Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 12:43:07 Player: Singularius Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (153) 765 Value Destroyed (5685) 5685 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (182) 182 TOTAL SCORE: 10532 Bonus ------- High Alert Combat Kills 182 Cogmind --------- Core Integrity 0/850 Matter 210/300 Energy 255/255 System Corruption 33% Temperature Cool (27) Movement Walking (260) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular-Cold Engine > --- PROPULSION (4) --- Armored-FC Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Large Storage Unit Enhanced Optical Array > --- WEAPON (4) ------- Hvy. KE Construct/C > --- INVENTORY (15) --- Light Humpback Matter Compressor (110) Improved Sensor Array Improved Signal Interpreter Matter Filter Weapon Cycler Hardlight Generator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Improved Heavy Armor Plating > --- WEAPON ----------- Hvy. Ballistic Antimatter Construct/C Kinetic Gauss Construct/G Hvy. KE Construct/C > --- INVENTORY -------- Improved Carbon-fiber Leg Light Humpback Matter Compressor Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Matter Filter Weapon Cycler Medium Insulated Plating Hardlight Generator Plasma Cannon Advanced EMP Blaster [Rating: 82] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Spread Laser Energy Cannon Constructs Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Multitool Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Slots Evolved 8 | . . . 4 . . 4 . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . 1 . . 3 . . Weapon 2 | . . . 1 . . 1 . . Parts Attached 87 | 7 5 7 32 12 3 11 . 10 Power 11 | 1 . 2 3 2 . 2 . 1 Engine 7 | 1 . 1 3 1 . 1 . . Core 4 | . . 1 . 1 . 1 . 1 Reactor . | . . . . . . . . . Propulsion 23 | 2 . 3 11 4 . 2 . 1 Treads 11 | 2 . 2 7 . . . . . Leg 12 | . . 1 4 4 . 2 . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 2 1 . 8 1 1 5 . 7 Device 11 | 1 . . 4 . 1 4 . 1 Storage 5 | 1 1 . 1 . . 1 . 1 Processor 5 | . . . 2 . . . . 3 Hackware . | . . . . . . . . . Protection 4 | . . . 1 1 . . . 2 Artifact . | . . . . . . . . . Weapon 28 | 2 4 2 10 5 2 2 . 1 Energy Gun 6 | 2 1 1 2 . . . . . Energy Cannon 4 | . . . 3 . . . . 1 Ballistic Gun 11 | . 1 1 3 3 1 2 . . Ballistic Cannon 2 | . . . 1 . 1 . . . Launcher 4 | . 2 . . 2 . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . Corrupted Parts 1 | 1 . . . . . . . . System Corruption 1 | 1 . . . . . . . . Parts Lost 43 | . 1 5 7 3 . 7 . 20 Power 6 | . . 2 . . . 1 . 3 Propulsion 13 | . . 3 1 2 . 2 . 5 Utility 7 | . . . 2 . . 2 . 3 Weapon 17 | . 1 . 4 1 . 2 . 9 Highest Loss Streak 11 | . 1 3 4 1 . 3 . 11 To Critical Strikes 1 | . . 1 . . . . . . Average Backups 12 | 2 7 12 13 13 13 12 14 12 Power . | . 1 . . 1 1 1 2 . Propulsion 1 | 1 2 1 1 2 1 . 1 . Utility 5 | . 1 2 4 6 7 6 7 8 Weapon 4 | . 2 6 7 4 3 3 4 2 Tool/Special . | . . . . . . . . . Unused Backups 35 | . 6 1 14 2 2 2 . 8 Power 5 | . 2 . . 1 . 2 . . Propulsion 6 | . 2 1 1 . 1 . . 1 Utility 10 | . . . 3 1 . . . 6 Weapon 14 | . 2 . 10 . 1 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 99 99 97 98 100 78 65 56 Engine 5 | . 14 4 9 5 9 2 . . Core 2 | . . 8 . 3 . 3 6 4 Treads 11 | . 