Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.18 @ 16:34:49
Player: QQQQ
Result: Smashed by cave-in
Performance
-------------
Evolutions (4) 2000
Regions Visited (11) 2200
Robots Destroyed (35) 175
Value Destroyed (1351) 1351
Prototype IDs (7) 140
Alien Tech Used (0) 0
Bonus (300) 300
TOTAL SCORE: 6166
Bonus
-------
Aligned with FarCom 300
Cogmind
---------
Core Integrity 0/850
Matter 295/300
Energy 100/100
System Corruption 61%
Temperature Cool (0)
Movement Core (350) Ox6
Location -6/Factory
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (3) ---
Potential Leg
> --- UTILITY (7) ------
Large Storage Unit
> --- WEAPON (3) -------
(None)
> --- INVENTORY (15) ---
Light Angular Momentum Engine
Aluminum Leg
Armored Huge Wheel
Advanced Heat Sink
Coolant Injector
Improved Transmission Jammer
ECM Suite
Improved Propulsion Shielding
Hacking Suite
Component Analysis Suite
System Restoration Module
Thermic Laser
Thermic Laser
Heavy Rocket Launcher
Peak State
------------
> --- POWER ------------
Improved Deuterium Engine
Micro Nuclear Core
> --- PROPULSION -------
Makeshift Leg
Potential Leg
Potential Leg
> --- UTILITY ----------
Improved Cooling System
Large Storage Unit
High-capacity Battery
Improved Light Armor Plating
Hacking Suite
System Shield
Drone Bay
> --- WEAPON -----------
Thermic Laser
Thermic Laser
Thermic Laser
> --- INVENTORY --------
Light Angular Momentum Engine
Aluminum Leg
Armored Huge Wheel
Advanced Heat Sink
Coolant Injector
Improved Transmission Jammer
ECM Suite
Improved Propulsion Shielding
Hacking Suite
Component Analysis Suite
System Restoration Module
Thermic Laser
Heavy Rocket Launcher
Chainsword
[Rating: 72]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Power Core Micro Nuclear Core
Propulsion Potential Leg
Leg Potential Leg
Utility Large Storage Unit
Device Improved Cooling System
Storage Large Storage Unit
Processor Corruption Screen
Hackware Hacking Suite
Protection Improved Light Armor Plating
Weapon Heavy Ion Cannon
Energy Gun Thermic Laser
Energy Cannon Heavy Ion Cannon
Launcher Rocket Launcher
Special Weapon Mining Laser
Impact Weapon Great Maul
Slashing Weapon Chainsword
Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac
Slots Evolved 8 | . . . 2 . . . 2 2 . . 2
Power 1 | . . . . . . . . . . . 1
Propulsion 1 | . . . . . . . . . . . 1
Utility 5 | . . . 2 . . . 1 2 . . .
Weapon 1 | . . . . . . . 1 . . . .
Parts Attached 84 | 7 1 5 4 2 4 1 19 22 3 . 16
Power 10 | 1 . 1 . . 1 . 3 1 1 . 2
Engine 8 | 1 . 1 . . 1 . 3 1 . . 1
Core 2 | . . . . . . . . . 1 . 1
Reactor . | . . . . . . . . . . . .
Propulsion 9 | 2 . 1 . 2 2 . 1 . . . 1
Treads . | . . . . . . . . . . . .
Leg 9 | 2 . 1 . 2 2 . 1 . . . 1
Wheel . | . . . . . . . . . . . .
Hover . | . . . . . . . . . . . .
Flight . | . . . . . . . . . . . .
Utility 35 | 2 1 2 3 . 1 1 4 14 1 . 6
Device 19 | 1 . 2 1 . . 1 2 9 . . 3
Storage 5 | 1 1 . 1 . 1 . 1 . . . .
Processor 2 | . . . 1 . . . 1 . . . .
Hackware 3 | . . . . . . . . 3 . . .
Protection 6 | . . . . . . . . 2 1 . 3
Artifact . | . . . . . . . . . . . .
