Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 20:28:32 Player: LeipeMeuteLeider Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1539) 1539 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4094 Bonus ------- None Cogmind --------- Core Integrity 559/700 Matter 212/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Walking (175) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Seismic Detector Improved Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Flak Gun Great Axe > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating System Shield Pulse Rifle Gatling Laser Ion Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Ion Cannon Flak Gun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Pulse Rifle Shotgun Shock Bomb Launcher [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Shotgun Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 3 | . . 1 1 1 Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 61 | 8 9 6 25 13 Power 6 | 1 . . 3 2 Engine 5 | 1 . . 3 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 2 3 2 8 3 Treads . | . . . . . Leg 18 | 2 3 2 8 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 1 3 9 4 Device 4 | 1 . 1 2 . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 11 | . . 2 6 3 Artifact . | . . . . . Weapon 18 | 3 5 1 5 4 Energy Gun 7 | 3 1 . 3 . Energy Cannon 2 | . . . 1 1 Ballistic Gun 4 | . . 1 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 3 | . 3 . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . 1 . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 17 | . 4 2 6 5 Power 1 | . . 1 . . Propulsion 11 | . 3 1 2 5 Utility 2 | . . . 2 . Weapon 3 | . 1 . 2 . Highest Loss Streak 3 | . 3 2 2 3 To Critical Strikes . | . . . . . Average Backups 8 | 3 7 9 9 9 Power 2 | 1 3 3 2 1 Propulsion 1 | . 1 1 2 1 Utility 1 | . . . 1 3 Weapon 3 | 2 2 3 3 3 Tool/Special . | . . . . . Unused Backups 12 | . . 3 3 6 Power 5 | . . 2 2 1 Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon 4 | . . . 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 97 95 97 97 Engine 11 | . 14 9 8 13 Leg 32 | . 26 32 35 36 Device 9 | . 14 11 9 2 Storage 10 | . 14 11 9 7 Hackware 1 | . . . . 4 Protection 9 | . . 8 16 14 Energy Gun 11 | . 19 12 7 4 Ballistic Gun 4 | . . 5 6 7 Special Weapon 1 | . 4 . . . Slashing Weapon 2 | . 3 4 2 . Peak Build Rating 28 | 7 8 11 23 28 Average Rating 15 | 5 6 9 20 25 On Entrance 9 | . 7 8 10 23 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 47 | 14 20 24 35 47 Greatest Support 55 | 20 20 30 45 55 Greatest Overweight (x) 4 | 4 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 7 9 10 10 10 Average Carried 8 | 3 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 7 9 10 10 10 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1309 | 270 165 197 369 308 Remotely . | . . . . . Salvage Created 1826 | 188 380 313 637 308 Parts 101 | 15 20 23 34 9 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 36 | . 8 9 12 7 Melee 2 | . 2 . . . Guns 31 | . 6 8 11 6 Cannons 2 | . . . 1 1 AOE 1 | . . 1 . . Classes Destroyed 11 | 2 4 1 3 1 Builder 1 | . . . 1 . Tunneler 6 | 5 . . 1 . Hauler 1 | . 1 . . . Recycler 2 | 1 1 . . . Watcher 5 | . 2 2 1 . Swarmer 7 | . 3 4 . . Grunt 22 | . 5 3 9 5 Brawler 1 | . . . 1 . Sentry 4 | . . 2 1 1 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 5 | 2 3 5 3 3 Combat Bots Only 5 | . 3 5 3 3 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . 1 . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 302 | . 69 47 69 117 Missed 72 | . 12 10 21 29 Hits 230 | . 57 37 48 88 Melee 3 | . . . 3 . Projectile 227 | . 57 37 45 88 Critical Strikes 9 | . 2 . 3 4 Damage Taken 3203 | . 694 415 949 1145 Core 410 | . 200 34 35 141 Absorbed by Shields 16 | . . . 16 . Core Remaining (%) 76 | 100 20 91 93 . Volleys Fired 146 | 10 34 30 40 32 Largest 2 | 2 2 2 2 2 Hottest 150 | 90 150 90 128 88 Shots Fired 269 | 20 58 52 78 61 Gun 244 | 20 53 52 68 51 Cannon 20 | . . . 10 10 Launcher . | . . . . . Special 5 | . 