Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.30 @ 17:05:53 Player: 3.14 Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (114) 570 Value Destroyed (4647) 4647 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (12250) 12250 TOTAL SCORE: 28747 Bonus ------- High Alert Combat Kills 442 Follower Combat Kills 827 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -19 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (18) ----- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Experimental System Shield Experimental System Shield > --- WEAPON (2) ------- Nanosword Nanosword > --- INVENTORY (4) ---- Improved Stasis Canceller Improved Powered Armor Advanced System Shield Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Reaction Control System Experimental Power Shielding Experimental Propulsion Shielding Experimental Weapon Shielding Centrium Medium Armor Plating Experimental Hacking Suite Experimental System Shield Experimental System Shield Experimental System Shield > --- WEAPON ----------- Nanosword Nanosword > --- INVENTORY -------- Light Particle Reactor Quantum Shading Machine Improved Stasis Canceller Experimental Utility Shielding Improved System Restoration Module Mini Smartbomb Launcher [Rating: 185] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Array Treads Light Treads Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Improved Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Nanosword Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Nanosword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Arm Res Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . 2 . . 2 . . . . . . 2 . . 2 . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Utility 16 | . . . . . 4 . . 2 . . 2 . . 2 . . . . . . . . . 2 . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 192 | 6 14 1 3 . 11 17 6 20 2 8 6 2 2 3 1 4 6 2 1 2 10 1 8 10 4 8 13 21 Power 16 | 1 2 . . . 1 1 . 3 . . . . . . . . . . . . 1 . . 3 . 2 . 2 Engine 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 1 1 . 3 . . . . . . . . . . . . . . . 1 . 1 . 1 Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . 1 Propulsion 27 | 2 3 . 1 . 2 5 1 4 . 2 1 . . . . . . . 1 . 2 . . 1 . 1 . 1 Treads 14 | 2 3 . 1 . 2 5 1 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . 1 . . . . . . . 1 . 2 . . 1 . 1 . 1 Utility 107 | 1 6 . 2 . 6 3 . 9 2 4 4 1 2 3 1 4 5 1 . . 3 1 3 6 4 5 13 18 Device 26 | . . . . . 1 1 . 2 1 . 1 1 . . 1 . 1 . . . . 1 1 2 . 1 5 7 Storage 12 | 1 6 . 2 . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . Processor 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 1 1 2 Hackware 26 | . . . . . . . . 5 . 3 3 . 2 1 . 4 2 . . . 1 . 1 1 3 . . . Protection 35 | . . . . . 3 2 . 1 1 1 . . . 2 . . 2 1 . . 1 . 1 1 . 3 7 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 3 1 . . 2 8 5 4 . 2 1 1 . . . . 1 1 . 2 4 . 5 . . . . . Energy Gun 4 | . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 3 1 . . . 7 2 . . . . . . . . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . . 2 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 6 | . . . . . . . . 2 . . . . . . . . 1 . . . 1 . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . . . . 2 . 1 1 1 . . . . . . . 1 2 . 1 . . . . . Unidentified Prototypes 6 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . 2 . . 1 . Parts Lost 43 | . . 1 . . 1 7 . 3 . . . . . . . 1 4 2 1 1 . . 2 2 . 1 . 17 Power 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 Propulsion 6 | . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . 2 Utility 25 | . . . . . . 2 . 1 . . . . . . . . 2 2 . 1 . . 2 1 . . . 14 Weapon 8 | . . 1 . . . 3 . 1 . . . . . . . 1 1 . 1 . . . . . . . . . Highest Loss Streak 17 | . . 1 . . 1 5 . 2 . . . . . . . 1 4 2 1 1 . . 1 1 . 1 . 17 Average Slot Usage (%) 92 | . 97 99 100 100 99 97 100 92 100 100 90 93 93 93 94 92 82 79 76 73 83 87 87 85 90 90 92 89 Engine 2 | . 14 14 14 14 5 . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 3 8 9 7 7 7 6 6 6 5 5 5 3 . . . . . . . . 1 4 3 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 5 5 5 3 4 2 . . Treads 7 | . 27 28 28 28 17 17 18 . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 14 15 15 2 . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . 4 6 6 5 5 5 5 5 5 5 10 10 10 8 9 7 8 7 Device 4 | . . . . . 8 12 9 7 7 1 4 7 13 5 8 11 8 4 . . . 3 4 4 . 4 1 5 Storage 11 | . 26 28 28 28 27 27 27 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 3 | . . . . . 2 9 9 4 . . . . . . . . . . . . . . . 4 7 8 14 18 Hackware 28 | . . . . . . . . 30 38 44 44 46 46 46 47 47 47 50 47 47 47 47 45 38 43 38 32 23 Protection 7 | . . . . . 15 4 9 5 7 7 6 4 . 10 8 5 4 6 11 10 4 5 5 9 9 12 19 17 Ballistic Gun 6 | . 27 27 28 28 1 10 13 . . . . . . . . . . 4 5 . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 6 7 7 6 6 6 5 5 5 4 . . . 1 5 7 9 9 8 8 8 Special Melee Weapon 1 | . . . . . . . . 4 7 7 5 6 6 5 5 3 . . . 1 5 5 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 12 48 48 71 71 116 113 114 114 23 23 22 22 19 24 24 21 26 20 19 18 33 37 40 43 43 45 40 45 Greatest Support 47 | 40 40 40 40 40 43 43 40 40 31 31 29 29 20 29 29 29 29 20 20 20 40 40 40 47 47 47 47 47 Greatest Overweight (x) 5 | 3 1 1 1 1 2 5 2 2 . . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . 1 1 1 2 2 2 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 32 | 6 16 16 20 20 28 28 28 32 8 8 8 8 8 8 8 8 8 8 8 8 14 10 10 10 10 10 10 10 Average Capacity 12 | 5 11 16 16 20 28 28 28 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 9 Most Carried 28 | 4 16 16 17 19 22 26 28 28 8 8 8 8 8 8 8 8 8 8 7 7 10 10 10 10 10 10 10 10 Average Carried 10 | 2 10 15 16 17 20 22 25 7 7 7 7 8 8 6 8 6 7 7 6 7 8 9 9 9 9 8 9 8 Final Capacity 28 | 6 16 16 20 20 28 28 28 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 4 Final Carried 28 | 4 16 16 17 19 22 19 28 8 8 8 8 8 8 8 8 7 8 7 7 7 10 9 10 10 10 10 10 4 Class Distribution -------------------- 58% | Wizard-Mutant 17% | Mutant 13% | Hauler-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Wizard-Mutant | -7/Factory Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Waste Wizard-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Extension Wizard-Mutant | -5/Cetus Wizard-Mutant | -5/Archives Wizard-Mutant | -5/Hub_04(d) Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Mutant | -3/Armory Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Arm Res Acc Com Matter Collected 2807 | 236 455 31 . 22 109 257 179 236 20 31 10 . 118 73 . . 124 40 . 46 100 . 185 87 48 70 110 220 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5959 | . 829 15 . 1 198 303 404 369 318 44 10 . . 23 . . 59 . . 160 40 . 336 87 . 527 368 1868 Parts 287 | . 55 . . 2 7 12 34 19 2 4 1 . . 4 . . 7 . . . . . 15 3 . 37 26 59 Haulers Intercepted 6 | . 2 . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Arm Res Acc Com Combat Hostiles Destroyed 80 | . 18 1 . . 3 6 8 3 . 3 . . . . . . . . . . . . 10 1 . 6 5 16 Melee 32 | . . . . . . . . 3 . . . . . . . . . . . . . . 1 1 . 6 5 16 Guns 28 | . 18 1 . . 2 3 4 . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . AOE 16 | . . . . . . . 4 . . 3 . . . . . . . . . . . . 9 . . . . . Classes Destroyed 16 | . 5 1 . 1 3 2 2 . . . . . . . . . . . . . . . . . . 1 1 . Worker 4 | . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Builder 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . Tunneler 3 | . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . Recycler 6 | . . . . . . . 1 3 . . . . . . . . . . . 1 . . 1 . . . . . Operator 4 | . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Watcher 8 | . . . . . 1 . . . . . . . . . . . 2 . . . 1 . . . . 3 . 1 Swarmer 26 | . 3 . . . . . 5 3 . 3 . . . . . . . . . . . . 9 . . 1 2 . Grunt 21 | . 15 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 2 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . . . . 2 1 3 . . . . . . . . . . . . . . . . 1 . 2 . 2 Hunter 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 7 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 1 . 1 2 3 7 4 . 3 1 . . 1 . . 1 . . 1 1 . 8 1 . 3 4 2 Combat Bots Only 7 | . 3 1 . . 2 3 7 3 . 3 . . . . . . . . . . . . 6 1 . 3 4 2 Max Kills in Single Turn 4 | . 1 1 . 1 1 1 2 1 . 3 1 . . 1 . . 1 . . 1 1 . 4 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . . 3 . . . . . . . . . . . . 3 . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Arm Res Acc Com Damage Taken 11222 | . 718 285 . . 433 1287 318 208 . 151 . . . 19 . 42 434 289 293 24 83 . 161 101 118 683 427 5148 Core 2785 | . 101 35 . . 73 162 40 39 . 74 . . . . . 22 139 15 76 . 45 . 64 37 29 197 87 1550 Absorbed by Shields 52 | . . . . . . . . . . . . . . . . . 22 30 . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 45 . . 50 . . 83 . . 100 . . . . . . 74 . . 90 . 94 86 . . Volleys Fired 189 | . 78 8 . . 23 33 28 . . 1 . . . . . . . 7 4 . . . 7 . . . . . Largest 2 | . 2 2 . . 2 2 2 . . 1 . . . . . . . 1 1 . . . 1 . . . . . Hottest 116 | . 40 40 . . 116 116 101 . . 39 . . . . . . . 33 33 . . . 80 . . . . . Shots Fired 347 | . 156 16 . . 46 58 52 . . 1 . . . . . . . 7 4 . . . 7 . . . . . Gun 300 | . 156 16 . . 23 46 48 . . . . . . . . . . 7 4 . . . . . . . . . Cannon 35 | . . . . . 23 12 . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . . 4 . . 1 . . . . . . . . . . . . 7 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 254 | . 156 16 . . . 35 36 . . . . . . . . . . 7 4 . . . . . . . . . Thermal 75 | . . . . . 46 23 6 . . . . . . . . . . . . . . . . . . . . . Explosive 12 | . . . . . . . 4 . . 1 . . . . . . . . . . . . 7 . . . . . Electromagnetic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 15 4 . . 12 10 14 . . . . . . . . . . 5 2 . . . 1 . . . . . Robot Miss Streak 4 | . 3 2 . . 3 3 4 . . . . . . . . . . 1 3 . . . 4 . . . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 4 | . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 426 | . 109 10 . . 33 45 33 19 3 . 3 . 1 4 . . 6 5 1 2 5 . 6 1 . 28 13 99 Core Hits 192 | . 45 6 . . 8 13 16 10 1 3 1 . . 1 . . 2 3 1 . . . 19 1 . 12 8 42 Critical Hits 18 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 2 13 Critical Kills 6 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 3 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Melee Attacks 498 | . . . . . . . . 47 3 37 29 . 13 32 . 1 12 . . 8 44 . 23 19 18 62 23 127 Impact 42 | . . . . . . . . . . . . . . . . . . . . 