Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.03 @ 20:48:36 Player: Roxy Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (111) 555 Value Destroyed (4675) 4675 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1160) 1160 TOTAL SCORE: 13270 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 147 Entered DSFs 500 Scanned by Researcher 500 Friendly Fire -22 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 25% Temperature Cool (18) Movement Rolling (90) Location -2/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Centrium Wheel > --- UTILITY (11) ----- Experimental Heat Sink > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core Fission Core Improved Fusion Compressor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Weapon Cycler Layered Medium Armor Plating > --- WEAPON ----------- Heavy Laser Wave Gun KE Penetrator Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Enhanced Flexi-carbon Leg Improved Power Shielding Focal Shield Autogun [Rating: 104] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Q-thruster Utility Core Analyzer Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Power Shielding Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Res Tes Slots Evolved 16 | . . 2 2 2 . . 2 . 2 2 2 2 . Power 3 | . . . . 1 . . . . . 2 . . . Propulsion 2 | . . . . . . . 1 . . . 1 . . Utility 9 | . . 2 2 . . . 1 . 1 . 1 2 . Weapon 2 | . . . . 1 . . . . 1 . . . . Parts Attached 132 | 6 3 3 12 16 7 3 3 10 18 22 4 12 13 Power 19 | 1 . . 2 3 1 1 . 2 1 4 . 3 1 Engine 7 | 1 . . 1 1 1 . . 2 1 . . . . Core 8 | . . . 1 2 . 1 . . . 4 . . . Reactor 4 | . . . . . . . . . . . . 3 1 Propulsion 25 | 2 . . 1 2 1 1 1 2 3 3 1 3 5 Treads 3 | 2 . . 1 . . . . . . . . . . Leg 12 | . . . . 2 1 1 1 . 3 3 . . 1 Wheel 1 | . . . . . . . . . . . . . 1 Hover 8 | . . . . . . . . 2 . . 1 3 2 Flight 1 | . . . . . . . . . . . . . 1 Utility 53 | 1 1 3 7 7 1 . 1 5 7 10 1 4 5 Device 30 | . . 3 . 4 . . . 2 5 6 1 4 5 Storage 3 | 1 . . 1 . . . . . . 1 . . . Processor 10 | . . . 4 . 1 . 1 3 . 1 . . . Hackware 1 | . . . . 1 . . . . . . . . . Protection 9 | . 1 . 2 2 . . . . 2 2 . . . Artifact . | . . . . . . . . . . . . . . Weapon 35 | 2 2 . 2 4 4 1 1 1 7 5 2 2 2 Energy Gun 12 | . . . . . . . . . 4 2 2 2 2 Energy Cannon 1 | . . . . . . . . . 1 . . . . Ballistic Gun 13 | 2 2 . 1 2 1 . 1 . 1 3 . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . Launcher 2 | . . . . . 1 1 . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . Impact Weapon 5 | . . . 1 1 2 . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . 1 . . . . . 1 . 1 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . 4 Parts Lost 93 | . . . 4 10 1 8 . 12 7 19 3 19 10 Power 14 | . . . 1 2 . 2 . 1 . 5 . 2 1 Propulsion 18 | . . . . 2 . 1 . 3 . 3 1 5 3 Utility 38 | . . . 3 4 1 4 . 5 2 5 2 8 4 Weapon 23 | . . . . 2 . 1 . 3 5 6 . 4 2 Highest Loss Streak 12 | . . . 3 7 1 6 . 7 4 10 3 12 7 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 98 92 95 91 99 64 64 60 86 95 42 43 17 Engine 5 | . 14 11 7 4 7 5 . 1 11 4 . . . Core 4 | . . . 1 8 7 2 6 4 . 13 . . . Treads 4 | . 28 22 18 5 . . . . . . . . . Leg 8 | . . . . 6 15 12 20 8 14 14 4 3 . Device 13 | . . 14 3 7 21 7 6 5 17 19 14 17 4 Storage 5 | . 14 11 11 7 7 2 . . . 1 4 3 . Processor 12 | . . . 28 18 8 8 11 24 17 15 6 2 . Protection 5 | . 12 11 7 8 7 5 . . 4 4 . . . Energy Gun 2 | . . . . . . . . . 7 8 3 3 3 Ballistic Gun 10 | . 28 22 16 14 14 8 13 6 2 4 4 2 . Impact Weapon 2 | . . . 1 3 6 . . 3 1 . . . . Naked Turns 45 | . . . . . . . . . . . . 