Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.23 @ 18:09:38 // Winter2019/RPGLIKE Player: User15V Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (61) 305 Value Destroyed (2871) 2871 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8936 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 1217/1250 Matter 294/300 Energy 664/680 System Corruption 1% Temperature Cool (0) Movement Hovering (52) Location -3/Testing Parts ------- > --- POWER (2) -------- Fission Core Light Antimatter Reactor > --- PROPULSION (4) --- Gravmag Array Antigrav System Improved Antigrav System > --- UTILITY (10) ----- Scrap Suit Advanced Cooling System Machine Analyzer Long-range Terrain Scanner Core Analyzer Improved Thermal Shield Improved Hardlight Generator Advanced Shield Generator Improved Hacking Suite > --- WEAPON (4) ------- Overtuned Pulse Rifle Overtuned Beamcaster Overtuned Barrage Gun Thunder Hammer > --- INVENTORY (5) ---- Gyrokinetic Inverter Improved Particle Charger Minigun Junk Cannon Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Scrap Suit Advanced Cooling System Machine Analyzer Long-range Terrain Scanner Core Analyzer Improved Thermal Shield Improved Hardlight Generator Advanced Shield Generator Improved Hacking Suite > --- WEAPON ----------- Overtuned Pulse Rifle Overtuned Beamcaster Overtuned Barrage Gun Thunder Hammer > --- INVENTORY -------- Gyrokinetic Inverter Improved Particle Charger Minigun Junk Cannon [Rating: 106] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Airjet Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Machine Analyzer Device Scrap Suit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Overtuned Pulse Rifle Energy Gun Overtuned Pulse Rifle Ballistic Gun Overtuned Barrage Gun Impact Weapon Thunder Hammer Build | -11 -10 -10 -8 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Fac Res Tes Slots Evolved 16 | 4 . . 3 8 . . 1 . . Power 1 | . . . . 1 . . . . . Propulsion 3 | 1 . . 1 1 . . . . . Utility 9 | 2 . . 1 5 . . 1 . . Weapon 3 | 1 . . 1 1 . . . . . Parts Attached 37 | 4 . . 11 4 1 11 5 . 1 Power 4 | . . . 1 . . 2 1 . . Engine . | . . . . . . . . . . Core 3 | . . . 1 . . 2 . . . Reactor 1 | . . . . . . . 1 . . Propulsion 12 | 2 . . 3 1 . 2 3 . 1 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover 10 | . . . 3 1 . 2 3 . 1 Flight . | . . . . . . . . . . Utility 14 | 1 . . 3 2 1 6 1 . . Device 8 | 1 . . 1 . 1 5 . . . Storage . | . . . . . . . . . . Processor 3 | . . . 2 . . . 1 . . Hackware 1 | . . . . . . 1 . . . Protection 2 | . . . . 2 . . . . . Artifact . | . . . . . . . . . . Weapon 7 | 1 . . 4 1 . 1 . . . Energy Gun 3 | 1 . . 2 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | . . . 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . . Parts Lost . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . Average Backups 2 | . . . 1 2 2 3 3 4 4 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . 1 1 Utility . | . . . . . . 1 1 1 1 Weapon 1 | . . . . 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 5 | . . . 2 . . . . . 3 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 1 | . . . . . . . . . 1 Weapon 3 | . . . 2 . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 87 87 94 67 69 87 89 90 90 Engine 3 | . 12 12 8 . . . . . . Core 5 | . . . 3 5 5 9 6 5 5 Reactor 1 | . . . . . . . 3 5 5 Wheel 6 | . 25 25 16 . . . . . . Hover 13 | . . . 8 19 20 18 15 15 15 Device 21 | . 12 12 12 11 11 26 30 30 30 Processor 6 | . . . 7 5 5 5 9 10 10 Hackware 2 | . . . . . . 4 5 5 5 Protection 4 | . 12 12 10 3 5 2 . . . Energy Gun 13 | . 25 25 17 11 10 10 10 10 10 Ballistic Gun 4 | . . . 6 4 5 5 5 5 5 Impact Weapon 3 | . . . . 