7 35 . . . . . . . Slashing 448 | . . . . . . . . 45 3 37 27 . 12 30 . 1 12 . . . 9 . 23 19 18 62 23 127 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . . . 9 . . 3 . 1 4 . . . . . 2 1 . . 1 . 1 3 3 Combat Hostiles 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 3 Follow-up Attacks 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 22 Damage Inflicted 17385 | 2 1158 101 . 11 549 647 726 1086 166 147 241 . 93 206 . . 245 183 51 138 206 . 1560 222 . 1944 1228 6475 Guns 2710 | . 1143 100 . . 245 506 482 . . . . . . . . . . 183 51 . . . . . . . . . Cannons 438 | . . . . . 297 141 . . . . . . . . . . . . . . . . . . . . . . Explosions 1718 | . . . . . . . 232 . . 147 . . . . . . . . . . . . 1339 . . . . . Melee 12471 | . . . . . . . . 1086 166 . 241 . 93 206 . . 245 . . 138 206 . 221 222 . 1944 1228 6475 Ramming 48 | 2 15 1 . 11 7 . 12 . . . . . . . . . . . . . . . . . . . . . Kinetic 2229 | . 1143 100 . . . 406 346 . . . . . . . . . . 183 51 . . . . . . . . . Thermal 885 | . . . . . 542 241 102 . . . . . . . . . . . . . . . . . . . . . Explosive 1718 | . . . . . . . 232 . . 147 . . . . . . . . . . . . 1339 . . . . . Electromagnetic 34 | . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . Impact 344 | . . . . . . . . . . . . . . . . . . . . 138 206 . . . . . . . Slashing 12127 | . . . . . . . . 1086 166 . 241 . 93 206 . . 245 . . . . . 221 222 . 1944 1228 6475 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . . 7 7 . 7 7 2 2 2 2 . 6 6 . . 4 1 12 Average Corruption 2 | . . . . . . . . . . . . 7 5 . 7 4 2 2 2 2 . 6 3 . . 3 1 2 Corruption Purged 18 | . . . . . . . . . . . . . 4 . . 5 . . . . . . 6 . . . 1 2 Effects 48 | . . . . . . . . . . . . 1 7 . 1 11 6 . 1 2 . 1 4 . . 3 4 7 Message Errors 8 | . . . . . . . . . . . . . . . . 2 1 . . . . . 2 . . . 3 . Matter Fused 6 | . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . . . Heat Flow Errors 12 | . . . . . . . . . . . . . 1 . 1 1 4 . . 2 . 1 1 . . . . 1 Energy Discharges 7 | . . . . . . . . . . . . . 2 . . 2 . . 1 . . . . . . . 1 1 Parts Rejected 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 Targeting Errors 9 | . . . . . . . . . . . . . 2 . . 1 . . . . . . 1 . . 2 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1312 | . . . . . . . 12 260 . . 87 . 63 59 . . 17 . . 98 15 . 43 . . 296 180 182 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 50 | . . . . . . . 12 . . . . . . . . . . . . . . . 38 . . . . . Melee 1262 | . . . . . . . . 260 . . 87 . 63 59 . . 17 . . 98 15 . 5 . . 296 180 182 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Rammed 8 | 1 4 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | 1 5 1 . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 268 | . 24 60 . . 198 198 10 . . . . . 86 . 108 103 234 . . 268 . 164 83 . . . . 75 Average Temperature 77 | . 7 28 . . 99 143 5 . . . . . 46 . 63 56 96 . . 129 . 138 32 . . . . 47 Received Heat Transfer 1371 | . 357 120 . . 144 135 63 9 . 24 . . . 9 . . 87 81 36 9 18 . . 9 9 54 27 180 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . . . . . . . . 7 2 . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2035 | . . . . . 1258 555 222 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Arm Res Acc Com Peak Influence 768 | . 215 48 . 5 104 137 371 317 73 152 448 135 177 457 204 144 144 46 50 73 490 171 768 347 433 531 548 704 Average Influence 155 | . 90 31 . 1 22 70 123 186 73 71 133 125 134 230 177 135 59 12 22 42 76 171 377 293 69 325 302 535 Maximum Alert Level 3 | . 1 . . . . . 1 1 . . 2 . . 2 1 . . . . . 2 . 3 1 2 2 2 3 Low Security (%) 74 | 100 96 100 . 100 100 100 89 72 100 100 59 100 100 67 78 100 100 100 100 100 94 100 33 1 94 1 35 . Level 1 13 | . 3 . . . . . 10 27 . . 40 . . 4 21 . . . . . . . 23 98 . 71 48 7 Level 2 10 | . . . . . . . . . . . . . . 28 . . . . . . 5 . 27 . 5 27 16 91 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 6 . . . 1 . 1 4 . 3 2 . 2 2 . . 2 . . 2 2 . 9 3 1 2 2 2 Investigation 11 | . 4 . . . . . . 1 . . 1 . . 1 . . . . . . . . 2 2 . . . . Extermination 12 | . . . . . . . . . . 2 . . 1 . . . . . . . 1 . 1 . 1 2 2 2 Reinforcement 16 | . 2 . . . . . . 3 . 1 1 . 1 1 . . 2 . . 2 . . 2 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 4 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Arm Res Acc Com Distress Signals 25 | . 2 . . . 1 . 2 2 . . . . . 3 . . 2 1 . . 2 . 4 1 . 4 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 289 | . 34 12 . . 9 6 9 19 . 12 3 6 2 13 5 2 21 13 5 5 17 8 13 9 10 22 6 28 Peak Tracking Total 17 | . 5 17 . . 5 3 4 5 . 4 2 6 5 5 5 1 8 10 4 5 6 8 5 4 15 7 3 5 Tactical Retreats 46 | . 1 . . . . . . 7 . 5 1 . 2 2 . 1 4 . . . 7 . 3 3 . 3 1 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Arm Res Acc Com Traps Triggered 23 | . 4 . . . . 5 . 1 . . 4 . 1 1 . . 3 . . . 2 . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 29 | . . . . . . . . . . . . . . 17 . . . . . 6 6 . . . . . . . Reused 7 | . . . . . . . . . . . . . . 4 . . . . . 1 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . 4 . . . . . 1 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Arm Res Acc Com Machines Disabled 8 | . . . . . . 