Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.31 @ 11:14:49 Player: J1ang-5h1 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (212) 1060 Value Destroyed (6862) 6862 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (271) 271 TOTAL SCORE: 14153 Bonus ------- High Alert Combat Kills 57 Met Data Miner 300 Met Imprinter 300 Friendly Fire -386 Cogmind --------- Core Integrity 0/1000 Matter 78/300 Energy 80/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Makeshift Salvage Targeting Computer Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Trap Scanner Hacking Drone Bay (1/1) Heavy Plasma Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Power Amplifier Cryofiber Web Huge Storage Unit Improved Targeting Computer Phase Shifter Makeshift Light Armor Plating > --- WEAPON ----------- Gauss Cannon Makeshift Sword > --- INVENTORY -------- Compact Wheel Energy Well Improved Trap Scanner Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Target Analyzer Weapon Cycler Makeshift Light Armor Plating Makeshift Light Armor Plating Layered Light Armor Plating Improved Hardlight Generator Hacking Suite Makeshift Hacking Suite Improved System Shield Hacking Drone Bay Bomb Factory No. 2 Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Cannon Gauss Cannon Heavy Missile Launcher Plasma Cutter [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Targeting Computer Device Cryofiber Web Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . 2 . . . . 1 . . . . 1 . Utility 5 | . . 2 2 . . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 154 | 7 15 19 27 7 9 4 . 3 5 2 12 5 24 13 2 Power 17 | 1 2 3 2 . 2 . . 1 2 . 2 . 2 . . Engine 11 | 1 1 1 2 . 1 . . 1 2 . 2 . . . . Core 6 | . 1 2 . . 1 . . . . . . . 2 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 45 | 2 4 4 6 4 4 . . . 2 2 4 2 7 4 . Treads 9 | . . . . 1 1 . . . . . 3 . 4 . . Leg 10 | . . . . . 3 . . . 2 . 1 2 2 . . Wheel 21 | 2 4 4 6 3 . . . . . 1 . . 1 . . Hover 1 | . . . . . . . . . . . . . . 1 . Flight 4 | . . . . . . . . . . 1 . . . 3 . Utility 53 | 2 4 7 13 . 2 1 . 1 1 . 3 2 8 8 1 Device 21 | 1 1 1 6 . 2 1 . . 1 . 2 2 4 . . Storage 4 | 1 2 . 1 . . . . . . . . . . . . Processor 10 | . 1 1 2 . . . . . . . . . 2 3 1 Hackware 4 | . . . 1 . . . . . . . . . . 3 . Protection 14 | . . 5 3 . . . . 1 . . 1 . 2 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 2 5 5 6 3 1 3 . 1 . . 3 1 7 1 1 Energy Gun 5 | . 2 . . . . . . . . . . . 2 1 . Energy Cannon 11 | . . 3 3 1 . . . . . . 1 . 2 . 1 Ballistic Gun 5 | 2 . 2 . . . . . . . . . . 1 . . Ballistic Cannon 7 | . . . . 2 . 2 . . . . 1 . 2 . . Launcher 6 | . 3 . 1 . . . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 2 . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . . . 1 . . . Parts Lost 88 | . 7 8 12 4 1 . . 3 . 3 8 . 28 14 . Power 12 | . 2 1 2 . . . . 1 . . 2 . 3 1 . Propulsion 33 | . 3 1 3 4 1 . . 1 . 3 2 . 10 5 . Utility 25 | . . 3 5 . . . . 1 . . 2 . 9 5 . Weapon 18 | . 2 3 2 . . . . . . . 2 . 6 3 . Highest Loss Streak 9 | . 3 6 5 2 1 . . 2 . 2 4 . 9 7 . To Critical Strikes 3 | . 1 . . . . . . . . . . . 1 1 . Average Backups 21 | 2 12 23 22 24 25 24 25 24 24 25 23 23 19 14 4 Power . | . . 1 1 . . . 1 . 1 1 . . . . . Propulsion . | . . 1 . . . . . . . . 1 1 . . . Utility 12 | . 6 12 11 13 14 15 15 14 14 15 14 15 12 11 3 Weapon 6 | . 5 7 7 9 9 7 8 8 8 8 6 6 4 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 44 | . 2 10 5 . . 6 . . 4 1 2 1 1 9 3 Power 3 | . . 1 . . . 1 . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . 1 1 . . . Utility 29 | . 1 6 4 . . 3 . . 4 1 1 . 1 7 1 Weapon 7 | . 1 3 1 . . 2 . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 89 | . 79 98 96 84 97 100 85 94 87 94 94 99 71 53 20 Engine 6 | . 6 2 8 7 5 . . 6 11 13 12 13 . . . Core 2 | . 7 8 . . 1 7 7 . . . . . 8 1 . Treads 3 | . . . . 1 7 7 7 2 . . 8 4 8 1 . Leg 12 | . . . . . 19 23 23 23 21 21 18 28 5 1 . Wheel 5 | . 12 21 16 13 1 . . . . 3 . . . . . Device 16 | . 