Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 14:10:02 Player: Beef Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (108) 540 Value Destroyed (3630) 3630 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (707) 707 TOTAL SCORE: 8377 Bonus ------- High Alert Combat Kills 207 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Compact Battery Improved Signal Interpreter Terrain Scan Processor Improved Targeting Computer Target Analyzer > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (10) --- Improved Heat Sink Improved Signal Interpreter Long-range Terrain Scanner Encrypted Comm Array Advanced Force Field Plasma Cannon Dirty Datajack (20) Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer Target Analyzer Advanced Force Field Hacking Suite > --- WEAPON ----------- Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Improved Signal Interpreter Long-range Terrain Scanner Encrypted Comm Array Layered Light Armor Plating Layered Light Armor Plating Plasma Cannon Plasma Cannon Power Maul [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Target Analyzer Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Mini Assault Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Slots Evolved 6 | . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 118 | 6 7 4 6 3 36 20 13 9 14 Power 17 | 1 1 . . . 5 4 2 1 3 Engine 10 | 1 1 . . . 3 1 2 1 1 Core 7 | . . . . . 2 3 . . 2 Reactor . | . . . . . . . . . . Propulsion 36 | 2 2 . 4 2 9 10 4 1 2 Treads 5 | . . . . . 4 1 . . . Leg 24 | 2 2 . 2 2 2 9 4 1 . Wheel 3 | . . . . . 3 . . . . Hover 2 | . . . 2 . . . . . . Flight 2 | . . . . . . . . . 2 Utility 39 | 1 4 1 2 1 11 3 3 6 7 Device 16 | . 3 . 1 . 4 1 . 4 3 Storage 3 | 1 . . . . . 1 . . 1 Processor 7 | . . 1 1 . 3 . 1 . 1 Hackware 2 | . 1 . . . . . 1 . . Protection 11 | . . . . 1 4 1 1 2 2 Artifact . | . . . . . . . . . . Weapon 26 | 2 . 3 . . 11 3 4 1 2 Energy Gun 6 | . . . . . 3 3 . . . Energy Cannon 4 | . . . . . . . 1 1 2 Ballistic Gun 9 | 2 . 3 . . 4 . . . . Ballistic Cannon 3 | . . . . . . . 3 . . Launcher 3 | . . . . . 3 . . . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . 1 . Parts Lost 39 | . 1 . . 9 5 11 . 1 12 Power 8 | . . . . 1 1 2 . . 4 Propulsion 16 | . . . . 4 1 4 . 1 6 Utility 8 | . 1 . . 2 2 2 . . 1 Weapon 7 | . . . . 2 1 3 . . 1 Highest Loss Streak 9 | . 1 . . 9 2 5 . 1 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 97 99 100 79 89 90 98 99 65 Engine 5 | . 14 14 11 6 6 . 2 7 1 Core 1 | . . . . . 2 6 4 . . Treads 7 | . . . . . 25 13 . . . Leg 17 | . 28 28 14 2 . 21 29 29 8 Device 4 | . 6 . 11 9 4 9 . 3 1 Storage 4 | . 14 1 . . . . 7 7 9 Processor 19 | . . 12 22 19 16 18 23 23 30 Hackware 5 | . 5 14 11 11 6 . 7 7 . Protection 2 | . . . . . 6 2 6 3 . Energy Gun 4 | . . . . . 8 14 1 . . Ballistic Gun 8 | . 28 27 22 14 7 3 . . . Ballistic Cannon 4 | . . . . . . . 8 14 7 Naked Turns . | . . . . . . . . . . Heaviest Build 46 | 14 15 14 12 12 21 23 33 46 38 Greatest Support 112 | 20 20 20 23 13 112 112 57 62 62 Greatest Overweight (x) 8 | 1 . . . 1 4 1 . . 8 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 5 5 5 10 10 10 10 Average Capacity 7 | 7 8 5 5 5 5 5 10 10 10 Most Carried 10 | 2 8 8 5 5 5 6 10 10 9 Average Carried 6 | 1 4 5 4 4 4 4 7 9 8 Final Capacity 10 | 8 8 5 5 5 5 10 10 10 10 Final Carried 10 | 2 6 5 5 3 5 6 10 10 8 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Matter Collected 2678 | 204 228 226 118 62 695 295 20 476 354 Remotely . | . . . . . . . . . . Salvage Created 3804 | . 476 197 190 . 1503 760 69 305 304 Parts 212 | . 34 18 14 . 