1 2 1 . . . . . . . . . . 1 . 2 . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 1 1 . . . . . . . . . . 1 . . . . . 1 . . . Garrison Access 4 | . . . . . . . . 1 . 1 . . 1 . . . . . . . 1 . . . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . 1 . 1 . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Arm Res Acc Com Machines Accessed 119 | . 6 . 2 . 3 . 1 10 . 12 10 . 3 8 . 6 7 1 . 2 10 . 7 5 5 9 6 6 Terminals 73 | . 4 . . . 2 . 1 6 . 7 5 . . 6 . 3 7 1 . 2 6 . 4 5 2 4 4 4 Fabricators 20 | . . . . . . . . 2 . 2 4 . 1 1 . 1 . . . . 1 . 1 . 3 2 2 . Repair Stations 8 | . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 2 Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . . 1 . 2 . . 1 1 . 1 . . . . 2 . 2 . . 1 . . Total Hacks 498 | . 21 . 2 . 8 . 3 29 . 41 44 . 16 55 . 31 28 2 . 15 35 . 27 26 27 31 23 34 Successful 412 | . 12 . 2 . 4 . 1 21 . 37 37 . 16 44 . 26 27 2 . 14 34 . 27 16 25 27 16 24 Failed 83 | . 8 . . . 4 . 2 7 . 4 7 . . 11 . 5 1 . . 1 1 . . 9 2 4 7 10 Catastrophic 7 | . 2 . . . . . . 1 . . 1 . . 1 . . . . . . . . . 2 . . . . Database Lockouts 4 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Manual 311 | . 11 . 1 . 4 . 3 12 . 21 30 . 5 38 . 22 18 2 . 10 22 . 22 22 14 19 14 21 Terminals 313 | . 9 . . . 6 . 3 14 . 25 23 . . 46 . 21 28 2 . 15 19 . 15 26 10 17 15 19 Fabricators 97 | . . . . . . . . 13 . 8 19 . 5 3 . 5 . . . . 8 . 4 . 17 7 8 . Repair Stations 40 | . 11 . . . . . . . . . 2 . . . . 2 . . . . 4 . . . . 6 . 15 Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . 5 . . 6 . . . . . . . . . . . . . . . Garrison Access 33 | . . . . . 2 . . 1 . 3 . . 5 6 . 3 . . . . 4 . 8 . . 1 . . Terminal Hacks 157 | . 1 . 2 . 3 . . 5 . 12 11 . . 24 . 8 16 . . 11 12 . 10 12 6 10 8 6 Record 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematic 25 | . 1 . . . . . . 2 . 2 3 . . 6 . . 2 . . . 1 . . 3 3 2 . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 1 . . . 1 . . 2 . . . . . 1 2 . . . . Open Door 8 | . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . 3 1 Level Access Points 11 | . . . . . . . . . . 1 1 . . 1 . 2 . . . 1 1 . 1 1 . 1 . 1 Branch Access Points 10 | . . . . . 1 . . 1 . . 1 . . 1 . 1 . . . . 1 . 1 1 . 1 . 1 Machine Index 11 | . . . . . . . . 1 . . 1 . . 1 . 1 . . . 1 . . 1 1 1 1 1 1 Terminal Index 8 | . . . . . . . . . . 1 1 . . 1 . . 1 . . 1 1 . 1 . . . 1 . Fabricator Index 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 . . 2 . . Locate Traps 7 | . . . . . . . . . . . . . . 3 . . 1 . . 1 1 . . . . . . 1 Reprogram Traps 5 | . . . . . . . . . . . . . . 3 . . . . . 1 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 7 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 2 2 . Recall Reinforcements 9 | . . . . . . . . . . 1 1 . . 1 . . 2 . . 2 1 . . 1 . . . . Hauler Manifests 4 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 . . . . Zone Layout 31 | . . . . . 1 . . 1 . 3 2 . . 5 . 3 2 . . 2 4 . 2 2 1 1 1 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 60 | . . . . . . . . 7 . 4 11 . 4 2 . 4 . . . . 5 . 2 . 12 5 4 . Load Schematic 25 | . . . . . . . . 2 . 2 5 . 1 1 . 1 . . . . 2 . 1 . 5 3 2 . Build 35 | . . . . . . . . 5 . 2 6 . 3 1 . 3 . . . . 3 . 1 . 7 2 2 . Repair Station Hacks 34 | . 10 . . . . . . . . . 2 . . . . 2 . . . . 4 . . . . 6 . 10 Scan Component 17 | . 5 . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 3 . 5 Repair 17 | . 5 . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 3 . 5 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . . 5 . . 6 . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . Analyze 7 | . . . . . . . . . . 3 . . 4 . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . 1 . 2 . . 1 . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . 1 . 1 . . 1 . . . . . . . 1 . . . . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 296 | . 7 . . . . . 2 16 . 28 27 . 10 36 . 24 22 4 . 6 24 . 30 8 14 12 10 16 Terminals 86 | . 1 . . . . . 1 3 . 9 6 . . 11 . 8 11 2 . 3 6 . 5 4 2 4 3 7 Track 23 | . . . . . . . . 1 . 3 2 . . 3 . 2 2 . . . 2 . 2 1 1 1 . 3 Assimilate 8 | . . . . . . . . . . 2 1 . . 1 . 1 1 . . 1 . . 1 . . . . . Botnet 39 | . . . . . . . 1 2 . 3 3 . . 5 . 3 5 . . 2 3 . 2 1 1 2 3 3 Detonate 3 | . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . Disrupt 8 | . . . . . . . . . . 1 . . . 1 . 1 2 1 . . 1 . . 1 . . . . Operators 5 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 Fabricators 30 | . . . . . . . . 4 . 4 7 . 1 1 . 1 . . . . 3 . 2 . 5 1 1 . Report 5 | . . . . . . . . . . 1 2 . . . . . . . . . 1 . . . 1 . . . Prioritize 8 | . . . . . . . . 2 . 1 1 . . . . . . . . . 1 . 1 . 2 . . . Siphon 17 | . . . . . . . . 2 . 2 4 . 1 1 . 1 . . . . 1 . 1 . 2 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 26 | . . . . . . . . . . 1 . . 4 6 . 3 . . . . 3 . 8 . . 1 . . Broadcast 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Decoy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Redirect 6 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . 1 . . Reprogram 10 | . . . . . . . . . . . . . 2 1 . 1 . . . . 2 . 4 . . . . . Intercept 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watchers 6 | . . . . . . . . . . 1 . . 1 1 . 1 . . . . . . 