Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 19:10:59 Player: shapeshifter Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (156) 780 Value Destroyed (6510) 6510 Prototype IDs (51) 1020 Alien Tech Used (1) 200 Bonus (3867) 3867 TOTAL SCORE: 19177 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 266 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3138 Friendly Fire -1197 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 557/600 System Corruption 16% Temperature Cool (9) Movement Walking (257) Ox2 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored-FC Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine High-capacity Storage Unit Advanced Energy Well Enhanced Optical Array Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Advanced Power Amplifier Advanced Cryofiber Web Experimental Coolant Injector Huge Storage Unit 0b10 Decoder Chip [Looter] Experimental Targeting Computer Advanced Target Analyzer Experimental Armor Integrity Analyzer Advanced Recoil Stabilizer Advanced Particle Charger Quantum Capacitor Advanced ECM Suite Advanced Reaction Control System Experimental Weapon Shielding Advanced Hacking Suite Advanced System Shield Long-range Tractor Beam Recalibrator Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Antimatter-Fission Reactor > --- PROPULSION ------- Armored-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Experimental Coolant Injector Huge Storage Unit Enhanced Optical Array Hardened Medium Armor Plating Improved Force Field > --- WEAPON ----------- Vortex Catalyst Activator Improved Remote Datajack Hvy. Ballistic Construct/C > --- INVENTORY -------- Advanced Power Amplifier Advanced Cryofiber Web Coolant Network High-capacity Storage Unit Advanced Energy Well 0b10 Decoder Chip [Looter] Experimental Targeting Computer Advanced Target Analyzer Experimental Armor Integrity Analyzer Advanced Recoil Stabilizer Advanced Particle Charger Quantum Capacitor Advanced ECM Suite Advanced Reaction Control System Experimental Weapon Shielding Graphene Brace Advanced Thermal Shield Experimental Thermal Shield Advanced Hacking Suite Advanced System Shield Long-range Tractor Beam Recalibrator Transdimensional Reconstructor [Rating: 145] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Compact Wheel Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Shock Maul Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . Utility 6 | . . . 2 . . 2 . . . . 1 . . . . 1 . . . Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . Parts Attached 90 | 7 3 6 17 7 8 6 2 1 . 1 6 1 2 4 . 9 2 . 8 Power 7 | 1 . 1 2 1 1 . . . . . . . . . . 1 . . . Engine 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . Core 3 | . . . 1 . 1 . . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 14 | 2 1 2 6 1 2 . . . . . . . . . . . . . . Treads 10 | 2 1 2 2 1 2 . . . . . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 43 | 2 1 . 4 1 2 4 2 . . 1 4 1 2 4 . 7 2 . 6 Device 20 | 1 . . . . 1 1 1 . . 1 1 1 2 2 . 3 1 . 5 Storage 6 | 1 1 . 1 . . . . . . . . . . 1 . 1 1 . . Processor 7 | . . . 2 . . 2 1 . . . 1 . . . . 1 . . . Hackware 4 | . . . 1 . . 1 . . . . . . . . . 2 . . . Protection 6 | . . . . 1 1 . . . . . 2 . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 1 3 5 4 3 2 . 1 . . 2 . . . . 1 . . 2 Energy Gun 4 | 1 . 2 . . . . . . . . . . . . . . . . 1 Energy Cannon 3 | . . 1 1 . . 1 . . . . . . . . . . . . . Ballistic Gun 6 | 1 1 . 3 . 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . Launcher 5 | . . . . 3 . . . 1 . . . . . . . . . . 1 Special Weapon 3 | . . . . 1 . . . . . . 2 . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 2 1 . . . . 1 . . 4 . . . . 3 Parts Lost 51 | . . 8 4 6 1 . . . . 1 1 . 2 5 2 3 4 . 14 Power 8 | . . 1 . 2 . . . . . . . . . 2 . . 1 . 2 Propulsion 10 | . . 2 3 . . . . . . . . . . . . . . . 5 Utility 16 | . . 1 . . . . . . . 1 1 . 2 2 1 2 2 . 4 Weapon 17 | . . 4 1 4 1 . . . . . . . . 1 1 1 1 . 3 Highest Loss Streak 14 | . . 8 3 3 1 . . . . 1 1 . 2 5 2 3 2 . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 3 4 5 13 16 15 16 18 18 18 17 17 19 19 20 19 21 23 22 23 Power . | . 1 . . . . . . . . . . . . . . . . . . Propulsion . | 1 2 3 1 1 1 . . . . . . . . . . . . . . Utility 11 | . . . 7 9 10 11 12 12 13 13 12 17 17 17 16 19 21 20 21 Weapon 2 | . 1 1 3 4 2 3 3 2 2 1 1 1 . 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . . . 2 3 6 5 4 1 . 1 6 2 . 3 . 2 . . 25 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 4 . . . . . . . . . . . . . . Utility 44 | . . . 2 3 2 1 2 . . . 4 1 . 3 . 2 . . 24 Weapon 9 | . . . . . . 4 2 1 . 1 . 1 . . . . . . . Tool/Special 3 | . . . . . . . . . . . 