45 . Heaviest Build 111 | 12 17 19 27 45 38 38 18 25 50 111 56 94 28 Greatest Support 84 | 40 40 40 42 42 30 30 40 40 84 84 53 36 25 Greatest Overweight (x) 25 | 1 . . . 12 1 1 . 5 1 1 4 25 7 Average Overweight (x) . | . . . . 1 1 . . . . . 1 3 1 Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 5 5 5 20 20 20 5 Average Capacity 8 | 7 8 8 8 8 8 6 5 5 5 8 20 18 5 Most Carried 8 | 4 8 8 8 8 8 8 3 5 5 6 3 3 3 Average Carried 5 | 2 7 7 7 5 8 6 2 2 3 4 1 1 . Final Capacity 20 | 8 8 8 8 8 8 5 5 5 5 20 20 5 5 Final Carried 8 | 4 8 8 7 8 8 4 2 4 5 1 2 1 . Class Distribution -------------------- 58% | Mutant 26% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Gunner | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Res Tes Matter Collected 2827 | 226 136 26 340 428 258 88 . 5 398 693 30 67 132 Remotely 131 | . . 26 105 . . . . . . . . . . Salvage Created 4875 | . 288 31 823 815 382 254 . 57 927 671 70 223 334 Parts 252 | . 12 1 52 46 19 10 . 1 42 35 6 17 11 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 1 . . . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . 26 11 . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Res Tes Combat Hostiles Destroyed 98 | . 6 1 22 13 10 6 . 1 17 17 1 3 1 Melee 4 | . . . 2 1 . . . . 1 . . . . Guns 80 | . 6 1 19 12 9 6 . . 10 13 1 3 . Cannons 5 | . . . . . . . . . 1 4 . . . AOE 3 | . . . . . 1 . . . 2 . . . . Classes Destroyed 13 | . 1 . 4 3 1 . . 1 2 . . . 1 Worker 1 | . . . . . . . . . 1 . . . . Builder 2 | . . . . 1 . . . . . . . 1 . Recycler 2 | . . . 1 1 . . . . . . . . . Watcher 5 | . . . 1 2 . . . . . 1 . . 1 Swarmer 28 | . . . 10 . 3 2 . . 4 9 . . . Grunt 48 | . 6 1 10 9 6 3 . . 10 2 . . 1 Brawler 2 | . . . . 1 . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Researcher 3 | . . . . . . . . . . . . . 3 Sentry 5 | . . . 2 1 . . . . . 2 . . . Specialist 1 | . . . . . . . . 1 . . . . . Hunter 2 | . . . . . . . . . 2 . . . . Programmer 11 | . . . . 2 . . . . 1 4 1 3 . Best Kill Streak 6 | . 4 1 6 4 4 6 . 1 5 6 1 2 3 Combat Bots Only 6 | . 4 1 6 4 4 6 . 1 4 6 1 1 1 Max Kills in Single Turn 3 | . 1 1 2 1 1 1 . 1 3 2 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 2 | . . . . . 1 . . . 2 . . . . Melee 1 | . . . 1 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Res Tes Damage Taken 11063 | . 159 . 852 1001 246 550 . 797 1009 2524 166 2251 1508 Core 2310 | . 35 . 73 130 33 87 . 140 131 211 17 902 551 Absorbed by Shields 235 | . . . . 61 54 . . 120 . . . . . Redirected to Shielding 293 | . 16 . 38 3 8 43 . . 100 85 . . . Core Remaining (%) 87 | 100 86 100 86 . . 64 . 83 86 81 98 . . Volleys Fired 308 | . 13 1 48 55 30 16 . 3 59 41 5 17 20 Largest 4 | . 2 2 2 2 2 3 . 3 3 4 1 2 2 Hottest 244 | . 46 46 46 46 53 85 . 82 191 244 35 188 165 Shots Fired 584 | . 26 2 84 102 54 21 . 5 110 126 5 28 21 Gun 534 | . 26 2 84 95 51 19 . 4 103 96 5 28 21 Cannon 37 | . . . . . . . . . 7 30 . . . Launcher 6 | . . . . . 3 2 . 1 . . . . . Special 7 | . . . . 7 . . . . . . . . . Kinetic 411 | . 26 2 84 95 51 19 . 4 44 72 5 9 . Thermal 91 | . . . . . . . . . 26 54 . 4 7 Explosive 6 | . . . . . 3 2 . 1 . . . . . Electromagnetic 69 | . . . . . . . . . 40 . . 15 14 Robot Hit Streak 77 | . 22 23 24 76 77 13 . 14 70 31 16 17 12 Robot Miss Streak 3 | . . . 3 2 2 1 . . 1 2 . 1 1 Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 5 | . 1 . 3 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . Shots Hit Robots 502 | . 22 1 74 96 41 18 . 6 111 87 5 24 17 Core Hits 233 | . 13 1 37 42 26 14 . 1 46 29 2 11 11 Critical Kills 10 | . . . 