Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 16:51:57 Player: PE-P51_RE Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (2396) 2396 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 4781 Bonus ------- Follower Combat Kills 75 Cogmind --------- Core Integrity 0/550 Matter 368/400 Energy 91/100 System Corruption 0% Temperature Cool (9) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Huge Storage Unit Medium Matter Pod Improved Signal Interpreter Transport Network Coupler Utility Shielding Reflective Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Light Treads Aluminum Leg Wheel Wheel Flight Unit Flight Unit Flight Unit VTOL Module Medium Matter Pod (100) Compact Matter Pod (150) Hacking Suite Hacking Suite Hacking Suite High-powered Tractor Beam Particle Gun Particle Gun Beamcaster Particle Cannon Particle Cannon Gauss Rifle Gauss Rifle Improved Grenade Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Huge Storage Unit Compact Battery Medium Matter Pod > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Treads Light Treads Wheel Wheel Flight Unit Flight Unit Flight Unit VTOL Module Small Matter Pod Medium Matter Pod Compact Matter Pod Hacking Suite Hacking Suite High-powered Tractor Beam Particle Gun Beamcaster Particle Cannon Particle Cannon Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Datajack Plasma Cutter Blade Saw [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 80 | . 9 5 31 35 Power 13 | . 2 1 4 6 Engine 9 | . 1 1 3 4 Core 4 | . 1 . 1 2 Reactor . | . . . . . Propulsion 26 | . 3 2 11 10 Treads 18 | . . 2 7 9 Leg 1 | . 1 . . . Wheel 7 | . 2 . 4 1 Hover . | . . . . . Flight . | . . . . . Utility 20 | . 2 2 7 9 Device 7 | . 1 1 3 2 Storage 5 | . 1 1 . 3 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 6 | . . . 4 2 Artifact . | . . . . . Weapon 21 | . 2 . 9 10 Energy Gun 5 | . 1 . 1 3 Energy Cannon 5 | . . . 2 3 Ballistic Gun 9 | . 1 . 6 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 36 | . 1 3 14 18 Power 7 | . . 1 3 3 Propulsion 10 | . . . 5 5 Utility 12 | . 1 . 4 7 Weapon 7 | . . 2 2 3 Highest Loss Streak 10 | . 1 1 10 6 To Critical Strikes . | . . . . . Average Backups 20 | . 7 14 22 24 Power . | . 1 2 . . Propulsion 6 | . 4 4 6 8 Utility 5 | . . 4 6 5 Weapon 6 | . 1 3 6 8 Tool/Special . | . . . . . Unused Backups 31 | . 6 1 4 20 Power 1 | . 1 . . . Propulsion 8 | . 3 . . 5 Utility 9 | . . . 2 7 Weapon 11 | . 2 1 2 6 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 87 | . 89 89 88 86 Engine 5 | . 5 10 7 3 Core 4 | . 8 3 3 4 Treads 13 | . . 21 11 13 Leg 1 | . 23 . . . Wheel 5 | . 4 6 8 3 Device 12 | . 3 1 16 15 Storage 19 | . 14 24 11 23 Protection 4 | . . . 7 4 Energy Gun 7 | . 20 6 3 9 Energy Cannon 1 | . . . 1 1 Ballistic Gun 10 | . 7 13 16 4 Peak Build Rating 31 | . 9 13 23 31 Average Rating 17 | . 7 9 16 24 On Entrance 10 | 6 6 8 8 23 Avg Prop Armor Cover (%) 14 | . . . . 14 Naked Turns . | . . . . . Heaviest Build 99 | 11 89 94 98 99 Greatest Support 40 | 20 26 40 40 40 Greatest Overweight (x) 32 | . 3 3 32 9 Average Overweight (x) 2 | . . 2 2 2 Largest Inventory Capacity 25 | . 25 25 25 25 Average Capacity 23 | . 10 25 25 25 Most Carried 25 | . 10 19 25 25 Average Carried 20 | . 7 14 22 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 6 7 19 25 24 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1810 | 174 168 105 773 590 Remotely . | . . . . . Salvage Created 3792 | . 394 290 1321 1787 Parts 201 | . 9 5 91 96 Haulers Intercepted 7 | . 1 . 2 4 Recyclers Shooed 8 | . 2 . 1 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 64 | . 6 4 28 26 Guns 54 | . 6 4 24 20 Cannons 8 | . . . 4 4 Classes Destroyed 10 | . 4 . 4 2 Worker 6 | . . . 4 2 Tunneler 2 | . . . 2 . Hauler 7 | . 1 . 2 4 Recycler 7 | . 2 1 1 3 Operator 3 | . . . 2 1 Watcher 1 | . . . . 1 Swarmer 16 | . 3 . 9 4 Grunt 33 | . 3 4 12 14 Sentry 12 | . . . 7 5 Hunter 3 | . . . . 3 Best Kill Streak 7 | . 2 2 6 7 Combat Bots Only 7 | . 2 1 5 7 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 563 | . 43 54 235 231 Missed 141 | . 9 13 57 62 Hits 422 | . 34 41 178 169 Projectile 422 | . 34 41 178 169 Critical Strikes 9 | . . 2 1 6 Damage Taken 5340 | . 371 458 1923 2588 Core 1093 | . 85 100 345 563 Absorbed by Shields . | . . . . . Redirected to Shielding 18 | . . . 14 4 Ignored by Resistances 22 | . . . . 