Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 16:42:29 // Winter2019/RPGLIKE Player: Jack Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (3504) 3504 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (-270) -270 TOTAL SCORE: 8699 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 354 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1610 Cogmind --------- Core Integrity 494/600 Matter 300/300 Energy 257/290 System Corruption 2% Temperature Cool (2) Movement Hovering (52) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Improved Hover Unit Gravmag System Zionite Glidesys I > --- UTILITY (3) ------ Microactuators Microactuators Microactuators > --- WEAPON (4) ------- Katana Katana Katana Ripper > --- INVENTORY (1) ---- Zionite Biocell Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Microactuators Microactuators Microactuators > --- WEAPON ----------- Katana Katana Katana Ripper > --- INVENTORY -------- (None) [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Hover Unit Gravmag System Flight Unit Flight Unit Utility Microactuators Device Microactuators Storage Superbattery Weapon Katana Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 7 | 4 . . . . . 3 . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | 1 . . . . . 1 . . . . . Utility 2 | . . . . . . 2 . . . . . Weapon 3 | 3 . . . . . . . . . . . Parts Attached 41 | 3 . 6 1 3 1 16 . 4 1 . 6 Power 7 | . . 1 . 1 . 3 . 1 . . 1 Engine 3 | . . 1 . 1 . . . . . . 1 Core 4 | . . . . . . 3 . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 15 | . . 2 . 2 . 5 . 1 . . 5 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 9 | . . . . . . 3 . 1 . . 5 Flight 6 | . . 2 . 2 . 2 . . . . . Utility 6 | . . . 1 . . 3 . 2 . . . Device 5 | . . . . . . 3 . 2 . . . Storage 1 | . . . 1 . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 13 | 3 . 3 . . 1 5 . . 1 . . Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 1 . 3 . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 5 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . 2 Parts Lost 3 | . . . . . . . . . . . 3 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . 2 Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups . | . . . . . 1 1 . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . 1 1 . . . . . Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 37 70 94 89 87 89 90 96 90 90 95 Engine 2 | . . 7 12 12 12 1 . . . . 2 Core 7 | . . . . . . 9 9 9 9 9 6 Hover 13 | . . . . . . 3 18 24 18 18 22 Flight 7 | . . 16 25 25 25 14 . . . . . Device 20 | . . . . . . 19 27 26 27 27 27 Ballistic Gun 11 | . 12 37 50 50 50 18 . . . . . Slashing Weapon 26 | . . . . . . 22 36 36 36 36 36 Peak Build Rating 44 | 3 3 7 17 17 9 40 40 43 36 36 44 Average Rating 28 | 1 3 5 12 9 8 23 35 37 35 35 39 On Entrance 19 | . 3 3 7 17 8 9 40 35 35 36 36 Naked Turns . | . . . . . . . . . . . . Heaviest Build 25 | 6 6 8 12 12 10 19 19 19 20 20 25 Greatest Support 47 | 8 8 13 13 13 13 37 37 46 28 28 47 Greatest Overweight (x) 1 | . . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 1 | . . . . 1 1 1 1 1 1 1 1 Average Capacity . | . . . . . 1 1 1 1 1 1 1 Most Carried 1 | . . . . 1 1 1 1 . . . 1 Average Carried . | . . . . . 1 1 . . . . . Final Capacity 1 | . . . . 1 1 1 1 1 1 1 1 Final Carried 1 | . . . . 1 1 1 . . . . 1 Class Distribution -------------------- 74% | Hacker-Gladiator 12% | Scavenger-Gunner 9% | Hacker-Gunner 3% | Gunner Dominant Class ---------------- Gunner | -10/Materials Scavenger-Gunner | -10/Mines Scavenger-Gunner | -10/Exiles Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Zion Hacker-Gladiator | -6/Proximity Caves Hacker-Gladiator | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 1329 | 214 16 87 . 