2 1 . . . . 1 5 1 . . Critical Parts Destroyed 8 | . . . 1 . . . . . 3 4 . . . Critical Strikes 23 | . . . 3 1 . . . . 5 13 1 . . Burn 3 | . . . . . . . . . 1 2 . . . Destroy 16 | . . . 1 . . . . . 3 11 1 . . Smash 4 | . . . 2 1 . . . . 1 . . . . Melee Attacks 23 | . . . 11 4 . . . 1 7 . . . . Impact 23 | . . . 11 4 . . . 1 7 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9987 | . 308 18 1493 1474 787 417 . 133 2166 2065 171 457 498 Guns 7806 | . 308 18 986 1310 647 265 . 51 1421 1736 171 406 487 Cannons 427 | . . . . . . . . . 168 259 . . . Explosions 536 | . . . . . 140 152 . 26 218 . . . . Melee 1068 | . . . 499 154 . . . 56 359 . . . . Ramming 150 | . . . 8 10 . . . . . 70 . 51 11 Kinetic 5792 | . 308 18 986 1310 647 265 . 51 638 1215 171 183 . Thermal 1688 | . . . . . . . . . 642 780 . 142 124 Explosive 318 | . . . . . 140 152 . 26 . . . . . Electromagnetic 971 | . . . . . . . . . 527 . . 81 363 Impact 1068 | . . . 499 154 . . . 56 359 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 25 | . . . . 6 6 6 . . . 5 3 18 25 Average Corruption 7 | . . . . 5 6 6 . . . 3 2 8 22 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 60 | . . . . . . . . . . . . . 60 Effects 128 | . . . . 17 48 4 . . . 11 4 16 28 Message Errors 27 | . . . . 7 8 1 . . . 2 . 1 8 Matter Fused 25 | . . . . 4 11 . . . . 1 1 4 4 Heat Flow Errors 15 | . . . . 1 7 . . . . 2 . 3 2 Energy Discharges 20 | . . . . 1 10 1 . . . . 2 1 5 Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 10 | . . . . . 5 . . . . 1 1 1 2 Data Loss (major) 8 | . . . . 1 3 . . . . 3 . . 1 Misfires 7 | . . . . 1 3 1 . . . . . 1 1 Alerts 1 | . . . . . . . . . . 1 . . . Misdirections 5 | . . . . . . . . . . . . 4 1 Weapon Failures 8 | . . . . 2 1 . . . . 1 . . 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 141 | . . . 64 10 . 21 . 46 . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 21 | . . . . . . 21 . . . . . . . Melee 120 | . . . 64 10 . . . 46 . . . . . Knockbacks 8 | . . . 5 1 . . . . . 2 . . . Impact 5 | . . . 3 1 . . . . . 1 . . . Kinetic 1 | . . . . . . . . . . 1 . . . Secondary 2 | . . . 2 . . . . . . . . . . Self-Inflicted Damage 131 | . . . . . . 60 . 12 29 . . 25 5 Shots 4 | . . . . . . 2 . 1 1 . . . . Rammed 19 | . . . 2 . . . . . . . . 14 3 Targets Rammed 27 | . . . 3 3 . . . . . 4 . 14 3 Kicked 7 | . . . . 3 . . . . . 4 . . . Crushed 1 | . . . 1 . . . . . . . . . . Highest Temperature 404 | . 11 . 18 135 229 6 . . 333 404 . 197 177 Average Temperature 93 | . 3 . 4 42 100 4 . . 114 130 . 70 45 Received Heat Transfer 2073 | . 120 . 450 438 44 216 . 76 357 210 . 27 135 Effects 2 | . . . . . . . . . 1 1 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 3 . . . 2 Combat Hostiles 4 | . . . . . . . . . 3 . . . 1 Parts Fried 16 | . . . 2 2 . . . 4 5 . . . 3 Impact Corruptions 8 | . . . 4 1 . . . 2 1 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . 1 4 . . . Heat Transferred 2967 | . . . . . . . . . 1088 1456 . 148 275 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Res Tes Peak Influence 473 | . 181 100 473 189 . . 38 24 395 345 60 55 113 Initial 107 | . . 64 36 53 . . 38 22 6 107 45 29 21 Average 121 | . 53 89 216 100 . . 38 12 222 187 53 20 47 Maximum Alert Level 2 | . . . 2 . . . . . 1 1 . . . Low Security (%) 78 | 100 100 100 33 100 . . 100 100 42 66 100 100 100 Level 1 20 | . . . 59 . . . . . 57 33 . . . Level 2 . | . . . 6 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . . . 3 3 . . . 1 2 7 . 2 4 Investigation 3 | . . . . 1 . . . . 