Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.10 @ 17:36:29 Player: Naughtyusername Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (273) 1365 Value Destroyed (9073) 9073 Prototype IDs (64) 1280 Alien Tech Used (1) 200 Bonus (2566) 2566 TOTAL SCORE: 21184 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 69 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Friendly Fire -526 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 840/840 System Corruption 34% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Energy Well > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Armor Plating Hacking Suite Transdimensional Reconstructor Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Core Analyzer Assembled Alloy Armor Improved Hacking Suite GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Carbon-fiber Leg Improved VSS Leg Cryofiber Web Advanced Heat Sink High-capacity Battery Zionite Biocell Machine Analyzer Tactical Coordination Suite Makeshift Cloaking Device Zionite Weapon Casing Improved Light Armor Plating Improved Medium Armor Plating Authchip [Armor] Authchip [Armor] Proton Missile Launcher Heavy Rocket Launcher Plasma Cutter CR-A16's Pointy Stick [Rating: 131] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Flail Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . 2 2 . . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . Utility 7 | . . . 1 . 1 1 . . . . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 185 | 7 12 2 26 8 24 34 3 6 7 15 . 3 . . . 2 21 1 7 7 . Power 20 | 1 2 . 3 1 2 3 1 2 . 1 . . . . . . 2 . 1 1 . Engine 15 | 1 2 . 3 1 2 3 . 1 . . . . . . . . 1 . 1 . . Core 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 57 | 2 2 2 13 3 7 11 1 3 2 3 . . . . . . 3 1 2 2 . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 55 | 2 2 2 13 3 7 11 1 3 2 3 . . . . . . 3 1 2 . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 61 | 2 3 . 6 1 7 11 1 1 2 6 . 3 . . . 2 10 . 3 3 . Device 24 | 1 1 . 4 . 4 3 . . 2 2 . . . . . . 5 . 1 1 . Storage 8 | 1 2 . 1 . . . . . . 1 . . . . . 2 . . . 1 . Processor 5 | . . . . . 1 2 . . . . . 1 . . . . 1 . . . . Hackware 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . Protection 20 | . . . 1 1 2 6 1 1 . 3 . . . . . . 2 . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 5 . 4 3 8 9 . . 3 5 . . . . . . 6 . 1 1 . Energy Gun 25 | 1 3 . 3 . 5 8 . . 2 2 . . . . . . 1 . . . . Energy Cannon 9 | . . . . 2 . 1 . . . 1 . . . . . . 4 . 1 . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . 1 . 1 1 3 . . . . 1 . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 24 | . . . 2 . 3 3 . . 1 7 . . . . . . 4 . . 4 . Parts Lost 68 | . 2 . 5 6 5 11 . 3 . 5 . . . 1 . . 2 . 23 . 5 Power 5 | . . . . 1 . 1 . 1 . . . . . . . . 1 . 1 . . Propulsion 26 | . 1 . 2 2 2 6 . 1 . 2 . . . . . . 1 . 7 . 2 Utility 23 | . . . 1 1 3 2 . . . 2 . . . 1 . . . . 11 . 2 Weapon 14 | . 1 . 2 2 . 2 . 1 . 1 . . . . . . . . 4 . 1 Highest Loss Streak 12 | . 1 . 2 4 2 2 . 2 . 4 . . . 1 . . 1 . 12 . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 18 | 1 17 19 18 18 18 18 18 18 18 19 20 20 20 20 20 19 17 18 14 3 4 Power 1 | . 1 1 . . 1 1 1 1 1 1 2 1 1 1 1 1 1 1 . . . Propulsion 1 | . . 2 1 2 1 1 . . . 1 2 1 2 2 2 2 2 2 1 . . Utility 8 | . 3 4 8 8 8 10 11 11 11 11 12 12 13 13 13 12 8 8 6 2 2 Weapon 5 | . 10 10 6 5 5 5 5 4 5 4 3 3 3 3 3 3 3 5 3 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 3 1 10 1 6 8 2 2 2 1 . 1 . 1 . . 6 . 2 . 4 Power 7 | . . . 1 . 2 2 . . . . . 1 . . . . 1 . . . . Propulsion 7 | . . . 2 . . 2 . . . . . . . 1 . . 2 . . . . Utility 17 | . 2 . 1 . 1 1 2 1 2 1 . . . . . . 3 . 1 . 2 Weapon 14 | . 1 1 5 . 3 3 . 1 . . . . . . . . . . . . . Tool/Special 5 | . . . 1 1 . . . . . . . . . . . . . . 1 . 2 Average Slot Usage (%) 96 | . 99 100 99 99 99 99 100 99 98 91 92 92 93 92 86 93 97 100 85 25 40 Engine 6 | . 14 14 11 10 9 6 5 . 7 4 . . . . . . 3 . 1 . . Reactor 1 | . . . . . . . . . . 2 7 6 6 6 6 6 . . . 3 5 Leg 32 | . 27 28 33 32 35 37 38 37 38 35 38 33 33 33 33 33 28 29 23 . . Device 12 | . 14 14 16 13 13 7 14 14 15 11 15 14 6 8 11 13 6 9 11 3 4 Storage 10 | . 14 14 11 11 9 7 7 7 7 8 15 13 13 13 11 13 15 17 15 3 5 Processor 5 | . . . . . 8 11 7 7 7 6 . 4 6 6 6 6 9 6 4 . . Hackware 1 | . . . . . . . . . . . . 5 6 6 6 6 5 5 4 . . Protection 5 | . . . 5 8 5 10 7 7 7 3 . . 6 4 . . 10 11 7 3 4 Energy Gun 12 | . 27 27 21 2 14 14 15 15 12 7 . . . . . . 3 . . . . Energy Cannon 4 | . . . . 18 2 . . . . 5 15 13 13 13 9 13 7 10 7 . . Peak Build Rating 131 | 7 12 13 23 22 41 55 52 54 63 98 98 116 107 112 112 112 131 109 109 51 51 Average Rating 52 | 5 10 12 19 19 34 50 50 52 52 71 97 107 106 108 103 106 105 106 84 31 48 On Entrance 60 | . 7 12 13 22 20 40 49 52 48 56 98 98 107 107 112 112 107 105 109 2 51 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . 2 2 2 . . Naked Turns 46 | . . . . . . . . . . . . . . . . . . . 6 40 . Heaviest Build 92 | 15 52 50 63 64 67 71 68 75 70 83 83 86 86 86 83 83 92 89 89 30 30 Greatest Support 132 | 20 20 20 39 36 60 84 74 79 87 132 132 132 132 132 132 132 132 118 88 22 22 Greatest Overweight (x) 9 | . 5 2 2 2 1 1 . 1 . 1 . . . . . . 1 1 2 9 7 Average Overweight (x) . | . 1 2 1 1 . . . . . . . . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 Most Carried 20 | 2 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Carried 19 | 1 17 19 19 19 19 19 19 19 19 19 19 19 20 20 20 19 17 19 15 4 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 2 20 20 19 20 20 19 20 19 20 20 20 20 20 20 20 20 20 20 5 5 5 Class Distribution -------------------- 51% | Mutant 20% | Scientist-Mutant 14% | Golem 7% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scientist-Mutant | -7/Lower Caves Scientist-Mutant | -7/Lower Caves Scientist-Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Scientist-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 3949 | 281 338 85 350 228 461 402 192 238 64 242 58 79 . 10 . 30 277 232 211 171 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10113 | 152 477 116 1584 353 1501 1881 100 601 . 360 74 318 45 196 . 72 838 638 406 284 117 Parts 473 | 13 42 11 114 18 67 68 2 17 . 3 5 24 1 7 . 7 31 23 6 7 7 Haulers Intercepted 17 | . 2 . 6 . 5 3 . . . . . . . . . . 1 . . . . Recyclers Shooed 6 | . . . 2 . 1 3 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . 4 14 2 . 2 . . 6 . 8 . 21 5 4 8 Prevented 6 | . . . . . . . . 1 . . . . . . . 2 . 3 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 232 | . 12 8 39 29 31 36 2 12 . 6 3 4 . 3 . 3 13 17 11 . 3 Melee 4 | . . . . . . . . . . 1 . . . . . . . . . . 3 Guns 125 | . 12 5 38 3 21 31 . 11 . 2 . . . . . . 2 . . . . Cannons 36 | . . . . 2 1 . . . . . 3 4 . 3 . 3 8 6 6 . . AOE 55 | . . 3 1 22 9 . . . . 2 . . . . . . 2 11 5 . . Classes Destroyed 23 | 2 6 1 3 2 1 2 . 1 . 2 1 . 1 . . . . . 1 . . Worker 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Builder 6 | . . 1 2 . 1 . . . . . . 1 . . . . 1 . . . . Tunneler 8 | 3 2 . 1 1 . . . . . . . 1 . . . . . . . . . Hauler 17 | . 2 . 6 . 5 3 . . . . . . . . . . 1 . . . . Recycler 7 | 1 1 . 2 . 2 1 . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 3 | . 1 . . . . . . . . . . . . . . . 1 . 1 . . Operator 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Drone 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . Watcher 18 | . 3 . 5 . 4 3 . . . . . 1 . . . . 2 . . . . Swarmer 58 | . 6 6 7 3 13 7 . . . . . . . . . . 4 9 1 . 2 Grunt 83 | . 6 2 20 3 10 18 . 10 . . . . . 2 . 1 2 5 3 . 1 Brawler 4 | . . . . . . 1 . 1 . . . . . . . . . . 2 . . Duelist 7 | . . . 2 1 . . . . . . . . . 1 . . . . 3 . . Sentry 29 | . . . 10 . 8 4 1 1 . . . 1 . . . . 2 1 1 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . 1 3 1 . . . . 1 . . . . 1 2 1 . . Programmer 9 | . . . . . . 3 . . . . . 2 . . . . 4 . . . . Z-Light 1 | . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . Assembled 23 | . . . . 20 . . . . . 3 . . . . . . . . . . . Golem 2 | . . . . . . . . . . 2 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 22 | 4 5 4 6 22 5 7 1 4 . 3 1 2 . 3 . 1 5 7 8 . 3 Combat Bots Only 22 | . 4 3 5 22 4 5 1 4 . 3 1 2 . 3 . 1 4 7 8 . 3 Max Kills in Single Turn 6 | 1 3 2 2 6 4 2 1 1 . 1 1 1 1 1 . 1 2 4 1 . 1 Gunslinging 1 | . . 1 1 . . 1 . . . . . . . . . . . . . . . Exploded 6 | . . 1 1 6 4 . . . . 1 . . . . . . 2 4 1 . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 1180 | . 51 33 102 24 101 270 22 66 . 40 . 65 . 29 . 3 131 47 130 . 66 Missed 345 | . 10 6 26 6 32 83 11 20 . 11 . 18 . 13 . 3 36 20 29 . 21 Hits 835 | . 41 27 76 18 69 187 11 46 . 29 . 47 . 16 . . 95 27 101 . 45 Melee 41 | . . . . 2 . . . 2 . 1 . . . 3 . . . . 33 . . Projectile 794 | . 41 27 76 16 69 187 11 44 . 28 . 47 . 13 . . 95 27 68 . 45 AOE 10 | . . . . 10 . . . . . . . . . . . . . . . . . Critical Strikes 28 | . . . 1 1 3 6 . 3 . . . . . 2 . . 5 . 6 . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . Damage Taken 14384 | . 583 249 1105 637 931 2473 106 759 . 1204 . 552 . 297 . . 1475 374 2993 . 646 Core 2213 | . 161 75 173 99 51 174 16 151 . 163 . 107 . 36 . . 113 25 591 . 278 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 426 | . . . . . . . . . . . . . . . . . . . 265 . 161 Ignored by Resistances 387 | . . . . . . . . . . . . . . . . . 282 81 24 . . Regen/Repaired (Parts) 425 | . . . 49 . . 143 . . . . . . . . . . 102 124 7 . . Core Remaining (%) 56 | 100 . 5 . 32 90 . . . . . 28 . . . . 83 . . . . . Volleys Fired 676 | 7 38 14 103 29 75 117 4 28 1 22 27 31 18 9 . 6 71 39 37 . . Largest 2 | 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 . 