Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.22 @ 21:47:17 Player: Ceorik Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (193) 965 Value Destroyed (7420) 7420 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (3521) 3521 TOTAL SCORE: 19466 Bonus ------- High Alert Combat Kills 264 Follower Combat Kills 1713 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -356 Cogmind --------- Core Integrity 919/1150 Matter 231/300 Energy 210/210 System Corruption 10% Temperature Cool (17) Movement Treading (170) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Antimatter Reactor > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Launcher Guidance Computer Centrium Medium Armor Plating Hardlight Generator Advanced Hacking Suite > --- WEAPON (3) ------- Matter Neutralizer > --- INVENTORY (20) --- Advanced Medium Treads Power Amplifier Advanced Heat Sink Large Storage Unit Deep Structural Scanner Precision Energy Filter Improved Medium Armor Plating Improved Medium Armor Plating Improved Hacking Suite Improved System Shield Long-range Tractor Beam Transdimensional Reconstructor Matter Neutralizer Phasing Sabre Peak State ------------ > --- POWER ------------ Fusion Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Launcher Guidance Computer Centrium Medium Armor Plating Advanced Force Field Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Ion Burst Cannon Heavy Phase Cannon Matter Neutralizer > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Power Amplifier Advanced Heat Sink Large Storage Unit Deep Structural Scanner Advanced Targeting Computer Energy Filter Precision Energy Filter Layered Medium Armor Plating Centrium Medium Armor Plating Hardlight Generator Improved Hacking Suite Improved System Shield Long-range Tractor Beam Transdimensional Reconstructor Long-range Proton Cannon Matter Neutralizer Heavy Shock Bomb Launcher Phasing Sabre [Rating: 136] Favorites ----------- Power Quantum Reactor Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 . 2 . . . 4 . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . . . . . . . . . Utility 8 | . . 1 . 1 . . . 3 . . 1 . . . . . . 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Parts Attached 146 | 6 13 16 4 11 8 3 8 6 22 7 1 5 2 3 4 2 6 19 Power 16 | 1 1 1 . 1 2 . 1 1 . 1 . 2 . . . 1 . 4 Engine 7 | 1 1 1 . 1 1 . . 1 . . . . . . . . . 1 Core 2 | . . . . . 1 . 1 . . . . . . . . . . . Reactor 7 | . . . . . . . . . . 1 . 2 . . . 1 . 3 Propulsion 34 | 2 1 4 2 1 3 2 . 1 9 3 . 1 . . . . 1 4 Treads 33 | 2 1 4 2 1 2 2 . 1 9 3 . 1 . . . . 1 4 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 60 | 1 6 5 . 6 1 1 4 3 9 2 1 2 2 2 4 1 2 8 Device 22 | . 3 2 . 1 . . 1 2 2 . 1 2 1 . 3 . 1 3 Storage 4 | 1 2 . . 1 . . . . . . . . . . . . . . Processor 9 | . . 2 . 1 . . 1 1 . . . . . 2 . . . 2 Hackware 7 | . . . . 1 . 1 1 . 2 . . . . . . . . 2 Protection 18 | . 1 1 . 2 1 . 1 . 5 2 . . 1 . 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 5 6 2 3 2 . 3 1 4 1 . . . 1 . . 3 3 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . . . 1 3 1 . . . . . . 2 3 Ballistic Gun 6 | 1 3 2 . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . 3 1 3 1 . 2 . . . . . . . . . . . Launcher 4 | . 1 . 1 . . . . . 1 . . . . . . . 1 . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . . . 1 . 2 . . . 1 1 3 . 1 Corrupted Parts 4 | . . . . . 1 . . . . 3 . . . . . . . . System Corruption 13 | . . . . . 2 . . . . 11 . . . . . . . . Parts Lost 26 | . 2 . . . 3 1 . . . 2 . 1 . . 1 . 1 15 Power 4 | . . . . . 1 . . . . . . . . . . . . 3 Propulsion 4 | . . . . . 2 1 . . . 1 . . . . . . . . Utility 11 | . 1 . . . . . . . . . . 1 . . 1 . . 8 Weapon 7 | . 1 . . . . . . . . 1 . . . . . . 1 4 Highest Loss Streak 4 | . 1 . . . 3 1 . . . 2 . 1 . . 1 . 1 4 To Critical Strikes 3 | . . . . . . . . . . 2 . . . . . . 1 . Average Backups 17 | 3 10 14 15 15 19 19 18 19 19 18 17 18 18 18 18 18 18 18 Power 1 | . 2 2 1 1 1 1 . 1 2 2 1 1 1 1 1 1 2 1 Propulsion . | 1 1 1 1 . . . . . . 1 2 2 1 1 1 1 . . Utility 10 | . 3 6 8 9 13 13 13 10 10 10 10 11 12 13 13 13 12 12 Weapon 4 | . 3 5 4 5 5 5 4 6 5 4 4 4 3 3 3 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 1 10 2 4 . 1 2 4 2 2 . . 3 . . 2 . 11 Power 4 | . . 3 . 1 . . . . . . . . . . . . . . Propulsion 5 | . 1 1 1 . . . . . . . . . 1 . . . . 1 Utility 25 | . . 3 1 2 . 1 1 2 2 2 . . 1 . . 2 . 8 Weapon 9 | . . 3 . 1 . . 1 2 . . . . 1 . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 99 100 99 96 99 96 94 99 88 81 87 87 87 88 70 87 87 Engine 4 | . 14 10 11 9 6 . . 4 6 1 . . . . . . . . Core 1 | . . . . . 2 9 8 1 . . 