28 24 25 . . 1 . 3 Leg 12 | . . 2 8 34 36 14 4 1 Device 11 | . 14 14 8 7 9 13 20 10 Storage 8 | . 14 14 9 9 9 6 6 6 Processor 6 | . . . 9 9 9 6 6 6 Protection 1 | . . . . 1 . 4 . 3 Energy Gun 5 | . 22 14 6 . . 1 5 . Energy Cannon 2 | . . . 10 1 . 2 . . Ballistic Gun 12 | . 4 13 5 24 22 13 6 8 Ballistic Cannon 3 | . . . 4 . 4 3 6 5 Peak Build Rating 82 | 9 12 21 39 40 32 73 76 82 Average Rating 40 | 4 10 16 28 35 31 60 71 68 On Entrance 31 | . 9 12 20 39 31 32 67 72 Naked Turns . | . . . . . . . . . Heaviest Build 67 | 14 32 34 47 43 40 51 50 67 Greatest Support 107 | 40 40 40 82 72 53 66 95 107 Greatest Overweight (x) 2 | . . 1 2 . . 2 . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 15 15 15 15 15 15 15 Most Carried 15 | 4 8 15 15 15 15 15 15 15 Average Carried 13 | 2 7 13 14 14 14 13 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 4 8 15 15 15 15 15 15 8 Scrap Engine Consumption 143 | . . . . . . 80 . 63 Constructs Created 13 | . . . . . . 6 1 6 Constructs Modified 28 | . . . . . . 13 5 10 Class Distribution -------------------- 24% | Construct 24% | Skirmisher 22% | Mutant 18% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Matter Collected 4494 | 263 187 187 1023 884 218 1049 . 683 Remotely . | . . . . . . . . . Salvage Created 6436 | 30 165 262 1398 923 231 1466 . 1961 Parts 352 | 4 22 17 91 49 14 63 . 92 Haulers Intercepted 2 | . . . . . . 2 . . Recyclers Shooed 8 | . . . . 2 . 2 . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Combat Hostiles Destroyed 130 | . 11 9 29 23 5 20 . 33 Guns 58 | . 3 7 14 15 4 8 . 7 Cannons 40 | . . . 13 2 . 12 . 13 AOE 29 | . 8 2 . 6 . . . 13 Classes Destroyed 16 | 1 3 1 5 1 . 2 . 3 Worker 4 | . . . 1 . . 2 . 1 Builder 6 | . 1 . 2 2 . . . 1 Tunneler 2 | 1 . . 1 . . . . . Hauler 2 | . . . . . . 2 . . Recycler 7 | . . . . 1 . 3 . 3 Operator 1 | . . . 1 . . . . . Watcher 1 | . . . . . . . . 1 Swarmer 35 | . 9 1 6 6 . 3 . 10 Grunt 44 | . 2 . 11 12 . 8 . 11 Brawler 2 | . . . 1 . . . . 1 Duelist 2 | . . . . . . . . 2 Sentry 21 | . . . 10 5 2 2 . 2 Specialist 3 | . . . . . . . . 3 Hunter 6 | . . . 1 . . 4 . 1 Programmer 6 | . . . . . . 3 . 3 Subdweller 11 | . . 8 . . 3 . . . Best Kill Streak 7 | 1 4 2 7 5 2 4 . 6 Combat Bots Only 7 | . 4 2 7 4 2 4 . 5 Max Kills in Single Turn 5 | 1 3 1 1 4 1 2 . 5 Gunslinging . | . . . . . . . . . Exploded 5 | . 3 1 . 3 . . . 5 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Hostile Shots Fired 1048 | . 42 47 179 97 17 181 . 485 Missed 307 | . 16 15 43 31 6 59 . 137 Hits 741 | . 26 32 136 66 11 122 . 348 Melee 10 | . . . . . . . . 10 Projectile 731 | . 26 32 136 66 11 122 . 338 AOE 2 | . . . . . . . . 2 Critical Strikes 21 | . . 1 8 3 . . . 9 Part Disruptions 3 | . . . . . . 1 . 2 Damage Taken 11835 | . 293 677 2040 979 216 1953 . 5677 Core 1383 | . 38 69 296 99 30 123 . 728 Absorbed by Shields 60 | . . . . . . 60 . . Ignored by Resistances 14 | . . . . . . . . 14 Regen/Repaired (Parts) 2267 | . . . . 91 . 624 . 1552 Core Remaining (%) 59 | 100 . 57 . . 22 . . . Volleys Fired 370 | 4 19 33 74 52 26 73 6 83 Largest 4 | 2 2 2 3 3 3 4 3 3 Hottest 280 | 80 88 98 190 142 73 170 161 280 Shots Fired 875 | 8 31 60 195 148 41 225 16 151 Gun 548 | 8 24 54 74 133 23 146 10 76 Cannon 298 | . . . 