Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.21 @ 00:45:05 Player: JackNine Result: Destroyed by EQ-128 with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (259) 1295 Value Destroyed (9745) 9745 Prototype IDs (108) 2160 Alien Tech Used (8) 1600 Bonus (19636) 19636 TOTAL SCORE: 45936 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 125 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -1709 Cogmind --------- Core Integrity 0/1850 Matter 300/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Targeting Computer Experimental Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Helical Railgun Hypervelocity Multirail Tiamat Missile Launcher Plasma Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Antigrav Array > --- UTILITY ---------- Dimensional Manipulator Experimental Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Armor Integrity Analyzer Nanoactuators Zionite Weapon Casing Centrium Heavy Armor Plating Experimental Focal Shield EM Dispersion Field Improved Hacking Suite Advanced Hacking Suite System Purifier > --- WEAPON ----------- Hypervelocity Multirail Hypervelocity Multirail Plasma Lance > --- INVENTORY -------- Hypervelocity Multirail Tiamat Missile Launcher [Rating: 221] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Long-range Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Light Regenerative Plating Artifact Phase Redirector Weapon Power Maul Energy Gun Zionite Phaser-S Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 13 | . . . 2 . 1 . . . . . 1 . . . . . 1 . . . . . . 2 . . . . 2 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 539 | 6 32 5 25 11 35 15 2 . . 1 48 1 15 3 20 . 14 6 18 3 . 12 5 20 1 . 12 4 22 26 45 23 15 29 65 Power 57 | 1 4 1 3 1 2 2 . . . 1 10 . . . 4 . . . 4 . . 3 . 1 . . 3 . 4 2 3 3 . 1 4 Engine 19 | 1 3 . 2 1 2 . . . . . 4 . . . 2 . . . 3 . . 1 . . . . . . . . . . . . . Core 13 | . 1 1 1 . . 2 . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . 1 Reactor 25 | . . . . . . . . . . . . . . . 2 . . . 1 . . 2 . 1 . . 3 . 4 2 3 3 . 1 3 Propulsion 113 | 2 14 1 10 1 12 4 . . . . 5 . 1 . . . 3 1 5 2 . 3 . 2 . . 3 . 4 7 9 5 2 4 13 Treads 23 | 2 . . 4 1 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Leg 21 | . 14 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . 3 Flight 61 | . . . . . . 4 . . . . 5 . 1 . . . 3 1 5 1 . 3 . 2 . . 3 . 4 6 7 5 1 4 6 Utility 197 | 1 3 . 3 1 8 8 1 . . . 17 1 7 3 9 . 5 4 8 1 . 5 5 13 . . 4 1 8 14 19 9 7 9 23 Device 106 | . . . 2 . 4 2 1 . . . 8 1 3 1 5 . 2 4 4 1 . 2 3 6 . . 3 . 5 11 13 7 3 6 9 Storage 19 | 1 3 . 1 . . 2 . . . . . . . . 1 . 1 . . . . . . 2 . . . 1 1 1 . 1 3 . 1 Processor 15 | . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 4 . . 1 5 Hackware 16 | . . . . . . 2 . . . . 3 . 1 1 . . 1 . 1 . . 1 . 1 . . 1 . . . . . . 1 3 Protection 39 | . . . . 1 4 . . . . . 6 . 3 . 3 . 1 . 2 . . 2 2 3 . . . . 2 . 2 1 1 1 5 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon 172 | 2 11 3 9 8 13 1 1 . . . 16 . 7 . 7 . 6 1 1 . . 1 . 4 1 . 2 3 6 3 14 6 6 15 25 Energy Gun 28 | 1 7 1 3 . 6 . . . . . . . . . 1 . 2 1 . . . . . 1 . . 1 1 . 1 1 . . 1 . Energy Cannon 17 | . . . 6 2 3 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 4 Ballistic Gun 32 | 1 4 . . 3 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 2 2 4 8 Ballistic Cannon 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 38 | . . . . 3 . . . . . . 1 . 3 . 4 . 1 . 1 . . 1 . 1 1 . . 2 2 . 5 3 . 3 7 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Impact Weapon 28 | . . . . . . 1 . . . . 13 . 3 . 1 . 3 . . . . . . 2 . . . . 3 2 . . . . . Slashing Weapon 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Piercing Weapon 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . 4 7 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 68 | . . . 3 . 3 . 1 . . . . . . 2 5 . . . 1 . . 3 . 2 . . 6 . 4 4 7 7 3 2 15 Parts Lost 90 | . 6 1 4 3 10 . . . . 3 6 . 1 . 4 . 1 . 1 . . . . 1 . . 1 . 1 4 3 2 1 8 29 Power 18 | . 1 . 1 1 1 . . . . 2 4 . . . 1 . . . . . . . . . . . . . . 1 . . . 2 4 Propulsion 21 | . . . 2 . . . . . . . 2 . 1 . 1 . 1 . . . . . . . . . . . . 1 1 . . 2 10 Utility 31 | . . . . . 5 . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 2 1 2 1 4 13 Weapon 20 | . 5 1 1 2 4 . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . 1 . . . 2 Highest Loss Streak 12 | . 2 1 1 2 4 . . . . 2 3 . 1 . 4 . 1 . 1 . . . . 1 . . 1 . 1 3 1 1 1 2 12 Average Slot Usage (%) 88 | . 95 100 99 99 99 90 90 85 85 76 84 87 86 87 78 75 70 81 91 94 94 95 100 96 95 95 94 90 89 89 80 81 78 62 68 Engine 4 | . 9 8 3 10 9 . . . . . 6 12 12 12 4 . . . 7 5 5 4 5 . . . . . . . . . . . . Core 2 | . 4 5 6 . . 14 14 14 14 7 5 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 3 6 5 5 2 5 5 6 5 9 10 10 9 10 9 9 8 8 8 6 3 Treads 4 | . 7 . 3 22 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 4 | . 19 28 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . 28 29 28 28 28 30 31 30 31 26 25 20 27 30 33 33 33 33 30 30 30 30 30 20 17 12 12 12 11 5 Device 7 | . . . 10 6 8 6 7 7 7 7 5 6 5 5 4 6 4 5 4 5 5 5 4 4 5 5 5 5 11 10 12 17 11 6 9 Storage 15 | . 24 28 33 33 27 9 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 10 10 10 10 9 11 12 12 15 10 3 Processor 4 | . . . . . . 6 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 8 5 5 5 5 4 4 8 8 8 8 16 Hackware 9 | . . . . . . 13 14 14 14 14 17 18 18 18 18 18 22 22 21 22 22 22 22 20 20 20 20 15 13 13 12 9 8 5 8 Protection 2 | . . . . 4 8 . . . . . . . . . 1 . . . . . . . . 4 5 5 5 5 8 9 4 4 7 6 4 Energy Gun 3 | . 16 15 1 . 7 . . . . . . . . . . . . 3 5 5 5 5 5 4 5 5 5 4 4 4 3 . . . . Energy Cannon 2 | . . . 18 12 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | . 10 . . 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . 2 Impact Weapon 1 | . . . . . . 6 5 . . . 3 6 5 6 4 6 4 5 5 5 5 5 5 4 5 5 5 5 3 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 12 75 75 113 113 119 23 24 24 24 24 34 31 39 31 37 23 23 28 45 37 37 47 47 52 52 52 52 52 69 85 97 97 79 92 95 Greatest Support 190 | 40 40 20 40 40 62 24 24 24 24 24 32 32 32 32 32 26 28 28 45 39 39 51 63 53 53 53 54 54 85 90 97 97 81 86 190 Greatest Overweight (x) 5 | . 3 3 5 2 2 . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 4 1 2 1 1 Average Overweight (x) . | . 1 3 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 32 | 6 20 20 28 28 28 32 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 18 18 18 18 18 12 Average Capacity 15 | 5 14 20 28 28 28 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 15 18 18 18 15 7 Most Carried 28 | 4 18 19 28 28 28 28 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 18 18 18 18 18 12 Average Carried 14 | 2 10 18 25 27 26 9 7 8 8 8 7 8 7 8 7 8 7 7 7 8 8 7 8 8 11 11 11 11 11 13 17 17 17 14 6 Final Capacity 28 | 6 20 20 28 28 28 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 18 18 18 18 12 4 Final Carried 28 | 4 18 19 28 26 28 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 15 18 18 18 12 4 Class Distribution -------------------- 41% | Hacker-Sprinter 30% | Hauler-Mutant 10% | Hacker-Mutant 7% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 8166 | 266 381 97 324 197 543 42 59 65 . . 