76 172 574 8 10 87 10 75 Remotely . | . . . . . . . . . . . . Salvage Created 4035 | . . 66 . 56 338 869 280 525 . 350 1551 Parts 279 | . . 6 . 10 28 73 20 33 . 16 93 Haulers Intercepted 2 | . . . . . . . . . . . 2 Recyclers Shooed 4 | . . . . . . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . 12 20 3 12 . Prevented 2 | . . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 83 | . . 3 . 4 9 21 10 9 . 5 22 Melee 56 | . . . . . . 10 10 9 . 5 22 Guns 27 | . . 3 . 4 9 11 . . . . . Classes Destroyed 20 | . . 1 . . 3 5 1 1 . 2 7 Worker 4 | . . . . . . 2 . . . . 2 Builder 4 | . . . . . . . . . . . 4 Tunneler 1 | . . . . . . . . . . . 1 Hauler 2 | . . . . . . . . . . . 2 Recycler 4 | . . . . . . 1 . . . . 3 Mechanic 1 | . . . . . . . . . . . 1 Operator 3 | . . . . . . 1 . . . . 2 Watcher 1 | . . . . . . . . . . . 1 Swarmer 32 | . . 3 . 4 . 4 4 4 . . 13 Cutter 3 | . . . . . . . . . . . 3 Grunt 19 | . . . . . 5 10 . 2 . . 2 Brawler 2 | . . . . . 2 . . . . . . Sentry 8 | . . . . . 2 3 . . . 1 2 Demolisher 1 | . . . . . . . . . . 1 . Hunter 4 | . . . . . . 1 . . . 2 1 Programmer 5 | . . . . . . 3 . 1 . . 1 Behemoth 1 | . . . . . . . . . . 1 . Z-Light 1 | . . . . . . . . . . . 1 Master Thief 1 | . . . . . . . . 1 . . . Thug 7 | . . . . . . . 3 4 . . . Savage 2 | . . . . . . . 2 . . . . Mutant 3 | . . . . . . . 1 2 . . . Best Kill Streak 9 | . . 3 . 4 4 4 4 5 . 2 9 Combat Bots Only 5 | . . 3 . 4 4 3 4 5 . 2 4 Max Kills in Single Turn 2 | . . 2 . 2 1 1 1 2 . 1 2 Gunslinging 1 | . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . Melee 2 | . . . . . . 1 1 2 . 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 469 | . 5 21 . 9 37 158 38 34 . 39 128 Missed 190 | . 2 9 . 3 13 69 15 16 . 14 49 Hits 279 | . 3 12 . 6 24 89 23 18 . 25 79 Melee 18 | . . . . . . . 9 4 . . 5 Projectile 261 | . 3 12 . 6 24 89 14 14 . 25 74 AOE 6 | . . . . 3 . . . . . 3 . Critical Strikes 14 | . . . . . 2 3 . 1 . 2 6 Part Disruptions 3 | . . . . . . 2 . . . . 1 Damage Taken 4114 | . 101 101 . 127 386 947 532 265 . 539 1116 Core 3372 | . 81 83 . 99 322 766 427 217 . 458 919 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Core 2531 | . 66 60 . 90 230 581 377 167 . 269 691 Core Remaining (%) 81 | 100 . . . 69 100 . . . . 57 . Volleys Fired 83 | . . 6 3 3 32 39 . . . . . Largest 4 | . . 3 4 4 4 4 . . . . . Hottest 120 | . . 120 80 80 83 83 . . . . . Shots Fired 316 | . . 18 12 12 128 146 . . . . . Gun 316 | . . 18 12 12 128 146 . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 304 | . . 6 12 12 128 146 . . . . . Thermal 12 | . . 12 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 9 | . . 2 . 3 9 8 . . . . . Robot Miss Streak 5 | . . 4 . 3 5 4 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . . . . 2 5 1 . . . . . Max Gunslinging Chain 2 | . . . . 2 1 1 . . . . . Shots Hit Robots 443 | . . 7 . 5 81 123 58 45 . 35 89 Core Hits 177 | . . 3 . 4 30 58 15 15 . 12 40 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 33 | . . 1 . . 1 5 8 2 . 7 9 Burn 1 | . . 1 . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . Sever 31 | . . . . . . 5 8 2 . 7 9 Melee Attacks 375 | . . . . . . 43 73 56 2 40 161 Impact . | . . . . . . . . . . . . Slashing 375 | . . . . . . 43 73 56 2 40 161 Piercing . | . . . . . . . . . . . . Sneak Attacks 40 | . . . . . . 3 . 15 . 1 21 Combat Hostiles 2 | . . . . . . . . . . 1 1 Follow-up Attacks 86 | . . . . . . 9 16 19 . 