113 11 18 79 6 71 Launcher 21 | . 7 6 . 4 . . . 4 Special 8 | . . . 8 . . . . . Kinetic 574 | . 4 27 61 137 41 199 11 94 Thermal 192 | 4 12 27 95 7 . . . 47 Explosive 14 | . 7 6 . 1 . . . . Electromagnetic 95 | 4 8 . 39 3 . 26 5 10 Robot Hit Streak 15 | 2 5 11 15 15 6 9 5 12 Robot Miss Streak 5 | 1 3 3 3 5 2 5 1 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . . . . 2 1 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 540 | 5 16 51 114 108 15 130 11 90 Core Hits 298 | 1 18 35 51 54 10 61 1 67 Critical Kills 3 | . . . 2 . . . . 1 Critical Parts Destroyed 6 | . . . . 1 . 2 . 3 Critical Strikes 15 | . . . 3 1 . 4 1 6 Meltdown 1 | . . . 1 . . . . . Destroy 10 | . . . 1 1 . 2 1 5 Blast 3 | . . . . . . 2 . 1 Corrupt 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15467 | 62 610 840 2748 2397 265 3413 322 4810 Guns 6639 | 62 165 567 1175 1740 265 1626 102 937 Cannons 5681 | . . . 1457 199 . 1589 220 2216 Explosions 3103 | . 445 273 116 450 . 198 . 1621 Melee . | . . . . . . . . . Ramming 44 | . . . . 8 . . . 36 Kinetic 8653 | . 21 292 685 1789 265 2903 316 2382 Thermal 3357 | 34 96 275 1294 167 . . . 1491 Explosive 1546 | . 445 273 . 229 . 198 . 401 Electromagnetic 1867 | 28 48 . 769 204 . 312 6 500 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 33 | 1 1 1 . . . 2 17 33 Average Corruption 8 | 1 1 1 . . . 1 9 22 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 117 | . 5 9 . . . 15 5 83 Message Errors 30 | . 2 3 . . . 4 1 20 Matter Fused 25 | . 2 2 . . . 3 2 16 Heat Flow Errors 10 | . . 2 . . . . . 8 Energy Discharges 13 | . 1 1 . . . 1 . 10 Parts Rejected 3 | . . . . . . . 1 2 Data Loss (minor) 12 | . . . . . . 5 . 7 Data Loss (major) 10 | . . 1 . . . 1 1 7 Alerts 3 | . . . . . . 1 . 2 Misdirections 3 | . . . . . . . . 3 Weapon Failures 8 | . . . . . . . . 8 Overload Shots . | . . . . . . . . . Overflow Damage 399 | . 28 . 16 . . 78 . 277 Projectiles 153 | . . . . . . 39 . 114 Explosions 246 | . 28 . 16 . . 39 . 163 Melee . | . . . . . . . . . Knockbacks 36 | . . . 2 . . 15 . 19 Impact . | . . . . . . . . . Kinetic 33 | . . . 2 . . 14 . 17 Secondary 3 | . . . . . . 1 . 2 Self-Inflicted Damage 283 | . 65 . 13 55 . . . 150 Shots 9 | . 2 . 1 2 . . . 4 Rammed 4 | . . . 2 . . . . 2 Targets Rammed 5 | . . . 2 1 . . . 2 Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 531 | 72 108 100 531 340 14 429 240 435 Average Temperature 132 | 38 37 34 187 77 8 109 93 146 Received Heat Transfer 2746 | . 39 45 954 450 36 445 . 777 Effects 36 | . . . 21 . . 2 . 13 Shutdowns 5 | . . . 3 . . . . 2 Energy Bleed 7 | . . . 5 . . 1 . 1 Interference 10 | . . . 6 . . . . 4 Matter Decay 4 | . . . 3 . . 1 . . Short Circuit 3 | . . . 2 . . . . 1 Damage (minor) 3 | . . . 2 . . . . 1 Damage (major) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 4 | . . . 2 . . 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 9 | . . . 4 1 3 . . 1 Heat Transferred 4261 | 75 165 340 2281 350 . . . 1050 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . 2 1 . . . 3 Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Maximum Alert Level 2 | . . . 2 2 . 2 . 2 Low Security (%) 63 | 100 100 . 64 22 100 83 100 11 Level 1 31 | . . . 