2 2 . . . . . . Reactor 3 | . . . . . . . . . . 4 5 8 11 11 11 10 11 9 Treads 20 | . 28 22 22 27 21 21 26 21 26 15 11 11 11 11 11 11 11 10 Device 10 | . 12 11 11 5 7 . . 15 11 13 13 21 22 17 18 23 20 15 Storage 7 | . 14 11 11 9 9 9 8 6 6 6 5 5 5 5 5 5 5 5 Processor 9 | . . . . 8 9 9 8 9 13 13 11 11 11 17 15 11 11 14 Hackware 5 | . . . . 6 9 16 15 6 2 . . . . . . . . 8 Protection 6 | . . 10 11 5 1 1 1 6 11 13 11 6 5 4 5 4 7 5 Energy Cannon 4 | . . . . . . . . . 7 12 11 11 11 11 11 . 15 13 Ballistic Gun 3 | . 19 20 . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . 12 33 23 18 18 17 12 4 . . . . . . . . . Impact Weapon 1 | . . . . . 9 9 2 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 6 5 4 6 5 5 5 2 . . . . Peak Build Rating 136 | 6 11 23 28 33 34 30 31 47 56 103 111 115 110 107 107 107 123 136 Average Rating 56 | 5 9 19 24 31 31 29 29 43 52 89 107 111 108 101 103 94 115 129 On Entrance 60 | . 6 11 22 28 32 30 30 31 47 54 103 111 109 102 103 105 107 123 Avg Prop Armor Cover (%) 15 | . . . . . 14 15 . . . . . . . . . . . 6 Naked Turns 35 | . . . . . . . 35 . . . . . . . . . . . Heaviest Build 134 | 11 32 51 53 68 66 64 62 75 90 99 106 109 110 111 114 110 134 134 Greatest Support 160 | 40 40 40 51 71 71 60 60 80 88 160 160 160 150 150 150 150 160 160 Greatest Overweight (x) 6 | . . 1 1 . 6 6 2 1 1 1 . . . . . . . 1 Average Overweight (x) . | . . . . . 2 3 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 15 15 15 20 20 19 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 10 14 14 15 19 19 18 19 19 19 19 19 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 15 15 15 19 20 20 19 20 20 20 20 20 19 20 20 20 19 14 Class Distribution -------------------- 27% | Scavenger-Mutant 21% | Mutant 17% | Hacker-Mutant 16% | Tank 6% | Scavenger-Tank 6% | Hacker-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Skirmisher | -8/Materials Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Hacker-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Matter Collected 4986 | 265 262 612 325 515 601 151 110 117 820 116 . 75 . 344 162 . 168 343 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7898 | 88 402 578 151 348 678 403 . 116 1814 339 . 544 . 318 313 . 753 1053 Parts 326 | 3 20 32 14 31 19 15 . 11 65 12 . 1 . 16 7 . 45 35 Haulers Intercepted 2 | . . 1 . . . . . . . . . . . . 1 . . . Recyclers Shooed 11 | 1 . 1 2 . 1 1 . 1 3 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . . . . . . . 29 15 . 32 . Prevented 8 | . . . . . . . . . . . . . . . . . 8 . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 154 | . 10 12 9 20 13 4 . 4 26 4 . 2 . 9 4 . 20 17 Melee 7 | . . . . . 7 . . . . . . . . . . . . . Guns 17 | . 8 9 . . . . . . . . . . . . . . . . Cannons 70 | . . 3 1 10 3 4 . 2 19 . . 1 . 4 3 . 6 14 AOE 46 | . 2 . 8 10 . . . 2 5 . . . . 4 1 . 14 . Classes Destroyed 16 | 2 3 3 . 2 . . . . 3 . . 1 . . 1 . . 1 Worker 5 | . . 1 . 2 1 . . . 1 . . . . . . . . . Builder 5 | . . . . 1 . . . . 1 . . . . . . . . 3 Tunneler 3 | 1 . . 2 . . . . . . . . . . . . . . . Hauler 2 | . . 1 . . . . . . . . . . . . 1 . . . Recycler 12 | 1 1 . . . 2 4 . . 3 . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . 3 . . . . . . . . . Watcher 7 | . 1 1 . 2 . . . 1 1 1 . . . . . . . . Swarmer 47 | . 3 . 6 11 1 . . 3 . . . . . 6 . . 15 2 Grunt 52 | . 7 6 3 2 7 . . . 19 . . . . . 3 . 1 4 Sentry 31 | . . 6 . 5 5 4 . 1 3 . . . . 1 . . 1 5 Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . Hunter 9 | . . . . 2 . . . . 1 . . . . 2 . . 2 2 Programmer 5 | . . . . . . . . . . . . . . . 1 . . 4 Behemoth 3 | . . . . . . . . . 2 . . . . . . . 1 . Compactor 2 | . . . . . . . . . . . . 2 . . . . . . Cetus Guard 4 | . . . . . . . . . . 4 . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . Guerrilla 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 2 3 3 4 7 4 4 . 4 5 3 . 1 . 4 3 . 10 6 Combat Bots Only 10 | . 2 2 3 4 4 2 . 3 4 2 . 1 . 4 3 . 10 4 Max Kills in Single Turn 5 | 1 2 2 4 5 1 1 . 2 2 1 . 1 . 3 1 . 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 3 3 . . . 2 2 . . . . 3 1 . 4 . Melee 1 | . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1061 | . 70 47 10 73 77 4 . 28 228 44 . 1 . 2 30 . 127 320 Missed 320 | . 17 17 6 16 23 . . 11 79 22 . . . 2 9 . 31 87 Hits 741 | . 53 30 4 57 54 4 . 17 149 22 . 1 . . 21 . 96 233 Melee 1 | . . . . . . . . . . . . 1 . . . . . . Projectile 740 | . 53 30 4 57 54 4 . 17 149 22 . . . . 21 . 96 233 AOE 9 | . . . . . . . . . 7 . . . . . 1 . . 1 Critical Strikes 42 | . . . . 3 4 . . . 2 11 . 1 . . 4 . 6 11 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 Damage Taken 11174 | . 