12 30 Damage Inflicted 11798 | . . 107 . 55 771 2100 1678 1890 . 1246 3951 Guns 2023 | . . 107 . 55 771 1090 . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 9775 | . . . . . . 1010 1678 1890 . 1246 3951 Ramming . | . . . . . . . . . . . . Kinetic 1974 | . . 58 . 55 771 1090 . . . . . Thermal 49 | . . 49 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 9775 | . . . . . . 1010 1678 1890 . 1246 3951 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 . 4 4 4 4 . 2 Average Corruption 2 | . 1 1 1 1 . 2 4 4 4 . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 39 | . . 3 1 . . 15 7 7 2 . 4 Message Errors 11 | . . 1 1 . . 2 2 3 . . 2 Matter Fused 7 | . . 1 . . . 3 1 1 1 . . Heat Flow Errors 5 | . . 1 . . . 1 2 1 . . . Energy Discharges 5 | . . . . . . 1 1 . 1 . 2 Data Loss (minor) 8 | . . . . . . 6 1 1 . . . Data Loss (major) 3 | . . . . . . 2 . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 848 | . . . . . . 40 83 213 . 7 505 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 848 | . . . . . . 40 83 213 . 7 505 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 368 | . . 323 88 100 368 114 158 166 . . 4 Average Temperature 94 | . . 177 45 52 120 19 75 91 . . 3 Received Heat Transfer 819 | . 24 . . . 234 252 45 9 . 36 219 Effects 4 | . . 1 . . 3 . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . Interference 1 | . . 1 . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . Heat Transferred 222 | . . 222 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . 2 3 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . . . . 2 . . . . 2 Low Security (%) 53 | 100 100 100 . 100 100 24 . . . . 58 Level 1 32 | . . . . . . 65 . . . . 12 Level 2 14 | . . . . . . 10 . . . . 28 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 565 | . . 60 . 95 190 439 . . . . 565 Initial 77 | . . . . . 9 77 . . . . 6 Average 215 | . . 33 . 65 98 291 . . . . 225 Influence Increases 2677 | . . 100 . 105 270 718 90 160 . 173 1061 Destroy 0b10 Robot/C 1700 | . . 60 . 80 180 420 80 140 . 120 620 Destroy 0b10 Robot/NC 100 | . . . . . . 20 . . . . 80 Destroy Leader 366 | . . 10 . 10 50 110 10 20 . 20 136 Allied During Kill 118 | . . . . . . . . . . 33 85 Successful Hack 42 | . . . . . 10 32 . . . . . Disable Machine 60 | . . . . 15 . . . . . . 45 Destroy Structure 36 | . . . . . . 1 . . . . 35 Lose Combat Pursuer 255 | . . 30 . . 30 135 . . . . 60 Influence Decreases 2138 | . . 80 20 80 125 539 290 189 120 163 532 Entered New Map 412 | . . . 20 . 16 93 130 29 120 . 4 Time Decay 1482 | . . 80 . 40 109 446 160 160 . 109 378 Lost Part 30 | . . . . . . . . . . . 30 Lost Ally 214 | . . . . 40 . . . . . 54 120 Squads Dispatched 20 | . 1 . . . 2 8 . . . . 9 Investigation 8 | . . . . . . 5 . . . . 3 Extermination 4 | . . . . . . 2 . . . . 2 Reinforcement 5 | . 1 . . . 2 1 . . . . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 11 | . 1 . . . 1 2 . . . 6 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 152 | . 4 5 1 6 19 37 15 14 . 10 41 Peak Tracking Total 10 | . 3 3 10 3 6 5 5 8 . 4 5 Tactical Retreats 13 | . . 1 . . 2 7 . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 3 | . 2 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 7 | . . . 2 1 . . . 1 . . 3 Max in Single Turn 1 | . . . 1 1 . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 13 | . . 1 1 . 1 7 1 . 1 . 1 Terminals 4 | . . . . . 1 3 . . . . . Fabricators 4 | . . . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 33 | . . 1 1 . 4 18 1 . 5 . 3 Successful 22 | . . 1 1 . 2 12 1 . 5 . . Failed 11 | . . . . . 2 6 . . . . 