Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.18 @ 15:44:52 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (208) 1040 Value Destroyed (6529) 6529 Prototype IDs (250) 5000 Alien Tech Used (0) 0 Bonus (6352) 6352 TOTAL SCORE: 24121 Bonus ------- High Alert Combat Kills 443 Follower Combat Kills 3350 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -1041 Cogmind --------- Core Integrity 621/850 Matter 7/300 Energy 1090/1090 System Corruption 0% Temperature Cool (0) Movement Core (1300) Ox25 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Hybrid Fission Core > --- PROPULSION (3) --- Overtuned Huge Scrapsphere > --- UTILITY (7) ------ High-capacity Storage Unit Siege Articulator Enhanced Optical Array Seismic Detector Improved Heavy Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Compact Wheel Superbattery (1500) High-capacity Matter Pod (0) Improved Utility Shielding Makeshift Medium Armor Plating Long-range Tractor Beam Siege Cannon LU-1G1's Laser Shovel Peak State ------------ > --- POWER ------------ Hybrid Fission Core Antimatter Reactor > --- PROPULSION ------- Tri-treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Siege Articulator Enhanced Optical Array Seismic Detector Hardened Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Siege Cannon > --- INVENTORY -------- Improved Deuterium Engine Heavy Treads Compact Wheel Overtuned Huge Scrapsphere Superbattery High-capacity Matter Pod Improved Utility Shielding Improved Heavy Armor Plating Makeshift Medium Armor Plating Long-range Tractor Beam Siege Cannon Replica Proton Missile Launcher LU-1G1's Laser Shovel [Rating: 83] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Hybrid Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Precision Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Siege Cannon Launcher Proton Missile Launcher Special Weapon LU-1G1's Laser Shovel Slashing Weapon DM-GVY's Chainsaw Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . . . 2 . . . 4 . . . . . . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . Utility 5 | . . 1 . . . 1 . . . 3 . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 191 | 6 5 16 1 3 8 19 20 5 65 5 13 11 3 . 11 . Power 12 | 1 2 1 . . . 3 1 . 1 1 1 . . . 1 . Engine 8 | 1 2 1 . . . 1 1 . 1 . . . . . 1 . Core 3 | . . . . . . 2 . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . . . . Propulsion 35 | 2 1 4 1 1 1 8 5 2 4 . 2 2 . . 2 . Treads 31 | 2 1 4 1 1 . 7 5 2 4 . 2 1 . . 1 . Leg . | . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . 1 1 . . . . . 1 . . 1 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 83 | 1 2 2 . 2 . 4 4 3 44 3 8 5 2 . 3 . Device 55 | . . . . . . 2 2 1 36 3 4 4 1 . 2 . Storage 5 | 1 1 1 . . . . . 1 1 . . . . . . . Processor 4 | . 1 . . . . . . . 2 . . . 1 . . . Hackware 3 | . . 1 . . . 1 . . . . . 1 . . . . Protection 16 | . . . . 2 . 1 2 1 5 . 4 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 61 | 2 . 9 . . 7 4 10 . 16 1 2 4 1 . 5 . Energy Gun 7 | . . 1 . . . 1 5 . . . . . . . . . Energy Cannon 4 | . . . . . 1 1 . . 1 . . 1 . . . . Ballistic Gun 20 | 2 . 8 . . 4 1 4 . 1 . . . . . . . Ballistic Cannon 15 | . . . . . 1 1 1 . 4 . 1 3 1 . 3 . Launcher 6 | . . . . . 1 . . . 3 . 1 . . . 1 . Special Weapon 6 | . . . . . . . . . 4 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 3 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 2 . . . . 6 . 4 . 1 1 . . . . Parts Lost 21 | . 2 . . . 3 10 . . . . . . . . 6 . Power 3 | . 1 . . . . 1 . . . . . . . . 1 . Propulsion 9 | . 1 . . . 1 5 . . . . . . . . 2 . Utility 5 | . . . . . 1 2 . . . . . . . . 2 . Weapon 4 | . . . . . 1 2 . . . . . . . . 1 . Highest Loss Streak 4 | . 1 . . . 3 4 . . . . . . . . 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 95 98 100 100 86 90 100 99 68 68 79 72 73 72 60 53 Engine 7 | . 