Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.08 @ 15:41:15 Player: Red Box Result: Destroyed by as-91152 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (512) 512 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1042 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 162/300 Energy 97/100 System Corruption 7% Temperature Cool (0) Movement Rolling (115) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Improved Trap Extractor (3/6 Heavy EX) > --- WEAPON (2) ------- Shotgun Grenade Launcher > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine High-capacity Matter Pod (0) Improved Terrain Scanner Improved Terrain Scan Processor EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Ripper Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Improved Trap Extractor > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Wheel Compact Wheel Improved Terrain Scanner Targeting Computer EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Grenade Launcher Ripper [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 33 | 7 18 8 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads . | . . . Leg 3 | 2 1 . Wheel 5 | . 3 2 Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 4 | 1 2 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 2 8 5 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 8 | 1 4 3 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 2 | . 1 1 Propulsion 4 | . 1 3 Utility . | . . . Weapon . | . . . Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 13 | . 13 14 Leg 18 | . 24 . Wheel 9 | . 2 27 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 7 | . 10 . Ballistic Gun 16 | . 11 27 Impact Weapon 2 | . 3 . Naked Turns . | . . . Heaviest Build 37 | 14 35 37 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 4 | 4 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 8 15 15 Average Carried 12 | 5 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 635 | 277 214 144 Remotely . | . . . Salvage Created 632 | 64 376 192 Parts 33 | 6 19 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 22 | . 8 14 Melee 1 | . 1 . Guns 13 | . 7 6 AOE 8 | . . 8 Classes Destroyed 5 | 1 2 2 Tunneler 3 | 3 . . Watcher 2 | . 2 . Swarmer 2 | . . 2 Grunt 11 | . 8 3 Assembled 9 | . . 9 Best Kill Streak 9 | 3 4 9 Combat Bots Only 9 | . 4 9 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1440 | . 575 865 Core 275 | . 148 127 Absorbed by Shields . | . . . Regen/Repaired (Parts) 18 | . 18 . Core Remaining (%) 100 | 100 . . Volleys Fired 51 | 7 24 20 Largest 2 | 2 2 2 Hottest 90 | 70 90 53 Shots Fired 102 | 14 48 40 Gun 95 | 14 48 33 Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 56 | 7 16 33 Thermal 39 | 7 32 . Explosive 7 | . . 7 Electromagnetic . | . . . Robot Hit Streak 12 | 6 9 12 Robot Miss Streak 8 | 1 4 8 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 62 | 10 32 20 Core Hits 59 | 4 22 33 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Burn 1 | 1 . . Melee Attacks 9 | . 9 . Impact 8 | . 8 . Slashing 1 | . 1 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1399 | 102 475 822 Guns 908 | 102 453 353 Cannons . | . . . Explosions 469 | . . 469 Melee 22 | . 22 . Ramming . | . . . Kinetic 549 | 27 169 353 Thermal 359 | 75 284 . Explosive 469 | . . 469 Electromagnetic . | . . . Impact . | . . . Slashing 22 | . 22 . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 55 | . . 55 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 362 | 60 362 8 Average Temperature 100 | 26 145 3 Received Heat Transfer 356 | . 282 74 Effects 4 | . 4 . Energy Bleed 1 | . 1 . Interference 3 | . 3 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1028 | 296 732 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 158 | 15 145 158 Initial 18 | . 9 18 Average 42 | 6 33 71 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 19 24 Peak Tracking Total 12 | . 5 12 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 3 | . . 3 Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 10 | . 8 2 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 25 4 Successful 16 | . 14 2 Failed 13 | . 11 2 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 20 | . 17 3 Terminals 20 | . 17 3 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 6 | . 6 . Track 1 | . 1 . Assimilate 2 | . 2 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 8 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders 3 | . . 3 STAY 2 | . . 2 FOLLOW 1 | . . 1 Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . . 1 Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2303 | 132 1568 603 Spaces Moved 1357 | 74 756 527 Core 15 | 15 . . Treads . | . . . Legs 717 | 59 658 . Wheels 625 | . 