3 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 55 | . . . 1 . 4 8 . . . . 42 Terminals 11 | . . . . . 4 7 . . . . . Fabricators 11 | . . . . . . 11 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 Terminal Hacks 14 | . . 1 1 . 2 4 1 . 5 . . Part Schematic 10 | . . . . . 2 3 . . 5 . . Open Door 2 | . . 1 . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 8 | . . . . . . 8 . . . . . Network Status 1 | . . . . . . 1 . . . . . Load Schematic 4 | . . . . . . 4 . . . . . Build 3 | . . . . . . 3 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . . . 1 7 . . . . 1 Full Trace Events 6 | . . . . . . 5 . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 4 . 5 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . 2 3 . . 19 . 12 Parts Built 6 | . . . . . . 6 . . . . . Authchips . | . . . . . . . . . . . . Time 137 | . . . . . . 137 . . . . . Total Part Build Rating 20 | . . . . . . 20 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 15 | . . . . 2 . . . . 4 . 9 Largest Group 4 | . . . . 2 . . . . 4 4 3 Highest-Rated Group 210 | . . . . 41 . . . . 153 153 210 Highest-Rated Ally 70 | . . . . 31 . . . . 40 40 70 Zionite Dispatches 3 | . . . . . . . . . . . 3 Light 2 | . . . . . . . . . . . 2 Fire 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 108 | . . . . 3 . . . . . 27 78 Total Damage 1646 | . . . . 42 . . . . . 288 1316 Kills 10 | . . . . . . . . . . 1 9 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 1 . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . . . . . 10 Guard Positions 1 | . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 4271 | 24 69 188 98 90 220 1118 325 331 554 321 933 Spaces Moved 5382 | 38 128 395 238 200 258 982 400 424 714 361 1244 Core 218 | 38 128 52 . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 3231 | . . . . . . 88 400 424 714 361 1244 Flight 1933 | . . 343 238 200 258 894 . . . . . Fastest Speed 34 | 50 50 37 37 37 37 34 52 52 56 56 52 Average Speed 48 | 50 50 38 37 37 37 40 55 53 56 56 53 Slowest Speed 114 | 50 50 50 37 37 37 114 56 56 56 56 60 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 29 | . . 3 . 7 1 18 . . . . . Potential Cave-ins 6 | . . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 4 25 89 61 70 28 24 61 57 69 52 38 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 8 | . . 1 . . . . 1 . . . 6 Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 9 | . . . . 1 . . 1 3 3 1 . Spaces Dug 29 | . . . . . . . 3 . . . 26 Terrain Destroyed 29 | . . . . . . . 3 . . . 26 Melee 29 | . . . . . . . 3 . . . 26 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 6745 | 40 132 410 241 205 319 1594 485 512 867 470 1470 Wait 812 | . . 5 . 3 1 475 23 19 150 73 63 Move 5317 | 37 127 388 237 185 255 949 399 423 713 360 1244 Hop 25 | . . 3 . 7 1 14 . . . . . Pick Up 1 | . . . . . . . . . . . 1 Fast Attach 36 | 3 . 6 1 . . 11 . 6 1 1 7 Attach . | . . . . . . . . . . . . Detach 1 | . . . . 1 . . . . . . . Swap 12 | . . . . 3 1 6 . 1 . . 1 Drop 24 | . . 2 . 3 1 12 . 3 1 . 2 Fire 83 | . . 6 3 3 32 39 . . . . . Melee 246 | . . . . . . 30 53 35 2 26 100 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 170 | . 5 . . . 28 40 10 25 . 