2 . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 6 . . . 3 . 1 8 . 9 8 . 3 5 . 3 4 . . 1 7 . 6 4 2 5 3 5 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 1 . . . . . . 2 . 4 3 . 2 6 . . 2 . . . 1 . . 3 3 2 . . Parts Built 32 | . . . . . . . . 4 . 1 6 . 3 1 . 3 . . . . 2 . 1 . 7 2 2 . Matter 7399 | . . . . . . . . 502 . 284 727 . 477 263 . 789 . . . . 814 . 213 . 2406 426 498 . Time 2638 | . . . . . . . . 82 . 94 241 . 159 93 . 279 . . . . 390 . 152 . 948 100 100 . Total Part Build Rating 197 | . . . . . . . . 16 . 5 32 . 18 7 . 21 . . . . 16 . 5 . 57 10 10 . Parts Repaired 17 | . 5 . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 3 . 5 Time 585 | . 130 . . . . . . . . . 38 . . . . 44 . . . . 94 . . . . 95 . 184 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Arm Res Acc Com Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 2 . . 1 . . 1 . . . . . . . . . . . . . . Non-combat 4 | . . . . . . . . 2 . . 1 . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 2 . . 1 . . 1 . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . ignore_repairs 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Arm Res Acc Com Total Allies 26 | . . 3 . . . . . . . 2 . 1 2 3 . . 4 . . 1 2 . 8 . . . . . Largest Group 7 | . . 2 2 . . . . . . 2 . 1 2 3 . . 2 1 . 1 2 . 7 . . . . . Highest-Rated Group 367 | . . 50 50 . . . . . . 52 . 31 58 83 . . 180 149 . 10 108 . 367 . . . . . Highest-Rated Ally 149 | . . 31 31 . . . . . . 26 . 31 29 30 . . 149 149 . 10 54 . 56 . . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 129 | . . 5 . . . . . . . . . 8 19 7 . . 20 9 . . 5 . 56 . . . . . Total Damage 3371 | . . 62 . . . . . . . . . 143 243 137 . . 384 305 . . 131 . 1966 . . . . . Kills 25 | . . 1 . . . . . . . . . . 3 1 . . 3 2 . . 1 . 14 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Arm Res Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Arm Res Acc Com Turns Passed 14626 | 106 1515 493 567 245 462 843 382 790 163 951 673 50 318 560 38 414 424 63 29 164 1167 27 457 408 1168 613 601 935 Spaces Moved 14577 | 60 645 257 312 135 184 314 142 911 268 1372 847 112 569 812 89 365 528 111 47 268 1393 70 796 797 576 845 764 988 Core 32 | 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 2031 | 37 645 257 312 135 184 314 142 5 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2632 | . . . . . . . . 906 268 1372 86 . . . . . . . . . . . . . . . . . Flight 9882 | . . . . . . . . . . . 761 112 569 812 89 365 528 111 47 268 1393 70 796 797 576 845 764 979 Fastest Speed 37 | 50 160 180 180 180 200 200 200 56 56 56 40 40 40 40 40 40 40 40 40 40 37 37 37 37 37 37 37 37 Average Speed 61 | 152 164 180 180 180 200 200 200 56 56 56 41 40 40 40 40 40 40 40 40 40 37 37 37 37 37 37 37 37 Slowest Speed 260 | 200 180 180 180 180 200 260 200 200 56 56 56 40 40 40 40 40 40 40 40 40 40 37 37 37 37 37 37 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . . 2 . . . 2 1 3 . 2 3 7 . . 1 1 5 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 86 49 70 41 15 40 20 28 97 37 28 68 11 22 86 9 74 49 71 23 35 69 17 28 30 19 13 26 Regions Visited 28 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 . 1 . . 1 . . 1 . . 1 . . . 1 . . 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . . . . . 1 1 1 . . . . . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 240 | . . . . . . . . 22 . 37 25 . 11 26 . 1 2 . . 2 28 . 17 13 13 22 8 13 Terrain Destroyed 304 | . . . . . . . 10 22 . 48 25 . 11 26 . 1 2 . 1 2 28 . 59 13 13 22 8 13 Melee 240 | . . . . . . . . 22 . 37 25 . 11 26 . 1 2 . . 2 28 . 17 13 13 22 8 13 Projectile 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . AOE 63 | . . . . . . . 10 . . 11 . . . . . . . . . . . . 42 . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Arm Res Acc Com Total 19225 | 71 962 273 319 137 228 467 201 1123 276 1496 1124 115 640 1000 88 627 718 121 51 305 1955 70 915 881 1508 1059 1053 1442 Wait 3518 | . 179 5 . . 1 89 4 95 . 73 208 2 35 151 1 258 137 1 . 31 487 . 77 40 906 153 254 331 Move 14499 | 59 644 256 311 134 184 313 141 911 267 1371 843 111 568 812 85 362 522 110 42 262 1380 69 795 795 573 835 763 981 Hop 24 | . . . . . . . . . . . 2 . . . 1 1 2 . 2 2 6 . . . 1 4 . 3 Pick Up 124 | 5 24 1 2 2 7 5 14 14 1 3 4 . 2 2 . 1 2 1 1 . 8 . 3 3 4 5 2 8 Fast Attach 48 | 5 3 . . . 1 3 . 3 2 . 3 1 . . . . 1 . . 2 6 . 2 6 2 5 . 3 Attach 54 | 1 . 1 1 . 5 8 . 13 . . 1 . . 2 . . 3 2 1 . 2 1 1 2 1 3 2 4 Detach 5 | . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 1 1 . . . Swap 90 | . 11 . 2 . 5 6 6 4 . 8 2 1 2 1 1 4 2 . . . 2 . 5 2 1 . 11 14 Drop 105 | . 18 . 3 . 1 . 6 35 3 3 6 . 2 . . . 1 . 1 . 7 . 2 5 5 3 2 2 Fire 189 | . 78 8 . . 23 33 28 . . 1 . . . . . . . 7 4 . . . 7 . . . . . Melee 445 | . . . . . . . . 47 3 37 29 . 13 32 . 1 12 . . 8 44 . 22 17 14 51 19 96 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | 1 5 1 . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 112 | . . . . . . 10 . . . . 26 . 18 . . . 35 . . . 13 . . 