5 . . . Kinetic 78 | . . 19 24 35 Thermal 154 | 18 52 4 54 26 Explosive . | . . . . . Electromagnetic 37 | 2 6 29 . . Robot Hit Streak 14 | 3 9 6 14 10 Robot Miss Streak 5 | 2 2 3 4 5 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 192 | 11 46 34 55 46 Core Hits 97 | 7 19 16 30 25 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 11 | 2 3 1 3 2 Burn 7 | 2 2 . 1 2 Destroy 3 | . . 1 2 . Corrupt 1 | . 1 . . . Melee Attacks 50 | . 18 14 14 4 Impact . | . . . . . Slashing 50 | . 18 14 14 4 Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3231 | 132 829 553 921 796 Guns 2448 | 132 457 469 708 682 Cannons 252 | . . . 140 112 Explosions 146 | . 62 84 . . Melee 327 | . 260 . 67 . Ramming 58 | . 50 . 6 2 Kinetic 958 | . . 237 271 450 Thermal 1565 | 107 428 109 577 344 Explosive . | . . . . . Electromagnetic 323 | 25 91 207 . . Impact . | . . . . . Slashing 327 | . 260 . 67 . Piercing . | . . . . . Highest Corruption 12 | . 1 . 12 1 Average Corruption 2 | . 1 . 3 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . 2 . 17 1 Message Errors 8 | . . . 7 1 Matter Fused 4 | . 1 . 3 . Heat Flow Errors 3 | . 1 . 2 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 3 | . 3 . . . Projectiles . | . . . . . Explosions 3 | . 3 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . . 36 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed 17 | . 15 . 1 1 Kicked 17 | . 15 . 1 1 Crushed . | . . . . . Highest Temperature 437 | 120 268 66 399 437 Average Temperature 98 | 37 65 23 101 158 Received Heat Transfer 1017 | . 357 93 234 333 Effects 11 | . . . 6 5 Shutdowns 2 | . . . 1 1 Energy Bleed 2 | . . . 2 . Interference 7 | . . . 3 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 1 1 . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Melted 10 | 6 2 . 1 1 Heat Transferred 4138 | 433 1298 224 1369 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 194 | 5 64 194 127 60 Initial 81 | . . 7 81 . Average 29 | 1 13 48 58 10 Influence Increases 1188 | 30 284 355 331 188 Destroy 0b10 Robot/C 720 | . 160 180 240 140 Destroy 0b10 Robot/NC 75 | 30 20 10 15 . Destroy Leader 172 | . 46 44 52 30 Successful Hack 37 | . 19 18 . . Disable Machine 30 | . . 15 15 . Destroy Structure 34 | . 9 13 9 3 Lose Combat Pursuer 120 | . 30 75 . 15 Influence Decreases 1188 | 30 267 178 525 188 Entered New Map 123 | . . 10 113 . Time Decay 950 | 30 216 148 370 186 Lost Part 104 | . 40 20 42 2 Purge Threat 11 | . 11 . . . Squads Dispatched 13 | . 3 4 2 4 Investigation 4 | . 2 1 1 . Extermination 2 | . . . . 2 Reinforcement 7 | . 1 3 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 2 5 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 14 19 16 13 Peak Tracking Total 6 | . 4 6 3 5 Tactical Retreats 6 | . 2 3 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 4 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 5 2 5 3 Terminals 9 | . 4 1 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 1 1 Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . . 1 Total Hacks 35 | . 12 11 9 3 Successful 18 | . 5 9 3 1 Failed 17 | . 7 2 6 2 Catastrophic 6 | . 1 . 3 2 Database Lockouts . | . . . . . Manual 12 | . 6 2 3 1 Terminals 19 | . 10 2 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 1 1 Scanalyzers 11 | . . 9 2 . Garrison Access 1 | . . . . 1 Terminal Hacks 6 | . 4 2 . . Terminal Index 2 | . 1 1 . . Scanalyzer Index 2 | . 1 1 . . Unreport Threat 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 . 1 1 Report Inventory 3 | . 1 . 1 1 Scanalyzer 9 | . . 7 2 . Retrieve Study 9 | . . 7 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 3 2 4 3 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 9 | . . 7 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2641 | 15 1119 476 706 325 Seismic 2641 | 15 1119 476 706 325 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3725 | 168 1119 476 1057 905 Spaces Moved 2244 | 89 559 266 678 652 Core 17 | 17 . . . . Treads . | . . . . . Legs 2227 | 72 559 266 678 652 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 105 105 Average Speed 112 | 134 124 118 105 105 Slowest Speed 250 | 250 190 175 108 175 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 33 | 5 79 29 39 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 27 | . 