649 403 52 748 703 61 . 92 1875 411 . 68 . 20 474 . 1097 4521 Core 766 | . 114 42 . 75 127 17 . 4 94 . . . . . 18 . 44 231 Absorbed by Shields 2236 | . . . . . . . . 44 551 195 . 12 . . . . 992 442 Regen/Repaired (Parts) 573 | . . 77 . . . . . . . . . . . . . . . 496 Core Remaining (%) 80 | 100 54 . 89 . . . 60 . . 88 . . . . . . 93 . Volleys Fired 492 | 5 56 39 9 39 10 9 . 6 130 21 . 17 1 14 14 . 47 75 Largest 3 | 2 2 3 2 3 2 2 . 2 2 1 . 2 2 2 3 . 3 2 Hottest 280 | 70 70 111 74 114 74 74 . 74 170 85 . 170 170 170 203 . 280 210 Shots Fired 852 | 10 102 111 14 82 20 18 . 9 190 24 . 34 2 29 31 . 72 104 Gun 197 | 10 100 87 . . . . . . . . . . . . . . . . Cannon 605 | . . 23 10 72 20 18 . 7 176 22 . 34 2 27 29 . 63 102 Launcher 49 | . 2 . 4 10 . . . 2 14 2 . . . 2 2 . 9 2 Special 1 | . . 1 . . . . . . . . . . . . . . . . Kinetic 376 | 5 57 110 10 72 20 18 . 7 77 . . . . . . . . . Thermal 409 | 5 43 1 . . . . . . 97 6 . 34 2 27 29 . 63 102 Explosive 24 | . 2 . 4 10 . . . 2 . . . . . 2 2 . 2 . Electromagnetic 43 | . . . . . . . . . 16 18 . . . . . . 7 2 Robot Hit Streak 21 | 5 11 12 3 9 18 14 . 21 21 8 . 18 . 16 7 . 19 21 Robot Miss Streak 6 | 1 3 6 3 5 3 . . . 3 3 . 1 . 3 2 . 6 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 615 | 7 68 75 6 41 44 14 . 7 151 16 . 32 . 17 14 . 43 80 Core Hits 315 | 3 22 21 12 38 12 7 . 8 80 9 . 6 . 10 8 . 31 48 Critical Kills 5 | . . . . 1 1 . . . . . . 1 . 1 . . . 1 Critical Parts Destroyed 14 | . 1 . . 5 8 . . . . . . . . . . . . . Critical Strikes 38 | . 4 3 1 8 10 . . . 8 . . 1 . 1 . . . 2 Burn 3 | . 3 . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . 1 . 1 . . . 1 Destroy 7 | . 1 . . 6 . . . . . . . . . . . . . . Blast 14 | . . 3 1 2 . . . . 8 . . . . . . . . . Smash 10 | . . . . . 10 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 61 | . . . . . 39 1 . 2 4 . . . . 3 . . . 12 Impact 40 | . . . . . 39 1 . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . 1 . . . 12 Piercing 8 | . . . . . . . . 2 4 . . . . 2 . . . . Sneak Attacks 9 | . . . . . 4 1 . . 3 . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22678 | 78 865 1299 796 1939 1823 443 . 368 5217 864 . 1122 . 874 850 . 2096 4044 Guns 1693 | 78 730 885 . . . . . . . . . . . . . . . . Cannons 13609 | . . 414 153 1121 407 353 . 116 3903 438 . 1122 . 547 510 . 1297 3228 Explosions 5472 | . 135 . 643 818 . . . 252 1171 426 . . . 275 340 . 799 613 Melee 1890 | . . . . . 1416 76 . . 143 . . . . 52 . . . 203 Ramming 14 | . . . . . . 14 . . . . . . . . . . . . Kinetic 5398 | 17 366 1299 153 1121 407 353 . 116 1566 . . . . . . . . . Thermal 10541 | 61 364 . 270 . . . . . 2637 382 . 1122 . 547 510 . 1370 3278 Explosive 2746 | . 135 . 373 818 . . . 252 . . . . . 275 340 . 290 263 Electromagnetic 2089 | . . . . . . . . . 871 482 . . . . . . 436 300 Impact 1492 | . . . . . 1416 76 . . . . . . . . . . . . Slashing 203 | . . . . . . . . . . . . . . . . . . 203 Piercing 195 | . . . . . . . . . 143 . . . . 52 . . . . Highest Corruption 24 | . 1 . . . 2 2 . . 1 12 . 24 24 24 24 24 24 10 Average Corruption 12 | . 1 . . . 2 2 . . 1 8 . 12 24 24 24 24 24 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 192 | . 4 . . . 1 13 . . 10 10 . 6 16 41 31 10 32 18 Message Errors 43 | . 1 . . . . 3 . . 2 . . 2 5 12 3 4 5 6 Matter Fused 37 | . 1 . . . . 3 . . 2 3 . 1 4 8 4 1 7 3 Heat Flow Errors 22 | . . . . . . 4 . . 1 1 . . 1 8 4 . 2 1 Energy Discharges 25 | . 1 . . . 1 2 . . 1 1 . . 3 1 9 1 2 3 Parts Rejected 3 | . 1 . . . . . . . . . . . . 1 . . . 1 Parts Fused 2 | . . . . . . . . . . . . 1 . . . . 1 . Data Loss (minor) 34 | . . . . . . 1 . . 3 1 . 2 2 8 7 3 5 2 Data Loss (major) 5 | . . . . . . . . . . 1 . . . . . 1 2 1 Misfires 11 | . . . . . . . . . . 3 . . . 3 2 . 2 1 Alerts 5 | . . . . . . . . . 1 . . . 1 . 1 . 2 . Weapon Failures 5 | . . . . . . . . . . . . . . . 1 . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 796 | . . . 5 16 491 36 . . 38 . . . . 23 . . 16 171 Projectiles 162 | . . . . 8 15 . . . 36 . . . . 23 . . . 80 Explosions 122 | . . . 5 8 . . . . 2 . . . . . . . 16 91 Melee 512 | . . . . . 476 36 . . . . . . . . . . . . Knockbacks 30 | . . . 1 8 7 1 . . 13 . . . . . . . . . Impact 3 | . . . . . 2 1 . . . . . . . . . . . . Kinetic 27 | . . . 1 8 5 . . . 13 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . . 14 46 . . . . . . . . . . . . . 130 Shots 6 | . . . 1 1 . . . . . . . . . . . . . 4 Rammed 4 | . . 1 . . . 3 . . . . . . . . . . . . Targets Rammed 4 | . . 1 . . . 3 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 439 | 60 233 45 3 128 45 208 . . 317 220 . 