98 527 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 95 Average Speed 132 | 125 159 95 Slowest Speed 250 | 250 190 105 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 56 | 4 94 72 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug 3 | . 3 . Terrain Destroyed 67 | . 3 64 Melee 3 | . 3 . Projectile . | . . . AOE 64 | . . 64 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1752 | 97 1062 593 Wait 235 | . 213 22 Move 1355 | 73 755 527 Hop . | . . . Pick Up 41 | 9 25 7 Fast Attach 10 | 7 1 2 Attach 14 | . 9 5 Detach 1 | . 1 . Swap 9 | . 8 1 Drop 27 | 1 17 9 Fire 51 | 7 24 20 Melee 9 | . 9 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 514 | -10/Materials | Core integrity fell below 50% 815 | -10/Materials | Discovered new exit (range 8) 940 | -10/Materials | Discovered new exit (range 15) 1044 | -10/Materials | Discovered new exit (range 15) 1257 | -10/Materials | Discovered new exit (range 8) 1588 | -10/Materials | Repaired Wheel 1615 | -10/Materials | Repaired Wheel 1701 | -10/Materials | Entered Mines 1701 | -10/Mines | Accompanied by 1 ally 1750 | -10/Mines | Discovered new exit (range 6) 1772 | -10/Mines | Found a hidden stash of uninstalled traps 1835 | -10/Mines | Learned 4 Materials zone layouts 1846 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1932 | -10/Mines | Learned location of Storage (-7) 1951 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1958 | -10/Mines | Discovered new exit (range 5) 1984 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2010 | -10/Mines | Discovered new exit (range 10) 2247 | -10/Mines | Assembled infested the area 2252 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2272 | -10/Mines | Learned Materials emergency access door positions 2283 | -10/Mines | Core integrity fell below 20% 2304 | -10/Mines | Destroyed by as-91152 with Assembled Blade Last Messages --------------- 02269_ Wheel destroyed. 02272_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 02280_ Wheel destroyed. 02280_ System corrupted by crushing effect (+1). 02280_ as-53133 destroyed. 02287_ as-04523 destroyed. 02287_ as-73699 destroyed. 02287_ as-20666 destroyed. 02289_ The unstable cave ceiling collapses. 02290_ as-44474 destroyed. 02293_ as-12559 destroyed. 02296_ The unstable cave ceiling collapses. 02296_ as-74340 destroyed. 02296_ as-22576 destroyed. 02298_ The unstable cave ceiling collapses. 02302_ Hvy. Ion Engine destroyed. 02302_ System corrupted by crushing effect (+5). 02302_ Knocked back. 02302_ as-25083 destroyed. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????## | | ??????????????????????????????????????#####??### | | ??????????????? ?????????????????????# #### | | ????????????? #???????????????????## ## | | ????????????? ###???????????????## | | ????????????? #??????????????# | | ?????????????? ??????????????# | | ???????????????? ?######???????# | | ????????????????? # ????????######### | | ?????????????????? ????????????????## | | ??????????????????? ??????????????#??# | | ??????????????????## % ??????????????????# | | ??????????????????? ??????????????????## | | ??????????????????? ####???????????????## | | ???????????????????# %[ ! ########?????????? | | ???????????????????# ### ##????????? | | ???????????????????? ##?# ##???????? | | ????????????????????# #?##### #???????? | | ????????????????????? #?????## #??????## | | ????????????????????## a #??????## ##????## | | ????????????????????# a #???????# ###### | | ????????????????????# @ #??????## | | ????????????????????### ### ## | | ??????????????????????# #?# | | ?????????????????????? ## | | ?????????????????????? #### | | ?????????????????????? # # ???# | | ??????????????????????#? ## #???# # | | ???????????????????????? #### ????## ## | | ???????????????????????? #??## ?????# ## | | ???????????????????????? #???# ?????## ### | | ???????????????????????? ??? ?? ????####?# | | ???????????????????????? #??### ????? ??????# | | ???????????????????????? #????#?#??????????### | | ???????????????????????????????????????????# | | ????????????????????????? ?????????#??#????# | | ???????????????????????????????????????????# ## | | ?????????????????????????????????????????### #? | | ????????????????????????????????????????## #? | | ??????????????????????????????#??????????# ###? | | ?????????????????????????????????#####???# #??? | | ???????????????????????#?????????# ##### #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????## ##??? | | ?????????????????????????????????## ######??? | | ??????????????????????????######## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreArchitectCalibrator Manual? 0 Play Time 00:23:10 Cumulative 417.2 hours Start 2023.02.08 @ 14:47:42 End 2023.02.08 @ 15:41:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 322 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 304929b4-378b-4dc9-953f-be08aa70818f