Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 11:56:09 Player: Vriska Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (3613) 3613 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7828 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 171/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Biomechanical Wings > --- UTILITY (8) ------ Visual Processing Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled VTOL Module Proton Cannon Guided EMP Blaster Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Visual Processing Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Energy Filter Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Spear > --- INVENTORY -------- Micro Fission Core Cooled VTOL Module Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Flak Cannon [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Field Propulsion Array Utility Hacking Suite Device Energy Filter Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 2 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 6 | . . . 2 2 1 1 . . Weapon . | . . . . . . . . . Parts Attached 102 | 6 5 . 30 29 15 5 1 11 Power 13 | 1 2 . 3 2 3 . . 2 Engine 9 | 1 2 . 3 1 2 . . . Core 4 | . . . . 1 1 . . 2 Reactor . | . . . . . . . . . Propulsion 28 | 2 . . 11 8 3 2 . 2 Treads 16 | 2 . . 5 8 1 . . . Leg 6 | . . . 6 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6 | . . . . . 2 2 . 2 Utility 37 | 1 2 . 7 13 6 2 1 5 Device 3 | . . . . 1 1 . . 1 Storage 2 | 1 1 . . . . . . . Processor 9 | . . . . 5 1 . 1 2 Hackware 8 | . . . 2 2 3 1 . . Protection 15 | . 1 . 5 5 1 1 . 2 Artifact . | . . . . . . . . . Weapon 24 | 2 1 . 9 6 3 1 . 2 Energy Gun 5 | . . . 2 1 1 . . 1 Energy Cannon 2 | . . . 1 1 . . . . Ballistic Gun 10 | 2 1 . 4 1 2 . . . Ballistic Cannon 2 | . . . . 1 . . . 1 Launcher 2 | . . . 2 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 2 . 1 1 Parts Lost 58 | . 2 . 18 14 9 1 5 9 Power 9 | . 1 . 3 2 1 . 1 1 Propulsion 13 | . . . 3 5 2 . 1 2 Utility 22 | . . . 6 4 5 1 2 4 Weapon 14 | . 1 . 6 3 1 . 1 2 Highest Loss Streak 7 | . 1 . 7 7 3 1 5 5 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 7 | 1 3 9 7 12 8 6 6 2 Power 1 | . 1 2 . 2 1 . . . Propulsion 1 | . . . 2 3 2 2 1 1 Utility 3 | . 2 6 3 4 2 3 4 1 Weapon 1 | . . 1 . 2 1 1 . . Tool/Special . | . . . . . . . . . Unused Backups 10 | . . . 3 1 5 . . 1 Power 2 | . . . 1 . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . 2 1 1 . . . Weapon 3 | . . . . . 2 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 95 100 90 92 89 86 72 52 Engine 8 | . 13 14 9 6 6 . . . Treads 16 | . 28 28 7 17 18 . . . Leg 3 | . . . 13 . . . . . Flight 1 | . . . . . 2 20 16 4 Storage 10 | . 14 14 11 9 7 6 4 . Processor 7 | . . . . 19 12 13 11 13 Hackware 11 | . . . 14 13 20 21 20 20 Protection 9 | . 10 14 13 8 5 3 4 2 Energy Gun 1 | . . . 3 . . 6 4 . Energy Cannon 1 | . . . 1 . 6 . . . Ballistic Gun 12 | . 28 28 10 6 4 . . . Ballistic Cannon 1 | . . . . 5 . . . . Launcher 1 | . . . 4 . . . . . Peak Build Rating 66 | 6 8 8 15 27 47 59 62 66 Average Rating 19 | 4 6 8 12 23 34 55 47 34 On Entrance 21 | . 6 8 8 14 26 47 54 30 Avg Prop Armor Cover (%) 11 | . . . 11 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 42 | 10 28 28 39 41 42 24 24 21 Greatest Support 60 | 40 40 40 40 40 60 27 27 22 Greatest Overweight (x) 7 | . . . 7 1 1 1 . 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 5 Average Capacity 11 | 6 9 15 10 15 13 8 7 5 Most Carried 15 | 2 9 10 13 15 13 8 7 5 Average Carried 7 | 1 3 9 7 12 9 6 6 2 Final Capacity 15 | 8 15 15 15 15 8 8 5 5 Final Carried 13 | 2 9 10 10 13 5 7 5 4 Class Distribution -------------------- 42% | Scavenger-Mutant 33% | Mutant 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Matter Collected 2278 | 260 155 34 700 643 253 220 . 