3 14 11 15 28 30 30 23 21 20 21 20 10 1 . Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 4 . Processor 9 | . 7 6 19 15 8 7 7 7 6 6 6 6 10 10 14 Hackware 1 | . . . 6 . . . . . . . . . . 5 5 Protection 4 | . . 10 5 7 . . . 6 4 5 4 6 5 10 . Energy Gun 1 | . 15 5 . . . . . . . . . . 1 . . Energy Cannon 3 | . . 7 17 6 . . . . . . . . . . . Ballistic Gun 1 | . 10 8 . . . . . . . . . . . 2 . Ballistic Cannon 7 | . . . . 8 12 10 1 14 11 12 12 9 9 2 . Peak Build Rating 65 | 7 13 23 31 36 45 47 47 50 61 61 60 65 65 52 25 Average Rating 40 | 4 9 19 28 33 43 46 39 47 52 56 56 62 49 40 18 On Entrance 37 | . 7 13 23 30 34 45 47 47 47 61 58 58 65 41 16 Avg Prop Armor Cover (%) 8 | . . . . 8 12 9 12 8 . 2 9 10 6 4 . Naked Turns 5 | . . . . . . . . . . . . . . 5 . Heaviest Build 135 | 13 90 105 109 107 107 102 102 105 119 119 122 121 135 123 . Greatest Support 98 | 20 32 32 32 58 54 54 54 54 90 90 77 98 89 15 3 Greatest Overweight (x) 43 | . 29 5 10 10 6 2 1 1 2 6 3 1 43 31 . Average Overweight (x) 2 | . 3 3 4 4 4 1 1 1 1 1 1 1 3 5 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 7 19 25 25 25 25 25 25 25 25 25 25 25 25 23 5 Most Carried 25 | 5 17 25 25 25 25 25 25 25 25 25 25 25 25 20 5 Average Carried 22 | 2 12 23 22 24 24 24 25 24 24 25 24 24 20 15 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 16 25 20 25 25 25 25 25 25 25 25 25 13 5 5 Class Distribution -------------------- 53% | Mutant 34% | Scavenger-Mutant 10% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scientist-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Matter Collected 4809 | 286 368 651 505 362 525 133 . 342 138 133 474 60 624 171 37 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7012 | 99 906 1274 1870 745 372 8 . 285 46 126 259 . 833 189 . Parts 357 | 4 66 83 102 23 13 . . 7 2 6 17 . 22 12 . Haulers Intercepted 6 | . 2 3 1 . . . . . . . . . . . . Recyclers Shooed 5 | . 2 . . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . 13 14 . 5 . 6 16 . 15 . . Prevented 5 | . . . . . . . . . . . 2 . 3 . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 159 | . 18 24 38 12 6 . . 10 1 3 13 . 29 5 . Melee 4 | . . . . . . . . . . . . . 2 2 . Guns 29 | . 11 12 . . . . . . . . . . 5 1 . Cannons 75 | . . 5 27 8 6 . . 4 1 3 10 . 9 2 . AOE 45 | . 6 6 7 4 . . . 6 . . 3 . 13 . . Classes Destroyed 18 | 2 7 2 1 . 2 1 . 3 . . . . . . . Worker 10 | . 4 2 3 1 . . . . . . . . . . . Builder 2 | . 1 . 1 . . . . . . . . . . . . Tunneler 4 | 1 . 3 . . . . . . . . . . . . . Hauler 6 | . 2 3 1 . . . . . . . . . . . . Recycler 12 | 1 2 . 2 7 . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . Operator 6 | . 2 1 3 . . . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . Watcher 11 | . 2 4 4 1 . . . . . . . . . . . Swarmer 47 | . 9 4 11 4 1 . . . . . 9 . 7 2 . Grunt 62 | . 9 13 19 7 1 . . . . . 2 . 10 1 . Brawler 7 | . . . . . . . . . . . 1 . 6 . . Duelist 1 | . . . . . . . . . . . . . 1 . . Sentry 20 | . . 7 7 1 . . . . 1 1 1 . 2 . . Hunter 6 | . . . 1 . . . . 2 . 1 . . 2 . . Programmer 5 | . . . . . 1 . . . . 1 . . 1 2 . Tinkerer 1 | . . . . . 1 . . . . . . . . . . Thug 7 | . . . . . 3 . . 4 . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . . . Butcher 2 | . . . . . . . . 2 . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 14 | 1 5 5 6 8 1 . . 7 1 1 3 . 14 2 . Combat Bots Only 14 | . 4 4 5 5 1 . . 7 1 1 3 . 14 2 . Max Kills in Single Turn 3 | 1 2 3 2 3 1 1 . 3 1 1 1 . 2 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 3 | . 2 2 2 3 . . . 3 . . 1 . 2 . . Melee 1 | . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Hostile Shots Fired 1076 | . 102 138 161 95 34 . . 38 9 37 77 . 206 173 6 Missed 302 | . 30 48 30 26 10 . . 13 5 11 31 . 48 46 4 Hits 774 | . 72 90 131 69 24 . . 25 4 26 46 . 158 127 2 Melee 13 | . . . . . 3 . . 2 . . . . 8 . . Projectile 761 | . 72 90 131 69 21 . . 23 4 26 46 . 150 127 2 Critical Strikes 28 | . 2 4 2 . . . . 3 . . . . 