2 . . . . . . . 1 Average Slot Usage (%) 66 | . 100 82 88 88 64 60 63 60 60 63 56 57 54 49 48 49 59 47 60 Engine 4 | . 14 12 7 . 4 6 3 5 6 6 3 5 1 . . . 4 . 1 Core 1 | . . . 1 2 4 . 2 . . . 1 . 3 1 . 4 . . . Treads 6 | . 28 27 13 23 8 . . . . . . . . . . . . . . Leg 2 | . . . . . 3 4 4 . . . . . . 2 5 5 5 5 5 Wheel 1 | . . . 10 3 1 . . . . . . . . . . . . . . Device 10 | . 14 2 . . 6 12 13 13 13 12 16 18 19 14 15 14 13 10 17 Storage 8 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 8 9 5 8 10 7 Processor 6 | . . . 13 14 2 5 12 13 13 13 6 5 5 5 5 7 5 5 5 Hackware 3 | . . . 7 9 9 6 . . . . . . . . . 4 5 5 . Protection 1 | . . . . 3 2 . . . . . 3 3 . . . . . . 4 Energy Gun 1 | . 4 11 . . . . . . . . . . . . . . 1 5 3 Energy Cannon 3 | . . 9 3 8 2 3 6 6 6 6 4 3 1 2 5 1 . . . Ballistic Gun 3 | . 23 4 19 7 1 . . . . . . . . . . . 3 . . Impact Weapon 4 | . . . . . 7 6 6 6 6 6 5 5 5 5 4 1 5 5 4 Peak Build Rating 145 | 7 7 10 30 35 45 81 82 81 77 81 105 102 107 105 94 114 110 98 145 Average Rating 63 | 4 7 8 25 27 39 63 79 77 77 78 93 99 98 91 90 99 106 97 126 On Entrance 63 | . 7 7 10 30 23 43 80 79 77 77 77 98 102 95 89 75 109 97 98 Avg Prop Armor Cover (%) 4 | . . . 5 2 3 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 153 | 14 29 37 57 60 60 64 68 62 62 69 90 81 89 82 53 100 102 91 153 Greatest Support 122 | 40 40 40 40 60 60 43 101 101 101 101 101 101 101 122 122 122 122 122 122 Greatest Overweight (x) 16 | . . 6 5 1 16 1 1 . . . . . . . . . . . 2 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 19 | 7 14 15 18 20 19 19 20 20 20 20 20 20 20 20 20 24 25 25 24 Most Carried 25 | 7 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Carried 17 | 3 4 7 15 18 15 16 19 19 20 19 19 19 19 19 19 22 24 23 24 Final Capacity 25 | 8 15 15 20 20 15 20 20 20 20 20 20 20 20 20 20 25 25 25 20 Final Carried 25 | 5 8 8 17 18 15 18 20 20 20 20 18 20 20 20 19 25 23 25 20 Scrap Engine Consumption 186 | . . . . . 26 35 11 7 . 1 24 4 6 4 . 9 3 3 53 Constructs Created 7 | . . . . . 2 1 . . . . . . . . . 2 . . 2 Constructs Modified 66 | . . . . . 6 14 5 4 . . 11 2 3 2 . . 1 1 17 Class Distribution -------------------- 34% | Construct 28% | Mutant 17% | Commander-Construct 7% | Commander-Mutant 4% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Mutant | -8/Storage Commander-Construct | -8/Recycling Commander-Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Commander-Construct | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Construct | -4/Warlord Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 3157 | 275 104 72 573 370 207 126 69 53 . 207 99 61 141 60 3 139 160 . 438 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6036 | 121 391 148 652 632 457 650 27 384 . 336 705 188 212 211 . 181 163 . 578 Parts 252 | 3 23 10 32 27 15 13 7 13 . 18 37 8 10 2 . 11 4 . 19 Haulers Intercepted 5 | . . . 1 1 . 2 . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . 9 . . . . 4 7 . 16 . 6 11 . . . 4 . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 120 | . 11 4 9 12 6 3 4 6 . 12 17 3 5 . . 2 4 . 22 Melee 2 | . . . . . 1 . . . . . 1 . . . . . . . . Guns 26 | . 11 3 8 . 3 . . . . . . . . . . . . . 1 Cannons 30 | . . 1 1 6 1 1 . 6 . 3 5 2 3 . . 1 . . . AOE 54 | . . . . 5 . . 4 . . 9 9 . 1 . . 1 4 . 21 Classes Destroyed 23 | 2 3 1 5 2 1 . . 1 . 2 1 . 1 . . . . . 4 Worker 3 | . . . . . . . . . . . 2 . . . . 1 . . . Builder 8 | . . . 2 2 1 . . . . . 1 . . . . 2 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 1 1 . 2 . . . . 1 . . . . . . . . Recycler 6 | 1 . . 1 . 2 2 . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . 1 . . . Operator 2 | . . . . 1 . . . . . . 1 . . . . . . . . Watcher 4 | . 1 . 1 . . . . . . . 2 . . . . . . . . Swarmer 24 | . 3 . . . 1 . 4 . . 4 8 . 2 . . . . . 2 Grunt 46 | . 8 . 5 7 1 . . 4 . 5 2 3 . . . . 3 . 8 Brawler 2 | . . . . . . . . . . 1 . . . . . . . . 1 Duelist 4 | . . . 1 . . . . . . . . . . . . . 1 . 2 Protector 2 | . . . . . . . . 1 . . . . . . . . . . 1 Sentry 12 | . . . 3 4 . 2 . 1 . . 1 . 1 . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 Hunter 14 | . . . . 1 1 1 . . . 2 5 . . . . 2 . . 2 Programmer 6 | . . . . . 1 . . 1 . . 1 . 1 . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 3 | . . . . . . . . . . . . . . 3 . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 Subdweller 6 | . . 4 . . 2 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 19 | 2 4 2 5 6 4 1 4 2 . 6 7 1 3 1 . 6 4 . 19 Combat Bots Only 19 | . 4 2 3 4 4 1 4 2 . 6 6 1 3 . . 2 4 . 19 Max Kills in Single Turn 5 | 1 2 1 2 3 1 1 2 1 . 4 4 1 1 1 . 5 2 . 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 . . 2 . . 