14 11 11 11 11 4 6 9 9 6 5 . . . 6 6 Core 1 | . . . . . . 4 2 . . 5 6 6 6 6 6 6 Treads 16 | . 25 32 33 33 22 19 27 27 12 6 5 6 6 6 5 . Device 14 | . . . . . . 7 16 18 15 29 24 21 26 25 19 13 Storage 8 | . 14 11 11 11 11 9 9 9 9 6 6 6 6 6 6 6 Processor 4 | . 12 11 11 11 11 9 1 . 3 6 6 3 4 6 6 6 Hackware 1 | . . 10 11 5 . 6 . . . . . 5 1 . . . Protection 4 | . . . . 5 . . 9 8 4 . 7 6 6 6 5 6 Ballistic Gun 6 | . 28 22 22 22 17 17 18 17 . . . . . . . . Ballistic Cannon 4 | . . . . . 3 2 . 8 5 3 . 5 5 6 2 . Special Weapon 2 | . . . . . . . . . 5 2 6 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 123 | 12 19 53 53 60 54 63 65 65 82 93 86 123 123 123 102 77 Greatest Support 70 | 40 40 60 60 60 40 60 60 60 68 52 52 52 52 52 70 20 Greatest Overweight (x) 6 | . . . . . 5 6 1 1 1 1 1 2 2 2 3 3 Average Overweight (x) . | . . . . . 1 2 . . . 1 1 1 1 1 1 3 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 10 20 20 20 20 20 20 20 20 20 20 20 19 18 18 10 Average Carried 18 | 1 7 12 20 19 19 19 20 20 18 19 19 18 17 17 16 10 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 10 20 20 20 20 20 20 20 20 20 20 18 18 18 10 10 Class Distribution -------------------- 28% | Gunner 23% | Mutant 16% | Scavenger-Skirmisher 14% | Scavenger-Tank 9% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Recycling Gunner | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Matter Collected 13199 | 174 360 734 18 . 236 417 871 166 8513 . 168 580 252 200 510 . Remotely 7972 | . . . . . . . . . 7396 . . 298 . . 278 . Salvage Created 8350 | . 553 933 23 . 356 802 1367 85 3004 . . 747 327 16 137 . Parts 439 | . 46 74 2 . 28 45 61 . 143 . . 25 9 1 5 . Haulers Intercepted 16 | . 2 5 . . . 1 6 . . . . 2 . . . . Recyclers Shooed 3 | . 1 1 . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . 9 1 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 168 | . 12 23 . . 12 14 13 . 69 . . 10 10 2 3 . Guns 69 | . 12 23 . . 8 13 13 . . . . . . . . . Cannons 97 | . . . . . 2 1 . . 69 . . 10 10 2 3 . AOE 2 | . . . . . 2 . . . . . . . . . . . Classes Destroyed 32 | . 5 4 1 . 1 1 2 . 12 . . 3 1 2 . . Worker 9 | . 1 1 . . 1 3 . . . . . 3 . . . . Builder 4 | . 2 . . . 1 . 1 . . . . . . . . . Tunneler 3 | . . . 1 . . . . . 2 . . . . . . . Hauler 16 | . 2 5 . . . 1 6 . . . . 2 . . . . Recycler 11 | . . 1 . . 2 1 5 1 . . . 1 . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . Turret 2 | . . . . . . . . . 2 . . . . . . . Watcher 7 | . . 3 . . . 2 2 . . . . . . . . . Swarmer 27 | . 3 13 . . 7 . . . . . . . 4 . . . Grunt 34 | . 9 3 . . 3 6 4 . . . . 6 3 . . . Brawler 4 | . . 1 . . . 2 . . . . . . 1 . . . Duelist 2 | . . . . . . . 1 . . . . 1 . . . . Protector 2 | . . . . . . . . . . . . 2 . . . . Sentry 18 | . . 6 . . . 4 7 . . . . . 1 . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . Hunter 3 | . . . . . 2 . 1 . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 . . Heavy 1 | . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . Enhanced Grunt 3 | . . . . . . . . . . . . . . . 3 . Bolteater 5 | . . . . . . . . . 5 . . . . . . . Federalist 3 | . . . . . . . . . 3 . . . . . . . Explorer 4 | . . . . . . . . . 4 . . . . . . . Ranger 3 | . . . . . . . . . 3 . . . . . . . Guru 7 | . . . . . . . . . 7 . . . . . . . Scientist 7 | . . . . . . . . . 7 . . . . . . . Scrapper 37 | . . . . . . . . . 37 . . . . . . . Elite 7 | . . . . . . . . . 7 . . . . . . . Zionite 2 | . . . . . . . . . 2 . . . . . . . Tinkerer 4 | . . . . . . . . . 4 . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . 1 . . Surgeon 3 | . . . . . . . . . . . . 2 . . 1 . Thug 3 | . . . . . . . . . 2 . . 1 . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 19 | . 3 5 1 . 6 6 5 1 19 . . 6 4 1 2 . Combat Bots Only 13 | . 