304 157 267 329 . 439 383 Average Temperature 83 | 28 62 8 3 37 14 54 . . 74 94 . 78 58 87 116 . 159 109 Received Heat Transfer 2932 | . 345 195 12 162 324 18 . 7 656 . . 9 . . 193 . 260 751 Effects 9 | . . . . . . . . . . . . . . . 1 . 2 6 Shutdowns 3 | . . . . . . . . . . . . . . . . . 2 1 Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . . 2 Interference 3 | . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . 4 1 . . 2 4 . . . . . . . . Combat Hostiles 9 | . . . . . 3 . . . 2 4 . . . . . . . . Parts Fried 17 | . . . . . 8 2 . . 2 3 . . . . . . 2 . Impact Corruptions 13 | . . . . . 12 1 . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . 1 . 1 . . . 3 Combat Hostiles 5 | . . . . . . . . . . . . 1 . 1 . . . 3 Parts Melted 15 | . 2 . . . . . . . 2 . . 1 . . . . . 10 Heat Transferred 12368 | 185 1295 . 300 . . . . . 2993 310 . 1184 . 555 481 . 1530 3535 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . 2 1 . . . . . . 2 1 Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Maximum Alert Level 3 | . . . 1 1 1 . . . 3 2 1 . . . . . . 1 Low Security (%) 81 | 100 100 100 94 74 30 100 . 100 64 . . 100 100 . . . . 90 Level 1 10 | . . . 5 25 69 . . . 6 . 100 . . . . . . 9 Level 2 5 | . . . . . . . . . 12 100 . . . . . . . . Level 3 3 | . . . . . . . . . 15 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 800 | 5 82 78 215 330 255 130 . 95 800 573 298 95 15 . . . . 337 Initial 444 | . . 16 26 70 124 90 . . . 444 298 95 . . . . . 144 Average 110 | . 32 15 139 125 194 51 . 15 226 489 281 26 . . . . . 75 Influence Increases 6567 | 10 328 390 427 715 431 299 . 132 1355 279 24 14 15 787 205 . 499 657 Destroy 0b10 Robot/C 3760 | . 200 240 180 400 260 80 . 80 880 160 . . . 400 140 . 400 340 Destroy 0b10 Robot/NC 225 | 10 10 15 10 25 15 20 . 5 70 10 5 . . . 5 . . 25 Destroy Leader 678 | . 52 94 30 104 70 . . 22 116 . . . . 40 20 . 50 80 Allied During Kill 699 | . . . . . . . . . 196 92 5 . . 332 40 . 34 . Successful Hack 193 | . 9 5 6 36 18 18 . 5 12 . 14 . . . . . . 70 Select Force Hacks 180 | . . . . . . 180 . . . . . . . . . . . . Disable Machine 300 | . 45 30 90 30 15 . . . 15 . . . 15 . . . . 60 Destroy Structure 307 | . 12 6 66 75 8 1 . 20 36 17 . 14 . . . . . 52 Partial Spotted 15 | . . . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 210 | . . . 45 45 45 . . . 15 . . . . 15 . . 15 30 Influence Decreases 6266 | 10 288 361 313 604 494 498 32 132 561 540 285 286 15 376 411 205 268 587 Entered New Map 1656 | . . 24 43 113 170 141 32 . . 350 235 177 . . 79 205 . 87 Time Decay 3926 | 10 268 337 270 387 294 347 . 132 401 170 50 59 15 296 302 . 238 350 Lost Part 260 | . 20 . . . 30 10 . . . 20 . 10 . . 10 . 10 150 Lost Ally 320 | . . . . . . . . . 160 . . 40 . 80 20 . 20 . Purge Threat 104 | . . . . 104 . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 2 1 2 1 . . 1 7 . . . 2 . . . . 9 Investigation 7 | . 1 1 1 . . . . . 4 . . . . . . . . . Extermination 4 | . . . . . . . . 1 . . . . 1 . . . . 2 Reinforcement 10 | . 2 1 . 2 1 . . . 2 . . . 1 . . . . 1 Assault 1 | . . . . . . . . . 1 . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Distress Signals 17 | . 2 3 . 4 . . . 1 4 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 234 | . 14 18 12 30 15 2 . 5 50 9 . 6 . 16 6 . 17 34 Peak Tracking Total 11 | . 4 3 4 5 4 1 . 4 6 5 . 2 1 7 5 . 6 11 Tactical Retreats 12 | . . . 3 3 2 . . . 1 . . . . 1 . . 1 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Traps Triggered 12 | . 2 . . 1 4 . . . 2 . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Machines Disabled 22 | . 3 2 6 2 1 . . . 2 . . . 1 1 . . . 4 Max in Single Turn 6 | . 1 1 6 1 1 . . . 1 . . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Machines Accessed 72 | . 3 10 2 6 3 12 4 5 10 1 1 . 3 2 1 4 . 5 Terminals 41 | . 3 7 1 5 2 6 . 2 10 1 1 . . . . . . 3 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . . . . . . . . . . 1 Recycling Units 9 | . . 1 . . 1 6 . . . . . . 1 . . . . . Scanalyzers 6 | . . 1 . 1 . . . 1 . . . . 2 . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Total Hacks 219 | . 9 23 6 30 12 35 23 11 25 2 2 . 11 2 1 17 . 10 Successful 135 | . 5 11 4 15 5 28 23 5 7 . 1 . 5 2 1 17 . 6 Failed 81 | . 4 11 2 14 7 6 . 6 18 2 1 . 6 . . . . 4 Catastrophic 13 | . . 3 . 2 1 1 . 1 3 1 . . 1 . . . . . Database Lockouts 3 | . . 1 . 1 . 1 . . . . . . . . . . . . Manual 82 | . 6 11 4 20 9 20 . 2 3 1 2 . . . . . . 4 Terminals 121 | . 9 15 5 25 9 17 . 6 25 2 2 . . . . . . 6 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations 4 | . . 2 . . . . . . . . . . . . . . . 2 Recycling Units 28 | . . 