Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.08 @ 13:30:45 Player: JitterGlitch Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (97) 97 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 927 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 209/300 Energy 140/140 System Corruption 0% Temperature Cool (36) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Scrap Shield > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Ion Engine Large Storage Unit System Shield Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Ion Engine Large Storage Unit System Shield [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Scrap Shield Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 13 | 6 2 . 2 3 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 2 | . . . 2 . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . . 1 Device . | . . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 3 | 2 1 . . . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . 1 . 1 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 2 | . 1 . . 1 Highest Loss Streak 2 | . 1 . 1 2 To Critical Strikes . | . . . . . Average Backups 4 | 3 4 5 5 4 Power 1 | . 1 1 1 1 Propulsion 1 | 1 2 2 1 . Utility 2 | . 1 2 2 3 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 4 | . . . . 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 96 100 99 96 Engine 13 | . 14 14 14 13 Treads 8 | . . . 4 28 Leg 19 | . 28 28 22 . Storage 26 | . 24 28 28 26 Energy Gun 16 | . 25 14 14 12 Ballistic Gun 10 | . 2 14 14 14 Peak Build Rating 10 | 6 7 7 7 10 Average Rating 6 | 4 6 7 6 7 On Entrance 5 | . 6 7 7 7 Naked Turns . | . . . . . Heaviest Build 33 | 13 33 32 32 32 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 1 | . 1 1 1 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 13 15 15 14 Most Carried 8 | 5 6 5 7 8 Average Carried 5 | 3 4 5 6 5 Final Capacity 15 | 8 15 15 15 5 Final Carried 5 | 4 5 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 262 | 137 . . 125 . Remotely . | . . . . . Salvage Created 124 | . 51 43 30 . Parts 9 | . 5 . 4 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . . 8 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 6 | . 3 1 2 . Guns 6 | . 3 1 2 . Classes Destroyed 2 | . 1 1 . . Swarmer 5 | . 3 . 2 . Grunt 1 | . . 1 . . Best Kill Streak 3 | . 3 1 2 . Combat Bots Only 3 | . 3 1 2 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 160 | . 45 18 25 72 Missed 45 | . 9 5 13 18 Hits 115 | . 36 13 12 54 Melee 2 | . . . . 2 Projectile 113 | . 36 13 12 52 Critical Strikes 4 | . . . . 4 Damage Taken 1113 | . 223 165 51 674 Core 261 | . 28 49 4 180 Absorbed by Shields . | . . . . . Ignored by Resistances 333 | . 72 50 18 193 Core Remaining (%) 100 | 100 . . . . Volleys Fired 48 | . 14 13 6 15 Largest 2 | . 2 2 2 2 Hottest 80 | . 80 60 60 60 Shots Fired 82 | . 27 26 9 20 Gun 82 | . 27 26 9 20 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 43 | . 9 13 6 15 Thermal 35 | . 14 13 3 5 Explosive . | . . . . . Electromagnetic 4 | . 4 . . . Robot Hit Streak 28 | . 4 10 8 28 Robot Miss Streak 2 | . 2 1 1 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 65 | . 15 22 8 20 Core Hits 16 | . 5 3 4 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 599 | . 150 216 63 170 Guns 599 | . 150 216 63 170 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 272 | . 31 85 41 115 Thermal 304 | . 96 131 22 55 Explosive . | . . . . . Electromagnetic 23 | . 23 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 197 | . 112 197 . 148 Average Temperature 80 | . 63 97 . 80 Received Heat Transfer 582 | . . 117 42 423 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 700 | . 225 300 50 125 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 40 | . 40 35 . 6 Initial 9 | . . 9 . 6 Average 4 | . 6 12 . . Influence Increases 170 | . 70 45 55 . Destroy 0b10 Robot/C 120 | . 60 20 40 . Destroy Leader 20 | . 10 10 . . Lose Combat Pursuer 30 | . . 15 15 . Influence Decreases 170 | . 40 50 65 15 Entered New Map 46 | . . 21 16 9 Time Decay 104 | . 30 29 39 6 Lost Part 20 | . 10 . 10 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 15 | . 4 2 5 4 Peak Tracking Total 6 | . 4 2 6 4 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 994 | 93 261 93 335 212 Spaces Moved 509 | 73 129 27 173 107 Core 14 | 14 . . . . Treads 140 | . . . 33 107 Legs 355 | 59 129 27 140 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 160 160 Average Speed 164 | 106 169 190 184 160 Slowest Speed 190 | 120 190 190 190 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 5 31 6 10 21 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 597 | 88 147 46 183 133 Wait 7 | . . 7 . . Move 505 | 72 128 26 172 107 Hop . | . . . . . Pick Up 17 | 10 3 . 1 3 Fast Attach . | . . . . . Attach 12 | 6 2 . 2 2 Detach 2 | . . . 1 1 Swap 1 | . . . . 1 Drop 5 | . . . 1 4 Fire 48 | . 14 13 6 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 13) 331 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered Mines 435 | -10/Mines | Discovered new exit (range 6) 448 | -10/Mines | Entered Subcaves 514 | -10/Subcaves | Learned Materials non-interactive machine intel 587 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 737 | -10/Subcaves | Discovered new exit (range 16) 783 | -10/Subcaves | Entered Recycling 784 | -8/Recycling | Met a Zionite searching for Scraptown 962 | -8/Recycling | Core integrity fell below 50% 986 | -8/Recycling | Core integrity fell below 20% 995 | -8/Recycling | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Broken Lgt. Deuterium Engine. Dropped Broken Lgt. Deuterium Engine. R-06 Scavenger collects Broken Lgt. Deuterium Engine. Y-45 Defender springs to life. Critical hit (Burn: +37). Sml. Laser destroyed. L-31 Rogue destroyed. Lgt. Ion Engine destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Core Shielding. Dropped Hcp. Battery. Extracted 37 energy. Dropped Med. Battery. Dropped Sml. Storage Unit. Extracted 6 energy. R-06 Scavenger collects Med. Battery. R-06 Scavenger destroyed. R-06 Scavenger collects Core Shielding. Critical hit (Burn: +37). 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