4 3 . 1 . . 1 2 . 5 Melee 1 | . . . . . 1 . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . Svarog (-5/Zhirov) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 1094 | . 67 47 53 57 57 66 8 32 . 68 84 22 38 1 6 90 82 . 316 Missed 364 | . 20 12 9 5 10 29 1 16 . 29 32 2 15 . 3 45 35 . 101 Hits 730 | . 47 35 44 52 47 37 7 16 . 39 52 20 23 1 3 45 47 . 215 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 Projectile 728 | . 47 35 44 52 47 37 7 16 . 39 52 20 23 1 3 45 47 . 213 AOE 1 | . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 28 | . 1 1 1 2 1 . . 1 . 2 . 1 . . 1 3 3 . 11 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . 4 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . . . Damage Taken 13870 | . 501 737 679 827 586 398 95 222 . 717 1114 386 465 859 121 825 848 . 4490 Core 2243 | . 119 108 117 126 86 28 9 59 . 88 86 18 54 162 14 210 176 . 783 Absorbed by Shields 986 | . . . . . 3 109 9 10 . . . . . . . . . . 855 Regen/Repaired (Parts) 3170 | . . . . . 10 188 118 . . . 987 166 331 234 . 100 . 100 936 Core Remaining (%) 58 | 100 . 9 . . 40 . . . . 78 . . . . 66 . . . . Volleys Fired 428 | 5 57 32 50 42 19 18 3 18 . 17 26 13 22 23 . 12 10 . 61 Largest 3 | 2 2 2 3 3 2 1 1 1 . 2 2 1 1 1 . 1 1 . 1 Hottest 516 | 70 70 140 69 106 105 60 36 159 . 516 361 106 106 106 . 47 43 . 146 Shots Fired 632 | 10 114 54 135 63 32 18 3 18 . 18 27 13 22 22 . 12 10 . 61 Gun 379 | 10 114 45 131 22 17 . . . . . . . . . . . 6 . 34 Cannon 195 | . . 9 4 31 15 18 . 18 . 9 24 13 11 22 . 9 . . 12 Launcher 44 | . . . . 10 . . 3 . . 9 3 . 3 . . 3 4 . 9 Special 14 | . . . . . . . . . . . . . 8 . . . . . 6 Kinetic 306 | 5 82 24 131 22 17 7 . . . . . . . . . . 6 . 12 Thermal 194 | 5 32 28 4 31 15 6 . 18 . 9 9 13 . . . 9 . . 15 Explosive 35 | . . . . 10 . . 3 . . 9 3 . 3 . . 3 4 . . Electromagnetic 69 | . . 2 . . . 5 . . . . 15 . 11 22 . . . . 14 Entropic 14 | . . . . . . . . . . . . . . . . . . . 14 Robot Hit Streak 14 | 3 13 11 14 10 7 6 . 7 . 4 5 4 8 7 . 5 11 . 5 Robot Miss Streak 7 | 1 6 1 4 4 2 1 . 2 . 3 3 4 4 3 . 3 1 . 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 2 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 436 | 6 73 44 80 37 37 19 . 13 . 7 32 10 16 13 . 6 10 . 33 Core Hits 230 | 3 23 10 29 29 7 3 5 7 . 28 19 2 5 2 . 8 12 . 38 Critical Kills 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . Critical Parts Destroyed 13 | . . . . . 3 3 . . . . 5 1 1 . . . . . . Critical Strikes 21 | . 4 1 . 1 3 4 . . . . 6 1 1 . . . . . . Burn 4 | . 4 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . Smash 15 | . . . . . 3 4 . . . . 6 1 1 . . . . . . Melee Attacks 75 | . . . . . 16 10 . . . . 33 3 4 . . 6 3 . . Impact 68 | . . . . . 9 10 . . . . 33 3 4 . . 6 3 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . 9 3 . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22788 | 63 702 520 1283 1353 1249 928 337 1257 . 2231 3574 744 664 611 . 534 793 . 5945 Guns 3688 | 63 702 357 1212 245 248 . . . . . . . . . . . 108 . 753 Cannons 6298 | . . 163 71 505 294 387 . 1257 . 305 1075 642 393 611 . 120 . . 475 Explosions 10084 | . . . . 603 . . 337 . . 1926 1386 . 120 . . 336 659 . 4717 Melee 2640 | . . . . . 707 541 . . . . 1113 102 151 . . . 26 . . Ramming 78 | . . . . . . . . . . . . . . . . 78 . . . Kinetic 2893 | 24 402 94 1212 245 248 85 . . . . . . . . . . 108 . 475 Thermal 5793 | 39 300 411 71 505 294 196 . 1257 . 305 954 642 . . . 120 . . 699 Explosive 4911 | . . . . 603 . . 337 . . 1926 930 . 120 . . 336 659 . . Electromagnetic 1994 | . . 15 . . . 106 . . . . 577 . 393 611 . . . . 292 Impact 2640 | . . . . . 707 541 . . . . 1113 102 151 . . . 26 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 4479 | . . . . . . . . . . . . . . . . . . . 4479 Highest Corruption 16 | . . . . . . . . . . . . . 3 3 3 . 2 2 16 Average Corruption 2 | . . . . . . . . . . . . . 2 3 3 . 1 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . 2 3 . . . . . 1 . . . . . . . . Effects 28 | . . . . . . . . . . . . . 6 7 8 . 1 2 4 Message Errors 6 | . . . . . . . . . . . . . 2 . 2 . . 1 1 Matter Fused 8 | . . . . . . . . . . . . . 1 3 1 . 1 1 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . 2 1 . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . 1 . 2 . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . 1 2 . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . . . Overload Shots 3 | . . . . . . . . . . 2 1 . . . . . . . . Overflow Damage 2418 | . . . . . 465 388 13 209 . 87 780 134 107 . . . 62 . 173 Projectiles 550 | . . . . . 43 . . 209 . 30 132 92 44 . . . . . . Explosions 476 | . . . . . . . 13 . . 57 171 . . . . . 62 . 