Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.01 @ 14:14:24 Player: Mares Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (125) 625 Value Destroyed (3794) 3794 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 6894 Bonus ------- High Alert Combat Kills 242 Follower Combat Kills 385 Friendly Fire -512 Cogmind --------- Core Integrity 0/550 Matter 188/300 Energy 257/275 System Corruption 1% Temperature Cool (313) Movement Treading (200) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Salvage Targeting Computer Light Armor Plating > --- WEAPON (3) ------- EM Shotgun Ion Burst Cannon > --- INVENTORY (20) --- Light Treads High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Hacking Suite Hacking Suite System Shield Decoy Drone Bay (16/16) Improved Heavy Laser Missile Launcher Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Salvage Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Autogun Improved Assault Rifle > --- INVENTORY -------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Compact Matter Pod Experimental Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Light Armor Plating Hacking Suite Hacking Suite System Shield Decoy Drone Bay EM Shotgun Ion Burst Cannon Mini Grenade Launcher Missile Launcher Missile Launcher Missile Launcher Great Maul [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Salvage Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Shotgun Energy Cannon Ion Burst Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 87 | 6 7 3 2 2 41 26 Power 7 | 1 1 . . . 3 2 Engine 5 | 1 1 . . . 1 2 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 20 | 2 . 1 . 1 8 8 Treads 17 | 2 . 1 . 1 6 7 Leg 1 | . . . . . 1 . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 16 | 1 3 . 2 . 8 2 Device 3 | . . . . . 2 1 Storage 5 | 1 2 . 2 . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 7 | . 1 . . . 5 1 Artifact . | . . . . . . . Weapon 44 | 2 3 2 . 1 22 14 Energy Gun 22 | 1 1 2 . 1 11 6 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 10 | 1 . . . . 7 2 Ballistic Cannon 2 | . 2 . . . . . Launcher 6 | . . . . . 3 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . . . 3 5 Parts Lost 26 | . 1 1 . 2 10 12 Power 3 | . . . . . 1 2 Propulsion 9 | . . . . 1 2 6 Utility 3 | . . . . . 2 1 Weapon 11 | . 1 1 . 1 5 3 Highest Loss Streak 7 | . 1 1 . 1 5 7 Average Slot Usage (%) 96 | . 92 99 100 99 96 95 Engine 10 | . 14 14 14 14 7 8 Treads 25 | . 28 27 28 28 25 23 Device 2 | . . . . . 1 7 Storage 20 | . 20 28 28 28 18 18 Processor 4 | . . . . . 5 9 Protection 3 | . . . . . 9 1 Energy Gun 16 | . 12 25 28 27 12 13 Ballistic Gun 8 | . 1 . . . 13 13 Ballistic Cannon 1 | . 14 2 . . . . Naked Turns . | . . . . . . . Heaviest Build 92 | 10 40 41 73 73 92 86 Greatest Support 63 | 40 40 40 40 40 60 63 Greatest Overweight (x) 5 | 3 . 1 1 1 5 2 Average Overweight (x) . | . . . 1 1 1 1 Largest Inventory Capacity 20 | 6 16 16 20 20 20 20 Average Capacity 18 | 5 10 16 17 20 20 20 Most Carried 20 | 6 16 16 17 19 20 20 Average Carried 17 | 3 7 15 14 17 19 19 Final Capacity 20 | 6 16 16 20 20 20 20 Final Carried 20 | 6 16 14 17 19 20 15 Class Distribution -------------------- 29% | Hauler-Tank 27% | Mutant 15% | Hauler-Mutant 14% | Commander-Gunner 7% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Commander-Gunner | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 2271 | 191 290 55 . 43 893 799 Remotely . | . . . . . . . Salvage Created 5154 | . 386 178 . 342 1743 2505 Parts 266 | . 25 11 . 20 86 124 Haulers Intercepted 6 | . 1 . . . 1 4 Recyclers Shooed 7 | . . 1 . 1 . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 85 | . 10 4 . 7 36 28 Guns 52 | . 1 3 . 6 22 20 Cannons 13 | . 9 . . . . 4 AOE 19 | . . 1 . . 