91 29 5 9 12 Haulers Intercepted 4 | . 1 . . . 2 . . 1 . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 14 9 Prevented 5 | . . . . . . . . 3 2 Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Combat Hostiles Destroyed 86 | . 7 6 4 . 28 21 1 8 11 Guns 65 | . 7 6 4 . 28 20 . . . Cannons 20 | . . . . . . . 1 8 11 Classes Destroyed 13 | . 6 . 1 . 6 . . . . Worker 2 | . . . . . 2 . . . . Builder 3 | . . . . . 3 . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 4 | . 1 . . . 2 . . 1 . Recycler 4 | . 2 1 . . 1 . . . . Operator 3 | . 1 . . . 1 . 1 . . Watcher 5 | . 1 . 1 . 2 1 . . . Swarmer 26 | . 3 4 . . 6 6 . . 7 Grunt 46 | . 4 2 3 . 12 15 . 7 3 Brawler 2 | . . . . . 2 . . . . Duelist 3 | . . . 1 . 1 . . 1 . Sentry 5 | . . . . . 4 . . . 1 Hunter 4 | . . . . . 3 . 1 . . Packrat 1 | . . . . . . . . . 1 Best Kill Streak 7 | . 4 3 4 . 7 4 2 4 5 Combat Bots Only 7 | . 3 3 4 . 7 4 1 4 5 Max Kills in Single Turn 2 | . 2 2 1 . 2 2 1 1 1 Gunslinging 1 | . 1 1 . . 1 . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Hostile Shots Fired 609 | . 48 18 4 29 142 126 6 81 155 Missed 185 | . 11 6 1 5 50 31 3 31 47 Damage Taken 6606 | . 373 140 36 859 1314 1620 44 714 1506 Core 1669 | . 34 57 12 383 276 190 29 163 525 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 41 | . . . . . . . . . 41 Regen/Repaired (Parts) 103 | . . . . . 103 . . . . Core Remaining (%) 44 | 100 . 63 . 1 . 15 . . . Volleys Fired 304 | . 37 20 17 2 95 65 7 24 37 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 160 | . 40 46 46 46 155 160 128 96 128 Shots Fired 563 | . 74 39 34 4 171 119 14 48 60 Gun 437 | . 74 39 34 4 167 119 . . . Cannon 122 | . . . . . . . 14 48 60 Launcher 3 | . . . . . 3 . . . . Special 1 | . . . . . 1 . . . . Kinetic 356 | . 74 39 34 4 79 31 10 48 37 Thermal 204 | . . . . . 89 88 4 . 23 Explosive 3 | . . . . . 3 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 27 | . 5 6 8 1 12 27 13 8 5 Robot Miss Streak 9 | . 9 4 3 2 6 5 2 2 5 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 14 | . 4 1 . . 7 2 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . Shots Hit Robots 362 | . 37 21 23 1 115 89 9 34 33 Core Hits 202 | . 17 13 6 1 74 56 4 15 16 Critical Kills 4 | . . . . . 3 1 . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 24 | . . 1 . . 9 2 1 8 3 Burn 7 | . . . . . 6 1 . . . Destroy 5 | . . 1 . . 3 1 . . . Blast 12 | . . . . . . . 1 8 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7615 | . 496 213 307 12 2343 1942 256 1016 1030 Guns 5146 | . 496 213 307 12 2176 1942 . . . Cannons 2302 | . . . . . . . 256 1016 1030 Explosions 143 | . . . . . 143 . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 4135 | . 496 213 307 12 807 405 180 1016 699 Thermal 3337 | . . . . . 1393 1537 76 . 331 Explosive 143 | . . . . . 143 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . Average Corruption 1 | . . . . . . 1 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 24 | . . . . . 2 . 10 . 12 Projectiles 24 | . . . . . 2 . 10 . 12 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 19 | . . . . . . . 3 9 7 Impact . | . . . . . . . . . . Kinetic 19 | . . . . . . . 3 9 7 Secondary . | . . . . . . . . . . Self-Inflicted Damage 35 | . . . . . 35 . . . . Shots 1 | . . . . . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 355 | . 9 15 . . 355 299 120 306 284 Average Temperature 85 | . 5 8 . . 83 60 47 130 120 Received Heat Transfer 2367 | . 102 66 18 . 441 816 . 486 438 Effects 9 | . . . . . 4 3 . . 2 Energy Bleed 6 | . . . . . 3 1 . . 2 Interference 3 | . . . . . 