3 4 . . 4 3 4 . 13 . . 4 4 1 2 . Max Kills in Single Turn 3 | . 2 2 1 . 2 2 1 1 2 . . 3 1 1 1 . Gunslinging 1 | . 1 1 . . 1 1 . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . Triborg (-8/Scraptown) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Hostile Shots Fired 521 | . 42 72 . . 62 96 63 2 65 . . 14 26 6 67 6 Missed 150 | . 6 24 . . 14 30 20 . 19 . . 2 6 2 25 2 Damage Taken 6573 | . 429 509 . . 727 977 673 28 833 82 . 128 160 7 1952 68 Core 701 | . 82 87 . . 134 66 76 . 27 . . . 15 . 214 . Absorbed by Shields 247 | . . . . . . . . . . . . 75 172 . . . Reduced by Siege Mode 512 | . . . . . . . . . 159 . . 5 30 . 318 . Ignored by Resistances 81 | . . . . . . . . . 81 . . . . . . . Regen/Repaired (Parts) 444 | . . . . . . . . . 375 . . 69 . . . . Core Remaining (%) 70 | 100 67 . . . 44 . . . 69 . . . . . . . Volleys Fired 575 | . 39 53 1 . 30 46 64 3 234 1 . 29 20 15 40 . Largest 3 | . 2 2 2 . 2 3 3 1 2 1 . 1 1 1 1 . Hottest 120 | . 40 50 50 . 120 120 115 25 120 60 . 100 70 100 100 . Shots Fired 866 | . 78 106 2 . 45 104 186 5 235 1 . 29 20 15 40 . Gun 496 | . 78 106 2 . 30 90 185 5 . . . . . . . . Cannon 353 | . . . . . 11 14 1 . 230 . . 29 20 15 33 . Launcher 10 | . . . . . 4 . . . . . . . . . 6 . Special 7 | . . . . . . . . . 5 1 . . . . 1 . Kinetic 759 | . 78 106 2 . 37 88 122 5 224 . . 29 20 15 33 . Thermal 96 | . . . . . 4 16 64 . 10 1 . . . . 1 . Explosive 4 | . . . . . 4 . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . . . . 6 . Robot Hit Streak 28 | . 9 11 3 . 8 13 18 2 28 . . 5 8 8 6 . Robot Miss Streak 7 | . 5 7 1 . 3 5 5 2 2 . . 3 1 1 4 . Penetration Max 2 | . . . . . . 1 . . 2 . . 2 . . 1 . Secondary Targets 9 | . 1 5 . . 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . . . . Shots Hit Robots 563 | . 50 73 2 . 31 73 115 3 152 . . 18 13 11 22 . Core Hits 299 | . 25 44 1 . 23 43 51 1 76 . . 15 8 2 10 . Critical Kills 2 | . 1 . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . 2 . . . 1 . . . . . . . . . . Critical Strikes 33 | . 1 2 . . . 2 3 . 20 . . 3 2 . . . Burn 2 | . . . . . . . 2 . . . . . . . . . Destroy 6 | . 1 2 . . . 2 1 . . . . . . . . . Blast 25 | . . . . . . . . . 20 . . 3 2 . . . Melee Attacks 4 | . . . . . . . . . 4 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . 4 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 27149 | . 674 1360 20 . 1021 1532 2158 54 13138 . . 3118 1346 1052 1676 . Guns 6020 | . 672 1360 20 . 452 1318 2158 40 . . . . . . . . Cannons 20561 | . . . . . 227 214 . . 13104 . . 3118 1346 1052 1500 . Explosions 423 | . . . . . 328 . . . . . . . . . 95 . Melee . | . . . . . . . . . . . . . . . . . Ramming 108 | . 2 . . . 14 . . 14 . . . . . . 78 . Kinetic 25142 | . 672 1360 20 . 532 1291 1316 40 12895 . . 3118 1346 1052 1500 . Thermal 1476 | . . . . . 147 241 842 . 243 . . . . . 3 . Explosive 328 | . . . . . 328 . . . . . . . . . . . Electromagnetic 95 | . . . . . . . . . . . . . . . 95 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 4 6 6 . . . . . . . . Average Corruption 5 | . . . . . . 4 4 6 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 119 | . . . . . . 4 50 65 . . . . . . . . Message Errors 41 | . . . . . . 2 17 22 . . . . . . . . Matter Fused 22 | . . . . . . . 8 14 . . . . . . . . Heat Flow Errors 11 | . . . . . . . 3 8 . . . . . . . . Energy Discharges 8 | . . . . . . . 3 5 . . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . Parts Fused 2 | . . . . . . . . 2 . . . . . . . . Data Loss (minor) 16 | . . . . . . 1 9 6 . . . . . . . . Data Loss (major) 9 | . . . . . . . 5 4 . . . . . . . . Misfires 5 | . . . . . . . 3 2 . . . . . . . . Alerts 2 | . . . . . . . 1 1 . . . . . . . . Weapon Failures 2 | . . . . . . 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2041 | . . . . . 17 4 . . 