389 57 290 10 198 . 279 . 281 40 . . . 220 221 4 . 181 232 451 761 84 218 443 1833 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12552 | 99 1196 55 1857 394 1790 42 . 37 . . 925 . 204 . 131 . 154 . 255 . . . . 317 126 207 . 69 300 606 620 61 218 568 2321 Parts 534 | 1 62 1 126 22 94 3 . . . . 18 . 7 . 7 . 9 . 5 . . . . 9 7 . . 3 6 4 34 3 5 29 79 Haulers Intercepted 20 | . 2 . 6 . 3 . . . . . 2 . . . . . 1 . 2 . . . . 2 . . . . . 1 1 . . . . Recyclers Shooed 5 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . 4 . . 1 . . . . . . . Prevented 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 165 | . 25 3 31 15 24 . . . . . 2 . 6 . 4 . 4 . . . . . . . 5 . . 4 6 2 6 1 . 10 17 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 4 1 Guns 59 | . 25 2 2 2 16 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 5 . . . 5 Cannons 45 | . . 1 28 6 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 AOE 48 | . . . . 7 2 . . . . . . . 4 . 4 . 3 . . . . . . . 5 . . 4 5 2 . 1 . 6 5 Classes Destroyed 23 | 1 5 2 5 2 1 . . 1 . . 2 . . . 1 . . . . . . . . . . . . 1 . . 1 . . . 1 Worker 10 | . . . . 1 4 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 Builder 6 | . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 20 | . 2 . 6 . 3 . . . . . 2 . . . . . 1 . 2 . . . . 2 . . . . . 1 1 . . . . Recycler 20 | 1 1 . 3 . 1 . . . . . 4 . . . . . . . . . . . . 1 . . . . 1 3 . . 1 2 2 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . 2 . 2 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 16 | . 2 . 2 . 3 1 . . . . 3 . . . . . 1 . 1 . . . . 1 . . . . . . . . 2 . . Swarmer 58 | . 6 . 7 7 2 . . . . . . . 3 . . . 4 . . . . . . . 5 . . 3 5 . . 1 . 9 6 Grunt 57 | . 19 . 15 7 11 . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 2 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . 2 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . 7 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Demolisher 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 2 . . 1 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Q-Series 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Z-Light 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . Assembled 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 7 | 1 4 2 5 4 6 1 . 1 . . 3 . 3 . 2 . 4 . 1 . . . . 3 5 . . 3 7 4 2 1 1 5 4 Combat Bots Only 6 | . 4 2 3 4 6 . . . . . 1 . 3 . 2 . 4 . . . . . . . 5 . . 3 5 2 2 1 . 5 4 Max Kills in Single Turn 4 | 1 2 1 2 4 4 1 . 1 . . 2 . 2 . 1 . 3 . 1 . . . . 3 4 1 . 2 3 1 1 1 1 3 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 1 . . . . . . . 2 . 1 . 3 . . . . . . . 4 . . 2 3 1 . 1 . 3 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Damage Taken 22250 | . 939 326 891 649 1902 21 15 . 134 248 728 . 188 . 754 . 122 . 33 14 . 24 186 337 40 . 64 48 178 669 521 178 462 2068 10511 Core 3496 | . 126 107 205 179 214 21 15 . 46 38 141 . 49 . 170 . 22 . . 14 . . 52 25 16 . . . . 17 62 61 47 222 1647 Absorbed by Shields 903 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 130 . 298 175 Reduced by Siege Mode 465 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 465 Core Remaining (%) 68 | 100 . 6 . 4 61 . . . . 82 . . . . . 57 . . . . . . 91 . . . . 96 . 98 . . 85 . . Volleys Fired 753 | 6 95 12 93 32 97 . . . . . 8 . 9 . 20 . 5 . 10 17 . 1 15 21 9 6 5 43 40 24 60 22 2 10 91 Largest 3 | 2 2 2 2 2 2 . . . . . 1 . 1 . 1 . 1 . 1 1 . 1 1 1 1 1 1 1 1 1 2 1 1 1 3 Hottest 184 | 60 95 91 136 136 112 . . . . . 43 . 90 . 90 . 60 . 60 60 . 60 60 60 80 60 60 80 80 80 98 80 38 80 184 Shots Fired 1200 | 12 185 24 186 64 175 . . . . . 8 . 9 . 20 . 5 . 10 17 . 1 15 21 9 6 5 43 40 24 94 22 2 10 193 Gun 756 | 12 185 11 17 23 121 . . . . . 7 . . . . . 4 . 10 17 . 1 15 21 6 6 5 33 36 19 92 21 2 4 88 Cannon 354 | . . 13 169 33 54 . . . . . . . 5 . 3 . . . . . . . . . . . . . . . . . . . 77 Launcher 89 | . . . . 8 . . . . . . 1 . 4 . 17 . 1 . . . . . . . 3 . . 10 4 5 1 1 . 6 28 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 354 | 6 91 13 16 23 46 . . . . . 7 . . . . . . . . . . . . . . . . . . . 39 21 2 2 88 Thermal 262 | . 20 11 168 33 20 . . . . . . . 5 . 3 . . . . . . . . . . . . . . . . . . 2 . Explosive 64 | . . . . 8 . . . . . . 1 . 2 . 8 . 1 . . . . . . . 3 . . 10 4 5 . . . 3 19 Electromagnetic 296 | 6 74 . 2 . 109 . . . . . . . 2 . 9 . 3 . . . . . . . . . . . . . 1 1 . 3 86 Phasic 223 | . . . . . . . . . . . . . . . . . 1 . 10 17 . 1 15 21 6 6 5 33 36 19 53 . . . . Robot Hit Streak 50 | 6 10 11 19 12 35 . . . . . 5 . 6 . 9 . 6 . 7 . . . . . 2 . . . 6 . 8 . . 1 50 Robot Miss Streak 7 | 1 3 3 7 3 2 . . . . . 1 . 1 . 2 . 2 . 1 . . . . 2 . . . . 1 1 3 3 . . 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 808 | 9 124 11 110 40 149 2 . 3 1 . 27 . 6 . 8 . 6 . 13 . . . . 6 3 3 . . 12 7 46 2 5 13 202 Core Hits 470 | 2 53 6 53 20 68 1 . 1 . . 11 . 11 . 15 . 5 . 4 . . . . 3 5 1 . 7 7 7 20 12 3 23 132 Critical Hits 101 | . . . 10 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 8 . . . 78 Critical Kills 18 | . . . 7 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 3 . . . 5 Critical Parts Destroyed 51 | . . . 3 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . 42 Melee Attacks 408 | . . . . . . 8 2 7 36 3 70 . . 5 22 1 29 . 16 . . . . 31 1 3 1 . 6 10 7 31 41 30 48 Impact 194 | . . . . . . 8 2 . . . 61 . . 5 22 1 29 . 16 . . . . 31 1 3 1 . 2 10 2 . . . . Slashing 60 | . . . . . . . . 7 36 3 9 . . . . . . . . . . . . . . . . . . . 5 . . . . Piercing 132 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 40 25 36 Entropic 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 5 12 Sneak Attacks 33 | . . . . . . 1 . 1 1 . 6 . . . . . 1 . 2 . . . . 3 1 3 . . 2 6 . 1 1 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32061 | 87 1500 190 2221 1399 3582 111 . 249 162 . 1757 . 674 . 671 . 618 . 590 . . . . 709 698 353 . 789 1206 1180 1553 456 403 1996 8907 Guns 7288 | 87 1429 116 194 190 1964 . . . . . 36 . . . . . 37 . 264 . . . . . . . . . 198 . 1214 63 . . 1496 Cannons 6184 | . . 74 2023 594 911 . . . . . . . 201 . 100 . . . . . . . . . . . . . . . . . . . 2281 Explosions 9387 | . 53 . . 600 640 . . . . . 300 . 473 . 571 . 275 . . . . . . 372 644 . . 789 427 439 57 207 . 1045 2495 Melee 9098 | . . . . . . 111 . 249 162 . 1421 . . . . . 306 . 326 . . . . 337 54 353 . . 581 741 282 186 403 951 2635 Ramming 104 | . 18 . 4 15 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3605 | 35 448 74 135 190 664 . . . . . 