9 8 . Part Disruptions 1 | . . . . . . . . . . . . . . 1 . Damage Taken 12100 | . 716 1136 1704 748 451 . . 576 52 334 597 . 3352 2406 28 Core 2660 | . 188 157 302 151 60 . . 12 . 42 53 . 690 977 28 Absorbed by Shields 283 | . . . 25 . . . . . . . . . 258 . . Regen/Repaired (Parts) 145 | . . . 145 . . . . . . . . . . . . Core Remaining (%) 50 | 100 24 60 45 . . . . 68 . . . . 7 . . Volleys Fired 529 | 8 88 101 113 34 28 13 . 18 8 9 25 . 56 23 5 Largest 2 | 2 2 2 2 2 2 2 . 2 2 2 2 . 2 1 1 Hottest 150 | 40 100 136 150 150 80 80 . 80 80 80 80 . 149 65 90 Shots Fired 945 | 16 156 197 213 62 56 22 . 29 13 18 47 . 88 23 5 Gun 351 | 16 148 157 . . . . . . . . . . 17 13 . Cannon 545 | . . 36 205 56 56 22 . 22 13 18 43 . 59 10 5 Launcher 49 | . 8 4 8 6 . . . 7 . . 4 . 12 . . Special . | . . . . . . . . . . . . . . . . Kinetic 529 | 16 117 108 . 42 56 22 . 22 13 18 43 . 51 21 . Thermal 355 | . 31 85 205 14 . . . . . . . . 15 . 5 Explosive 49 | . 8 4 8 6 . . . 7 . . 4 . 12 . . Electromagnetic 12 | . . . . . . . . . . . . . 10 2 . Robot Hit Streak 20 | 8 14 13 18 20 6 7 . 4 6 10 12 . 19 7 . Robot Miss Streak 9 | 2 5 4 6 4 3 9 . 4 7 3 3 . 3 3 . Penetration Max 1 | . . . . . . . . . . . . . 1 1 . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 651 | 12 113 141 143 38 38 10 . 14 6 9 29 . 71 27 . Core Hits 365 | 4 51 51 71 30 15 2 . 27 5 6 15 . 80 8 . Critical Kills 9 | . . 3 4 . . . . . . . . . 1 1 . Critical Parts Destroyed 7 | . 2 . . . . . . . . . . . . 5 . Critical Strikes 59 | . 8 10 4 5 6 1 . 1 1 1 4 . 12 6 . Burn 14 | . 6 7 . . . . . . . . . . 1 . . Meltdown 5 | . . 1 4 . . . . . . . . . . . . Destroy 11 | . 2 2 . . . . . . . . . . 1 6 . Blast 29 | . . . . 5 6 1 . 1 1 1 4 . 10 . . Melee Attacks 39 | . . . 3 . 6 . . . . . . 1 11 18 . Impact 3 | . . . 3 . . . . . . . . . . . . Slashing 36 | . . . . . 6 . . . . . . 1 11 18 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19881 | 87 1562 2741 3935 2012 1290 286 . 1447 218 236 1017 . 4367 683 . Guns 3181 | 87 1032 1653 . . . . . . . . . . 332 77 . Cannons 8787 | . . 500 3255 989 916 286 . 304 190 236 732 . 1179 200 . Explosions 6910 | . 530 587 680 1023 . . . 1143 28 . 285 . 2634 . . Melee 991 | . . . . . 374 . . . . . . . 222 395 . Ramming 12 | . . 1 . . . . . . . . . . . 11 . Kinetic 6631 | 87 710 1213 . 739 916 286 . 304 190 236 732 . 951 267 . Thermal 5329 | . 322 940 3255 493 . . . . . . . . 319 . . Explosive 6639 | . 530 587 680 780 . . . 1143 . . 285 . 2634 . . Electromagnetic 279 | . . . . . . . . . 28 . . . 241 10 . Impact . | . . . . . . . . . . . . . . . . Slashing 991 | . . . . . 374 . . . . . . . 222 395 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 1 1 1 1 . . . . 13 16 16 Average Corruption 4 | . . . . . 1 1 1 1 . . . . 12 4 16 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 110 | . . . . . 14 6 . 9 . . . . 62 13 6 Message Errors 25 | . . . . . 2 3 . 4 . . . . 10 2 4 Matter Fused 29 | . . . . . 7 1 . . . . . . 14 6 1 Heat Flow Errors 15 | . . . . . 3 . . 1 . . . . 8 2 1 Energy Discharges 10 | . . . . . . . . 1 . . . . 9 . . Parts Fused 4 | . . . . . . . . . . . . . 4 . . Data Loss (minor) 16 | . . . . . 1 2 . 3 . . . . 9 1 . Data Loss (major) 2 | . . . . . . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . 1 . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . 2 . Weapon Failures 4 | . . . . . . . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 761 | . 81 43 124 111 105 . . 7 . . 68 . 114 108 . Projectiles 271 | . . . 119 19 . . . . . . 60 . 25 48 . Explosions 325 | . 81 43 5 92 . . . 7 . . 8 . 89 . . Melee 165 | . . . . . 105 . . . . . . . . 60 . Knockbacks 25 | . . . . 7 6 . . 3 1 . 3 . 3 2 . Impact . | . . . . . . . . . . . . . . . . Kinetic 25 | . . . . 7 6 . . 3 1 . 3 . 3 2 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 342 | . 26 . 40 . . . . 89 . . . . 182 5 . Shots 11 | . 1 . 2 . . . . 3 . . . . 5 . . Rammed 4 | . . 1 . . . . . . . . . . . 3 . Targets Rammed 4 | . . 1 . . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 642 | . 109 153 355 . 12 . . 108 . . . . 642 261 96 Average Temperature 81 | . 25 33 56 . 9 . . 79 . . . . 187 108 32 Received Heat Transfer 2768 | . 219 489 648 249 135 . . 126 18 30 108 . 701 45 . Effects 15 | . . . . . . . . . . . . . 15 . . Shutdowns 4 | . . . . . . . . . . . . . 4 . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . Short Circuit 3 | . . . . . . . . . . . . . 3 . . Damage (minor) 2 | . . . . . . . . . . . . . 2 . . Damage (major) 1 | . . . . . . . . . . . . . 1 . . Damage (core) 2 | . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 7 | . 1 2 4 . . . . . . . . . . . . Combat Hostiles 6 | . 1 1 4 . . . . . . . . . . . . Parts Melted 34 | . 2 6 20 2 . . . . . . . . 4 . . Heat Transferred 10643 | . 1369 2664 5254 570 . . . . . . . . 786 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Maximum Alert Level 3 | . 1 1 2 2 . . . . 3 . . . . . . Low Security (%) 72 | 100 87 80 68 36 . . . . . . . . . 100 . Level 1 16 | . 12 19 23 40 . . . . . . . . . . . Level 2 6 | . . . 7 23 . . . . 43 . . . . . . Level 3 4 | . . . . . . . . . 56 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 900 | 5 216 296 418 429 . . . . 900 . . . . 42 . Initial 900 | . . 80 39 174 . . . . 900 . . . . 42 . Average 171 | 1 107 94 177 288 . . . . 735 . . . . 9 . Influence Increases 6007 | 10 793 814 1243 468 105 135 . 80 1001 80 305 . 730 243 . Destroy 0b10 Robot/C 2980 | . 360 480 760 240 60 . . 60 20 60 260 . 580 100 . Destroy 0b10 Robot/NC 275 | 10 65 70 70 45 5 . . 10 . . . . . . . Destroy Leader 574 | . 78 134 180 32 10 . . 10 10 20 30 . 60 10 . Allied During Kill 2 | . . . . . . . . . 2 . . . . . . Successful Hack 129 | . 37 25 27 14 . . . . 2 . . . . 24 . Select Force Hacks 180 | . 30 60 60 . . . . . 30 . . . . . . Disable Machine 195 | . 45 15 30 75 . . . . 30 . . . . . . Destroy Structure 277 | . 88 30 86 62 . . . . 7 . . . . 4 . Advance Influence 900 | . . . . . . . . . 900 . . . . . . Lose Combat Pursuer 495 | . 90 . 30 . 30 135 . . . . 15 . 90 105 . Influence Decreases 6007 | 10 602 910 954 496 461 135 . 80 386 614 386 . 662 287 24 Entered New Map 790 | . . 111 56 210 132 . . . . 228 17 . . 26 10 Time Decay 4025 | 10 532 506 637 246 319 135 . 66 286 356 289 . 422 207 14 Search Patrol Dispatched 100 | . . . . . . . . . 100 . . . . . . Lost Part 635 | . 70 30 111 40 10 . . . . 30 60 . 230 54 . Lost Ally 44 | . . . . . . . . 14 . . 20 . 10 . . Purge Threat 413 | . . 263 150 . . . . . . . . . . . . Squads Dispatched 18 | . 3 2 8 . . . . . 2 . . . 1 2 . Investigation 7 | . 1 2 3 . . . . . 1 . . . . . . Extermination 3 | . . . . . . . . . 1 . . . . 2 . Reinforcement 6 | . 2 . 4 . . . . . . . . . . . . Assault 2 | . . . 1 . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Distress Signals 10 | . 1 3 4 1 . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 245 | . 29 40 54 16 11 7 . 14 3 3 13 . 34 16 5 Peak Tracking Total 10 | . 5 5 6 5 5 1 . 7 2 1 4 . 10 6 5 Tactical Retreats 30 | . 6 . 2 . 3 6 . . . . 1 . 6 6 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Traps Triggered 2 | . 1 . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . 2 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Disabled 16 | . 3 1 2 5 . 1 . . 2 . . . 2 . . Max in Single Turn 5 | . 3 1 1 5 . 1 . . 2 . . . 1 . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Accessed 46 | . 7 11 13 5 . 1 4 . 3 . 1 . . 1 . Terminals 26 | . 6 8 7 4 . . . . 1 . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . 1 2 . . . . . . . . . . . . Recycling Units 7 | . 1 2 2 . . . . . 1 . . . . 1 . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Total Hacks 164 | . 28 36 40 14 . 1 32 . 8 . 1 . . 4 . Successful 111 | . 16 18 30 5 . 1 32 . 5 . 1 . . 3 . Failed 53 | . 12 18 10 9 . . . . 3 . . . . 1 . Catastrophic 8 | . . 4 1 3 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 67 | . 24 17 14 8 . . . . 1 . . . . 3 . Terminals 96 | . 