1126 . . 473 88 296 37 . Projectiles 2024 | . . . . . . 4 . . 1126 . . 473 88 296 37 . Explosions 17 | . . . . . 17 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 54 | . . . . . 1 . . . 26 . . 11 . 9 7 . Impact 1 | . . . . . 1 . . . . . . . . . . . Kinetic 50 | . . . . . . . . . 25 . . 9 . 9 7 . Secondary 3 | . . . . . . . . . 1 . . 2 . . . . Self-Inflicted Damage 149 | . . . . . 149 . . . . . . . . . . . Shots 4 | . . . . . 4 . . . . . . . . . . . Rammed 15 | . 1 . . . 1 . . 1 . . . . . . 12 . Targets Rammed 15 | . 1 . . . 1 . . 1 . . . . . . 12 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 2 2 . . 304 199 226 263 120 . . 360 1 221 239 . Average Temperature 48 | . 2 2 . . 101 70 38 121 15 . . 167 1 98 119 . Received Heat Transfer 1414 | . 204 90 . . 171 351 234 9 289 . . 38 28 . . . Effects 2 | . . . . . . . . 1 . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . Siege Activations 27 | . . . . . . . . . 12 . . 6 4 2 3 . Total Turns 3753 | . . . . . . . . . 3334 . . 101 88 155 75 . Longest Duration 974 | . . . . . . . . . 974 . . 29 49 139 42 . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . 1 2 . 3 . . 1 . . . . Heat Transferred 3287 | . . . . . 320 573 1924 . 470 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . 3 . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Peak Influence 1476 | . 261 628 188 . 175 243 211 45 . 4 20 1476 . . . . Initial 183 | . . 62 183 . . 68 45 45 . . 1 . . . . . Average 169 | . 121 447 140 . 46 109 97 9 . 1 2 630 . . . . Maximum Alert Level 4 | . 1 2 . . . 1 1 . . . . 4 . . . . Low Security (%) 77 | 100 85 11 100 . 100 89 95 100 . 100 100 8 . . . . Level 1 7 | . 14 5 . . . 10 4 . . . . 33 . . . . Level 2 11 | . . 82 . . . . . . . . . 18 . . . . Level 3 2 | . . . . . . . . . . . . 21 . . . . Level 4 1 | . . . . . . . . . . . . 17 . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . . . 1 2 1 . . . . 12 . . . . Investigation 4 | . 1 . . . . 1 . . . . . 2 . . . . Extermination 3 | . . . . . . . . . . . . 3 . . . . Reinforcement 8 | . 2 . . . 1 1 1 . . . . 3 . . . . Assault 4 | . . . . . . . . . . . . 4 . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Distress Signals 12 | . 2 4 . . . 1 2 . 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 233 | . 21 37 . . 12 17 21 1 66 . 2 38 9 4 4 1 Peak Tracking Total 7 | . 4 6 . . 4 3 4 1 7 . 1 7 4 3 3 2 Tactical Retreats 16 | . 3 4 . . . . . . 7 . . 2 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Traps Triggered 5 | . 2 . . . . 1 1 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Machines Disabled 42 | . . . . . . 1 6 . 31 . . 4 . . . . Max in Single Turn 2 | . . . . . . 1 2 . 1 . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Machines Accessed 25 | . 1 2 . 2 . 4 6 . 3 1 . 2 . . 4 . Terminals 13 | . 1 2 . . . 3 6 . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 80 | . 3 5 . 2 . 7 13 . 11 2 . 9 . . 28 . Successful 62 | . 1 4 . 2 . 3 9 . 11 1 . 3 . . 28 . Failed 17 | . 1 1 . . . 4 4 . . 1 . 6 . . . . Catastrophic 2 | . . . . . . 2 . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 14 | . 3 3 . 1 . 2 5 . . . . . . . . . Terminals 29 | . 3 5 . . . 4 13 . . . . 4 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . Repair Stations 5 | . . . . . . . . . . . . 5 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . . . Terminal Hacks 58 | . 1 4 . 2 . 2 9 . 11 . . 1 . . 28 . Record 16 | . . . . 1 . . . . 4 . . . . . 11 . Part Schematic 11 | . . . . . . . . . . . . . . . 11 . Robot Schematic 3 | . . . . . . . . . . . . . . . 3 . Robot Analysis 8 | . 1 1 . . . . . . 6 . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . . . . 3 . Open Door 3 | . . . . . . . 3 . . . . . . . . . Branch Access Points 3 | . . 1 . . . 1 . . . . . 1 . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 5 | . . 