Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 17:18:16 Player: Cracklepappy Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (373) 1865 Value Destroyed (13110) 13110 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (6641) 6641 TOTAL SCORE: 26436 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5041 Follower Combat Kills 577 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -177 Cogmind --------- Core Integrity 0/700 Matter 49/300 Energy 35/100 System Corruption 3% Temperature Cool (18) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Weapon Cycler > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Cryofiber Web Experimental Heat Sink Cargo Storage Unit Compact Matter Pod (0) Experimental Sensor Array Improved Armor Integrity Analyzer Improved Shield Generator Improved Shield Generator Component Analysis Suite System Purifier Trap Extractor (4/4 EM Surge) Advanced Recalibrator Salvaging Laser Gatling Laser Gatling Laser XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent Improved Datajack Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Advanced Weapon Cycler > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Cooled Particle Cannon Mini Assault Cannon Improved Grenade Launcher > --- INVENTORY -------- Wheel Compact Wheel Cryofiber Web Experimental Heat Sink Cargo Storage Unit Compact Matter Pod Experimental Sensor Array Improved Armor Integrity Analyzer Improved Shield Generator Component Analysis Suite System Purifier Trap Extractor Advanced Recalibrator Salvaging Laser Gatling Laser Gatling Laser Flak Gun XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent Improved Datajack Katana [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 Utility 2 | . . . . . . . 1 . . . 1 Weapon 3 | . . . 2 . . . 1 . . . . Parts Attached 191 | 8 12 11 26 7 13 3 24 17 26 22 22 Power 21 | 1 1 1 4 1 1 . 3 . 3 5 1 Engine 17 | 1 1 1 4 1 1 . 2 . 2 4 . Core 4 | . . . . . . . 1 . 1 1 1 Reactor . | . . . . . . . . . . . . Propulsion 48 | 3 2 5 4 3 2 2 8 5 3 2 9 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 48 | 3 2 5 4 3 2 2 8 5 3 2 9 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 36 | 2 4 1 5 1 1 1 6 2 6 3 4 Device 19 | 1 . 1 2 1 1 1 2 2 3 2 3 Storage 7 | 1 2 . 3 . . . 1 . . . . Processor 6 | . . . . . . . 1 . 3 1 1 Hackware 2 | . . . . . . . 2 . . . . Protection 2 | . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 86 | 2 5 4 13 2 9 . 7 10 14 12 8 Energy Gun 17 | 1 2 3 7 1 . . . . . . 3 Energy Cannon 8 | . 1 1 . . . . . 2 2 . 2 Ballistic Gun 42 | 1 . . 3 . 6 . 3 6 9 11 3 Ballistic Cannon 10 | . 1 . 1 . 2 . 3 . 3 . . Launcher 3 | . . . 1 . 1 . . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . 1 . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . 1 . . . . Unidentified Prototypes 5 | . . . . . 1 . . . 2 . 2 Corrupted Parts 3 | . . . . . . . . . . 3 . System Corruption 9 | . . . . . . . . . . 9 . Parts Lost 56 | . 1 . 4 . 8 . 3 6 3 4 27 Power 4 | . . . . . 1 . . . . 1 2 Propulsion 22 | . . . 2 . 3 . 2 2 2 3 8 Utility 8 | . 1 . . . 1 . 1 1 . . 4 Weapon 22 | . . . 2 . 3 . . 3 1 . 13 Highest Loss Streak 12 | . 1 . 1 . 5 . 2 2 1 1 12 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Backups 22 | 4 13 14 23 24 21 24 23 23 23 23 23 Power . | . 1 1 1 1 1 1 1 1 . . . Propulsion 1 | 2 2 1 1 2 . . . . 1 . . Utility 10 | . 3 3 8 9 9 15 14 13 12 13 11 Weapon 8 | 1 6 8 11 10 9 7 7 7 8 9 9 Tool/Special . | . . . . . . . . . . . . Unused Backups 60 | 4 4 4 12 1 5 1 6 2 4 3 14 Power 6 | . . . 2 . 3 . 1 . . . . Propulsion 4 | 2 1 1 . . . . . . . . . Utility 28 | 1 2 1 6 1 2 1 3 1 1 1 8 Weapon 22 | 1 1 2 4 . . . 2 1 3 2 6 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 98 99 100 90 99 99 96 99 95 90 Engine 8 | . 14 14 11 11 10 11 6 9 6 5 2 Core 1 | . . . . . . . 2 . 2 3 4 Wheel 19 | . 28 28 21 22 16 21 17 15 17 14 19 Device 9 | . 4 2 11 11 10 11 8 16 9 8 9 Storage 10 | . 14 14 11 11 11 11 8 9 9 9 7 Processor 2 | . . . . . . . 2 . 