25 30 27 11 . . . . 3 . . . . . . Fabricators 3 | . . . . 3 . . . . . . . . . . . Repair Stations 8 | . . 2 6 . . . . . . . . . . . . Recycling Units 14 | . 3 4 2 . . . . . 1 . . . . 4 . Scanalyzers 8 | . . . 4 . . . . . 4 . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Terminal Hacks 62 | . 5 9 11 3 . 1 32 . . . 1 . . . . Record 11 | . . . . . . . 11 . . . . . . . . Part Schematic 13 | . . . . . . . 13 . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 3 3 . . . 3 . . . . . . . . Open Door 2 | . . . . . . 1 . . . . 1 . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . 2 1 . . . . . . . . . . . Unreport Threat 3 | . . 2 1 . . . . . . . . . . . . Locate Traps 5 | . . 2 2 1 . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 1 . . . . . . . . . . . 1 . Report Inventory 3 | . 1 1 . . . . . . . . . . . 1 . Scanalyzer 8 | . . . 4 . . . . . 4 . . . . . . Retrieve Study 8 | . . . 4 . . . . . 4 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . Unauthorized Hacks 33 | . 10 8 10 2 . . . . 1 . . . . 2 . Terminals 25 | . 9 6 8 2 . . . . . . . . . . . Botnet 7 | . 3 1 2 1 . . . . . . . . . . . Skim 18 | . 6 5 6 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 2 2 . . . . . 1 . . . . 2 . Reject 1 | . . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . 1 . Tunnel 6 | . 1 2 2 . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 34 | . 7 9 10 5 . . . . 2 . . . . 1 . Full Trace Events 2 | . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 5 . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . 13 . . . . 15 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 4 . . . . . 4 . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . Time 70 | . . . 70 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 2 . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Total Allies 3 | . . . . . . . . 2 . . . . 1 . . Largest Group 2 | . . . . . . . . 2 1 . . . . . . Highest-Rated Group 40 | . . . . . . . . 40 20 . . . . . . Highest-Rated Ally 20 | . . . . . . . . 20 20 . . . . . . Total Orders 6 | . . . . . . . . . . . 6 . . . . EXPLORE 4 | . . . . . . . . . . . 4 . . . . RETURN 2 | . . . . . . . . . . . 2 . . . . Ally Attacks 11 | . . . . . . . . 10 . . . . 1 . . Total Damage 222 | . . . . . . . . 175 . . . . 47 . . Kills 2 | . . . . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Active Infowar (turns) 6657 | 29 154 490 392 . 1911 1223 183 56 114 51 . . 857 1022 175 Optics 2054 | . . . . . . . . . . . . . 857 1022 175 Terrain 3373 | . . . . . 1911 1223 183 56 . . . . . . . Structural 392 | . . . 392 . . . . . . . . . . . . Traps 165 | . . . . . . . . . 114 51 . . . . . Seismic 673 | 29 154 490 . . . . . . . . . . . . . Machine Analysis 998 | . . . . . . . . . . . . . . 998 . Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . 1 2 . 2 . . 2 2 1 . . Drone Launches 6 | . . . . . . . . . . . 6 . . . . Drone Recoveries 4 | . . . . . . . . . . . 4 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Turns Passed 19829 | 70 1670 1802 2578 530 1931 1223 183 1453 621 819 1894 2099 1710 1071 175 Spaces Moved 8903 | 42 666 962 1453 280 489 602 95 719 266 410 841 1110 418 230 320 Core 514 | 4 81 . . . . . . . . . . . 8 101 320 Treads 622 | . . . . . 254 . . . . . 46 . 322 . . Legs 4184 | . . . . . 94 602 95 719 266 397 795 1110 62 44 . Wheels 3498 | 38 585 962 1453 280 141 . . . . 13 . . 26 . . Hover 79 | . . . . . . . . . . . . . . 79 . Flight 6 | . . . . . . . . . . . . . . 6 . Fastest Speed 50 | 50 80 135 125 100 180 190 190 190 175 160 185 185 165 50 50 Average Speed 197 | 77 204 145 146 146 370 193 190 190 220 183 210 187 350 409 50 Slowest Speed 2200 | 80 1500 175 220 220 570 260 190 190 245 185 400 189 2200 1875 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 93 72 85 9 56 60 69 83 9 62 96 85 52 5 55 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 10 | . 1 2 2 . . 1 1 . 1 . . 1 1 . . Known Exits Taken 5 | . . 1 . 1 . . . 1 1 . . . . 