10 . . . . Rewire 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Waste -6/Factory -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -4/Waste -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 6 exits: *Res x3 / *Arm / Qua x2) -3/Armory -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 9) 600 | -10/Materials | Repaired Assault Rifle 628 | -10/Materials | Repaired Lgt. Treads 655 | -10/Materials | Repaired Lgt. Treads 682 | -10/Materials | Repaired Ion Engine 727 | -10/Materials | Repaired Lgt. Assault Rifle 820 | -10/Materials | Central database locked down 929 | -10/Materials | Discovered new exit (range 16) 1245 | -10/Materials | Discovered new exit (range 8) 1622 | -10/Materials | Entered Mines 1623 | -10/Mines | Assembled infested the area 1625 | -10/Mines | Received a Mining Laser from a helpful Derelict 1635 | -10/Mines | Core integrity fell below 50% 1643 | -10/Mines | Met a Derelict bent on vengeance 2025 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2079 | -10/Mines | Found Prototype Device 2104 | -10/Mines | Discovered new exit (range 5) 2115 | -10/Mines | Entered Exiles 2115 | -10/Exiles | Accompanied by 2 allies 2145 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2164 | -10/Exiles | Met 8R-AWN 2191 | -10/Exiles | Met EX-HEX 2240 | -10/Exiles | Met EX-BIN 2259 | -10/Exiles | Aligned with FarCom system 2261 | -10/Exiles | Given EX-Vault access code 2303 | -10/Exiles | Opened EX-Vault 2317 | -10/Exiles | Found Chronowheel 2359 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2419 | -10/Exiles | Met EX-DEC 2426 | -10/Exiles | Learned location of Zion (-6) 2667 | -10/Exiles | Discovered new exit (range 10) 2682 | -10/Exiles | Left Exiles lab with Chronowheel 2682 | -10/Exiles | Entered Mines 2873 | -9/Mines | Discovered new exit (range 12) 2885 | -9/Mines | Build established: Hauler-Mutant 2927 | -9/Mines | Entered Materials 2927 | -8/Materials | Evolved 4 slots: Utility x4 3092 | -8/Materials | Garrison activated, responded to threat 3389 | -8/Materials | Identified exit to Garrison 3389 | -8/Materials | Entered Garrison 3399 | -8/Garrison | Installed Relay Interface Framework 3736 | -8/Garrison | Triggered checkpoint 3799 | -8/Garrison | Discovered new exit (range 8) 3822 | -8/Garrison | Triggered checkpoint 3876 | -8/Garrison | Garrison Relay disabled 3990 | -8/Garrison | Triggered checkpoint 4060 | -8/Garrison | Lost 5 parts (2n1u2w) 4230 | -8/Garrison | Identified exit to Materials 4232 | -8/Garrison | Entered Materials 4532 | -8/Materials | Discovered new exit (range 13) 4565 | -8/Materials | Garrison activated, responded to threat 4612 | -8/Materials | Identified exit to Factory 4614 | -8/Materials | Entered Factory 4614 | -7/Factory | Evolved 2 slots: Utility x2 4615 | -7/Factory | Destroyed 7 combat bots 4718 | -7/Factory | Identified exit to Lower Caves 4718 | -7/Factory | Central database locked down 4773 | -7/Factory | Discovered new exit (range 8) 4776 | -7/Factory | Identified exit to Factory 4885 | -7/Factory | Fabricated System Shield? 4919 | -7/Factory | Build established: Hacker-Mutant 4971 | -7/Factory | Fabricated System Shield (x1) 5357 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5382 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5404 | -7/Factory | Sucked down chute 5404 | -7/Factory | Entered Waste 5404 | -7/Waste | The area was eerily silent 5561 | -7/Waste | Discovered new exit (range 12) 5567 | -7/Waste | Entered Factory 5874 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6045 | -7/Factory | Build established: Wizard-Mutant 6518 | -7/Factory | Entered another Factory area 6518 | -6/Factory | Evolved 2 slots: Utility x2 6637 | -6/Factory | Fabricated Nuclear Pulse Array (x2) 6691 | -6/Factory | Fabricated Imp. Hacking Suite? 6745 | -6/Factory | Fabricated Imp. Hacking Suite? 6879 | -6/Factory | Identified exit to Factory 6879 | -6/Factory | Identified exit to Lower Caves 6891 | -6/Factory | Fabricated Imp. System Shield? 6895 | -6/Factory | Fabricated Imp. System Shield? 6916 | -6/Factory | Local fabrication network quarantined 7072 | -6/Factory | Repaired Imp. Datajack 7191 | -6/Factory | Manually triggered Chute Trap 7191 | -6/Factory | Sucked down chute 7191 | -6/Factory | Entered Waste 7192 | -6/Waste | Met a frightened Derelict 7200 | -6/Waste | Spotted C-40 Crusher 7206 | -6/Waste | EMP discharged 7212 | -6/Waste | Spotted C-40 Crusher 7216 | -6/Waste | Spotted C-40 Crusher 7216 | -6/Waste | Spotted C-40 Crusher 7219 | -6/Waste | Spotted C-40 Crusher 7233 | -6/Waste | Spotted C-40 Crusher 7236 | -6/Waste | Discovered new exit (range 10) 7241 | -6/Waste | Entered Factory 7388 | -6/Factory | Fabricated Adv. System Shield (x1) 7417 | -6/Factory | Discovered exit to Factory (range 16) 7442 | -6/Factory | Fabricated Adv. System Shield? 7547 | -6/Factory | Fabricated Adv. System Shield? 7559 | -6/Factory | Entered another Factory area 7559 | -5/Factory | Evolved 2 slots: Utility x2 7581 | -5/Factory | Identified exit to Upper Caves 7581 | -5/Factory | Identified exit to Extension 7594 | -5/Factory | Identified exit to Factory 7962 | -5/Factory | Local fabrication network quarantined 8038 | -5/Factory | Fabricated Exp. Hacking Suite? 