10 52 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: [*Fac x2] / [*Low x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 7 | -11/Scrapyard | Upgraded with Weapon slot (x3) 25 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Met a group of wandering Federalists 57 | -10/Materials | Discovered new exit (range 12) 87 | -10/Materials | Discovered new exit (range 13) 94 | -10/Materials | Entered Mines 117 | -10/Mines | Discovered new exit (range 9) 209 | -10/Mines | Identified exit to Subcaves 211 | -10/Mines | Discovered new exit (range 6) 236 | -10/Mines | Learned location of Storage (-8) 243 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 265 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 280 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 280 | -10/Mines | Discovered new exit (range 5) 282 | -10/Mines | Entered Exiles 291 | -10/Exiles | Met 8R-AWN 297 | -10/Exiles | Met EX-HEX 308 | -10/Exiles | Met EX-BIN 313 | -10/Exiles | Aligned with FarCom system 313 | -10/Exiles | Given EX-Vault access code 323 | -10/Exiles | Opened EX-Vault 325 | -10/Exiles | Found Superbattery 342 | -10/Exiles | Warned to stay clear of 0b10 Research branches 352 | -10/Exiles | Met EX-DEC 367 | -10/Exiles | Attacked by the Exiles 376 | -10/Exiles | Discovered new exit (range 14) 380 | -10/Exiles | Left Exiles lab with Superbattery 380 | -10/Exiles | Entered Mines 382 | -9/Mines | Reached level 2 424 | -9/Mines | Learned Materials emergency access door positions 434 | -9/Mines | Assembled infested the area 448 | -9/Mines | Build established: Scavenger-Gunner 467 | -9/Mines | Discovered new exit (range 9) 470 | -9/Mines | Entered Materials 472 | -8/Materials | Reached level 3 601 | -8/Materials | Reached level 4 685 | -8/Materials | Discovered new exit (range 15) 690 | -8/Materials | Entered Factory 692 | -7/Factory | Reached level 5 800 | -7/Factory | Fabricated Katana? 964 | -7/Factory | Core integrity fell below 50% 1002 | -7/Factory | Build established: Hacker-Gunner 1004 | -7/Factory | Reached level 6 1022 | -7/Factory | Discovered new exit (range 11) 1054 | -7/Factory | Fabricated Microactuators? 1058 | -7/Factory | Upgraded with Utility slot (x1) 1129 | -7/Factory | Upgraded with Utility slot (x1) 1241 | -7/Factory | Discovered new exit (range 15) 1335 | -7/Factory | Fabricated Katana (x2) 1419 | -7/Factory | Reached level 7 1430 | -7/Factory | Build established: Hacker-Gladiator 1785 | -7/Factory | Upgraded with Propulsion slot (x1) 1796 | -7/Factory | Identified exit to Lower Caves 1808 | -7/Factory | Entered Lower Caves 1808 | -7/Lower Caves | Spotted KH-4YD(f) 1808 | -7/Lower Caves | Spotted Q1-P5Q(f) 1809 | -7/Lower Caves | Superbattery stolen by Master Thief 1810 | -7/Lower Caves | Encountered a Master Thief 1810 | -7/Lower Caves | Encountered a Master Thief 1815 | -7/Lower Caves | Spotted 9M-F18(f) 1817 | -7/Lower Caves | Encountered a Master Thief 1820 | -7/Lower Caves | Gravmag System stolen by Master Thief 1844 | -7/Lower Caves | Learned location of Zion (-7) 1903 | -7/Lower Caves | Attacked by a faux Warlord 2131 | -7/Lower Caves | Discovered new exit (range 4) 2133 | -7/Lower Caves | Entered another Lower Caves area 2133 | -7/Lower Caves | Discovered new exit (range 10) 2135 | -7/Lower Caves | Reached level 8 2165 | -7/Lower Caves | Encountered a Warlord checkpoint 2237 | -7/Lower Caves | Murdered 5 allies 2290 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2359 | -7/Lower Caves | Spotted 5D-KDA(f) 2360 | -7/Lower Caves | Encountered a Master Thief 2362 | -7/Lower Caves | Destroyed 5D-KDA(f) 2379 | -7/Lower Caves | Spotted TZ-M24(f) 2380 | -7/Lower Caves | Spotted FK-8IS(f) 2381 | -7/Lower Caves | Encountered a Master Thief 2382 | -7/Lower Caves | Spotted PK-3LI(f) 2383 | -7/Lower Caves | Encountered a Master Thief 2384 | -7/Lower Caves | Encountered a Master Thief 2385 | -7/Lower Caves | Nanoactuators stolen by Master Thief 2390 | -7/Lower Caves | Lgt. Fission