8 9 11 Hackware 1 | . . . . . . . 6 1 . . . Protection 1 | . 8 10 . . . . . . . . . Energy Gun 7 | . 20 17 22 22 7 . . . . . 2 Energy Cannon 2 | . . 4 2 . . . . 13 4 2 . Ballistic Gun 21 | . 5 . 7 11 19 44 29 30 24 31 23 Ballistic Cannon 8 | . 1 5 9 10 10 . 13 1 15 10 6 Peak Build Rating 58 | 7 8 13 22 22 49 31 40 47 50 48 58 Average Rating 30 | 6 7 10 19 21 24 27 36 43 45 44 47 On Entrance 24 | . 7 8 11 20 21 30 27 39 42 45 46 Naked Turns . | . . . . . . . . . . . . Heaviest Build 119 | 12 33 37 102 102 105 100 109 117 111 111 119 Greatest Support 48 | 26 20 32 20 20 20 20 32 32 24 26 48 Greatest Overweight (x) 29 | . 1 1 9 5 10 9 10 7 8 11 29 Average Overweight (x) 4 | . . . 4 4 6 4 4 4 4 6 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 15 24 25 25 25 24 25 25 25 25 Most Carried 25 | 8 15 15 25 25 25 25 25 25 25 25 25 Average Carried 22 | 5 13 14 23 24 22 25 24 24 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 15 15 25 25 25 25 25 25 25 25 22 Class Distribution -------------------- 62% | Scavenger-Gunner 18% | Gunner 11% | Mutant 6% | Trapper-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Trapper-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Matter Collected 12562 | 314 373 130 940 266 1049 517 2380 1151 2301 1892 1249 Remotely . | . . . . . . . . . . . . Salvage Created 14373 | 250 510 464 1728 297 522 493 2247 2163 2730 1413 1556 Parts 772 | 22 32 29 97 21 55 24 124 98 132 78 60 Haulers Intercepted 21 | . 2 . 6 . . . 4 . 6 . 3 Recyclers Shooed 7 | 1 . . 3 . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 247 | . 12 4 30 9 5 . 39 33 46 35 34 Guns 150 | . 9 2 20 8 2 . 26 18 24 26 15 Cannons 77 | . 3 . 6 1 2 . 13 14 22 9 7 AOE 17 | . . . 4 . 1 . . . . . 12 Classes Destroyed 21 | 3 6 1 2 1 2 . 1 2 1 1 1 Worker 24 | 2 . 2 6 . . 2 4 . 7 . 1 Builder 14 | . . 2 2 2 . 1 1 . 6 . . Tunneler 17 | 7 . 2 2 2 . 2 . . 1 . 1 Hauler 21 | . 2 . 6 . . . 4 . 6 . 3 Recycler 22 | 1 . 2 2 . . 5 8 . 2 . 2 Mechanic 4 | . . . . . . . . . 2 1 1 Operator 5 | . 1 . 1 . . . 2 . 1 . . Turret 1 | . . . . . 1 . . . . . . Watcher 12 | . 3 . 4 . . . 2 . 3 . . Swarmer 52 | . 6 . 7 4 . . 18 3 5 9 . Grunt 105 | . 6 4 12 4 . . 12 16 22 9 20 Brawler 18 | . . . . . . . . 4 7 2 5 Duelist 7 | . . . 2 . . . . . 1 3 1 Protector 2 | . . . . . . . . . . . 2 Sentry 36 | . . . 9 . . . 7 4 9 6 1 Specialist 4 | . . . . . . . . 2 . 2 . Hunter 10 | . . . . . . . 2 4 2 . 2 Programmer 7 | . . . . . . . . . . 4 3 Federalist 1 | . 1 . . . . . . . . . . Zionite 8 | . . . . . 8 . . . . . . Assembled 5 | . . . . 1 4 . . . . . . Best Kill Streak 22 | 3 4 3 8 4 3 5 7 5 22 4 11 Combat Bots Only 10 | . 4 2 6 4 3 . 5 5 8 4 10 Max Kills in Single Turn 3 | 1 2 1 3 2 1 1 2 1 3 2 2 Gunslinging 1 | . . . . 1 . . 1 . . . . Exploded 3 | . . . 3 . 1 . . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Hostile Shots Fired 1002 | . 45 20 106 29 47 . 118 97 140 97 303 Missed 254 | . 8 4 31 6 9 . 35 24 30 26 81 Hits 748 | . 37 16 75 23 38 . 83 73 110 71 222 Melee 14 | . . . 3 . . . . 2 . 3 6 Projectile 734 | . 37 16 72 23 38 . 83 71 110 68 216 AOE 1 | . . . . . 1 . . . . . . Critical Strikes 38 | . . 1 . . 10 . 2 5 5 4 11 Part Disruptions 1 | . . . . . 1 . . . . . . Damage Taken 10531 | . 361 230 976 235 1136 . 930 1119 1616 1002 2926 Core 1598 | . 118 43 138 9 92 . 59 108 213 116 702 Absorbed by Shields 34 | . . . . . . . . . . 34 . Regen/Repaired (Parts) 284 | . 90 . . . . . 141 . . . 53 Core Remaining (%) 46 | 100 . 35 . . . 40 . . . 9 . Volleys Fired 979 | 34 65 62 102 19 154 15 121 119 108 106 74 Largest 5 | 2 2 2 4 4 4 4 5 5 5 5 5 Hottest 239 | 70 100 113 200 209 102 92 139 239 194 191 216 Shots Fired 2816 | 68 104 77 351 60 227 60 446 356 478 317 272 Gun 2005 | 68 84 71 232 44 208 60 335 232 262 216 193 Cannon 778 | . 12 6 116 16 12 . 111 124 216 101 64 Launcher 25 | . . . 3 . 7 . . . . . 15 Special 8 | . 8 . . . . . . . . . . Kinetic 1992 | 34 38 . 142 30 127 60 430 220 421 261 229 Thermal 732 | 34 47 47 206 30 93 . 