Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.25 @ 20:10:16 Player: W_W Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (147) 735 Value Destroyed (6118) 6118 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3711) 3711 TOTAL SCORE: 17224 Bonus ------- High Alert Combat Kills 895 Follower Combat Kills 1248 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -132 Cogmind --------- Core Integrity 0/1000 Matter 240/300 Energy 566/570 System Corruption 3% Temperature Cool (22) Movement Hovering (116) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- F-cell Engine Light Antimatter Reactor > --- PROPULSION (4) --- Antigrav System Antigrav System > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit > --- WEAPON (4) ------- Dispersion Rifle Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (10) --- Medium Storage Unit Weapon Cycler System Backup Module Advanced Drone Bay (2/2) Heavy Machine Gun Heavy Machine Gun Magnetic Acceleration Cannon Mass Driver Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Recoil Stabilizer > --- WEAPON ----------- Quantum Rifle Gauss Rifle KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Dispersion Rifle Dispersion Rifle Dispersion Rifle Gauss Rifle [Rating: 91] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Potential Leg Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Humpback Device Advanced Heat Sink Storage Humpback Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Fac Gar Fac Slots Evolved 10 | . . . . . 4 2 . . . . . . 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . 1 . . Utility 5 | . . . . . 2 . . . . . . . 2 . . 1 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . Parts Attached 193 | 7 5 . . 3 26 2 4 8 20 11 3 23 10 5 2 9 26 29 Power 25 | 1 . . . . 5 1 . 1 2 1 . 5 . . 1 1 2 5 Engine 20 | 1 . . . . 5 1 . 1 2 1 . 5 . . 1 . 1 2 Core 2 | . . . . . . . . . . . . . . . . 1 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . 3 Propulsion 44 | 2 . . . 1 7 1 . 2 6 2 1 3 4 . . 2 5 8 Treads 26 | 2 . . . 1 6 1 . 2 4 2 1 . . . . 2 5 . Leg 7 | . . . . . . . . . 1 . . 3 3 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . 1 . . . . . . . 1 . . . . 8 Flight 1 | . . . . . . . . . 1 . . . . . . . . . Utility 56 | 2 4 . . . 5 . 1 3 1 3 1 6 2 3 1 5 9 10 Device 26 | . . . . . 2 . . 2 . 1 . . 1 . . 3 9 8 Storage 12 | 2 4 . . . 1 . . . 1 . . 2 . . . . . 2 Processor . | . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 18 | . . . . . 2 . 1 1 . 2 1 4 1 3 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 1 . . 2 9 . 3 2 11 5 1 9 4 2 . 1 10 6 Energy Gun 13 | 1 . . . . 4 . . 2 . . . 1 1 . . . 2 2 Energy Cannon 5 | . . . . . 1 . . . 1 1 . 1 . . . . 1 . Ballistic Gun 25 | 1 1 . . 1 3 . . . 4 3 1 2 . 2 . 1 4 2 Ballistic Cannon 10 | . . . . 1 1 . . . . 1 . 1 1 . . . 3 2 Launcher 9 | . . . . . . . 2 . 5 . . 2 . . . . . . Special Weapon 2 | . . . . . . . . . . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . 1 . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . . . . . . . . . . . 3 Parts Lost 75 | . 1 . . 1 8 . 1 . 8 5 1 20 . . 1 . 20 9 Power 8 | . . . . . 1 . . . 1 . . 4 . . . . 1 1 Propulsion 19 | . . . . 1 2 . . . 4 1 1 3 . . . . 4 3 Utility 17 | . . . . . 1 . 1 . 1 1 . 4 . . 1 . 6 2 Weapon 31 | . 1 . . . 4 . . . 2 3 . 9 . . . . 9 3 Highest Loss Streak 18 | . 1 . . 1 3 . 1 . 3 2 1 18 . . 1 . 12 3 Average Slot Usage (%) 88 | . 99 100 100 99 85 92 92 91 83 91 91 78 88 93 91 81 80 83 Engine 11 | . 14 14 14 14 8 15 15 15 13 15 15 13 13 13 13 7 5 3 Treads 14 | . 28 28 28 27 17 23 23 22 16 22 22 3 . . . 10 10 1 Leg 4 | . . . . . . . . . . . . 18 19 20 20 . . . Device 7 | . . . . . 