8119 | -5/Factory | Manually triggered Chute Trap 8119 | -5/Factory | Sucked down chute 8119 | -5/Factory | Entered Waste 8132 | -5/Waste | Spotted C-40 Crusher 8134 | -5/Waste | EMP discharged 8135 | -5/Waste | Spotted C-40 Crusher 8139 | -5/Waste | Spotted C-40 Crusher 8140 | -5/Waste | Spotted C-40 Crusher 8141 | -5/Waste | Spotted C-40 Crusher 8147 | -5/Waste | Spotted C-40 Crusher 8152 | -5/Waste | Discovered new exit (range 11) 8157 | -5/Waste | Entered Factory 8258 | -5/Factory | Repaired Lyr. Light Armor Plating 8258 | -5/Factory | Fabricated Exp. System Shield? 8372 | -5/Factory | Fabricated Exp. System Shield (x1) 8468 | -5/Factory | Fabricated Exp. System Shield? 8565 | -5/Factory | Discovered exit to Extension (range 6) 8571 | -5/Factory | Entered Extension 8787 | -5/Extension | Rescued a captive Derelict 8787 | -5/Extension | Rescued a captive Derelict 8846 | -5/Extension | Spotted B-75 Beast 8849 | -5/Extension | Spotted B-75 Beast 8883 | -5/Extension | Lost 4 parts (1p2u1w) 8922 | -5/Extension | Rescued A7 8930 | -5/Extension | Rescued a captive Derelict 8985 | -5/Extension | Discovered exit to Factory (range 10) 8986 | -5/Extension | Discovered new exit (range 6) 8995 | -5/Extension | Entered Cetus 8995 | -5/Cetus | Accompanied by 1 ally 9000 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 9002 | -5/Cetus | Spotted Cetus Guard 9002 | -5/Cetus | Spotted Cetus Guard 9010 | -5/Cetus | Spotted Cetus Guard 9012 | -5/Cetus | Spotted Cetus Guard 9015 | -5/Cetus | Allies destroyed Cetus Guard 9027 | -5/Cetus | Allies destroyed Cetus Guard 9031 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 9052 | -5/Cetus | Discovered new exit (range 15) 9058 | -5/Cetus | Entered Archives 9083 | -5/Archives | Discovered new exit (range 13) 9087 | -5/Archives | Entered Hub_04(d) 9251 | -5/Hub_04(d) | Entered Factory 9251 | -4/Factory | Evolved 2 slots: Propulsion x2 9303 | -4/Factory | Repaired Imp. Propulsion Shielding 9360 | -4/Factory | Repaired Nuclear Pulse Array? 9433 | -4/Factory | Discovered new exit (range 5) 9486 | -4/Factory | Identified exit to Research 9486 | -4/Factory | Identified exit to Upper Caves 9654 | -4/Factory | Garrison activated, responded to threat 9975 | -4/Factory | Fabricated Nanosword (x1) 10079 | -4/Factory | Fabricated Nanosword (x1) 10354 | -4/Factory | Local fabrication network quarantined 10418 | -4/Factory | Manually triggered Chute Trap 10418 | -4/Factory | Sucked down chute 10418 | -4/Factory | Entered Waste 10421 | -4/Waste | Spotted C-40 Crusher 10429 | -4/Waste | Spotted C-40 Crusher 10431 | -4/Waste | Spotted C-40 Crusher 10431 | -4/Waste | Spotted C-40 Crusher 10432 | -4/Waste | Spotted C-40 Crusher 10433 | -4/Waste | EMP discharged 10436 | -4/Waste | Spotted C-40 Crusher 10439 | -4/Waste | Discovered new exit (range 14) 10445 | -4/Waste | Entered Factory 10637 | -4/Factory | Garrison activated, responded to threat 10644 | -4/Factory | Found Mni. Smartbomb Launcher 10690 | -4/Factory | Garrison activated, responded to threat 10863 | -4/Factory | Fabricated Exp. Utility Shielding? 10902 | -4/Factory | Entered Research 10902 | -3/Research | Evolved 2 slots: Utility x2 10987 | -3/Research | Spotted B-86 Titan 10988 | -3/Research | Identified exit to Armory 10988 | -3/Research | Identified exit to Quarantine 10988 | -3/Research | Identified exit to Research 11064 | -3/Research | Exp. System Shield fried by hacking feedback 11188 | -3/Research | Central database locked down 11310 | -3/Research | Entered Armory 11451 | -3/Armory | Fabricated Femtoactuators (x1) 11590 | -3/Armory | Fabricated Exp. System Shield? 11787 | -3/Armory | Fabricated Exp. System Shield? 11979 | -3/Armory | Fabricated Exp. System Shield? 12221 | -3/Armory | Fabricated Exp. Armor Integrity Analyzer? 12325 | -3/Armory | Fabricated Exp. Core Analyzer (x1) 12413 | -3/Armory | Local fabrication network quarantined 12453 | -3/Armory | Fabricated Exp. Actuator Array? 12477 | -3/Armory | Discovered exit to Research (range 3) 12478 | -3/Armory | Entered Research 12478 | -2/Research | Evolved 2 slots: Utility x2 12514 | -2/Research | Repaired Lgt. Antimatter Reactor 12552 | -2/Research | Repaired Nuclear Pulse Array 12576 | -2/Research | Identified exit to Testing 12576 | -2/Research | Identified exit to Access 12915 | -2/Research | Fabricated Exp. Weapon Shielding? 12992 | -2/Research | Fabricated Exp. Power Shielding? 13008 | -2/Research | Repaired Centrium Medium Armor Plating? 13091 | -2/Research | Entered Access 13091 | -1/Access | Evolved 2 slots: Utility x2 13195 | -1/Access | Fabricated Exp. Propulsion Shielding? 13275 | -1/Access | Discovered new exit (range 12) 13317 | -1/Access | Spotted B-99 Colossus 13330 | -1/Access | Destroyed B-99 Colossus 13432 | -1/Access | Fabricated Exp. Utility Shielding? 13593 | -1/Access | Local fabrication network quarantined 13692 | -1/Access | Entered Command 13712 | -1/Command | Identified exit to Surface 13965 | -1/Command | Repaired Centrium Medium Armor Plating 13994 | -1/Command | Repaired Exp. Propulsion Shielding 14147 | -1/Command | Repaired Centrium Medium Armor Plating? 14259 | -1/Command | Repaired Nuclear Pulse Array? 