1 . Unknown Exits Taken 10 | 1 1 . 1 . 1 1 1 . . 1 1 1 1 . . Scrap Searched 17 | . . . . . 2 3 . 1 . 2 2 4 2 . 1 Spaces Dug 27 | . . . 17 . . 3 . . 1 . . . 1 . 5 Terrain Destroyed 637 | . 111 43 104 68 22 11 . 71 7 10 65 . 117 3 5 Melee 3 | . . . 3 . . . . . . . . . . . . Projectile 127 | . . . 24 7 22 11 . 7 7 10 17 . 14 3 5 AOE 507 | . 111 43 77 61 . . . 64 . . 48 . 103 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Total 10184 | 66 844 1185 1681 335 543 649 98 774 288 457 920 1125 571 318 330 Wait 158 | . 38 43 25 . 3 . . . . 33 9 . 6 1 . Move 8888 | 41 665 961 1452 279 488 601 94 718 265 409 840 1109 417 229 320 Hop . | . . . . . . . . . . . . . . . . Pick Up 180 | 10 26 34 24 8 2 14 . 2 4 1 15 2 14 23 1 Fast Attach 29 | . 1 . 1 4 5 2 2 . 3 2 3 4 1 . 1 Attach 99 | 7 11 12 18 2 . . . 2 . . 8 . 24 14 1 Detach 4 | . 2 . . . . . . . . . . . 1 . 1 Swap 94 | . 7 14 29 5 6 2 . 4 3 2 9 2 9 2 . Drop 102 | . 6 19 16 3 5 17 2 . 5 1 10 7 5 5 1 Fire 529 | 8 88 101 113 34 28 13 . 18 8 9 25 . 56 23 5 Melee 39 | . . . 3 . 6 . . . . . . 1 11 18 . Ram 4 | . . 1 . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 58 | . . . . . . . . 30 . . 1 . 27 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 4 exits: Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 12) 581 | -10/Materials | Discovered new exit (range 15) 685 | -10/Materials | Discovered new exit (range 10) 693 | -10/Materials | Discovered new exit (range 14) 809 | -10/Materials | Lost 3 parts (2n1w) 876 | -10/Materials | Core integrity fell below 50% 1458 | -10/Materials | Discovered new exit (range 7) 1538 | -10/Materials | Learned Storage trap positions 1581 | -10/Materials | Loaded intel: 7 terminal locations 1637 | -10/Materials | Loaded intel: 9 trap records 1649 | -10/Materials | Learned 4 Subcaves zone layouts 1669 | -10/Materials | Learned 2 Mines zone layouts 1694 | -10/Materials | Learned Storage security intel 1741 | -10/Materials | Entered another Materials area 1741 | -9/Materials | Evolved 2 slots: Utility x2 1932 | -9/Materials | Build established: Scavenger-Mutant 2190 | -9/Materials | Discovered new exit (range 16) 2283 | -9/Materials | Lost 6 parts (1p1n2u2w) 2466 | -9/Materials | Discovered new exit (range 13) 2525 | -9/Materials | Build established: Mutant 2882 | -9/Materials | Discovered new exit (range 4) 3193 | -9/Materials | Identified exit to Materials 3243 | -9/Materials | Learned Recycling recycling unit intel 3543 | -9/Materials | Entered another Materials area 3543 | -8/Materials | Evolved 2 slots: Utility x2 3544 | -8/Materials | Identified exit to Storage 3997 | -8/Materials | Discovered new exit (range 8) 4482 | -8/Materials | Discovered new exit (range 16) 4526 | -8/Materials | Lost 5 parts (1p2u2w) 4710 | -8/Materials | Discovered new exit (range 9) 4759 | -8/Materials | Build established: Scavenger-Mutant 5109 | -8/Materials | Learned Factory recycling unit intel 5154 | -8/Materials | Learned Storage trap positions 5189 | -8/Materials | Learned 4 Factory zone layouts 5214 | -8/Materials | Learned Storage garrison access intel 5232 | -8/Materials | Learned Factory emergency access door positions 5238 | -8/Materials | Learned 4 Factory zone layouts 5254 | -8/Materials | Learned location of 1 exit from Recycling 5278 | -8/Materials | Repaired Imp. Ion Engine? 5293 | -8/Materials | Build established: Mutant 5330 | -8/Materials | Repaired Hvy. Particle Cannon+? 