Weapon 30 | 2 . 1 1 . . . 11 7 1 . 7
Energy Gun 13 | 2 . . 1 . . . 4 2 . . 4
Energy Cannon 8 | . . . . . . . 4 3 . . 1
Ballistic Gun . | . . . . . . . . . . . .
Ballistic Cannon . | . . . . . . . . . . . .
Launcher 1 | . . . . . . . 1 . . . .
Special Weapon 1 | . . 1 . . . . . . . . .
Impact Weapon 4 | . . . . . . . 2 2 . . .
Slashing Weapon 3 | . . . . . . . . . 1 . 2
Piercing Weapon . | . . . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . . . .
Unidentified Prototypes 4 | . . 1 . . 1 . . 2 . . .
Parts Lost 16 | . . 2 . . . . 1 1 . . 12
Power 3 | . . . . . . . 1 . . . 2
Propulsion 3 | . . 1 . . . . . . . . 2
Utility 6 | . . . . . . . . 1 . . 5
Weapon 4 | . . 1 . . . . . . . . 3
Highest Loss Streak 6 | . . 2 . . . . 1 1 . . 6
To Critical Strikes . | . . . . . . . . . . . .
Average Slot Usage (%) 96 | . 100 98 97 100 100 100 98 99 100 100 86
Engine 7 | . 14 14 11 11 11 11 8 7 . . 2
Core 2 | . . . . . . . . . 6 7 8
Leg 19 | . 28 27 22 22 22 22 18 15 15 15 18
Device 14 | . 14 14 19 22 22 22 17 18 7 7 5
Storage 13 | . 14 14 11 11 11 11 16 15 15 15 11
Processor 3 | . . . 11 11 11 11 9 3 . . .
Hackware 4 | . . . . . . . . 5 15 15 10
Protection 5 | . . . . . . . . 9 15 15 9
Energy Gun 11 | . 28 14 14 22 22 22 2 1 7 7 14
Energy Cannon 9 | . . . . . . . 21 18 14 7 .
Naked Turns . | . . . . . . . . . . . .
Heaviest Build 65 | 15 20 19 20 17 32 32 56 65 54 49 63
Greatest Support 80 | 20 20 20 20 20 60 60 60 60 60 60 80
Greatest Overweight (x) 1 | 1 . 1 . . . . . 1 . . .
Average Overweight (x) . | . . . . . . . . . . . .
Largest Inventory Capacity 15 | 8 10 10 10 8 15 15 15 15 15 15 15
Average Capacity 13 | 7 8 10 9 8 11 15 15 15 15 15 15
Most Carried 15 | 3 8 10 9 8 10 11 15 15 15 15 15
Average Carried 12 | 2 5 9 8 8 7 10 12 14 14 15 14
Final Capacity 15 | 8 10 10 8 8 15 15 15 15 15 15 15
Final Carried 15 | 3 8 10 8 8 10 10 15 14 15 15 15
Class Distribution
--------------------
41% | Mutant
21% | Skirmisher
17% | Hacker-Tank
6% | Hacker-Mutant
5% | Hacker-Skirmisher
3% | Tank
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -9/Materials
Scavenger-Mutant | -9/Mines
Mutant | -9/Exiles
Skirmisher | -8/Mines
Skirmisher | -8/Materials
Mutant | -7/Factory
Hacker-Tank | -7/Lower Caves
Hacker-Mutant | -7/Lower Caves
Hacker-Tank | -6/Factory
Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6
----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac
Matter Collected 1050 | 235 45 30 . 80 40 37 151 262 20 10 140
Remotely . | . . . . . . . . . . . .
Salvage Created 1424 | 10 190 118 . 113 . . 223 390 116 . 264
Parts 59 | 3 3 2 . 4 . . 17 25 3 . 2
Haulers Intercepted . | . . . . . . . . . . . .
Recyclers Shooed 1 | . . . . . . . 1 . . . .
Parts Field Recycled . | . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . .
Parts Self-Destructed 2 | . . . . . . . . . 2 . .
Prevented . | . . . . . . . . . . . .
Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac
Combat Hostiles Destroyed 28 | . 4 3 . 3 . . 3 7 3 . 5
Guns 14 | . 4 3 . 3 . . . . 1 . 3
Cannons 11 | . . . . . . . 3 6 2 . .