16 136 57 56 10 Explosive 25 | . . . 3 . 7 . . . . . 15 Electromagnetic 67 | . 19 30 . . . . . . . . 18 Robot Hit Streak 31 | 6 9 7 17 5 12 8 17 31 20 18 11 Robot Miss Streak 10 | 2 5 3 6 5 4 4 6 8 5 10 7 Penetration Max 1 | . . . . . . . . 1 . 1 1 Secondary Targets 6 | . . . 1 2 1 . 2 . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . 1 . . . . Shots Hit Robots 1588 | 43 59 49 192 31 143 26 230 215 269 162 169 Core Hits 747 | 13 30 18 77 24 55 11 95 91 118 65 150 Critical Kills 9 | . . . . . . 1 3 2 2 . 1 Critical Parts Destroyed 3 | . . . . 1 . . . 1 . 1 . Critical Strikes 48 | 3 2 1 13 2 . 1 7 6 9 2 2 Burn 17 | 3 2 . 11 1 . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . Destroy 11 | . . . . . . 1 3 3 2 1 1 Blast 15 | . . . 2 . . . 4 . 7 1 1 Corrupt 1 | . . 1 . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . Sever 2 | . . . . . . . . 2 . . . Melee Attacks 28 | . . . 2 3 4 . 3 5 . 10 1 Impact 5 | . . . . 3 . . 2 . . . . Slashing 8 | . . . . . . . . 5 . 3 . Piercing . | . . . . . . . . . . . . Sneak Attacks 16 | . . . 2 1 4 . 1 . . 7 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 32369 | 470 759 604 3427 544 3033 393 3925 4243 5877 3382 5712 Guns 19698 | 470 542 496 1999 390 2773 393 2644 2575 2945 2179 2292 Cannons 9364 | . 167 108 1073 84 103 . 1281 1427 2932 1203 986 Explosions 2992 | . 46 . 355 . 157 . . . . . 2434 Melee 311 | . . . . 70 . . . 241 . . . Ramming 4 | . 4 . . . . . . . . . . Kinetic 21781 | 195 294 . 1167 202 2263 393 3806 2443 5162 2890 2966 Thermal 6701 | 275 364 258 1905 272 613 . 119 1559 715 492 129 Explosive 2920 | . . . 355 . 157 . . . . . 2408 Electromagnetic 652 | . 97 346 . . . . . . . . 209 Impact 70 | . . . . 70 . . . . . . . Slashing 241 | . . . . . . . . 241 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 4 4 13 3 Average Corruption 5 | . . . . . . . . 3 4 6 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 153 | . . . . . . . . 22 50 78 3 Message Errors 38 | . . . . . . . . 7 17 14 . Matter Fused 45 | . . . . . . . . 6 14 24 1 Heat Flow Errors 18 | . . . . . . . . 3 4 10 1 Energy Discharges 15 | . . . . . . . . 2 3 9 1 Parts Rejected 3 | . . . . . . . . . 1 2 . Parts Fused 2 | . . . . . . . . . 1 1 . Data Loss (minor) 15 | . . . . . . . . 2 3 10 . Data Loss (major) 3 | . . . . . . . . . 2 1 . Misfires 4 | . . . . . . . . 2 1 1 . Alerts 2 | . . . . . . . . . 1 1 . Weapon Failures 8 | . . . . . . . . . 3 5 . Overload Shots 1 | . . . . . . . . . . . 1 Overflow Damage 283 | . . . 71 70 6 . 36 22 26 37 15 Projectiles 132 | . . . . . 6 . 36 22 26 37 5 Explosions 81 | . . . 71 . . . . . . . 10 Melee 70 | . . . . 70 . . . . . . . Knockbacks 50 | . 3 . 5 1 . . 10 . 16 4 11 Impact . | . . . . . . . . . . . . Kinetic 47 | . 3 . 5 1 . . 9 . 15 4 10 Secondary 3 | . . . . . . . 1 . 1 . 1 Self-Inflicted Damage 38 | . 10 . . . 28 . . . . . . Shots 2 | . 1 . . . 1 . . . . . . Rammed 1 | . 1 . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 401 | 170 276 327 358 401 304 122 353 223 230 234 115 Average Temperature 75 | 56 75 90 97 158 115 40 95 49 43 55 32 Received Heat Transfer 3278 | . 114 150 288 78 20 . 252 378 720 168 1110 Effects 7 | . . . 5 1 . . 1 . . . . Shutdowns 1 | . . . . 1 . . . . . . . Energy Bleed 3 | . . . 3 . . . . . . . . Interference 3 | . . . 2 . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . 2 . 1 . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . Impact Corruptions 3 | . . . . 2 . . . . 1 . . Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 38 | 1 2 . 14 . 12 . . 5 1 2 1 Heat Transferred 16309 | 1036 1123 725 5082 530 1700 . 325 3300 1214 1057 217 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Maximum Alert Level 5 | . . . 1 . . . 1 5 5 5 5 Low Security (%) 50 | 100 100 100 73 100 . 100 76 1 . . . Level 1 9 | . . . 26 . . . 23 5 . . . Level 2 1 | . . . . . . . . 13 . . . Level 3 5 | . . . . . . . . 33 12 1 . Level 4 12 | . . . . . . . . 38 50 23 . Level 5 18 | . . . . . . . . 