3 7 7 7 7 7 7 1 2 6 3 4 25 35 Storage 9 | . 28 28 28 28 9 7 7 7 7 7 7 6 6 6 6 5 1 1 Protection 8 | . . . . . 11 7 7 7 7 7 7 12 20 20 20 23 6 . Energy Gun 5 | . 7 . . . 17 15 9 11 8 4 . . 5 6 6 5 2 5 Energy Cannon 2 | . . . . . 5 . . . 5 6 . . . . . . . . Ballistic Gun 10 | . 19 28 28 22 9 7 7 7 5 3 15 12 13 13 13 11 9 7 Ballistic Cannon 4 | . . . . 6 2 7 7 7 7 6 7 1 . 6 6 5 8 6 Slashing Weapon 1 | . . . . . . . . . . 7 7 3 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 16 72 72 72 75 113 119 122 125 127 132 128 131 142 143 143 151 149 73 Greatest Support 140 | 40 40 40 40 43 46 64 64 64 71 66 66 80 80 60 60 140 140 140 Greatest Overweight (x) 6 | . 1 1 1 1 5 1 1 2 4 3 2 3 6 2 2 1 1 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 . 1 2 2 1 . . Largest Inventory Capacity 40 | 8 20 20 20 20 40 24 24 24 24 24 24 24 24 24 24 24 24 10 Average Capacity 21 | 6 19 20 20 20 24 24 24 24 23 24 24 23 24 24 24 24 11 5 Most Carried 24 | 4 16 17 20 20 24 24 24 24 24 24 24 23 24 24 24 24 24 10 Average Carried 18 | 2 12 15 18 19 22 22 23 23 23 23 23 10 17 23 23 23 10 5 Final Capacity 24 | 8 20 20 20 20 24 24 24 24 24 24 24 24 24 24 24 24 4 10 Final Carried 24 | 4 15 17 20 20 24 24 24 24 24 24 23 11 24 24 23 24 4 10 Class Distribution -------------------- 31% | Hauler-Tank 20% | Hauler-Mutant 15% | Scavenger-Tank 13% | Scavenger-Mutant 9% | Scavenger-Skirmisher 8% | Hauler-Skirmisher Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Garrison Hauler-Skirmisher | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hauler-Tank | -6/Waste Hauler-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Garrison Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Fac Gar Fac Matter Collected 5156 | 280 275 32 . 121 658 . 218 66 630 350 . 465 346 124 43 154 865 529 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5631 | 196 269 38 . 100 869 . 228 66 967 505 . 274 498 . 73 75 681 792 Parts 254 | 18 21 5 . 7 37 . 18 3 36 19 . 10 16 . 5 4 24 31 Haulers Intercepted 3 | . 1 . . . . . . . . . . . . . . . . 2 Recyclers Shooed 7 | . 1 . . . 2 . . . . . . . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . 25 39 . 6 . . . . . . Prevented 13 | . . . . . . . . . 10 1 . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Fac Gar Fac Combat Hostiles Destroyed 123 | . 8 3 . 2 18 . 11 1 25 11 . 7 4 . 1 2 16 14 Melee 3 | . . . . . . . . . 1 . . 2 . . . . . . Guns 56 | . 7 3 . 2 13 . 3 1 6 4 . 3 4 . 1 1 5 3 Cannons 34 | . . . . . 2 . 1 . 8 7 . . . . . 1 10 5 AOE 30 | . 1 . . . 3 . 7 . 10 . . 2 . . . . 1 6 Classes Destroyed 18 | 3 4 . . . 2 . . . 3 . . 1 2 . 1 . . 2 Worker 5 | 1 1 . . . . . . . . . . . . . . 1 . 2 Builder 1 | . . . . . . . . . . . . . . . . . . 1 Tunneler 5 | 4 . . . 1 . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . . . . . . . . . . . 2 Recycler 6 | 1 . . . . 1 . . . . . . . 2 . . . . 2 Operator 1 | . 1 . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . . 2 . . . . 1 Swarmer 38 | . 6 3 . . . . 6 . 10 2 . . 3 . . 1 4 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 57 | . 2 . . 2 15 . 5 . 10 5 . 3 . . . 1 8 6 Brawler 2 | . . . . . . . . . 1 1 . . . . . . . . Duelist 4 | . . . . . . . . . 1 1 . 1 . . . . . 1 Protector 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 9 | . . . . . 2 . . 1 2 2 . 1 . . . . 1 . Hunter 4 | . . . . . . . . . . . . 2 . . . . 2 . Programmer 4 | . . . . . . . . . . . . . 1 . . . . 3 Behemoth 2 | . . . . . . . . . . . . . . . 1 . 1 . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 5 4 3 . 1 7 . 7 1 10 3 . 2 5 . 1 1 5 6 Combat Bots Only 10 | . 3 3 . 1 5 . 7 1 10 3 . 2 3 . 1 1 5 4 Max Kills in Single Turn 4 | 1 2 1 . 1 3 . 3 1 3 1 . 2 2 . 