36 . . . . . . . . . . . . . . . . . . . 464 63 . . 1496 Thermal 4871 | . 205 116 2046 594 962 . . . . . . . 201 . 100 . 275 . . . . . . 372 . . . . . . . . . . . Explosive 6904 | . . . . 600 . . . . . . 300 . 284 . 366 . . . . . . . . . 644 . . 789 427 439 . . . 813 2242 Electromagnetic 6267 | 52 829 . 36 . 1889 . . . . . . . 189 . 205 . 37 . . . . . . . . . . . . . 57 207 . 232 2534 Impact 3281 | . . . . . . 111 . . . . 754 . . . . . 306 . 326 . . . . 337 54 353 . . 299 741 . . . . . Slashing 1360 | . . . . . . . . 249 162 . 667 . . . . . . . . . . . . . . . . . . . 282 . . . . Piercing 2869 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186 403 587 1693 Entropic 1588 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 282 . . . . 364 942 Phasic 1212 | . . . . . . . . . . . . . . . . . . . 264 . . . . . . . . . 198 . 750 . . . . Highest Corruption 23 | . . . . . 2 . . . . . 3 3 4 4 . . . . . . . . . . . . . . 1 3 . 1 1 9 23 Average Corruption 5 | . . . . . 2 . . . . . 2 3 3 4 . . . . . . . . . . . . . . 1 1 . 1 1 4 16 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Effects 152 | . . . . . 12 . . . . . 7 1 5 1 . . . . . . . . . . . . . . 1 7 . . 5 5 108 Message Errors 25 | . . . . . 4 . . . . . 3 1 . . . . . . . . . . . . . . . . 1 2 . . 4 4 6 Matter Fused 14 | . . . . . . . . . . . 1 . 3 1 . . . . . . . . . . . . . . . 1 . . . 1 7 Heat Flow Errors 10 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 7 Energy Discharges 17 | . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 12 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 12 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . 8 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Targeting Errors 40 | . . . . . 2 . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . 34 Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2614 | . . . 5 16 12 37 . 120 102 . 514 . 26 . 11 . 117 . 112 . . . . 134 81 205 . 58 272 297 . . 129 265 101 Projectiles 56 | . . . 5 . 5 . . . . . . . 26 . 5 . . . . . . . . . . . . . . . . . . . 15 Explosions 337 | . . . . 16 7 . . . . . 1 . . . 6 . 28 . . . . . . . 32 . . 58 2 20 . . . 81 86 Melee 2221 | . . . . . . 37 . 120 102 . 513 . . . . . 89 . 112 . . . . 134 49 205 . . 270 277 . . 129 184 . Knockbacks 17 | . . . 4 . 1 1 . . . . 4 . . . . . 1 . . . . . . 2 . 1 . . 2 1 . . . . . Impact 13 | . . . . . 1 1 . . . . 4 . . . . . 1 . . . . . . 2 . 1 . . 2 1 . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 337 | . 3 . . 76 114 . . . . . . . 1 . . . . . . . . . . 72 . . . . . . . . . 6 65 Shots 11 | . . . . 2 3 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 3 Rammed 8 | . 2 . 1 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 4 . 1 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 330 | 40 330 161 105 60 261 4 5 . . 14 260 294 322 300 314 36 115 . 324 328 . 4 44 14 58 49 124 211 175 119 8 6 . . 185 Average Temperature 63 | 24 57 67 17 17 39 4 5 . . 6 49 118 73 102 64 14 14 . 107 129 . 3 16 4 25 24 70 77 60 84 4 4 . . 54 Received Heat Transfer 3190 | . 360 200 255 261 657 . 9 . 18 111 84 . . . 198 . . . . . . . 9 27 . . 24 . . 72 42 17 36 72 738 Effects 8 | . 1 . . . . . . . . . . . 1 1 . . . . 2 1 . . . . . . . 2 . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Total Turns 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Longest Duration 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Robots Corrupted 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 60 | . 4 . 1 . 12 3 . . . . 13 . 1 . 2 . 1 . 1 . . . . 2 . . . . 2 8 . . . . 10 Impact Corruptions 44 | . . . . . . 2 . . . . 10 . . . . . 2 . 2 . . . . 5 3 8 . . 5 7 . . . . . Robots Melted 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 1 . 2 4 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 7963 | . 544 296 3811 1073 1503 . . . . . . . 250 . 36 . 250 . . . . . . 200 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 738 | 5 335 175 480 487 509 252 . . . . 237 . . . . . 738 17 474 . . . . 264 . . . . 320 288 317 238 296 244 310 Initial 187 | . 3 97 33 187 143 107 . . . . . . . . . . . 17 11 . . . . . . . . . . 72 99 117 46 43 . Average 191 | 1 178 102 243 334 359 141 . . . . 124 . . . . . 232 17 203 . . . . 126 . . . . 93 154 230 118 121 128 80 Maximum Alert Level 3 | . 1 . 2 2 2 1 . . . . 1 . . . . . 3 . 2 . . . . 1 . . . . 1 1 1 1 1 1 1 Low Security (%) 56 | 100 48 100 36 . 4 87 . . . . 88 . . . . . 53 100 63 . . . . 76 . . . . 72 64 29 91 77 62 89 Level 1 36 | . 51 . 44 94 74 12 . . . . 11 . . . . . 25 . . . . . . 23 . . . . 27 35 70 8 22 37 10 Level 2 6 | . . . 19 5 20 . . . . . . . . . . . 14 . 36 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 6 . 2 . 4 1 . . . . 6 . . . . . 4 . 5 . . . . 4 . . . . 1 5 2 5 4 5 2 Investigation 22 | . 3 . . . 1 . . . . . 3 . . . . . 3 . 2 . . . . 1 . . . . . 1 1 2 1 2 2 Extermination 10 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . 2 . 1 1 2 . Reinforcement 23 | . 3 . 2 . 3 1 . . . . 2 . . . . . 1 . 1 . . . . 1 . . . . 1 2 1 2 2 1 . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 55 | . 3 . 7 . 5 . . . . . 1 . . . . . 2 . . . . . . 2 . . . . 1 3 5 2 4 1 19 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 580 | . 38 6 55 17 45 7 4 . 4 19 41 . 7 . 4 . 18 . 9 4 . 2 8 12 1 . 4 1 12 35 71 22 25 53 56 Peak Tracking Total 19 | . 5 4 4 4 9 5 4 . 4 8 10 . 3 . 3 . 5 . 5 4 . 3 5 5 1 . 4 1 6 19 9 7 9 16 9 Tactical Retreats 94 | . 3 1 3 1 2 . 1 . . 6 14 . 1 . . . 4 . 2 . . . 2 5 . . . . 1 3 12 7 10 13 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 18 | . 8 . . . 1 . . . . . 3 . . . . . 2 . . . . . . 1 . . . . . 2 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . 4 3 . . . . . . . . . . . . . . . . 2 . 6 . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 41 | . 2 . 3 3 3 1 . . 1 . 1 . . . 2 . 4 . . . . 1 . 3 . 1 . . . 5 2 5 3 1 . Max in Single Turn 3 | . 1 . 1 2 1 1 . . 1 . 1 . . . 1 . 3 . . . . 1 . 3 . 1 . . . 1 1 1 1 1 . Garrison Access 12 | . . . . . . 1 . . . . 3 . . . . . 2 . 1 . . . . . . . . . 1 1 2 1 . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 139 | . 3 . 7 . 7 9 . . 4 . 17 . 1 . . . 14 . 9 . 2 4 . 8 . . 4 . 4 9 2 9 9 7 10 Terminals 86 | . 2 . 6 . 7 7 . . . . 7 . . . . . 9 . 6 . . . . 4 . . . . 2 6 1 5 8 6 10 Fabricators 11 | . . . . . . . . . . . 3 . . . . . 1 . 1 . . . . 4 . . . . . . . 2 . . . Repair Stations 7 | . . . 1 . . 1 . . . . . . . . . . 2 . 1 . . . . . . . . . . 1 1 . . . . Recycling Units 6 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . 1 . Scanalyzers 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access 11 | . . . . . . 1 . . . . 3 . . . . . 2 . 1 . . . . . . . . . 1 1 . 1 1 . . Total Hacks 458 | . 6 . 26 . 20 23 . . 27 . 56 . 1 . . . 53 . 28 . 2 17 . 27 . . 7 . 11 38 6 33 32 17 28 Successful 294 | . 3 . 11 . 8 11 . . 27 . 41 . 1 . . . 38 . 20 . 2 17 . 