5 5 5 5 5 5 Peak Build Rating 106 | 9 9 9 38 56 55 99 106 105 106 Average Rating 62 | 5 9 9 15 46 51 85 105 105 105 On Entrance 48 | 4 9 9 9 38 50 55 99 105 105 Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 11 11 11 21 44 52 66 60 60 60 Greatest Support 63 | 25 25 25 28 43 48 61 63 62 63 Greatest Overweight (x) 1 | . . . . 1 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 4 4 4 4 5 5 5 5 5 5 Average Capacity 4 | 4 4 4 4 4 5 5 5 5 5 Most Carried 5 | 3 . . 4 4 5 5 5 5 5 Average Carried 3 | . . . 1 3 3 4 4 5 5 Final Capacity 5 | 4 4 4 4 5 5 5 5 5 5 Final Carried 5 | . . . 4 3 3 4 5 5 5 Class Distribution -------------------- 55% | Hacker-Scout 20% | Hacker-Mutant 14% | Hacker-Assassin 6% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Scraptown Hacker-Scout | -6/Factory Hacker-Assassin | -6/Extension Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Resources | -11 -10 -10 -8 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Scr Fac Ext Fac Fac Res Tes Matter Collected 1070 | 240 . . 60 106 52 348 158 28 78 Remotely . | . . . . . . . . . . Salvage Created 2558 | 106 30 . . 112 192 1033 592 154 339 Parts 100 | 7 1 . . 10 . 46 24 4 8 Haulers Intercepted 4 | . . . . . 1 3 . . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Fac Res Tes Combat Hostiles Destroyed 39 | . . . . 3 1 16 12 1 6 Guns 30 | . . . . 3 . 12 10 1 4 Classes Destroyed 14 | 2 . . . 3 2 4 1 1 1 Worker 4 | . . . . . . 4 . . . Builder 2 | . . . . 1 . . 1 . . Tunneler 3 | 1 1 . . . . 1 . . . Hauler 4 | . . . . . 1 3 . . . Recycler 2 | 1 . . . . . 1 . . . Operator 1 | . . . . . . . . 1 . Watcher 6 | . . . . . . 3 2 . 1 Swarmer 10 | . . . . 2 . 4 4 . . Grunt 10 | . . . . . . 7 . . 3 Sentry 8 | . . . . 1 . 3 3 1 . Hunter 3 | . . . . . . . 3 . . Programmer 6 | . . . . . . 2 2 . 2 Behemoth 1 | . . . . . 1 . . . . Alpha 7 1 | . . . . . . . . . 1 Best Kill Streak 7 | 2 1 . . 4 1 7 6 1 4 Combat Bots Only 5 | . . . . 3 1 5 4 1 3 Max Kills in Single Turn 2 | 1 1 . . 2 1 2 2 1 1 Gunslinging 1 | . . . . . . 1 1 . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Ext Fac Fac Res Tes Hostile Shots Fired 289 | . . . . 27 78 53 57 4 70 Missed 121 | . . . . 8 40 18 25 1 29 Hits 168 | . . . . 19 38 35 32 3 41 Projectile 168 | . . . . 19 38 35 32 3 41 AOE 1 | . . . . . . 1 . . . Critical Strikes 9 | . . . . 1 3 1 1 . 3 Damage Taken 1087 | . . . . 92 142 311 251 30 261 Core 821 | . . . . 57 97 249 191 25 202 Absorbed by Shields 454 | . . . . . 141 95 104 11 103 Redirected to Core 661 | . . . . 44 80 189 176 16 156 Redirected to Shielding 16 | . . . . 16 . . . . . Ignored by Resistances 1537 | . . . . 84 398 309 250 36 460 Regen/Repaired (Parts) 10 | . . . 10 . . . . . . Core Remaining (%) 96 | 100 . . 100 . 89 96 98 . . Volleys Fired 125 | 4 1 . . 9 13 47 27 7 17 Largest 3 | 2 2 . . 3 3 3 3 3 3 Hottest 210 | 80 80 . . 210 210 210 210 210 210 Shots Fired 345 | 5 2 . . 22 26 138 80 21 51 Gun 345 | 5 2 . . 22 26 138 80 21 51 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 110 | . . . . 9 3 47 27 7 17 Thermal 228 | . . . . 13 23 91 53 14 34 Explosive . | . . . . . . . . . . Electromagnetic 7 | 5 2 . . . . . . . . Robot Hit Streak 26 | 4 5 . . 8 16 23 26 9 12 Robot Miss Streak 4 | . . . . 4 1 2 1 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . . . . . . 6 2 . 2 Max Gunslinging Chain 1 | . . . . . . 1 1 . 1 Shots Hit Robots 276 | 4 1 . . 14 27 110 68 12 40 Core Hits 108 | 3 1 . . 6 3 47 29 6 13 Critical Kills 3 | . . . . 1 . 2 . . . Critical Parts Destroyed 4 | . . . . . 2 . 2 . . Critical Strikes 39 | . . . . 1 5 13 11 3 6 Burn 32 | . . . . . 3 11 9 3 6 Destroy 4 | . . . . 1 . 2 1 . . Smash 3 | . . . . . 2 . 1 . . Melee Attacks 33 | . . . . 1 3 1 5 11 12 Impact 33 | . . . . 1 3 1 5 11 12 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7075 | 52 13 . . 