14 4 Classes Destroyed 16 | . 4 1 . 2 7 2 Worker 5 | . 1 . . . 1 3 Builder 2 | . . . . . . 2 Tunneler 2 | . . 1 . . 1 . Hauler 6 | . 1 . . . 1 4 Recycler 12 | . . . . . 3 9 Operator 6 | . 2 . . . 2 2 Watcher 5 | . . . . . 4 1 Swarmer 10 | . . . . . 10 . Grunt 56 | . 10 4 . 6 16 20 Brawler 1 | . . . . 1 . . Duelist 5 | . . . . . 3 2 Protector 1 | . . . . . 1 . Sentry 12 | . . . . . 5 7 Demolisher 1 | . . . . . . 1 Hunter 1 | . . . . . 1 . Assembled 1 | . . . . 1 . . Best Kill Streak 10 | . 5 2 . 3 10 6 Combat Bots Only 9 | . 5 2 . 3 9 5 Max Kills in Single Turn 4 | . 2 1 . 1 4 3 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . 1 . . 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 4869 | . 291 252 . 138 1819 2369 Core 651 | . 55 45 . . 147 404 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 . . . 60 . . Volleys Fired 292 | . 45 17 . 17 94 119 Largest 3 | . 2 2 . 2 3 3 Hottest 151 | . 85 90 . 90 146 151 Shots Fired 696 | . 70 34 . 34 238 320 Gun 611 | . 31 24 . 34 224 298 Cannon 64 | . 39 10 . . . 15 Launcher 21 | . . . . . 14 7 Special . | . . . . . . . Kinetic 299 | . 39 10 . . 78 172 Thermal 230 | . 31 10 . . 50 139 Explosive 21 | . . . . . 14 7 Electromagnetic 146 | . . 14 . 34 96 2 Robot Hit Streak 23 | . 10 9 . 7 17 23 Robot Miss Streak 6 | . 3 3 . 2 6 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . 1 1 1 Max Gunslinging Chain 1 | . . . . 1 1 1 Shots Hit Robots 457 | . 50 26 . 26 151 204 Core Hits 226 | . 18 11 . 16 89 92 Critical Hits 2 | . 2 . . . . . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Melee Attacks 2 | . . . . . 2 . Impact . | . . . . . . . Slashing 2 | . . . . . 2 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10623 | . 784 432 . 321 4415 4671 Guns 6161 | . 276 273 . 313 2127 3172 Cannons 1217 | . 508 97 . . . 612 Explosions 3235 | . . 60 . . 2288 887 Melee . | . . . . . . . Ramming 10 | . . 2 . 8 . . Kinetic 2628 | . 508 97 . . 676 1347 Thermal 3730 | . 276 136 . . 889 2429 Explosive 2929 | . . . . . 2042 887 Electromagnetic 1326 | . . 197 . 313 808 8 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Effects 21 | . . . . . 12 9 Message Errors 10 | . . . . . 5 5 Energy Discharges 3 | . . . . . 1 2 Data Loss (minor) 3 | . . . . . 3 . Targeting Errors 5 | . . . . . 3 2 Overload Shots . | . . . . . . . Overflow Damage 103 | . . . . . 95 8 Projectiles . | . . . . . . . Explosions 103 | . . . . . 95 8 Melee . | . . . . . . . Knockbacks 3 | . 3 . . . . . Impact . | . . . . . . . Kinetic 2 | . 2 . . . . . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 186 | . . 26 . . 104 56 Shots 5 | . . 1 . . 3 1 Rammed 2 | . . 1 . 1 . . Targets Rammed 2 | . . 1 . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 363 | . 192 210 . 193 344 363 Average Temperature 75 | . 59 78 . 60 82 77 Received Heat Transfer 1836 | . 156 123 . 54 549 954 Effects 4 | . . . . . 2 2 Energy Bleed 2 | . . . . . 2 . Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 3 | . . 1 . . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 . . . . 4 Heat Transferred 6444 | . 814 272 . . 1451 3907 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . 1 . . 4 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 745 | . 177 117 . 134 745 690 Initial 52 | . . 12 . . 52 11 Average 208 | . 61 40 . 29 240 376 Maximum Alert Level 3 | . . . . . 3 2 Low Security (%) 59 | 100 100 100 . 100 51 19 Level 1 21 | . . . . . 30 36 Level 2 17 | . . . . . 15 43 Level 3 . | . . . . . 2 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 7 . . . 5 10 Investigation 12 | . 5 . . . 2 5 Extermination . | . . . . . . . Reinforcement 5 | . 2 . . . 1 2 Assault 4 | . . . . . 2 2 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 7 | . 2 . . 