2 2 2 2 . . Hottest 188 | 70 130 130 130 130 160 160 160 160 81 162 50 50 50 50 . 50 188 180 188 . . Shots Fired 1199 | 14 75 22 202 44 142 215 8 57 1 36 37 45 36 18 . 12 109 76 50 . . Gun 767 | 14 74 16 199 17 128 214 8 57 1 22 . . . . . . 17 . . . . Cannon 377 | . . . . 14 6 1 . . . 9 37 45 36 18 . 12 91 70 38 . . Launcher 55 | . 1 6 3 13 8 . . . . 5 . . . . . . 1 6 12 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | 7 1 . . . . . . . . . . . . . . . . . . . . Thermal 1089 | 7 73 16 199 10 128 214 8 57 1 22 37 45 36 18 . 12 108 70 28 . . Explosive 45 | . 1 6 3 13 3 . . . . . . . . . . . 1 6 12 . . Electromagnetic 57 | . . . . 21 11 1 . . . 14 . . . . . . . . 10 . . Robot Hit Streak 26 | 3 11 6 20 9 26 19 24 25 . 6 4 13 4 7 . 7 12 5 19 . . Robot Miss Streak 8 | 2 8 5 8 5 6 2 1 3 . 4 1 2 1 1 . 3 6 4 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . . 1 2 1 2 5 . 1 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . 1 . 1 . . . . . . . . . . . Shots Hit Robots 837 | 8 59 16 180 34 118 172 8 47 . 24 5 23 4 8 . 7 56 25 28 12 3 Core Hits 766 | 5 76 26 253 66 89 91 5 39 . 16 2 8 4 4 . 3 26 24 25 1 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . 1 1 7 . 1 . 1 . . . . . . 1 . . . 1 Burn 9 | . . . . . . 7 . 1 . . . . . . . . 1 . . . . Corrupt 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Melee Attacks 27 | . 1 . . . . . . . . 5 . . . . . . . . . 12 9 Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . 5 . . . . . . . . . 9 9 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24894 | 115 857 515 2722 1727 3132 4137 247 1189 . 830 308 1124 189 372 . 339 2371 1789 2312 518 101 Guns 12303 | 115 694 200 2572 217 2547 3861 247 1165 . 302 . . . . . . 383 . . . . Cannons 5940 | . . . . 253 82 . . . . 153 308 1099 189 372 . 339 1750 745 650 . . Explosions 5513 | . 134 306 106 1253 469 174 . . . 185 . . . . . . 207 1044 1635 . . Melee 809 | . . . . . . . . . . 190 . . . . . . . . . 518 101 Ramming 329 | . 29 9 44 4 34 102 . 24 . . . 25 . . . . 31 . 27 . . Kinetic 66 | 66 . . . . . . . . . . . . . . . . . . . . . Thermal 17741 | 49 828 200 2572 139 2605 4035 247 1165 . 302 308 1099 189 372 . 339 2133 745 414 . . Explosive 4617 | . . 306 . 1253 172 . . . . . . . . . . . 207 1044 1635 . . Electromagnetic 1332 | . . . 106 331 321 . . . . 338 . . . . . . . . 236 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 809 | . . . . . . . . . . 190 . . . . . . . . . 518 101 Highest Corruption 34 | . . . . . . 5 5 7 7 . . . . . . . 8 8 34 34 34 Average Corruption 7 | . . . . . . 2 5 6 7 . . . . . . . 3 8 9 34 34 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 139 | . . . . . . 21 12 31 1 . . . . . . . 6 26 25 10 7 Message Errors 29 | . . . . . . 4 . 6 . . . . . . . . 2 7 5 2 3 Matter Fused 41 | . . . . . . 6 9 8 1 . . . . . . . 1 7 6 3 . Heat Flow Errors 16 | . . . . . . 1 . 6 . . . . . . . . . 2 3 3 1 Energy Discharges 16 | . . . . . . 2 1 3 . . . . . . . . 1 3 4 1 1 Parts Rejected 6 | . . . . . . 2 . 2 . . . . . . . . 1 . . . 1 Data Loss (minor) 13 | . . . . . . 3 2 4 . . . . . . . . 1 1 2 . . Data Loss (major) 4 | . . . . . . 1 . 1 . . . . . . . . . 1 . . 1 Misfires 7 | . . . . . . 1 . 1 . . . . . . . . . 4 1 . . Alerts 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . 4 . . Overload Shots 24 | . . . . . . 24 . . . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 868 | . 20 25 . 5 2 57 . 5 . 5 46 87 . 5 . . 79 155 167 210 . Projectiles 348 | . . . . 3 . . . . . . 46 87 . 5 . . 79 94 34 . . Explosions 298 | . 20 25 . 2 2 53 . . . 5 . . . . . . . 61 130 . . Melee 222 | . . . . . . 4 . 5 . . . . . . . . . . 3 210 . Knockbacks 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Impact 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 781 | . 175 4 178 65 22 . . . . 25 . . . . . . 52 38 222 . . Shots 23 | . 3 2 4 2 1 . . . . 3 . . . . . . 1 1 6 . . Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 . . Targets Rammed 45 | . 6 2 7 1 6 10 . 2 . . . 3 . . . . 3 . 5 . . Kicked 43 | . 6 2 7 1 6 10 . 2 . . . 3 . . . . 3 . 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | 36 276 153 69 216 204 211 30 232 . 46 12 126 36 38 . . 144 229 218 266 69 Average Temperature 44 | 17 87 54 18 83 42 45 13 43 . 20 5 51 12 19 . . 51 39 41 131 38 Received Heat Transfer 2879 | . 132 60 363 54 324 789 18 390 . 209 . 66 . 75 . . 99 30 270 . . Effects 3 | . 1 . . . . . . . . . . . . . . . . 1 . 1 . Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 5 | . . . . 2 . . . 1 . 1 . . . . . . . . 1 . . Combat Hostiles 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . Parts Fried 4 | . . . . 4 . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . 1 . 1 . . . . . . . . . . 2 . . Robots Melted 10 | . . . . . . 5 2 1 . . . . . . . . 2 . . . . Combat Hostiles 9 | . . . . . . 