Classes Destroyed 10 | 1 1 1 . . . . 3 3 1 . .
Tunneler 2 | 1 . . . . . . 1 . . . .
Recycler 1 | . . . . . . . . 1 . . .
Operator 2 | . . . . . . . 1 1 . . .
Watcher 2 | . . . . . . . 1 1 . . .
Swarmer 4 | . . 1 . . . . . 3 . . .
Grunt 15 | . 4 2 . 3 . . 1 1 2 . 2
Brawler 1 | . . . . . . . . 1 . . .
Sentry 3 | . . . . . . . 2 1 . . .
Hunter 1 | . . . . . . . . . 1 . .
Programmer 4 | . . . . . . . . 1 . . 3
Best Kill Streak 3 | 1 2 2 . 3 . . 2 3 2 . 3
Combat Bots Only 3 | . 2 2 . 3 . . 1 3 2 . 3
Max Kills in Single Turn 2 | 1 1 1 . 1 . . 2 2 1 . 1
Gunslinging . | . . . . . . . . . . . .
Exploded . | . . . . . . . . . . . .
Melee . | . . . . . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . . . . . .
Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6
-------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac
Damage Taken 3897 | . 234 138 . 98 . 31 153 756 72 . 2415
Core 1100 | . 49 10 . 17 . 14 32 125 . . 853
Absorbed by Shields . | . . . . . . . . . . . .
Redirected to Shielding 76 | . . . . . . . . . 8 . 68
Core Remaining (%) 88 | 100 . 76 . . . 92 94 . . 82 .
Volleys Fired 88 | 1 18 7 . 5 . . 15 20 4 . 18
Largest 3 | 2 2 2 . 2 . . 3 3 3 . 3
Hottest 255 | 100 100 150 . 115 . . 195 195 191 . 255
Shots Fired 214 | 2 36 13 . 10 . . 34 55 12 . 52
Gun 119 | 2 36 12 . 10 . . . 3 4 . 52
Cannon 94 | . . . . . . . 34 52 8 . .
Launcher . | . . . . . . . . . . . .
Special 1 | . . 1 . . . . . . . . .
Kinetic . | . . . . . . . . . . . .
Thermal 214 | 2 36 13 . 10 . . 34 55 12 . 52
Explosive . | . . . . . . . . . . . .
Electromagnetic . | . . . . . . . . . . . .
Robot Hit Streak 12 | 1 12 8 . 10 . . 5 9 8 . 11
Robot Miss Streak 6 | 1 5 4 . 1 . . 6 6 1 . 5
Penetration Max . | . . . . . . . . . . . .
Secondary Targets 1 | . . . . . . . . . . . 1
Max Gunslinging Chain 1 | . . . . . . . . . . . 1
Shots Hit Robots 125 | 1 26 8 . 8 . . 13 32 8 . 29
Core Hits 57 | 1 9 6 . 7 . . 6 13 5 . 10
Critical Kills . | . . . . . . . . . . . .
Critical Parts Destroyed . | . . . . . . . . . . . .
Critical Strikes 9 | . 2 1 . . . . . 2 . . 4
Burn 9 | . 2 1 . . . . . 2 . . 4
Melee Attacks 47 | . . . . . . . 9 9 1 . 28
Impact 18 | . . . . . . . 9 9 . . .
Slashing 29 | . . . . . . . . . 1 . 28
Piercing . | . . . . . . . . . . . .
Sneak Attacks . | . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . .
Damage Inflicted 2892 | 13 327 126 . 119 . . 488 972 187 . 660
Guns 1271 | 13 327 126 . 119 . . . 32 52 . 602
Cannons 1417 | . . . . . . . 488 794 135 . .
Explosions . | . . . . . . . . . . . .
Melee 146 | . . . . . . . . 146 . . .
Ramming 58 | . . . . . . . . . . . 58
Kinetic . | . . . . . . . . . . . .
Thermal 2688 | 13 327 126 . 119 . . 488 826 187 . 602
Explosive . | . . . . . . . . . . . .
Electromagnetic . | . . . . . . . . . . . .
Impact 146 | . . . . . . . . 146 . . .