7 37 75 70 High Security 1 | . . . . . . . . . . . 29 Max Security . | . . . . . . . . . . . . Peak Influence 3470 | 10 160 50 329 112 . 25 335 1753 1748 3470 2282 Initial 1821 | . . 50 . 22 . . . 161 854 1090 1821 Average 715 | 2 73 8 134 20 . 2 141 1067 1437 2164 1862 Influence Increases 10109 | 50 509 140 1054 190 . 65 1262 1652 1657 2520 1010 Destroy 0b10 Robot/C 5180 | . 240 80 600 160 . . 780 660 980 1040 640 Destroy 0b10 Robot/NC 665 | 50 30 40 115 20 . 50 115 40 140 15 50 Destroy Leader 906 | . 60 20 180 10 . . 202 30 258 30 116 Allied During Kill 170 | . . . . . . . . . 24 146 . Successful Hack 213 | . 49 . 70 . . . 63 7 13 7 4 Select Force Hacks 60 | . 60 . . . . . . . . . . Disable Machine 360 | . 45 . 45 . . 15 60 45 60 15 75 Anti-Garrison Action 1900 | . . . . . . . . 750 . 1150 . Destroy Structure 355 | . 10 . 29 . . . 27 45 77 117 50 Lose Combat Pursuer 300 | . 15 . 15 . . . 15 75 105 . 75 Influence Decreases 7906 | 50 379 270 995 249 . 65 1013 148 1733 727 2277 Entered New Map 3340 | . . 80 . 37 . . . 88 899 587 1649 Time Decay 3136 | 50 369 190 645 212 . 65 673 . 614 . 318 Lost Part 480 | . 10 . 40 . . . 30 60 30 40 270 Lost Ally 200 | . . . 10 . . . 10 . 40 100 40 Purge Threat 750 | . . . 300 . . . 300 . 150 . . Squads Dispatched 40 | . 4 1 1 . . . 9 . 12 . 13 Investigation 17 | . 4 1 1 . . . 2 . 8 . 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 3 | . . . . . . . 2 . 1 . . Assault 14 | . . . . . . . . . 3 . 11 Garrison 5 | . . . . . . . 5 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Distress Signals 9 | . . . 2 . . . 4 . 3 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 384 | . 23 4 48 9 19 . 68 36 68 53 56 Peak Tracking Total 11 | . 6 2 7 4 9 . 7 6 8 3 11 Tactical Retreats 20 | . 1 . 1 . 6 . 1 3 4 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Traps Triggered 22 | . 2 . 2 . . . 2 8 1 7 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 48 | . . . 38 . . . 10 . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 10 | . . . 6 . . . 4 . . . . Reused . | . . . . . . . . . . . . Traps Extracted 10 | . . . 6 . . . 4 . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 8 | . . . 6 6 6 6 8 8 8 8 8 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Machines Disabled 59 | . 3 . 3 . 16 1 4 10 4 13 5 Max in Single Turn 4 | . 1 . 1 . 2 1 1 2 1 2 4 Garrison Relay 11 | . . . . . . . . 5 . 6 . Phase Generator 2 | . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Machines Accessed 66 | . 11 1 16 . 2 . 15 5 10 4 2 Terminals 46 | . 8 . 12 . . . 8 5 8 4 1 Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . 2 . . . 1 Recycling Units 4 | . 2 . . . . . 2 . . . . Scanalyzers 5 | . . . 2 . . . 2 . 1 . . Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 241 | . 37 1 64 . 2 . 76 13 33 11 4 Successful 133 | . 19 1 42 . 2 . 45 3 17 2 2 Failed 107 | . 18 . 21 . . . 31 10 16 9 2 Catastrophic 20 | . 4 . 2 . . . 5 2 3 3 1 Database Lockouts 1 | . . . 1 . . . . . . . . Manual 86 | . 23 . 19 . 1 . 27 3 12 1 . Terminals 142 | . 23 . 35 . . . 35 13 23 11 2 Fabricators . | . . . . . . . . . . . . Repair Stations 26 | . 6 . 7 . . . 11 . . . 2 Recycling Units 11 | . 8 . . . . . 3 . . . . Scanalyzers 53 | . . . 22 . . . 23 . 8 . . Garrison Access 6 | . . . . . . . 4 . 2 . . Terminal Hacks 42 | . 2 1 13 . 2 . 14 2 7 1 . Record 1 | . . . . . 1 . . . . . . Part Schematic 6 | . 2 . 1 . . . 3 . . . . Robot Schematic 1 | . . . 1 . . . . . . . . Robot Analysis 2 | . . . . . . . 1 . 1 . . Prototype ID Bank 9 | . . . 4 . . . 4 . 1 . . Open Door 3 | . . 1 . . . . . 1 . 1 . Branch Access Points 2 | . . . 1 . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . 1 . 1 . . Unreport Threat 5 | . . . 2 . . . 2 . 1 . . Locate Traps 6 | . . . 2 . . . 1 . 3 . . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 20 | . 6 . 2 . . . 10 . . . 2 Scan Component 11 | . 3 . 2 . . . 5 . . . 1 Repair 9 | . 3 . . . . . 5 . . . 1 Recycling Unit Hacks 3 | . 2 . . . . . 1 . . . . Retrieve Components 3 | . 