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . 3 . 3 . 3 . . 2 . . . . 1 4 Melee 1 | . . . . . . . . . 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Fac Gar Fac Damage Taken 12567 | . 252 97 . 245 1081 . 657 33 1279 934 561 2648 176 . 78 160 2821 1545 Core 1778 | . 29 16 . 11 166 . 29 . 81 80 . 355 . . . . 802 209 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 105 | . . . . . . . . . . . . . . . . . 105 . Core Remaining (%) 73 | 100 . . . 77 69 . . . . . . 22 . . 100 . . . Volleys Fired 382 | 10 27 8 . 16 55 . 15 2 35 32 . 37 40 . 3 6 52 44 Largest 4 | 2 2 2 . 2 4 . 4 4 4 3 . 3 4 . 4 4 4 4 Hottest 237 | 60 60 40 . 40 234 . 168 177 191 179 . 140 179 . 189 189 203 237 Shots Fired 961 | 20 47 16 . 32 177 . 43 8 103 87 . 57 72 . 12 19 164 104 Gun 636 | 20 47 16 . 32 129 . 26 6 61 28 . 25 71 . 9 16 84 66 Cannon 298 | . . . . . 48 . 13 2 29 59 . 22 1 . 3 3 80 38 Launcher 18 | . . . . . . . 4 . 13 . . 1 . . . . . . Special 9 | . . . . . . . . . . . . 9 . . . . . . Kinetic 644 | 10 29 16 . 32 117 . 26 4 43 50 . 38 52 . 9 15 141 62 Thermal 191 | . . . . . 60 . 13 . . 29 . 9 20 . 3 4 11 42 Explosive 18 | . . . . . . . 4 . 13 . . 1 . . . . . . Electromagnetic 108 | 10 18 . . . . . . 4 47 8 . 9 . . . . 12 . Robot Hit Streak 20 | 10 3 3 . 20 11 . 11 12 19 9 . 10 4 . 2 13 14 6 Robot Miss Streak 5 | . 5 3 . 4 5 . 5 . 5 3 . 5 4 . 2 1 3 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . . 1 Secondary Targets 4 | . 2 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 571 | 10 20 7 . 27 98 . 31 4 65 66 . 48 30 . 4 14 94 53 Core Hits 305 | 7 14 4 . 6 38 . 24 5 61 31 . 20 12 . 3 5 35 40 Critical Hits 20 | . 1 . . 1 1 . . . 2 2 . 1 1 . . . 8 3 Critical Kills 9 | . 1 . . . 1 . . . 2 1 . . . . . . 3 1 Critical Parts Destroyed 10 | . . . . 1 . . . . . 1 . 1 1 . . . 4 2 Melee Attacks 14 | . . . . . . . 1 . 4 . . 8 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . 1 . 4 . . 8 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 16531 | 147 383 80 . 411 1956 . 1041 97 2204 1363 . 1338 682 . 107 392 2134 4196 Guns 6803 | 147 218 80 . 323 966 . 272 52 735 382 . 468 682 . 102 266 1126 984 Cannons 4108 | . . . . . 455 . 198 45 390 981 . 319 . . . 48 966 706 Explosions 4933 | . 124 . . . 469 . 571 . 1013 . . 204 . . . 49 42 2461 Melee 339 | . . . . . . . . . 66 . . 273 . . . . . . Ramming 274 | . 41 . . 88 66 . . . . . . . . . 5 29 . 45 Kinetic 7173 | 32 109 80 . 323 936 . 314 63 418 668 . 635 469 . 79 246 1770 1031 Thermal 4268 | . 40 . . . 954 . 156 . 96 557 . 74 213 . 23 85 269 1801 Explosive 3043 | . . . . . . . 571 . 917 . . 204 . . . 32 . 1319 Electromagnetic 1434 | 115 193 . . . . . . 34 707 138 . 152 . . . . 95 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 339 | . . . . . . . . . 66 . . 273 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 3 . . . . . . 9 2 2 3 . . 3 Average Corruption 4 | . . . . . 3 . . . . . . 9 2 2 2 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 102 | . . . . . 17 . . . . . . 54 5 5 11 . . 10 Message Errors 23 | . . . . . 4 . . . . . . 11 2 1 3 . . 2 Matter Fused 27 | . . . . . 5 . . . . . . 17 . . 2 . . 3 Heat Flow Errors 16 | . . . . . 4 . . . . . . 8 1 2 1 . . . Energy Discharges 15 | . . . . . 2 . . . . . . 8 2 2 1 . . . Data Loss (minor) 14 | . . . . . 1 . . . . . . 6 . . 4 . . 3 Misfires 2 | . . . . . . . . . . . . 2 . . . . . . Targeting Errors 4 | . . . . . 1 . . . . . . 1 . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 513 | . 1 . . . 42 . 1 . 58 6 . 50 . . . . 60 295 Projectiles 130 | . . . . . 6 . 1 . . 6 . . . . . . 60 57 Explosions 328 | . 1 . . . 36 . . . 58 . . . . . . . . 233 Melee 55 | . . . . . . . . . . . . 