Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.05 @ 20:36:49 Player: Stryker Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (248) 1240 Value Destroyed (12710) 12710 Prototype IDs (59) 1180 Alien Tech Used (4) 800 Bonus (8031) 8031 TOTAL SCORE: 34661 Bonus ------- High Alert Combat Kills 798 Follower Combat Kills 797 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 234 Met Warlord at Research 2000 Win 3000 Friendly Fire -698 Cogmind --------- Core Integrity 1540/1600 Matter 300/300 Energy 103/280 System Corruption 3% Temperature Cool (14) Movement Treading (150) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Biometal Medium Treads > --- UTILITY (14) ----- Experimental Cooling System Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Experimental Targeting Computer Improved Kinecellerator Advanced Weapon Cycler Experimental Cloaking Device SHELL Armor Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (3) ------- Enhanced Quantum Rifle Cooled Nova Cannon (fused) Compact Linear Accelerator > --- INVENTORY (5) ---- Light Quantum Reactor Matter Compressor (250) Microwarp Drive Null Cannon Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Weapon Cycler Experimental Transmission Jammer Experimental Cloaking Device SHELL Armor Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Cooled Nova Cannon Compact Linear Accelerator > --- INVENTORY -------- Advanced Heavy Siege Treads Experimental Energy Well Matter Compressor Advanced Terrain Scanner Improved Kinecellerator Medium Insulated Plating Advanced Thermal Shield Advanced System Restoration Module Subatomic Replicator Microwarp Drive Null Cannon Linear Accelerator Tactical Quantum Warhead [Rating: 223] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Makeshift Ablative Armor Artifact Microwarp Drive Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Compact Linear Accelerator Launcher Heavy Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Utility 12 | . . . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . 1 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 510 | 7 18 5 . 2 17 24 19 13 6 7 18 4 4 2 9 29 7 2 13 3 17 8 2 8 12 78 18 28 29 45 56 Power 32 | 1 2 1 . . 1 3 . 1 1 . 1 . . . . 1 . . 2 . . . . 2 . 2 . 4 3 3 4 Engine 10 | 1 2 1 . . . 2 . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . Core 6 | . . . . . 1 1 . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 3 2 3 4 Propulsion 91 | 2 11 2 . 1 6 4 1 . 1 . 1 . 1 . 1 8 1 . 2 . 2 . . 1 . 20 5 4 11 1 5 Treads 40 | 1 1 . . 1 4 3 . . . . 1 . 1 . 1 5 1 . 1 . 2 . . 1 . 7 1 . 3 1 5 Leg 28 | . 5 1 . . . . . . 1 . . . . . . 1 . . 1 . . . . . . 6 3 2 8 . . Wheel 23 | 1 5 1 . . 2 1 1 . . . . . . . . 2 . . . . . . . . . 7 1 2 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 300 | 2 2 2 . . 4 11 12 9 1 6 13 4 3 2 6 16 6 2 8 2 15 8 2 5 10 40 9 15 11 27 47 Device 215 | 1 1 2 . . 1 6 8 7 1 5 6 3 3 1 4 14 6 2 3 2 8 6 2 3 8 32 8 9 7 20 36 Storage 24 | 1 1 . . . 1 2 2 . . . 1 . . . . . . . 2 . 3 2 . . . . 1 1 . . 7 Processor 7 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 3 . . 1 . 1 Hackware 6 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . 2 . Protection 47 | . . . . . 2 2 2 2 . 1 5 1 . 1 2 1 . . 3 . 2 . . 2 2 4 . 4 3 5 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 87 | 2 3 . . 1 6 6 6 3 3 1 3 . . . 2 4 . . 1 1 . . . . 2 16 4 5 4 14 . Energy Gun 19 | . . . . . . 2 1 . 1 . . . . . . 3 . . . . . . . . . 4 1 2 3 2 . Energy Cannon 24 | . . . . . . 1 1 . . . 2 . . . 1 1 . . . 1 . . . . 1 5 1 2 1 7 . Ballistic Gun 24 | 2 3 . . 1 6 2 2 2 1 . 1 . . . . . . . . . . . . . . 2 1 . . 1 . Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 4 . Launcher 10 | . . . . . . . 1 1 . 