2 . . . . . 1 . . . . Scanalyzer 37 | . . . 20 . . . 14 . 3 . . Insert Component 20 | . . . 11 . . . 7 . 2 . . Analyze 17 | . . . 9 . . . 7 . 1 . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks 29 | . 9 . 7 . . . 5 1 6 1 . Terminals 26 | . 7 . 7 . . . 5 1 5 1 . Assimilate 2 | . 1 . 1 . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . Skim 15 | . 5 . 5 . . . 5 . . . . Search 5 | . . . . . . . . . 5 . . Override 2 | . . . . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Reprogram 1 | . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 56 | . 10 . 14 . . . 14 5 8 3 2 Full Trace Events 9 | . . . . . . . 3 2 1 2 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . 2 . 9 . . . 5 . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 9 | . 3 . . . . . 5 . . . 1 Time 396 | . 78 . . . . . 274 . . . 44 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 20 | . 11 . . . . . 9 . . . . Parts Scanalyzed 14 | . . . 9 . . . 4 . 1 . . Part Schematics Acquired 13 | . . . 9 . . . 3 . 1 . . Parts Damaged 3 | . . . 1 . . . 2 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 8 | . . . 2 . 4 . 1 . . . 1 Non-combat 7 | . . . 2 . 3 . 1 . . . 1 Combat 1 | . . . . . 1 . . . . . . Robot Hacks Applied 8 | . . . 2 . 4 . 1 . . . 1 parse_system 7 | . . . 2 . 4 . 1 . . . . find_chute 1 | . . . . . . . . . . . 1 Relay Couplers Released 42 | . . . . . . . . 19 . 23 . Machine Destruction 42 | . . . . . . . . 19 . 23 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 2 . 6 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Total Allies 12 | . 1 . 1 . . . . 2 . 8 . Largest Group 4 | . 1 1 1 1 1 1 1 2 2 4 2 Highest-Rated Group 160 | . 10 10 10 10 7 7 7 45 45 160 70 Highest-Rated Ally 40 | . 10 10 10 10 7 7 7 25 25 40 39 Initial Warlord ECA Mod 41 | . . . . . . . . . 10 10 21 Total Orders 12 | . 2 . . 2 2 . . 4 . 2 . STAY 6 | . 1 . . 1 1 . . 2 . 1 . FOLLOW 6 | . 1 . . 1 1 . . 2 . 1 . Ally Attacks 100 | . . . . . . . . . 5 83 12 Total Damage 1725 | . . . . . . . . . 122 1519 84 Kills 20 | . . . . . . . . . 3 17 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Active Infowar (turns) 1074 | 193 498 . . . . . . . 364 19 . Seismic 691 | 193 498 . . . . . . . . . . Machine Analysis 383 | . . . . . . . . . 364 19 . Robot Analysis Total 2 | . . . . . . . 1 . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Turns Passed 22371 | 231 1611 921 3266 955 3046 954 3554 2217 2035 2584 997 Spaces Moved 11847 | 136 1202 764 1833 546 1457 643 1727 1026 893 1146 474 Core 4 | 3 . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 11843 | 133 1202 764 1833 546 1457 643 1727 1026 893 1146 473 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 140 140 140 100 145 145 135 116 Average Speed 145 | 84 94 98 141 154 175 140 152 157 147 180 139 Slowest Speed 1500 | 100 95 105 215 155 230 215 230 205 210 245 1500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 77 | 5 98 98 97 83 90 99 88 90 85 91 10 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 6 | . 3 1 . . 1 . 1 . . . . Known Exits Taken 7 | . 1 1 1 1 . 1 1 . 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug 38 | . 3 . 21 . 5 . 3 . 5 . 1 Terrain Destroyed 448 | . 11 . 21 . 63 . 19 57 72 151 54 Melee 2 | . . . . . . . 2 . . . . Projectile 139 | . 8 . . . 23 . 17 5 72 2 12 AOE 307 | . 3 . 21 . 40 . . 52 . 149 42 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Total 15325 | 192 1560 879 2280 613 1829 665 2423 1418 1338 1466 662 Wait 1534 | . 247 20 209 21 129 . 452 107 260 31 58 Move 11838 | 135 1201 763 1832 545 1456 642 1727 1025 893 1145 474 Hop . | . . . . . . . . . . . . Pick Up 190 | 11 16 6 37 5 31 2 38 9 16 10 9 Fast Attach 62 | 7 4 . 2 . 2 1 6 5 7 16 12 Attach 59 | . . 1 8 1 16 . 6 7 6 2 12 Detach 11 | . 1 . . . 4 . 1 3 . 1 1 Swap 187 | 1 12 13 19 10 9 2 35 20 21 32 13 Drop 205 | 4 13 14 31 9 24 3 24 17 27 31 8 Fire 979 | 34 65 62 102 19 154 15 121 119 108 106 74 Melee 28 | . . . 2 3 4 . 3 5 . 10 1 Ram 1 | . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 109 | . . . . . . . . 56 . 53 . Rewire 74 | . . . . . . . . 45 . 29 . Trap 48 | . . . 38 . . . 10 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 232 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Met a group of wandering Federalists 311 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 14) 356 | -10/Materials | Discovered new exit (range 5) 560 | -10/Materials | Discovered new exit (range 7) 956 | -10/Materials | Discovered new exit (range 13) 969 | -10/Materials | Identified exit to Mines 969 | -10/Materials | Identified exit to Materials 1016 | -10/Materials | Identified exit to Subcaves 1097 | -10/Materials | Loaded intel: 37 non-interactive machine locations 1104 | -10/Materials | Learned 2 Materials zone layouts 1122 | -10/Materials | Learned location of 1 exit from Recycling 1407 | -10/Materials | Repaired Beam Cannon 1436 | -10/Materials | Repaired EM Pulse Gun 1463 | -10/Materials | Repaired EM Pulse Gun 1843 | -10/Materials | Entered Mines 1843 | -10/Mines | Accompanied by 1 ally 1888 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1980 | -10/Mines | Learned Materials terminal intel 2028 | -10/Mines | Core integrity fell below 50% 2067 | -10/Mines | Met a Derelict shopkeep closing up shop 2195 | -10/Mines | Learned location of Zion (-6) 2491 | -10/Mines | Discovered exit to Subcaves (range 12) 2764 | -10/Mines | Entered Materials 2764 | -9/Materials | Accompanied by 1 ally 2764 | -9/Materials | Evolved 2 slots: Weapon x2 2765 | -9/Materials | Identified exit to Materials 2766 | -9/Materials | Identified exit to Mines 2767 | -9/Materials | Loaded intel: 12 terminal locations 3058 | -9/Materials | Build established: Gunner 3591 | -9/Materials | Build established: Scavenger-Gunner 3938 | -9/Materials | Learned Materials terminal intel 3987 | -9/Materials | Learned 2 Materials zone layouts 4017 | -9/Materials | Learned location of 1 exit from Recycling 4534 | -9/Materials | Central database locked down 6030 | -9/Materials | Entered Mines 6030 | -9/Mines | Accompanied by 1 ally 6174 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6177 | -9/Mines | Found Prototype Device 6223 | -9/Mines | Excavation squad dispatched 6223 | -9/Mines | A large section of the Mines collapsed 6358 | -9/Mines | Discovered exit to Materials (range 12) 6561 | -9/Mines | Identified exit to Exiles 6786 | -9/Mines | Found DCF Scrap (13 items) 6975 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6985 | -9/Mines | Entered Exiles 6985 | -9/Exiles | Accompanied by 1 ally 7023 | -9/Exiles | Met 8R-AWN 7047 | -9/Exiles | Met EX-HEX 7116 | -9/Exiles | Met EX-DEC 7129 | -9/Exiles | Build established: Gunner 7225 | -9/Exiles | Discovered new exit (range 11) 7380 | -9/Exiles | Met EX-BIN 7615 | -9/Exiles | Aligned with FarCom system 7616 | -9/Exiles | Given EX-Vault access code 7653 | -9/Exiles | Opened EX-Vault 7661 | -9/Exiles | Found XL Autogun Array 7693 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8117 | -9/Exiles | Attacked by the Exiles 8227 | -9/Exiles | Destroyed 8R-AWN 8255 | -9/Exiles | Found Exp. Targeting Computer 8404 | -9/Exiles | Core integrity fell below 50% 8442 | -9/Exiles | Lost 5 parts (1n1u3w) 8820 | -9/Exiles | Build established: Scavenger-Gunner 9348 | -9/Exiles | Destroyed EX-BIN 9407 | -9/Exiles | Destroyed EX-DEC 9428 | -9/Exiles | Destroyed EX-HEX 9503 | -9/Exiles | Found Exp. Core Analyzer 9583 | -9/Exiles | Found System Purifier 10031 | -9/Exiles | Entered Mines 10031 | -8/Mines | Accompanied by 1 ally 10159 | -8/Mines | Discovered exit to Materials (range 13) 10185 | -8/Mines | Discovered exit to Materials (range 16) 10323 | -8/Mines | Build established: Gunner 10985 | -8/Mines | Entered Materials 10985 | -8/Materials | Accompanied by 1 ally 10985 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10987 | -8/Materials | Loaded intel: 12 terminal locations 11141 | -8/Materials | Garrison activated, responded