5 2 1 . . . . . . . . 1 . . . . Parts Melted 54 | . 1 . . . 16 19 2 3 . 1 . . . . . . 12 . . . . Heat Transferred 26983 | 148 1092 250 3235 180 5850 8244 575 2668 . 425 150 600 100 200 . 175 2225 444 422 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Maximum Alert Level 3 | . 1 . 3 1 2 2 . . . . . 2 . . . . 1 . . . . Low Security (%) 51 | 100 99 100 62 . 60 3 . . . . . . . . . . 15 . . . . Level 1 40 | . . . 19 100 26 91 . . . . . 73 . . . . 84 . . . . Level 2 6 | . . . 11 . 12 5 . . . . . 26 . . . . . . . . . Level 3 1 | . . . 6 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 728 | 15 207 93 728 355 438 420 . . . . . 450 . . . . 391 . . . . Initial 450 | . 6 12 31 283 79 190 . . . . . 450 . . . . 300 . . . . Average 199 | 3 62 20 223 262 182 311 . . . . . 354 . . . . 266 . . . . Influence Increases 7307 | 20 505 238 1365 326 1025 1088 50 290 . . 10 633 . 70 . 30 869 385 268 15 120 Destroy 0b10 Robot/C 4080 | . 240 160 780 200 640 720 40 240 . . . 80 . 60 . 20 260 340 240 . 60 Destroy 0b10 Robot/NC 365 | 20 50 5 90 10 60 35 . 5 . . 10 20 . . . 10 25 5 5 15 . Destroy Leader 930 | . 60 30 232 40 158 182 10 30 . . . 42 . 10 . . 76 40 20 . . Allied During Kill 51 | . . . . 22 26 . . . . . . . . . . . . . 3 . . Successful Hack 185 | . 36 . 26 . 41 31 . . . . . 22 . . . . 29 . . . . Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . . . . . . . . . Disable Machine 255 | . 30 . 135 15 . 60 . . . . . . . . . . 15 . . . . Destroy Structure 346 | . 44 28 42 39 40 30 . . . . . 19 . . . . 104 . . . . Advance Influence 750 | . . . . . . . . . . . . 450 . . . . 300 . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 270 | . 15 15 30 . 45 30 . 15 . . . . . . . . 60 . . . 60 Influence Decreases 7247 | 10 482 190 719 848 811 1109 448 247 43 . 10 270 363 70 . 30 554 467 501 15 60 Entered New Map 1362 | . 4 21 50 444 126 229 148 . 43 . . . 135 . . . . 117 45 . . Time Decay 4987 | 10 458 169 619 334 602 620 300 217 . . 10 270 228 70 . 30 434 350 231 15 20 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 . . . . Lost Part 558 | . 20 . 50 60 43 110 . 30 . . . . . . . . 20 . 185 . 40 Lost Ally 90 | . . . . 10 40 . . . . . . . . . . . . . 40 . . Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . 7 . 4 15 . . . . . 3 . . . . 6 . 1 . . Investigation 11 | . 2 . 4 . . 4 . . . . . . . . . . 1 . . . . Extermination 7 | . . . . . . 4 . . . . . 1 . . . . 2 . . . . Reinforcement 14 | . . . 3 . 3 4 . . . . . 1 . . . . 3 . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison 5 | . . . . . 1 3 . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 17 | . . 1 8 . 5 1 . . . . . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 330 | . 17 9 55 29 53 49 2 12 . 14 3 11 . 4 . 3 24 16 15 . 14 Peak Tracking Total 15 | . 4 3 5 15 5 6 1 4 . 3 1 4 . 3 . 1 4 5 8 . 7 Tactical Retreats 13 | . 1 1 2 . 2 2 . 1 . . . . . . . . 3 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 9 | . 1 . 4 . . 3 . . . . . . . . . . 1 . . . . Indirectly 1 | . . . 1 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 22 | . 2 . 9 1 . 4 . . 3 . . . 1 . . . 1 . 1 . . Max in Single Turn 3 | . 2 . 3 1 . 1 . . 1 . . . 1 . . . 1 . 1 . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . 3 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 77 | . 8 1 13 . 11 20 . 1 . . 1 3 1 . 4 1 9 . . 4 . Terminals 40 | . 7 . 9 . 7 9 . 1 . . 1 1 . . . 1 4 . . . . Fabricators 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . Repair Stations 4 | . . . 1 . . 2 . . . . . . . . . . 1 . . . . Recycling Units 10 | . 1 . 2 . 1 4 . . . . . . . . . . 2 . . . . Scanalyzers 8 | . . . 1 . 2 3 . . . . . 1 . . . . 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Total Hacks 270 | . 25 1 43 . 46 69 . 1 . . 1 7 1 . 30 1 28 . . 17 . Successful 182 | . 18 1 27 . 32 36 . 1 . . 1 3 1 . 30 1 14 . . 17 . Failed 86 | . 7 . 15 . 14 32 . . . . . 4 . . . . 14 . . . . Catastrophic 11 | . 2 . . . 2 6 . . . . . . . . . . 1 . . . . Database Lockouts 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Manual 132 | . 23 . 35 . 25 29 . . . . . 1 . . . . 19 . . . . Terminals 150 | . 23 . 34 . 30 44 . 1 . . 1 2 . . . 1 14 . . . . Fabricators 12 | . . . . . . 4 . . . . . 2 . . . . 6 . . . . Repair Stations 5 | . . . 1 . . 2 . . . . . . . . . . 2 . . . . Recycling Units 20 | . 2 . 4 . 3 7 . . . . . . . . . . 4 . . . . Scanalyzers 32 | . . . 4 . 12 11 . . . . . 3 . . . . 2 . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Terminal Hacks 81 | . 6 1 4 . 7 10 . 1 . . 1 1 1 . 30 1 1 . . 17 . Record 19 | . . . . . . . . 1 . . 1 . . . 11 1 . . . 5 . Part Schematic 17 | . . . . . . . . . . . . . . . 13 . . . . 4 . Robot Schematic 3 | . . . . . . . . . . . . . . . 3 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 10 | . . . . . 1 2 . . . . . . . . 3 . . . . 