Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.31 @ 13:38:49 Player: IceBox Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (558) 558 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1098 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Treads Aluminum Leg Aluminum Leg Compact Wheel Particle Gun Light Assault Rifle Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel Compact Wheel Small Storage Unit Particle Gun Light Assault Rifle Rocket Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 4 7 5 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 3 | 1 2 . Leg . | . . . Wheel 2 | 1 . 1 Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 1 4 3 Energy Gun 6 | 1 3 2 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 6 5 Power 2 | . 1 1 Propulsion 2 | . 2 . Utility . | . . . Weapon 7 | . 3 4 Highest Loss Streak 2 | . 2 2 Average Slot Usage (%) 99 | . 99 97 Engine 13 | . 14 13 Treads 21 | . 19 24 Wheel 6 | . 7 3 Storage 28 | . 28 28 Energy Gun 14 | . 12 18 Ballistic Gun 13 | . 14 7 Naked Turns . | . . . Heaviest Build 15 | 15 15 13 Greatest Support 40 | 16 40 40 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 7 8 8 Average Carried 7 | 5 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 7 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 436 | 240 137 59 Remotely . | . . . Salvage Created 823 | 62 527 234 Parts 54 | 2 33 19 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 24 | . 12 12 Guns 24 | . 12 12 Classes Destroyed 5 | 1 4 . Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Swarmer 13 | . 3 10 Grunt 11 | . 9 2 Best Kill Streak 4 | 1 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1283 | . 717 566 Core 255 | . 125 130 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 101 | 9 57 35 Largest 2 | 1 2 2 Hottest 80 | 40 80 80 Shots Fired 184 | 9 111 64 Gun 184 | 9 111 64 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 98 | . 76 22 Thermal 86 | 9 35 42 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | 5 15 11 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 133 | 7 82 44 Core Hits 52 | 2 33 17 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1242 | 76 724 442 Guns 1242 | 76 724 442 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 609 | . 481 128 Thermal 633 | 76 243 314 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 241 | . 241 174 Average Temperature 57 | . 59 56 Received Heat Transfer 456 | . 354 102 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 . 2 Heat Transferred 1425 | 175 550 700 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 257 | 5 177 257 Average Influence 69 | 2 61 110 Maximum Alert Level 1 | . . 1 Low Security (%) 95 | 100 100 80 Level 1 4 | . . 19 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 29 15 Peak Tracking Total 5 | . 5 3 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 4 | . 4 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts 2 | . 2 . Manual 10 | . 10 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Part Schematic 1 | . 1 . Branch Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1266 | 45 958 263 Spaces Moved 723 | 19 596 108 Core 3 | . 3 . Treads 278 | . 211 67 Legs . | . . . Wheels 442 | 19 382 41 Hover . | . . . Flight . | . . . Fastest Speed 90 | 100 100 90 Average Speed 123 | 100 121 133 Slowest Speed 250 | 100 250 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 2 95 29 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 936 | 36 732 168 Wait 74 | . 64 10 Move 721 | 18 595 108 Hop . | . . . Pick Up 18 | 3 7 8 Fast Attach 1 | 1 . . Attach 12 | 2 6 4 Detach . | . . . Swap 3 | 1 1 1 Drop 6 | 2 2 2 Fire 101 | 9 57 35 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 46 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 10) 280 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 15) 557 | -10/Materials | Central database locked down 577 | -10/Materials | Identified exit to Mines 1004 | -10/Materials | Entered Mines 1074 | -10/Mines | Core integrity fell below 50% 1134 | -10/Mines | Core integrity fell below 20% 1196 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1209 | -10/Mines | Discovered new exit (range 9) 1267 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01194_ A8-CEH(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 01195_ A8-CEH(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01196_ A8-CEH(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01196_ A8-CEH(g) slips back into the shadows. 01200_ Dropped Wheel. 01201_ Acquired Rocket Launcher. 01209_ EXIT=FOUND 01212_ S-10 Pest destroyed. 01215_ Switching to secondary target: S-10 Pest. 01226_ S-10 Pest destroyed. 01229_ Acquired 15 matter. 01230_ Acquired 1 matter. 01232_ Dropped Sml. Storage Unit. 01232_ Acquired Lgt. Assault Rifle. 01257_ K-01 Serf collects debris. 01260_ S-10 Pest destroyed. 01265_ Sml. Laser destroyed. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed FlyingSpikedSuperbattery Manual? 0 Play Time 00:10:51 Cumulative 62.2 hours Start 2020.08.31 @ 13:29:41 End 2020.08.31 @ 13:38:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 41 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c26a12f-7648-4f87-9042-2e2943ee4386