Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 15:24:19 Player: Sir Cheese Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1101) 1101 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3236 Bonus ------- None Cogmind --------- Core Integrity 481/550 Matter 127/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Structural Scanner Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun Rocket Launcher > --- INVENTORY (10) --- Improved Ion Engine Cryofiber Web Improved Terrain Scan Processor Light Armor Plating Splice Drone Bay (2/6) Advanced Beam Cannon Minigun Grenade Launcher Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Structural Scanner Sensor Array Hacking Suite > --- WEAPON ----------- Small Laser Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Cryofiber Web Improved Terrain Scanner Improved Terrain Scan Processor Light Armor Plating Splice Drone Bay Grenade Launcher Grenade Launcher Mining Laser Plasma Cutter [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 42 | 7 6 16 6 7 Power 5 | 1 . 2 2 . Engine 4 | 1 . 1 2 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | 2 . 4 . 3 Treads 7 | 2 . 4 . 1 Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight 1 | . . . . 1 Utility 16 | 2 3 7 2 2 Device 8 | 1 2 3 2 . Storage 5 | 1 1 2 . 1 Processor 1 | . . 1 . . Hackware 1 | . . . . 1 Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 12 | 2 3 3 2 2 Energy Gun 6 | 1 2 2 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 11 | . 2 2 3 4 Power 3 | . . 1 1 1 Propulsion 3 | . 1 . . 2 Utility 4 | . 1 1 1 1 Weapon 1 | . . . 1 . Highest Loss Streak 3 | . 1 1 2 3 To Critical Strikes . | . . . . . Average Backups 8 | 3 6 9 9 9 Power . | . 1 1 . 1 Propulsion . | . . . . . Utility 3 | 1 2 4 3 3 Weapon 3 | . 3 4 3 3 Tool/Special . | . . . . . Unused Backups 14 | 2 3 . 1 8 Power 2 | . 2 . . . Propulsion . | . . . . . Utility 7 | 2 1 . . 4 Weapon 4 | . . . 1 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 95 | . 93 93 99 92 Engine 8 | . 14 3 11 8 Core 2 | . . 7 . . Treads 21 | . 23 21 22 19 Device 19 | . 11 15 23 26 Storage 11 | . 14 11 11 9 Processor 6 | . . 8 9 . Protection 1 | . . 3 . . Energy Gun 15 | . 15 20 15 2 Energy Cannon 2 | . . . 3 8 Ballistic Gun 2 | . 10 . . 5 Special Weapon 1 | . 1 . 2 . Peak Build Rating 22 | 7 9 19 21 22 Average Rating 14 | 5 7 14 17 18 On Entrance 9 | . 7 9 15 15 Avg Prop Armor Cover (%) 10 | . . 10 . 10 Naked Turns . | . . . . . Heaviest Build 31 | 14 15 31 31 23 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 2 | . . 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 5 8 10 10 10 Average Carried 8 | 3 6 9 9 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 4 8 10 9 10 Class Distribution -------------------- 49% | Scavenger-Mutant 31% | Mutant 13% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 966 | 98 274 258 257 79 Remotely . | . . . . . Salvage Created 1302 | 183 277 428 271 143 Parts 86 | 18 18 29 9 12 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 29 | . 9 7 6 7 Guns 20 | . 9 7 3 1 Cannons 2 | . . . 1 1 AOE 5 | . . . . 5 Classes Destroyed 11 | 2 4 3 2 . Worker 1 | . . . 1 . Builder 2 | . . 1 . 1 Tunneler 8 | 6 . . 1 1 Hauler 1 | . . 1 . . Recycler 1 | 1 . . . . Operator 3 | . 1 1 . 1 Watcher 2 | . 1 1 . . Swarmer 9 | . 3 . . 6 Grunt 15 | . 6 4 5 . Duelist 1 | . . . 1 . Sentry 4 | . . 3 . 1 Best Kill Streak 7 | 3 4 3 2 7 Combat Bots Only 6 | . 4 3 2 6 Max Kills in Single Turn 3 | 1 2 1 2 3 Gunslinging 1 | . 1 . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 200 | . 60 78 30 32 Missed 44 | . 13 20 7 4 Hits 156 | . 47 58 23 28 Melee 5 | . . . 5 . Projectile 151 | . 47 58 18 28 Critical Strikes 1 | . . 1 . . Damage Taken 2008 | . 505 730 374 399 Core 321 | . 97 122 33 69 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 61 . 61 . Volleys Fired 160 | 27 35 35 49 14 Largest 2 | 2 2 2 2 2 Hottest 150 | 70 150 124 112 108 Shots Fired 285 | 54 69 68 68 26 Gun 235 | 54 67 62 37 15 Cannon 20 | . . 4 9 7 Launcher 14 | . . . 10 4 Special 16 | . 2 2 12 . Kinetic 65 | 27 26 . . 12 Thermal 206 | 27 43 68 58 10 Explosive 14 | . . . 10 4 Electromagnetic . | . . . . . Robot Hit Streak 13 | 6 13 9 5 3 Robot Miss Streak 5 | 3 3 2 5 5 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 156 | 29 49 41 26 11 Core Hits 74 | 11 20 19 12 12 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | 1 3 3 2 . Burn 8 | 1 3 3 1 . Meltdown 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2609 | 300 553 594 544 618 Guns 1836 | 300 529 552 278 177 Cannons 246 | . . 41 144 61 Explosions 498 | . . . 118 380 Melee . | . . . . . Ramming 5 | . . 1 4 . Kinetic 455 | 135 143 . . 177 Thermal 1651 | 165 410 593 422 61 Explosive 498 | . . . 118 380 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 35 | . . . . 35 Projectiles . | . . . . . Explosions 35 | . . . . 35 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 167 | . . . . 167 Shots 3 | . . . . 3 Rammed 3 | . 1 1 1 . Targets Rammed 3 | . 1 1 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 505 | 100 138 505 300 . Average Temperature 76 | 33 48 140 63 . Received Heat Transfer 660 | . 195 333 123 9 Effects 6 | . . 6 . . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Short Circuit 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Damage (major) 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 10 | 1 2 4 3 . Heat Transferred 4935 | 555 1419 1813 1037 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 148 | 5 79 64 96 148 Initial 29 | . . 29 7 . Average 17 | 1 34 14 18 14 Influence Increases 1070 | 35 268 236 283 248 Destroy 0b10 Robot/C 580 | . 180 140 120 140 Destroy 0b10 Robot/NC 90 | 35 10 20 10 15 Destroy Leader 146 | . 42 44 30 30 Successful Hack 12 | . 5 . . 7 Select Force Hacks 30 | . 30 . . . Disable Machine 120 | . . 30 60 30 Destroy Structure 47 | . 1 2 18 26 Lose Combat Pursuer 45 | . . . 45 . Influence Decreases 932 | 35 197 286 304 110 Entered New Map 56 | . . 42 14 . Time Decay 802 | 35 177 242 268 80 Lost Part 74 | . 20 2 22 30 Squads Dispatched 5 | . 2 3 . . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 15 17 13 12 Peak Tracking Total 5 | . 4 5 3 3 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 8 | . . 2 4 2 Max in Single Turn 4 | . . 1 4 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 11 | . 3 4 1 3 Terminals 7 | . 2 2 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 9 10 1 6 Successful 15 | . 6 3 1 5 Failed 11 | . 3 7 . 1 Catastrophic 5 | . 2 2 . 1 Database Lockouts . | . . . . . Manual 10 | . 4 5 . 1 Terminals 19 | . 6 7 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 3 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 1 1 1 5 Robot Analysis 1 | . . . . 1 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Locate Traps 1 | . . . . 1 Recall Investigation 1 | . . 1 . . Hauler Manifests 2 | . . . . 2 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 2 2 . . Report Inventory 3 | . 1 2 . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 2 | . 2 . . . Assimilate 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 9 | . 2 4 . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 1 | . . . 1 . Highest-Rated Group 8 | . . . 8 . Highest-Rated Ally 8 | . . . 8 . Total Orders 12 | . . . 12 . EXPLORE 12 | . . . 12 . Ally Attacks 12 | . . . 12 . Total Damage 56 | . . . 56 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 2733 | 12 356 717 1286 362 Sensors 1894 | . 239 362 952 341 Terrain 1333 | . . 613 720 . Structural 501 | . . . 139 362 Seismic 129 | 12 117 . . . Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 2 | . . . 2 . Drone Launches 11 | . . . 11 . Drone Recoveries 7 | . . . 7 . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3475 | 351 469 990 1303 362 Spaces Moved 1682 | 164 207 479 634 198 Core 4 | 4 . . . . Treads 1645 | 160 207 479 634 165 Legs . | . . . . . Wheels 33 | . . . . 33 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 110 Average Speed 162 | 157 160 173 160 152 Slowest Speed 240 | 160 160 240 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 8 | . . . 8 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 7 32 42 99 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 61 | . 1 2 58 . Terrain Destroyed 87 | . 1 2 59 25 Melee . | . . . . . Projectile 9 | . 1 2 6 . AOE 78 | . . . 53 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2103 | 207 277 564 820 235 Wait 119 | . 14 2 103 . Move 1678 | 163 206 478 633 198 Hop . | . . . . . Pick Up 37 | 8 10 8 5 6 Fast Attach 16 | 5 . 6 1 4 Attach 11 | 2 1 2 4 2 Detach 1 | . . 1 . . Swap 48 | . 5 19 21 3 Drop 29 | 2 5 12 2 8 Fire 160 | 27 35 35 49 14 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 1 1 . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 352 | -11/Scrapyard | Entered Materials 361 | -10/Materials | Build established: Mutant 738 | -10/Materials | Discovered new exit (range 15) 821 | -10/Materials | Entered another Materials area 821 | -9/Materials | Evolved 2 slots: Utility x2 1348 | -9/Materials | Discovered new exit (range 15) 1796 | -9/Materials | Discovered new exit (range 10) 1811 | -9/Materials | Entered Mines 1833 | -9/Mines | Met a Derelict bent on vengeance 1866 | -9/Mines | Found the Drone Emporium 1873 | -9/Mines | Found Prototype Device 1874 | -9/Mines | Identified Splice Drone Bay 1943 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1994 | -9/Mines | Learned Materials terminal intel 2172 | -9/Mines | Excavation squad dispatched 2172 | -9/Mines | A large section of the Mines collapsed 2176 | -9/Mines | Build established: Scavenger-Mutant 2627 | -9/Mines | Discovered new exit (range 7) 2777 | -9/Mines | Discovered new exit (range 56) 2794 | -9/Mines | Discovered new exit (range 69) 3114 | -9/Mines | Entered Materials 3114 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3115 | -8/Materials | Loaded intel: 12 terminal locations 3476 | -8/Materials | Self-destructed Last Messages --------------- Terminal disabled. Destroyed Flight Unit. S-10 Pest destroyed. Destroyed Flight Unit. S-10 Pest destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. Sensor Array destroyed. S-10 Pest destroyed. Lgt. Ion Engine destroyed. Destroyed Lgt. Ion Engine. K-01 Serf collects debris. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf collects debris. Acquired 9 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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