5742 | -8/Materials | Core integrity fell below 50% 5943 | -8/Materials | First assault squad dispatched 6048 | -8/Materials | Build established: Scavenger-Mutant 6121 | -8/Materials | Entered Factory 6121 | -7/Factory | Evolved 2 slots: Propulsion x2 6122 | -7/Factory | Identified exit to Factory 6123 | -7/Factory | Identified exit to Lower Caves 6124 | -7/Factory | Identified exit to DSF 6125 | -7/Factory | Loaded intel: 6 recycling unit locations 6651 | -7/Factory | Entered Lower Caves 6718 | -7/Lower Caves | Build established: Mutant 6800 | -7/Lower Caves | Ambushed by wild Derelicts 7324 | -7/Lower Caves | Build established: Scavenger-Mutant 8401 | -7/Lower Caves | Discovered new exit (range 9) 8582 | -7/Lower Caves | Entered another Lower Caves area 8588 | -7/Lower Caves | Discovered exit to Factory (range 10) 8854 | -7/Lower Caves | Learned Factory trap positions 9063 | -7/Lower Caves | Discovered new exit (range 11) 9805 | -7/Lower Caves | Entered Data Miner 9807 | -7/Data Miner | Discovered new exit (range 6) 9843 | -7/Data Miner | Met Data Miner 9882 | -7/Data Miner | Learned location of Section 7 (-3) 9882 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9917 | -7/Data Miner | Received God Mode back door access code from Data Miner 9988 | -7/Data Miner | Entered Proximity Caves 10066 | -6/Proximity Caves | Attacked by a faux Warlord 10079 | -6/Proximity Caves | Spotter reported a threat 10097 | -6/Proximity Caves | Destroyed 7 combat bots 10230 | -6/Proximity Caves | Spotter reported a threat 10307 | -6/Proximity Caves | Spotter reported a threat 10343 | -6/Proximity Caves | Build established: Mutant 10360 | -6/Proximity Caves | Spotter reported a threat 10437 | -6/Proximity Caves | Spotter reported a threat 10490 | -6/Proximity Caves | Spotter reported a threat 10562 | -6/Proximity Caves | Spotter reported a threat 10565 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10621 | -6/Proximity Caves | Spotter reported a threat 10674 | -6/Proximity Caves | Spotter reported a threat 10759 | -6/Proximity Caves | Discovered exit to Factory (range 12) 11441 | -6/Proximity Caves | Entered Factory 11441 | -6/Factory | Accompanied by 1 ally 11441 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11442 | -6/Factory | Identified exit to Lower Caves 11443 | -6/Factory | Loaded intel: 89 trap records 11791 | -6/Factory | Search patrols dispatched 12020 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 12062 | -6/Factory | Entered Lower Caves 12176 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12503 | -6/Lower Caves | Build established: Scientist-Mutant 12665 | -6/Lower Caves | Discovered new exit (range 13) 12881 | -6/Lower Caves | Entered another Lower Caves area 12933 | -6/Lower Caves | Discovered new exit (range 16) 12981 | -6/Lower Caves | Build established: Mutant 13252 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13347 | -6/Lower Caves | Lost 4 parts (2u2w) 13655 | -6/Lower Caves | Learned Factory security intel 13901 | -6/Lower Caves | Discovered new exit (range 9) 13936 | -6/Lower Caves | Build established: Scavenger-Mutant 14002 | -6/Lower Caves | Learned Factory non-interactive machine intel 14775 | -6/Lower Caves | Entered Zion 14844 | -6/Zion | Given the Hacking Drone Bay 14844 | -6/Zion | Found Prototype Device 14844 | -6/Zion | Identified Hacking Drone Bay 14928 | -6/Zion | Discovered new exit (range 13) 15700 | -6/Zion | Met Imprinter 15745 | -6/Zion | Build established: Derelict-Mutant 15793 | -6/Zion | Learned location of 1 exit from Factory 15861 | -6/Zion | Learned location of Warlord (-5) 16231 | -6/Zion | Learned Factory interactive machine intel 16243 | -6/Zion | Found Prototype Device 16874 | -6/Zion | Entered Proximity Caves 16918 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16988 | -5/Proximity Caves | Lost 9 parts (2p3n3u1w) 17055 | -5/Proximity Caves | System corruption reached 10% 17085 | -5/Proximity Caves | Lost 3 parts (2n1u) 17339 | -5/Proximity Caves | Build established: Mutant 17664 | -5/Proximity Caves | Lost 4 parts (3n1u) 17921 | -5/Proximity Caves | Core integrity fell below 50% 17959 | -5/Proximity Caves | Core integrity fell below 20% 17977 | -5/Proximity Caves | Lost 9 parts (1p1n3u4w) 17983 | -5/Proximity Caves | Destroyed 14 combat bots 18322 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18397 | -5/Proximity Caves | Discovered new exit (range 15) 18584 | -5/Proximity Caves | Entered Factory 