4 . Open Door 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . Terminal Index 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . 4 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . . . . . 1 . . . . 4 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . . . . Build 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 2 . 1 2 . . . . . . . . . . 1 . . . . Retrieve Components 6 | . . . 2 . 1 2 . . . . . . . . . . 1 . . . . Scanalyzer 22 | . . . 2 . 11 6 . . . . . 1 . . . . 2 . . . . Insert Component 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 19 | . . . 1 . 9 6 . . . . . 1 . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Unauthorized Hacks 65 | . 12 . 19 . 12 16 . . . . . . . . . . 6 . . . . Terminals 56 | . 11 . 17 . 11 13 . . . . . . . . . . 4 . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . Assimilate 3 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . Botnet 22 | . 4 . 6 . 3 6 . . . . . . . . . . 3 . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Skim 27 | . 6 . 9 . 6 6 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 4 | . . . 1 . . 2 . . . . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . 1 . . . . Patch 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . Recyclers 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 8 . 9 . 10 16 . . . . 1 3 . . . . 7 . . . . Full Trace Events 4 | . . . 1 . . 2 . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 4 . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . 1 . . . 13 . . . . . 13 . . . . 4 . Parts Built 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . Authchips 2 | . . . . . . . . . . . . . . . . . 2 . . . . Time 205 | . . . . . . 53 . . . . . . . . . . 152 . . . . Total Part Build Rating 17 | . . . . . . 12 . . . . . . . . . . 5 . . . . Part Studies Acquired 17 | . . . 1 . 7 6 . . . . . 1 . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 39 | . . . 19 . 10 10 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . 3 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . 3 . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . 3 . parse_system 3 | . . . . . . . . . . . . . . . . . . . . 3 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 6 | . . . 1 3 . . . . . . . . . . . . . . 2 . . Largest Group 3 | . . . 1 3 3 . . . . . . . . . . . . . 2 . . Highest-Rated Group 58 | . . . 10 40 40 . . . . . . . . . . . . . 58 . . Highest-Rated Ally 29 | . . . 10 16 16 . . . . . . . . . . . . . 29 . . Total Orders 1 | . . . . . . . . . . 1 . . . . . . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 66 | . . . . 16 19 . . . . 14 . . . . . . . . 17 . . Total Damage 455 | . . . . 149 60 . . . . . . . . . . . . . 246 . . Kills 4 | . . . . 2 1 . . . . . . . . . . . . . 1 . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 11249 | 2 426 . 1109 753 134 2081 715 1101 1311 367 410 536 . . . 643 934 575 152 . . Sensors 5841 | . . . . . . 2 715 1101 1311 367 410 536 . . . 643 240 364 152 . . Seismic 2424 | 2 426 . 1109 753 134 . . . . . . . . . . . . . . . . Machine Analysis 3106 | . . . . . . 2079 . . . . . . . . . . 816 211 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 13 | . . 1 . 2 . . 2 2 1 . . . 1 1 . 1 . 1 1 . . Drone Launches 16 | . . . . . . . . . . 16 . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 21559 | 73 2106 1005 2845 753 2084 2083 751 1242 1316 1743 410 595 517 400 156 650 1067 791 635 227 110 Spaces Moved 11860 | 35 763 368 1224 352 909 1289 668 961 1082 1013 262 377 269 294 96 283 595 480 303 160 77 Core 108 | 2 . . . . . . . . . . . . . . . . . . 8 95 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 11613 | 33 763 368 1224 352 909 1289 668 961 1082 1013 262 377 269 294 96 283 595 480 295 . . Wheels 139 | . . . . . . . . . . . . . . . . . . . . 65 74 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 260 175 180 118 103 103 103 109 117 126 126 126 126 126 126 108 113 50 50 100 Average Speed 147 | 116 252 260 192 180 181 119 103 110 111 131 126 126 126 126 126 126 123 131 153 117 114 Slowest Speed 500 | 120 470 260 245 260 192 180 103 180 123 210 126 126 126 126 126 126 198 198 255 500 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . 2 . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 90 86 94 97 69 40 93 87 85 73 51 15 52 52 68 49 17 62 45 60 14 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 14 | . 1 1 4 2 . . . . 1 . . . . . 1 . . . 1 3 . Known Exits Taken 13 | . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 . . . . . . . . . . 1 1 . . 1 1 1 . Scrap Searched 26 | . . 1 . 1 . . 3 6 3 . 3 . 4 1 . 3 . . 1 . . Spaces Dug 118 | . 7 18 . . 6 9 . . . . 13 10 20 2 . . 12 14 6 . 1 Terrain Destroyed 660 | . 42 36 67 72 39 31 . . . 1 31 19 31 10 . 5 52 121 102 . 