Slashing . | . . . . . . . . . . . .
Piercing . | . . . . . . . . . . . .
Highest Corruption 61 | . . . . . . . . . . . 61
Average Corruption 15 | . . . . . . . . . . . 15
Corruption Purged 3 | . . . . . . . . . . . 3
Corruption Blocked 6 | . . . . . . . 1 5 . . .
Effects 12 | . . . . . . . . . . . 12
Message Errors 3 | . . . . . . . . . . . 3
Matter Fused 2 | . . . . . . . . . . . 2
Heat Flow Errors 4 | . . . . . . . . . . . 4
Energy Discharges 1 | . . . . . . . . . . . 1
Data Loss (minor) 2 | . . . . . . . . . . . 2
Overload Shots . | . . . . . . . . . . . .
Overflow Damage 67 | . . . . . . . 13 54 . . .
Projectiles 67 | . . . . . . . 13 54 . . .
Explosions . | . . . . . . . . . . . .
Melee . | . . . . . . . . . . . .
Knockbacks . | . . . . . . . . . . . .
Impact . | . . . . . . . . . . . .
Kinetic . | . . . . . . . . . . . .
Secondary . | . . . . . . . . . . . .
Self-Inflicted Damage 169 | . . . . . . . . 111 . . 58
Shots 1 | . . . . . . . . 1 . . .
Rammed . | . . . . . . . . . . . .
Targets Rammed . | . . . . . . . . . . . .
Kicked . | . . . . . . . . . . . .
Crushed . | . . . . . . . . . . . .
Highest Temperature 486 | 39 350 298 . 129 . . 150 486 117 . 444
Average Temperature 142 | 20 135 133 . 72 . . 74 198 52 . 169
Received Heat Transfer 510 | . 126 93 . 54 . 18 108 30 45 . 36
Effects 12 | . 1 . . . . . . 4 . . 7
Shutdowns 4 | . . . . . . . . 2 . . 2
Energy Bleed 5 | . 1 . . . . . . 1 . . 3
Interference 2 | . . . . . . . . . . . 2
Damage (minor) 1 | . . . . . . . . 1 . . .
Siege Activations . | . . . . . . . . . . . .
Robots Corrupted . | . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . .
Parts Fried . | . . . . . . . . . . . .
Impact Corruptions . | . . . . . . . . . . . .
Robots Melted 3 | . . . . . . . . 1 . . 2
Combat Hostiles 3 | . . . . . . . . 1 . . 2
Parts Melted 25 | . 6 3 . . . . 1 3 . . 12
Heat Transferred 5994 | 37 1110 444 . 333 . . 666 1258 296 . 1850
Parts Sabotaged . | . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . .
Power Chain Reactions . | . . . . . . . . . . . .
Missiles Intercepted . | . . . . . . . . . . . .
Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac
Peak Influence 227 | 5 158 93 52 89 . 105 124 227 . . 109
Initial 40 | . 3 28 35 19 . . 40 36 . . .
Average 60 | . 63 85 39 81 . 57 44 88 . . 35
Maximum Alert Level 1 | . . . . . . . . 1 . . .
Low Security (%) 99 | 100 100 100 100 100 . 100 100 98 . . 100
Level 1 . | . . . . . . . . 1 . . .
Level 2 . | . . . . . . . . . . . .
Level 3 . | . . . . . . . . . . . .
Level 4 . | . . . . . . . . . . . .
Level 5 . | . . . . . . . . . . . .
High Security . | . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . .
Squads Dispatched 11 | . 2 . . . . . . 3 . . 6
Investigation 1 | . 1 . . . . . . . . . .
Extermination 5 | . . . . . . . . 2 . . 3
Reinforcement 5 | . 1 . . . . . . 1 . . 3
Assault . | . . . . . . . . . . . .
Garrison . | . . . . . . . . . . . .
Intercept . | . . . . . . . . . . . .
Searches Triggered . | . . . . . . . . . . . .
Construction Impeded . | . . . . . . . . . . . .
Haulers Reinforced . | . . . . . . . . . . . .
Active Scanning Responses . | . . . . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . . . . .
Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6
--------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac
Distress Signals 6 | . 2 . . . . . 3 . . . 1
Communications Jammed . | . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . .
Times Spotted 74 | . 13 5 1 2 . 5 16 18 4 . 10
Peak Tracking Total 8 | . 4 3 1 2 . 3 8 5 3 . 5
Tactical Retreats 16 | . 2 1 . . . 3 3 4 1 . 2
Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac
Traps Triggered 7 | . 1 . . . . . 3 3 . . .
Indirectly . | . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . .
Reused . | . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . .
Installed . | . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . .
Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6
---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac
Machines Disabled 3 | . . . . . . . 1 2 . . .
Max in Single Turn 1 | . . . . . . . 1 1 . . .
Machines Sabotaged . | . . . . . . . . . . . .
Garrisons Compromised . | . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . .
Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6
--------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac
Machines Accessed 19 | . 2 . 1 . 3 . 3 7 . . 3
Terminals 10 | . 2 . . . . . 2 5 . . 1
Fabricators 1 | . . . . . . . . 1 . . .
Repair Stations 2 | . . . 1 . . . 1 . . . .
Recycling Units 2 | . . . . . . . . . . . 2
Scanalyzers 1 | . . . . . . . . 1 . . .
Garrison Access . | . . . . . . . . . . . .
Total Hacks 60 | . 7 . 1 . 26 . 5 17 . . 4
Successful 40 | . . . 1 . 26 . 1 8 . . 4
Failed 20 | . 7 . . . . . 4 9 . . .
Catastrophic 4 | . 1 . . . . . 2 1 . . .
Database Lockouts . | . . . . . . . . . . . .
Manual 21 | . 7 . . . 1 . 2 11 . . .
Terminals 22 | . 7 . . . . . 2 12 . . 1
Fabricators 2 | . . . . . . . . 2 . . .
Repair Stations 4 | . . . 1 . . . 3 . . . .
Recycling Units 3 | . . . . . . . . . . . 3
Scanalyzers 3 | . . . . . . . . 3 . . .
Garrison Access . | . . . . . . . . . . . .
Terminal Hacks 31 | . . . . . 26 . . 4 . . 1
Record 26 | . . . . . 26 . . . . . .
Open DSF 2 | . . . . . . . . 1 . . 1
Branch Access Points 1 | . . . . . . . . 1 . . .
Unreport Threat 1 | . . . . . . . . 1 . . .
Locate Traps 1 | . . . . . . . . 1 . . .
Fabricator Hacks 1 | . . . . . . . . 1 . . .
Network Status 1 | . . . . . . . . 1 . . .
Repair Station Hacks 2 | . . . 1 . . . 1 . . . .
Scan Component 2 | . . . 1 . . . 1 . . . .
Recycling Unit Hacks 3 | . . . . . . . . . . . 3
Report Inventory 2 | . . . . . . . . . . . 2
Retrieve Components 1 | . . . . . . . . . . . 1
Scanalyzer 2 | . . . . . . . . 2 . . .
Insert Component 1 | . . . . . . . . 1 . . .
Analyze 1 | . . . . . . . . 1 . . .
Garrison Access Hacks . | . . . . . . . . . . . .
Unauthorized Hacks 1 | . . . . . . . . 1 . . .
Terminals 1 | . . . . . . . . 1 . . .
Botnet 1 | . . . . . . . . 1 . . .
Fabricators . | . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . .
Data Cores Recovered 1 | . . . . . . . 1 . . . .
Used . | . . . . . . . . . . . .
Hacking Detections 12 | . 2 . . . . . 3 6 . . 1
Full Trace Events . | . . . . . . . . . . . .
Feedback Events . | . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . . .
Robots Built . | . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . .
Time . | . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . .
Part Schematics Acquired 1 | . . . . . . . . 1 . . .
Parts Built . | . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . .
Time . | . . . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . . . .
Parts Repaired . | . . . . . . . . . . . .
Time . | . . . . . . . . . . . .
Parts Recycled . | . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . .
Retrieved Components 1 | . . . . . . . . . . . 1
Parts Scanalyzed 1 | . . . . . . . . 1 . . .