13 Remotely . | . . . . . . . . . Salvage Created 3917 | . 442 53 1146 1122 872 16 . 266 Parts 248 | . 27 2 82 68 47 3 . 19 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 3 | . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 86 | . 11 1 27 26 13 . . 8 Melee 9 | . . . . 7 . . . 2 Guns 51 | . 11 1 22 10 5 . . 2 Cannons 14 | . . . . 9 5 . . . AOE 11 | . . . 5 . 3 . . 3 Classes Destroyed 14 | . 3 . 5 4 2 . . . Worker 2 | . . . . . 1 . . 1 Builder 3 | . . . 1 . 2 . . . Tunneler 1 | . . . . 1 . . . . Hauler 1 | . . . 1 . . . . . Recycler 3 | . . . 2 . 1 . . . Operator 6 | . 2 . 1 1 1 1 . . Watcher 1 | . . . . 1 . . . . Swarmer 23 | . 3 . 6 7 . . . 7 Grunt 42 | . 8 1 12 10 10 . . 1 Brawler 2 | . . . 1 . 1 . . . Duelist 1 | . . . . 1 . . . . Sentry 16 | . . . 8 7 1 . . . Hunter 1 | . . . . . 1 . . . Heavy 1 | . . . . 1 . . . . Best Kill Streak 9 | . 3 1 5 7 6 1 . 9 Combat Bots Only 8 | . 3 1 5 6 3 . . 8 Max Kills in Single Turn 4 | . 1 1 2 2 3 1 . 4 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 1 . 3 . . 3 Melee 1 | . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Hostile Shots Fired 836 | . 67 15 214 232 138 24 4 142 Missed 258 | . 21 3 68 62 45 13 1 45 Hits 578 | . 46 12 146 170 93 11 3 97 Melee 11 | . . . 1 2 5 . 3 . Projectile 567 | . 46 12 145 168 88 11 . 97 AOE 3 | . . . . . . . . 3 Critical Strikes 14 | . 2 . 2 4 4 . 2 . Damage Taken 8537 | . 526 172 1841 2615 1288 194 133 1768 Core 1872 | . 71 89 209 432 211 20 65 775 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 52 | . 22 16 14 . . . . . Regen/Repaired (Parts) 51 | . . . 51 . . . . . Core Remaining (%) 54 | 100 . 36 47 21 69 . . . Volleys Fired 312 | . 60 10 109 58 60 2 . 13 Largest 2 | . 2 2 2 2 2 1 . 1 Hottest 103 | . 40 40 86 100 103 20 . 60 Shots Fired 523 | . 119 20 151 113 105 2 . 13 Gun 416 | . 119 20 131 72 60 2 . 12 Cannon 91 | . . . 4 41 45 . . 1 Launcher 16 | . . . 16 . . . . . Special . | . . . . . . . . . Kinetic 414 | . 119 20 115 108 51 . . 1 Thermal 77 | . . . 16 5 54 2 . . Explosive 16 | . . . 16 . . . . . Electromagnetic 16 | . . . 4 . . . . 12 Robot Hit Streak 11 | . 11 3 8 11 8 1 . 5 Robot Miss Streak 6 | . 4 4 3 6 5 1 . 4 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 2 | . . . 1 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 354 | . 78 10 100 83 64 4 . 15 Core Hits 198 | . 34 4 56 40 53 1 . 10 Critical Kills 2 | . . . 1 1 . . . . Critical Parts Destroyed 3 | . 1 . 2 . . . . . Critical Strikes 8 | . 1 . 3 2 . . . 2 Destroy 5 | . 1 . 3 1 . . . . Sever 1 | . . . . 1 . . . . Impale 2 | . . . . . . . . 2 Melee Attacks 32 | . . . . 23 . 5 . 4 Impact 9 | . . . . 9 . . . . Slashing 14 | . . . . 14 . . . . Piercing 9 | . . . . . . 5 . 4 Sneak Attacks 2 | . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6942 | . 654 84 1737 1837 1906 181 . 543 Guns 3388 | . 654 84 1095 707 587 19 . 242 Cannons 1549 | . . . 95 747 700 . . 7 Explosions 1311 | . . . 536 . 619 . . 156 Melee 671 | . . . . 371 . 162 . 138 Ramming 23 | . . . 11 12 . . . . Kinetic 3472 | . 654 84 951 1329 447 . . 7 Thermal 1510 | . . . 265 125 945 19 . 156 Explosive 415 | . . . 415 . . . . . Electromagnetic 851 | . . . 95 . 514 . . 242 Impact . | . . . . . . . . . Slashing 371 | . . . . 371 . . . . Piercing 300 | . . . . . . 162 . 138 Highest Corruption 11 | . . . 3 . 11 . 8 9 Average Corruption 7 | . . . 3 . 