4 . . 3 18 . . . . . . 3 . . . . . Scanalyzers 19 | . . 2 . 5 . . . 2 . . . . 8 . . . . 2 Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . Terminal Hacks 78 | . 3 4 3 7 1 7 23 2 7 . . . . 2 1 17 . 1 Record 30 | . . . . . . . 22 . 1 . . . . 1 . 5 . 1 Part Schematic 5 | . 1 . . . . . . . . . . . . . . 4 . . Robot Analysis 12 | . 1 1 1 1 . 4 . . . . . . . . . 4 . . Prototype ID Bank 6 | . . . . . . 2 . . . . . . . . . 4 . . Open Door 10 | . . . 1 . . . . 1 6 . . . . 1 1 . . . Branch Access Points 2 | . . 1 . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . 1 . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . . Locate Traps 3 | . . 1 . 1 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . . . . . . . . . . . . 2 Scan Component 2 | . . 1 . . . . . . . . . . . . . . . 1 Repair 2 | . . 1 . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 15 | . . . . . 2 10 . . . . . . 3 . . . . . Report Inventory 4 | . . . . . 1 2 . . . . . . 1 . . . . . Retrieve Matter 6 | . . . . . . 5 . . . . . . 1 . . . . . Retrieve Components 5 | . . . . . 1 3 . . . . . . 1 . . . . . Scanalyzer 7 | . . 1 . 3 . . . 1 . . . . 2 . . . . . Insert Component 2 | . . . . 1 . . . . . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . Retrieve Study 4 | . . 1 . 1 . . . 1 . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 2 4 1 5 2 11 . 1 . . 1 . . . . . . 3 Terminals 24 | . 2 4 1 5 2 5 . 1 . . 1 . . . . . . 3 Botnet 24 | . 2 4 1 5 2 5 . 1 . . 1 . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . . . . . . . . . . Tunnel 6 | . . . . . . 6 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 3 10 1 5 2 6 . 3 8 2 1 . 2 . . . . 5 Full Trace Events 4 | . . 1 . . . . . . 3 . . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . 1 . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 1 . 1 . . . 1 . . . . 1 . . . . . Parts Repaired 2 | . . 1 . . . . . . . . . . . . . . . 1 Time 86 | . . 32 . . . . . . . . . . . . . . . 54 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . 10 7 . . . . . . 3 . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 5 . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Total Allies 21 | . . . . . . . . . 14 5 . . . 2 . . . . Largest Group 7 | . . . . . . . . . 7 7 7 4 4 4 2 1 1 . Highest-Rated Group 654 | . . . . . . . . . 288 654 654 384 372 372 113 84 84 . Highest-Rated Ally 159 | . . . . . . . . . 159 143 143 96 96 96 84 84 84 . Initial UFD Resources 31 | . . . . . . . . 24 24 24 27 27 27 27 27 27 31 31 Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . Ally Attacks 343 | . . . . . . . . . 170 45 1 52 . 58 15 . 2 . Total Damage 8452 | . . . . . . . . . 3034 1102 20 2037 . 1845 368 . 46 . Kills 50 | . . . . . . . . . 26 5 1 4 . 11 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 4612 | . 83 31 . 537 520 9 97 762 8 . . . 19 751 486 . . 1309 Sensors 4391 | . . 31 . 537 520 9 . 723 7 . . . 18 751 486 . . 1309 Terrain 83 | . 83 . . . . . . . . . . . . . . . . . Structural 461 | . . . . . . . 97 362 1 . . . 1 . . . . . Robot Analysis Total 12 | . 1 1 1 1 . 4 . . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Turns Passed 16489 | 143 846 1713 587 1086 649 1092 2231 763 2244 351 111 219 357 902 662 263 618 1652 Spaces Moved 7809 | 70 403 625 271 531 250 551 1328 361 991 135 65 85 201 496 361 152 276 657 Core 115 | 3 . . . . . . 112 . . . . . . . . . . . Treads 7264 | 67 403 625 271 531 145 226 1216 361 991 135 65 85 201 496 361 152 276 657 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 430 | . . . . . 105 325 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 170 50 160 160 160 160 160 160 160 160 160 160 160 Average Speed 173 | 155 160 230 197 160 172 182 164 190 176 166 160 160 160 160 160 160 160 161 Slowest Speed 280 | 160 160 240 240 160 280 280 200 200 210 240 160 160 160 160 160 160 160 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 75 57 63 48 35 98 82 10 85 56 3 78 5 72 57 60 57 17 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 14 | . . . . . . 6 4 . . . . . . . . 3 1 . Known Exits Taken 10 | . . 1 1 1 1 1 . 1 . 1 . . 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 . . . . . 1 . 1 . . . . . 1 1 . . Scrap Searched 18 | . . . 2 . . . 8 . . . . . . 4 2 . 2 . Spaces Dug 66 | . . . 12 23 4 . . 2 . . . . . 4 6 . 2 13 Terrain Destroyed 347 | . 11 4 75 77 7 1 . 21 12 17 . 2 . 22 28 . 39 31 Melee 7 | . . . . . 4 . . 2 . . . . . 1 . . . . Projectile 103 | . . 4 3 20 3 1 . . 10 1 . 2 . 12 13 . 14 20 AOE 237 | . 11 . 72 57 . . . 19 2 16 . . . 9 15 . 