14336 | -1/Command | Repaired Exp. Utility Shielding 14372 | -1/Command | Found Imp. Powered Armor 14378 | -1/Command | Found Imp. Powered Armor 14379 | -1/Command | Found Imp. Powered Armor 14401 | -1/Command | Spotted M Guard 14401 | -1/Command | Spotted M Guard 14458 | -1/Command | Spotted Combat Programmer 14461 | -1/Command | Destroyed Combat Programmer 14461 | -1/Command | Spotted Combat Programmer 14469 | -1/Command | Destroyed Combat Programmer 14557 | -1/Command | Met MAIN.C 14560 | -1/Command | 0b10 Conduit disabled 14566 | -1/Command | Build established: Machinist-Mutant 14578 | -1/Command | Destroyed MAIN.C Shell 14579 | -1/Command | MAIN.C activated Command garrisons 14609 | -1/Command | Core integrity fell below 50% 14622 | -1/Command | System corruption reached 10% 14624 | -1/Command | Core integrity fell below 20% 14627 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 14601_ Femtoactuators destroyed. 14601_ Knocked back. 14602_ Nanosword follow-up attack on MAIN.C. 14602_ System corrupted: Nanosword targeting data glitched. 14604_ Exp. Power Shielding destroyed. 14604_ Knocked back. 14608_ Exp. Armor Integrity Analyzer destroyed. 14608_ Knocked back. 14611_ Nanosword follow-up attack on MAIN.C. 14611_ Adv. Melee Analysis Suite destroyed. 14612_ Quantum Shading Machine destroyed. 14613_ Nanosword follow-up attack on MAIN.C. 14617_ System corrupted: Component data lost. 14618_ Exp. Hacking Suite destroyed. 14618_ Mic. Fission Core destroyed. 14619_ Lrg. Storage Unit destroyed. 14619_ Nanosword follow-up attack on MAIN.C. 14619_ Prototype Protection severed. 14620_ Knocked back. 14625_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###################???????????? | | ??????????????????""""" """" #???????????? | | ??????????????????? "" #???????????? | | ???????????????????"" "" ############# | | ???????????????#""""" " """ / | | ???????????????#" " " /p | | ???????????????# "" " p | | ???????????????# """ ############# | | ???????????????# " "" #???????????? | | ???????????????# " #???????????? | | ???????????????# " ![] ""#???????????? | | ???????????????#"""""" *@%* """""#???????????? | | ???????????????#"" !M!"""""""""#???????????? | | ???????????????# """""""""""#???????????? | | ???????????????# " " " " #???????????? | | ???????????????# " " " " #???????????? | | ???????????????" " " " """" " #???????????? | | ???????????????" """ " " """" #???????????? | | ???????????????" " " " ?????????????????? | | ???????????????# """""""""" ?????????????????? | | ???????????????# " """ " ""??????????????????? | | ???????????????# ??? "??????????????????????? | | ???????????????###??????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 50 Energy Generation 21 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 450 Power Shielding 90 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 90 Melee Speed Boost 50 Evasion (%) 74 Melee Accuracy 24 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 2 Offensive Hacking 90 Defensive Hacking 60 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked System Shield | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Gravmag System | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Imp. System Shield | -7/Factory | Hacked Power Sword | -7/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Lyr. Light Armor Plating | -6/Factory | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed Mni. Smartbomb Launcher | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Hacking Suite | -5/Factory | Hacked Exp. System Shield | -5/Factory | Hacked Vibroblade | -5/Factory | Hacked Adv. Powered Armor | -5/Extension | Hacked Gravity Neutralizing Apparatus | -5/Extension | Hacked Nanosword | -4/Factory | Hacked Femtoactuators | -3/Research | Hacked Exp. Armor Integrity Analyzer | -3/Research | Hacked Exp. Core Analyzer | -3/Research | Hacked Adv. Actuator Array | -3/Armory | Hacked Exp. Melee Analysis Suite | -3/Armory | Hacked Exp. Actuator Array | -3/Armory | Hacked Exp. Weapon Shielding | -2/Research | Hacked Exp. Power Shielding | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Nuclear Pulse Array | x2 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. System Shield | x1 | -6/Factory Imp. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. System Shield | x1 | -5/Factory Exp. System Shield | x1 | -5/Factory Exp. System Shield | x1 | -5/Factory Nanosword | x1 | -4/Factory Nanosword | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Femtoactuators | x1 | -3/Armory Exp. System Shield | x1 | -3/Armory Exp. System Shield | x1 | -3/Armory Exp. System Shield | x1 | -3/Armory Exp. Armor Integrity Analyzer | x1 | -3/Armory Exp. Core Analyzer | x1 | -3/Armory Exp. Actuator Array | x1 | -3/Armory Exp. Weapon Shielding | x1 | -2/Research Exp. Power Shielding | x1 | -2/Research Exp. Propulsion Shielding | x1 | -1/Access Exp. Utility Shielding | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoUltimateLauncher Manual? 0 Play Time 02:23:36 Cumulative 426.6 hours Start 2019.12.30 @ 14:37:28 End 2019.12.30 @ 17:05:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 744 Rogue 744 Adventurer 0 Explorer 0 Win Type - Total 31 Types 24/0/3/3/1/0/0 Lore% 93 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96e74f01-eb3c-4c8c-b4a0-cbbc2c9c6671