Part Schematics Acquired 1 | . . . . . . . . 1 . . .
Parts Damaged 1 | . . . . . . . . 1 . . .
Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6
------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac
Used RIF Installer . | . . . . . . . . . . . .
Robots Hacked . | . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . .
Combat . | . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . .
Relay Couplers Released . | . . . . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . . . . .
Robots Rewired . | . . . . . . . . . . . .
Allies Hacked . | . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . .
Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6
-------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac
Total Allies . | . . . . . . . . . . . .
Largest Group . | . . . . . . . . . . . .
Highest-Rated Group . | . . . . . . . . . . . .
Highest-Rated Ally . | . . . . . . . . . . . .
Total Orders 2 | . . . . . . . . . . . 2
ROAM 1 | . . . . . . . . . . . 1
EXPLORE 1 | . . . . . . . . . . . 1
Ally Attacks . | . . . . . . . . . . . .
Total Damage . | . . . . . . . . . . . .
Kills . | . . . . . . . . . . . .
Allies Corrupted . | . . . . . . . . . . . .
Allies Melted . | . . . . . . . . . . . .
Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac
Robot Analysis Total . | . . . . . . . . . . . .
Derelict Logs Recovered 2 | . . . . . . . . . 1 1 .
Drone Launches 2 | . . . . . . . . . . . 2
Drone Recoveries 1 | . . . . . . . . . . . 1
Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6
------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac
Turns Passed 6595 | 68 602 336 139 77 574 255 894 1681 495 47 1427
Spaces Moved 4691 | 38 313 247 101 50 557 306 633 1196 562 53 635
Core 1 | 1 . . . . . . . . . . .
Treads . | . . . . . . . . . . . .
Legs 4690 | 37 313 247 101 50 557 306 633 1196 562 53 635
Wheels . | . . . . . . . . . . . .
Hover . | . . . . . . . . . . . .
Flight . | . . . . . . . . . . . .
Fastest Speed 45 | 50 120 120 120 120 90 45 45 45 45 90 64
Average Speed 99 | 138 120 120 120 120 101 80 83 105 83 90 103
Slowest Speed 190 | 190 120 190 120 120 120 90 90 170 90 90 106
Overloaded Moves 320 | . . . . . . 62 96 39 87 . 36
Propulsion Burnouts . | . . . . . . . . . . . .
Robots Hopped . | . . . . . . . . . . . .
Cave-ins Triggered 12 | . . . . . . . . . . . 12
Exploration Rate (%) 42 | 4 54 63 13 18 90 92 54 23 76 13 12
Regions Visited 11
Branch Regions 6
Pre-discovered Areas . | . . . . . . . . . . . .
Known Exits Taken 5 | . . . 1 1 1 1 . 1 . . .
Unknown Exits Taken 6 | 1 1 1 . . . . 1 . 1 1 .
Scrap Searched 5 | . . 1 . . . 1 . . 2 1 .
Spaces Dug 42 | . . . . . . . 9 4 1 . 28
Terrain Destroyed 80 | . . . . . . . 22 29 1 . 28
Melee 42 | . . . . . . . 9 4 1 . 28
Projectile 20 | . . . . . . . 13 7 . . .
AOE 18 | . . . . . . . . 18 . . .
Terrain Rammed 40 | . . . . . . . . . . . 40
Walls Destroyed . | . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . .
Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6
--------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac
Total 6233 | 48 503 269 118 58 565 313 952 1556 578 52 1221
Wait 1182 | . 165 7 13 . . 3 248 273 6 . 467
Move 4679 | 37 312 246 100 49 556 305 632 1195 561 52 634
Hop . | . . . . . . . . . . . .
Pick Up 60 | 3 6 3 . . 3 2 16 18 2 . 7
Fast Attach 22 | 7 . 1 1 . . . 7 2 . . 4
Attach 17 | . . 1 2 . . . 8 4 . . 2
Detach 2 | . . . . . . . 2 . . . .
Swap 45 | . 1 3 1 2 4 1 4 16 3 . 10
Drop 50 | . 1 1 1 2 2 2 11 19 1 . 10
Fire 88 | 1 18 7 . 5 . . 15 20 4 . 18
Melee 47 | . . . . . . . 9 9 1 . 28
Ram 40 | . . . . . . . . . . . 40
Kick . | . . . . . . . . . . . .