1 1 . . . Extermination 8 | . . . . 2 . . . . 1 3 . 1 1 Reinforcement 10 | . . . 2 . . . . 1 . 3 . 1 3 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Res Tes Distress Signals 8 | . 1 . 1 3 . . . . 1 2 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 172 | . 7 2 31 22 13 7 . 5 28 30 3 13 11 Peak Tracking Total 8 | . 6 2 6 4 4 6 . 4 5 8 1 6 6 Tactical Retreats 14 | . 1 . 1 . . . . 1 4 6 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Res Tes Traps Triggered 8 | . . 1 . 1 . . . 1 . 2 . 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Res Tes Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Res Tes Machines Accessed 13 | . 2 . 4 3 1 . 1 . 2 . . . . Terminals 8 | . . . 3 2 . . 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . Total Hacks 31 | . 5 . 5 7 8 . 1 . 5 . . . . Successful 20 | . . . 4 4 8 . 1 . 3 . . . . Failed 11 | . 5 . 1 3 . . . . 2 . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 15 | . . . 4 5 . . 1 . 5 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 2 . . . . . . . . . Terminal Hacks 19 | . . . 3 4 8 . 1 . 3 . . . . Record 10 | . . . . . 8 . . . 2 . . . . Open DSF 3 | . . . . 1 . . 1 . 1 . . . . Alert Level 1 | . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . 1 3 . . 1 . 1 . . . . Full Trace Events 2 | . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . 7 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 5 | . . . . 5 . . . . . . . . . Non-combat 4 | . . . . 4 . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . . Robot Hacks Applied 6 | . . . . 6 . . . . . . . . . parse_system 4 | . . . . 4 . . . . . . . . . no_distress 2 | . . . . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Res Tes Total Allies 3 | . . . . 3 . . . . . . . . . Largest Group 3 | . . . . 3 2 . . . . . . . . Highest-Rated Group 93 | . . . . 93 62 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 40 | . . . . 21 19 . . . . . . . . Total Damage 549 | . . . . 316 233 . . . . . . . . Kills 4 | . . . . 2 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Res Tes Turns Passed 7976 | 113 313 317 909 1009 1834 94 56 157 633 1042 203 788 508 Spaces Moved 3910 | 85 161 191 405 344 887 38 43 99 338 662 65 252 340 Core 258 | 52 . . . 1 . . . 24 . . . 128 53 Treads 936 | 33 161 191 405 146 . . . . . . . . . Legs 2273 | . . . . 197 887 38 43 44 263 662 60 23 56 Wheels 95 | . . . . . . . . . . . . . 95 Hover 239 | . . . . . . . . 31 75 . 5 101 27 Flight 109 | . . . . . . . . . . . . . 109 Fastest Speed 50 | 50 160 160 152 152 190 120 120 50 106 120 120 50 50 Average Speed 163 | 98 160 160 154 220 190 143 120 108 117 127 198 271 121 Slowest Speed 1300 | 160 160 160 160 650 190 190 120 300 190 190 310 1300 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 5 31 21 41 15 92 6 2 73 12 17 2 12 29 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 . 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . 1 . Scrap Searched 8 | . . . . . 8 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 71 | . . . . . 26 23 . 12 8 2 . . . Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . 2 . . . AOE 69 | . . . . . 26 23 . 12 8 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Res Tes Total 4943 | 115 191 200 582 482 984 57 47 142 490 794 136 313 410 Wait 392 | 15 6 5 91 46 54 1 . 13 49 45 57 6 4 Move 3900 | 84 160 190 404 343 886 37 43 98 337 662 64 252 340 Hop . | . . . . . . . . . . . . . . Pick Up 111 | 10 7 1 5 15 2 . 1 12 16 13 5 11 13 Fast Attach 19 | . . 2 6 . 2 1 . . 3 5 . . . Attach 90 | 6 1 1 2 12 . 1 3 10 14 11 4 12 13 Detach 1 | . . . 