1 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 15 | . . . . . 11 4 . . . Heat Transferred 7657 | . . . . . 3445 3412 150 . 650 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Peak Influence 772 | . 220 175 173 67 532 772 488 . . Initial 405 | . . 5 . 67 . 273 405 . . Average 251 | . 80 91 88 45 177 546 439 . . Maximum Alert Level 3 | . 1 . . . 2 3 2 . . Low Security (%) 55 | 100 90 100 100 100 64 . . . . Level 1 13 | . 9 . . . 23 23 . . . Level 2 25 | . . . . . 12 52 100 . . Level 3 5 | . . . . . . 24 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . . 1 . 7 . 2 . . Investigation 1 | . . . 1 . . . . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 4 | . . . . . 3 . 1 . . Assault 1 | . . . . . 1 . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Distress Signals 2 | . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 12 4 6 19 43 25 4 10 12 Peak Tracking Total 14 | . 3 2 4 14 5 4 2 5 6 Tactical Retreats 4 | . . . . . . 3 . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Traps Triggered 4 | . . . . . . 3 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . . . 1 2 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Machines Disabled 6 | . . . 2 . 2 1 1 . . Max in Single Turn 1 | . . . 1 . 1 1 1 . . Garrison Relay 2 | . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Machines Accessed 17 | . 4 . 4 . 6 1 1 1 . Terminals 9 | . 3 . 3 . 2 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . . . Recycling Units 3 | . . . 1 . 1 . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 53 | . 12 . 16 . 18 1 5 1 . Successful 29 | . 7 . 5 . 14 1 1 1 . Failed 24 | . 5 . 11 . 4 . 4 . . Catastrophic 2 | . . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 19 | . 3 . 6 . 10 . . . . Terminals 33 | . 10 . 10 . 12 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 6 | . 2 . . . 4 . . . . Recycling Units 12 | . . . 6 . 1 . 5 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 22 | . 7 . 5 . 8 1 . 1 . Record 1 | . . . . . 1 . . . . Prototype ID Bank 3 | . . . 1 . 2 . . . . Open Door 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 3 | . 1 . 1 . . 1 . . . Repair Station Index 1 | . 1 . . . . . . . . Alert Level 6 | . 2 . 1 . 3 . . . . Unreport Threat 2 | . 1 . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . 1 . 1 . . Report Inventory 1 | . . . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . Mechanics 2 | . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 14 | . 4 . 4 . 4 1 1 . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 44 | . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . . . Machine Destruction 7 | . . . . . . 7 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 2 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Turns Passed 6398 | 76 453 660 237 153 1251 982 386 987 1213 Spaces Moved 3985 | 61 272 488 198 226 602 545 283 771 539 Core 355 | 17 . . . 33 65 . . . 240 Treads 488 | . . . . . 386 102 . . . Legs 2683 | 44 272 488 90 25 18 443 283 771 249 Wheels 133 | . . . . . 133 . . . . Hover 276 | . . . 108 168 . . . . . Flight 50 | . . . . . . . . . 50 Fastest Speed 50 | 50 120 120 56 50 80 120 110 113 112 Average Speed 125 | 107 120 120 85 63 140 127 115 114 180 Slowest Speed 450 | 120 120 120 120 120 250 190 120 115 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 53 79 26 46 45 40 6 85 73 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . 1 . Known Exits Taken 6 | . . 1 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 8 | . . 2 . 2 . . . 2 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 50 | . . . . . 34 . 