2 . . . 1 2 . . . . . . . . . Derelict Proto ID Bank 2 | . . . . 1 . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 1 . . . 1 2 . . 1 . 2 . . . . Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . Time 47 | . . . . . . . . . . . . 47 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Total Allies 47 | . . . . . . . . . 25 . 22 . . . . . Largest Group 25 | . . . . . . . . . 25 23 25 25 3 3 3 . Highest-Rated Group 1205 | . . . . . . . . . 1205 1099 962 961 77 77 77 . Highest-Rated Ally 50 | . . . . . . . . . 50 50 50 50 26 26 26 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 531 | . . . . . . . . . 193 . 34 304 . . . . Total Damage 17551 | . . . . . . . . . 9457 . 1074 7020 . . . . Kills 116 | . . . . . . . . . 71 . 3 42 . . . . Allies Corrupted 2 | . . . . . . . . . 1 . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . Turrets Deployed 3 | . . . . . . . . . 3 . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Robot Analysis Total 152 | . 1 1 . . . . . . 6 . . . . . 144 . Derelict Logs Recovered 3 | . . . 2 . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Turns Passed 30936 | 80 974 1484 530 441 1463 929 2597 2100 14698 362 877 1355 918 1486 451 191 Spaces Moved 10484 | 44 491 740 324 269 399 319 890 852 4439 147 359 365 228 394 155 69 Core 2 | 2 . . . . . . . . . . . . . . . . Treads 10153 | 42 491 740 324 269 318 157 890 852 4439 147 359 365 228 394 138 . Legs . | . . . . . . . . . . . . . . . . . Wheels 329 | . . . . . 81 162 . . . . . . . . 17 69 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 155 160 163 163 230 230 230 230 230 100 100 Average Speed 219 | 155 160 160 160 160 222 180 231 241 217 230 230 324 339 332 210 100 Slowest Speed 340 | 160 160 160 160 160 240 240 243 243 246 230 230 340 340 340 240 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . 8 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 73 43 74 60 72 28 93 93 92 4 93 15 52 67 83 21 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 28 | . . . 1 1 . . 1 . . . . . . . 25 . Known Exits Taken 3 | . . 1 . . . 1 . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 . 1 1 1 . . . 1 1 1 . Scrap Searched 17 | . . . 2 . 1 . . . 9 . . . 2 3 . . Spaces Dug 87 | . . . . . . 1 1 . 61 12 5 3 . 4 . . Terrain Destroyed 259 | . . . . . 23 2 2 . 130 6 5 28 28 18 17 . Melee 1 | . . . . . . . . . 1 . . . . . . . Projectile 175 | . . . . . . 2 2 . 80 . . 28 28 18 17 . AOE 23 | . . . . . 23 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Total 17623 | 54 601 940 334 281 926 582 1311 895 9236 170 418 519 355 562 248 191 Wait 6112 | . 53 98 8 . 486 181 316 28 4422 13 19 95 99 153 19 122 Move 10453 | 43 490 739 323 268 398 318 889 851 4422 147 358 364 227 393 154 69 Hop 8 | . . . . . . . . . 8 . . . . . . . Pick Up 97 | 5 10 16 . 5 1 10 2 . 25 3 8 6 2 1 3 . Fast Attach 59 | 3 2 5 . . 2 5 11 4 16 . 6 3 1 . 1 . Attach 48 | 3 1 . . 1 2 9 . . 8 5 3 5 1 . 10 . Detach 10 | . . . . . 1 1 . . 2 . 1 1 . . 4 . Swap 84 | . 2 11 1 2 4 5 9 1 41 . 4 3 1 . . . Drop 145 | . 3 18 1 5 1 7 20 7 41 1 19 13 4 . 5 . Fire 575 | . 39 53 1 . 30 46 64 3 234 1 . 29 20 15 40 . Melee 4 | . . . . . . . . . 4 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 15 | . 1 . . . 1 . . 1 . . . . . . 12 . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . 13 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / [*Rec]) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Central database locked down 334 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 10) 477 | -10/Materials | Discovered new exit (range 8) 504 | -10/Materials | Discovered new exit (range 3) 749 | -10/Materials | Discovered new exit (range 3) 1055 | -10/Materials | Entered another Materials area 1055 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1175 | -9/Materials | Identified exit to Mines 1481 | -9/Materials | Build established: Scavenger-Mutant 2021 | -9/Materials | Discovered new exit (range 6) 2152 | -9/Materials | Build established: Mutant 2539 | -9/Materials | Entered Mines 2592 | -9/Mines | Met a Derelict bent on vengeance 2680 | -9/Mines | Discovered new exit (range 9) 2733 | -9/Mines | Learned Materials emergency access door positions 2738 | -9/Mines | Discovered new exit (range 9) 3013 | -9/Mines | Learned location of Zion (-7) 3062 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3062 | -9/Mines | Discovered new exit (range 5) 3069 | -9/Mines | Entered Exiles 3113 | -9/Exiles | Met 8R-AWN 3135 | -9/Exiles | Met EX-HEX 3199 | -9/Exiles | Met EX-DEC 3236 | -9/Exiles | Met EX-BIN 3258 | -9/Exiles | Aligned with FarCom system 3260 | -9/Exiles | Given EX-Vault access code 3298 | -9/Exiles | Opened EX-Vault 3313 | -9/Exiles | Found Deploy-a-Sentry 3316 | -9/Exiles | Found Deploy-a-Sentry 3320 | -9/Exiles | Found Deploy-a-Sentry 3327 | -9/Exiles | Found Gui. Plasma Cannon 3331 | -9/Exiles | Found Superbattery 3364 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3489 | -9/Exiles | Discovered new exit (range 14) 3510 | -9/Exiles | Stole three prototypes: Superbattery, Gui. Plasma Cannon, Deploy-a-Sentry 3510 | -9/Exiles | Entered Mines 3525 | -8/Mines | Core integrity fell below 50% 3561 | -8/Mines | Lost 3 parts (1n1u1w) 4944 | -8/Mines | Discovered new exit (range 13) 4973 | -8/Mines | Entered Materials 4973 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5028 | -8/Materials | Identified exit to Storage 5275 | -8/Materials | Lost 4 parts (1p3n) 5581 | -8/Materials | Build established: Scavenger-Mutant 5744 | -8/Materials | Lost 3 parts (1n1u1w) 5902 | -8/Materials | Entered Storage 6104 | -8/Storage | Build established: Scavenger-Skirmisher 6603 | -8/Storage | Learned location of Armory (-4) 7831 | -8/Storage | Discovered new exit (range 16) 8495 | -8/Storage | Used back door to open Recycling access 8495 | -8/Storage | Discovered new exit (range 3) 8499 | -8/Storage | Entered Recycling 8500 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 9363 | -8/Recycling | Discovered new exit (range 16) 10555 | -8/Recycling | Scanned before Scraplab entrance 10583 | -8/Recycling | Entered Scraplab 10596 | -8/Recycling | Discovered new exit (range 3) 10599 | -8/Recycling | Entered Scraptown 10599 | -8/Scraptown | System corruption cleaned by C-Scrubber 10611 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10860 | -8/Scraptown | Build established: Mutant 10871 | -8/Scraptown | Visited Cyclists 10949 | -8/Scraptown | Visited Bundlers 11021 | -8/Scraptown | Visited CR-KLE's Repair Center 11046 | -8/Scraptown | Visited IN-MT5's Study 11263 | -8/Scraptown | DAS Turret deployed 11268 | -8/Scraptown | DAS Turret deployed 11280 | -8/Scraptown | DAS Turret deployed 11395 | -8/Scraptown | Build established: Tank 11695 | -8/Scraptown | Discovered new exit (range 13) 12320 | -8/Scraptown | CR-KLE repaired 9 parts 13611 | -8/Scraptown | Attacked by Scraptown defenders 13618 | -8/Scraptown | Allies destroyed Triborg 13636 | -8/Scraptown | Found Tri-treads 13644 | -8/Scraptown | Found Prototype Ballistic Cannon 13704 | -8/Scraptown | Found Tri-treads 13722 | -8/Scraptown | Identified Siege Cannon 14065 | -8/Scraptown | Build established: Gunner 15824 | -8/Scraptown | Destroyed 13 combat bots 17261 | -8/Scraptown | Visited Derelict Rescue Squad 17300 | -8/Scraptown | Visited DA-N13 Charitable Foundation 17309 | -8/Scraptown | Found DCF Scrap (30 items) 17378 | -8/Scraptown | Visited Scrapoid Research Area 17426 | -8/Scraptown | Visited Analyses Database 17479 | -8/Scraptown | Visited Abandonware Association 