1 . . . . . . . . . . Swap 23 | . 2 . 4 4 5 1 . . 1 6 . . . Drop 31 | . 2 . 7 . 5 . . . 4 8 1 2 2 Fire 308 | . 13 1 48 55 30 16 . 3 59 41 5 17 20 Melee 23 | . . . 11 4 . . . 1 7 . . . . Ram 16 | . . . . . . . . . . . . 13 3 Kick 6 | . . . . 3 . . . . . 3 . . . Crush 3 | . . . 3 . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 5 . . . . 15 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 14) 114 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 15) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Utility x2 738 | -9/Materials | Discovered new exit (range 3) 744 | -9/Materials | Entered another Materials area 744 | -8/Materials | Evolved 2 slots: Utility x2 988 | -8/Materials | Lost 3 parts (1p2u) 1421 | -8/Materials | Garrison activated, responded to threat 1630 | -8/Materials | Discovered new exit (range 16) 1651 | -8/Materials | Identified exit to Factory 1653 | -8/Materials | Entered Factory 1653 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2129 | -7/Factory | Lost 7 parts (2p1n2u2w) 2433 | -7/Factory | Allied Derelicts emerged from ambush trap array 2619 | -7/Factory | Discovered new exit (range 15) 2662 | -7/Factory | Entered Lower Caves 2662 | -7/Lower Caves | Accompanied by 2 allies 2809 | -7/Lower Caves | Learned location of Extension (-5) 2846 | -7/Lower Caves | Build established: Scavenger-Mutant 3164 | -7/Lower Caves | Build established: Mutant 3544 | -7/Lower Caves | Encountered a Warlord checkpoint 3654 | -7/Lower Caves | Build established: Scavenger-Mutant 3776 | -7/Lower Caves | Learned Factory trap positions 3787 | -7/Lower Caves | Learned Armory emergency access door positions 3787 | -7/Lower Caves | Learned Factory stockpile data 3787 | -7/Lower Caves | Learned Armory stockpile data 3787 | -7/Lower Caves | Learned Extension security intel 3787 | -7/Lower Caves | Learned Armory security intel 3787 | -7/Lower Caves | Learned Factory terminal intel 4481 | -7/Lower Caves | Discovered new exit (range 6) 4496 | -7/Lower Caves | Entered another Lower Caves area 4565 | -7/Lower Caves | Lost 6 parts (1p1n3u1w) 4577 | -7/Lower Caves | Discovered new exit (range 13) 4590 | -7/Lower Caves | Entered Factory 4590 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4591 | -6/Factory | Loaded intel: 107 trap records 4593 | -6/Factory | Loaded intel: 26 terminal locations 4646 | -6/Factory | Identified exit to DSF 4646 | -6/Factory | Entered DSF 4687 | -6/DSF | Additional patrols routed to DSF 4736 | -6/DSF | Lost 7 parts (2n3u2w) 4789 | -6/DSF | Discovered new exit (range 14) 4803 | -6/DSF | Identified exit to Factory 4803 | -6/DSF | Entered Factory 4803 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4813 | -5/Factory | Lost 5 parts (1p1n2u1w) 4993 | -5/Factory | Build established: Mutant 5102 | -5/Factory | Lost 4 parts (1u3w) 5426 | -5/Factory | Discovered new exit (range 8) 5435 | -5/Factory | Identified exit to Factory 5436 | -5/Factory | Entered another Factory area 5436 | -4/Factory | Evolved 2 slots: Power x2 5636 | -4/Factory | Spotted B-86 Titan 5908 | -4/Factory | Build established: Scavenger-Gunner 6297 | -4/Factory | Lost 3 parts (1u2w) 6427 | -4/Factory | Lost 10 parts (3p1n3u3w) 6465 | -4/Factory | Discovered new exit (range 8) 6477 | -4/Factory | Identified exit to Research 6478 | -4/Factory | Entered Research 6478 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6503 | -3/Research | Lost 3 parts (1p1n1w) 6566 | -3/Research | Lost 3 parts (1n2u) 6656 | -3/Research | Discovered new exit (range 9) 