1 Melee 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Projectile 211 | . . . . . . 12 . . . 1 31 19 31 10 . 5 39 47 16 . . AOE 447 | . 41 36 67 72 39 19 . . . . . . . . . . 13 74 86 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 14573 | 50 859 393 1514 420 1178 1616 721 1072 1134 1376 307 452 412 308 133 566 826 557 412 181 86 Wait 1288 | . 4 1 98 16 93 90 37 51 . 282 15 23 122 . 34 269 83 26 44 . . Move 11839 | 34 762 367 1223 351 908 1288 667 960 1081 1012 261 376 268 293 95 282 594 479 302 159 77 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 148 | 2 22 1 17 7 23 29 3 3 4 10 2 4 . 1 . 1 18 . . 1 . Fast Attach 83 | 7 3 . 2 1 13 17 1 3 5 7 . 2 . 1 . . 8 1 4 8 . Attach 69 | . 1 . 7 5 8 14 . 3 . 8 . . . . . 1 9 1 11 1 . Detach 35 | . 2 . 1 . . 3 . 1 1 3 . 3 2 3 4 3 8 1 . . . Swap 145 | . 10 4 27 8 17 15 5 15 5 9 . 6 . . . 2 11 9 2 . . Drop 181 | . 10 4 29 2 35 33 4 6 10 18 2 4 . 1 . 2 20 1 . . . Fire 676 | 7 38 14 103 29 75 117 4 28 1 22 27 31 18 9 . 6 71 39 37 . . Melee 27 | . 1 . . . . . . . . 5 . . . . . . . . . 12 9 Ram 2 | . . . . . . . . . . . . . . . . . . . 2 . . Kick 43 | . 6 2 7 1 6 10 . 2 . . . 3 . . . . 3 . 3 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . . . . Rewire 9 | . . . . . . . . . . . . . 2 . . . . . 7 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . 27 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 5) 229 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 3) 582 | -10/Materials | Core integrity fell below 50% 884 | -10/Materials | Discovered new exit (range 7) 1447 | -10/Materials | Learned Storage security intel 1521 | -10/Materials | Loaded intel: 8 terminal locations 1570 | -10/Materials | Discovered new exit (range 5) 1635 | -10/Materials | Learned Storage stockpile data 1797 | -10/Materials | Learned Storage stockpile data 2180 | -10/Materials | Entered Mines 2496 | -10/Mines | Found the Drone Emporium 2525 | -10/Mines | Found Prototype Device 2616 | -10/Mines | Discovered new exit (range 12) 2721 | -10/Mines | Learned location of Storage (-7) 3068 | -10/Mines | Learned Materials garrison access intel 3141 | -10/Mines | Discovered new exit (range 6) 3142 | -10/Mines | Core integrity fell below 20% 3185 | -10/Mines | Entered Materials 3185 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3482 | -9/Materials | Build established: Scavenger-Mutant 4110 | -9/Materials | Discovered new exit (range 5) 4460 | -9/Materials | Learned Storage stockpile data 4501 | -9/Materials | Learned location of Zion (-7) 4504 | -9/Materials | Central database locked down 4504 | -9/Materials | Identified Bomb Drone Bay 4558 | -9/Materials | Identified exit to Materials 4559 | -9/Materials | Loaded intel: 2 repair station locations 5001 | -9/Materials | Build established: Mutant 5158 | -9/Materials | Discovered new exit (range 7) 6030 | -9/Materials | Entered Mines 6030 | -9/Mines | Accompanied by 1 ally 6031 | -9/Mines | Assembled infested the area 6089 | -9/Mines | Destroyed 22 combat bots 6142 | -9/Mines | Core integrity fell below 50% 6194 | -9/Mines | Lost 4 parts (1p1n1u1w) 6239 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6473 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6475 | -9/Mines | Discovered new exit (range 5) 6783 | -9/Mines | Entered Materials 6783 | -8/Materials | Accompanied by 3 allies 6783 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6784 | -8/Materials | Loaded intel: 1 garrison access location 7229 | -8/Materials | Discovered new exit (range 11) 8057 | -8/Materials | Discovered new exit (range 16) 8571 | -8/Materials | Garrison activated, responded to threat 8679 | -8/Materials | Identified exit to Factory 8716 | -8/Materials | Learned Storage emergency access door positions 8743 | -8/Materials | Learned Storage stockpile data 8766 | -8/Materials | Learned location of 1 exit from Storage 8767 | -8/Materials | Learned location of 1 exit from Lower Caves 8786 | -8/Materials | Learned location of 2 exits from Factory 8867 | -8/Materials | Entered Factory 8867 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8868 | -7/Factory | Identified exit to Factory 8868 | -7/Factory | Identified exit to Storage 8869 | -7/Factory | Identified exit to Lower Caves 9220 | -7/Factory | Fabricated Adv. Cooling System (x2) 10212 | -7/Factory | Build established: Scientist-Mutant 10244 | -7/Factory | Learned 2 Extension zone layouts 10299 | -7/Factory | Learned Extension stockpile data 10344 | -7/Factory | Learned Hub_04(d) emergency access door positions 10379 | -7/Factory | Learned location of 1 exit from Extension 10402 | -7/Factory | Learned location of 2 exits from Proximity Caves 10414 | -7/Factory | Learned location of 2 exits from Proximity Caves 10417 | -7/Factory | Loaded intel: 254 non-interactive machine locations 10431 | -7/Factory | Learned location of 1 exit from Extension 10456 | -7/Factory | Learned Hub_04(d) emergency access door positions 10471 | -7/Factory | Garrison activated, responded to threat 10493 | -7/Factory | Learned location of 1 exit from Lower Caves 10599 | -7/Factory | Discovered exit to Factory (range 13) 10617 | -7/Factory | Central database locked down 10950 | -7/Factory | Entered Lower Caves 10951 | -7/Lower Caves | Identified exit to Lower Caves 11152 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11229 | -7/Lower Caves | Encountered a Warlord checkpoint 11578 | -7/Lower Caves | Learned Factory emergency access door positions 11680 | -7/Lower Caves | Learned Factory garrison access intel 11701 | -7/Lower Caves | Entered another Lower Caves area 11702 | -7/Lower Caves | Identified exit to Zion 11814 | -7/Lower Caves | Learned 12 Factory zone layouts 11973 | -7/Lower Caves | Discovered exit to Factory (range 16) 12768 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12867 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 12943 | -7/Lower Caves | Entered Zion 13002 | -7/Zion | System corruption cleaned by Quarantine Array 13065 | -7/Zion | Discovered new exit (range 14) 13220 | -7/Zion | Given the Hacking Drone Bay 13257 | -7/Zion | Found CR-A16's Pointy Stick 13448 | -7/Zion | Learned location of Armory (-4) 13501 | -7/Zion | Met Imprinter 13553 | -7/Zion | Found Prototype Device 13553 | -7/Zion | Identified Phasing AFG 13608 | -7/Zion | Learned location of 1 exit from Proximity Caves 13899 | -7/Zion | Discovered new exit (range 5) 13902 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14257 | -7/Zion | Identified exit to Deep Caves 14259 | -7/Zion | Entered Deep Caves 14262 | -7/Deep Caves | Build established: Derelict-Mutant 14499 | -7/Deep Caves | Attacked by Z-Imprinter 14543 | -7/Deep Caves | Lost 7 allies 14626 | -7/Deep Caves | Z-Facility disabled 14652 | -7/Deep Caves | Core integrity fell below 50% 14689 | -7/Deep Caves | Lost 7 allies 14720 | -7/Deep Caves | Found Prototype Protection 14720 | -7/Deep Caves | Identified Zio. Heavy Carapace 14899 | -7/Deep Caves | Discovered new exit (range 7) 15101 | -7/Deep Caves | Spotted AG-64288 15134 | -7/Deep Caves | Destroyed AG-64288 15159 | -7/Deep Caves | Found GOLEM Unit 15163 | -7/Deep Caves | Lost 4 parts (1n2u1w) 15361 | -7/Deep Caves | Found Prototype Protection 15361 | -7/Deep Caves | Identified Zio. Weapon Casing 15743 | -7/Deep Caves | Identified exit to Proximity Caves 16002 | -7/Deep Caves | Entered Proximity Caves 16009 | -6/Proximity Caves | Build established: Golem 16120 | -6/Proximity Caves | Spotter reported a threat 16141 | -6/Proximity Caves | Spotter reported a threat 16186 | -6/Proximity Caves | Spotter reported a threat 16198 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16412 | -6/Proximity Caves | Entered Factory 16412 | -6/Factory | Evolved 2 slots: Utility x2 16413 | -6/Factory | Identified exit to Lower Caves 16413 | -6/Factory | Identified exit to Factory 16415 | -6/Factory | Loaded intel: 4 garrison access locations 16984 | -6/Factory | Garrison activated, responded to threat 17007 | -6/Factory | Entered Lower Caves 17008 | -6/Lower Caves | Identified exit to Lower Caves 17495 | -6/Lower Caves | Murdered Warlord Statue 17524 | -6/Lower Caves | Entered another Lower Caves area 17565 | -6/Lower Caves | Discovered exit to Factory (range 4) 17710 | -6/Lower Caves | Encountered a Warlord checkpoint 17817 | -6/Lower Caves | Spotted B-75 Beast 17845 | -6/Lower Caves | Learned Factory emergency access door positions 17908 | -6/Lower Caves | Discovered new exit (range 15) 17924 | -6/Lower Caves | Entered Data Miner 17924 | -6/Data Miner | Discovered new exit (range 6) 17953 | -6/Data Miner | Met Data Miner 17978 | -6/Data Miner | Learned location of Section 7 (-3) 17978 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17996 | -6/Data Miner | Received God Mode back door access code from Data Miner 18080 | -6/Data Miner | Entered Proximity Caves 18160 | -5/Proximity Caves | Spotter reported a threat 18196 | -5/Proximity Caves | Learned 8 Factory zone layouts 18209 | -5/Proximity Caves | Spotter reported a threat 18730 | -5/Proximity Caves | Entered Factory 18730 | -5/Factory | Evolved 2 slots: Utility x2 18731 | -5/Factory | Identified exit to Factory 18872 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 19030 | -5/Factory | Search patrols dispatched 19210 | -5/Factory | Build established: Mutant 19507 | -5/Factory | Identified exit to Upper Caves 19797 | -5/Factory | Entered Upper Caves 19802 | -5/Upper Caves | Learned Factory stockpile data 19862 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20441 | -5/Upper Caves | Destroyed 7 combat bots 20486 | -5/Upper Caves | Encountered a Warlord checkpoint 20491 | -5/Upper Caves | Discovered new exit (range 14) 20588 | -5/Upper Caves | Entered another Upper Caves area 20899 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20976 | -5/Upper Caves | Destroyed 8 combat bots 20983 | -5/Upper Caves | Lost 12 parts (1p4n4u3w) 21158 | -5/Upper Caves | Core integrity fell below 50% 21166 | -5/Upper Caves | System corruption reached 10% 21208 | -5/Upper Caves | Discovered new exit (range 15) 21210 | -5/Upper Caves | Lost 9 parts (2n6u1w) 21212 | -5/Upper Caves | Build established: Scientist-Mutant 21217 | -5/Upper Caves | Released all parts (5) 21218 | -5/Upper Caves | System corruption reached 30% 21223 | -5/Upper Caves | Entered Zhirov 21223 | -5/Zhirov | Discovered new exit (range 3) 21233 | -5/Zhirov | Met Zhirov 21244 | -5/Zhirov | Learned location of Quarantine (-3) 21244 | -5/Zhirov | Learned location of Testing (-2) 21244 | -5/Zhirov | Learned location of Command (-1) 21247 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21254 | -5/Zhirov | Found Alien Artifact 21254 | -5/Zhirov | Identified Integrated Reactor 21254 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21325 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 21400 | -5/Zhirov | Found Alien Artifact 21450 | -5/Zhirov | Entered Proximity Caves 21521 | -4/Proximity Caves | Build established: Mutant 21537 | -4/Proximity Caves | Core integrity fell below 20% 21560 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 21532_ S-27 Virus destroyed. 21535_ G-67 Veteran destroyed. 21538_ S-27 Virus destroyed. 21540_ Lgt. Nuclear Core fries itself beyond repair. 21541_ Autogun fries itself beyond repair. 21543_ KTKSZM>%Z0ZLOJ#T:POY2SJ 21543_ VTOL Module fries itself beyond repair. 21543_ Prc. Matter Filter destroyed. 21544_ VTOL Module fries itself beyond repair. 21544_ Plasma Rifle fries itself beyond repair. 21545_ Adv. Heat Sink fries itself beyond repair. 21546_ Adv. Datajack destroyed. 21548_ Arm. Wheel destroyed. 21549_ S-27 Virus destroyed. 21554_ VTOL Module fries itself beyond repair. 21555_ Exp. Power Shielding destroyed. 21559_ System corrupted: CR-A16's Behemoth Slayer rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ? ????????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ??????????????? ??? ????????????????????? | | ??????????????# ??# ????????????????????? | | #?????????????# ?? ????????????????????? | | #???????????## ## ? ??????????????????? | | ??????????## ??????????????????? | | ? #?????????? ???????????????????? | | ??# #???####???? ????????????????????? | | ??# #??## ##???? ## ?????????????????????? | | ??# ##?# ##???? ## ??????????????????????? | | ??# ### ###??#s # #?#####????????????????? | | ??# #### s# #Yg"""?????????????????? | | ???# ss# ???????????????????? | | ???# ####### /b????????????? ??????? | | #??## ##?????#### @#?????????### ???????? | | ??# #?##????### #??????? ?????????? | | ## ### #??## % %#?????? ???????????? | | ## ### ##%= ###### #?????????????? | | ### ### ###[ %% #?????????????? | | ????# ## #?# #### ###?????????????? | | ????# ## #?# #?# #??????????????? | | ????# ## #?## ##?# ???????????? | | ????# ### #??####??# ## ????????? | | #???# #?## #????????##??# #### ?????? | | ##### #??# ### ###??????????? #???????????? | | #??###??# #???????????? #???????????? | | #######???????## #????????????# #???????????? | | #??????????????### #"#????????????####???????????? | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 65 Energy Generation 35 Energy Capacity 1915 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Power Shielding 90 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Matter Filtering 50 Energy Filtering 30 Offensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Plasma Cannon | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Recalibrator | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Force Field | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Energy Well | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. System Shield | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Adv. Cooling System | x2 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Lgt. EM Pulse Cannon | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Proton Missile Launcher | -7/Factory | Hacked Imp. VSS Leg | -6/Factory | Hacked Hvy. Phase Cannon | -5/Factory | Hacked Imp. Remote Datajack | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed InertialAlphaHarness Manual? 0 Play Time 01:54:27 Cumulative 346.4 hours Start 2025.10.10 @ 14:52:52 End 2025.10.10 @ 17:36:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/0/4/0/0/0/0/1/0/0 Lore% 86 Gallery% 79 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66ffed08-1772-414b-82b3-3578c75de1fc