173 Melee 1392 | . . . . . 422 388 . . . . 477 42 63 . . . . . . Knockbacks 20 | . . . . . 1 5 . . . . 6 1 3 . . . 1 . 3 Impact 13 | . . . . . 1 2 . . . . 6 1 2 . . . 1 . . Kinetic 6 | . . . . . . 3 . . . . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 252 | . . . . 26 . . . . . 30 172 . 24 . . . . . . Shots 5 | . . . . 1 . . . . . 1 2 . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 525 | 50 230 54 156 122 375 14 . 324 . 525 336 305 173 142 205 3 . . 268 Average Temperature 94 | 24 62 21 50 48 121 6 . 128 . 207 134 152 48 53 118 3 . . 120 Received Heat Transfer 1975 | . 171 186 324 414 54 24 . 96 . 153 45 201 . 9 9 36 . . 253 Effects 18 | . 3 . . . 1 . . 2 . 5 3 3 . . . . . . 1 Shutdowns 2 | . . . . . 1 . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 Interference 11 | . 3 . . . . . . 1 . 2 2 3 . . . . . . . Matter Decay 2 | . . . . . . . . 1 . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . 2 4 . . . . 3 1 1 3 . . . . . Combat Hostiles 7 | . . . . . 1 2 . . . . 2 1 1 . . . . . . Parts Fried 29 | . . . . . 3 10 . . . . 11 2 2 1 . . . . . Impact Corruptions 39 | . . . . . 10 9 . . . . 14 2 3 . . . 1 . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Melted 10 | 1 4 . . 2 . 1 . 1 . . . . . . . . . . 1 Heat Transferred 5183 | 111 1184 571 111 814 370 235 . 545 . 124 522 296 . . . . . . 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Maximum Alert Level 2 | . 1 . . 1 . 1 . . . . 2 . . . . . . . . Low Security (%) 91 | 100 93 . 100 96 100 68 . . . . 64 . . . . 100 . . . Level 1 6 | . 6 . . 3 . 31 . . . . 4 . . . . . . . . Level 2 2 | . . . . . . . . . . . 31 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 496 | 5 227 . 74 219 112 358 . . . . 496 . . . . 122 . . . Initial 350 | . . . . 6 82 350 . . . . 84 . . . . 9 . . . Average 72 | 1 97 . 19 77 18 149 . . . . 231 . . . . 70 . . . Influence Increases 4785 | 10 436 . 298 505 306 689 100 170 . 350 679 145 148 . 15 254 210 30 440 Destroy 0b10 Robot/C 2360 | . 220 . 180 240 80 160 80 120 . 240 340 60 100 . . 40 80 . 420 Destroy 0b10 Robot/NC 175 | 10 5 . 30 20 25 25 . . . . 35 . . . . 20 . . 5 Destroy Leader 400 | . 62 . 54 72 . 56 10 20 . 20 66 10 10 . . 10 10 . . Allied During Kill 82 | . . . . . 4 30 10 . . . . . 38 . . . . . . Successful Hack 190 | . 44 . 3 19 13 50 . . . . 19 . . . . 42 . . . Select Force Hacks 240 | . 60 . . . 180 . . . . . . . . . . . . . . Disable Machine 225 | . . . . 60 . 15 . . . . 120 . . . . 30 . . . Destroy Structure 268 | . . . 1 94 4 3 . . . . 84 . . . . 82 . . . Advance Influence 350 | . . . . . . 350 . . . . . . . . . . . . . Lose Combat Pursuer 495 | . 45 . 30 . . . . 30 . 90 15 75 . . 15 30 120 30 15 Influence Decreases 4569 | 10 397 39 282 310 517 581 208 158 12 216 330 339 273 164 . 177 195 71 290 Entered New Map 787 | . . 19 . 10 129 . 41 . 12 . 50 179 55 164 . 6 35 21 66 Time Decay 3304 | 10 397 20 242 240 378 451 167 158 . 206 270 160 198 . . 153 120 50 84 Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . . . . . . . . Lost Part 348 | . . . 40 60 10 . . . . 10 10 . 20 . . 18 40 . 140 Lost Ally 30 | . . . . . . 30 . . . . . . . . . . . . . Squads Dispatched 14 | . 5 . 2 2 . 1 . . . 1 3 . . . . . . . . Investigation 5 | . 3 . . 1 . . . . . . 1 . . . . . . . . Extermination 2 | . . . . . . 1 . . . . 1 . . . . . . . . Reinforcement 6 | . 2 . 2 1 . . . . . . 1 . . . . . . . . Assault 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 5 | . 2 . 2 . . . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 255 | . 27 4 23 15 11 8 3 6 . 23 25 7 6 3 1 5 17 1 70 Peak Tracking Total 13 | . 5 3 6 4 6 2 4 4 . 12 5 2 2 3 1 2 8 2 13 Tactical Retreats 22 | . 3 . 1 . 1 . . 1 . 3 1 5 . . 1 1 3 1 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 6 | . 2 . . 2 . 2 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 17 | . . . . 4 . 1 . . . . 8 . 1 1 . 2 . . . Max in Single Turn 6 | . . . . 1 . 1 . . . . 6 . 1 1 . 1 . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 59 | . 8 . 2 7 13 6 1 . 3 . 6 . 1 4 . 5 . 2 1 Terminals 27 | . 6 . 1 7 5 3 . . . . 2 . . . . 2 . 1 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . . 7 1 . . . . 2 . . . . 2 . . . Scanalyzers 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . . . . . . . . Total Hacks 153 | . 23 . 7 17 30 8 1 . 22 . 8 . 6 17 . 11 . 2 1 Successful 108 | . 13 . 2 5 22 6 1 . 22 . 4 . 6 17 . 7 . 2 1 Failed 45 | . 10 . 5 12 8 2 . . . . 4 . . . . 4 . . . Catastrophic 5 | . 1 . . 1 . 1 . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 59 | . 20 . 6 8 18 1 . . . . 1 . . . . 3 . . 2 Terminals 67 | . 18 . 6 17 12 4 . . . . 3 . . . . 6 . 1 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 28 | . 