Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.18 @ 16:34:49 Player: QQQQ Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (35) 175 Value Destroyed (1351) 1351 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6166 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 100/100 System Corruption 61% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Potential Leg > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Aluminum Leg Armored Huge Wheel Advanced Heat Sink Coolant Injector Improved Transmission Jammer ECM Suite Improved Propulsion Shielding Hacking Suite Component Analysis Suite System Restoration Module Thermic Laser Thermic Laser Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Makeshift Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Battery Improved Light Armor Plating Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Thermic Laser Thermic Laser Thermic Laser > --- INVENTORY -------- Light Angular Momentum Engine Aluminum Leg Armored Huge Wheel Advanced Heat Sink Coolant Injector Improved Transmission Jammer ECM Suite Improved Propulsion Shielding Hacking Suite Component Analysis Suite System Restoration Module Thermic Laser Heavy Rocket Launcher Chainsword [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Potential Leg Leg Potential Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Thermic Laser Energy Cannon Heavy Ion Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . 1 Utility 5 | . . . 2 . . . 1 2 . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 84 | 7 1 5 4 2 4 1 19 22 3 . 16 Power 10 | 1 . 1 . . 1 . 3 1 1 . 2 Engine 8 | 1 . 1 . . 1 . 3 1 . . 1 Core 2 | . . . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . . . Propulsion 9 | 2 . 1 . 2 2 . 1 . . . 1 Treads . | . . . . . . . . . . . . Leg 9 | 2 . 1 . 2 2 . 1 . . . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 35 | 2 1 2 3 . 1 1 4 14 1 . 6 Device 19 | 1 . 2 1 . . 1 2 9 . . 3 Storage 5 | 1 1 . 1 . 1 . 1 . . . . Processor 2 | . . . 1 . . . 1 . . . . Hackware 3 | . . . . . . . . 3 . . . Protection 6 | . . . . . . . . 2 1 . 3 Artifact . | . . . . . . . . . . . . Weapon 30 | 2 . 1 1 . . . 11 7 1 . 7 Energy Gun 13 | 2 . . 1 . . . 4 2 . . 4 Energy Cannon 8 | . . . . . . . 4 3 . . 1 Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon 4 | . . . . . . . 2 2 . . . Slashing Weapon 3 | . . . . . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 . . 2 . . . Parts Lost 16 | . . 2 . . . . 1 1 . . 12 Power 3 | . . . . . . . 1 . . . 2 Propulsion 3 | . . 1 . . . . . . . . 2 Utility 6 | . . . . . . . . 1 . . 5 Weapon 4 | . . 1 . . . . . . . . 3 Highest Loss Streak 6 | . . 2 . . . . 1 1 . . 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 98 97 100 100 100 98 99 100 100 86 Engine 7 | . 14 14 11 11 11 11 8 7 . . 2 Core 2 | . . . . . . . . . 6 7 8 Leg 19 | . 28 27 22 22 22 22 18 15 15 15 18 Device 14 | . 14 14 19 22 22 22 17 18 7 7 5 Storage 13 | . 14 14 11 11 11 11 16 15 15 15 11 Processor 3 | . . . 11 11 11 11 9 3 . . . Hackware 4 | . . . . . . . . 5 15 15 10 Protection 5 | . . . . . . . . 9 15 15 9 Energy Gun 11 | . 28 14 14 22 22 22 2 1 7 7 14 Energy Cannon 9 | . . . . . . . 21 18 14 7 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 65 | 15 20 19 20 17 32 32 56 65 54 49 63 Greatest Support 80 | 20 20 20 20 20 60 60 60 60 60 60 80 Greatest Overweight (x) 1 | 1 . 1 . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 9 8 11 15 15 15 15 15 15 Most Carried 15 | 3 8 10 9 8 10 11 15 15 15 15 15 Average Carried 12 | 2 5 9 8 8 7 10 12 14 14 15 14 Final Capacity 15 | 8 10 10 8 8 15 15 15 15 15 15 15 Final Carried 15 | 3 8 10 8 8 10 10 15 14 15 15 15 Class Distribution -------------------- 41% | Mutant 21% | Skirmisher 17% | Hacker-Tank 6% | Hacker-Mutant 5% | Hacker-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 1050 | 235 45 30 . 80 40 37 151 262 20 10 140 Remotely . | . . . . . . . . . . . . Salvage Created 1424 | 10 190 118 . 113 . . 223 390 116 . 264 Parts 59 | 3 3 2 . 4 . . 17 25 3 . 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 28 | . 4 3 . 3 . . 3 7 3 . 5 Guns 14 | . 4 3 . 3 . . . . 1 . 