17507 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 17507 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 17567 | -8/Scraptown | Visited Infowarlord's Domain 17622 | -8/Scraptown | Visited Scrapoid Pod Storage 17672 | -8/Scraptown | Visited Curators Association 17771 | -8/Scraptown | Visited Science Guys 18213 | -8/Scraptown | Visited LU-1G1's Boring Crew 18598 | -8/Scraptown | Found Prototype Slashing Weapon 18598 | -8/Scraptown | Identified DM-GVY's Chainsaw 18781 | -8/Scraptown | Found Scrapoid Pod 18984 | -8/Scraptown | Scrapoid Pod released 08S07-D (x5) 19071 | -8/Scraptown | Found Scrapoid Pod 19309 | -8/Scraptown | Scrapoid Pod released 08S12-D (x5) 19426 | -8/Scraptown | Found Scrapoid Pod 19739 | -8/Scraptown | Scrapoid Pod released 08S17-D (x5) 20481 | -8/Scraptown | Found Scrapoid Pod 20809 | -8/Scraptown | Scrapoid Pod released 08S22-D (x5) 20965 | -8/Scraptown | Found Scrapoid Pod 21572 | -8/Scraptown | Scrapoid Pod released 08S27-D (x5) 21793 | -8/Scraptown | Entered Cyclist Reading Room 22260 | -8/Scraptown | Found Prototype Special Weapon 22260 | -8/Scraptown | Identified LU-1G1's Laser Shovel 22321 | -8/Scraptown | Discovered new exit (range 3) 22471 | -8/Scraptown | Build established: Mutant 24800 | -8/Scraptown | Found Siege Articulator 24947 | -8/Scraptown | Found Siege Articulator 24992 | -8/Scraptown | Build established: Scavenger-Tank 25072 | -8/Scraptown | Found Siege Cannon Replica 25297 | -8/Scraptown | Entered Factory 25297 | -6/Factory | Accompanied by 23 allies 25297 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 25299 | -6/Factory | FarCom data flow suspended 25594 | -6/Factory | Lost 18 allies 25659 | -6/Factory | Sucked down chute 25659 | -6/Factory | Entered Waste 25659 | -6/Waste | Met up with 2 allies sucked down the chute earlier 25660 | -6/Waste | Joined by Warlord forces that had cleared the area 25699 | -6/Waste | 3 allies followed down the chute 25807 | -6/Waste | Build established: Scavenger-Mutant 26369 | -6/Waste | A Compactor rumbled back to life 26369 | -6/Waste | Allies destroyed C-40 Crusher 26379 | -6/Waste | A Compactor rumbled back to life 26380 | -6/Waste | Spotted C-40 Crusher 26385 | -6/Waste | Allies destroyed C-40 Crusher 26409 | -6/Waste | A Compactor rumbled back to life 26410 | -6/Waste | Spotted C-40 Crusher 26412 | -6/Waste | Allies destroyed C-40 Crusher 26485 | -6/Waste | Discovered new exit (range 13) 26536 | -6/Waste | Entered Factory 26536 | -6/Factory | Accompanied by 25 allies 26633 | -6/Factory | Repaired Broken Adv. Force Field? 26970 | -6/Factory | Build established: Scavenger-Tank 27236 | -6/Factory | First assault squad dispatched 27308 | -6/Factory | Lost 8 allies 27367 | -6/Factory | Identified exit to Lower Caves 27395 | -6/Factory | Lost 4 allies 27683 | -6/Factory | Lost 3 allies 27787 | -6/Factory | Lost 3 allies 27891 | -6/Factory | Entered Lower Caves 27891 | -6/Lower Caves | Accompanied by 3 allies 28061 | -6/Lower Caves | Spotted B-75 Beast 28069 | -6/Lower Caves | Destroyed B-75 Beast 28093 | -6/Lower Caves | Learned Factory security intel 28227 | -6/Lower Caves | Encountered a Warlord checkpoint 28489 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 28704 | -6/Lower Caves | Discovered new exit (range 9) 28809 | -6/Lower Caves | Entered another Lower Caves area 28809 | -6/Lower Caves | Accompanied by 3 allies 29033 | -6/Lower Caves | Discovered new exit (range 8) 30211 | -6/Lower Caves | Spotted CE-KNE(f) 30212 | -6/Lower Caves | Spotted P4-K60(f) 30212 | -6/Lower Caves | Spotted 42-FHR(f) 30213 | -6/Lower Caves | Encountered a Master Thief 30213 | -6/Lower Caves | Encountered a Master Thief 30213 | -6/Lower Caves | Encountered a Master Thief 30215 | -6/Lower Caves | Superbattery