5 . . . 16 1 . . . . 3 . . . . 3 . . . Scanalyzers 5 | . . . . . . 2 . . . . 1 . . . . 2 . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . . . . . . . . Terminal Hacks 71 | . 4 . . 5 5 2 1 . 22 . 2 . 6 17 . 4 . 2 1 Record 18 | . . . . . . . . . 6 . . . 6 5 . . . 1 . Part Schematic 16 | . . . . . 1 1 . . 10 . . . . 4 . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . 4 . . . . . Open Door 7 | . . . . 4 . . 1 . . . . . . . . . . 1 1 Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . 1 . 1 . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . 1 . . . Zone Layout 7 | . 3 . . . 2 . . . . . 1 . . . . 1 . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . . . 5 1 . . . . 1 . . . . 2 . . . Retrieve Components 10 | . 1 . . . 5 1 . . . . 1 . . . . 2 . . . Scanalyzer 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . Retrieve Study 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . 1 . . 1 . . . . . . . . . . . . . Unauthorized Hacks 21 | . 8 . 1 . 12 . . . . . . . . . . . . . . Terminals 13 | . 6 . 1 . 6 . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . Skim 12 | . 6 . 1 . 5 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 6 . . . . . . . . . . . . . . Tunnel 8 | . 2 . . . 6 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 5 . 1 5 5 3 . . . . 5 . . . . 4 . 1 . Full Trace Events 3 | . . . . 1 1 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 1 . . 10 . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 7 . . . 10 8 . . . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . 1 . . . . . 3 Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . 1 . . . . . 3 Robot Hacks Applied 4 | . . . . . . . . . . . . . 1 . . . . . 3 parse_system 4 | . . . . . . . . . . . . . 1 . . . . . 3 Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 6 . . . . . . . 4 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 10 | . . . . . 6 . . . . . . . 4 . . . . . . Largest Group 6 | . . . . . 6 6 3 2 . . . . 4 4 . . . . . Highest-Rated Group 124 | . . . . . 124 124 62 48 . . . . 116 116 . . . . . Highest-Rated Ally 29 | . . . . . 27 27 27 27 . . . . 29 29 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . . . 14 21 . 2 . . . . 20 9 . . . . . Total Damage 1213 | . . . . . 300 457 . 65 . . . . 219 172 . . . . . Kills 9 | . . . . . 2 6 . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Active Infowar (turns) 9492 | 35 1008 71 509 345 . 1066 1163 516 62 414 569 336 403 436 427 336 255 114 1427 Optics 4885 | . . . 509 345 . . . . . . 297 336 403 436 427 336 255 114 1427 Sensors 2195 | . . . . . . . 1157 516 62 414 46 . . . . . . . . IFF 3297 | . . . . . . 1066 7 . . . 454 336 403 436 210 200 185 . . Seismic 1114 | 35 1008 71 . . . . . . . . . . . . . . . . . Cloaking 170 | . . . . . . . . . . . . . . 98 72 . . . . Jamming 1042 | . . . . . . . . . . . 523 320 183 . . 16 . . . ECM 1 | . . . . . . . . . . . . . . . . . 1 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . . . . . . 2 . . 2 . 1 2 . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 13688 | 127 1023 531 819 557 2923 1124 1163 611 62 425 589 336 403 436 427 336 255 114 1427 Spaces Moved 9684 | 71 326 242 363 216 1361 533 831 719 74 460 725 530 558 282 276 411 425 210 1071 Core 38 | 16 . 1 . . 21 . . . . . . . . . . . . . . Treads 1548 | 55 326 241 195 216 510 . 5 . . . . . . . . . . . . Legs 3794 | . . . . . 478 366 457 . . . . . . 100 276 411 425 210 1071 Wheels 505 | . . . 168 . 337 . . . . . . . . . . . . . . Hover 1645 | . . . . . . 2 . . . . 373 530 558 182 . . . . . Flight 2154 | . . . . . 15 165 369 719 74 460 352 . . . . . . . . Fastest Speed 50 | 50 160 160 120 160 113 113 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 100 | 135 160 162 163 189 190 154 102 50 50 50 50 50 50 50 50 50 50 50 103 Slowest Speed 850 | 160 160 350 240 240 850 209 145 50 50 50 50 50 50 50 50 50 50 50 263 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 5 54 12 21 47 99 13 95 81 68 62 21 61 77 82 64 12 68 50 86 Regions Visited 19 Branch Regions 14 Pre-discovered Areas 18 | . 2 . . . 8 . 2 . 1 . . . 1 3 1 . . . . Known Exits Taken 12 | . 1 1 1 1 . 1 1 1 1 1 . . . . 1 1 . 1 . Unknown Exits Taken 7 | 1 . . . . 1 . . . . . 1 1 1 1 . . 1 . . Scrap Searched 20 | . . 3 . . . . 2 2 . 3 . 3 4 . 1 . 2 . . Spaces Dug 27 | . . . . 13 1 1 . . . . 10 . . . . 1 1 . . Terrain Destroyed 515 | . . 1 . 101 3 3 20 3 . 87 53 5 20 3 . 42 40 . 134 Melee 14 | . . . . . 1 1 . . . . 10 . . . . 1 1 . . Projectile 45 | . . 1 . 3 2 2 . 3 . 6 5 5 5 3 . 6 . . 4 AOE 456 | . . . . 98 . . 20 . . 81 38 . 15 . . 35 39 . 