6677 | -3/Research | Identified exit to Research 6681 | -3/Research | Entered another Research area 6681 | -2/Research | Evolved 2 slots: Utility x2 6858 | -2/Research | Build established: Scavenger-Mutant 7247 | -2/Research | System corruption reached 10% 7292 | -2/Research | Lost 4 parts (3u1w) 7398 | -2/Research | Lost 12 parts (2p4n5u1w) 7457 | -2/Research | Core integrity fell below 50% 7460 | -2/Research | Discovered new exit (range 14) 7469 | -2/Research | Spotted B-90 Cyclops 7469 | -2/Research | Entered Testing 7536 | -2/Testing | Build established: Mutant 7669 | -2/Testing | Scanned by Researcher 7886 | -2/Testing | Core integrity fell below 20% 7912 | -2/Testing | Lost 7 parts (1p2n2u2w) 7967 | -2/Testing | Spotted Superbehemoth 7977 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- R-10 Processor collects Prototype Power Core. System corrupted: Matter fused (-5). Slammed into R-10 Processor. Slug penetrates Wall. Wall collapses. Extracted schematic archive: Hvy. Proton Cannon. Penetrated by Slug. Imp. Kinecellerator destroyed. Slug penetrates Wall. Penetrated by Slug. K-01 Serf cleans the Biostasis Chamber. System corrupted: Matter fused (-8). Slammed into K-01 Serf. ALERT: Rogue bot located, Q-Series report to Testing Zone 6F. Slug penetrates Wall. Cld. Q-thruster destroyed. Penetrated by Slug. Imp. Kinecellerator destroyed. Penetrated by Slug. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????????????# #" """?# # | | ????????????????# #T """## # | | ????????????????# #" """## # " | | ????????????????# #" """## + " | | ????????????????#### ### #" """?# # " | | ???????????????????# #?# # ???# # | | ???????????????????# #?# ###+###### # | | ???????????????????# #?# ### | | ???????????????????# #?# #?? | | ???????????????????# #?# #?? | | ???????????????????# k#?# #?? | | ??????##???????????# #?########+######+####?? | | ?????#"" ?????????# #?????# # ???? | | ?????#" ####+### #?????# # ?? | | ?????#" +?????# # """" | | ?????#"" #?????# # """" | | ?????#" #?????# # """" | | ?????#"" #?????# # """" | | ?????#""""" ####+### #?????# # ??? | | ???????""""?# ????# #?????# # ????? | | ????????""??# """??# #?????# ####????? | | ????????????# """ # Rc#?????##########???????? | | ????????????# """ + g #??????????????????????? | | ????????????# "S # gg +??????????????????????? | | ????????????# "" ??# #??????????????????????? | | ????????????# "????####@#??????????????????????? | | ????????????#?????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????###??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 74 Energy Capacity 620 Matter Stores 340 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 225 Resistance: KI 50 Resistance: TH 40 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 18 Melee Accuracy 6 Core Analysis 9 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Plasma Sword | -2/Testing | Archive Adv. Gravity Neutralizer | -2/Testing | Archive Cld. Proton Cannon | -2/Testing | Archive Diametric Drive | -2/Testing | Archive Cld. Linear Gravjet | -2/Testing | Archive Exp. Thermal Generator | -2/Testing | Archive Hvy. Proton Cannon | -2/Testing | Archive Robot Schematics ------------------ G-73 Enforcer | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed PhaseFrostDriver Manual? 0 Play Time 01:23:45 Cumulative 24.1 hours Start 2024.02.03 @ 19:25:40 End 2024.02.03 @ 20:48:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 26 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 82f89822-fcdd-4bd9-a0d8-8b074e5de44d