Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 01:23:27 Player: Sionnis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (87388) 87388 TOTAL SCORE: 94288 Bonus ------- Pacifist 10869 Entered DSFs 1000 Win 3000 Win Speed 72519 Cogmind --------- Core Integrity 1238/1600 Matter 54/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Impulse Thruster Impulse Thruster > --- UTILITY (11) ----- Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Light Quantum Reactor Impulse Thruster Array Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Mace Enhanced Force Lance > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Impulse Thruster Array Force Lance [Rating: 88] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Mace Impact Weapon Mace Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 . 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 8 | . . 1 1 2 . . 1 1 . . 1 1 Utility 9 | . . 1 1 . . 2 1 1 . 1 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 27 | 1 2 4 1 3 3 3 . 2 . 3 . 5 Power 4 | 1 . . . 1 . . . 1 . . . 1 Engine 2 | 1 . . . . . . . 1 . . . . Core 1 | . . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 13 | . 2 1 1 2 . 1 . . . 2 . 4 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . 2 1 1 2 . 1 . . . 2 . 4 Utility 8 | . . 2 . . 3 2 . 1 . . . . Device . | . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 6 | . . . . . 3 2 . 1 . . . . Protection 2 | . . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 2 | . . 1 . . . . . . . 1 . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 18 | . . . . . 2 . 1 . 2 3 1 9 Power 3 | . . . . . . . 1 . 1 . . 1 Propulsion 11 | . . . . . 1 . . . . 3 1 6 Utility 2 | . . . . . 1 . . . 1 . . . Weapon 2 | . . . . . . . . . . . . 2 Highest Loss Streak 9 | . . . . . 2 . 3 . 5 3 4 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 28 55 72 72 78 93 . 73 . 72 52 57 Engine 3 | . 14 11 9 7 . . . 5 . . . . Flight 31 | . 14 33 36 42 43 40 . 31 . 36 17 24 Hackware 17 | . . . . . 7 33 . 26 . 28 26 24 Protection 3 | . . 2 18 15 12 6 . 5 . . . . Impact Weapon 4 | . . 8 9 7 7 6 . 5 . 4 4 2 Piercing Weapon 1 | . . . . . . . . . . 1 4 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 25 | 3 3 11 11 14 14 11 11 8 8 10 10 25 Greatest Support 41 | 3 8 12 16 26 26 27 27 27 27 41 27 37 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 1 3 2 5 4 2 1 . 4 4 5 Average Carried 2 | . . 1 . 1 2 2 2 . . 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 1 3 2 5 2 2 . . 4 4 5 Class Distribution -------------------- 47% | Wizard-Sprinter 22% | Sprinter 18% | Hacker-Sprinter 6% | Mutant 5% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Matter Collected 134 | 134 . . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Hostile Shots Fired 112 | . . 13 . . 2 . 1 . 1 17 2 76 Missed 59 | . . 7 . . 1 . . . . 9 1 41 Damage Taken 1332 | . . 80 . . 60 . 78 . 80 193 30 811 Core 413 | . . 29 . . . . . . . 22 . 362 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 97 | 100 100 92 100 . 100 100 100 . 100 98 100 77 Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 19 | . . 4 1 . 4 . . . . 6 1 3 Impact 12 | . . 4 1 . 4 . . . . 2 . 1 Slashing . | . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . 4 1 2 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 115 | . . 16 . 115 . 93 12 . . . . 3 Average Temperature 52 | . . 7 . 70 . 52 9 . . . . 3 Received Heat Transfer 69 | . . 42 . . . . . . . 9 9 9 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Peak Influence 183 | . 15 60 41 18 13 15 7 . . 68 37 183 Initial 29 | . . 5 25 18 12 . 7 . . . 29 21 Average 29 | . 4 20 27 18 9 6 3 . . 20 32 65 Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 2 | . . . . . . . . . . . . 2 Investigation 1 | . . . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . Reinforcement 1 | . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Distress Signals . | . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 39 | . 1 5 2 . 1 . 1 . . 8 1 20 Peak Tracking Total 17 | . 1 5 2 . 1 . 1 . 1 8 1 17 Tactical Retreats 2 | . . . . . . . . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Accessed 6 | . . 1 . 1 . . . 1 . . . 3 Terminals 6 | . . 1 . 1 . . . 1 . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 8 | . . 1 . 1 . . . 1 . . . 5 Successful 6 | . . 1 . 1 . . . 1 . . . 3 Failed 2 | . . . . . . . . . . . . 2 Catastrophic 1 | . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . 1 . . . . . . . . . 3 Terminals 8 | . . 1 . 1 . . . 1 . . . 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 5 | . . 1 . 1 . . . 1 . . . 2 Robot Analysis 1 | . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 Open DSF 2 | . . . . 1 . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . . 1 . . . 3 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Turns Passed 386 | 13 30 43 22 18 27 17 8 3 6 82 12 105 Spaces Moved 1016 | 23 63 92 58 67 37 57 30 5 30 196 27 331 Core 51 | 23 28 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 965 | . 