130 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 12987 | 93 729 329 510 310 1645 800 1143 952 98 635 863 582 657 555 564 520 451 218 1333 Wait 2446 | . 336 44 43 27 208 205 296 211 25 153 43 27 66 234 288 59 11 7 163 Move 9663 | 70 325 241 362 215 1360 532 830 718 73 459 724 529 557 281 275 410 424 209 1069 Hop 1 | . . . . . . . . . . . . . . . . . . . 1 Pick Up 135 | 11 6 5 24 7 12 15 4 1 . 2 10 4 1 4 . 17 . 2 10 Fast Attach 28 | . . . 6 2 2 2 . 1 . . 5 2 1 5 . . . . 2 Attach 65 | 7 . 7 8 6 4 5 2 . . 2 5 . 2 1 1 9 1 . 5 Detach 17 | . . . 1 3 2 1 2 1 . 1 4 . 2 . . . . . . Swap 25 | . 3 . 4 3 4 1 1 . . . . . 1 1 . 1 1 . 5 Drop 103 | . 2 . 12 5 18 11 5 2 . 1 13 4 1 6 . 5 1 . 17 Fire 428 | 5 57 32 50 42 19 18 3 18 . 17 26 13 22 23 . 12 10 . 61 Melee 75 | . . . . . 16 10 . . . . 33 3 4 . . 6 3 . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 14) 128 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 708 | -10/Materials | Discovered new exit (range 16) 708 | -10/Materials | Discovered new exit (range 23) 766 | -10/Materials | Learned location of 2 exits from Subcaves 815 | -10/Materials | Identified exit to Materials 815 | -10/Materials | Identified exit to Subcaves 815 | -10/Materials | Learned location of 1 exit from Materials 856 | -10/Materials | Loaded intel: 15 trap records 885 | -10/Materials | Learned 4 Subcaves zone layouts 903 | -10/Materials | Learned 4 Recycling zone layouts 911 | -10/Materials | Learned Storage stockpile data 912 | -10/Materials | Learned Storage stockpile data 928 | -10/Materials | Derelicts attacked the area 978 | -10/Materials | Learned Storage stockpile data 1151 | -10/Materials | Entered Subcaves 1152 | -10/Subcaves | Approached by a straggling Scientist 1152 | -10/Subcaves | Identified exit to Materials 1196 | -10/Subcaves | A Subdweller sparked back to life 1254 | -10/Subcaves | Core integrity fell below 50% 1280 | -10/Subcaves | Core integrity fell below 20% 1294 | -10/Subcaves | Lost 8 parts (1p2n1u4w) 1301 | -10/Subcaves | Found Prototype Leg 1682 | -10/Subcaves | Entered Materials 1682 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1683 | -8/Materials | Identified exit to Storage 2282 | -8/Materials | Build established: Skirmisher 2325 | -8/Materials | Lost 3 parts (2n1w) 2501 | -8/Materials | Entered Storage 2851 | -8/Storage | Identified exit to Recycling 3052 | -8/Storage | Used back door to open Recycling access 3055 | -8/Storage | Lost 3 parts (1p2w) 3058 | -8/Storage | Entered Recycling 3059 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 3280 | -8/Recycling | Discovered new exit (range 11) 3437 | -8/Recycling | Build established: Scavenger-Mutant 3595 | -8/Recycling | Core integrity fell below 50% 3862 | -8/Recycling | Entered Scraplab 3875 | -8/Recycling | Found Prototype Device 3876 | -8/Recycling | Identified Scrap Engine 4027 | -8/Recycling | Build established: Commander-Mutant 4898 | -8/Recycling | Build established: Commander-Construct 5298 | -8/Recycling | Learned Storage trap positions 5326 | -8/Recycling | Learned 4 Factory zone layouts 5409 | -8/Recycling | Learned location of 1 exit from Storage 5981 | -8/Recycling | Entered Factory 5981 | -6/Factory | Accompanied by 6 allies 5981 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5982 | -6/Factory | Identified exit to Lower Caves 6331 | -6/Factory | Search patrols dispatched 7002 | -6/Factory | Build established: Construct 7064 | -6/Factory | Discovered new exit (range 13) 7105 | -6/Factory | Entered Lower Caves 7105 | -6/Lower Caves | Accompanied by 3 allies 7223 | -6/Lower Caves | Found Prototype Device 7322 | -6/Lower Caves | Encountered a Warlord checkpoint 7744 | -6/Lower Caves | Found DCF Scrap (13 items) 7994 | -6/Lower Caves | Discovered new exit (range 15) 8003 | -6/Lower Caves | Identified exit to Lower Caves 8268 | -6/Lower Caves | Entered another Lower Caves area 8268 | -6/Lower Caves | Accompanied by 3 allies 8305 | -6/Lower Caves | Lost 3 allies 8417 | -6/Lower Caves | Discovered new exit (range 7) 8420 | -6/Lower Caves | Identified exit to Factory 8523 | -6/Lower Caves | Encountered a Warlord checkpoint 8559 | -6/Lower Caves | Spotted B-75 Beast 8837 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8867 | -6/Lower Caves | Discovered new exit (range 12) 8877 | -6/Lower Caves | Identified exit to Data Miner 8879 | -6/Lower Caves | Entered Data Miner 8879 | -6/Data Miner | Discovered new exit (range 6) 8889 | -6/Data Miner | Met Data Miner 8898 | -6/Data Miner | Learned location of Section 7 (-2) 8898 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8905 | -6/Data Miner | Received God Mode back door access code from Data Miner 8920 | -6/Data Miner | Identified exit to Proximity Caves 8941 | -6/Data Miner | Entered Proximity Caves 8942 | -5/Proximity Caves | Learned 8 Factory zone layouts 8992 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9358 | -5/Proximity Caves | Discovered exit to Factory (range 15) 9366 | -5/Proximity Caves | Entered Factory 9366 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9367 | -5/Factory | Identified exit to Factory 9854 | -5/Factory | Spotted B-75 Beast 9893 | -5/Factory | Discovered new exit (range 5) 9955 | -5/Factory | Entered Upper Caves 10154 | -5/Upper Caves | Learned 12 Factory zone layouts 10216 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10264 | -5/Upper Caves | Discovered new exit (range 8) 10291 | -5/Upper Caves | Entered another Upper Caves area 10312 | -5/Upper Caves | Learned Research security intel 10312 | -5/Upper Caves | Learned Factory garrison access intel 10312 | -5/Upper Caves | Learned Armory stockpile data 10324 | -5/Upper Caves | Encountered a Warlord checkpoint 10328 | -5/Upper Caves | Learned Factory interactive machine intel 10447 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 10522 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10569 | -5/Upper Caves | Discovered new exit (range 4) 10694 | -5/Upper Caves | Entered Zhirov 10694 | -5/Zhirov | Accompanied by 4 allies 10694 | -5/Zhirov | Discovered new exit (range 3) 10704 | -5/Zhirov | Met Zhirov 10713 | -5/Zhirov | Learned location of Quarantine (-2) 10713 | -5/Zhirov | Learned location of Command (-1) 10718 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10725 | -5/Zhirov | Found Alien Artifact 10725 | -5/Zhirov | Identified Integrated Dissipator 10725 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10733 | -5/Zhirov | Found Alien Artifact 10772 | -5/Zhirov | Build established: Commander-Construct 10818 | -5/Zhirov | Cloak Generator disabled 10818 | -5/Zhirov | Attacked by Zhirov 10828 | -5/Zhirov | Enhanced Grunts warped into view 10835 | -5/Zhirov | Zhirov warped through subspace 10837 | -5/Zhirov | Destroyed Svarog 10843 | -5/Zhirov | Zhirov detonated his lab 10874 | -5/Zhirov | Lost 5 parts (2p2u1w) 10874 | -5/Zhirov | Lost 8 allies 10923 | -5/Zhirov | Murdered 3 allies 11130 | -5/Zhirov | Entered Proximity Caves 11140 | -4/Proximity Caves | Build established: Mutant 11184 | -4/Proximity Caves | Learned Research stockpile data 11187 | -4/Proximity Caves | Learned Research trap positions 11475 | -4/Proximity Caves | Spotted B-86 Titan 11539 | -4/Proximity Caves | Discovered exit to Factory (range 16) 11557 | -4/Proximity Caves | Entered Factory 11557 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11558 | -4/Factory | Identified exit to Research 11559 | -4/Factory | Loaded intel: 55 interactive machine locations 11560 | -4/Factory | Loaded intel: 3 garrison access locations 11604 | -4/Factory | Found Quantum Capacitor 11660 | -4/Factory | Lost 3 parts (2u1w) 11759 | -4/Factory | Identified exit to Upper Caves 11759 | -4/Factory | Identified exit to Extension 11759 | -4/Factory | Identified exit to Armory 11893 | -4/Factory | Entered Upper Caves 12143 | -4/Upper Caves | Discovered new exit (range 5) 12148 | -4/Upper Caves | Entered another Upper Caves area 12149 | -4/Upper Caves | Identified exit to Warlord 12262 | -4/Upper Caves | Entered Warlord 12280 | -4/Warlord | System corruption cleaned by Quarantine Array 12442 | -4/Warlord | Opened Warlord's prototype stash 12491 | -4/Warlord | Found Prototype Processor 12499 | -4/Warlord | Found Prototype Processor 12588 | -4/Warlord | Warlord's base attacked by MAIN.C 12682 | -4/Warlord | Found Prototype Launcher 12900 | -4/Warlord | Lost 4 allies 12938 | -4/Warlord | Warlord forces counterattacked 12989 | -4/Warlord | Spotted B-90 Cyclops 13018 | -4/Warlord | Build established: Construct 13125 | -4/Warlord | Met Warlord 13204 | -4/Warlord | Crushed by falling debris 13263 | -4/Warlord | Warlord base infiltrated, sounded retreat 13316 | -4/Warlord | Spotted Striker 13370 | -4/Warlord | Identified Exp. Targeting Computer 13388 | -4/Warlord | Lost 3 allies 13391 | -4/Warlord | Found Prototype Device 13418 | -4/Warlord | Spotted Executioner 13461 | -4/Warlord | Lost 6 allies 13478 | -4/Warlord | Spotted Striker 13501 | -4/Warlord | Spotted Striker 13514 | -4/Warlord | Spotted Striker 13516 | -4/Warlord | Spotted Executioner 13523 | -4/Warlord | Spotted Striker 13524 | -4/Warlord | Spotted Striker 13527 | -4/Warlord | Spotted B-86 Titan 13531 | -4/Warlord | Identified Vortex Catalyst Activator 13536 | -4/Warlord | Destroyed Striker 13549 | -4/Warlord | Destroyed B-86 Titan 