50 . . . . . 5 Knockbacks 56 | . . . . 1 5 . 8 . 6 16 . 7 . . . 2 2 9 Impact 4 | . . . . 1 1 . . . . . . . . . . 1 . 1 Kinetic 51 | . . . . . 4 . 8 . 6 15 . 7 . . . 1 2 8 Secondary 1 | . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 367 | . . . . . 18 . 52 . 128 . . 51 . . 2 . . 116 Shots 8 | . . . . . 1 . 1 . 4 . . 1 . . . . . 1 Rammed 26 | . 3 . . 10 8 . . . . . . . . . 1 3 . 1 Targets Rammed 26 | . 3 . . 10 8 . . . . . . . . . 1 3 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 962 | 40 40 . . 9 765 . 81 48 221 275 . 300 479 95 210 351 962 120 Average Temperature 145 | 20 16 . . 3 210 . 33 24 70 66 . 113 201 55 72 80 538 40 Received Heat Transfer 2613 | . 42 . . 138 549 . 234 18 288 276 9 174 . . 9 72 588 216 Effects 94 | . . . . . 21 . . . . . . 2 12 . . 3 56 . Shutdowns 18 | . . . . . 1 . . . . . . . 6 . . . 11 . Energy Bleed 13 | . . . . . 4 . . . . . . 2 . . . 1 6 . Interference 19 | . . . . . 5 . . . . . . . 4 . . 2 8 . Matter Decay 9 | . . . . . 2 . . . . . . . 1 . . . 6 . Short Circuit 2 | . . . . . . . . . . . . . . . . . 2 . Damage (minor) 13 | . . . . . 4 . . . . . . . 1 . . . 8 . Damage (major) 15 | . . . . . 5 . . . . . . . . . . . 10 . Damage (core) 5 | . . . . . . . . . . . . . . . . . 5 . Siege Activations 5 | . . . . . . . . . . . . . . . . . 5 . Total Turns 100 | . . . . . . . . . . . . . . . . . 100 . Longest Duration 52 | . . . . . . . . . . . . . . . . . 52 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 5 | 1 . . . . . . . . 2 . . 1 . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . 2 . . . . 3 . . 1 . . . . 2 Heat Transferred 6114 | . 50 . . . 1272 . 333 . 100 1100 . 560 450 . 50 200 448 1551 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . 1 . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Fac Gar Fac Peak Influence 1891 | 30 186 104 . 35 352 47 408 256 . . . . 134 2 225 835 1020 1891 Initial 584 | . 19 34 . . 13 47 42 214 . . . . . 2 . 109 584 535 Average 308 | 14 69 100 . 11 129 47 209 152 . . . . 45 1 100 510 877 969 Maximum Alert Level 5 | . . . . . 1 . 2 1 . . . . . . 1 3 3 5 Low Security (%) 63 | 100 100 100 . 100 86 100 52 42 . . . . 100 100 77 33 . . Level 1 7 | . . . . . 13 . 25 57 . . . . . . 22 . . . Level 2 5 | . . . . . . . 21 . . . . . . . . 34 15 6 Level 3 19 | . . . . . . . . . . . . . . . . 31 84 71 Level 4 2 | . . . . . . . . . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . . . . . . . . 4 High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . . 3 . . 1 . 1 . . 1 . 3 4 . 8 Investigation 2 | . . . . . . . . 1 . . . . . . . . . 1 Extermination 6 | . . . . . . . . . . . . . 1 . 2 1 . 2 Reinforcement 6 | . 1 . . . 2 . . . . . . . . . 1 1 . 1 Assault 6 | . . . . . 1 . . . . 1 . . . . . . . 4 Garrison 2 | . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Fac Gar Fac Distress Signals 10 | . 2 . . . 3 . . 1 . . . . 1 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 253 | . 14 3 . 5 38 . 12 2 29 24 7 8 7 . 5 11 25 63 Peak Tracking Total 14 | . 4 3 . 3 5 . 6 3 10 7 5 6 4 . 2 5 5 14 Tactical Retreats 40 | . . . . 2 8 . 1 . 3 5 2 1 . . . . 4 14 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Fac Gar Fac Traps Triggered 8 | . . . . . 1 . 1 1 . . . . 1 . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Fac Gar Fac Machines Disabled 46 | . 3 . . . 3 . . . 2 1 . . 1 . 4 19 1 12 Max in Single Turn 17 | . 3 . . . 2 . . . 1 . . . 1 . 1 17 1 3 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Fac Gar Fac Machines Accessed 19 | . 2 . 1 . . 2 . 2 . . . . 3 . 2 1 . 6 Terminals 7 | . 1 . . . . . . . . . . . 3 . . . . 3 Fabricators 2 | . . . . . . 1 . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . 1 . . . . . . 1 . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . 1 1 . . Total Hacks 56 | . 6 . 1 . . 4 . 8 . . . . 8 . 6 3 . 20 Successful 27 | . 1 . 1 . . 3 . 3 . . . . 4 . 3 2 . 10 Failed 29 | . 5 . . . . 1 . 5 . . . . 4 . 3 1 . 10 Catastrophic 4 | . . . . . . . . 2 . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 20 | . 3 . 2 . 2 2 . . . . . . . . 1 2 . 8 Terminals 26 | . 3 . . . . . . . . . . . 8 . . . . 15 Fabricators 3 | . . . . . . 2 . . . . . . . . . . . 1 Repair Stations 3 | . . . . . . . . 3 . . . . . . . . . . Recycling Units 16 | . 3 . . . . . . 5 . . . . . . 4 . . 4 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . . . . . . . . 2 3 . . Terminal Hacks 7 | . . . 1 . . . . . . . . . 4 . . . . 2 Record 2 | . . . . . . . . . . . . . 2 . . . . . Robot Analysis 3 | . . . . . . . . . . . . . 2 . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . . . 1 Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . . . . 2 . . . . . . 1 . . 3 Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . 2 Retrieve Components 5 | . 1 . . . . . . 2 . . . . . . 1 . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . 1 1 . . Unlock Access 3 | . . . . . . 1 . . . . . . . . 1 1 . . Unauthorized Hacks 7 | . . . . . . 1 . . . . . . . . 1 1 . 4 Terminals 4 | . . . . . . . . . . . . . . . . . . 4 Botnet 1 | . . . . . . . . . . . . . . . . . . 1 Detonate 2 | . . . . . . . . . . . . . . . . . . 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 1 . . Reprogram 2 | . . . . . . . . . . . . . . . 1 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . 1 1 . 1 . . . . 3 . 2 1 . 5 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 Matter 256 | . . . . . . . . . . . . . . . . . . 256 Time 128 | . . . . . . . . . . . . . . . . . . 128 Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . 16 Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter 193 | . . . . . . . . . . . . . . . . . . 193 Retrieved Components 18 | . 2 . . . . . . 6 . . . . . . 7 . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Fac Gar Fac Used RIF Installer 2 | . . . . . . . 1 . . . . . . . . . 1 . Alert ID Control 1 | . . . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 1 . . . . . . . . . . . 4 . Machine Destruction 5 | . . . . . 1 . . . . . . . . . . . 4 . Robots Rewired 7 | . . . . . . . . . 6 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Fac Gar Fac Total Allies 38 | . . . . 5 . . . . 6 1 . . . 20 3 3 . . Largest Group 21 | . . . . 5 5 . . . 5 5 . . . 20 21 19 8 . Highest-Rated Group 722 | . . . . 81 81 . . . 133 133 . . . 706 722 672 270 . Highest-Rated Ally 46 | . . . . 31 31 . . . 31 31 . . . 46 46 46 46 . Total Orders 11 | . . . . . . . . . 10 1 . . . . . . . . STAY 7 | . . . . . . . . . 6 1 . . . . . . . . FOLLOW 4 | . . . . . . . . . 4 . . . . . . . . . Ally Attacks 310 | . . . . 3 29 . . . 7 49 . . . . 56 121 45 . Total Damage 5674 | . . . . 43 373 . . . 247 734 . . . . 1022 2226 1029 . Kills 40 | . . . . 1 1 . . . 3 10 . . . . 3 16 6 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Fac Gar Fac Robot Analysis Total 3 | . . . . . . . . . . . . . 2 . . . . 1 Derelict Logs Recovered 8 | . . . . 2 . . . . 2 1 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Fac Gar Fac Turns Passed 20410 | 128 758 185 505 1538 2106 110 320 691 2658 2544 779 2091 971 591 761 1023 1092 1559 Spaces Moved 11237 | 57 376 90 273 770 806 61 152 354 1236 1340 425 1341 559 282 389 490 487 1749 Core 5 | 4 . . . . . . . . . . . 1 . . . . . . Treads 7182 | 53 376 90 273 770 806 61 152 354 1236 1340 425 179 . . . 490 487 90 Legs 2391 | . . . . . . . . . . . . 