25 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Fac Total 9845 | 92 515 830 312 703 367 614 1366 427 1293 247 72 137 238 566 415 173 381 1097 Wait 914 | 7 18 108 17 84 33 44 1 29 65 63 3 24 21 18 27 . 42 310 Move 7792 | 69 402 624 270 530 249 550 1327 360 990 134 65 84 200 495 360 151 275 657 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 122 | 5 13 16 2 15 4 1 19 9 8 6 1 2 5 1 1 4 4 6 Fast Attach 69 | 6 4 5 . 2 6 2 10 3 1 3 1 2 1 4 1 7 1 10 Attach 35 | . 2 2 . 1 1 . 2 3 1 2 1 1 2 . 1 1 2 13 Detach 5 | . . . . . . . . 2 . . . . 1 . . . . 2 Swap 142 | . 11 13 9 15 12 2 2 5 27 5 1 3 1 14 8 . 6 8 Drop 137 | . 9 22 5 17 5 2 4 8 19 13 . 4 6 2 3 10 4 4 Fire 492 | 5 56 39 9 39 10 9 . 6 130 21 . 17 1 14 14 . 47 75 Melee 61 | . . . . . 39 1 . 2 4 . . . . 3 . . . 12 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 4 | . . 1 . . . 3 . . . . . . . . . . . . Escape Stasis 10 | . . . . . 8 . . . 2 . . . . . . . . . Rewire 62 | . . . . . . . 1 . 46 . . . . 15 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 5 exits: Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 144 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 6) 542 | -10/Materials | Discovered new exit (range 7) 747 | -10/Materials | Discovered new exit (range 15) 886 | -10/Materials | Discovered new exit (range 16) 990 | -10/Materials | Entered another Materials area 990 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1362 | -9/Materials | Build established: Tank 1820 | -9/Materials | Repaired Med. Armor Plating 2128 | -9/Materials | Discovered new exit (range 11) 2358 | -9/Materials | Identified exit to Materials 2504 | -9/Materials | Central database locked down 2630 | -9/Materials | Discovered new exit (range 8) 2673 | -9/Materials | Identified exit to Mines 2703 | -9/Materials | Entered Mines 2878 | -9/Mines | Met a Derelict shopkeep closing up shop 3100 | -9/Mines | Found DCF Scrap (13 items) 3134 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3195 | -9/Mines | Discovered exit to Materials (range 11) 3250 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3290 | -9/Mines | Entered Materials 3290 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3758 | -8/Materials | Discovered new exit (range 16) 3785 | -8/Materials | Identified exit to Factory 3796 | -8/Materials | Build established: Skirmisher 3903 | -8/Materials | Central database locked down 4011 | -8/Materials | Discovered new exit (range 14) 4088 | -8/Materials | Identified exit to Storage 4204 | -8/Materials | Discovered exit to Factory (range 12) 4296 | -8/Materials | Build established: Tank 4376 | -8/Materials | Entered Storage 4686 | -8/Storage | Build established: Mutant 4755 | -8/Storage | Lost 3 parts (1p2n) 5018 | -8/Storage | Used back door to open Recycling access 5018 | -8/Storage | Discovered new exit (range 5) 5023 | -8/Storage | Identified exit to Recycling 5025 | -8/Storage | Entered Recycling 5150 | -8/Recycling | Scanned before Scraplab entrance 5514 | -8/Recycling | Build established: Hacker-Mutant 5777 | -8/Recycling | Discovered new exit (range 16) 6099 | -8/Recycling | Entered Scraplab 6115 | -8/Recycling | Discovered new exit (range 2) 6115 | -8/Recycling | Identified exit to Scraptown 6117 | -8/Recycling | Entered Scraptown 6117 | -8/Scraptown | System corruption cleaned by C-Scrubber 6159 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6255 | -8/Scraptown | Visited UFD Registry 6255 | -8/Scraptown | Registered with UFD as "Ionbucket" 6283 | -8/Scraptown | Visited SPCMW 6329 | -8/Scraptown | Visited Fellowship of the Rings 6341 | -8/Scraptown | Visited Bundlers 6886 | -8/Scraptown | Visited Awakened 6942 | -8/Scraptown | Visited Red Mages 7022 | -8/Scraptown | Visited Junk Repository 7092 | -8/Scraptown | Visited Chapter 10 7132 | -8/Scraptown | Visited LU-1G1's Boring Crew 7153 | -8/Scraptown | Visited Supply Room 7196 | -8/Scraptown | Visited Scrapoid Research Area 7234 | -8/Scraptown | Visited Scrapoid Pod Storage 7260 | -8/Scraptown | Visited Science Guys 7319 | -8/Scraptown | Visited Abandonware Association 7377 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 7688 | -8/Scraptown | Visited Cartography Club 7766 | -8/Scraptown | Released all parts (11) 7796 | -8/Scraptown | Learned location of Zion (-6) 7796 | -8/Scraptown | Learned location of Storage (-8) 7796 | -8/Scraptown | Learned 12 Factory zone layouts 7796 | -8/Scraptown | Learned 24 Factory zone layouts 7796 | -8/Scraptown | Learned 8 Lower Caves zone layouts 7796 | -8/Scraptown | Learned 16 Lower Caves zone layouts 7796 | -8/Scraptown | Learned 24 Upper Caves zone layouts 7796 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 