9 . 8 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 45 | . . . 7 . 26 . 4 8 Message Errors 7 | . . . . . 6 . . 1 Matter Fused 10 | . . . 2 . 4 . 3 1 Heat Flow Errors 8 | . . . 2 . 3 . . 3 Energy Discharges 2 | . . . . . 2 . . . Parts Rejected 2 | . . . . . 2 . . . Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 9 | . . . 2 . 5 . . 2 Data Loss (major) 2 | . . . . . 2 . . . Alerts 2 | . . . 1 . 1 . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 123 | . . . 59 23 . 19 . 22 Projectiles 14 | . . . 8 6 . . . . Explosions 51 | . . . 51 . . . . . Melee 58 | . . . . 17 . 19 . 22 Knockbacks 9 | . . . . 7 . . . 2 Impact . | . . . . . . . . . Kinetic 6 | . . . . 5 . . . 1 Secondary 3 | . . . . 2 . . . 1 Self-Inflicted Damage 136 | . . . 27 . 67 . . 42 Shots 5 | . . . 2 . 2 . . 1 Rammed 1 | . . . . 1 . . . . Targets Rammed 4 | . . . 3 1 . . . . Kicked 2 | . . . 2 . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 412 | . 49 18 192 240 412 . . 284 Average Temperature 88 | . 16 11 33 67 159 . . 114 Received Heat Transfer 2628 | . 306 99 729 837 390 63 . 204 Effects 4 | . . . . . 4 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 2 | . . . . . 2 . . . Matter Decay 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 3 | . . . 1 . 1 . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . 1 3 . . . Heat Transferred 2177 | . . . 447 185 1358 37 . 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . 1 . 4 . . 1 Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Maximum Alert Level 1 | . . . 1 1 1 1 . 1 Low Security (%) 93 | 100 100 100 86 88 96 95 100 98 Level 1 6 | . . . 13 11 3 4 . 1 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 391 | . 95 35 301 251 391 229 49 209 Initial 188 | . . 2 9 121 84 188 49 . Average 66 | . 21 4 74 109 55 169 27 91 Influence Increases 3626 | . 316 45 1020 911 837 193 . 304 Destroy 0b10 Robot/C 1720 | . 220 20 540 520 260 . . 160 Destroy 0b10 Robot/NC 85 | . 10 . 25 15 25 5 . 5 Destroy Leader 424 | . 60 10 142 142 40 . . 30 Successful Hack 38 | . 11 . 13 . 8 6 . . Disable Machine 360 | . . . 90 15 255 . . . Anti-Garrison Action 150 | . . . . 150 . . . . Destroy Structure 99 | . . . 75 9 9 2 . 4 Partial Spotted 30 | . . . 15 . . 15 . . Lose Combat Pursuer 720 | . 15 15 120 60 240 165 . 105 Influence Decreases 3462 | . 309 27 756 1015 637 437 141 140 Entered New Map 579 | . . 5 16 168 101 197 92 . Time Decay 1537 | . 289 22 364 392 300 80 20 70 Lost Part 529 | . 20 . 170 140 90 10 29 70 Purge Threat 817 | . . . 206 315 146 150 . . Squads Dispatched 23 | . 3 . 3 6 5 3 . 3 Investigation 5 | . . . . 1 1 1 . 2 Extermination 3 | . . . . . 1 1 . 1 Reinforcement 10 | . 3 . 3 3 . 1 . . Assault 2 | . . . . 2 . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Distress Signals 5 | . 1 . 2 1 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 201 | . 27 2 51 37 32 23 6 23 Peak Tracking Total 13 | . 3 2 7 8 13 11 6 12 Tactical Retreats 20 | . 1 1 5 3 5 2 . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Traps Triggered 4 | . 1 . . 1 . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Machines Disabled 25 | . . . 6 2 17 . . . Max in Single Turn 6 | . . . 1 1 6 . . . Garrison Access 2 | . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Machines Accessed 20 | . 2 . 7 4 3 3 . 1 Terminals 14 | . 2 . 6 4 1 1 . . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 2 | . . . . . 1 1 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 48 | . 7 . 15 9 7 7 . 3 Successful 30 | . 3 . 12 4 5 4 . 2 Failed 18 | . 4 . 3 5 2 3 . 1 Catastrophic 2 | . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . Manual 27 | . 4 . 10 9 2 2 . . Terminals 33 | . 7 . 13 9 2 2 . . Fabricators 2 | . . . . . 2 . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 3 | . . . . . . . . 3 Scanalyzers 6 | . . . . . 3 3 . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 20 | . 3 . 10 4 2 1 . . Record 2 | . . . 2 . . . . . Robot Analysis 1 | . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . Alert Level 4 | . . . 2 1 1 . . . Unreport Threat 8 | . . . 3 3 1 1 . . Maintenance Status 2 | . 1 . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 Report Inventory 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 4 | . . . . . 2 2 . . Insert Component 2 | . . . . . 1 1 . . Analyze 2 | . . . . . 1 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 13 | . . . 4 4 3 1 . 1 Full Trace Events 3 | . . . . . 1 1 . 1 Feedback Events 1 | . . . . . 1 . . . Hackware Fried 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built 1 | . . . . . 1 . . . Authchips . | . . . . . . . . . Time 58 | . . . . . 58 . . . Total Part Build Rating 7 | . . . . . 7 . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 Parts Scanalyzed 2 | . . . . . 1 1 . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . Machine Destruction 1 | . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Active Infowar (turns) 1140 | . . . . . 648 174 80 238 Optics 1140 | . . . . . 648 174 80 238 ECM 1 | . . . . . . . . 1 Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Turns Passed 5937 | 87 1386 161 1682 1234 895 174 80 238 Spaces Moved 4121 | 50 757 84 972 573 659 440 219 367 Core 175 | 3 . . 2 . . . . 170 Treads 2057 | 47 757 84 285 573 311 . . . Legs 685 | . . . 685 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1204 | . . . . . 348 440 219 197 Fastest Speed 30 | 50 160 160 120 160 30 32 34 39 Average Speed 113 | 153 160 160 134 162 94 32 35 46 Slowest Speed 400 | 160 160 160 400 240 250 117 40 350 Overloaded Moves 31 | . . . . . 31 . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 14 | . . . . . 1 3 7 3 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 5 96 24 72 42 18 14 83 11 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . . 5 1 . 1 . . Terrain Destroyed 94 | . . . 75 8 7 1 . 3 Melee 2 | . . . . 1 . 1 . . Projectile 7 | . . . . 7 . . . . AOE 85 | . . . 75 . 7 . . 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Total 4837 | 57 835 95 1199 744 826 458 213 410 Wait 149 | . 3 1 53 22 62 1 . 7 Move 4090 | 49 756 83 971 572 656 435 207 361 Hop 10 | . . . . . 1 2 4 3 Pick Up 69 | 2 9 1 16 22 9 5 . 5 Fast Attach 47 | 6 2 . 13 8 10 2 1 5 Attach 52 | . 2 . 12 17 11 3 . 7 Detach 2 | . . . . 1 . 1 . . Swap 21 | . 2 . 10 6 2 . . 1 Drop 49 | . 1 . 12 14 15 2 1 4 Fire 312 | . 60 10 109 58 60 2 . 13 Melee 32 | . . . . 23 . 5 . 4 Ram . | . . . . . . . . . Kick 2 | . . . 2 . . . . . Crush 2 | . . . 1 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 16) 319 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 9) 535 | -10/Materials | Discovered new exit (range 7) 711 | -10/Materials | Discovered new exit (range 4) 887 | -10/Materials | Discovered new exit (range 16) 1253 | -10/Materials | Discovered new exit (range 11) 1474 | -10/Materials | Entered Mines 1499 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1568 | -10/Mines | Discovered new exit (range 9) 1571 | -10/Mines | Learned location of 1 exit from Materials 1589 | -10/Mines | Core integrity fell below 50% 1635 | -10/Mines | Entered Materials 1635 | -9/Materials | Evolved 2 slots: Utility x2 1636 | -9/Materials | Identified exit to Materials 2046 | -9/Materials | Lost 7 parts (1p2n2u2w) 2125 | -9/Materials | Identified exit to Mines 2125 | -9/Materials | Identified exit to Storage 2335 | -9/Materials | Build established: Scavenger-Mutant 2657 | -9/Materials | Repaired Lgt. Treads 3240 | -9/Materials | Core integrity fell below 50% 3317 | -9/Materials | Entered another Materials area 3317 | -8/Materials | Evolved 2 slots: Utility x2 3422 | -8/Materials | Core integrity fell below 50% 3466 | -8/Materials | Lost 7 parts (4n1u2w) 4364 | -8/Materials | Build established: Hacker-Mutant 4498 | -8/Materials | Discovered new exit (range 15) 4531 | -8/Materials | Lost 3 parts (1n2u) 4548 | -8/Materials | Identified exit to Factory 4551 | -8/Materials | Entered Factory 4551 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4679 | -7/Factory | Fabricated Field Propulsion Array (x1) 4793 | -7/Factory | Lost 3 parts (3u) 4902 | -7/Factory | Hacking Suite fried by hacking feedback 5077 | -7/Factory | Build established: Scavenger-Mutant 5240 | -7/Factory | Garrison activated, responded to threat 5292 | -7/Factory | Lost 3 parts (2n1u) 5418 | -7/Factory | System corruption reached 10% 5443 | -7/Factory | Discovered new exit (range 9) 5445 | -7/Factory | Identified exit to Factory 5446 | -7/Factory | Entered another Factory area 5446 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5504 | -6/Factory | Discovered new exit (range 15) 5620 | -6/Factory | Sucked down chute 5620 | -6/Factory | Entered Waste 5628 | -6/Waste | Spotted C-40 Crusher 5632 | -6/Waste | Spotted C-40 Crusher 5635 | -6/Waste | EMP discharged 5638 | -6/Waste | Found Prototype Processor 5638 | -6/Waste | Identified Exp. Terrain Scan Processor 5645 | -6/Waste | Spotted C-40 Crusher 5646 | -6/Waste | Spotted C-40 Crusher 5647 | -6/Waste | Spotted C-40 Crusher 5665 | -6/Waste | Spotted C-40 Crusher 5675 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5676 | -6/Waste | Crushed by Compactor (1 part destroyed) 5684 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5692 | -6/Waste | Discovered new exit (range 18) 5700 | -6/Waste | Entered Factory 5715 | -6/Factory | Lost 5 parts (1p1n2u1w) 5775 | -6/Factory | Spotted B-75 Beast 5836 | -6/Factory | Lost 5 parts (1p2n2w) 5846 | -6/Factory | Core integrity fell below 50% 5857 | -6/Factory | Destroyed 8 combat bots 5881 | -6/Factory | Core integrity fell below 20% 5884 | -6/Factory | Build established: Hacker-Mutant 5900 | -6/Factory | Lost 4 parts (4u) 5938 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. System corrupted: Matter fused (-9). K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. System corrupted: Component data lost. K-01 Serf cleans the Fabricator. Acquired Prototype Launcher. System corrupted: Heat flow error (+289). Slug penetrates Power Conduit. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5J. Acquired Prototype Flight Unit. Identified Biomechanical Wings. Acquired Proton Cannon. 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""""????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 16 Recoil Reduction 3 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Field Propulsion Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Array | x1 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 63% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothMasterBasin Manual? 0 Play Time 01:02:13 Cumulative 32.4 hours Start 2025.12.06 @ 10:53:47 End 2025.12.06 @ 11:56:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1c1d9a06-dec0-4163-8d0b-eaeb2b8610df