Core stolen by Master Thief 2390 | -7/Lower Caves | Gravmag System stolen by Master Thief 2457 | -7/Lower Caves | Discovered new exit (range 12) 2464 | -7/Lower Caves | Entered Zion 2474 | -7/Zion | Given A8's code to call for help 2509 | -7/Zion | System corruption cleaned by Quarantine Array 2614 | -7/Zion | Learned Factory stockpile data 2723 | -7/Zion | Met Imprinter 2723 | -7/Zion | Reached level 9 2732 | -7/Zion | Imprinted 2734 | -7/Zion | Declared Zion's savior 2869 | -7/Zion | Discovered new exit (range 15) 3018 | -7/Zion | Entered Proximity Caves 3018 | -6/Proximity Caves | Accompanied by 4 allies 3084 | -6/Proximity Caves | Learned Factory terminal intel 3188 | -6/Proximity Caves | Spotted B-75 Beast 3256 | -6/Proximity Caves | Reached level 10 3256 | -6/Proximity Caves | Destroyed B-75 Beast 3327 | -6/Proximity Caves | Discovered new exit (range 15) 3339 | -6/Proximity Caves | Entered Factory 3341 | -6/Factory | Loaded intel: 26 terminal locations 3341 | -6/Factory | Reached level 11 3351 | -6/Factory | Lost 4 allies 3352 | -6/Factory | Zion Light squad teleported in 3390 | -6/Factory | Core integrity fell below 50% 3430 | -6/Factory | Discovered new exit (range 15) 3499 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 3543 | -6/Factory | Retrieved Zion intel report: Active Garrisons 3589 | -6/Factory | Retrieved Zion intel report: Trap Installations 3613 | -6/Factory | Reached level 12 3679 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 3684 | -6/Factory | Retrieved Zion intel report: Active Terminals 3707 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 3783 | -6/Factory | Discovered new exit (range 16) 3851 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 3861 | -6/Factory | Retrieved Zion intel report: Guard Positions 3873 | -6/Factory | Garrison activated, responded to threat 3921 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 3926 | -6/Factory | Zion Light squad teleported in 3943 | -6/Factory | Discovered new exit (range 15) 3950 | -6/Factory | Reached level 13 4129 | -6/Factory | Zion Fire squad teleported in 4144 | -6/Factory | Spotted B-75 Beast 4153 | -6/Factory | Allies destroyed B-75 Beast 4180 | -6/Factory | Discovered new exit (range 15) 4193 | -6/Factory | Reached level 14 4224 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 4272 | -6/Factory | Self-destructed Last Messages --------------- [ 1 : Emergency Access ] [ 2 : Prototype Stockpiles ] [Achievement: Freeware] >>\\ZION-REPORT [ Retrieving intel... ] [ Confirmed 3x prototype stockpiles. ] [ Coordinates transferred. ] Katana follow-up attack on S-27 Virus. Destroyed VTOL Module. S-27 Virus destroyed. Destroyed VTOL Module. Katana follow-up attack on S-27 Virus. S-27 Virus Lgt. Nuclear Core severed. Katana follow-up attack on S-27 Virus. S-27 Virus destroyed. Y-54 Guardian destroyed. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6E. System corrupted: Energy discharge (-58). K-01 Serf cleans the Subcomponent Replicator. Map ----- +----------------------------------------------------+ | ?????????????????????????? | | ???????????????????????????? | | ??????????????????????############## | | ??????????????????????# # ######### | | ??????? ?????? ???# # #??????# | | ?????? ?????? #??# # #??????# | | ??????# ?????# #??# + +??????# | | ??????# ?????# #??# # #??????# | | ??????# ?????# #??# # #??????# | | ??????# ?????# #??# # #??????# | | ??????# ?????# #??# # #??????# | | ??????# #????# #??# # #??????# | | ??????# #????# #??# # #??????## | | ??????# #????# #### # #??!????? | | ??????