5 10 8 4 Terrain Destroyed 32 | . 8 12 8 4 Melee 23 | . 1 10 8 4 Projectile 4 | . 4 . . . AOE 5 | . 3 2 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3049 | 113 874 346 916 800 Wait 418 | . 220 12 116 70 Move 2240 | 88 558 265 677 652 Hop . | . . . . . Pick Up 42 | 7 9 6 13 7 Fast Attach 19 | 7 . 3 7 2 Attach 16 | . 4 1 7 4 Detach 1 | . . . . 1 Swap 59 | 1 12 9 22 15 Drop 36 | . 4 6 19 7 Fire 146 | 10 34 30 40 32 Melee 50 | . 18 14 14 4 Ram . | . . . . . Kick 17 | . 15 . 1 1 Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 169 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 930 | -10/Materials | Core integrity fell below 50% 975 | -10/Materials | Lost 3 parts (2n1w) 995 | -10/Materials | Discovered new exit (range 15) 1235 | -10/Materials | Discovered new exit (range 13) 1288 | -10/Materials | Entered another Materials area 1288 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1630 | -9/Materials | Discovered new exit (range 14) 1759 | -9/Materials | Discovered new exit (range 6) 1764 | -9/Materials | Entered another Materials area 1764 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2054 | -8/Materials | Build established: Scavenger-Mutant 2633 | -8/Materials | Discovered new exit (range 4) 2679 | -8/Materials | Crushed by falling debris 2726 | -8/Materials | System corruption reached 10% 2821 | -8/Materials | Entered Factory 2821 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3726 | -7/Factory | Self-destructed Last Messages --------------- area. 03580_ K-01 Serf cleans the Terminal. 03591_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03597_ K-01 Serf cleans the Terminal. 03600_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 03602_ Connecting with Terminal... 03606_ K-01 Serf cleans the Terminal. 03630_ Dropped Shotgun. 03630_ Acquired Great Axe. 03660_ Acquired Missile Launcher. 03675_ Dropped Shock Bomb Launcher. 03675_ Acquired System Shield. 03688_ R-06 Scavenger collects Shock Bomb Launcher. 03690_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8K. 03711_ Aluminum Leg+ destroyed. 03721_ Subcomponent Replicator disabled. 03722_ Aluminum Leg+ destroyed. 03723_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ????????????????#??????????????? | | ????????????? ?????????????? #??????????????? | | ?????????????? ???????????? #??????????????? | | ???????????????# ?????????? #####??????????? | | ???????????????# ########## ???????????? | | ???????????????# ?????????????? | | ????????????????? ???????????????? | | ??????????????????? ?????????????????? | | ????????????????????? ????????? ??????? | | ??????????????????????? ??????????? ??????? | | ??????????????????????###@###########?? ??????? | | ??????????????????????# #?# ??????? | | ??????????????????????# #?# ??????? | | ??????????????????????# "" s #?# #??????? | | ??????????????????????# """" s #?# #??????? | | ??????????????????????# """"" s ### ###????? | | ??????????????????????# = # ###### | | ??????????????????????##########;H### | | ???????????????????????????????# | | ???????????????????????????????# ! | | ??????????????????????????????## | | ??????????????????????????????#"##### | | ??????????????????????????????## ##?? ###?## | | ???????????????????????????????##"###"##/"######## | | ???????????????????????????????# | | ???????????????????????????????# ! | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????################### | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Ghost 'Em Challenges ------------ None Game ------ Seed GrapheneVoltaicStreamer Manual? 0 Play Time 01:30:05 Cumulative 69.5 hours Start 2026.01.12 @ 05:11:55 End 2026.01.13 @ 20:28:32 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 926b706a-0104-45e2-adb4-372da75cd0cd