Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 06:18:25 Player: mr roboto Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (1031) 1031 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 2917 Bonus ------- High Alert Combat Kills 86 Cogmind --------- Core Integrity 133/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Heat Sink Compact Matter Pod (83) Improved Light Armor Plating Reflective Plating Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Heat Sink Compact Matter Pod Improved Light Armor Plating Reflective Plating Beam Cannon Light Assault Rifle Assault Cannon [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 31 | 6 2 13 10 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 5 2 Treads . | . . . . Leg 9 | 2 . 5 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 3 1 Device . | . . . . Storage 3 | 1 1 . 1 Processor 4 | . 1 3 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 . 3 6 Energy Gun 3 | 1 . . 2 Energy Cannon 2 | . . 2 . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon 3 | . . . 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 13 | . . . 13 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility . | . . . . Weapon 6 | . . . 6 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 94 97 91 Engine 9 | . 14 11 6 Leg 26 | . 28 30 23 Storage 8 | . 14 1 9 Processor 23 | . 8 31 27 Energy Gun 4 | . 14 1 1 Energy Cannon 6 | . . 9 7 Ballistic Gun 10 | . 14 11 8 Ballistic Cannon 3 | . . . 6 Naked Turns . | . . . . Heaviest Build 27 | 11 16 16 27 Greatest Support 45 | 20 20 45 45 Greatest Overweight (x) 6 | 1 . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 7 9 5 10 Most Carried 10 | 7 6 6 10 Average Carried 5 | 2 4 5 7 Final Capacity 10 | 8 10 5 10 Final Carried 6 | 2 6 5 6 Class Distribution -------------------- 65% | Mutant 34% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 891 | 235 25 192 439 Remotely . | . . . . Salvage Created 1179 | . 45 500 634 Parts 77 | . 4 32 41 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | . 1 11 13 Guns 6 | . 1 2 3 Cannons 19 | . . 9 10 Classes Destroyed 8 | . 2 2 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Recycler 1 | . . . 1 Watcher 4 | . 1 1 2 Swarmer 5 | . 1 . 4 Grunt 12 | . . 9 3 Sentry 6 | . . 2 4 Specialist 2 | . . . 2 Best Kill Streak 10 | . 1 3 10 Combat Bots Only 4 | . 1 3 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2231 | . 69 246 1916 Core 452 | . . 35 417 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 100 91 . Volleys Fired 87 | . 7 35 45 Largest 3 | . 2 2 3 Hottest 135 | . 60 88 135 Shots Fired 195 | . 14 70 111 Gun 100 | . 14 35 51 Cannon 95 | . . 35 60 Launcher . | . . . . Special . | . . . . Kinetic 118 | . 7 35 76 Thermal 70 | . . 35 35 Explosive . | . . . . Electromagnetic 7 | . 7 . . Robot Hit Streak 13 | . 3 5 13 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 107 | . 5 34 68 Core Hits 48 | . 3 18 27 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Burn 1 | . . . 1 Destroy 1 | . . 1 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2064 | . 69 493 1502 Guns 795 | . 69 140 586 Cannons 1269 | . . 353 916 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1061 | . 27 140 894 Thermal 961 | . . 353 608 Explosive . | . . . . Electromagnetic 42 | . 42 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles 1 | . . . 1 Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . . 6 Impact . | . . . . Kinetic 6 | . . . 6 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 296 | . 40 217 296 Average Temperature 81 | . 20 67 98 Received Heat Transfer 759 | . 36 129 594 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1924 | . . 703 1221 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 694 | . 42 694 497 Initial 293 | . . 17 293 Average 218 | . 6 272 316 Maximum Alert Level 2 | . . 2 2 Low Security (%) 49 | 100 100 61 12 Level 1 35 | . . 7 72 Level 2 14 | . . 30 15 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 3 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 1 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 6 17 26 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 3 | . . 3 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . . 1 Successful . | . . . . Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1534 | 75 353 398 708 Spaces Moved 994 | 63 270 232 429 Core 35 | 23 . . 12 Treads . | . . . . Legs 959 | 40 270 232 417 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 122 | 99 120 120 128 Slowest Speed 350 | 120 120 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 44 25 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 62 | . . 53 9 Melee . | . . . . Projectile 9 | . . . 9 AOE 53 | . . 53 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1147 | 75 287 290 495 Wait . | . . . . Move 991 | 62 269 231 429 Hop . | . . . . Pick Up 26 | 7 7 2 10 Fast Attach 2 | 1 . 1 . Attach 16 | 5 1 1 9 Detach . | . . . . Swap 13 | . 1 11 1 Drop 12 | . 2 9 1 Fire 87 | . 7 35 45 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 16) 428 | -10/Materials | Identified exit to Materials 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 756 | -9/Materials | Discovered new exit (range 20) 823 | -9/Materials | Identified exit to Materials 827 | -9/Materials | Entered another Materials area 827 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1240 | -8/Materials | Build established: Gunner 1345 | -8/Materials | Garrison activated, responded to threat 1469 | -8/Materials | Lost 6 parts (3n3w) 1501 | -8/Materials | Garrison activated, responded to threat 1521 | -8/Materials | Core integrity fell below 50% 1535 | -8/Materials | Self-destructed Last Messages --------------- 01515_ Penetrated by Slug. 01517_ K-01 Serf cleans the Terminal. 01518_ Minigun destroyed. 01518_ Acquired 2 matter. 01519_ Lgt. Ion Engine destroyed. 01521_ Acquired 45 matter. 01521_ Penetrated by Slug. 01521_ Pulse Rifle destroyed. 01522_ Critical hit (Burn: +37). 01524_ Slug penetrates U-05 Engineer. 01524_ U-05 Engineer destroyed. 01525_ Aluminum Leg destroyed. 01525_ K-01 Serf collects debris. 01526_ Acquired 66 matter. 01528_ Assault Cannon destroyed. 01528_ Critical hit (Burn: +37). 01528_ K-01 Serf collects debris. 01533_ Acquired 48 matter. 01533_ K-01 Serf cleans the Terminal. 01534_ Slug penetrates Wall. 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