374 818 2918 1616 293 991 Guns 6628 | 52 13 . . 374 662 2805 1547 293 882 Cannons . | . . . . . . . . . . Explosions 113 | . . . . . . 113 . . . Melee 334 | . . . . . 156 . 69 . 109 Ramming . | . . . . . . . . . . Kinetic 1709 | . . . . 145 40 808 398 61 257 Thermal 4854 | . . . . 229 622 1997 1149 232 625 Explosive . | . . . . . . . . . . Electromagnetic 178 | 52 13 . . . . 113 . . . Impact 334 | . . . . . 156 . 69 . 109 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . 1 Average Corruption 1 | . . . . . . 1 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 196 | . . . . . 136 . 42 . 18 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 196 | . . . . . 136 . 42 . 18 Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 362 | 27 27 . . 210 362 303 330 151 186 Average Temperature 112 | 11 16 . . 81 151 124 127 73 98 Received Heat Transfer 280 | . . . . 12 52 85 24 6 101 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions 5 | . . . . . 3 . 1 . 1 Robots Melted 8 | . . . . . 1 4 1 . 2 Combat Hostiles 8 | . . . . . 1 4 1 . 2 Parts Melted 47 | . . . . 2 1 18 11 5 10 Heat Transferred 12750 | . . . . 450 1450 5000 3250 750 1850 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Fac Res Tes Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 91 | 100 100 . . 100 100 68 100 100 100 Level 1 8 | . . . . . . 31 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 329 | 10 5 . . 71 20 329 184 71 76 Initial 93 | . . . . . 9 1 93 71 13 Average 49 | 1 . . . 24 2 101 82 14 25 Influence Increases 1335 | 10 5 . . 87 25 590 331 72 215 Destroy 0b10 Robot/C 780 | . . . . 60 20 320 240 20 120 Destroy 0b10 Robot/NC 110 | 10 5 . . 5 5 60 15 5 5 Destroy Leader 198 | . . . . 20 . 92 64 10 12 Successful Hack 24 | . . . . . . 24 . . . Disable Machine 84 | . . . . . . 76 . . 8 Destroy Structure 64 | . . . . 2 . 18 12 22 10 Partial Spotted 45 | . . . . . . . . 15 30 Lose Combat Pursuer 30 | . . . . . . . . . 30 Influence Decreases 1300 | 10 5 . . 60 47 336 406 224 212 Entered New Map 320 | . . . . . 18 4 166 113 19 Time Decay 980 | 10 5 . . 60 29 332 240 111 193 Squads Dispatched 7 | . . . . . . 2 3 . 2 Investigation . | . . . . . . . . . . Extermination 3 | . . . . . . 1 1 . 1 Reinforcement 4 | . . . . . . 1 2 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Fac Res Tes Distress Signals 4 | . . . . 1 . . 2 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 70 | . . . . 5 4 20 21 4 16 Peak Tracking Total 8 | . . . . 2 4 5 8 4 5 Tactical Retreats 2 | . . . . . . . . . 2 Traps | -11 -10 -10 -8 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Fac Res Tes Traps Triggered 3 | . . . . . . 2 . 1 . Indirectly 1 | . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Scr Fac Ext Fac Fac Res Tes Machines Disabled 21 | . . . . . . 19 . . 2 Max in Single Turn 11 | . . . . . . 11 . . 1 Garrison Access 3 | . . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Fac Res Tes Machines Accessed 11 | . . . 2 1 1 4 1 1 1 Terminals 5 | . . . . 1 1 2 . 1 . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . 1 Total Hacks 22 | . . . 5 1 1 10 2 1 2 Successful 18 | . . . 5 1 1 8 1 1 1 Failed 4 | . . . . . . 2 1 . 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . . 2 . . . Terminals 9 | . . . . 1 1 6 . 1 . Fabricators 3 | . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . . 1 2 . 2 Terminal Hacks 12 | . . . 5 1 1 4 . 1 . Record 4 | . . . 4 . . . . . . Part Schematic 2 | . . . . . . 2 . . . Open Door 2 | . . . . 1 1 . . . . Open DSF 1 | . . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . . Fabricator Index 1 | . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . Network Status 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . 1 Seal Access 3 | . . . . . . 1 1 . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . . . 2 1 . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 117 | . . . . . . 117 . . . Total Part Build Rating 14 | . . . . . . 14 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Scr Fac Ext Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Ext Fac Fac Res Tes Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Fac Res Tes Active Infowar (turns) 3005 | 7 87 294 611 152 221 589 335 318 391 Terrain 3005 | 7 87 294 611 152 221 589 335 318 391 Machine Analysis 2409 | . . . 403 152 221 589 335 318 391 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Scr Fac Ext Fac Fac Res Tes Turns Passed 3046 | 48 87 294 611 152 221 589 335 318 391 Spaces Moved 2754 | 29 41 82 780 155 170 483 380 249 385 Core . | . . . . . . . . . . Treads . | . . . . . . . . . . Legs 20 | 20 . . . . . . . . . Wheels 577 | 9 41 82 445 . . . . . . Hover 2157 | . . . 335 155 170 483 380 249 385 Flight . | . . . . . . . . . . Fastest Speed 48 | 80 80 80 52 48 48 48 52 52 52 Average Speed 66 | 107 80 80 69 59 103 69 57 52 52 Slowest Speed 120 | 120 80 80 80 105 108 108 111 52 52 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 3 9 10 56 5 24 16 16 12 64 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . 1 . . . . . . . Scrap Searched 3 | . . . 3 . . . . . . Spaces Dug 22 | . . . . 1 . 1 3 11 6 Terrain Destroyed 34 | . . . . 2 . 9 6 11 6 Melee 22 | . . . . 1 . 1 3 11 6 Projectile 7 | . . . . 1 . 3 3 . . AOE 5 | . . . . . . 5 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Fac Res Tes Total 3820 | 41 92 310 853 205 200 698 467 412 542 Wait 748 | . 51 229 42 29 9 109 33 133 113 Move 2745 | 28 40 81 779 154 169 482 379 248 385 Hop . | . . . . . . . . . . Pick Up 33 | 4 . . 14 3 3 8 1 . . Fast Attach 9 | . . . . . . 7 2 . . Attach 24 | 4 . . 9 4 3 4 . . . Detach . | . . . . . . . . . . Swap 10 | . . . 2 1 . 3 3 . 1 Drop 21 | 1 . . 7 1 . 8 3 . 1 Fire 125 | 4 1 . . 9 13 47 27 7 17 Melee 33 | . . . . 1 3 1 5 11 12 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 59 | . . . . 3 . 29 14 . 13 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Sub) -10/Subcaves (discovered 2 exits: Rec / *Scr) -8/Scraptown -6/Factory -6/Extension -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -3/Testing (discovered 1 exit: *Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 2) 49 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Met a group of wandering Federalists 81 | -10/Materials | Identified exit to Materials 81 | -10/Materials | Discovered exit to Materials (range 16) 102 | -10/Materials | Identified exit to Subcaves 102 | -10/Materials | Discovered exit to Subcaves (range 8) 136 | -10/Materials | Entered Subcaves 136 | -10/Subcaves | Accompanied by 5 allies 137 | -10/Subcaves | Continued accompanying wandering Federalists (6) 205 | -10/Subcaves | Identified exit to Recycling 205 | -10/Subcaves | Discovered exit to Recycling (range 10) 310 | -10/Subcaves | Build established: Hacker-Mutant 382 | -10/Subcaves | Learned location of Zion (-6) 382 | -10/Subcaves | Met a Zionite searching for "candidates" 404 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 430 | -10/Subcaves | Entered Scraptown 432 | -8/Scraptown | Reached level 2 432 | -8/Scraptown | Reached level 3 490 | -8/Scraptown | Visited Symbiants 504 | -8/Scraptown | Visited Cyclists 553 | -8/Scraptown | Visited IN-MT5's Study 563 | -8/Scraptown | Visited Comm Corps 731 | -8/Scraptown | Visited UFD Registry 731 | -8/Scraptown | Registered with UFD as "Rustmech" 759 | -8/Scraptown | Visited Cartography Club 778 | -8/Scraptown | Visited Science Testing Area 797 | -8/Scraptown | Visited Observation Area 809 | -8/Scraptown | Visited Derelict Rescue Squad 820 | -8/Scraptown | Visited DA-N13 