18584 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18585 | -5/Factory | Discovered new exit (range 16) 18585 | -5/Factory | Identified exit to Upper Caves 18586 | -5/Factory | Identified exit to Factory 18588 | -5/Factory | Loaded intel: 264 non-interactive machine locations 18589 | -5/Factory | Loaded intel: 54 interactive machine locations 18890 | -5/Factory | Build established: Derelict-Mutant 18907 | -5/Factory | Lost 4 parts (1p2n1u) 19100 | -5/Factory | Lost 3 parts (2n1w) 19359 | -5/Factory | Build established: Mutant 19586 | -5/Factory | System corruption reached 10% 19592 | -5/Factory | Released all parts (6) 19601 | -5/Factory | Core integrity fell below 50% 19634 | -5/Factory | Lost 7 parts (1n4u2w) 19639 | -5/Factory | Core integrity fell below 20% 19655 | -5/Factory | Entered Upper Caves 19830 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 19704_ Searching scrap... 19704_ Found Imp. Component Analysis Suite. 19704_ Found Hvy. Plasma Cannon. 19704_ Found Hvy. Hammer. 19704_ Found Mak. Salvage Targeting Computer. 19704_ Found 37 Matter. 19705_ Acquired 37 matter. 19705_ Dropped Imp. Remote Datajack. 19706_ Acquired Hvy. Plasma Cannon. 19709_ Z:ULN EW1OUUYVM3EQ9B2Y GRMZBRJOCC=2 19820_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????"???????????###???? | | ??????????????????????????????? ##????????# ##??# | | ??????????????????????????###### #???????# ## | | ?????????????????????##???# ## #?????## ? | | ????????????????????## ##??# ##???## ??? | | ????????????????????# ### #??## ???? | | ???????????????????## #?## ????? | | ??????????????????## @ #?# #?????? | | ??????????????????# ### #??????? | | ??????????????????# ### #??????? | | ??????????????????### ## #??????? | | ????????????????????#### #??????? | | ???????????????????????# sss ##?????? | | ???????????????????????# ###s ## ###???? | | ???????????????????????# #?# #### ####? | | ???????????????????????## #?# ##??# ## | | ????????????????????????#### #?# #???# # | | ???????????????????????????###?# ##???## ### | | ??????????????????????????????? ##?????# #?## | | ?????????????????????????????? ?????? ??## | | ?????????????????????????????# ????# #??# | | ?????????????????????????????# ???# #??# | | ????????????????????????????? ???# ###??# | | ???????????????????????????? ???# ##???## | | ????????????????????????????# ?? ##?#### | | ????????????????????????????? ? #??## | | ????????????????????????????# #### ##???# | | ???????????????????????????? ???# ?????# | | ???????????????????????????? ? ???# ??????## | | ???????????????????????????? ???? ???????# | | ????????????????????????????????? ???????# | | ?????????????????????????????????##???????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 36 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 18 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 11 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Melee Analysis Suite | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Adv. Shield Generator | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Point Defense System | -6/Zion | Archive Force Field | -6/Zion | Archive Railgun | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-73 Enforcer | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive R-10 Processor | -6/Zion | Archive M-28 Smith | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 20% | -8/Materials Hvy. Particle Cannon | 31% | -8/Materials Studied --------- Com. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Hvy. Missile Launcher | -6/Factory | Hacked Gauss Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalHardcellCanceller Manual? 0 Play Time 02:21:15 Cumulative 401.5 hours Start 2026.03.20 @ 03:02:53 End 2026.03.31 @ 11:14:49 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 281 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 66 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83588915-d4f3-4902-ade6-005520ff953b