . 2 10 10 Average Corruption 6 | . . . . . 2 6 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 54 | . . . . . 4 45 5 Message Errors 15 | . . . . . 3 11 1 Matter Fused 13 | . . . . . . 12 1 Heat Flow Errors 10 | . . . . . 1 9 . Energy Discharges 4 | . . . . . . 3 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 4 . Data Loss (major) 3 | . . . . . . 3 . Alerts 2 | . . . . . . 2 . Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 509 | . . . . . 10 489 10 Projectiles . | . . . . . . . . Explosions 56 | . . . . . 10 36 10 Melee 453 | . . . . . . 453 . Knockbacks 3 | . . . . . . 3 . Impact 3 | . . . . . . 3 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 377 | . . . . . 74 256 47 Shots 21 | . . . . . 12 7 2 Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 548 | . . . . 447 548 258 4 Average Temperature 169 | . . . . 223 190 82 3 Received Heat Transfer 1395 | . . . . 36 651 555 153 Effects 21 | . . . . 1 20 . . Shutdowns 5 | . . . . 1 4 . . Energy Bleed 3 | . . . . . 3 . . Interference 1 | . . . . . 1 . . Matter Decay 2 | . . . . . 2 . . Short Circuit 2 | . . . . . 2 . . Damage (minor) 4 | . . . . . 4 . . Damage (major) 4 | . . . . . 4 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . 2 4 . Impact Corruptions 10 | . . . . . . 10 . Robots Melted 7 | . . . . 2 5 . . Combat Hostiles 5 | . . . . 2 3 . . Parts Melted 26 | . . . . 4 22 . . Heat Transferred 7480 | . . . . 800 6680 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 653 | 40 247 211 . 100 261 653 . Initial 118 | . 26 26 . . 39 118 . Average 227 | 19 93 128 . 6 119 477 . Maximum Alert Level 2 | . 1 1 . . 1 2 . Low Security (%) 56 | 100 83 74 . 100 70 11 . Level 1 11 | . 16 25 . . 29 4 . Level 2 31 | . . . . . . 83 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . . . . 5 8 . Investigation 1 | . . . . . . 1 . Extermination 3 | . . . . . . 3 . Reinforcement 7 | . . . . . 5 2 . Assault 2 | . . . . . . 2 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 3 . . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 3 | . . . . . 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 13 6 . 3 19 38 7 Peak Tracking Total 7 | . 4 3 . 3 4 7 7 Tactical Retreats 5 | . . 1 . . . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 5 | . . . . . . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 15 | . . . . . 6 8 1 Max in Single Turn 4 | . . . . . 2 4 1 Garrison Access 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 9 | . 1 . 4 . 1 3 . Terminals 3 | . 1 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 61 | . 3 . 49 . 2 7 . Successful 53 | . . . 49 . 1 3 . Failed 8 | . 3 . . . 1 4 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 8 | . 3 . 1 . 2 2 . Terminals 7 | . 3 . . . 2 2 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . . 5 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 50 | . . . 49 . 1 . . Record 49 | . . . 49 . . . . Branch Access Points 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Refit 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . . . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 44 | . . . . . . 44 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . Machine Destruction 5 | . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 3 . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 5678 | 195 716 310 499 884 1081 1925 68 Spaces Moved 3151 | 104 287 174 311 458 366 1412 39 Core 439 | 10 . . . . 15 414 . Treads . | . . . . . . . . Legs 1857 | 94 287 174 311 458 200 333 . Wheels 652 | . . . . . 151 501 . Hover 170 | . . . . . . 131 39 Flight 33 | . . . . . . 33 . Fastest Speed 50 | 50 120 120 120 190 80 50 120 Average Speed 136 | 128 159 120 158 190 201 95 120 Slowest Speed 500 | 250 190 120 190 190 500 490 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 6 38 46 71 99 26 31 12 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 22 | . . . . . 13 9 . Terrain Destroyed 198 | . . . . 12 50 112 24 Melee 9 | . . . . . . 9 . Projectile 3 | . . . . . 3 . . AOE 186 | . . . . 12 47 103 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 4222 | 134 498 247 321 470 602 1899 51 Wait 694 | 7 177 56 . 11 134 307 2 Move 3144 | 103 286 173 310 457 365 1411 39 Hop . | . . . . . . . . Pick Up 23 | 2 5 2 1 . 4 9 . Fast Attach 59 | 6 1 1 3 . 16 32 . Attach 15 | . . . . . 7 7 1 Detach 16 | . . . 1 . 5 10 . Swap 11 | . 1 . . . 4 5 1 Drop 40 | . 2 . 6 . 4 28 . Fire 142 | 16 26 15 . 2 63 15 5 Melee 74 | . . . . . . 74 . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . . . 3 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 3 exits: [*Fac] / [*Low x2]) -7/Lower Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 196 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 11) 912 | -10/Materials | Entered Mines 916 | -10/Mines | Learned 2 Materials zone layouts 1149 | -10/Mines | Discovered new exit (range 10) 1187 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1216 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1217 | -10/Mines | Discovered new exit (range 5) 1222 | -10/Mines | Entered Exiles 1250 | -10/Exiles | Met 8R-AWN 1272 | -10/Exiles | Met EX-HEX 1308 | -10/Exiles | Met EX-BIN 1329 | -10/Exiles | Aligned with FarCom system 1330 | -10/Exiles | Given EX-Vault access code 1381 | -10/Exiles | Opened EX-Vault 1386 | -10/Exiles | Found Prototype Device 1386 | -10/Exiles | Identified Skeleton Box 1393 | -10/Exiles | Found Prototype Device 1393 | -10/Exiles | Identified Chronowheel 1393 | -10/Exiles | Activated Chronowheel 1398 | -10/Exiles | Found Prototype Energy Cannon 1398 | -10/Exiles | Identified Firepult 1438 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1584 | -10/Exiles | Met EX-DEC 1628 | -10/Exiles | Learned location of Zion (-7) 1698 | -10/Exiles | Discovered new exit (range 14) 1721 | -10/Exiles | Left Exiles lab with Firepult 1721 | -10/Exiles | Entered Mines 1967 | -9/Mines | Learned 4 Materials zone layouts 1970 | -9/Mines | Learned Materials security intel 2550 | -9/Mines | Discovered new exit (range 11) 2561 | -9/Mines | Discovered new exit (range 11) 2605 | -9/Mines | Entered Materials 2605 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2606 | -8/Materials | Identified exit to Factory 3049 | -8/Materials | Identified exit to Storage 3288 | -8/Materials | Lost 3 parts (1p1n1w) 3412 | -8/Materials | Lost 3 parts (1p1n1u) 3505 | -8/Materials | Core integrity fell below 50% 3532 | -8/Materials | Lost 3 parts (2p1n) 3656 | -8/Materials | Discovered exit to Factory (range 14) 3686 | -8/Materials | Entered Factory 3686 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3788 | -7/Factory | Build established: Scavenger-Mutant 4205 | -7/Factory | Discovered new exit (range 15) 4380 | -7/Factory | Discovered new exit (range 15) 4416 | -7/Factory | Build established: Gladiator 4839 | -7/Factory | Repaired Greatsword 5039 | -7/Factory | Lost 3 parts (2n1u) 5120 | -7/Factory | Released all parts (5) 5122 | -7/Factory | Core integrity fell below 50% 5225 | -7/Factory | Discovered new exit (range 14) 5416 | -7/Factory | Build established: Mutant 5428 | -7/Factory | System corruption reached 10% 5611 | -7/Factory | Entered Lower Caves 5647 | -7/Lower Caves | Learned location of 1 exit from Factory 5655 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5669 | -7/Lower Caves | Core integrity fell below 20% 5679 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 05663_ Attempting to rewire G-47 Trooper. 05664_ System corrupted: Matter fused (-5). 05664_ Attempting to rewire G-47 Trooper. 05665_ G-47 Trooper destroyed. 05665_ Penetrated by Slug. 05666_ G-47 Trooper destroyed. 05666_ B-48 Gladiator destroyed. 05666_ Prc. Grenade Launcher destroyed. 05666_ Destroyed Prc. Grenade Launcher. 05668_ Slug penetrates Wall. 05671_ Particle Gun fries itself beyond repair. 05671_ Penetrated by Slug. 05672_ System corrupted: Prc. Grenade Launcher failed to launch. 05672_ System corrupted: Prc. Shock Rifle failed to cycle. 05673_ Aluminum Leg fries itself beyond repair. 05674_ Penetrated by Slug. 05676_ Aluminum Leg fries itself beyond repair. 05676_ Critical hit (Burn: +37). 05678_ Imp. Light Armor Plating fries itself beyond repair. 05679_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????? ##?????????????????? | | ????? #??????????????????? | | ?????# #??????????????????? | | ????## #??????????????????? | | ????? ## #??????????????????? | | ????? ## ##?????????????????? | | ????????????# ##????????????????? | | ????????????# ##???????????????? | | ????????????# #???????????????? | | ???????????## #???????????????? | | ??????????## #??????????????? | | ??????????# ## #??????????????? | | ??????????# ### ##??????????????? | | ??????????## ##? ##???????????????? | | ???????????## #??? #????????????????? | | ????????????#### #??? #????????????????? | | ???????????????# #??? #????????????????? | | ???????????##### #??? ##???????????????? | | ??????????## ##?? ????????????????? | | ?????????## #??# ?????????????????? | | ?????????# ##??# ??????????????????? | | ?????# ##### #??????????????????? | | ????# ## ## ## #??????????????????? | | ???? #?##?# ###????????????????? | | ???? ?????# $#????????????????? | | ???? ????### @# #????????????????? | | ????? ?????# [% ?#????????????????? | | ????? #??????# Y %# #????????????????? | | ?????? ????????# # % #????????????????? | | ???????????????#### % #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# ## #????????????????? | | ??????????????????# #????????????????? | | ??????????????????### #######????????????????? | | ????????????????????###???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 990 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Melee Speed Boost 50 Evasion (%) 59 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassSwordPod Manual? 0 Play Time 00:44:21 Cumulative 62.4 hours Start 2022.05.15 @ 13:39:15 End 2022.05.15 @ 14:27:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e3fa4ec-5be3-4c4f-ac3d-172a142f58ef