1 . . . . 1 . . . 1 . . . . . 1 4 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . 1 . . . 1 . . . . 1 . 1 . . 1 . . 5 . . . . 6 . 3 2 1 . 10 1 Parts Lost 68 | . . 1 . . 1 2 3 1 . . . . . . . 5 1 . . . . . . . . 29 1 20 1 1 2 Power 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 3 . . . Propulsion 25 | . . 1 . . . . 1 . . . . . . . . 3 1 . . . . . . . . 12 1 5 1 . . Utility 19 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 8 . 6 . 1 2 Weapon 19 | . . . . . 1 2 2 . . . . . . . . . . . . . . . . . . 8 . 6 . . . Highest Loss Streak 16 | . . 1 . . 1 1 2 1 . . . . . . . 3 1 . . . . . . . . 7 1 16 1 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 93 | . 99 100 100 100 91 93 99 99 100 100 99 100 99 100 100 94 94 94 96 100 93 95 95 92 90 88 97 80 88 84 79 Engine 3 | . 14 14 14 14 5 3 7 . 2 7 6 6 6 6 6 4 5 5 1 . . . . . . . . 2 1 . . Core 1 | . . . . . 3 3 . 6 4 . . . . . . . . . 3 5 5 5 5 2 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 3 5 4 9 4 6 8 7 Treads 18 | . 14 14 14 23 27 23 23 23 16 15 13 13 15 18 18 20 27 27 27 27 26 30 30 26 25 14 3 . 1 14 14 Leg 3 | . 1 . . . . . . . 5 7 6 6 6 6 6 4 5 5 5 5 3 . . . . 4 12 12 20 2 . Wheel 4 | . 12 13 14 4 9 7 6 7 7 7 6 6 6 6 6 6 . . . . . . . . . 4 8 6 1 . . Device 13 | . 14 14 14 14 2 7 19 15 15 22 19 19 18 18 16 12 11 11 11 15 9 9 10 7 9 13 16 9 13 12 19 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 6 5 7 5 5 5 5 4 4 5 4 4 2 Processor 8 | . . . . . . 7 7 7 7 7 13 13 12 12 12 11 11 11 11 11 10 10 10 10 10 11 13 13 12 9 7 Hackware 5 | . . . . . . . . . . . . . . . . 3 5 5 5 5 9 15 15 12 10 12 13 6 4 7 11 Protection 5 | . . . . . 7 7 2 6 7 . 6 6 6 6 7 6 5 5 5 5 5 5 5 9 10 3 . 4 6 8 3 Energy Gun 4 | . . . . . . 1 . . . 7 1 . . . . 11 11 11 11 11 10 10 10 10 10 7 3 5 7 4 3 Energy Cannon 3 | . . . . . . . 6 2 . . 9 13 12 12 11 4 5 5 4 3 5 5 5 5 4 4 2 . . 3 3 Ballistic Gun 7 | . 27 28 28 28 27 20 13 17 15 9 6 6 6 6 6 . . . . . . . . . . . 4 1 . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 12 32 32 32 32 49 54 53 61 55 57 65 65 56 65 69 71 69 68 91 84 84 84 69 105 105 96 82 85 107 127 123 Greatest Support 275 | 10 20 16 10 40 10 10 60 10 10 10 10 10 10 10 10 122 122 114 117 117 147 147 147 166 166 166 81 81 150 150 275 Greatest Overweight (x) 8 | 1 2 3 3 3 4 5 5 6 5 5 6 6 5 6 6 6 . . . . . . . . . 4 3 7 8 . . Average Overweight (x) 2 | . 1 2 3 1 3 4 4 4 4 4 5 5 5 5 5 1 . . . . . . . . . 1 2 3 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 5 10 14 15 15 14 14 14 14 14 15 14 15 14 14 14 14 14 15 14 15 14 15 15 14 15 13 14 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 14 14 13 15 15 5 Class Distribution -------------------- 36% | Scavenger-Mutant 29% | Scavenger-Skirmisher 7% | Mutant 6% | Hacker-Skirmisher 6% | Hacker-Mutant 4% | Scavenger-Tank 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Skirmisher | -3/Section 7 Scavenger-Skirmisher | -2/Research Hacker-Mutant | -2/Testing Hacker-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Matter Collected 9782 | 298 553 131 . 249 503 572 212 354 46 96 133 176 50 . 178 278 75 20 158 20 132 137 20 100 204 1033 287 870 613 806 1478 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13719 | 153 706 52 . 67 859 610 93 215 . 65 133 160 46 . 183 345 280 338 342 . 236 329 10 319 563 2997 258 752 183 1136 2289 Parts 538 | 13 43 5 . 8 56 32 3 10 . 2 6 4 1 . 10 17 1 1 11 . 9 7 . 4 13 98 13 19 11 52 89 Haulers Intercepted 5 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Recyclers Shooed 6 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . 1 9 . 2 . 5 . . 9 . 1 3 . . . 6 . 3 11 . . . . . . Prevented 7 | . . . . . . . 3 . . . . 2 . . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 189 | . 