# #????# ## # # #???????? | | ??????# #????# T##"#+########### #???????? | | ??????# #????# #### #??????#### #???????? | | ?????## ##???# #???# #???? # #???????? | | ?????# ##### #???# #?? [ = # #???????? | | ?????# " ##### # # ######### | | ?????+ "T /^ # # | | ?????# ##### # """ """ # # = | | ?????# ##+######???# #??"" "???# # | | ?????### #### ????????# #???? "???# # | | ???????# #### ?????####u########### # "" """ | | ####???# + ""????# @ # # "" """ | | *#???# # ""????# w k # # """ """ | | ##### # """???# """"" + + """ | | " + + ????# = """"" # # """ | | "=%#####+#### "?????# "Y" """ # # | | " /#??? ??? "?????# """ ! # # | | #??? ??? ??????################ ##+###### | | ##+#?? *** ?? ?????????????????????# # ????? | | ## #?? *** ?? ?????????????????????# # ????? | | # ### ** ? ?????????????????????# # ???? | | #########??????????????????????# # ???? | | +??????????????????????# # """ ??? | | #??????????????????????# # """ ??? | | #??????????????????????# # """ "?? | | ##########?????????????# # ?? | | ## +????????????# # ??? ""? | | ?############# #######?????????????+ + ?????"? | | ?????????????# #???????????????????# # ??????? | | ?????????????# #???????????????????? ? ??????? | | ?????????????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ############## ############??????????????????????? | | ^ ???????????????????? | | ???????????????????? | | ^^ ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 1625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Melee Speed Boost 50 Evasion (%) 63 Offensive Hacking 30 Item Schematics ----------------- Katana | -8/Materials | Hacked Actuator Array | -8/Materials | Hacked Mace | -7/Factory | Hacked Microactuators | -7/Factory | Hacked Core Analyzer | -7/Factory | Hacked Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Slug Cannon | -7/Zion | Free Focal Shield | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Cld. Particle Cannon | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive W-25 Informer | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel D-53 Grenadier | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel Fabricated ------------ Katana | x2 | -7/Factory Microactuators | x2 | -7/Factory Katana | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Freeware Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Levels Raised 13 | . . . . 1 2 3 . 1 1 1 4 XP Earned 22931 | 3000 . 850 350 1025 2650 4275 950 1300 800 1869 5862 XP Spent 11670 | 3000 . . . 250 3120 4800 500 . . . . Upgrades 22 | 5 . . . 1 7 8 1 . . . . Propulsion Slot 2 | 1 . . . . . 1 . . . . . Utility Slot 2 | . . . . . . 2 . . . . . Weapon Slot 3 | 3 . . . . . . . . . . . Heat Dissipation 2 | . . . . . 2 . . . . . . Mass Support 2 | 1 . . . . . 1 . . . . . Inventory Capacity 1 | . . . . 1 . . . . . . . Melee Accuracy 4 | . . . . . . 3 1 . . . . Hack Attack % 6 | . . . . . 5 1 . . . . . Protomatter Created 1311 | . . . . 10 206 351 224 207 . 54 259 Integrity Restored 3666 | . 101 . . . 613 834 231 557 . 229 1101 Core 3266 | . 81 . . . 504 766 231 409 . 205 1070 Parts 400 | . 20 . . . 109 68 . 148 . 24 31 Protomatter Decayed 125 | . . . . . . 25 80 20 . . . Game ------ Seed TrapRingShredder Manual? 0 Play Time 00:43:10 Cumulative 272.1 hours Start 2025.06.08 @ 15:57:39 End 2025.06.08 @ 16:42:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 273 Rogue 84 Adventurer 177 Explorer 12 Win Type - Total 65 Types 19/1/16/2/12/0/4/5/0/6 Lore% 55 Gallery% 54 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b5b8f48c-c7ce-49b6-bb4c-613539e7506c