to threat 11497 | -8/Materials | Discovered new exit (range 14) 12072 | -8/Materials | Identified Exp. Sensor Array 12256 | -8/Materials | Build established: Scavenger-Gunner 13402 | -8/Materials | Discovered new exit (range 5) 13471 | -8/Materials | Repaired Autogun 14121 | -8/Materials | Learned location of 1 exit from Storage 14171 | -8/Materials | Learned Factory garrison access intel 14183 | -8/Materials | Repaired Hvy. Deuterium Engine 14211 | -8/Materials | Learned location of 1 exit from Lower Caves 14222 | -8/Materials | Repaired Cryofiber Web 14242 | -8/Materials | Learned Factory stockpile data 14249 | -8/Materials | Repaired Huge Storage Unit 14264 | -8/Materials | Learned Factory trap positions 14304 | -8/Materials | Learned 2 Lower Caves zone layouts 14338 | -8/Materials | Learned location of 1 exit from Recycling 14418 | -8/Materials | Garrison activated, responded to threat 14421 | -8/Materials | Repaired Exp. Sensor Array 14539 | -8/Materials | Identified exit to Garrison 14539 | -8/Materials | Entered Garrison 14571 | -8/Garrison | Phase Generator disabled 14658 | -8/Garrison | Garrison Relay disabled 14702 | -8/Garrison | Garrison Relay disabled 14707 | -8/Garrison | Triggered checkpoint 15508 | -8/Garrison | Garrison Relay disabled 15517 | -8/Garrison | Triggered checkpoint 15596 | -8/Garrison | Discovered new exit (range 9) 15816 | -8/Garrison | Identified exit to Materials 16087 | -8/Garrison | Triggered checkpoint 16113 | -8/Garrison | Garrison Relay disabled 16250 | -8/Garrison | Discovered exit to Materials (range 22) 16250 | -8/Garrison | Discovered exit to Materials (range 69) 16250 | -8/Garrison | Discovered exit to Materials (range 25) 16622 | -8/Garrison | Garrison Relay disabled 16756 | -8/Garrison | Entered Materials 16756 | -8/Materials | Accompanied by 2 allies 17326 | -8/Materials | Destroyed 8 combat bots 17373 | -8/Materials | Discovered new exit (range 15) 17401 | -8/Materials | Identified exit to Factory 17442 | -8/Materials | Build established: Trapper-Gunner 17556 | -8/Materials | First assault squad dispatched 17993 | -8/Materials | Core integrity fell below 50% 18210 | -8/Materials | Discovered exit to Factory (range 10) 18570 | -8/Materials | Identified exit to Garrison 18724 | -8/Materials | Build established: Scavenger-Gunner 18791 | -8/Materials | Entered Garrison 18811 | -8/Garrison | Triggered checkpoint 18856 | -8/Garrison | Garrison Relay disabled 18857 | -8/Garrison | Triggered checkpoint 19059 | -8/Garrison | Triggered checkpoint 19103 | -8/Garrison | P-60 Hacker assimilated allied Marksman 3c 19139 | -8/Garrison | Triggered checkpoint 19139 | -8/Garrison | Triggered checkpoint 19221 | -8/Garrison | Garrison Relay disabled 19248 | -8/Garrison | Core integrity fell below 20% 19430 | -8/Garrison | Phase Generator disabled 20259 | -8/Garrison | Triggered checkpoint 20287 | -8/Garrison | Garrison Relay disabled 20374 | -8/Garrison | Triggered checkpoint 20403 | -8/Garrison | Triggered checkpoint 20541 | -8/Garrison | Triggered checkpoint 20587 | -8/Garrison | Garrison Relay disabled 20691 | -8/Garrison | Garrison Relay disabled 21032 | -8/Garrison | Rescued a captive Derelict 21033 | -8/Garrison | Rescued a captive Derelict 21163 | -8/Garrison | Triggered checkpoint 21218 | -8/Garrison | Garrison Relay disabled 21281 | -8/Garrison | System corruption reached 10% 21375 | -8/Garrison | Entered Factory 21375 | -7/Factory | Accompanied by 2 allies 21375 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21376 | -7/Factory | Identified exit to Storage 21377 | -7/Factory | Loaded intel: 127 trap records 21379 | -7/Factory | Loaded intel: 4 garrison access locations 21601 | -7/Factory | Repaired Imp. Cooling System 21658 | -7/Factory | Discovered new exit (range 15) 21775 | -7/Factory | First assault squad dispatched 21881 | -7/Factory | Identified exit to Factory 22076 | -7/Factory | High security lockdown imminent 22133 | -7/Factory | Lost 6 parts (1p2n1u2w) 22156 | -7/Factory | High security lockdown engaged 22168 | -7/Factory | Destroyed 10 combat bots 22322 | -7/Factory | Core integrity fell below 50% 22340 | -7/Factory | Destroyed 9 combat bots 22356 | -7/Factory | Lost 12 parts (1p4n2u5w) 22368 | -7/Factory | Core integrity fell below 20% 22372 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 22317_ I-36 Angel destroyed. 