25 73 . 14 . 77 Level 2 5 | . . . 10 3 . 1 . 11 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 583 | . 133 . 487 404 188 405 136 583 Initial 202 | . . . 22 202 148 . 136 47 Average 159 | . 55 . 186 266 40 100 103 280 Influence Increases 4422 | 5 384 50 1007 744 61 916 2 1253 Destroy 0b10 Robot/C 2380 | . 220 20 580 460 40 400 . 660 Destroy 0b10 Robot/NC 115 | 5 5 . 25 15 . 35 . 30 Destroy Leader 566 | . 40 . 180 110 . 104 . 132 Successful Hack 161 | . 27 . 26 42 18 24 . 24 Disable Machine 390 | . 15 . 60 45 . 105 . 165 Destroy Structure 255 | . 32 . 61 42 3 38 2 77 Partial Spotted 45 | . . . 30 . . . . 15 Lose Combat Pursuer 510 | . 45 30 45 30 . 210 . 150 Influence Decreases 3843 | 5 299 91 570 845 441 526 324 742 Entered New Map 849 | . . 41 22 279 232 . 254 21 Time Decay 2484 | 5 289 50 478 386 209 466 70 531 Lost Part 360 | . 10 . 70 30 . 60 . 190 Purge Threat 150 | . . . . 150 . . . . Squads Dispatched 31 | . 1 . 6 4 . 9 . 11 Investigation 1 | . . . 1 . . . . . Extermination 6 | . . . . . . 3 . 3 Reinforcement 16 | . 1 . 2 3 . 5 . 5 Assault 1 | . . . . . . . . 1 Garrison 7 | . . . 3 1 . 1 . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . . 1 . 2 . 2 Haulers Reinforced 3 | . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Distress Signals 8 | . 1 . 3 1 . 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 217 | . 18 10 47 29 6 42 6 59 Peak Tracking Total 15 | . 5 2 6 6 3 7 6 15 Tactical Retreats 20 | . 2 1 2 1 2 7 . 5 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Traps Triggered 9 | . . 1 1 2 . 3 . 2 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Machines Disabled 26 | . 1 . 4 3 . 7 . 11 Max in Single Turn 4 | . 1 . 2 3 . 4 . 3 Garrison Access 2 | . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Machines Accessed 43 | . 6 . 6 10 9 7 . 5 Terminals 25 | . 4 . 5 7 4 3 . 2 Fabricators 1 | . . . . . . 1 . . Repair Stations 5 | . 1 . 1 1 . 1 . 1 Recycling Units 7 | . 1 . . 1 3 2 . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . . 1 Total Hacks 116 | . 12 . 12 28 38 15 . 11 Successful 74 | . 6 . 6 17 34 5 . 6 Failed 42 | . 6 . 6 11 4 10 . 5 Catastrophic 8 | . . . 2 1 2 1 . 2 Database Lockouts . | . . . . . . . . . Manual 15 | . 5 . 4 6 . . . . Terminals 61 | . 10 . 11 24 8 6 . 2 Fabricators 3 | . . . . . . 3 . . Repair Stations 10 | . 1 . 1 2 . 3 . 3 Recycling Units 8 | . 1 . . 1 3 3 . . Scanalyzers 4 | . . . . . . . . 4 Garrison Access 3 | . . . . 1 . . . 2 Terminal Hacks 53 | . 4 . 4 11 31 2 . 1 Record 25 | . . . . . 25 . . . Part Schematic 7 | . 1 . . 3 2 1 . . Prototype ID Bank 5 | . 2 . 1 1 1 . . . Open Door 2 | . . . . 2 . . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . Alert Level 2 | . . . 1 . . . . 1 Unreport Threat 1 | . . . . 1 . . . . Locate Traps 2 | . . . . 2 . . . . Registered Components 3 | . 1 . 1 1 . . . . Registered Prototypes 1 | . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . Release Object 2 | . . . . . 2 . . . Fabricator Hacks 1 | . . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . Repair Station Hacks 5 | . . . . 2 . 1 . 2 Scan Component 3 | . . . . 1 . 1 . 1 Repair 2 | . . . . 1 . . . 1 Recycling Unit Hacks 6 | . 1 . . 1 3 1 . . Report Inventory 5 | . 