1 1 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 150 | . 15 4 . 9 65 57 Peak Tracking Total 9 | . 5 2 . 3 9 8 Tactical Retreats 11 | . . . . . 7 4 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 5 | . 2 . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 11 | . . . . . 5 6 Max in Single Turn 2 | . . . . . 2 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 23 | . 3 1 1 . 6 12 Terminals 14 | . 1 . . . 4 9 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . . . 1 2 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 62 | . 7 1 1 . 18 35 Successful 36 | . 3 1 1 . 12 19 Failed 26 | . 4 . . . 6 16 Catastrophic 5 | . 2 . . . 3 . Database Lockouts . | . . . . . . . Manual 32 | . 7 . . . 10 15 Terminals 51 | . 4 . . . 15 32 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 3 . . . 1 2 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 2 1 Terminal Hacks 23 | . . 1 1 . 8 13 Record 1 | . . . 1 . . . Part Schematic 2 | . . . . . . 2 Open Door 5 | . . 1 . . . 4 Branch Access Points 1 | . . . . . 1 . Alert Level 5 | . . . . . 2 3 Unreport Threat 8 | . . . . . 5 3 Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 12 | . 3 . . . 4 5 Terminals 7 | . 1 . . . 3 3 Track 1 | . . . . . . 1 Botnet 4 | . . . . . 2 2 Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . . . 1 2 Tunnel 5 | . 2 . . . 1 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 14 | . 2 . . . 5 7 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 13 | . . 3 . . . 10 Largest Group 10 | . . 3 3 3 . 10 Highest-Rated Group 173 | . . 40 40 40 . 173 Highest-Rated Ally 29 | . . 16 16 16 . 29 Total Orders 1 | . . . . . 1 . RETURN 1 | . . . . . 1 . Ally Attacks 69 | . . . . 9 . 60 Total Damage 928 | . . . . 111 . 817 Kills 15 | . . . . 2 . 13 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 1 | . . . . . 1 . Drone Recoveries 1 | . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 8066 | 87 942 924 334 752 2930 2097 Spaces Moved 3018 | 49 500 476 181 298 605 909 Core 13 | 13 . . . . . . Treads 2961 | 36 500 476 181 298 561 909 Legs 17 | . . . . . 17 . Wheels 27 | . . . . . 27 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 180 180 150 180 Average Speed 177 | 140 160 176 180 180 186 181 Slowest Speed 250 | 200 160 180 180 180 250 205 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 4 96 87 55 53 54 95 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 7 | . 2 . 1 . 1 3 Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 235 | . . 7 . . 167 61 Melee 2 | . . . . . 2 . Projectile 7 | . . . . . . 7 AOE 226 | . . 7 . . 165 54 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 5170 | 67 572 527 189 479 2207 1129 Wait 1657 | 3 6 21 6 158 1420 43 Move 3012 | 48 499 475 180 297 604 909 Hop . | . . . . . . . Pick Up 62 | 10 10 4 1 4 21 12 Fast Attach 32 | 2 4 . . . 15 11 Attach 31 | 4 . 2 . 2 14 9 Detach 6 | . 1 . . . 4 1 Swap 24 | . 3 1 2 . 12 6 Drop 49 | . 4 6 . . 21 18 Fire 292 | . 45 17 . 17 94 119 Melee 2 | . . . . . 2 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . 1 . 1 . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 13) 659 | -10/Materials | Discovered new exit (range 4) 729 | -10/Materials | Discovered new exit (range 15) 1030 | -10/Materials | Entered Mines 1168 | -10/Mines | Discovered new exit (range 7) 1338 | -10/Mines | Found the Drone Emporium 1349 | -10/Mines | Found Prototype Device 1389 | -10/Mines | Learned location of 1 exit from Materials 1443 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1598 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1609 | -10/Mines | Learned Materials non-interactive machine intel 1740 | -10/Mines | Discovered new exit (range 10) 1905 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1911 | -10/Mines | Found Prototype Device 1929 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1931 | -10/Mines | Discovered new exit (range 5) 1954 | -10/Mines | Entered Exiles 1954 | -10/Exiles | Accompanied by 3 allies 1998 | -10/Exiles | Met 8R-AWN 2025 | -10/Exiles | Met EX-HEX 2115 | -10/Exiles | Met EX-DEC 2156 | -10/Exiles | Learned location of Zion (-6) 2263 | -10/Exiles | Discovered new exit (range 12) 2288 | -10/Exiles | Entered Mines 2288 | -9/Mines | Accompanied by 3 allies 2379 | -9/Mines | Assembled infested the area 2384 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2512 | -9/Mines | Build established: Hauler-Mutant 2974 | -9/Mines | Discovered new exit (range 10) 3040 | -9/Mines | Entered Materials 3040 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3041 | -8/Materials | Identified exit to Factory 3042 | -8/Materials | Loaded intel: 36 non-interactive machine locations 3382 | -8/Materials | Lost 5 parts (1p1u3w) 3439 | -8/Materials | Discovered exit to Factory (range 3) 3544 | -8/Materials | Identified Decoy Drone Bay 3640 | -8/Materials | Discovered new exit (range 11) 3733 | -8/Materials | Identified exit to Storage 4199 | -8/Materials | Discovered exit to Factory (range 16) 4240 | -8/Materials | First assault squad dispatched 4270 | -8/Materials | Build established: Hauler-Tank 4385 | -8/Materials | Lost 4 parts (1n1u2w) 4389 | -8/Materials | Destroyed 9 combat bots 5970 | -8/Materials | Entered Storage 6534 | -8/Storage | Garrison activated, responded to threat 6543 | -8/Storage | Build established: Hauler-Gunner 6585 | -8/Storage | Core integrity fell below 50% 6647 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6810 | -8/Storage | Discovered exit to Factory (range 15) 6963 | -8/Storage | Build established: Commander-Gunner 7308 | -8/Storage | Learned location of Armory (-3) 7970 | -8/Storage | First assault squad dispatched 8055 | -8/Storage | Core integrity fell below 20% 8067 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08048_ K-01 Serf collects debris. 08050_ Overheating: System interference. 08050_ Ion Burst Cannon temporarily disabled. 08052_ D-53 Grenadier destroyed. 08052_ Switching to secondary target: L-31 Rogue. 08052_ Lgt. Treads destroyed. 08052_ K-01 Serf collects debris. 08054_ L-31 Rogue destroyed. 08054_ Enh. Autogun destroyed. 08056_ K-01 Serf collects debris. 08057_ Missile Launcher destroyed. 08059_ K-01 Serf collects debris. 08059_ Lgt. Treads destroyed. 08061_ The unstable cave ceiling collapses. 08061_ Adv. Beam Rifle destroyed. 08062_ The unstable cave ceiling collapses. 08062_ K-01 Serf crushed by falling debris. 08062_ K-01 Serf system corrupted by crushing effect. 08062_ K-01 Serf collects debris. 08063_ K-01 Serf system terminally corrupted. 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[+ !#???? | | """ [*#??# # [# [ #???? | | [ ##?# + =#] #???? | | !==#### # #= #???? | | """ ==%=[ # %+= #???? | | """ ########+#########+##???? | | "" #??# ### ##??? | | #?## ### T#??? | | #?#" """ """ #### ###?? | | #?#T """ """ ### ! #?? | | #### #?#" """ """ ### ! #?? | | = # #?## ###!!! !!#?? | | # #??# ###!!! !!#?? | | # #??# ##########?? | | # #??####"T"#########?????? | | ![ # #######"""## #??????????? | | # ####### #??????????? | | ########+##+####### #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 3 Salvage Targeting 2 Item Schematics ----------------- Titanium Leg | -8/Storage | Hacked Cmb. Airjet | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotNeutralizingDrive Manual? 0 Play Time 00:52:03 Cumulative 154.2 hours Start 2021.07.01 @ 13:07:11 End 2021.07.01 @ 14:14:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9df5a9a0-04d4-4b4c-b7ca-34e659b0b1d3