11 1 . 4 13 9 4 8 . 4 2 . . . 6 6 4 . 2 . 4 1 . . 13 40 . 11 2 15 29 Guns 90 | . 11 1 . 4 13 9 2 4 . 1 2 . . . . 4 1 . . . 2 1 . . 5 15 . 4 1 5 5 Cannons 57 | . . . . . . . 1 . . . . . . . 2 1 2 . 2 . 1 . . . . 14 . 6 1 8 19 AOE 23 | . . . . . . . 1 4 . 3 . . . . 4 . . . . . . . . . 7 3 . . . 1 . Classes Destroyed 22 | 2 7 . . 1 3 1 . . . 1 . . 1 . 1 . . . . . . 1 . . 1 3 . . . . . Worker 7 | . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . Builder 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 1 1 Tunneler 4 | 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Recycler 12 | 1 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . 1 2 . . 1 1 Mechanic 4 | . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 18 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . 3 1 2 1 2 5 Swarmer 30 | . 4 . . 3 3 2 . 4 . . . . . . 4 4 . . . . . . . . 3 3 . . . . . Grunt 58 | . 7 1 . . 4 4 2 3 . 2 . . . . . 1 3 . 2 . . . . . 6 10 . 6 1 4 2 Brawler 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . 1 . Duelist 5 | . . . . . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Sentry 21 | . . . . . 4 1 . . . . 2 . . . . 1 1 . . . 1 . . . 1 4 . 1 1 . 4 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 19 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 6 . . . 2 8 Programmer 42 | . . . . . . 1 1 . . . . . . . 1 . . . . . 3 . . . . 13 . 3 . 7 13 Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 4 | . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 4 1 . 4 5 4 3 4 . 3 1 . . . 5 5 2 . 2 . 2 1 . . 11 10 2 7 1 5 5 Combat Bots Only 11 | . 3 1 . 3 5 4 3 4 . 3 1 . . . 5 5 2 . 1 . 2 1 . . 11 8 . 3 1 5 3 Max Kills in Single Turn 3 | 1 2 1 . 1 1 2 1 3 . 2 1 1 1 . 3 1 1 . 2 . 1 1 1 . 3 2 1 2 1 2 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 3 . 2 . . . . 3 . . . . . . . . . 3 1 . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Damage Taken 22266 | . 485 167 . 129 627 864 424 358 . . 24 . . . 268 1040 299 . 167 . 173 394 . . 873 7244 442 2931 125 1043 4189 Core 1655 | . 105 42 . 17 141 38 30 21 . . . . . . 45 . . . . . 31 17 . . 51 494 100 437 . 26 60 Absorbed by Shields 1341 | . . . . . . . . 48 . . 84 . . . . 18 . . 78 . 24 145 . . 466 142 203 133 . . . Reduced by Siege Mode 843 | . . . . . . . . . . . . . . . . . . . . . . . . . 49 486 . . . 49 259 Redirected to Shielding 346 | . . . . . . . . . . . 3 . . . 9 . . . . . . . . . 32 302 . . . . . Regen/Repaired (Parts) 2134 | . 31 . . . . . . . . . . . . . . . . . 187 . . . . . . . . . . . 1916 Core Remaining (%) 78 | 100 . . . 34 74 . . . . 87 . . . . 94 . . . . 100 . . . . 82 . . 20 . 98 96 Volleys Fired 863 | 7 60 8 . 11 50 35 15 12 . 5 11 11 2 . 21 36 13 10 21 3 23 23 16 9 26 157 23 72 19 60 104 Largest 3 | 2 2 2 . 2 3 3 3 3 . 2 3 1 2 . 3 3 3 3 3 1 3 3 3 1 3 3 3 3 3 3 3 Hottest 244 | 40 46 46 . 46 69 126 166 91 . 114 144 35 70 . 103 103 83 83 83 35 83 83 83 35 87 204 240 204 196 244 185 Shots Fired 1822 | 14 120 16 . 22 150 105 35 30 . 6 25 11 3 . 29 67 35 22 42 3 41 49 18 9 53 362 32 111 33 108 271 Gun 1114 | 14 120 16 . 22 150 105 22 27 . 2 10 . . . 4 38 22 12 22 . 18 38 2 . 36 200 13 70 14 52 85 Cannon 677 | . . . . . . . 9 . . . 15 11 3 . 21 29 13 10 18 3 23 11 16 9 11 154 19 41 19 56 186 Launcher 31 | . . . . . . . 4 3 . 4 . . . . 4 . . . 2 . . . . . 6 8 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 703 | 14 120 16 . 22 150 94 18 27 . 1 8 . . . 4 6 . . . . . . . . . 25 5 61 18 32 82 Thermal 1067 | . . . . . . 11 8 . . 1 17 11 3 . 21 61 35 22 40 3 41 49 18 9 47 313 27 50 15 76 189 Explosive 31 | . . . . . . . 4 3 . 4 . . . . 4 . . . 2 . . . . . 6 8 . . . . . Electromagnetic 21 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . 16 . . . . . Robot Hit Streak 39 | 6 15 12 . 5 14 13 8 20 . 2 6 2 4 . 5 6 14 5 5 . 12 21 2 11 26 27 10 14 13 35 39 Robot Miss Streak 8 | 1 4 1 . 3 6 4 3 3 . 1 1 1 . . 1 4 2 2 3 . 1 1 1 . 6 8 1 4 4 2 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Secondary Targets 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Shots Hit Robots 1162 | 11 80 13 . 10 97 69 23 23 . 2 14 4 2 . 7 31 29 9 23 . 20 37 2 9 35 239 10 80 14 67 202 Core Hits 541 | 7 34 4 . 6 41 28 13 20 . 8 4 3 2 . 10 12 8 4 16 . 6 10 . 4 47 103 4 37 9 34 67 Critical Kills 10 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . 1 . 1 3 Critical Parts Destroyed 9 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 4 . 3 . . . Critical Strikes 61 | . . . . . 2 2 1 . . . . . . . . 1 4 . 1 . 1 4 . . 4 15 . 13 . 5 8 Burn 27 | . . . . . . 1 . . . . . . . . . 1 4 . 1 . 1 4 . . 4 7 . 4 . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 3 Destroy 15 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 6 . 6 . . . Blast 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 5 Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 5 | . . . . . . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38685 | 123 982 180 . 140 1127 1086 866 717 . 484 364 165 64 . 637 845 792 263 952 . 639 946 56 302 2262 8793 347 3024 526 3635 8368 Guns 18137 | 123 982 180 . 140 1127 1086 338 499 . 23 163 . . . 35 623 499 168 329 . 398 725 24 . 723 4232 184 1316 310 1456 2454 Cannons 15218 | . . . . . . . 178 . . . 201 165 64 . 105 222 293 95 254 . 241 221 32 302 65 3434 163 1098 216 2053 5816 Explosions 5221 | . . . . . . . 350 218 . 461 . . . . 497 . . . 369 . . . . . 1474 1127 . 610 . 115 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 98 Kinetic 10856 | 123 982 180 . 140 1127 935 253 499 . . 116 . . . 35 94 . . . . . . . . . 247 42 1343 216 1891 2633 Thermal 22054 | . . . . . . 151 150 . . 23 248 165 64 . 105 751 792 263 583 . 639 946 56 302 788 7087 305 1071 310 1618 5637 Explosive 5044 | . . . . . . . 350 218 . 461 . . . . 497 . . . 369 . . . . . 1474 1065 . 610 . . . Electromagnetic 622 | . . . . . . . 113 . . . . . . . . . . . . . . . . . . 394 . . . 115 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . 10 10 10 . 3 3 Average Corruption 4 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 7 4 6 . 1 2 Corruption Purged 27 | . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . 6 8 . . 3 5 Corruption Blocked 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 20 . Effects 111 | . . . . . . . 1 . . . . . . . . . . . . . 5 . . . . 48 14 22 . 10 11 Message Errors 25 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 13 2 4 . 2 2 Matter Fused 20 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 9 3 6 . 1 . Heat Flow Errors 20 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 8 4 4 . 1 2 Energy Discharges 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 3 1 . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 1 2 . 3 3 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 3 Misfires 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . 1 . Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Overflow Damage 1094 | . . . . . . . 31 . . 19 . 40 . . . 3 1 21 . . 2 . 27 61 2 173 . 197 . 231 286 Projectiles 874 | . . . . . . . 29 . . . . 40 . . . 3 1 21 . . 2 . 27 61 . 103 . 83 . 225 279 Explosions 213 | . . . . . . . 2 . . 19 . . . . . . . . . . . . . . 2 70 . 114 . 6 . Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Knockbacks 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 13 2 2 20 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 12 2 2 18 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Self-Inflicted Damage 401 | . . . . . . . . . . . . . . . 