3 5 8 Melee . | . . . . . . . . . . Projectile 16 | . . . . . . . 3 5 8 AOE 34 | . . . . . 34 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Total 4774 | 68 322 529 234 231 823 698 329 825 715 Wait 248 | . . 3 2 . 53 51 11 6 122 Move 3976 | 60 271 487 197 225 601 544 282 770 539 Hop . | . . . . . . . . . . Pick Up 51 | 2 4 6 6 1 13 6 6 7 . Fast Attach 52 | 6 2 2 . . 19 10 5 3 5 Attach 24 | . . 1 2 3 7 4 2 1 4 Detach 9 | . . . . . 3 1 2 . 3 Swap 43 | . 5 1 4 . 11 6 6 5 5 Drop 65 | . 3 9 6 . 21 9 8 9 . Fire 304 | . 37 20 17 2 95 65 7 24 37 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 14) 530 | -10/Materials | Entered Mines 613 | -10/Mines | Discovered new exit (range 5) 624 | -10/Mines | Identified exit to Materials 778 | -10/Mines | Learned location of Storage (-8) 834 | -10/Mines | Build established: Scavenger-Mutant 862 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1190 | -10/Mines | Entered Materials 1190 | -9/Materials | Evolved 2 slots: Utility x2 1323 | -9/Materials | Identified exit to Mines 1427 | -9/Materials | Entered Mines 1504 | -9/Mines | Assembled infested the area 1509 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1541 | -9/Mines | Core integrity fell below 50% 1562 | -9/Mines | Core integrity fell below 20% 1575 | -9/Mines | Discovered new exit (range 8) 1579 | -9/Mines | Identified exit to Materials 1580 | -9/Mines | Entered Materials 1580 | -8/Materials | Evolved 2 slots: Propulsion x2 1592 | -8/Materials | Lost 9 parts (1p4n2u2w) 1838 | -8/Materials | Build established: Mutant 2036 | -8/Materials | Discovered new exit (range 9) 2036 | -8/Materials | Discovered new exit (range 15) 2122 | -8/Materials | Identified exit to Factory 2361 | -8/Materials | Repaired Gauss Rifle 2563 | -8/Materials | Garrison activated, responded to threat 2641 | -8/Materials | Destroyed 7 combat bots 2710 | -8/Materials | Core integrity fell below 50% 2759 | -8/Materials | Discovered exit to Factory (range 16) 2780 | -8/Materials | First assault squad dispatched 2829 | -8/Materials | Identified exit to Garrison 2831 | -8/Materials | Entered Garrison 2969 | -8/Garrison | Triggered checkpoint 3024 | -8/Garrison | Garrison Relay disabled 3067 | -8/Garrison | Lost 5 parts (1p3n1u) 3181 | -8/Garrison | Triggered checkpoint 3225 | -8/Garrison | Spotted B-75 Beast 3266 | -8/Garrison | Lost 3 parts (1p1u1w) 3370 | -8/Garrison | Build established: Scavenger-Mutant 3395 | -8/Garrison | Triggered checkpoint 3443 | -8/Garrison | Triggered checkpoint 3443 | -8/Garrison | Garrison Relay disabled 3567 | -8/Garrison | Triggered checkpoint 3575 | -8/Garrison | Core integrity fell below 20% 3732 | -8/Garrison | Discovered exit to Factory (range 13) 3813 | -8/Garrison | Entered Factory 3813 | -7/Factory | Evolved 2 slots: Utility x2 4134 | -7/Factory | Discovered new exit (range 8) 4143 | -7/Factory | Identified exit to Lower Caves 4199 | -7/Factory | Entered Lower Caves 4205 | -7/Lower Caves | Met a Warlord Commander 4206 | -7/Lower Caves | Learned location of Warlord (-5) 4207 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4210 | -7/Lower Caves | Found Encrypted Comm Array 4256 | -7/Lower Caves | Spotted B-75 Beast 4277 | -7/Lower Caves | Encountered a Warlord checkpoint 4509 | -7/Lower Caves | Discovered new exit (range 10) 4519 | -7/Lower Caves | Identified exit to Lower Caves 4528 | -7/Lower Caves | Learned 4 Factory zone layouts 4917 | -7/Lower Caves | Learned Factory stockpile data 5043 | -7/Lower Caves | Build established: Mutant 5186 | -7/Lower Caves | Entered another Lower Caves area 5259 | -7/Lower Caves | Discovered new exit (range 14) 5273 | -7/Lower Caves | Identified exit to Factory 5369 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5547 | -7/Lower Caves | Core integrity fell below 50% 5606 | -7/Lower Caves | Lost 9 parts (3p4n1u1w) 6323 | -7/Lower Caves | Core integrity fell below 20% 6363 | -7/Lower Caves | Spotted B-75 Beast 6399 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05735_ Acquired 7 matter. 