3 Cannons 11 | . . . . . . . 3 6 2 . . Classes Destroyed 10 | 1 1 1 . . . . 3 3 1 . . Tunneler 2 | 1 . . . . . . 1 . . . . Recycler 1 | . . . . . . . . 1 . . . Operator 2 | . . . . . . . 1 1 . . . Watcher 2 | . . . . . . . 1 1 . . . Swarmer 4 | . . 1 . . . . . 3 . . . Grunt 15 | . 4 2 . 3 . . 1 1 2 . 2 Brawler 1 | . . . . . . . . 1 . . . Sentry 3 | . . . . . . . 2 1 . . . Hunter 1 | . . . . . . . . . 1 . . Programmer 4 | . . . . . . . . 1 . . 3 Best Kill Streak 3 | 1 2 2 . 3 . . 2 3 2 . 3 Combat Bots Only 3 | . 2 2 . 3 . . 1 3 2 . 3 Max Kills in Single Turn 2 | 1 1 1 . 1 . . 2 2 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Damage Taken 3897 | . 234 138 . 98 . 31 153 756 72 . 2415 Core 1100 | . 49 10 . 17 . 14 32 125 . . 853 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 76 | . . . . . . . . . 8 . 68 Core Remaining (%) 88 | 100 . 76 . . . 92 94 . . 82 . Volleys Fired 88 | 1 18 7 . 5 . . 15 20 4 . 18 Largest 3 | 2 2 2 . 2 . . 3 3 3 . 3 Hottest 255 | 100 100 150 . 115 . . 195 195 191 . 255 Shots Fired 214 | 2 36 13 . 10 . . 34 55 12 . 52 Gun 119 | 2 36 12 . 10 . . . 3 4 . 52 Cannon 94 | . . . . . . . 34 52 8 . . Launcher . | . . . . . . . . . . . . Special 1 | . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 214 | 2 36 13 . 10 . . 34 55 12 . 52 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | 1 12 8 . 10 . . 5 9 8 . 11 Robot Miss Streak 6 | 1 5 4 . 1 . . 6 6 1 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 125 | 1 26 8 . 8 . . 13 32 8 . 29 Core Hits 57 | 1 9 6 . 7 . . 6 13 5 . 10 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . 2 1 . . . . . 2 . . 4 Burn 9 | . 2 1 . . . . . 2 . . 4 Melee Attacks 47 | . . . . . . . 9 9 1 . 28 Impact 18 | . . . . . . . 9 9 . . . Slashing 29 | . . . . . . . . . 1 . 28 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2892 | 13 327 126 . 119 . . 488 972 187 . 660 Guns 1271 | 13 327 126 . 119 . . . 32 52 . 602 Cannons 1417 | . . . . . . . 488 794 135 . . Explosions . | . . . . . . . . . . . . Melee 146 | . . . . . . . . 146 . . . Ramming 58 | . . . . . . . . . . . 58 Kinetic . | . . . . . . . . . . . . Thermal 2688 | 13 327 126 . 119 . . 488 826 187 . 602 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 146 | . . . . . . . . 146 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 61 | . . . . . . . . . . . 61 Average Corruption 15 | . . . . . . . . . . . 15 Corruption Purged 3 | . . . . . . . . . . . 3 Corruption Blocked 6 | . . . . . . . 1 5 . . . Effects 12 | . . . . . . . . . . . 12 Message Errors 3 | . . . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . . 2 Heat Flow Errors 4 | . . . . . . . . . . . 4 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 67 | . . . . . . . 13 54 . . . Projectiles 67 | . . . . . . . 13 54 . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 169 | . . . . . . . . 111 . . 58 Shots 1 | . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 486 | 39 350 298 . 129 . . 150 486 117 . 444 Average Temperature 142 | 20 135 133 . 72 . . 74 198 52 . 169 Received Heat Transfer 510 | . 126 93 . 54 . 18 108 30 45 . 36 Effects 12 | . 1 . . . . . . 4 . . 7 Shutdowns 4 | . . . . . . . . 2 . . 2 Energy Bleed 5 | . 1 . . . . . . 1 . . 3 Interference 2 | . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . . . 1 . . 2 Parts Melted 25 | . 6 3 . . . . 1 3 . . 12 Heat Transferred 5994 | 37 1110 444 . 333 . . 666 1258 296 . 1850 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 227 | 5 158 93 52 89 . 105 124 227 . . 109 Initial 40 | . 3 28 35 19 . . 40 36 . . . Average 60 | . 63 85 39 81 . 57 44 88 . . 35 Maximum Alert Level 1 | . . . . . . . . 1 . . . Low Security (%) 99 | 100 100 100 100 100 . 100 100 98 . . 100 Level 1 . | . . . . . . . . 1 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . . . . 3 . . 6 Investigation 1 | . 1 . . . . . . . . . . Extermination 5 | . . . . . . . . 2 . . 3 Reinforcement 5 | . 1 . . . . . . 1 . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 6 | . 2 . . . . . 3 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 74 | . 13 5 1 2 . 5 16 18 4 . 10 Peak Tracking Total 8 | . 