14 . . . 35 . . . . . 18 138 . 104 . 92 . Shots 10 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 5 . 1 . 1 . Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . 12 8 . . 119 333 33 6 . . . . . . . 4 . . 1 . 146 . . . 19 402 180 196 175 198 376 Average Temperature 73 | . 6 4 . . 35 127 15 6 . . . . . . . 4 . . 1 . 49 . . . 19 89 66 70 66 75 85 Received Heat Transfer 3037 | . 213 93 . . 234 303 90 172 . . 11 . . . 9 126 84 . 51 . 4 26 . . 245 705 29 480 9 54 99 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 4 14 Total Turns 454 | . . . . . . . . . . . . . . . . . . . . . . . . . 48 65 . . . 145 196 Longest Duration 78 | . . . . . . . . . . . . . . . . . . . . . . . . . 48 65 . . . 78 42 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 23 | . . . . . . . . . . . . . . . . 1 1 . . . 1 3 . . 1 8 . 1 . 1 6 Combat Hostiles 19 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . 1 8 . 1 . 1 5 Parts Melted 99 | . . . . . . 1 . . . . . . . . . 3 9 1 6 . 4 3 . . 3 42 1 3 . 9 14 Heat Transferred 32854 | . . . . . . 446 274 . . 37 374 250 100 . 150 1550 1900 500 1053 . 1200 2250 100 336 1952 10685 348 1949 370 1628 5402 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Peak Influence 1068 | 20 239 48 . 75 304 202 . . . . 267 . . . . 301 . . . . 89 . . . . 1068 569 235 180 329 413 Initial 559 | . 13 33 . . . 137 . . . . 150 . . . . 46 . . . . . . . . . 300 559 29 132 27 162 Average 198 | 8 139 43 . 38 152 102 . . . . 156 . . . . 164 . . . . 31 . . . . 517 309 89 69 155 210 Maximum Alert Level 3 | . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 3 2 1 . 1 2 Low Security (%) 61 | 100 69 100 . 100 73 98 . . . . 72 . . . . 73 . . . . 100 . . . . . 38 87 100 73 36 Level 1 25 | . 30 . . . 26 1 . . . . 27 . . . . 26 . . . . . . . . . 27 23 12 . 26 63 Level 2 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 58 37 . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . . . 2 1 . . . . 1 . . . . 6 . . . . 2 . . . 1 14 . 2 . 6 10 Investigation 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Extermination 18 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 5 . 1 . 4 5 Reinforcement 18 | . 2 . . . 1 . . . . . . . . . . 5 . . . . . . . . . 4 . 1 . 2 3 Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Distress Signals 14 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . 3 3 1 3 Communications Jammed 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . 8 . . 15 Distress Signals 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 8 . . 11 Times Spotted 327 | . 20 2 . 7 20 13 4 7 . 6 5 . . . 8 14 6 . 32 . 6 1 . . 22 66 3 16 13 18 38 Peak Tracking Total 12 | . 5 2 . 3 4 4 3 4 . 4 2 . . . 5 6 3 . 12 . 3 1 . . 12 7 2 5 7 5 4 Tactical Retreats 14 | . 1 . . 2 1 3 . . . . . . . . . 1 1 . . . . . . . 3 1 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Traps Triggered 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . 1 2 . . . 1 . . 1 . . 1 11 . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Machines Disabled 26 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 5 1 5 . 10 2 Max in Single Turn 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 1 1 1 . 3 1 Garrison Access 7 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Machines Accessed 73 | . 7 . 2 . 3 5 . . . . 5 . 1 4 . 3 1 . . . 2 1 2 5 . 5 9 2 1 7 8 Terminals 39 | . 4 . . . 2 3 . . . . 3 . 1 . . 2 . . . . 1 1 1 . . 1 6 2 . 6 6 Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations 4 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . Garrison Access 8 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . 2 Total Hacks 187 | . 16 . 2 . 8 13 . . . . 15 . 1 26 . 4 1 . . . 7 1 3 17 . 