22 . . 7 . 9 23 2 14 15 8 15 Failed 162 | . 3 . 15 . 11 12 . . . . 15 . . . . . 15 . 8 . . . . 5 . . . . 2 15 4 19 16 9 13 Catastrophic 22 | . 1 . . . 2 3 . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . 2 2 6 1 2 Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 196 | . 6 . 14 . 17 13 . . . . 23 . . 1 . . 21 . 11 . . . . 15 . 1 1 . 4 19 4 12 15 5 14 Terminals 293 | . 5 . 23 . 20 19 . . . . 23 . . . . . 37 . 20 . . . . 12 . . . . 5 32 4 21 28 16 28 Fabricators 51 | . . . . . . . . . . . 19 . . . . . 5 . 4 . . . . 15 . . . . . . . 8 . . . Repair Stations 20 | . . . 3 . . 2 . . . . . . . . . . 8 . 3 . . . . . . . . . . 2 2 . . . . Recycling Units 14 | . 1 . . . . . . . . . 7 . . . . . . . . . . . . . . . . . 5 . . . . 1 . Scanalyzers 10 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 . 3 . . . Garrison Access 16 | . . . . . . 2 . . . . 3 . . . . . 3 . 1 . . . . . . . . . 1 1 . 1 4 . . Terminal Hacks 178 | . . . 6 . 5 7 . . 27 . 12 . 1 . . . 20 . 11 . 2 17 . 7 . . 7 . 3 12 . 7 14 7 13 Record 30 | . . . . . . . . . 11 . . . . . . . . . . . . 5 . . . . 5 . . 3 . 1 3 . 2 Part Schematic 20 | . . . . . 1 2 . . 6 . 3 . . . . . . . . . . 4 . 2 . . . . 1 . . 1 . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 Prototype ID Bank 22 | . . . 3 . 1 2 . . 3 . . . . . . . 7 . . . . 4 . . . . . . . . . . 2 . . Open Door 13 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . 2 . . 1 . . 2 4 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 8 | . . . . . 1 . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . 1 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 Terminal Index 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . 1 Fabricator Index 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 2 . . Unreport Threat 15 | . . . . . 2 . . . . . . . . . . . 6 . . . . . . . . . . . . 1 . 1 1 2 2 Locate Traps 7 | . . . 1 . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . 1 . . 2 Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 6 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . 1 . . 1 . . Hauler Manifests 4 | . . . 1 . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . Registered Components 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 1 . . . . . Registered Prototypes 4 | . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . 1 Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 29 | . . . . . . . . . . . 10 . . . . . 2 . 3 . . . . 9 . . . . . . . 5 . . . Load Schematic 13 | . . . . . . . . . . . 4 . . . . . 1 . 1 . . . . 4 . . . . . . . 3 . . . Build 16 | . . . . . . . . . . . 6 . . . . . 1 . 2 . . . . 5 . . . . . . . 2 . . . Repair Station Hacks 18 | . . . 2 . . 2 . . . . . . . . . . 8 . 2 . . . . . . . . . . 2 2 . . . . Scan Component 9 | . . . 1 . . 1 . . . . . . . . . . 4 . 1 . . . . . . . . . . 1 1 . . . . Repair 9 | . . . 1 . . 1 . . . . . . . . . . 4 . 1 . . . . . . . . . . 1 1 . . . . Recycling Unit Hacks 9 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 5 . . . . 1 . Recycle Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Process 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Report Inventory 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 8 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 . 1 . . . Insert Component 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . 1 . . . Analyze 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . 1 . . . . 3 . . . . . 2 . 1 . . . . . . . . . 1 1 . 1 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 10 | . . . . . . 1 . . . . 3 . . . . . 2 . 1 . . . . . . . . . 1 1 . 1 . . . Unauthorized Hacks 41 | . 3 . 3 . 3 1 . . . . 9 . . . . . 6 . 3 . . . . 6 . . . . . 5 . . . . 2 Terminals 28 | . 2 . 3 . 3 1 . . . . 3 . . . . . 5 . 3 . . . . 1 . . . . . 5 . . . . 2 Track 4 | . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Assimilate 10 | . . . . . . . . . . . 2 . . . . . 3 . 1 . . . . . . . . . . 4 . . . . . Botnet 8 | . 2 . 1 . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Disrupt 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 3 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . . 3 . . . . . 1 . . . . . . 5 . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . Siphon 6 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . 3 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Monitor 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 94 | . 2 . 7 . 7 6 . . . . 12 . . . . . 9 . 7 . . . . 6 . . . . 1 6 1 8 7 6 9 Full Trace Events 14 | . . . . . 1 . . . . . 1 . . . . . 1 . 2 . . . . . . . . . . 1 1 2 1 2 2 Feedback Events 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 1 Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . 1 2 . . 6 . 5 . . . . . . . . . . 4 . 2 . . . . 1 . . 1 . . . Parts Built 14 | . . . . . . . . . . . 5 . . . . . 1 . 2 . . . . 5 . . . . . . . 1 . . . Matter 2893 | . . . . . . . . . . . 642 . . . . . 213 . 570 . . . . 865 . . . . . . . 603 . . . Time 867 | . . . . . . . . . . . 127 . . . . . 76 . 152 . . . . 378 . . . . . . . 134 . . . Total Part Build Rating 75 | . . . . . . . . . . . 24 . . . . . 5 . 10 . . . . 31 . . . . . . . 5 . . . Parts Repaired 9 | . . . 1 . . 1 . . . . . . . . . . 4 . 1 . . . . . . . . . . 1 1 . . . . Time 265 | . . . 38 . . 38 . . . . . . . . . . 86 . 47 . . . . . . . . . . 22 34 . . . . Parts Recycled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Recycled Matter 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . . . . . Retrieved Matter 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 8 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Programmers 7 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 15 | . . 3 . . . . . . . . 2 . . 4 . . 3 . 1 . . . . . . . . . . 2 . . . . . Largest Group 4 | . . 3 2 . . . . . . . 2 . . 4 4 1 3 3 3 . . . . . . . . . . 2 . . . . . Highest-Rated Group 250 | . . 40 24 . . . . . . . 52 . . 250 250 94 62 62 62 . . . . . . . . . . 54 . . . . . Highest-Rated Ally 94 | . . 16 16 . . . . . . . 26 . . 94 94 94 26 26 26 . . . . . . . . . . 44 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 83 | . . 19 21 . . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . Total Damage 1005 | . . 183 189 . . . . . . . . . . . 633 . . . . . . . . . . . . . . . . . . . . Kills 14 | . . 5 3 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 Derelict Logs Recovered 16 | . . 1 . 2 . . . 2 . 2 . 2 . . . . . . . 1 2 . 2 . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 19322 | 95 1662 727 1999 797 1446 191 181 191 170 218 1286 134 302 319 388 117 766 84 638 230 111 64 143 793 164 128 189 400 418 667 1089 662 611 692 1250 Spaces Moved 26705 | 43 711 310 608 334 582 491 521 603 128 488 2746 457 695 756 528 175 1385 233 931 484 406 148 415 1733 522 458 594 585 845 1192 1933 1238 1051 1172 1204 Core 144 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . 130 Treads 1426 | 41 201 . 129 334 582 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 138 Legs 1299 | . 510 310 479 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 Flight 23724 | . . . . . . 491 521 603 128 488 2746 457 695 756 528 175 1385 233 931 484 406 148 415 1733 522 458 594 585 845 1192 1921 1238 1050 1172 824 Fastest Speed 12 | 50 120 210 200 200 175 26 26 26 26 26 23 24 24 24 24 27 27 28 23 27 27 22 12 22 23 23 20 20 20 27 27 34 34 24 26 Average Speed 45 | 154 179 210 255 200 177 26 26 26 26 26 23 24 24 24 27 27 27 28 25 27 27 24 21 22 23 23 22 20 24 27 33 34 34 33 54 Slowest Speed 270 | 160 210 210 270 200 200 26 26 26 26 32 96 24 96 24 99 27 30 28 28 27 27 27 22 23 23 23 23 20 27 99 250 117 185 117 160 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . 9 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 116 | . . . . . . 1 . . . 1 23 . . . . . 5 . 8 . . . . 12 . . . . 7 14 6 13 11 11 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 89 56 62 75 69 21 61 77 80 70 58 68 83 83 69 33 39 86 17 72 68 60 61 28 74 57 76 68 23 89 45 89 59 30 43 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 8 | . 1 . . 1 . . . . 1 . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . Known Exits Taken 27 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . 1 . . 2 4 . 1 . 3 1 1 . . . . . 3 2 . . . 4 . . 1 . . . . . . . Spaces Dug 358 | . . . . . . 4 2 4 2 3 39 . . 3 25 1 17 . 11 16 . . 15 40 6 5 6 31 26 15 18 29 20 17 3 Terrain Destroyed 1093 | . 2 . . 60 33 4 2 4 2 3 40 . 27 3 67 1 48 . 12 17 . . 15 78 59 5 6 105 117 122 34 31 20 47 129 Melee 171 | . . . . . . 4 2 4 2 3 39 . . 3 4 1 16 . 10 . . . . 25 . . 1 . . . 1 19 18 16 3 Projectile 207 | . . . . . 3 . . . . . . . . . . . 1 . 2 17 . . 15 20 6 5 5 33 30 16 33 12 2 1 6 AOE 715 | . 2 . . 60 30 . . . . . 1 . 27 . 63 . 31 . . . . . . 33 53 . . 72 87 106 . . . 30 120 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 32085 | 58 928 362 873 399 834 547 561 622 191 569 3245 480 810 885 718 242 1710 250 1289 565 406 172 449 2063 554 469 645 822 1003 1480 2261 1398 1223 1414 1588 Wait 3239 | . 41 31 98 16 56 8 32 13 28 79 353 23 89 119 108 67 272 7 312 60 1 . 15 252 21 1 18 188 67 205 174 71 113 159 142 Move 26453 | 42 710 309 607 333 581 488 520 602 127 485 2700 456 694 755 527 174 1376 232 916 483 405 147 414 1708 521 457 593 584 831 1167 1921 1212 1030 1150 1196 Hop 102 | . . . . . . 1 . . . 1 22 . . . . . 4 . 6 . . . . 12 . . . . 6 10 5 12 9 10 4 Pick Up 162 | 4 25 2 22 3 28 2 1 . . . 13 . 2 . 4 . 3 1 1 . . 2 . 5 . 1 2 . 10 10 8 3 . 5 5 Fast Attach 235 | 6 13 1 7 . 6 . 3 . . 1 9 . . 3 7 . 4 5 9 2 . 9 . 9 . . 11 1 14 16 29 14 12 7 37 Attach 137 | . 9 1 7 3 11 9 . . . . 22 . 1 . 7 . 6 1 3 . . 1 . 5 1 . . 2 3 5 7 4 1 13 15 Detach 114 | . 5 1 6 . . 4 . . . . 17 . . 2 8 . 5 . 5 . . . . 6 1 . 2 2 1 6 13 5 1 11 13 Swap 176 | . 10 3 12 8 19 6 . . . . 17 1 14 . 6 . 4 . 6 1 . 3 5 6 . . 1 1 6 5 9 5 6 9 13 Drop 296 | . 16 2 20 3 32 21 3 . . . 14 . 1 1 9 . 2 4 5 2 . 9 . 8 . 1 12 1 19 22 28 19 8 10 24 Fire 753 | 6 95 12 93 32 97 . . . . . 8 . 9 . 20 . 5 . 10 17 . 1 15 21 9 6 5 43 40 24 60 22 2 10 91 Melee 408 | . . . . . . 8 2 7 36 3 70 . . 5 22 1 29 . 16 . . . . 31 1 3 1 . 6 10 7 31 41 30 48 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 1 . 1 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 2 exits: *Acc / Gar) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 992 | -10/Materials | Discovered new exit (range 4) 1209 | -10/Materials | Build established: Hauler-Mutant 1210 | -10/Materials | Core integrity fell below 50% 1317 | -10/Materials | Discovered new exit (range 10) 1758 | -10/Materials | Entered Mines 1759 | -10/Mines | Assembled infested the area 1764 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1784 | -10/Mines | Learned Materials emergency access door positions 1885 | -10/Mines | Core integrity fell below 20% 1913 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2060 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2464 | -10/Mines | Discovered new exit (range 7) 2485 | -10/Mines | Entered Materials 2485 | -9/Materials | Accompanied by 2 allies 2485 | -9/Materials | Evolved 2 slots: Utility x2 3514 | -9/Materials | Discovered new exit (range 15) 3799 | -9/Materials | Repaired Lgt. Nuclear Core 4442 | -9/Materials | Core integrity fell below 50% 4484 | -9/Materials | Entered Mines 4594 | -9/Mines | Discovered new exit (range 11) 4735 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4928 | -9/Mines | Core integrity fell below 20% 4967 | -9/Mines | Discovered new exit (range 12) 5083 | -9/Mines | Learned Materials emergency access door positions 5093 | -9/Mines | Learned location of Recycling (-7) 5175 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5175 | -9/Mines | Discovered new exit (range 5) 5281 | -9/Mines | Entered Materials 5281 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6002 | -8/Materials | Central database locked down 6179 | -8/Materials | Lost 4 parts (1p1u2w) 6694 | -8/Materials | Discovered new exit (range 16) 6727 | -8/Materials | Entered Factory 6727 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6840 | -7/Factory | Repaired Imp. Light Armor Plating? 6901 | -7/Factory | Discovered new exit (range 6) 6918 | -7/Factory | Identified exit to Lower Caves 6918 | -7/Factory | Entered Lower Caves 6921 | -7/Lower Caves | Encountered a Warlord checkpoint 7010 | -7/Lower Caves | Discovered new exit (range 16) 7031 | -7/Lower Caves | Found Alien Artifact 7031 | -7/Lower Caves | Identified Core Expander 7031 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 7098 | -7/Lower Caves | Identified exit to Lower Caves 7099 | -7/Lower Caves | Entered another Lower Caves area 7101 | -7/Lower Caves | Discovered new exit (range 6) 7101 | -7/Lower Caves | Learned Factory security intel 7102 | -7/Lower Caves | Identified exit to Factory 7119 | -7/Lower Caves | Build established: Hacker-Sprinter 7241 | -7/Lower Caves | Identified exit to Data Miner 7290 | -7/Lower Caves | Entered Data Miner 7290 | -7/Data Miner | Discovered new exit (range 7) 7295 | -7/Data Miner | Met Data Miner 7301 | -7/Data Miner | Learned location of Section 7 (-2) 7301 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7305 | -7/Data Miner | Received God Mode back door access code from Data Miner 7312 | -7/Data Miner | Data Conduit disabled 7459 | -7/Data Miner | Identified exit to Proximity Caves 7460 | -7/Data Miner | Entered Proximity Caves 7610 | -6/Proximity Caves | Learned Factory garrison access intel 7671 | -6/Proximity Caves | Learned Factory terminal intel 7675 | -6/Proximity Caves | Discovered exit to Factory (range 10) 7678 | -6/Proximity Caves | Entered Factory 7678 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7680 | -6/Factory | Loaded intel: 20 terminal locations 7681 | -6/Factory | Loaded intel: 4 garrison access locations 7785 | -6/Factory | Identified exit to Lower Caves 7824 | -6/Factory | Fabricated Imp. Hacking Suite? 