Charitable Foundation 829 | -8/Scraptown | Found DCF Scrap (29 items) 866 | -8/Scraptown | Visited Science Guys 882 | -8/Scraptown | Visited Abandonware Association 888 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 888 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 900 | -8/Scraptown | Visited Botcube Research 908 | -8/Scraptown | Visited Junk Cannon Lab 919 | -8/Scraptown | Found Prototype Special Weapon 952 | -8/Scraptown | Visited Modified Component R&D 956 | -8/Scraptown | Identified exit to Factory 956 | -8/Scraptown | Discovered exit to Factory (range 14) 980 | -8/Scraptown | Upgraded with Propulsion slot (x1) 980 | -8/Scraptown | Upgraded with Utility slot (x1) 980 | -8/Scraptown | Upgraded with Weapon slot (x1) 982 | -8/Scraptown | Found Scrap Suit 1041 | -8/Scraptown | Entered Factory 1043 | -6/Factory | Reached level 4 1043 | -6/Factory | Reached level 5 1043 | -6/Factory | Reached level 6 1043 | -6/Factory | Reached level 7 1043 | -6/Factory | Reached level 8 1043 | -6/Factory | Reached level 9 1043 | -6/Factory | Reached level 10 1043 | -6/Factory | Reached level 11 1043 | -6/Factory | Reached level 12 1043 | -6/Factory | Reached level 13 1043 | -6/Factory | Reached level 14 1043 | -6/Factory | Reached level 15 1043 | -6/Factory | Reached level 16 1043 | -6/Factory | Reached level 17 1058 | -6/Factory | Upgraded with Power slot (x1) 1058 | -6/Factory | Upgraded with Propulsion slot (x1) 1058 | -6/Factory | Upgraded with Utility slot (x5) 1058 | -6/Factory | Upgraded with Weapon slot (x1) 1087 | -6/Factory | Identified exit to Extension 1087 | -6/Factory | Discovered exit to Extension (range 16) 1166 | -6/Factory | Spotted B-75 Beast 1193 | -6/Factory | Entered Extension 1308 | -6/Extension | Spotted B-75 Beast 1396 | -6/Extension | Reached level 18 1396 | -6/Extension | Destroyed B-75 Beast 1400 | -6/Extension | Spotted B-75 Beast 1410 | -6/Extension | Identified exit to Factory 1410 | -6/Extension | Discovered exit to Factory (range 6) 1414 | -6/Extension | Entered Factory 1416 | -5/Factory | Reached level 19 1429 | -5/Factory | Identified exit to Factory 1839 | -5/Factory | Reached level 20 1994 | -5/Factory | Fabricated Lrn. Terrain Scanner (x2) 2003 | -5/Factory | Entered another Factory area 2005 | -4/Factory | Reached level 21 2011 | -4/Factory | Upgraded with Utility slot (x1) 2045 | -4/Factory | Build established: Hacker-Scout 2134 | -4/Factory | Identified exit to Armory 2134 | -4/Factory | Discovered exit to Armory (range 24) 2287 | -4/Factory | Reached level 22 2326 | -4/Factory | Identified exit to Research 2326 | -4/Factory | Discovered exit to Research (range 15) 2338 | -4/Factory | Entered Research 2339 | -3/Research | Identified exit to DSF 2340 | -3/Research | Reached level 23 2647 | -3/Research | Identified exit to Testing 2647 | -3/Research | Discovered exit to Testing (range 8) 2656 | -3/Research | Entered Testing 2658 | -3/Testing | Reached level 24 2745 | -3/Testing | Identified exit to Research 2745 | -3/Testing | Discovered exit to Research (range 21) 2858 | -3/Testing | Spotted Alpha 7 2865 | -3/Testing | Destroyed Alpha 7 2981 | -3/Testing | Reached level 25 3028 | -3/Testing | Spotted Striker 3047 | -3/Testing | Self-destructed Last Messages --------------- 02983_ G-67 Veteran destroyed. 02983_ Switching to secondary target: G-67 Veteran. 02987_ G-67 Veteran destroyed. 02988_ Acquired 24 matter. 02993_ Used Protomatter to restore core integrity (+103) 02996_ Used Protomatter to restore part integrity (+69, depleted) 03001_ <|FEISG&3C W70AGT75VU=QBAJ 03007_ Reinforced Shell breached. 03011_ U-05 Engineer lays Concrete. 03012_ R-10 Processor collects Field Laser. 03025_ System corrupted: Matter fused (-6). 