22 Core Remaining (%) 46 | 100 . 26 13 . Volleys Fired 277 | . 36 20 107 114 Largest 2 | . 2 2 2 2 Hottest 138 | . 90 70 136 138 Shots Fired 516 | . 70 35 213 198 Gun 469 | . 70 35 191 173 Cannon 47 | . . . 22 25 Launcher . | . . . . . Special . | . . . . . Kinetic 266 | . 19 20 161 66 Thermal 194 | . 51 15 52 76 Explosive . | . . . . . Electromagnetic 56 | . . . . 56 Robot Hit Streak 15 | . 7 14 15 13 Robot Miss Streak 4 | . 3 1 4 4 Penetration Max . | . . . . . Secondary Targets 7 | . . . 5 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 367 | . 45 25 137 160 Core Hits 152 | . 16 9 57 70 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . . 3 2 5 Burn 8 | . . 3 2 3 Destroy 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 10 | . . . . 10 Impact . | . . . . . Slashing 10 | . . . . 10 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5812 | . 564 335 2001 2912 Guns 4718 | . 564 304 1629 2221 Cannons 800 | . . . 368 432 Explosions 58 | . . . . 58 Melee 174 | . . . . 174 Ramming 62 | . . 31 4 27 Kinetic 2331 | . 191 182 1278 680 Thermal 2323 | . 373 122 719 1109 Explosive . | . . . . . Electromagnetic 922 | . . . . 922 Impact . | . . . . . Slashing 174 | . . . . 174 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . . 17 Projectiles . | . . . . . Explosions . | . . . . . Melee 17 | . . . . 17 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 41 | . . 8 . 33 Shots 1 | . . . . 1 Rammed 8 | . . 3 1 4 Targets Rammed 9 | . 1 3 1 4 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 297 | . 261 90 297 137 Average Temperature 74 | . 85 31 124 44 Received Heat Transfer 1992 | . 171 183 558 1080 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 8 | . . . . 8 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 2 3 . 2 Heat Transferred 5554 | . 1027 592 1591 2344 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 93 | . 100 100 81 100 Level 1 6 | . . . 18 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 263 | . 75 87 263 178 Initial 99 | . . . . 99 Average 70 | . 31 13 82 92 Influence Increases 1977 | . 192 195 830 760 Destroy 0b10 Robot/C 1340 | . 120 140 560 520 Destroy 0b10 Robot/NC 130 | . 15 5 55 55 Destroy Leader 356 | . 22 30 164 140 Allied During Kill 5 | . . 5 . . Successful Hack 31 | . 5 . 21 5 Disable Machine 15 | . . . . 15 Destroy Structure 10 | . . . . 10 Lose Combat Pursuer 90 | . 30 15 30 15 Influence Decreases 1829 | . 192 195 594 848 Entered New Map 137 | . . . . 137 Time Decay 1382 | . 182 195 464 541 Lost Part 310 | . 10 . 130 170 Squads Dispatched 9 | . . 1 5 3 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 4 | . . . 3 1 Assault 1 | . . 1 . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 11 14 35 40 Peak Tracking Total 7 | . 4 4 7 7 Tactical Retreats 6 | . 2 1 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . . . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 3 . 3 3 Terminals 8 | . 3 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 10 . 9 6 Successful 12 | . 5 . 4 3 Failed 13 | . 5 . 5 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 19 | . 8 . 8 3 Terminals 22 | . 10 . 9 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 1 2 Alert Level 1 | . . . 1 . Transport Status 1 | . . . . 1 Hauler Manifests 2 | . 1 . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 . 3 . Terminals 6 | . 3 . 3 . Botnet 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . 3 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 12 | . . 12 . . Total Damage 188 | . . 188 . . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 138 | . 100 . . 38 Seismic 100 | . 100 . . . T.N.C. 38 | . . . . 38 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 5489 | . 404 1015 1788 2282 Spaces Moved 1846 | 1 209 371 591 674 Core 3 | . . . 3 . Treads 914 | . . 231 238 445 Legs 168 | 1 167 . . . Wheels 761 | . 42 140 350 229 Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 135 130 140 Average Speed 234 | 120 123 250 223 269 Slowest Speed 1650 | 120 135 320 1650 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 2 39 84 60 50 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2473 | . 293 418 848 914 Wait 157 | . 24 6 79 48 Move 1842 | . 208 370 590 674 Hop . | . . . . . Pick Up 47 | . 3 14 19 11 Fast Attach 30 | . 4 . 11 15 Attach 19 | . 2 2 10 5 Detach 6 | . 