4 3 1 2 . 3 8 5 3 . 5 Tactical Retreats 16 | . 2 1 . . . 3 3 4 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 7 | . 1 . . . . . 3 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 3 | . . . . . . . 1 2 . . . Max in Single Turn 1 | . . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 19 | . 2 . 1 . 3 . 3 7 . . 3 Terminals 10 | . 2 . . . . . 2 5 . . 1 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 2 | . . . 1 . . . 1 . . . . Recycling Units 2 | . . . . . . . . . . . 2 Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 60 | . 7 . 1 . 26 . 5 17 . . 4 Successful 40 | . . . 1 . 26 . 1 8 . . 4 Failed 20 | . 7 . . . . . 4 9 . . . Catastrophic 4 | . 1 . . . . . 2 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 7 . . . 1 . 2 11 . . . Terminals 22 | . 7 . . . . . 2 12 . . 1 Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 4 | . . . 1 . . . 3 . . . . Recycling Units 3 | . . . . . . . . . . . 3 Scanalyzers 3 | . . . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 31 | . . . . . 26 . . 4 . . 1 Record 26 | . . . . . 26 . . . . . . Open DSF 2 | . . . . . . . . 1 . . 1 Branch Access Points 1 | . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . 1 . . . 1 . . . . Scan Component 2 | . . . 1 . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 3 Report Inventory 2 | . . . . . . . . . . . 2 Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 2 . . . . . 3 6 . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . 2 ROAM 1 | . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 6595 | 68 602 336 139 77 574 255 894 1681 495 47 1427 Spaces Moved 4691 | 38 313 247 101 50 557 306 633 1196 562 53 635 Core 1 | 1 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 4690 | 37 313 247 101 50 557 306 633 1196 562 53 635 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 120 120 90 45 45 45 45 90 64 Average Speed 99 | 138 120 120 120 120 101 80 83 105 83 90 103 Slowest Speed 190 | 190 120 190 120 120 120 90 90 170 90 90 106 Overloaded Moves 320 | . . . . . . 62 96 39 87 . 36 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 12 | . . . . . . . . . . . 12 Exploration Rate (%) 42 | 4 54 63 13 18 90 92 54 23 76 13 12 Regions Visited 11 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 . . . . 1 . 1 1 . Scrap Searched 5 | . . 1 . . . 1 . . 2 1 . Spaces Dug 42 | . . . . . . . 9 4 1 . 28 Terrain Destroyed 80 | . . . . . . . 22 29 1 . 28 Melee 42 | . . . . . . . 9 4 1 . 28 Projectile 20 | . . . . . . . 13 7 . . . AOE 18 | . . . . . . . . 18 . . . Terrain Rammed 40 | . . . . . . . . . . . 40 Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Total 6233 | 48 503 269 118 58 565 313 952 1556 578 52 1221 Wait 1182 | . 165 7 13 . . 3 248 273 6 . 467 Move 4679 | 37 312 246 100 49 556 305 632 1195 561 52 634 Hop . | . . . . . . . . . . . . Pick Up 60 | 3 6 3 . . 3 2 16 18 2 . 7 Fast Attach 22 | 7 . 1 1 . . . 7 2 . . 4 Attach 17 | . . 1 2 . . . 8 4 . . 2 Detach 2 | . . . . . . . 2 . . . . Swap 45 | . 1 3 1 2 4 1 4 16 3 . 10 Drop 50 | . 1 1 1 2 2 2 11 19 1 . 10 Fire 88 | 1 18 7 . 5 . . 15 20 4 . 18 Melee 47 | . . . . . . . 9 9 1 . 28 Ram 40 | . . . . . . . . . . . 40 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 7) 632 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Entered Mines 724 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 904 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 906 | -10/Mines | Found Prototype Device 907 | -10/Mines | Identified Exp. Sensor Array 995 | -10/Mines | Discovered new exit (range 9) 1007 | -10/Mines | Entered Materials 1007 | -9/Materials | Evolved 2 slots: Utility x2 1084 | -9/Materials | Discovered new exit (range 15) 1109 | -9/Materials | Identified exit to Mines 1146 | -9/Materials | Entered Mines 1191 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1202 | -9/Mines | Identified exit to Zion 1218 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1218 | -9/Mines | Discovered new exit (range 5) 1222 | -9/Mines | Identified exit to Exiles 1223 | -9/Mines | Entered Exiles 1255 | -9/Exiles | Met 8R-AWN 1276 | -9/Exiles | Met EX-HEX 1313 | -9/Exiles | Met EX-BIN 1330 | -9/Exiles | Aligned with FarCom system 1331 | -9/Exiles | Given EX-Vault access code 1413 | -9/Exiles | Opened EX-Vault 1432 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1481 | -9/Exiles | Found Prototype Leg 1482 | -9/Exiles | Identified Potential Leg 1485 | -9/Exiles | Found Potential Leg 1534 | -9/Exiles | Met EX-DEC 1635 | -9/Exiles | Visited The Gauntlet 1788 | -9/Exiles | Discovered new exit (range 12) 1797 | -9/Exiles | Identified exit to Mines 1797 | -9/Exiles | Left Exiles lab with Potential Leg 1797 | -9/Exiles | Entered Mines 1929 | -8/Mines | Discovered new exit (range 14) 1940 | -8/Mines | Identified exit to Materials 1998 | -8/Mines | Discovered exit to Materials (range 8) 2052 | -8/Mines | Entered Materials 2052 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2104 | -8/Materials | Build established: Skirmisher 2925 | -8/Materials | Discovered new exit (range 6) 2946 | -8/Materials | Entered Factory 2946 | -7/Factory | Evolved 2 slots: Utility x2 3799 | -7/Factory | Build established: Mutant 4253 | -7/Factory | Discovered new exit (range 9) 4486 | -7/Factory | Identified exit to Storage 4486 | -7/Factory | Identified exit to Lower Caves 4627 | -7/Factory | Entered Lower Caves 4843 | -7/Lower Caves | Learned location of 1 exit from Factory 4926 | -7/Lower Caves | Build established: Hacker-Tank 5084 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5111 | -7/Lower Caves | Discovered new exit (range 14) 5122 | -7/Lower Caves | Entered another Lower Caves area 5153 | -7/Lower Caves | Discovered new exit (range 7) 5169 | -7/Lower Caves | Entered Factory 5169 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5170 | -6/Factory | Identified exit to Factory 5315 | -6/Factory | Identified exit to DSF 6313 | -6/Factory | Crushed by falling debris 6329 | -6/Factory | Crushed by falling debris 6329 | -6/Factory | System corruption reached 10% 6342 | -6/Factory | Crushed by falling debris 6373 | -6/Factory | Lost 6 parts (2p3u1w) 6382 | -6/Factory | Crushed by falling debris 6401 | -6/Factory | Crushed by falling debris 6450 | -6/Factory | Crushed by falling debris 6450 | -6/Factory | System corruption reached 30% 6480 | -6/Factory | Crushed by falling debris 6483 | -6/Factory | Crushed by falling debris 6499 | -6/Factory | Crushed by falling debris 6512 | -6/Factory | Core integrity fell below 50% 6536 | -6/Factory | Crushed by falling debris 6572 | -6/Factory | Core integrity fell below 20% 6584 | -6/Factory | Crushed by falling debris 6597 | -6/Factory | Crushed by falling debris 6597 | -6/Factory | Smashed by cave-in Last Messages --------------- 06571_ Destabilizing: Core damaged (-42). 06571_ Destabilizing: System corrupted (+2). 06575_ Slammed into Earth. 06575_ Destabilizing: System corrupted (+2). 06575_ Destabilizing: Core damaged (-25). 06578_ Slammed into Earth. 06578_ Destabilizing: System corrupted (+1). 06582_ System corrupted: Heat flow error (+241). 06582_ Slammed into Earth. 06582_ Destabilizing: Core damaged (-25). 06583_ Overheating: Energy bleed (-13). 06584_ The unstable cave ceiling collapses. 06584_ Crushed by falling debris. 06585_ Slammed into Earth. 06585_ Destabilizing: Core damaged (-25). 06589_ Slammed into Earth. 06589_ Destabilizing: System corrupted (+2). 06592_ Slammed into Earth. 06597_ The unstable cave ceiling collapses. 06597_ Crushed by falling debris. 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""" #?? | | ??## ##????????# + # ! """ #?? | | ###"##?????????# # # !""" #?? | | ##??????????# # # #?? | | """#???????????# # # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 26 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Corruption Block 8 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 66 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hvy. EM Shotgun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordArcClaymores Manual? 0 Play Time 01:40:10 Cumulative 38.6 hours Start 2022.12.18 @ 14:09:21 End 2022.12.18 @ 16:34:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd226ce3-31f9-4585-8bc0-f7ed1d684537