13568 | -4/Warlord | Destroyed Executioner 13576 | -4/Warlord | Lost 10 allies 13578 | -4/Warlord | Spotted Striker 13582 | -4/Warlord | Spotted B-90 Cyclops 13593 | -4/Warlord | Spotted Striker 13599 | -4/Warlord | Destroyed 19 combat bots 13622 | -4/Warlord | Spotted Striker 13623 | -4/Warlord | Core integrity fell below 50% 13632 | -4/Warlord | Spotted B-90 Cyclops 13634 | -4/Warlord | P-70 Sage assimilated allied JC-J1F(M) 13636 | -4/Warlord | Spotted Striker 13648 | -4/Warlord | Lost 5 allies 13649 | -4/Warlord | Identified Exp. Thermal Shield 13666 | -4/Warlord | System corruption reached 10% 13687 | -4/Warlord | Core integrity fell below 20% 13689 | -4/Warlord | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 13682_ Warlord destroyed. 13683_ Antimatter-Fission Reactor destroyed. 13683_ Arm. Scrap Engine damaged due to network destabilization (-9). 13684_ Myomer-Biometal Exoskeleton destroyed. 13684_ Myomer-Biometal Exoskeleton core remains intact and functional. 13685_ Slug penetrates P-70 Sage. 13685_ Penetrated by Slug. 13686_ Myomer-Biometal Exoskeleton destroyed. 13686_ Arm. Scrap Engine damaged due to network destabilization (-8). 13686_ P-80 Master resets B-90 Cyclops, system corruption cleaned. 13688_ Arm. Scrap Engine constructs Armored-FC Exoskeleton. 13688_ ANNOUNCEMENT: Detected 1 Behemoth squad, 2 Hunter squads, 1 Programmer squad, with prototype support. 13688_ Slug penetrates Blast Doors. Map ----- +----------------------------------------------------+ | ??##+##??????????????????????????????????????????? | | ### ###########????????????????????????????????? | | + #????????????????????????????????? | | ### ## """ #????????????????????????????????? | | ??# ## """ #????????????????????????????????? | | ### ## """ #????????????????????????????????? | | ## # #????????????????????????????????? | | """ #????????????????????????????????? | | / """ #??????????????? ????????????????? | | *% """ #???????????????? ???????????????? | | ## % #????????????????? ??????????????? | | ?# # "#######?????????????????# ?????##??????? | | ### # "???????????????????????# ??### ??????? | | # " #???????????????????????? ?? ??????# | | # % " ####?????????????????????? ### ?????? | | # *! ###?#""#???????????????? ?????? | | # #%! ###""#??##########?????# #????? | | #|%=%! ##""#?## ##????# ????? | | ?##=% == ##""### ##????# ##??? | | ###*% ]%! # # ##""# # # #?????# #??? | | #!=%!= # #;""#; #??????# ##?? | | #%[[% = [ ##??????# ### | | #!!%#*[ ##???# "# # | | #%%!/! % %!% pp =! #;;;;### # | | %!% %% % %] !%! p %%! =!; ;;# # | | %=!%! = %% =%!/![![@=BB =% =%* ## | | !%= % ==!%!=*!%!%=%BB%= / #### | | %/=%! = %%!*=!%==! p*% % ##;; ##??# | | ## *! !!%= / [ h % #??## #???# | | * =%% h ;#??# #?### | | # * ;##??# #### # | | ## # ######???# #?# | | ; ;""# # ## ####???????? ### | | " #######""# # #????????? ### | | " #?????#""#### ###????????? ##?# | | " "?????#""#???###?????????? ???## # | | " """###????#""#???????????????# ????## # | | """% " #??????####???????????????# #?????# # | | " #?????????????????????????# ??????## # | | #?????????????????????????# ??????## | | ##????????????????????????? ?????## | | ??????????????????????????? ?????# | | = """#####???????????????????? #??????# | | [= " #???????????????????? #???????# | | !%!""""" #?????????????????????????????# | | !%= " #?????????????????????????????## # | | " " #?????????????????????????????? # | | "" # #?????????????????????????????? ## | | #???# #??????????????????????????????####? | | ##### #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 120 Energy Generation 61 Energy Capacity 1138 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Corruption Block 8 Armor Coverage 225 Resistance: TH 30 Phase Shifting 5 Evasion (%) 77 Core Analysis 6 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 28 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Flak Cannon | -8/Recycling | Hacked Railgun | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Datajack | -6/Factory | Hacked Missile Launcher | -6/Factory | Hacked Hvy. Missile Launcher | -5/Factory | Hacked Imp. Remote Datajack | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Exposed Stay Cool Under Fire Challenges ------------ None Game ------ Seed ExoskeletonCoolantGriptreads Manual? 0 Play Time 01:53:06 Cumulative 543.9 hours Start 2025.11.22 @ 14:28:49 End 2025.11.22 @ 19:10:59 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 713 Rogue 713 Adventurer 0 Explorer 0 Win Type - Total 19 Types 8/1/2/2/2/0/2/2/0/0 Lore% 92 Gallery% 86 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6966622a-7136-4650-b766-5815a747c6dd