Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 22:48:10 Player: Feral_Cog Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (2776) 2776 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (271) 271 TOTAL SCORE: 5867 Bonus ------- High Alert Combat Kills 271 Cogmind --------- Core Integrity 0/700 Matter 99/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Improved Weapon Shielding Improved Weapon Shielding Light Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Armor Integrity Analyzer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink High-capacity Battery Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Assault Cannon [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 . 1 Weapon 2 | . . . 1 1 Parts Attached 69 | 7 10 22 18 12 Power 7 | 1 1 3 1 1 Engine 7 | 1 1 3 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 2 7 4 1 Treads 5 | 2 . 3 . . Leg 11 | . 2 4 4 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 3 7 8 3 Device 5 | . 1 1 3 . Storage 5 | 1 1 3 . . Processor 2 | . . . . 2 Hackware 1 | . . . 1 . Protection 9 | . 1 3 4 1 Artifact . | . . . . . Weapon 24 | 3 4 5 5 7 Energy Gun 8 | . 3 3 1 1 Energy Cannon . | . . . . . Ballistic Gun 8 | 3 1 1 2 1 Ballistic Cannon 4 | . . . . 4 Launcher 4 | . . 1 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 . 1 1 Parts Lost 22 | . 2 8 3 9 Power 5 | . 1 2 . 2 Propulsion 5 | . . 2 1 2 Utility 4 | . . 1 1 2 Weapon 8 | . 1 3 1 3 Highest Loss Streak 6 | . 2 3 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 94 93 96 94 Engine 8 | . 12 9 9 5 Treads 3 | . 7 6 . . Leg 19 | . 18 14 24 21 Device 7 | . 10 8 9 4 Storage 12 | . 8 16 17 7 Processor 3 | . . . . 9 Hackware 2 | . . . . 7 Protection 10 | . 7 17 8 6 Energy Gun 11 | . 21 13 19 . Ballistic Gun 5 | . 6 2 4 6 Ballistic Cannon 6 | . . . . 19 Launcher 2 | . . 3 2 2 Naked Turns . | . . . . . Heaviest Build 46 | 14 17 35 42 46 Greatest Support 45 | 40 40 40 45 45 Greatest Overweight (x) 5 | 3 5 2 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 6 9 10 9 Most Carried 10 | 1 8 10 10 10 Average Carried 7 | . 4 8 9 8 Final Capacity 10 | 8 8 10 10 5 Final Carried 10 | 1 8 10 9 5 Class Distribution -------------------- 28% | Scavenger-Mutant 21% | Mutant 20% | Gunner 12% | Scavenger-Tank 9% | Scavenger-Gunner 8% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1923 | 203 223 494 261 742 Remotely . | . . . . . Salvage Created 3257 | . 322 1092 1188 655 Parts 195 | . 23 70 71 31 Haulers Intercepted 7 | . 1 2 2 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 59 | . 5 19 21 14 Guns 40 | . 5 10 20 5 Cannons 9 | . . . . 9 AOE 7 | . . 6 1 . Classes Destroyed 15 | . 3 6 4 2 Worker 9 | . . 5 3 1 Builder 1 | . . . 1 . Tunneler 3 | . . 3 . . Hauler 7 | . 1 2 2 2 Recycler 3 | . . 1 2 . Mechanic 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 8 | . 3 3 1 1 Swarmer 7 | . . . 7 . Grunt 35 | . 5 12 7 11 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 11 | . . 5 5 1 Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Best Kill Streak 7 | . 4 7 4 4 Combat Bots Only 4 | . 4 4 4 3 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 498 | . 49 145 110 194 Missed 159 | . 14 35 28 82 Damage Taken 5121 | . 496 1430 1280 1915 Core 1152 | . 75 217 145 715 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 70 45 73 . Volleys Fired 252 | . 20 108 74 50 Largest 4 | . 2 2 3 4 Hottest 176 | . 112 112 168 176 Shots Fired 584 | . 40 159 207 178 Gun 428 | . 40 141 205 42 Cannon 129 | . . . . 129 Launcher 27 | . . 18 2 7 Special . | . . . . . Kinetic 261 | . 26 37 27 171 Thermal 296 | . 14 104 178 . Explosive 18 | . . 18 . . Electromagnetic 9 | . . . 2 7 Robot Hit Streak 9 | . 9 9 8 6 Robot Miss Streak 8 | . 4 5 8 5 Penetration Max . | . . . . . Secondary Targets 7 | . 1 1 5 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 316 | . 24 95 112 85 Core Hits 140 | . 15 42 48 35 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 17 | . 1 10 4 2 Burn 14 | . 1 9 4 . Destroy 1 | . . 1 . . Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6839 | . 327 2177 2148 2187 Guns 4069 | . 327 1522 1863 357 Cannons 1565 | . . . . 1565 Explosions 1205 | . . 655 285 265 Melee . | . . . . . Ramming . | . . . . . Kinetic 2755 | . 204 419 210 1922 Thermal 3043 | . 123 1103 1754 63 Explosive 655 | . . 655 . . Electromagnetic 386 | . . . 184 202 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 6 3 Average Corruption 3 | . . . 4 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . 2 5 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . 1 1 Misfires 1 | . . . 1 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 127 | . . 20 1 106 Projectiles 96 | . . . . 