Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.19 @ 17:57:14 Player: Maelyn Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (212) 212 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 1427 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/400 Matter 19/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Treads Improved Aluminum Leg Medium Storage Unit Structural Scanner Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Medium Storage Unit Structural Scanner Datajack [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 15 | 6 3 5 1 Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | 2 . . . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 1 1 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . 1 3 5 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 5 | . 1 1 3 Highest Loss Streak 4 | . 1 2 4 To Critical Strikes . | . . . . Average Backups 5 | 3 5 6 7 Power 1 | . 1 2 2 Propulsion 1 | 1 2 1 1 Utility 1 | . . 1 2 Weapon . | 1 1 . . Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special 2 | . . . 2 Average Slot Usage (%) 82 | . 87 90 45 Engine 6 | . 14 3 . Core 5 | . . 10 . Treads 13 | . 28 7 . Leg 12 | . . 20 13 Device 10 | . 7 14 7 Storage 13 | . 14 14 11 Energy Gun 2 | . 6 . . Ballistic Gun 17 | . 16 19 13 Peak Build Rating 17 | 6 7 17 15 Average Rating 8 | 3 6 9 10 On Entrance 6 | . 6 7 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 28 | 11 27 28 23 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 7 | . . 1 7 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 8 | 6 6 7 8 Average Carried 6 | 3 5 6 7 Final Capacity 15 | 8 15 15 15 Final Carried 7 | 4 6 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 232 | 55 83 58 36 Remotely . | . . . . Salvage Created 250 | . 203 47 . Parts 34 | . 28 6 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 9 | . 6 3 . Guns 9 | . 6 3 . Classes Destroyed 4 | . 4 . . Builder 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 6 | . 3 3 . Grunt 3 | . 3 . . Best Kill Streak 4 | . 4 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 194 | . 69 80 45 Missed 69 | . 22 30 17 Hits 125 | . 47 50 28 Melee 15 | . . . 15 Projectile 110 | . 47 50 13 Critical Strikes 6 | . . 1 5 Damage Taken 1687 | . 500 459 728 Core 600 | . 93 93 414 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 . 25 . Volleys Fired 60 | . 33 14 13 Largest 2 | . 2 2 2 Hottest 60 | . 60 40 40 Shots Fired 79 | . 45 19 15 Gun 77 | . 45 19 13 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 65 | . 33 19 13 Thermal 12 | . 12 . . Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 6 | . 5 3 6 Robot Miss Streak 5 | . 5 3 2 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 37 | . 17 9 11 Core Hits 19 | . 14 4 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 502 | . 222 81 199 Guns 378 | . 222 81 75 Cannons . | . . . . Explosions 124 | . . . 124 Melee . | . . . . Ramming . | . . . . Kinetic 332 | . 176 81 75 Thermal 46 | . 46 . . Explosive 124 | . . . 124 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . 6 10 . Message Errors 4 | . 2 2 . Matter Fused 6 | . 2 4 . Heat Flow Errors 1 | . . 1 . Energy Discharges 2 | . 1 1 . Data Loss (minor) 2 | . . 2 . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 53 | . . . 53 Projectiles . | . . . . Explosions 53 | . . . 53 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 93 | . . . 93 Shots 2 | . . . 2 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 204 | . 66 204 . Average Temperature 39 | . 29 53 . Received Heat Transfer 360 | . 168 114 78 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | . 100 50 15 Initial 15 | . . 15 . Average 15 | . 37 6 . Influence Increases 341 | . 174 132 35 Destroy 0b10 Robot/C 200 | . 120 80 . Destroy 0b10 Robot/NC 15 | . 15 . . Destroy Leader 44 | . 24 20 . Allied During Kill 2 | . . 2 . Destroy Structure 20 | . . . 20 Lose Combat Pursuer 60 | . 15 30 15 Influence Decreases 331 | . 134 172 25 Entered New Map 25 | . . 25 . Time Decay 246 | . 124 117 5 Lost Part 40 | . 10 10 20 Lost Ally 20 | . . 20 . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 12 8 5 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 61 | . . 61 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 9 | . . 9 . Total Damage 168 | . . 168 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 913 | . 200 593 120 Sensors 243 | . . 123 120 Structural 670 | . 200 470 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1231 | 74 386 593 178 Spaces Moved 584 | 39 189 298 58 Core 16 | 1 . . 15 Treads 313 | 38 189 86 . Legs 255 | . . 212 43 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 190 Average Speed 178 | 157 160 181 235 Slowest Speed 400 | 160 160 240 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 37 76 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 35 | . . . 35 Melee . | . . . . Projectile . | . . . . AOE 35 | . . . 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 694 | 50 228 332 84 Wait 21 | . . 14 7 Move 581 | 38 188 297 58 Hop . | . . . . Pick Up 13 | 6 2 2 3 Fast Attach 7 | 4 3 . . Attach 5 | 2 . 2 1 Detach 1 | . 1 . . Swap 3 | . . 3 . Drop 2 | . 1 . 1 Fire 60 | . 33 14 13 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 5) 461 | -10/Materials | Entered Mines 530 | -10/Mines | Discovered new exit (range 6) 609 | -10/Mines | Core integrity fell below 50% 841 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 913 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 921 | -10/Mines | Found Prototype Device 931 | -10/Mines | Identified Exp. Sensor Array 1041 | -10/Mines | Discovered new exit (range 6) 1054 | -10/Mines | Entered Materials 1054 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1198 | -9/Materials | Core integrity fell below 50% 1209 | -9/Materials | Lost 4 parts (1n1u2w) 1217 | -9/Materials | Core integrity fell below 20% 1232 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01062_ Acquired Missile Launcher. 01071_ Acquired Imp. Datajack. 01072_ Dropped Datajack. 01097_ Acquired Imp. Aluminum Leg. 01145_ Lgt. Assault Rifle destroyed. 01153_ G-34 Mercenary destroyed. 01154_ Aluminum Leg severed. 01163_ Aluminum Leg destroyed. 01163_ Acquired 36 matter. 01173_ R-06 Scavenger collects Heat Sink. 01174_ Slammed into R-06 Scavenger. 01174_ Destabilizing: System corrupted (+2). 01174_ Exp. Sensor Array destroyed. 01178_ K-01 Serf collects debris. 01178_ Lgt. Assault Rifle destroyed. 01228_ W-16 Scout sends out distress signal. 01229_ U-05 Engineer lays Concrete. 01230_ Destroyed Imp. Aluminum Leg. 01230_ Missile Launcher destroyed. 01230_ Destroyed Missile Launcher. 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