03034_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03041_ Critical hit (Burn: +37). 03041_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T009. 03047_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | #?###########?##########??###?####?##????#???????? | | #####?## ? #??#??#?##??#??#??????????? | | ######## """""" ?#??#???###??##??##?#??????? | | ######?? """""" ""### ??? ??? ##?#??????????? | | ######?# """""" ! ""### """S"""???#?##????????? | | #?###### ""### """ """?????????#???#?? | | ##?##### """""" S### ? ###???????????? | | ######## """""" ""### """""" ?#??#???#??###? | | ######## """""" ""### """"""???###????#????? | | ######## ""### """""" ###?????###???? | | ######## ### #??#?#??#??#??? | | ###############+##############+#########?????????? | | ###### ^ ##??????? | | ###### @ #?###???# | | "##### g k ##?#????? | | "##### k A k #?#?####? | | ######+########## ############?#?#### | | ## ######## ##########?####???# | | " " " ##""""" ######## h ###########?####### | | """"""" ##" " ######## #################?# | | " " " ##"""" "######## #################?# | | ##"""""""######## h ################### | | ##"""""""######## ################### | | ####### ################### ################### | | ## # ################### ################### | | ## # #= ! [############# ################### | | ## # # #### ### ##############?#### | | ## # # """ #### ### ################### | | + # / """ #### " "" ### ################### | | # # # """ #### "R"" ### ################### | | # # # #### """" ### ################### | | # # # "T" #### ### ################### | | ###### #############+##### ################### | | ######+############# ################### | | # ########## T"################# | | # ########## ""############ | | # ########## ############## " | | # ############# ############## " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Energy Generation 44 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 Armor Coverage 225 Resistance: KI 65 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 90 Evasion (%) 55 Core Analysis 6 Offensive Hacking 52 Item Schematics ----------------- Lrn. Tractor Beam | -5/Factory | Hacked Lrn. Terrain Scanner | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Terrain Scanner | x2 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Fac Res Tes Levels Raised 24 | . . . 2 14 1 2 2 1 2 XP Earned 42230 | 6000 . 1000 2828 20921 768 3413 3000 2150 2150 XP Spent 38900 | 5995 . . 2700 21210 1100 1850 2900 . 3145 Upgrades 77 | 16 . . 3 41 1 2 1 . 13 Power Slot 1 | . . . . 1 . . . . . Propulsion Slot 3 | 1 . . 1 1 . . . . . Utility Slot 9 | 2 . . 1 5 . . 1 . . Weapon Slot 3 | 1 . . 1 1 . . . . . Core Integrity 13 | 1 . . . 7 . . . . 5 Heat Dissipation 14 | . . . . 10 . 1 . . 3 Energy Generation 2 | 1 . . . 1 . . . . . Energy Storage 6 | . . . . 6 . . . . . Mass Support 4 | 1 . . . 1 1 1 . . . Inventory Capacity 5 | 4 . . . 1 . . . . . Sight Range 2 | 1 . . . 1 . . . . . Terrain Scan Density 10 | 3 . . . 2 . . . . 5 Ranged Accuracy 1 | 1 . . . . . . . . . Hack Attack % 4 | . . . . 4 . . . . . Protomatter Created 1013 | . . . . 46 . 522 267 . 178 Integrity Restored 1185 | . . . . 52 . 577 279 . 277 Core 788 | . . . . 52 . 313 215 . 208 Parts 397 | . . . . . . 264 64 . 69 Protomatter Decayed 262 | . . . . . . 141 96 . 25 Game ------ Seed TrackerEnhancedFrame Manual? 0 Play Time 00:31:42 Cumulative 1040.8 hours Start 2025.07.23 @ 17:40:27 End 2025.07.23 @ 18:09:38 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 322 Rogue 104 Adventurer 111 Explorer 107 Win Type - Total 48 Types 22/8/1/7/3/1/1/1/1/3 Lore% 97 Gallery% 99 Achievement% 97 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58fcaaf8-02b0-4dc9-87fe-ffb18aa090ef