22318_ The unstable cave ceiling collapses. 22318_ 32 Matter crushed. 22319_ The unstable cave ceiling collapses. 22319_ G-47 Trooper destroyed. 22319_ Critical hit (Burn: +37). 22319_ C-30 ARC bursts open, deploying its payload. 22319_ G-50 Soldier unfolds itself. 22319_ G-47 Trooper unfolds itself. 22319_ I-36 Angel unfolds itself. 22322_ Acquired Wheel. 22323_ Imp. Grenade Launcher destroyed. 22323_ Mni. Assault Cannon destroyed. 22325_ Critical hit (Burn: +37). 22325_ Com. Wheel destroyed. 22357_ System corrupted: Matter fused (-7). 22363_ Prc. Shock Rifle destroyed. 22363_ Adv. Heat Sink destroyed. 22363_ Wheel destroyed. 22367_ Cld. Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????^? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????^????? | | ????????????????????????????????????????????????^? | | ?????????????????????????????????????????????????? | | ?????????????#####???????????????????????????????? | | ?????????????? ??????????????????????????????? | | ??????????????? ?????????????????????????????? | | ????????????????? ????????????????????????????? | | ??????????????????# ?#######???????????????????? | | ??????????????????# ^^## #???????????????????? | | ??????????????????#^^ ^^ #####???????????????? | | ??????????????????+ YY +???????????????? | | ??????????????????# @Y # #???????????^???? | | ??????????????????###### gY # #####???????????? | | ???????????#############;##### ?????????? | | ???????????# g# ??? ???????? | | ???????????# """g# ? % ???????? | | ???????????# "R" #? # ??????? | | ???????????# " " #? + % ??????? | | ??????????????""""" #?? # ?????? | | ???????????# """"" #?? # % ?????? | | ???????????# """ #??? # % ?????? | | ???????????# #??? # ????? | | ???????????# """"" #????# ????? | | ???????????# """"" #????# ???? | | ???????????# """ #???## ???? | | ???????????# #???# ???? | | ???????????#####+#/########## % ???? | | ???????????????# ! ???? | | ???????+######## ! ] = ! ???? | | ???# !! ????? | | ?????????####### !! ????? | | ???????????????# % ## # ##?????? | | ??????? ??????# [###########+####??####??????? | | ???????? ????# [ #?? ??? #??????????????? | | ?????????""""??# !!#?" " " ???? #??????????????? | | ???????? """" # # " " " ???? #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Weapon Cycling 25 Evasion (%) 44 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Heat Sink | -10/Materials | Hacked Targeting Computer | -10/Materials | Hacked Salvaging Laser | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Recoil Stabilizer | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Scanalyzed Cargo Storage Unit | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Exp. Core Analyzer | -8/Materials | Scanalyzed Exp. Targeting Computer | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Exp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 39% | -10/Materials EM Pulse Gun | 64% | -10/Materials EM Pulse Gun | 71% | -10/Materials Autogun | 66% | -8/Materials Hvy. Deuterium Engine | 62% | -8/Materials Cryofiber Web | 66% | -8/Materials Huge Storage Unit | 93% | -8/Materials Exp. Sensor Array | 62% | -8/Materials Imp. Cooling System | 24% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveSuperquantumMultitool Manual? 0 Play Time 02:49:31 Cumulative 1251.5 hours Start 2025.08.16 @ 03:55:06 End 2025.08.16 @ 17:18:16 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 595 Rogue 595 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 91 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 322c7a9f-c8ab-4c96-bb3e-644171b1b157