Crush . | . . . . . . . . . . . .
Escape Stasis 1 | . . . . . . . . . . . 1
Rewire . | . . . . . . . . . . . .
Trap . | . . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-10/Mines
-9/Materials
-9/Mines (discovered 2 exits: *Exi / *Zio)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials
-7/Factory (discovered 4 exits: Sto x2 / *Low x2)
-7/Lower Caves
-7/Lower Caves
-6/Factory (discovered 1 exit: Fac)
History
---------
Turn | Location | Event
26 | -11/Scrapyard | Discovered new exit (range 16)
69 | -11/Scrapyard | Entered Materials
314 | -10/Materials | Build established: Mutant
464 | -10/Materials | Discovered new exit (range 7)
632 | -10/Materials | Discovered new exit (range 16)
671 | -10/Materials | Entered Mines
724 | -10/Mines | Received a Rocket Launcher from a helpful Derelict
904 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached
906 | -10/Mines | Found Prototype Device
907 | -10/Mines | Identified Exp. Sensor Array
995 | -10/Mines | Discovered new exit (range 9)
1007 | -10/Mines | Entered Materials
1007 | -9/Materials | Evolved 2 slots: Utility x2
1084 | -9/Materials | Discovered new exit (range 15)
1109 | -9/Materials | Identified exit to Mines
1146 | -9/Materials | Entered Mines
1191 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place
1202 | -9/Mines | Identified exit to Zion
1218 | -9/Mines | Deemed a non-threat by the Exiles lab entrance
1218 | -9/Mines | Discovered new exit (range 5)
1222 | -9/Mines | Identified exit to Exiles
1223 | -9/Mines | Entered Exiles
1255 | -9/Exiles | Met 8R-AWN
1276 | -9/Exiles | Met EX-HEX
1313 | -9/Exiles | Met EX-BIN
1330 | -9/Exiles | Aligned with FarCom system
1331 | -9/Exiles | Given EX-Vault access code
1413 | -9/Exiles | Opened EX-Vault
1432 | -9/Exiles | Warned to stay clear of 0b10 Research branches
1481 | -9/Exiles | Found Prototype Leg
1482 | -9/Exiles | Identified Potential Leg
1485 | -9/Exiles | Found Potential Leg
1534 | -9/Exiles | Met EX-DEC
1635 | -9/Exiles | Visited The Gauntlet
1788 | -9/Exiles | Discovered new exit (range 12)
1797 | -9/Exiles | Identified exit to Mines
1797 | -9/Exiles | Left Exiles lab with Potential Leg
1797 | -9/Exiles | Entered Mines
1929 | -8/Mines | Discovered new exit (range 14)
1940 | -8/Mines | Identified exit to Materials
1998 | -8/Mines | Discovered exit to Materials (range 8)
2052 | -8/Mines | Entered Materials
2052 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1
2104 | -8/Materials | Build established: Skirmisher
2925 | -8/Materials | Discovered new exit (range 6)
2946 | -8/Materials | Entered Factory
2946 | -7/Factory | Evolved 2 slots: Utility x2
3799 | -7/Factory | Build established: Mutant
4253 | -7/Factory | Discovered new exit (range 9)
4486 | -7/Factory | Identified exit to Storage
4486 | -7/Factory | Identified exit to Lower Caves
4627 | -7/Factory | Entered Lower Caves
4843 | -7/Lower Caves | Learned location of 1 exit from Factory
4926 | -7/Lower Caves | Build established: Hacker-Tank
5084 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts
5111 | -7/Lower Caves | Discovered new exit (range 14)
5122 | -7/Lower Caves | Entered another Lower Caves area
5153 | -7/Lower Caves | Discovered new exit (range 7)
5169 | -7/Lower Caves | Entered Factory
5169 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1
5170 | -6/Factory | Identified exit to Factory
5315 | -6/Factory | Identified exit to DSF
6313 | -6/Factory | Crushed by falling debris
6329 | -6/Factory | Crushed by falling debris
6329 | -6/Factory | System corruption reached 10%
6342 | -6/Factory | Crushed by falling debris
6373 | -6/Factory | Lost 6 parts (2p3u1w)
6382 | -6/Factory | Crushed by falling debris
6401 | -6/Factory | Crushed by falling debris
6450 | -6/Factory | Crushed by falling debris
6450 | -6/Factory | System corruption reached 30%
6480 | -6/Factory | Crushed by falling debris
6483 | -6/Factory | Crushed by falling debris
6499 | -6/Factory | Crushed by falling debris
6512 | -6/Factory | Core integrity fell below 50%
6536 | -6/Factory | Crushed by falling debris
6572 | -6/Factory | Core integrity fell below 20%
6584 | -6/Factory | Crushed by falling debris
6597 | -6/Factory | Crushed by falling debris
6597 | -6/Factory | Smashed by cave-in
Last Messages
---------------
06571_ Destabilizing: Core damaged (-42).
