Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 21:05:41 Player: nnnnsk Result: Destroyed by 58-II1(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (706) 706 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1476 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 311/315 System Corruption 0% Temperature Cool (2) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (15) --- Improved Treads Small Storage Unit Medium Storage Unit Sensor Array Improved Terrain Scanner Targeting Computer Light Armor Plating Scrap Shield Hacking Suite Hacking Suite Heavy Assault Rifle Subdweller Shrapnel Launcher Heavy Hammer Mining Claw Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Spread Laser Heavy Hammer > --- INVENTORY -------- Improved Treads Small Storage Unit Medium Storage Unit Sensor Array Improved Terrain Scanner Targeting Computer Light Armor Plating Scrap Shield Hacking Suite Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Subdweller Shrapnel Launcher Mining Claw [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 7 13 4 2 Power 6 | 1 1 2 2 Engine 4 | 1 . 2 1 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads 5 | 2 2 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 4 . . Device 2 | 1 1 . . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 6 1 . Energy Gun 3 | 1 1 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 3 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Backups 12 | 3 10 14 13 Power . | . . 1 . Propulsion 1 | 2 2 1 1 Utility 6 | . 4 8 8 Weapon 3 | . 3 3 3 Tool/Special . | . . . . Unused Backups 19 | . 9 . 10 Power 2 | . 2 . . Propulsion 6 | . 5 . 1 Utility 7 | . . . 7 Weapon 3 | . 1 . 2 Tool/Special 1 | . 1 . . Average Slot Usage (%) 99 | . 100 99 100 Engine 3 | . 1 11 4 Core 10 | . 12 2 10 Treads 27 | . 28 27 28 Device 7 | . 13 . . Storage 14 | . 14 14 14 Processor 6 | . . 14 14 Energy Gun 5 | . 1 3 14 Ballistic Gun 19 | . 24 19 9 Impact Weapon 2 | . . 4 4 Peak Build Rating 18 | 9 17 15 18 Average Rating 13 | 5 13 13 16 On Entrance 9 | . 9 15 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 40 | 11 32 31 40 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 11 15 15 Most Carried 15 | 6 15 15 15 Average Carried 12 | 3 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 13 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 948 | 161 531 220 36 Remotely . | . . . . Salvage Created 1103 | 113 600 322 68 Parts 71 | 5 44 20 2 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 33 | . 12 19 2 Melee 4 | . . 4 . Guns 29 | . 12 15 2 Classes Destroyed 9 | 2 6 1 . Worker 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 12 | . 3 9 . Grunt 13 | . 9 2 2 Assembled 8 | . . 8 . Best Kill Streak 7 | 2 4 7 2 Combat Bots Only 7 | . 3 7 2 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 138 | . 49 74 15 Missed 34 | . 7 19 8 Hits 104 | . 42 55 7 Melee 4 | . . 4 . Projectile 100 | . 42 51 7 AOE 4 | . . . 4 Critical Strikes 5 | . 2 3 . Part Disruptions 3 | . . 3 . Damage Taken 1372 | . 485 618 269 Core 259 | . 46 136 77 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 98 | 8 59 29 2 Largest 2 | 2 2 2 2 Hottest 88 | 60 70 65 88 Shots Fired 191 | 16 118 53 4 Gun 191 | 16 118 53 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 160 | 8 100 50 2 Thermal 31 | 8 18 3 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | 11 15 7 4 Robot Miss Streak 5 | 1 4 5 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 119 | 12 67 37 3 Core Hits 69 | 4 33 27 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks 22 | . 10 10 2 Impact 13 | . 1 10 2 Slashing 9 | . 9 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1886 | 120 958 765 43 Guns 1633 | 120 958 512 43 Cannons . | . . . . Explosions . | . . . . Melee 253 | . . 253 . Ramming . | . . . . Kinetic 1344 | 52 813 464 15 Thermal 289 | 68 145 48 28 Explosive . | . . . . Electromagnetic . | . . . . Impact 253 | . . 253 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 292 | 40 292 72 . Average Temperature 77 | 23 127 29 . Received Heat Transfer 510 | . 282 204 24 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 734 | 150 494 55 35 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 181 | 5 90 181 . Initial 1 | . . 1 . Average 36 | . 20 94 . Influence Increases 753 | 10 403 260 80 Destroy 0b10 Robot/C 500 | . 240 220 40 Destroy 0b10 Robot/NC 45 | 10 35 . . Destroy Leader 108 | . 58 40 10 Successful Hack 19 | . 