9 20 3 1 23 17 Successful 118 | . 8 . 2 . 3 5 . . . . 7 . 1 26 . 1 1 . . . 5 1 3 17 . 4 13 1 1 10 9 Failed 67 | . 7 . . . 5 8 . . . . 7 . . . . 3 . . . . 2 . . . . 5 7 2 . 13 8 Catastrophic 11 | . 2 . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 2 1 Database Lockouts 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 75 | . 12 . . . 6 7 . . . . 6 . . . . 3 . . 1 . 4 . . . . 1 10 2 . 13 10 Terminals 106 | . 12 . . . 6 10 . . . . 10 . 1 . . 3 . . . . 5 1 2 . . 2 15 3 . 22 14 Fabricators 5 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Repair Stations 8 | . 2 . . . . . . . . . 3 . . . . 1 . . . . . . . . . . 2 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . 1 . Garrison Access 13 | . . . . . 2 2 . . . . 2 . . . . . . . . . . . . . . 2 1 . 1 . 3 Terminal Hacks 78 | . 4 . 2 . 1 3 . . . . 2 . 1 26 . . 1 . . . 2 1 3 17 . . 6 . . 6 3 Record 23 | . . . 2 . . . . . . . . . 1 11 . . . . . . . 1 2 6 . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . 9 . . . . . . . . . 3 . . 1 . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 13 | . 2 . . . 1 . . . . . 1 . . 3 . . . . . . . . . 4 . . . . . 2 . Open Door 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . 1 1 Locate Traps 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Zone Layout 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Scan Component 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . Garrison Access Hacks 7 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . 2 Seal Access 7 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . 2 Unauthorized Hacks 22 | . 2 . . . 1 2 . . . . 3 . . . . 1 . . . . 1 . . . . 1 3 1 . 3 4 Terminals 20 | . . . . . 1 2 . . . . 3 . . . . 1 . . . . 1 . . . . 1 3 1 . 3 4 Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Botnet 14 | . . . . . 1 2 . . . . 3 . . . . 1 . . . . 1 . . . . . 2 1 . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 . . . 2 5 . . . . 3 . . . . 3 . . . . 2 . 1 . . 4 8 2 . 7 6 Full Trace Events 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . 16 . . . . 9 . . . . . . . . . 3 . . 1 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 226 | . . . . . . . . . . . . . . . . . . . . . 152 . . . . 74 . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . 5 . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Total Allies 10 | . . . . . . . . . . . . . . . 1 . . . 5 . . . . . 2 1 . . . . 1 Largest Group 5 | . . . . . . . . . . . . . . . 1 1 . . 5 2 2 . . . 2 1 . . . . 1 Highest-Rated Group 232 | . . . . . . . . . . . . . . . 96 96 . . 232 82 82 . . . 128 45 . . . . 45 Highest-Rated Ally 96 | . . . . . . . . . . . . . . . 96 96 . . 68 41 41 . . . 64 45 . . . . 45 Total Orders 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 STAY 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Ally Attacks 79 | . . . . . . . . . . . . . . . 9 38 . . 20 . 4 . . . 8 . . . . . . Total Damage 3014 | . . . . . . . . . . . . . . . 275 1314 . . 1150 . 104 . . . 171 . . . . . . Kills 21 | . . . . . . . . . . . . . . . 3 9 . . 8 . . . . . 1 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Robot Analysis Total 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 17 | . . . . 2 . . 1 2 2 1 . . 1 . 2 . 1 1 . 2 . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Turns Passed 26690 | 114 928 186 298 513 728 1217 1058 1381 1249 604 575 841 602 134 1026 746 795 766 1179 385 731 619 976 449 847 2049 652 647 858 1319 2218 Spaces Moved 14722 | 80 650 121 239 234 386 683 636 842 827 416 263 519 381 85 533 402 463 455 536 232 334 341 498 256 441 980 439 295 479 662 1014 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6034 | . 10 . . 130 . . 2 . . . . . . . . 204 463 455 536 232 334 341 498 256 441 416 . . 