stolen by Master Thief 30215 | -6/Lower Caves | Adv. Force Field stolen by Master Thief 30220 | -6/Lower Caves | Antimatter Reactor stolen by Master Thief 30230 | -6/Lower Caves | Destroyed P4-K60(f) 30276 | -6/Lower Caves | Discovered new exit (range 3) 30295 | -6/Lower Caves | Entered Data Miner 30295 | -6/Data Miner | Accompanied by 3 allies 30296 | -6/Data Miner | Discovered new exit (range 6) 30326 | -6/Data Miner | Met Data Miner 30381 | -6/Data Miner | Learned location of Section 7 (-3) 30381 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 30436 | -6/Data Miner | Received God Mode back door access code from Data Miner 30580 | -6/Data Miner | Interfaced with the Data Conduit 30627 | -6/Data Miner | Lost 3 allies 30713 | -6/Data Miner | Lost 3 parts (2u1w) 30746 | -6/Data Miner | Entered Proximity Caves 30937 | -5/Proximity Caves | Self-destructed Last Messages --------------- 30681_ Ended siege mode. 30682_ Imp. Cooling System destroyed. 30684_ Acquired Siege Cannon. 30701_ Slammed into Enhanced Grunt. 30720_ Beam penetrates Enhanced Grunt. 30723_ Hvy. Treads destroyed. 30727_ Siege Cannon recoils violently, damaging core (-55). 30727_ Siege Slug penetrates Enhanced Grunt. 30727_ Enhanced Grunt knocked back. 30741_ Ovr. Huge Scrapsphere repairs itself (+0). 30741_ Acquired 3 matter. LOCATION=UNKNOWN GOAL=ESCAPE 30785_ Ovr. Huge Scrapsphere suddenly begins malfunctioning. 30872_ Ovr. Huge Scrapsphere recovered from malfunction. 30900_ Ovr. Huge Scrapsphere suddenly begins malfunctioning. 30937_ C-30 ARC bursts open, deploying its payload. 30937_ H-66 Slayer unfolds itself. 30937_ Penetrated by Slug. 30937_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????####???????????????????????????????????????? | | ??????# ##??????????????????????????????????????? | | ??????# #???????#??????????????????????????????? | | ??????# #??????? #####?????????????????????????? | | ??????# #???????? ##????????????????????????? | | ??????# ####????? #???????#????????????????? | | ?????## #####?# #?????? #??##????????????? | | ??#### #"""## ?????? ## ##???????????? | | ??? ##""" ?????? ????????????? | | ?????# #?#""" #?????# ??????????????? | | ?????# #?#"""? #???## #????????????????? | | ????## #???""## #### #?????????????????? | | ##### ##???# ???????????????????? | | ###?# #??????????????????????? | | ### #???????????????????????? | | ### ## h%#### #####???????????????? | | #?## ## ## @ #???????????????? | | ??## ## ## ## # # #??????????????? | | #??# ## ## ### ##### ???????????? | | ??# ## ## ######?# #?????? ##### ?????????? | | ?# ## ## #??????# ????????#???????????????? | | # ### ## #####?????? ????????????????????????? | | ?##?# ## ?????????? #???????????????????????? | | ????# # ????????? ##???????????????????????? | | ??### # ????????? ????????????????????????? | | ## ???????? ????????????????????????? | | ??????? ????????????????????????? | | ??????? ????????????????????????? | | ?????? $ #????????????????????????? | | ### ????? ###?????????????????????????? | | ##?# ????? #????????????????????????????? | | #??? ?????? ?????????????????????????????? | | #??? ?????? ?????????????????????????????? | | ##??? ????????? ??????????????????????????????? | | ????? ????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 27 Energy Capacity 1125 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Component Analysis Suite | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysWeaponsLeg Manual? 0 Play Time 02:02:07 Cumulative 209.1 hours Start 2024.07.18 @ 11:31:27 End 2024.07.18 @ 15:44:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 178 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 52 Gallery% 79 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f4e9e6c-ab2b-4c0f-902d-cde4a6c8ab74