35 92 58 67 37 57 30 5 30 196 27 331 Fastest Speed 15 | 50 32 29 26 20 20 20 20 20 20 15 25 23 Average Speed 27 | 50 40 29 26 20 21 20 20 20 20 29 27 26 Slowest Speed 50 | 50 50 29 26 23 23 20 20 20 20 32 29 40 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . 1 . . 1 . . . . . 2 1 6 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 13 | 3 19 17 9 2 44 4 2 . 41 9 1 12 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 13 | . . 4 1 . 1 . . . . 4 1 2 Terrain Destroyed 13 | . . 4 1 . 1 . . . . 4 1 2 Melee 13 | . . 4 1 . 1 . . . . 4 1 2 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total 1060 | 23 65 99 62 68 46 61 31 6 29 207 28 335 Wait 9 | . . . . . . 2 2 . . 3 2 . Move 983 | 22 60 91 57 64 36 56 29 4 29 192 25 318 Hop 9 | . 1 . . 1 . . . . . 1 . 6 Pick Up 16 | . 2 . 3 . 3 . . . . 4 . 4 Fast Attach 13 | 1 2 3 . . 3 . . . . 3 . 1 Attach 13 | . . 1 1 2 . 3 . 2 . . . 4 Detach . | . . . . . . . . . . . . . Swap 1 | . . . . 1 . . . . . . . . Drop . | . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . Melee 16 | . . 4 1 . 4 . . . . 4 1 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 12) 44 | -10/Materials | Entered another Materials area 44 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 79 | -9/Materials | Discovered new exit (range 10) 85 | -9/Materials | Discovered new exit (range 10) 87 | -9/Materials | Entered another Materials area 87 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 108 | -8/Materials | Discovered new exit (range 5) 109 | -8/Materials | Entered Factory 109 | -7/Factory | Evolved 2 slots: Propulsion x2 117 | -7/Factory | Discovered new exit (range 15) 127 | -7/Factory | Identified exit to DSF 127 | -7/Factory | Entered DSF 151 | -7/DSF | Discovered new exit (range 15) 152 | -7/DSF | Additional patrols routed to DSF 154 | -7/DSF | Entered Factory 154 | -6/Factory | Evolved 2 slots: Utility x2 167 | -6/Factory | Discovered new exit (range 13) 171 | -6/Factory | Entered another Factory area 171 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 174 | -5/Factory | Discovered new exit (range 16) 179 | -5/Factory | Entered another Factory area 179 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 182 | -4/Factory | Identified exit to DSF 182 | -4/Factory | Entered DSF 186 | -4/DSF | Discovered new exit (range 13) 188 | -4/DSF | Entered Research 188 | -3/Research | Evolved 2 slots: Power x1, Utility x1 217 | -3/Research | Lost 5 parts (2p1n2u) 236 | -3/Research | Found Enh. Force Lance 264 | -3/Research | Spotted B-86 Titan 268 | -3/Research | Discovered new exit (range 7) 270 | -3/Research | Entered another Research area 270 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 278 | -2/Research | Discovered new exit (range 5) 282 | -2/Research | Entered Access 282 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 310 | -1/Access | Lost 4 parts (4n) 325 | -1/Access | Identified exit to Surface 345 | -1/Access | Spotted B-99 Colossus 359 | -1/Access | Spotted B-99 Colossus 387 | *** | Escaped! Last Messages --------------- 00360_ Lgt. Quantum Reactor destroyed. 00360_ Impulse Thruster destroyed. 00360_ Penetrated by Slug. 00360_ Slug penetrates A-15 Conveyor. 00360_ Slug penetrates Wall. 00360_ Penetrated by Slug. 00360_ Cesium-ion Thruster destroyed. 00364_ Knocked back. 00364_ Slug penetrates Wall. 00365_ Enh. Force Lance destroyed. 00366_ Impulse Thruster destroyed. 00384_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 00385_ The Access Shell folds into the floor. [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Pacifist] [Achievement: Speedrunner] [Achievement: Expert Speedrunner] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????###?????? #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" u #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" s #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# +????????? | | ###################################### #????????? | | """ #????????? | | ""T"" #????????? | | "" "" ###############+#########+######????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ###?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ###?????????????????????????????????????? | | ### ########????????????????????????????????? | | ?# % % #????????????????????????????????? | | ?# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 190 Matter Stores 224 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 66 Offensive Hacking 60 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 40k Club 50k Club Expert Speedrunner Pacifist Speedrunner Challenges ------------ None Game ------ Seed Gottagofast Manual? 1 Play Time 00:17:06 Cumulative 143.2 hours Start 2024.05.31 @ 01:08:33 End 2024.05.31 @ 01:23:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 76 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ea6d555-e1be-441f-b637-2d5de4e99ffc