19 . . Disable Machine 15 | . 15 . . Destroy Structure 6 | . 6 . . Lose Combat Pursuer 60 | . 30 . 30 Influence Decreases 753 | 10 397 247 99 Entered New Map 16 | . . 5 11 Time Decay 717 | 10 397 222 88 Lost Part 20 | . . 20 . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 25 31 8 Peak Tracking Total 12 | . 4 12 2 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 5 . 1 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 17 . 4 Successful 9 | . 5 . 4 Failed 12 | . 12 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 17 . . Terminals 17 | . 17 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Record 4 | . . . 4 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Assimilate 2 | . 2 . . Skim 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 310 | 13 297 . . Terrain 310 | 13 297 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2982 | 126 1483 475 898 Spaces Moved 1452 | 57 690 194 511 Core 3 | 3 . . . Treads 1449 | 54 690 194 511 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 154 160 160 160 Slowest Speed 240 | 160 160 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 81 49 36 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 4 | . 4 . . Terrain Destroyed 4 | . 4 . . Melee 4 | . 4 . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1886 | 77 938 286 585 Wait 238 | . 127 47 64 Move 1449 | 56 689 193 511 Hop . | . . . . Pick Up 28 | 6 20 . 2 Fast Attach 7 | 7 . . . Attach 3 | . . 2 1 Detach . | . . . . Swap 22 | . 16 4 2 Drop 19 | . 17 1 1 Fire 98 | 8 59 29 2 Melee 22 | . 10 10 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: Mat / *Sub) -10/Subcaves History --------- Turn | Location | Event 79 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 13) 854 | -10/Materials | Discovered new exit (range 16) 1603 | -10/Materials | Identified exit to Mines 1610 | -10/Materials | Entered Mines 1617 | -10/Mines | Met a Derelict bent on vengeance 1792 | -10/Mines | Identified exit to Materials 1876 | -10/Mines | Assembled infested the area 1940 | -10/Mines | Core integrity fell below 50% 1992 | -10/Mines | Destroyed 7 combat bots 2069 | -10/Mines | Discovered new exit (range 8) 2083 | -10/Mines | Identified exit to Subcaves 2085 | -10/Mines | Entered Subcaves 2086 | -10/Subcaves | Approached by a straggling Scientist 2118 | -10/Subcaves | Learned location of Zion (-6) 2185 | -10/Subcaves | Core integrity fell below 20% 2382 | -10/Subcaves | Visited Clippyterm 2386 | -10/Subcaves | Learned Factory garrison access intel 2386 | -10/Subcaves | Learned Factory emergency access door positions 2982 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2983 | -10/Subcaves | Destroyed by 58-II1(R) with Subdweller Shrapnel Launcher Last Messages --------------- It looks like you're after the notorious thief from 0b1. I don't know where they are, but my data indicates that someone they're looking for is frequently seen in Scraptown. >>Record "Hide-and-Seek" It looks like you're trying to avoid detection, would you like help? Data stored: Factory emergency access points. >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 02414_ G-47 Trooper destroyed. 02417_ G-34 Mercenary destroyed. 02420_ Acquired 16 matter. 02982_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########????????????????????? | | ??#####??####???######;;;;;;##???????????????????? | | ### #### #??## ## ;;#???????????????????? | | # # #??# ;#???????????????????? | | #?## @ ;#???????????????????? | | ### #; #??????????????????? | | ## ## ##; ??????????????? | | ## # ### #????????????? | | ## ## #######? #????????????? | | ### ##??????? #????????????? | | # #?## ##??????? ???????????? | | ## #??####???????? ??????????? | | ?## ##????????????? ##### ??????????? | | ??# #?????????????? #?????#??????????? | | ??# #????????????? #????????????????? | | ??# ##????????????? ????????????????? | | ### #????????????? 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"##????????????????????? | | #???????????????"""???????????????????????? | | #?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ####?##??????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilElectrostormBoomstick Manual? 0 Play Time 00:20:45 Cumulative 86.8 hours Start 2026.06.30 @ 20:43:10 End 2026.06.30 @ 21:05:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 92 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11d9eac1-7785-4614-9356-608ad0ea90e0