7796 | -8/Scraptown | Learned 4 Armory zone layouts 7796 | -8/Scraptown | Learned location of 1 exit from Factory 7796 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 7796 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 7801 | -8/Scraptown | Found Deep Structural Scanner 8071 | -8/Scraptown | Build established: Mutant 8238 | -8/Scraptown | Met Optimus 8238 | -8/Scraptown | Accepted into 0bPrime 8344 | -8/Scraptown | Discovered new exit (range 3) 8348 | -8/Scraptown | Entered Factory 8348 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8349 | -6/Factory | Identified exit to Lower Caves 8350 | -6/Factory | Identified exit to Factory 8351 | -6/Factory | Identified exit to Extension 9111 | -6/Factory | Entered Extension 9251 | -6/Extension | Build established: Scavenger-Mutant 9829 | -6/Extension | Rescued a captive Derelict 9830 | -6/Extension | Rescued a captive Derelict 9855 | -6/Extension | Rescued a captive Derelict 9858 | -6/Extension | Rescued a captive Derelict 10099 | -6/Extension | Rescued a captive Derelict 10101 | -6/Extension | Rescued a captive Derelict 10130 | -6/Extension | Rescued a captive Derelict 10281 | -6/Extension | Build established: Mutant 10323 | -6/Extension | Spotted B-75 Beast 10337 | -6/Extension | Destroyed B-75 Beast 10348 | -6/Extension | Spotted B-75 Beast 10362 | -6/Extension | Destroyed B-75 Beast 10411 | -6/Extension | Disrupted transfer network 10733 | -6/Extension | Rescued A7 10795 | -6/Extension | Build established: Scavenger-Mutant 10861 | -6/Extension | First assault squad dispatched 10960 | -6/Extension | Lost 4 allies 11099 | -6/Extension | Rescued a captive Derelict 11219 | -6/Extension | Build established: Scavenger-Tank 11340 | -6/Extension | Discovered exit to Factory (range 10) 11342 | -6/Extension | Discovered new exit (range 6) 11355 | -6/Extension | Entered Cetus 11355 | -6/Cetus | Accompanied by 2 allies (A7) 11360 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11376 | -6/Cetus | Spotted Cetus Guard 11377 | -6/Cetus | Spotted Cetus Guard 11387 | -6/Cetus | Destroyed Cetus Guard 11388 | -6/Cetus | Destroyed Cetus Guard 11389 | -6/Cetus | Spotted Cetus Guard 11389 | -6/Cetus | Spotted Cetus Guard 11400 | -6/Cetus | Allies destroyed Cetus Guard 11408 | -6/Cetus | Allies destroyed Cetus Guard 11443 | -6/Cetus | System corruption reached 10% 11513 | -6/Cetus | Started Cetus Manufacturing Module 11538 | -6/Cetus | Manufactured an Enhanced Grunt 11556 | -6/Cetus | Discovered new exit (range 16) 11563 | -6/Cetus | Manufactured an Enhanced Grunt 11588 | -6/Cetus | Manufactured an Enhanced Grunt 11590 | -6/Cetus | Spotted Cetus Guard 11591 | -6/Cetus | Spotted Cetus Guard 11594 | -6/Cetus | Spotted Cetus Guard 11599 | -6/Cetus | Destroyed Cetus Guard 11600 | -6/Cetus | Spotted Cetus Guard 11602 | -6/Cetus | Allies destroyed Cetus Guard 11612 | -6/Cetus | Allies destroyed Cetus Guard 11613 | -6/Cetus | Manufactured an Enhanced Grunt 11614 | -6/Cetus | Destroyed Cetus Guard 11622 | -6/Cetus | Discovered exit to Factory (range 16) 11633 | -6/Cetus | Met Revision 17 11638 | -6/Cetus | Manufactured an Enhanced Grunt 11673 | -6/Cetus | Build established: Scavenger-Mutant 11706 | -6/Cetus | Entered Factory 11706 | -5/Factory | Accompanied by 7 allies (A7) 11706 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11707 | -5/Factory | Identified exit to Upper Caves 11817 | -5/Factory | Sucked down chute 11817 | -5/Factory | Entered Waste 11832 | -5/Waste | 1 allies followed down the chute 11832 | -5/Waste | EMP discharged 11840 | -5/Waste | Spotted C-40 Crusher 11841 | -5/Waste | Spotted C-40 Crusher 11854 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11856 | -5/Waste | Destroyed C-40 Crusher 11863 | -5/Waste | Allies destroyed C-40 Crusher 11877 | -5/Waste | Spotted C-40 Crusher 11885 | -5/Waste | Allies destroyed C-40 Crusher 11890 | -5/Waste | Spotted C-40 Crusher 11897 | -5/Waste | Allies destroyed C-40 Crusher 11912 | -5/Waste | 5 allies followed down the chute 11912 | -5/Waste | Spotted C-40 Crusher 11924 | -5/Waste | Destroyed C-40 Crusher 11932 | -5/Waste | EMP discharged 11932 | -5/Waste | System corruption reached 10% 11969 | -5/Waste | Spotted C-40 Crusher 11981 | -5/Waste | Allies destroyed C-40 Crusher 12007 | -5/Waste | Discovered new exit (range 15) 12032 | -5/Waste | EMP discharged 12036 | -5/Waste | Entered Factory 12036 | -5/Factory | Accompanied by 4 allies 12293 | -5/Factory | Discovered exit to Upper Caves (range 13) 12393 | -5/Factory | Entered Upper Caves 12393 | -5/Upper Caves | Accompanied by 4 