Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.06 @ 12:34:22

Player: ktur

Result: Destroyed by as-89438 with Assembled Maul

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (18)      90
Value Destroyed (458)      458
Prototype IDs (25)         500
Alien Tech Used (0)        0
Bonus (264)                264
              TOTAL SCORE: 1912

 Bonus
-------
Aligned with FarCom        300
Friendly Fire              -36

 Cogmind 
---------
Core Integrity             0/250
Matter                     201/300
Energy                     47/100
System Corruption          10%
Temperature                Cool (0)
Movement                   Core (350) Ox6
Location                   -10/Exiles

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
          Large Storage Unit
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (15) ---
          Light Nuclear Core
          Light Treads
  High-capacity Matter Pod (200)
                Trap Extractor (0/4)
                Assault Rifle
                Assault Rifle
           Mini Grenade Launcher
           Mini Grenade Launcher
                Datajack

 Peak State 
------------
>               --- POWER ------------
                    (None)
>               --- PROPULSION -------
                    (None)
>               --- UTILITY ----------
          Large Storage Unit
>               --- WEAPON -----------
                YOLO Cannon
>               --- INVENTORY --------
          Light Nuclear Core
          Light Treads
  High-capacity Matter Pod
                Trap Extractor
                Assault Rifle
                Assault Rifle
                Assault Rifle
           Mini Grenade Launcher
           Mini Grenade Launcher
                Datajack
[Rating: 22]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Large Storage Unit
  Device                   Trap Extractor
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 Mini Grenade Launcher
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             26   | 6   12  2   6   
  Power                    2    | 1   1   .   .   
    Engine                 2    | 1   1   .   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               5    | 2   2   .   1   
    Treads                 5    | 2   2   .   1   
    Leg                    .    | .   .   .   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  7    | 1   4   .   2   
    Device                 2    | .   1   .   1   
    Storage                2    | 1   1   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             3    | .   2   .   1   
    Artifact               .    | .   .   .   .   
  Weapon                   12   | 2   5   2   3   
    Energy Gun             1    | 1   .   .   .   
    Energy Cannon          2    | .   1   .   1   
    Ballistic Gun          6    | 1   3   1   1   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               2    | .   .   1   1   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   1    | .   1   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 8    | .   .   .   8   
  Power                    1    | .   .   .   1   
  Propulsion               3    | .   .   .   3   
  Utility                  1    | .   .   .   1   
  Weapon                   3    | .   .   .   3   
  Highest Loss Streak      8    | .   .   .   8   
  To Critical Strikes      1    | .   .   .   1   
Average Slot Usage (%)     97   | .   95  100 97  
  Engine                   13   | .   14  14  13  
  Treads                   27   | .   27  28  26  
  Storage                  14   | .   14  14  14  
  Protection               11   | .   9   14  12  
  Energy Gun               4    | .   9   .   .   
  Ballistic Gun            22   | .   17  27  27  
Naked Turns                .    | .   .   .   .   
Heaviest Build             31   | 12  31  30  30  
  Greatest Support         40   | 40  40  40  40  
  Greatest Overweight (x)  1    | .   1   .   .   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  
  Average Capacity         14   | 6   14  15  15  
  Most Carried             15   | 6   15  15  15  
  Average Carried          14   | 3   14  14  14  
  Final Capacity           15   | 8   15  15  15  
  Final Carried            15   | 6   15  15  9   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Scr Mat Min Exi 
Matter Collected           1078 | 245 548 285 .   
  Remotely                 .    | .   .   .   .   
Salvage Created            582  | .   460 119 3   
  Parts                    31   | .   26  5   .   
Haulers Intercepted        2    | .   2   .   .   
Recyclers Shooed           1    | .   1   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Combat Hostiles Destroyed  16   | .   8   5   3   
  Guns                     8    | .   7   1   .   
  AOE                      6    | .   .   3   3   
Classes Destroyed          5    | .   3   1   1   
  Hauler                   2    | .   2   .   .   
  Operator                 3    | .   3   .   .   
  Swarmer                  3    | .   .   3   .   
  Grunt                    10   | .   8   2   .   
  Assembled                3    | .   .   .   3   
Best Kill Streak           3    | .   2   3   3   
  Combat Bots Only         3    | .   2   3   3   
Max Kills in Single Turn   3    | .   1   3   2   
  Gunslinging              .    | .   .   .   .   
  Exploded                 3    | .   .   3   2   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Scr  Mat  Min  Exi  
Damage Taken               1190 | .    318  64   808  
  Core                     252  | .    71   .    181  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              73   | .    52   8    13   
  Largest                  2    | .    2    2    2    
  Hottest                  100  | .    70   40   100  
Shots Fired                136  | .    103  15   18   
  Gun                      130  | .    103  14   13   
  Cannon                   1    | .    .    .    1    
  Launcher                 5    | .    .    1    4    
  Special                  .    | .    .    .    .    
  Kinetic                  85   | .    58   14   13   
  Thermal                  46   | .    45   .    1    
  Explosive                5    | .    .    1    4    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         14   | .    14   3    6    
  Robot Miss Streak        3    | .    2    3    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           88   | .    71   6    11   
  Core Hits                38   | .    26   4    8    
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         2    | .    2    .    .    
    Burn                   2    | .    2    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           1696 | .    908  249  539  
  Guns                     1072 | .    885  78   109  
  Cannons                  11   | .    .    .    11   