05737_ Acquired 5 matter. 05963_ Acquired 3 matter. 06036_ Acquired derelict log, extracted data. Data stored: Lower Caves entrances (x1). 06058_ Acquired 14 matter. 06088_ Acquired Com. Battery. 06317_ S-27 Virus knocked back. 06321_ S-27 Virus destroyed. 06329_ S-27 Virus knocked back. 06331_ S-27 Virus destroyed. 06335_ Acquired VTOL Module. 06337_ Acquired 23 matter. 06342_ Acquired VTOL Module. 06345_ VTOL Module fries itself beyond repair. 06345_ Acquired 15 matter. 06346_ Autogun fries itself beyond repair. 06348_ Acquired 15 matter. 06395_ VTOL Module destroyed. 06399_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ????????#????????????????###### ### ####### | | "???? ## ##????????????### #### ##?###???## | | = ???? # #?##?????##### ## ##???????## | | ??? ?????# #???????## | | ???? ??????# ##??????# | | % ??? ???????# ## #??# % | | ???? #??????## ##### #### | | ??? ???##### #??## ### | | # ??# ???## ## ## ##?# | | ?# "?# #???# ### ##?# ######## | | ?# "## ###?# #?####?# #?????## | | ?# #### ##????????? #??????# | | #### #??????????# #??????# | | ####" #"# #???????????# ######## | | ???## % ##???????????# | | ?????# ##?????????????# | | ??????# ####??????????????######### # | | ##???????# % ##??????????##?????????????# # | | ?????????## ##?????????# ##????????????# # | | ??????????## ##???????# ##??????#?#?## # | | ???????????# #?????## ##??????##### # | | ?????????### ##???# #???#??# # | | ????????## #### #??????# ##### | | ????????# ## ##?????# #???# | | ???????# #### % % ?????# #???? | | ???????# ##??## @ ## ???????#?## ##### | | ???????#### ###????### ##??????? ???# # | | ??????????###????????###;#####?????????#??# # | | ???????????????????????###???????????#????# # | | ??????????????????????????#??##?#?????????### | | ????????????????????????##?#??#?#####?#???#?# #### | | ?????????????????????###??#####?#####???###?# #??? | | ???????????????????########?????#?#?###?#?#?# #??? | | ???????????????????#?##??#????????##???###### #### | | ?????????????????###??#????##?#?#???#?#?##### # | | ?????????????????????#??#?#???##??#??##?#??#### # | | ????????????????#??##?#?###???#?????##?#?#?#### # | | ????????????????#??#??#??????#???#?####??###### # | | ?????????????????#????#???###??##??#?######## # # | | ????????????##?##?###?##??#?##??#?##?##### | | ?????????????##?###?#???#?#??#???#??### | | ????????????##?#?###?#?###??###?#????### | | ?????????????####?#??#?#?#??##??#####?### | | ??????????####?###?#??##???##??##???#?##### | | ??????????#?#??#?##?####?????#?#?##??###### | | ??????????#?###???#?#??#?####???????## ## | | ?????????#????#?????#?##????????##### | | ?????????#?#?#?####?#?##?##?######## | | ?????????##??####?##??#?###??#### #### | | ?????????####?##???##?##????#?## ### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 85 Armor Coverage 225 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed ArmageddonPointySlayer Manual? 0 Play Time 00:55:25 Cumulative 32.6 hours Start 2024.05.28 @ 13:17:53 End 2024.05.28 @ 14:10:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 41 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df3363a6-414a-4963-8cc6-722522f83008