4 . 2 . Swap 39 | . 3 3 16 17 Drop 37 | . 8 . 13 16 Fire 277 | . 36 20 107 114 Melee 10 | . . . . 10 Ram 2 | . . 1 . 1 Kick 1 | . 1 . . . Crush 6 | . . 2 1 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 8) 405 | -10/Materials | Entered Mines 485 | -10/Mines | Discovered new exit (range 7) 489 | -10/Mines | Met a Derelict bent on vengeance 677 | -10/Mines | Core integrity fell below 50% 771 | -10/Mines | Met a Derelict testing a Signal Generator 1391 | -10/Mines | Discovered new exit (range 10) 1420 | -10/Mines | Entered Materials 1420 | -9/Materials | Evolved 2 slots: Utility x2 1421 | -9/Materials | Identified exit to Mines 1948 | -9/Materials | Core integrity fell below 50% 1980 | -9/Materials | Lost 10 parts (1p4n3u2w) 2259 | -9/Materials | Discovered new exit (range 16) 2617 | -9/Materials | Build established: Scavenger-Mutant 2825 | -9/Materials | Core integrity fell below 20% 3112 | -9/Materials | Discovered new exit (range 4) 3208 | -9/Materials | Entered another Materials area 3208 | -8/Materials | Evolved 2 slots: Utility x2 3629 | -8/Materials | Discovered new exit (range 5) 3695 | -8/Materials | Garrison activated, responded to threat 4255 | -8/Materials | Core integrity fell below 50% 4276 | -8/Materials | Destroyed 7 combat bots 4347 | -8/Materials | Discovered new exit (range 15) 4385 | -8/Materials | Discovered new exit (range 13) 4435 | -8/Materials | Lost 3 parts (1n1u1w) 4745 | -8/Materials | Discovered new exit (range 7) 4999 | -8/Materials | Core integrity fell below 20% 5032 | -8/Materials | Lost 6 parts (1n4u1w) 5131 | -8/Materials | Lost 3 parts (1p1n1w) 5490 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05307_ Slug penetrates Wall. 05310_ Penetrated by Slug. 05311_ H-55 Commando destroyed. 05318_ Acquired 57 matter. 05321_ Acquired 7 matter. 05323_ Acquired Gauss Rifle. 05332_ K-01 Serf cleans the Electrolysis Chamber. 05381_ K-01 Serf destroyed. 05387_ R-06 Scavenger collects Wheel. 05405_ A-02 Transporter destroyed. 05439_ R-06 Scavenger collects Prototype Hover Unit. 05440_ C-30 ARC bursts open, deploying its payload. 05440_ G-50 Soldier unfolds itself. 05440_ G-47 Trooper unfolds itself. 05446_ K-01 Serf collects debris. 05452_ Acquired Transport Network Coupler. 05456_ Acquired 52 matter. 05462_ Wheel destroyed. 05474_ Lgt. Ion Engine destroyed. 05479_ K-01 Serf cleans the Electrolysis Chamber. Map ----- +----------------------------------------------------+ | ??????????# """#??# #????" ????????????????? | | ??????????# """#??# #????? ! +???????????????? | | ??????????# """#??# #?????? #???????????????? | | ??????????# #??# #??????? #???????????????? | | ######????########??# #????????#???????????????? | | " #??????????????# #????????????????????????? | | " #??????????????# #????????????????????????? | | #??????????????# #????????????????????????? | | #??????????????# ######???????????????????? | | #???????##+###?# # #???????????????????? | | " #??????? #?# + #???????????????????? | | " #??????? #?# !# #???????????????????? | | " ] #??????? T #?### # #???????????????????? | | #??????? #???#[# #???????????????????? | | ####+#??????? #???#=# #???????????????????? | | #???????# #????#%# #???????????????????? | | #???????# #????#=# #???????????????????? | | ### ######### #????# # #???????????????????? | | ??# ## % + #????# ######???????????????????? | | ### ## T # #????# #????????????????????????? | | ## # < #????# #???#????????????????????? | | ### + # #????# #??g#????????????????????? | | ###+### * # ###????# ###g####?????????????????? | | %= # # #??????# # ############## +? | | """"" ######## #??????#%# k a #?? | | """"" # # ######## #@ """ ##############+???? | | """"" # " %% + """ #?????????????????? | | # """ ############ """ #?????????????????? | | + """ #??????????# #?????????????????? | | # #??????????########?????????????????? | | ########???????????????????????????????????? | | ######???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 18 Energy Capacity 465 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorForceTube Manual? 0 Play Time 00:27:32 Cumulative 337.4 hours Start 2026.01.26 @ 23:10:32 End 2026.01.27 @ 16:51:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 413 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cff7f18-48b8-4364-92ef-fa42a9b060ee