7857 | -6/Factory | Fabricated Imp. Hacking Suite? 8117 | -6/Factory | Discovered new exit (range 15) 8419 | -6/Factory | Lost 3 parts (2p1n) 8486 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 8543 | -6/Factory | Discovered new exit (range 4) 8544 | -6/Factory | Identified exit to Factory 8620 | -6/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 8964 | -6/Factory | Entered Lower Caves 8986 | -6/Lower Caves | Learned location of 1 exit from Factory 9085 | -6/Lower Caves | Learned Factory interactive machine intel 9095 | -6/Lower Caves | Discovered new exit (range 16) 9098 | -6/Lower Caves | Identified exit to Lower Caves 9098 | -6/Lower Caves | Entered another Lower Caves area 9205 | -6/Lower Caves | Encountered a Warlord checkpoint 9367 | -6/Lower Caves | Discovered new exit (range 14) 9370 | -6/Lower Caves | Identified exit to Zion 9400 | -6/Lower Caves | Entered Zion 9412 | -6/Zion | Gained Derelict followers 9424 | -6/Zion | Discovered new exit (range 15) 9431 | -6/Zion | System corruption cleaned by Quarantine Array 9489 | -6/Zion | Given A8's code to call for help 9577 | -6/Zion | Found Prototype Hackware 9577 | -6/Zion | Identified Exp. System Shield 9623 | -6/Zion | Discovered new exit (range 4) 9625 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9626 | -6/Zion | Identified exit to Deep Caves 9697 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9699 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9719 | -6/Zion | Entered Deep Caves 9719 | -6/Deep Caves | Accompanied by 4 allies 9796 | -6/Deep Caves | Attacked by Z-Imprinter 9841 | -6/Deep Caves | Destroyed Z-Imprinter 9863 | -6/Deep Caves | Lost 4 parts (1p1n2w) 9865 | -6/Deep Caves | Found Prototype Protection 9865 | -6/Deep Caves | Identified Zio. Weapon Casing 9871 | -6/Deep Caves | Found Zio. Weapon Casing 9889 | -6/Deep Caves | Z-Facility disabled 10092 | -6/Deep Caves | Discovered new exit (range 6) 10094 | -6/Deep Caves | Identified exit to Proximity Caves 10107 | -6/Deep Caves | Entered Proximity Caves 10107 | -5/Proximity Caves | Accompanied by 1 ally 10219 | -5/Proximity Caves | Discovered exit to Factory (range 14) 10224 | -5/Proximity Caves | Entered Factory 10224 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10225 | -5/Factory | Identified exit to Factory 10226 | -5/Factory | Loaded intel: 45 interactive machine locations 10235 | -5/Factory | Identified exit to Upper Caves 10429 | -5/Factory | Fabricated Biomechanical Wings? 10526 | -5/Factory | Local fabrication network quarantined 10772 | -5/Factory | Repaired Imp. Flight Unit 10799 | -5/Factory | Repaired Imp. Flight Unit 10822 | -5/Factory | Repaired Lyr. Light Armor Plating 10851 | -5/Factory | Spotted B-75 Beast 10934 | -5/Factory | Repaired Lrn. Sensor Array 10990 | -5/Factory | Manually triggered Chute Trap 10990 | -5/Factory | Sucked down chute 10990 | -5/Factory | Entered Waste 10990 | -5/Waste | The area was eerily silent 11040 | -5/Waste | 3 allies followed down the chute 11042 | -5/Waste | Discovered new exit (range 15) 11070 | -5/Waste | Identified exit to Factory 11074 | -5/Waste | Entered Factory 11074 | -5/Factory | Accompanied by 3 allies 11111 | -5/Factory | Exp. System Shield fried by hacking feedback 11308 | -5/Factory | Repaired Broken Q-thruster 11461 | -5/Factory | Fabricated Biomechanical Wings (x1) 11480 | -5/Factory | Local fabrication network quarantined 11542 | -5/Factory | Fabricated Biomechanical Wings (x1) 11587 | -5/Factory | Found Prototype Processor 11587 | -5/Factory | Identified Exp. Signal Interpreter 11674 | -5/Factory | First assault squad dispatched 11712 | -5/Factory | Entered Upper Caves 11885 | -5/Upper Caves | Learned location of 1 exit from Factory 11939 | -5/Upper Caves | Discovered new exit (range 7) 11942 | -5/Upper Caves | Identified exit to Upper Caves 11942 | -5/Upper Caves | Entered another Upper Caves area 11949 | -5/Upper Caves | Discovered exit to Factory (range 6) 11974 | -5/Upper Caves | Encountered a Warlord checkpoint 12042 | -5/Upper Caves | Learned location of 1 exit from Factory 12051 | -5/Upper Caves | Discovered new exit (range 7) 12052 | -5/Upper Caves | Identified exit to Zhirov 12053 | -5/Upper Caves | Entered Zhirov 12053 | -5/Zhirov | Discovered new exit (range 3) 12058 | -5/Zhirov | Met Zhirov 12063 | -5/Zhirov | Learned location of Quarantine (-3) 12063 | -5/Zhirov | Learned location of Testing (-2) 12063 | -5/Zhirov | Learned location of Command (-1) 12066 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12070 | -5/Zhirov | Found Alien Artifact 12070 | -5/Zhirov | Identified Integrated Dissipator 12070 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12104 | -5/Zhirov | Found Alien Artifact 12113 | -5/Zhirov | Cloak Generator disabled 12113 | -5/Zhirov | Attacked by Zhirov 12117 | -5/Zhirov | Identified exit to Proximity Caves 12117 | -5/Zhirov | Entered Proximity Caves 12127 | -4/Proximity Caves | Learned Research trap positions 12221 | -4/Proximity Caves | Learned Research terminal intel 12258 | -4/Proximity Caves | Discovered exit to Factory (range 11) 12260 | -4/Proximity Caves | Entered Factory 12260 | -4/Factory | Evolved 2 slots: Utility x2 12261 | -4/Factory | Identified exit to Upper Caves 12261 | -4/Factory | Identified exit to Research 12358 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 12452 | -4/Factory | Fabricated Lgt. Antimatter Reactor? 12496 | -4/Factory | Identified exit to Extension 12648 | -4/Factory | Build established: Hacker-Scout 12672 | -4/Factory | Fabricated Lgt. Regenerative Plating? 12743 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 13022 | -4/Factory | Found Quantum Capacitor 13053 | -4/Factory | Entered Upper Caves 13115 | -4/Upper Caves | Learned Research emergency access door positions 13136 | -4/Upper Caves | Build established: Hacker-Sprinter 13213 | -4/Upper Caves | Discovered new exit (range 7) 13214 | -4/Upper Caves | Identified exit to Upper Caves 13217 | -4/Upper Caves | Entered another Upper Caves area 13218 | -4/Upper Caves | Identified exit to Warlord 13267 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13271 | -4/Upper Caves | Found Prototype Special Weapon 13345 | -4/Upper Caves | Entered Warlord 13414 | -4/Warlord | Visited the Vortex Lab 13414 | -4/Warlord | Found Prototype Energy Gun 13414 | -4/Warlord | Identified Vortex Rifle 13417 | -4/Warlord | Found Prototype Piercing Weapon 13417 | -4/Warlord | Identified Vortex Lance 13420 | -4/Warlord | Found Vortex Lance 13435 | -4/Warlord | Warlord's base attacked by MAIN.C 13452 | -4/Warlord | Met Warlord 13455 | -4/Warlord | Opened Warlord's prototype stash 13457 | -4/Warlord | Found Prototype Reactor 13457 | -4/Warlord | Identified Vortex Chain Reactor 13463 | -4/Warlord | Found Prototype Device 13463 | -4/Warlord | Identified Exp. Cloaking Device 13476 | -4/Warlord | Found Prototype Hackware 13476 | -4/Warlord | Identified Ghost Barrier 13519 | -4/Warlord | Opened side exit 13533 | -4/Warlord | Discovered new exit (range 9) 13534 | -4/Warlord | Identified exit to Proximity Caves 13534 | -4/Warlord | Entered Proximity Caves 13826 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13865 | -3/Proximity Caves | Spotted B-86 Titan 13916 | -3/Proximity Caves | Destroyed B-86 Titan 13927 | -3/Proximity Caves | Discovered exit to Research (range 9) 13934 | -3/Proximity Caves | Entered Research 13934 | -3/Research | Evolved 2 slots: Utility x2 13935 | -3/Research | Identified exit to Armory 13936 | -3/Research | Loaded intel: 89 trap records 13938 | -3/Research | Loaded intel: 21 terminal locations 14185 | -3/Research | Identified exit to Quarantine 14352 | -3/Research | Entered Quarantine 14383 | -3/Quarantine | Repaired Q-thruster 14438 | -3/Quarantine | Found Alien Artifact 14457 | -3/Quarantine | Found Alien Artifact 14457 | -3/Quarantine | Identified Phase Armor 14502 | -3/Quarantine | Met incapacitated Sigix Warrior 14502 | -3/Quarantine | Lockdown squad dispatched 14515 | -3/Quarantine | Identified Transdimensional Reconstructor 14515 | -3/Quarantine | Identified Subatomic Replicator 14527 | -3/Quarantine | Found Alien Artifact 14544 | -3/Quarantine | Identified Core Reset Matrix 14618 | -3/Quarantine | Spotted Alpha 7 14629 | -3/Quarantine | Found Alien Artifact 14629 | -3/Quarantine | Identified Phase Redirector 14643 | -3/Quarantine | Found Alien Impact Weapon 14643 | -3/Quarantine | Identified Core Stripper 14906 | -3/Quarantine | Discovered new exit (range 3) 14906 | -3/Quarantine | Identified exit to Research 15019 | -3/Quarantine | Entered Research 15019 | -2/Research | Warlord forces began assault on 0b10 15019 | -2/Research | Evolved 2 slots: Utility x2 15046 | -2/Research | Lost 3 parts (1p2u) 15050 | -2/Research | Spotted B-90 Cyclops 15109 | -2/Research | Repaired Impulse Thruster Array 15129 | -2/Research | Research machine network offline 15146 | -2/Research | Spotted B-90 Cyclops 15191 | -2/Research | Borebot progress halted 15250 | -2/Research | Found Prototype Processor 15250 | -2/Research | Identified Spectral Analyzer 15279 | -2/Research | Spotted Striker 15279 | -2/Research | Spotted Striker 15282 | -2/Research | Met up with Warlord 15320 | -2/Research | Found Gamma Bomb Array 15432 | -2/Research | Spotted Striker 15435 | -2/Research | Spotted Striker 15437 | -2/Research | Spotted Striker 15501 | -2/Research | Borebot progress halted 15502 | -2/Research | Borebot progress halted 15515 | -2/Research | Spotted HU-H8B(g) 15538 | -2/Research | Spotted Striker 15581 | -2/Research | Build established: Hacker-Mutant 15672 | -2/Research | Discovered new exit (range 16) 15677 | -2/Research | Identified exit to Access 15681 | -2/Research | Found Prototype Device 15681 | -2/Research | Identified Adv. Kinecellerator 15689 | -2/Research | Found Prototype Processor 15689 | -2/Research | Identified Exp. Core Analyzer 15738 | -2/Research | Spotted Striker 15738 | -2/Research | Spotted Striker 15749 | -2/Research | Destroyed Striker 15849 | -2/Research | Found Prototype Slashing Weapon 15849 | -2/Research | Identified Molecular Scythe 15855 | -2/Research | Discovered new exit (range 4) 15877 | -2/Research | Identified exit to Testing 15943 | -2/Research | Spotted Striker 15949 | -2/Research | Destroyed Striker 15964 | -2/Research | Spotted Executioner 16050 | -2/Research | Warlord invited to help at Command 16108 | -2/Research | Entered Testing 16316 | -2/Testing | Found Prototype Ballistic Gun 16316 | -2/Testing | Identified Hyp. Multirail 16345 | -2/Testing | Found Prototype Launcher 16345 | -2/Testing | Identified Com. Tesla Bomb Launcher 16352 | -2/Testing | Imp. Hacking Suite fried by hacking feedback 16360 | -2/Testing | Found Prototype Launcher 16360 | -2/Testing | Identified Hellfire Missile Launcher 16405 | -2/Testing | Found Prototype Protection 16414 | -2/Testing | Fabricated Exp. Sensor Array? 16484 | -2/Testing | Found Prototype Energy Cannon 16494 | -2/Testing | Discovered exit to Access (range 15) 16504 | -2/Testing | Identified Cld. Nova Cannon 16645 | -2/Testing | Build established: Scavenger-Mutant 16740 | -2/Testing | Spotted Fortress 16769 | -2/Testing | Discovered new exit (range 6) 16770 | -2/Testing | Identified exit to Section 7 16770 | -2/Testing | Entered Section 7 16778 | -2/Section 7 | Found Integrated Dissipator 16778 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16889 | -2/Section 7 | Found Alien Artifact 16889 | -2/Section 7 | Identified Integrity Redistributor 16889 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-70) 16928 | -2/Section 7 | Spotted S7 Guard 16941 | -2/Section 7 | Spotted B-90 Cyclops 17041 | -2/Section 7 | Identified exit to Garrison 17071 | -2/Section 7 | Central database locked down 17189 | -2/Section 7 | Found Alien Artifact 17189 | -2/Section 7 | Identified Integrated Reactor 17189 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17205 | -2/Section 7 | Found Alien Artifact 17205 | -2/Section 7 | Identified LRC Armor 17205 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 17297 | -2/Section 7 | Spotted B-99 Colossus 17357 | -2/Section 7 | Spotted Alpha 7 17358 | -2/Section 7 | Spotted Alpha 7 17372 | -2/Section 7 | Spotted B-90 Cyclops 17381 | -2/Section 7 | Entered Access 17381 | -1/Access | Evolved 2 slots: Utility x2 17742 | -1/Access | Identified exit to Command 17927 | -1/Access | Identified SHELL Armor 17977 | -1/Access | Found Adv. Force Booster 18073 | -1/Access | Entered Command 18077 | -1/Command | System corruption reached 10% 18210 | -1/Command | Disengaged cave seal 18210 | -1/Command | Derelicts emerged from the dark tunnel 18210 | -1/Command | Welcomed Warlord to Command 18326 | -1/Command | Disengaged cave seal 18326 | -1/Command | Derelicts emerged from the dark tunnel 18349 | -1/Command | Spotted M Guard 18349 | -1/Command | Spotted M Guard 18349 | -1/Command | Spotted Combat Programmer 18375 | -1/Command | Spotted Combat Programmer 18381 | -1/Command | Spotted K5-56Y(L) 18451 | -1/Command | Warlord destroyed during the assault 18455 | -1/Command | Attacked by Warlord forces 18469 | -1/Command | Destroyed M Guard 18469 | -1/Command | All MAIN.C guards destroyed 18500 | -1/Command | Met MAIN.C 18523 | -1/Command | 0b10 Conduit disabled 18576 | -1/Command | Core integrity fell below 50% 18580 | -1/Command | Destroyed MAIN.C Shell 18582 | -1/Command | Surrendered to MAIN.C 18582 | -1/Command | Loaded intel: 58 machine locations 18582 | -1/Command | Loaded intel: 109 trap records 18582 | -1/Command | Identified exit to Surface 18582 | -1/Command | Discovered exit to Surface (range 39) 18582 | -1/Command | Discovered exit to Surface (range 102) 18610 | -1/Command | Lost 12 parts (2p5n5u) 18713 | -1/Command | MAIN.C activated Command garrisons 18722 | -1/Command | Build established: Hacker-Mutant 18732 | -1/Command | Found Vortex Chain Reactor 18734 | -1/Command | Found Exp. Targeting Computer 18736 | -1/Command | Found Prototype Device 18736 | -1/Command | Identified System Purifier 18738 | -1/Command | Found Prototype Device 18738 | -1/Command | Identified Exp. Focal Shield 18742 | -1/Command | Found Prototype Protection 18742 | -1/Command | Identified Centrium Heavy Armor Plating 18744 | -1/Command | Found Prototype Device 18744 | -1/Command | Identified EM Dispersion Field 18746 | -1/Command | Found Prototype Launcher 18746 | -1/Command | Identified Z-bomb Delivery System 18748 | -1/Command | Found Prototype Ballistic Gun 18748 | -1/Command | Identified Multirail 18751 | -1/Command | Unknown forces attacked Command 18765 | -1/Command | Found Hyp. Multirail 18774 | -1/Command | Found Hyp. Multirail 18788 | -1/Command | Spotted EQ-001 18794 | -1/Command | Spotted EQ-008 18848 | -1/Command | Spotted EQ-018 18876 | -1/Command | Spotted EQ-020 18958 | -1/Command | Spotted EQ-038 18958 | -1/Command | Spotted EQ-049 18958 | -1/Command | Spotted EQ-039 18958 | -1/Command | Spotted EQ-041 18958 | -1/Command | Spotted EQ-040 18958 | -1/Command | Spotted EQ-058 19063 | -1/Command | Spotted EQ-060 19077 | -1/Command | Spotted EQ-057 19077 | -1/Command | Spotted EQ-081 19080 | -1/Command | Spotted EQ-052 19090 | -1/Command | Spotted EQ-045 19094 | -1/Command | Destroyed EQ-045 19098 | -1/Command | Spotted EQ-048 19113 | -1/Command | Destroyed EQ-048 19121 | -1/Command | Spotted EQ-078 19127 | -1/Command | Spotted EQ-069 19139 | -1/Command | Spotted EQ-046 19159 | -1/Command | Spotted EQ-070 19183 | -1/Command | Spotted EQ-109 19183 | -1/Command | Spotted EQ-086 19183 | -1/Command | Spotted EQ-104 19196 | -1/Command | Destroyed EQ-086 19213 | -1/Command | Spotted EQ-106 19217 | -1/Command | Spotted EQ-100 19224 | -1/Command | Destroyed EQ-109 19248 | -1/Command | Destroyed EQ-100 19268 | -1/Command | Destroyed EQ-106 19274 | -1/Command | Core integrity fell below 20% 19279 | -1/Command | Spotted EQ-096 19291 | -1/Command | Destroyed EQ-096 19296 | -1/Command | Spotted EQ-112 19298 | -1/Command | Spotted EQ-126 19308 | -1/Command | Spotted EQ-110 19309 | -1/Command | Spotted EQ-128 19313 | -1/Command | Spotted EQ-113 19314 | -1/Command | Spotted EQ-105 19319 | -1/Command | Spotted EQ-122 19322 | -1/Command | Spotted EQ-117 19323 | -1/Command | Destroyed by EQ-128 with Railgun Last Messages --------------- 19308_ Dropped Exp. Matter Compressor. 19308_ Dropped Exp. Focal Shield. 19309_ Penetrated by Slug. 19309_ Slug penetrates Earth. 19312_ System corrupted: Vortex Chain Reactor rejected. 19312_ Knocked back. 19315_ Penetrated by Slug. 19315_ Enh. Armored Heavy Treads destroyed. 19315_ Knocked back. 19316_ Adv. Melee Analysis Suite destroyed. 19317_ Penetrated by Slug. 19318_ Antigrav Array destroyed. 19318_ Adv. Hacking Suite destroyed. 19318_ Adv. Armor Integrity Analyzer destroyed. 19318_ Imp. Hacking Suite destroyed. 19318_ Knocked back. 19318_ Penetrated by Slug. 19318_ Slug penetrates Earth. 19319_ Knocked back. 19323_ EQ-105 knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????#"+###+## #???????????? | | ???????????????????????????# # #???????????? | | ???????????????????????????# " #???????##### | | ??????????????????????###### ]/ #!=#???????#???? | | ??????????????????????# ## / "=%#???????#?### | | ####################### < ## #!]#?##????#?#"" | | ## #%=#? ##???#?#"" | | ##"" "!*## ##??#?#"" | | #############+## ##########"" " # ##?#?# " | | ?# # #????????#"Y #?#?# | | ?# # #????????#"" # !% ###?# | | ?#""" "" + #????????#"" ?#?# | | ?#"R """" # #????????# ###?# | | ?#""" """" # #????????# ##?# " | | ## "" "" # #????????### ## ###?# " | | + # #??????????#### #?#=| | | ## / #????????????# ![[ #?#%% | | ?# # #???????????## !=%* !#?#!! | | ?# # ###########?# # *[ ##?#%[ | | ?# # ##""" """;#### #####!! | | ?####+########## #; "" ;;#=;;= ! =!!% | | ????# # # Q! %! %=%!%== * !! %%%== | | ????# # + !! ! !%=!=*Q ! =!%! | | ##### # "" ## !! !!! ;;; "= = # # ####=! | | # """ #; !!%!* ##" !% % !# #?#!! | | / "R ## =@=* # ! #?# | | ##### # """ ## ! # !!% %###?### | | ????# # """ ## # [ =![!###???? | | ##### # +* Q# [ != *=####### | | # # ;%! ; ! =!#????? | | # ##########! ; =!##????? | | # %! !% %;= ##????? | | # * * # % #?????? | | # Q ; ! ! #?????? | | + == ##;%###########?????? | | # # = #????????????? | | # = # #????????????? | | # *% ; ! #????????????? | | # # ! ########?????? | | # """ # # #?????? | | # """" """" """ # # #?????? | | ##### """" """" R" # # #?????? | | ##### """" """" """ #####+## #?????? | | """" """" "" ##### ## #?????? | | + #?????? | | # #?????? | | + #?????? | | ########### # #?????? | | #??######+#############+######## # #?????? | | #??# # #?# # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 71 Energy Capacity 1280 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 12 Power Amplification 40 Additional Mass Support 25 EM Shielding 4 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 75 Weapon Shielding 100 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 20 Melee Accuracy 16 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Lrn. Terrain Scanner | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Adv. Terrain Scan Processor | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Scanalyzed Proton Missile Launcher | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Med. Storage Unit | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Exp. Sensor Array | -3/Research | Hacked Nanoactuators | -2/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Lrn. Sensor Array | x1 | -6/Factory Lgt. Angular Momentum Engine | x2 | -6/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Lgt. Antimatter Reactor | x2 | -4/Factory | Preloaded Lgt. Regenerative Plating | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Sensor Array | x1 | -2/Testing Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Armor Phase Redirector Core Stripper Integrity Redistributor Integrated Reactor LRC Armor Achievements -------------- Exposed False Reunion Great Explorer Treasure Hunter Challenges ------------ None Game ------ Seed CoolantDirtyMagmablaster Manual? 0 Play Time 10:09:59 Cumulative 161.6 hours Start 2020.09.16 @ 12:20:51 End 2020.09.21 @ 00:45:05 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c299d9c-8720-4a2a-bac6-d89589258e60