allies 12394 | -5/Upper Caves | Identified exit to Upper Caves 12519 | -5/Upper Caves | Encountered a Warlord checkpoint 12729 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13048 | -5/Upper Caves | Found Alien Artifact 13048 | -5/Upper Caves | Identified Dimensional Node Initializer 13048 | -5/Upper Caves | Initialized slip node 13166 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13295 | -5/Upper Caves | Entered another Upper Caves area 13295 | -5/Upper Caves | Accompanied by 2 allies 13799 | -5/Upper Caves | Discovered new exit (range 14) 13957 | -5/Upper Caves | Entered Zhirov 13957 | -5/Zhirov | Accompanied by 1 ally 13959 | -5/Zhirov | Discovered new exit (range 3) 13988 | -5/Zhirov | Met Zhirov 14020 | -5/Zhirov | Learned location of Testing (-2) 14020 | -5/Zhirov | Learned location of Command (-1) 14036 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14062 | -5/Zhirov | Found Alien Artifact 14062 | -5/Zhirov | Identified Integrated Reactor 14062 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14085 | -5/Zhirov | Found Alien Artifact 14220 | -5/Zhirov | Entered Proximity Caves 14220 | -4/Proximity Caves | Accompanied by 1 ally 14221 | -4/Proximity Caves | Identified exit to Factory 14346 | -4/Proximity Caves | Found DCF Scrap (13 items) 14420 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14475 | -4/Proximity Caves | Spotted B-86 Titan 14564 | -4/Proximity Caves | Destroyed B-86 Titan 14646 | -4/Proximity Caves | Build established: Scavenger-Tank 14771 | -4/Proximity Caves | Learned location of Armory (-3) 14787 | -4/Proximity Caves | Destroyed 10 combat bots 14838 | -4/Proximity Caves | Entered Factory 14838 | -4/Factory | Evolved 2 slots: Utility x2 14946 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 15163 | -4/Factory | Build established: Hacker-Tank 15772 | -4/Factory | Repaired Centrium Heavy Treads 15923 | -4/Factory | Garrison activated, responded to threat 16247 | -4/Factory | Garrison activated, responded to threat 16340 | -4/Factory | Lost 4 parts (2p2w) 16378 | -4/Factory | System corruption reached 10% 16456 | -4/Factory | Lost 4 parts (1p3u) 16490 | -4/Factory | Self-destructed Last Messages --------------- 16477_ K-01 Serf collects debris. 16478_ R-10 Processor collects Coil Gun. 16481_ K-01 Serf collects debris. 16481_ R-10 Processor collects Wheel. 16483_ R-10 Processor collects Machine Analyzer. 16484_ U-05 Engineer lays Concrete. 16484_ K-01 Serf collects debris. 16484_ U-05 Engineer lays Concrete. 16486_ Energy Filter destroyed. 16486_ U-05 Engineer builds a Wall. 16487_ R-10 Processor collects Unknown Special Weapon. 16487_ U-05 Engineer lays Concrete. 16488_ K-01 Serf collects debris. 16488_ U-05 Engineer lays Concrete. 16488_ Matter Neutralizer destroyed. 16488_ Ion Burst Cannon destroyed. 16488_ U-05 Engineer lays Concrete. 16490_ U-05 Engineer destroyed. 16490_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#######+### | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????H????????????""" """ " | | ?????????????????????????????????????????????""" " | | ?????????????????????????????????????????""" """ " | | ????????????????????????????????????? | | ?????????????????????????????????????????""" """ " | | ???????????????????????????????????????????" """ " | | ?????????????????????????????????????????""" 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"" % Rm ### # % | | ?????????? "" g %R #?# # #"""## | | ????????????? "T gkg ############# | | ??????????????## "" g % + =! % # | | ???????????????# "" = # %]! ### | | ???????????????# # % ]=% #?? | | ???????????????# " # % #?? | | ???????????????# " # #?? | | ???????????????# ######### ####?? | | ???????????????# #????????##????? | | ???????????????" #??????????????? | | ???????????????" """ ##??????????????? | | ???????????????" """ #???????????????? | | ???????????????? ! """ #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 64 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 4 Energy Filtering 50 Particle Charging 25 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Targeting Computer | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 35% | -9/Materials Centrium Heavy Treads | 38% | -4/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Phase Cannon | -6/Factory | Hacked Proton Cannon | -5/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentDecoderSource Manual? 0 Play Time 01:56:34 Cumulative 149.3 hours Start 2026.03.22 @ 05:07:30 End 2026.03.22 @ 21:47:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87bef015-3c82-44d8-8806-0b9f51714e6e