  Explosions               585  | .    .    166  419  
  Melee                    .    | .    .    .    .    
  Ramming                  28   | .    23   5    .    
  Kinetic                  660  | .    473  78   109  
  Thermal                  431  | .    412  .    19   
  Explosive                577  | .    .    166  411  
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         7    | .    .    .    7    
  Average Corruption       4    | .    .    .    4    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  1    | .    .    .    1    
    Parts Rejected         1    | .    .    .    1    
Overload Shots             .    | .    .    .    .    
Overflow Damage            29   | .    .    22   7    
  Projectiles              .    | .    .    .    .    
  Explosions               29   | .    .    22   7    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      42   | .    .    .    42   
  Shots                    2    | .    .    .    2    
  Rammed                   3    | .    2    1    .    
Targets Rammed             3    | .    2    1    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        192  | .    192  .    .    
  Average Temperature      49   | .    49   .    .    
  Received Heat Transfer   159  | .    159  .    .    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              1    | .    1    .    .    
  Combat Hostiles          1    | .    1    .    .    
  Parts Melted             2    | .    1    1    .    
  Heat Transferred         1409 | .    1369 .    40   
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Peak Influence             165  | .   165 131 .   
  Initial                  28   | .   .   28  .   
  Average                  56   | .   68  43  .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          6    | .   6   .   .   
  Investigation            3    | .   3   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            3    | .   3   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Scr Mat Min Exi 
Distress Signals           3    | .   3   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              30   | .   18  5   7   
  Peak Tracking Total      9    | .   3   3   9   
  Tactical Retreats        1    | .   1   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Traps Triggered            2    | .   2   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         22   | .   22  .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 1    | .   1   .   .   
  Reprogrammed             2    | .   2   .   .   
  Reused                   1    | .   .   .   1   
Traps Extracted            2    | .   2   .   .   
  Installed                2    | .   .   .   2   
  Triggered                .    | .   .   .   .   
Most Traps Carried         2    | .   2   2   2   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Scr Mat Min Exi 
Machines Disabled          4    | .   1   .   3   
  Max in Single Turn       2    | .   1   .   2   
Machines Sabotaged         .    | .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Scr Mat Min Exi 
Machines Accessed          7    | .   5   .   2   
  Terminals                3    | .   3   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                17   | .   15  .   2   
  Successful               10   | .   8   .   2   
  Failed                   7    | .   7   .   .   
    Catastrophic           1    | .   1   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   13   | .   12  .   1   
  Terminals                13   | .   13  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             6    | .   4   .   2   
  Record                   1    | .   .   .   1   
  Part Schematic           2    | .   2   .   .   
  Robot Analysis           1    | .   1   .   .   
  Prototype ID Bank        1    | .   1   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         4    | .   4   .   .   
  Terminals                2    | .   2   .   .   
    Botnet                 1    | .   1   .   .   
    Operators              1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
    Tunnel                 2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         3    | .   3   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   2    | .   2   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Scr Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Scr Mat Min Exi 
Total Allies               1    | .   .   1   .   
  Largest Group            1    | .   .   1   .   
  Highest-Rated Group      31   | .   .   31  .   
  Highest-Rated Ally       31   | .   .   31  .   
Total Orders               .    | .   .   .   .   
Ally Attacks               6    | .   .   6   .   
  Total Damage             109  | .   .   109 .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Robot Analysis Total       1    | .   1   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Scr  Mat  Min  Exi  
Turns Passed               3325 | 83   1571 1121 550  
Spaces Moved               1767 | 49   728  676  314  
  Core                     8    | 8    .    .    .    
  Treads                   1759 | 41   728  676  314  
  Legs                     .    | .    .    .    .    
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  160  160  
  Average Speed            159  | 142  160  160  160  
  Slowest Speed            240  | 160  240  160  160  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       63   | 5    99   99   51   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     3    | .    2    .    1    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             1    | .    .    1    .    
Spaces Dug                 8    | .    .    .    8    
Terrain Destroyed          57   | .    .    10   47   
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      57   | .    .    10   47   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -10  
---------                  Run  | Scr  Mat  Min  Exi  
Total                      2141 | 60   1038 701  342  
  Wait                     192  | .    179  11   2    
  Move                     1764 | 48   727  675  314  
  Hop                      .    | .    .    .    .    
  Pick Up                  33   | 6    24   2    1    
  Fast Attach              12   | 6    6    .    .    
  Attach                   3    | .    .    .    3    
  Detach                   .    | .    .    .    .    
  Swap                     11   | .    6    2    3    
  Drop                     26   | .    20   2    4    
  Fire                     73   | .    52   8    13   
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    3    | .    2    1    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     24   | .    22   .    2    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2])
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles

 History 
---------
 Turn | Location      | Event
   13 | -11/Scrapyard | Discovered new exit (range 15)
   84 | -11/Scrapyard | Entered Materials
  317 | -10/Materials | Build established: Mutant
  347 | -10/Materials | Discovered new exit (range 14)
  765 | -10/Materials | Discovered new exit (range 14)
 1125 | -10/Materials | Discovered new exit (range 6)
 1199 | -10/Materials | Discovered new exit (range 14)
 1364 | -10/Materials | Discovered new exit (range 11)
 1655 | -10/Materials | Entered Mines
 1673 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1675 | -10/Mines     | Discovered new exit (range 5)
 1908 | -10/Mines     | Discovered new exit (range 8)
 2106 | -10/Mines     | Discovered new exit (range 7)
 2247 | -10/Mines     | Escorted by a lone wolf Derelict
 2776 | -10/Mines     | Entered Exiles
 2820 | -10/Exiles    | Met 8R-AWN
 2842 | -10/Exiles    | Met EX-HEX
 2893 | -10/Exiles    | Met EX-BIN
 2912 | -10/Exiles    | Met EX-DEC
 2920 | -10/Exiles    | Learned location of Zion (-6)
 3087 | -10/Exiles    | Aligned with FarCom system
 3088 | -10/Exiles    | Given EX-Vault access code
 3127 | -10/Exiles    | Opened EX-Vault
 3142 | -10/Exiles    | Found YOLO Cannon
 3175 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 3290 | -10/Exiles    | Attacked by the Exiles
 3312 | -10/Exiles    | Core integrity fell below 50%
 3318 | -10/Exiles    | Core integrity fell below 20%
 3326 | -10/Exiles    | Destroyed by as-89438 with Assembled Maul

 Last Messages 
---------------
03315_ Penetrated by HV Slug.
03315_ HV Slug penetrates Earth.
03315_ Penetrated by HV Slug.
03315_ HV Slug penetrates Earth.
03315_ Machine disabled. <x2>
03317_ System corrupted: YOLO Cannon rejected.
03317_ Penetrated by HV Slug.
03317_ HV Slug penetrates Earth.
03317_ HV Slug penetrates Wall. <x2>
03320_ Penetrated by HV Slug. <x2>
03320_ Knocked back.
03323_ HV Slug penetrates Earth. <x2>
03323_ Penetrated by HV Slug.
03323_ HV Slug penetrates Wall.
03325_ Penetrated by HV Slug.
03325_ HV Slug penetrates Earth.
03325_ Penetrated by HV Slug.
03325_ HV Slug penetrates Earth.
03326_ Assault Rifle destroyed.
03326_ System corrupted by crushing effect (+3).

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
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| """##???????????????????????????????????   ??????? |
| """"##?????????????????????????????????#   #?????? |
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|   """#?????????##     #??????????????#      #????? |
|   " "#?????????# ;;;;; ??????????????#      #????? |
|   " "##????????#;;   ; ?????????????##      ?????? |
|     ""###??????#;      ###?????????##     #??????? |
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|        "#????###         #???????###     #???????? |
|         ##???#           #########       #???????? |
|          ### #            """"##        #????????? |
|           ##                     *      ##???????? |
|                  a      a@   *           #???????? |
|                                          ##??????? |
|          ^    %  ##       ;;#             ###????? |
|             #"""####    #;  ;###     *      ###??? |
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|        "##????????????????????  ????????#"     ##? |
| """""""##?????????????????????#  ???????####    ## |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2
Trap Extractor Capacity    4

 Item Schematics 
-----------------
 Huge Storage Unit | -10/Materials | Hacked
 Hcp. Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PropulsionMatterBoomstick
  Manual?         0
Play Time         00:14:57
  Cumulative      468.5 hours
  Start           2022.06.06 @ 12:21:46
  End             2022.06.06 @ 12:34:22
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          443
  Rogue           443
  Adventurer      0
  Explorer        0
Win Type          -
  Total           22
  Types           13/2/4/2/0/0/0/1/0
Lore%             94
Gallery%          93
Achievement%      78
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              18/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8de31016-cdf8-464f-99f2-2139b646b46c