96 Explosions 31 | . . 20 1 10 Melee . | . . . . . Knockbacks 22 | . . . . 22 Impact . | . . . . . Kinetic 18 | . . . . 18 Secondary 4 | . . . . 4 Self-Inflicted Damage 139 | . . 44 95 . Shots 4 | . . 2 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 903 | . 128 234 347 903 Average Temperature 117 | . 63 59 109 216 Received Heat Transfer 2004 | . 294 621 423 666 Effects 29 | . . . 3 26 Energy Bleed 2 | . . . . 2 Interference 5 | . . . 3 2 Matter Decay 3 | . . . . 3 Short Circuit 3 | . . . . 3 Damage (major) 13 | . . . . 13 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted 3 | . . 3 . . Combat Hostiles 3 | . . 3 . . Parts Melted 18 | . 4 6 8 . Heat Transferred 7415 | . 333 3097 3935 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 686 | . 163 440 686 657 Initial 311 | . . 5 150 311 Average 327 | . 68 212 458 492 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 32 | 100 100 45 5 . Level 1 25 | . . 52 30 13 Level 2 41 | . . 2 63 86 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . . 2 5 6 Investigation 1 | . . . 1 . Extermination 2 | . . . . 2 Reinforcement 6 | . . 2 1 3 Assault 1 | . . . . 1 Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 4 | . . 2 1 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 2 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 11 23 30 25 Peak Tracking Total 7 | . 6 4 7 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 17 | . . . 5 12 Max in Single Turn 3 | . . . 2 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 1 3 3 Terminals 8 | . 2 1 3 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 4 1 7 4 Successful 7 | . 3 1 1 2 Failed 9 | . 1 . 6 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 4 1 7 3 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 1 1 1 Record 1 | . . 1 . . Open DSF 1 | . . . . 1 Level Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Security Status 1 | . 1 . . . Surveillance Status 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 2 2 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3627 | 75 569 1044 774 1165 Spaces Moved 1806 | 40 365 374 355 672 Core 25 | 6 4 . . 15 Treads 190 | 34 65 91 . . Legs 1591 | . 296 283 355 657 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 146 | 154 130 186 133 140 Slowest Speed 300 | 200 300 260 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 59 35 33 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 219 | . . 141 39 39 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 213 | . . 141 39 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2314 | 53 422 562 497 780 Wait 68 | . 5 27 15 21 Move 1802 | 39 364 373 354 672 Hop . | . . . . . Pick Up 77 | 7 16 21 20 13 Fast Attach . | . . . . . Attach 44 | 6 7 14 8 9 Detach 3 | . 1 2 . . Swap 25 | 1 3 8 10 3 Drop 43 | . 6 9 16 12 Fire 252 | . 20 108 74 50 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Identified exit to Materials 577 | -10/Materials | Build established: Scavenger-Mutant 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Utility x2 982 | -9/Materials | Lost 3 parts (1p1n1w) 1501 | -9/Materials | Discovered new exit (range 15) 1525 | -9/Materials | Build established: Mutant 1574 | -9/Materials | Core integrity fell below 50% 1689 | -9/Materials | Entered another Materials area 1689 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1993 | -8/Materials | Garrison activated, responded to threat 2216 | -8/Materials | Build established: Tank 2370 | -8/Materials | Discovered new exit (range 8) 2463 | -8/Materials | Entered Factory 2463 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2665 | -7/Factory | Discovered new exit (range 4) 2763 | -7/Factory | Build established: Scavenger-Gunner 2863 | -7/Factory | First assault squad dispatched 3093 | -7/Factory | Build established: Gunner 3540 | -7/Factory | Core integrity fell below 50% 3618 | -7/Factory | Core integrity fell below 20% 3628 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03611_ P-60 Hacker knocked back. 03613_ Assault Cannon destroyed. 03613_ Ion Engine destroyed. 03614_ P-60 Hacker knocked back. 03614_ Carbon-fiber Leg destroyed. 03616_ Assault Cannon destroyed. 03616_ U-05 Engineer destroyed. 03617_ K-01 Serf collects debris. 03618_ S-27 Virus destroyed. 03618_ Acquired 4 matter. 03619_ R-06 Scavenger collects Terrain Scanner. 03620_ U-05 Engineer repairs door. 03621_ Med. Storage Unit destroyed. 03621_ K-01 Serf collects debris. 03622_ R-06 Scavenger collects Imp. Weapon Shielding. 03622_ Targeting Computer destroyed. 03622_ R-06 Scavenger destroyed. 03624_ K-01 Serf collects debris. 03626_ R-06 Scavenger collects Terrain Scanner. 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