1161 559 282 389 . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1659 | . . . . . . . . . . . . . . . . . . 1659 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 180 180 180 180 173 173 173 178 180 180 90 136 190 190 180 160 38 Average Speed 158 | 152 176 180 180 180 198 173 173 185 196 180 180 141 146 190 190 180 163 66 Slowest Speed 310 | 160 180 180 180 180 270 173 173 197 240 220 200 200 310 190 190 180 180 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 45 | 5 68 12 60 97 42 2 35 12 98 99 14 99 14 96 12 7 60 37 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . . . . . 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 1 1 . . . . . . Scrap Searched 15 | . . . . 2 . . . . 6 6 . 1 . . . . . . Spaces Dug 15 | . . . . . . . 10 . . . . . 1 . . . . 4 Terrain Destroyed 519 | . . . . . 18 . 20 . 108 4 . 16 2 . 1 118 18 214 Melee 1 | . . . . . . . . . . . . . 1 . . . . . Projectile 50 | . . . . . 1 . . . . 4 . 3 1 . 1 . 15 25 AOE 468 | . . . . . 17 . 20 . 108 . . 13 . . . 118 3 189 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Fac Gar Fac Total 13090 | 77 426 99 292 883 1197 65 175 392 1389 1409 441 1458 655 346 403 623 664 2096 Wait 871 | . . . . 81 256 . 2 3 15 4 7 32 21 35 8 92 84 231 Move 11214 | 56 375 89 272 769 805 61 150 353 1235 1339 424 1339 559 281 388 489 481 1749 Hop 1 | . . . . . . . . . . . . . . . . . 1 . Pick Up 175 | 4 12 2 10 2 24 2 1 11 25 9 3 15 14 10 . 11 9 11 Fast Attach 73 | 7 . . . 1 12 . . 2 6 2 . 9 5 . . 2 7 20 Attach 66 | . 1 . . 1 9 2 1 . 4 4 2 12 4 . 1 3 14 8 Detach 19 | . . . . . 2 . . . . . . 2 4 . . . 2 9 Swap 55 | . 4 . . 1 5 . 3 6 10 5 1 2 1 5 1 4 5 2 Drop 135 | . 4 . 10 2 21 . . 15 3 10 4 1 6 15 1 13 9 21 Fire 382 | 10 27 8 . 16 55 . 15 2 35 32 . 37 40 . 3 6 52 44 Melee 14 | . . . . . . . 1 . 4 . . 8 1 . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . 1 . . . Crush 24 | . 3 . . 10 8 . . . . . . . . . . 3 . . Escape Stasis 3 | . . . . . . . 2 . . . . 1 . . . . . . Rewire 56 | . . . . . . . . . 52 4 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low / Ext) -6/Waste -6/Factory (discovered 2 exits: *Fac / Gar) -5/Factory -5/Garrison -5/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 477 | -10/Materials | Discovered new exit (range 12) 528 | -10/Materials | Build established: Hauler-Mutant 576 | -10/Materials | Discovered new exit (range 14) 758 | -10/Materials | Discovered new exit (range 13) 866 | -10/Materials | Discovered new exit (range 13) 887 | -10/Materials | Entered Mines 928 | -10/Mines | Met a Derelict bent on vengeance 1029 | -10/Mines | Discovered new exit (range 15) 1065 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1065 | -10/Mines | Discovered new exit (range 5) 1072 | -10/Mines | Entered Exiles 1108 | -10/Exiles | Discovered new exit (range 15) 1132 | -10/Exiles | Met 8R-AWN 1174 | -10/Exiles | Met EX-HEX 1223 | -10/Exiles | Met EX-BIN 1248 | -10/Exiles | Aligned with FarCom system 1250 | -10/Exiles | Given EX-Vault access code 1306 | -10/Exiles | Opened EX-Vault 1342 | -10/Exiles | Found Potential Leg 1345 | -10/Exiles | Found Potential Leg 1386 | -10/Exiles | Exiles lab attacked by MAIN.C 1563 | -10/Exiles | Discovered new exit (range 10) 1577 | -10/Exiles | Left Exiles lab with Potential Leg 1577 | -10/Exiles | Entered Mines 2070 | -9/Mines | Discovered new exit (range 14) 2117 | -9/Mines | Learned Materials garrison access intel 2782 | -9/Mines | Discovered new exit (range 7) 3076 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3115 | -9/Mines | Entered Materials 3115 | -8/Materials | Accompanied by 5 allies 3115 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3116 | -8/Materials | Loaded intel: 1 garrison access location 3120 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3311 | -8/Materials | Lost 3 parts (1p1n1w) 3911 | -8/Materials | Build established: Hauler-Tank 4788 | -8/Materials | Build established: Hauler-Mutant 5118 | -8/Materials | Discovered new exit (range 14) 5221 | -8/Materials | Entered Factory 5221 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5319 | -7/Factory | Build established: Hauler-Skirmisher 5331 | -7/Factory | Identified exit to Garrison 5331 | -7/Factory | Entered Garrison 5448 | -7/Garrison | Triggered checkpoint 5450 | -7/Garrison | Triggered checkpoint 5507 | -7/Garrison | Destroyed 7 combat bots 5609 | -7/Garrison | Discovered new exit (range 8) 5639 | -7/Garrison | Installed Relay Interface Framework 5651 | -7/Garrison | Entered Factory 6149 | -7/Factory | Discovered new exit (range 16) 6342 | -7/Factory | Entered Lower Caves 6643 | -7/Lower Caves | Build established: Hauler-Tank 6790 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6824 | -7/Lower Caves | Destroyed 10 combat bots 6831 | -7/Lower Caves | Lost 3 parts (2n1w) 7824 | -7/Lower Caves | Learned Factory garrison access intel 8192 | -7/Lower Caves | Learned 8 Factory zone layouts 8218 | -7/Lower Caves | Discovered new exit (range 6) 8350 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8887 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9000 | -7/Lower Caves | Entered another Lower Caves area 9000 | -7/Lower Caves | Accompanied by 5 allies 9192 | -7/Lower Caves | Encountered a Warlord checkpoint 9983 | -7/Lower Caves | Discovered new exit (range 3) 10493 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10844 | -7/Lower Caves | Build established: Scavenger-Tank 10896 | -7/Lower Caves | Discovered new exit (range 10) 11128 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11285 | -7/Lower Caves | Learned 12 Factory zone layouts 11544 | -7/Lower Caves | Entered Zion 11651 | -7/Zion | Learned 4 Factory zone layouts 11721 | -7/Zion | Discovered new exit (range 10) 11849 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12254 | -7/Zion | RIF detected upon attempting to enter Zion 12254 | -7/Zion | Attacked by Zionites 12254 | -7/Zion | Spotted FC-Y3T(B) 12254 | -7/Zion | Spotted 5I-46P(B) 12323 | -7/Zion | Entered Proximity Caves 12336 | -6/Proximity Caves | Learned location of 2 exits from Factory 12696 | -6/Proximity Caves | Core integrity fell below 50% 12789 | -6/Proximity Caves | Lost 18 parts (3p3n4u8w) 12860 | -6/Proximity Caves | Crushed by falling debris 13173 | -6/Proximity Caves | Discovered new exit (range 7) 13182 | -6/Proximity Caves | Build established: Scavenger-Mutant 13423 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13485 | -6/Proximity Caves | Learned location of Extension (-6) 14414 | -6/Proximity Caves | Entered Factory 14414 | -6/Factory | Evolved 2 slots: Utility x2 14415 | -6/Factory | Identified exit to Factory 14415 | -6/Factory | Identified exit to Lower Caves 14416 | -6/Factory | Identified exit to Extension 14417 | -6/Factory | Loaded intel: 3 garrison access locations 15385 | -6/Factory | Sucked down chute 15385 | -6/Factory | Entered Waste 15386 | -6/Waste | Joined by Warlord forces that had cleared the area 15467 | -6/Waste | Build established: Hauler-Tank 15493 | -6/Waste | Found Damper Plating 15501 | -6/Waste | Discovered new exit (range 12) 15976 | -6/Waste | Entered Factory 15976 | -6/Factory | Accompanied by 20 allies 16043 | -6/Factory | Identified exit to Garrison 16106 | -6/Factory | Spotted B-75 Beast 16115 | -6/Factory | Destroyed B-75 Beast 16696 | -6/Factory | Discovered exit to Factory (range 3) 16737 | -6/Factory | Entered another Factory area 16737 | -5/Factory | Accompanied by 19 allies 16737 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17366 | -5/Factory | Garrison activated, responded to threat 17382 | -5/Factory | Identified exit to Garrison 17435 | -5/Factory | Build established: Scavenger-Tank 17675 | -5/Factory | Garrison activated, responded to threat 17760 | -5/Factory | Entered Garrison 17760 | -5/Garrison | Accompanied by 8 allies 17906 | -5/Garrison | Triggered checkpoint 18000 | -5/Garrison | Core integrity fell below 50% 18198 | -5/Garrison | Lost 12 parts (1p2n4u5w) 18280 | -5/Garrison | Garrison Relay disabled 18444 | -5/Garrison | Build established: Scavenger-Skirmisher 18458 | -5/Garrison | Triggered checkpoint 18463 | -5/Garrison | Core integrity fell below 20% 18550 | -5/Garrison | Spotted B-75 Beast 18565 | -5/Garrison | Destroyed B-75 Beast 18625 | -5/Garrison | Found Antimissile System 18724 | -5/Garrison | Discovered new exit (range 8) 18745 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 18852 | -5/Garrison | Entered Factory 18953 | -5/Factory | Local fabrication network quarantined 19062 | -5/Factory | Fabricated Imp. Remote Force Field (x2) 19452 | -5/Factory | First assault squad dispatched 20029 | -5/Factory | Lost 3 parts (1u2w) 20411 | -5/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- Testing... Disruption routine running. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Alert(Check) Current Alert Level: 5X 20403_ Triggered Alarm Trap. 20403_ An alarm sounds. 20403_ ALERT: Alarm triggered, dispatching investigation squad. 20408_ U-05 Engineer builds a Door. 20409_ C-30 ARC bursts open, deploying its payload. 20409_ G-67 Veteran unfolds itself. 20409_ L-41 Fighter unfolds itself. 20409_ G-50 Soldier unfolds itself. 20409_ I-47 Archangel unfolds itself. 20410_ Gravmag Array destroyed. 20411_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????#! | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????######? | | ??????????????????????????????????????????? #? | | ??????????????????????????????????????????""""" #? | | ?????????????????????????????????????????"""""" #? | | ???????????????????????????????#####????""""""" #? | | ?????????###+################# # """"""" ## | | ????? g gg T" # g + | | ????? u g "k /h """"""" ## | | ????? g @ u # """"""" #? | | ?????? """ #####+####k;;;;;;# # """"""" #? | | ????????"????????????# ;;## ### h """"""" #? | | ???????????????????? l # #?# #? | | ??????????????????" i # #?# #? | | ?????????????????"" g ## #?#########h####? | | ????????????????""" lg% ## ### ##### ##### | | ????????????????""" T | | ?????????????????"" ; ;##### ########### | | ?????????????????"" ; #???#####?????????? | | ????????????????? ; ###?????????????????? | | ?????????????????###;; ;#???????????????????? | | ???????????????????### ##???????????????????? | | ?????????????????????#######?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Coolant Potential 80 Energy Generation 35 Energy Capacity 570 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 1200 Weapon Cycling 15 Evasion (%) 67 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Remote Force Field | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Cya! We Are Legion Challenges ------------ None Game ------ Seed KineticSkeletonBoomstick Manual? 0 Play Time 02:37:15 Cumulative 116.5 hours Start 2021.01.25 @ 15:28:55 End 2021.01.25 @ 20:10:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 52 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85f89343-817e-4324-86bd-a2f90fc69c59