06571_ Destabilizing: System corrupted (+2).
06575_ Slammed into Earth.
06575_ Destabilizing: System corrupted (+2).
06575_ Destabilizing: Core damaged (-25).
06578_ Slammed into Earth.
06578_ Destabilizing: System corrupted (+1).
06582_ System corrupted: Heat flow error (+241).
06582_ Slammed into Earth.
06582_ Destabilizing: Core damaged (-25). <x2>
06583_ Overheating: Energy bleed (-13).
06584_ The unstable cave ceiling collapses.
06584_ Crushed by falling debris.
06585_ Slammed into Earth.
06585_ Destabilizing: Core damaged (-25).
06589_ Slammed into Earth.
06589_ Destabilizing: System corrupted (+2).
06592_ Slammed into Earth. <x2>
06597_ The unstable cave ceiling collapses.
06597_ Crushed by falling debris.
Map
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ????????????????????????###??????????????????????? |
| ???????????????????????##@#??????????????????????? |
| ??????????????????????#####??????????????????????? |
| ?????????????????????## ##???????????????????????? |
| ????????????????????## ##????????????????????????? |
| ???????????????????## ##?????????????????????????? |
| ??????????????????## ##??????????????????????????? |
| ?????????????????## ##???????????????????????????? |
| ????????????????#####????????????????????????????? |
| ???????????????## ##?????????????????????????????? |
| ??????????????## ##??????????????????????????????? |
| ?????????????#####???????????????????????????????? |
| ????????????## ##????????????????????????????????? |
| ???????????## ##?????????????????????????????????? |
| ??????????#####??????????????????????????????????? |
| ?????????## ##???????????????????????????????????? |
| ????????#####????????????????????????????????????? |
| ???????## ##???##########????????????????????????? |
| ??????## ##????# #######??????###########?? |
| ?????## ##?????# # #??????# #?? |
| ????## ##??????# # ########!! #?? |
| ???## ##???????# # # ! """ #?? |
| ??## ##????????# + # ! """ #?? |
| ###"##?????????# # # !""" #?? |
| ##??????????# # # #?? |
| """#???????????# # # #?? |
+----------------------------------------------------+
Best States
-------------
Heat Dissipation 64
Coolant Potential 65
Energy Generation 26
Energy Capacity 590
Matter Stores 300
Matter Capacity 300
Sight Range 16
Robot Scan Range 20
Terrain Scan Range 16
Terrain Scan Density 10
ECM Strength 1
Jamming Range 12
Corruption Block 8
Armor Coverage 300
Propulsion Shielding 66
Evasion (%) 66
Energy Filtering 30
Offensive Hacking 10
Defensive Hacking 10
Item Schematics
-----------------
Hvy. EM Shotgun | -7/Factory | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed SwordArcClaymores
Manual? 0
Play Time 01:40:10
Cumulative 38.6 hours
Start 2022.12.18 @ 14:09:21
End 2022.12.18 @ 16:34:49
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 26
Rogue 26
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 34
Gallery% 32
Achievement% 30
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 2
Font 18/TerminusBold
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: cd226ce3-31f9-4585-8bc0-f7ed1d684537