1 . . 1 3 . . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks 2 | . . . . 1 . . . 1 Seal Access 2 | . . . . 1 . . . 1 Unauthorized Hacks 5 | . 1 . 2 2 . . . . Terminals 5 | . 1 . 2 2 . . . . Botnet 5 | . 1 . 2 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 26 | . 5 . 4 7 3 5 . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . 1 . . 3 2 1 . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . 1 Time 88 | . . . . 44 . . . 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Active Infowar (turns) 6625 | 6 815 892 1492 771 933 1313 150 253 Optics 81 | . . . . . . . . 81 Terrain 6544 | 6 815 892 1492 771 933 1313 150 172 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Turns Passed 9028 | 91 815 892 1880 909 985 1800 150 1506 Spaces Moved 4836 | 42 408 453 901 431 586 979 110 926 Core 2 | 2 . . . . . . . . Treads 2049 | 40 408 378 615 . . 108 . 500 Legs 2480 | . . 75 286 431 586 871 69 162 Wheels . | . . . . . . . . . Hover 305 | . . . . . . . 41 264 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 102 98 84 Average Speed 139 | 154 160 168 157 120 120 142 119 118 Slowest Speed 260 | 160 160 240 260 120 120 260 168 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 5 64 27 77 69 80 24 84 25 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 8 | . . 8 . . . . . . Spaces Dug 4 | . . . . . 2 . 2 . Terrain Destroyed 313 | . 34 35 59 36 2 43 2 102 Melee . | . . . . . . . . . Projectile 71 | . . 2 30 2 2 17 2 16 AOE 242 | . 34 33 29 34 . 26 . 86 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Total 6452 | 57 541 521 1211 720 834 1242 119 1207 Wait 909 | 1 83 11 121 192 212 133 3 153 Move 4829 | 41 407 452 900 430 585 979 109 926 Hop . | . . . . . . . . . Pick Up 91 | 4 13 12 31 6 2 11 . 12 Fast Attach 28 | 7 1 1 7 4 2 5 1 . Attach 37 | . 1 4 11 2 . 7 . 12 Detach 6 | . . . . . . 3 . 3 Swap 75 | . 7 4 29 16 2 12 . 5 Drop 89 | . 10 4 34 11 5 14 . 11 Fire 370 | 4 19 33 74 52 26 73 6 83 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . 1 . . . . Crush 4 | . . . 2 . . . . 2 Escape Stasis 11 | . . . . 6 . 5 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 2 | . . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 573 | -10/Materials | Discovered new exit (range 13) 746 | -10/Materials | Discovered new exit (range 5) 903 | -10/Materials | Discovered new exit (range 4) 907 | -10/Materials | Entered Subcaves 908 | -10/Subcaves | Approached by a straggling Scientist 1004 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1173 | -10/Subcaves | Lost 3 parts (1p2n) 1174 | -10/Subcaves | Learned location of Mines (-10) 1409 | -10/Subcaves | Discovered new exit (range 13) 1413 | -10/Subcaves | Discovered new exit (range 16) 1799 | -10/Subcaves | Entered Materials 1799 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1895 | -8/Materials | Discovered new exit (range 12) 2111 | -8/Materials | Build established: Scavenger-Skirmisher 2459 | -8/Materials | Lost 4 parts (1n3w) 2951 | -8/Materials | Discovered new exit (range 6) 3065 | -8/Materials | Destroyed 7 combat bots 3591 | -8/Materials | Core integrity fell below 50% 3649 | -8/Materials | Identified exit to Storage 3679 | -8/Materials | Entered Storage 3684 | -8/Storage | Build established: Skirmisher 3853 | -8/Storage | Garrison activated, responded to threat 4381 | -8/Storage | Discovered new exit (range 10) 4571 | -8/Storage | Repaired Imp. Carbon-fiber Leg 4583 | -8/Storage | Used back door to open Recycling access 4588 | -8/Storage | Entered Recycling 5156 | -8/Recycling | Discovered new exit (range 16) 5395 | -8/Recycling | Entered Scraplab 5434 | -8/Recycling | Found Prototype Device 5573 | -8/Recycling | Entered Factory 5573 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 5573 | -6/Factory | Identified Scrap Engine 5577 | -6/Factory | Identified exit to DSF 6332 | -6/Factory | Build established: Scavenger-Skirmisher 6886 | -6/Factory | Build established: Construct 7029 | -6/Factory | Garrison activated, responded to threat 7096 | -6/Factory | Lost 3 parts (1p1u1w) 7373 | -6/Factory | Sucked down chute 7373 | -6/Factory | Entered Waste 7388 | -6/Waste | EMP discharged 7409 | -6/Waste | Spotted C-40 Crusher 7409 | -6/Waste | Spotted C-40 Crusher 7416 | -6/Waste | Spotted C-40 Crusher 7445 | -6/Waste | Spotted C-40 Crusher 7447 | -6/Waste | Spotted C-40 Crusher 7473 | -6/Waste | Spotted C-40 Crusher 7488 | -6/Waste | EMP discharged 7488 | -6/Waste | System corruption reached 10% 7506 | -6/Waste | Discovered new exit (range 16) 7523 | -6/Waste | Entered Factory 8160 | -6/Factory | Repaired Weapon Cycler 8311 | -6/Factory | Discovered new exit (range 10) 8762 | -6/Factory | Cargo convoy interrupted 8856 | -6/Factory | Garrison activated, responded to threat 8886 | -6/Factory | Core integrity fell below 50% 8889 | -6/Factory | System corruption reached 30% 8916 | -6/Factory | Lost 11 parts (1p4n1u5w) 8923 | -6/Factory | First assault squad dispatched 8978 | -6/Factory | Lost 3 parts (1p1n1w) 9009 | -6/Factory | Core integrity fell below 20% 9029 | -6/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- VSS Leg. 09011_ System corrupted: Adv. Heat Sink rejected. 09012_ Arm. Scrap Engine consumes Corrupted Carbon-fiber Leg. 09012_ Penetrated by Slug. 09012_ Critical hit (Burn: +37). 09015_ Arm. Scrap Engine consumes Corrupted Carbon-fiber Leg. 09017_ Slug penetrates Wall. 09018_ X-67 Chaingunner destroyed. 09022_ System corrupted: Hvy. KE Construct/C failed to cycle. 09023_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6K. 09023_ Slug penetrates Wall. 09026_ System corrupted: Matter fused (-8). 09028_ Slug penetrates Wall. 09029_ Penetrated by Slug. 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Storage Unit | -10/Materials | Hacked Hvy. Plasma Cannon | -8/Storage | Hacked Launcher Guidance Computer | -8/Storage | Hacked Magnetic Acceleration Cannon | -8/Storage | Hacked Reaction Control System | -8/Recycling | Hacked Lyr. Medium Armor Plating | -8/Recycling | Hacked Flexi-carbon Leg | -6/Factory | Hacked Hardlight Generator | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Carbon-fiber Leg | 27% | -8/Storage Weapon Cycler | 50% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumImpulsePlating Manual? 0 Play Time 02:38:37 Cumulative 85.6 hours Start 2025.07.18 @ 22:42:54 End 2025.07.19 @ 12:43:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5da1dbd5-96d1-4c7b-b548-2e1c6fa9ce03