53 649 1014 Legs 475 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 66 289 . . Wheels 8196 | 76 640 121 239 104 386 683 634 842 827 416 263 519 381 85 533 198 . . . . . . . . . 564 319 229 137 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 115 125 125 125 125 125 140 140 140 140 155 155 155 155 105 160 162 162 162 159 159 159 159 159 95 116 110 120 145 140 Average Speed 146 | 90 102 124 125 144 136 147 140 153 148 140 155 155 155 155 159 140 160 162 162 162 161 159 159 159 159 140 123 135 141 145 146 Slowest Speed 250 | 95 240 125 125 160 140 155 160 170 155 155 170 170 155 170 170 170 162 162 162 162 162 159 159 159 159 250 186 190 200 145 153 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Microwarps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 4 94 32 70 38 36 16 73 76 85 50 8 58 69 70 73 12 64 65 81 48 9 58 68 60 60 23 53 15 20 81 27 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 10 | . . 1 . 1 . . . 1 2 . . . . 1 . . . . . . . . 1 3 . . . . . . . Known Exits Taken 26 | . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . . . . 1 2 4 . . . 3 . 3 . 2 . . 1 . 1 3 . 2 . . . . . . Spaces Dug 167 | . . . . . . 1 3 . . . 6 5 1 . 13 11 2 5 1 3 14 3 15 . 3 13 14 5 12 19 18 Terrain Destroyed 682 | . . . . . . 1 27 41 . 26 7 6 1 . 49 19 4 7 6 3 16 4 15 . 59 180 14 38 14 101 44 Melee 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 250 | . . . . . . . 1 . . . 7 6 1 . 18 19 4 7 2 3 16 4 15 . 12 34 14 7 14 22 44 AOE 427 | . . . . . . . 23 41 . 26 . . . . 31 . . . 4 . . . . . 47 146 . 30 . 79 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Total 18463 | 107 812 144 238 396 512 822 757 901 847 427 409 539 388 86 684 527 494 466 816 237 489 371 664 291 536 1405 521 430 628 935 1584 Wait 1954 | 2 53 2 . 143 29 56 80 31 . . 104 6 . . 115 43 11 . 183 . 111 . 149 . 35 140 22 25 78 147 389 Move 14678 | 79 649 120 238 233 385 682 635 841 826 415 262 518 380 84 532 401 462 454 535 231 333 340 497 255 440 979 438 294 478 649 1013 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 147 | 10 16 4 . 3 12 9 4 1 6 . 5 . . . 3 8 1 . 5 . 2 . . 6 1 24 8 5 6 4 4 Fast Attach 125 | 7 1 . . 1 2 4 . . 1 . 1 . 2 . . 7 . . 6 . 1 . . 7 . 25 4 17 14 15 10 Attach 76 | . 2 2 . . 4 5 3 1 1 . 2 . 1 . . 6 1 . 1 . 1 . . 2 . 23 3 4 3 5 6 Detach 27 | . . 1 . . . . . . . . . . . . . . . . 3 . . . . 1 . 7 2 1 1 7 4 Swap 313 | . 15 3 . 1 11 16 16 12 4 7 15 4 2 2 9 16 6 2 6 3 15 8 2 1 12 30 11 7 12 25 40 Drop 207 | 2 16 4 . 4 19 14 1 3 8 . 9 . 1 . 4 10 . . 14 . 3 . . 10 1 20 10 5 17 22 10 Fire 863 | 7 60 8 . 11 50 35 15 12 . 5 11 11 2 . 21 36 13 10 21 3 23 23 16 9 26 157 23 72 19 60 104 Melee 5 | . . . . . . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 63 | . . . . . . . . . . . . . . . . . . . 42 . . . . . 21 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Arm / *Qua) -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 115 | -11/Junkyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 410 | -10/Materials | Repaired Lgt. Assault Rifle 494 | -10/Materials | Discovered new exit (range 12) 555 | -10/Materials | Discovered new exit (range 15) 673 | -10/Materials | Discovered new exit (range 10) 740 | -10/Materials | Central database locked down 876 | -10/Materials | Discovered new exit (range 4) 1043 | -10/Materials | Entered Mines 1051 | -10/Mines | Core integrity fell below 50% 1085 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1088 | -10/Mines | Found Prototype Device 1089 | -10/Mines | Identified Exp. Sensor Array 1177 | -10/Mines | Discovered new exit (range 7) 1178 | -10/Mines | Learned location of Storage (-7) 1216 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1224 | -10/Mines | Discovered new exit (range 5) 1229 | -10/Mines | Entered Exiles 1229 | -10/Exiles | Found Exiles lab abandoned 1512 | -10/Exiles | Discovered new exit (range 14) 1527 | -10/Exiles | Entered Mines 1573 | -9/Mines | Met a Derelict bent on vengeance 1641 | -9/Mines | Identified exit to Materials 1683 | -9/Mines | Learned location of Zion (-7) 1690 | -9/Mines | Assembled infested the area 1695 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2023 | -9/Mines | Discovered exit to Materials (range 8) 2040 | -9/Mines | Entered Materials 2040 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2438 | -8/Materials | Discovered new exit (range 12) 2746 | -8/Materials | Discovered new exit (range 15) 2768 | -8/Materials | Entered Factory 2768 | -7/Factory | Evolved 2 slots: Utility x2 3071 | -7/Factory | Build established: Scavenger-Skirmisher 3511 | -7/Factory | Identified exit to Storage 3511 | -7/Factory | Identified exit to Lower Caves 3985 | -7/Factory | Entered Lower Caves 4737 | -7/Lower Caves | Discovered new exit (range 13) 4857 | -7/Lower Caves | Learned location of 1 exit from Factory 5040 | -7/Lower Caves | Identified exit to Lower Caves 5043 | -7/Lower Caves | Entered another Lower Caves area 5416 | -7/Lower Caves | Discovered new exit (range 14) 5535 | -7/Lower Caves | Spotted B-75 Beast 5927 | -7/Lower Caves | Learned 4 Factory zone layouts 6073 | -7/Lower Caves | Encountered a Warlord checkpoint 6118 | -7/Lower Caves | Build established: Scavenger-Mutant 6394 | -7/Lower Caves | Discovered new exit (range 10) 6423 | -7/Lower Caves | Identified exit to Zion 6424 | -7/Lower Caves | Entered Zion 6508 | -7/Zion | Discovered new exit (range 15) 6699 | -7/Zion | Learned location of Data Miner (-6) 6718 | -7/Zion | Received a visual enhancement algorithm 6765 | -7/Zion | Learned location of Armory (-3) 6955 | -7/Zion | Given the Hacking Drone Bay 7027 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7181 | -7/Zion | Learned Factory stockpile data 7402 | -7/Zion | Learned 4 Factory zone layouts 7505 | -7/Zion | Build established: Derelict-Mutant 7669 | -7/Zion | Identified exit to Proximity Caves 7673 | -7/Zion | Entered Proximity Caves 7964 | -6/Proximity Caves | Build established: Derelict-Skirmisher 8013 | -6/Proximity Caves | Spotter reported a threat 8128 | -6/Proximity Caves | Learned Factory trap positions 8272 | -6/Proximity Caves | Discovered new exit (range 4) 8275 | -6/Proximity Caves | Identified exit to Factory 8277 | -6/Proximity Caves | Entered Factory 8277 | -6/Factory | Evolved 2 slots: Utility x2 8278 | -6/Factory | Identified exit to Factory 8279 | -6/Factory | Identified exit to Extension 8279 | -6/Factory | Identified exit to Lower Caves 8280 | -6/Factory | Loaded intel: 120 trap records 8309 | -6/Factory | Build established: Derelict-Mutant 8586 | -6/Factory | Central database locked down 8852 | -6/Factory | Entered Lower Caves 9017 | -6/Lower Caves | Build established: Scavenger-Mutant 9382 | -6/Lower Caves | Encountered a Warlord checkpoint 9401 | -6/Lower Caves | Discovered new exit (range 6) 9554 | -6/Lower Caves | Identified exit to Lower Caves 9693 | -6/Lower Caves | Entered another Lower Caves area 9712 | -6/Lower Caves | Discovered exit to Factory (range 7) 9830 | -6/Lower Caves | Learned Factory terminal intel 9882 | -6/Lower Caves | Encountered a Warlord checkpoint 9950 | -6/Lower Caves | Found Alien Artifact 9950 | -6/Lower Caves | Identified Core Expander 9950 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 10230 | -6/Lower Caves | Discovered new exit (range 8) 10244 | -6/Lower Caves | Identified exit to Data Miner 10295 | -6/Lower Caves | Entered Data Miner 10295 | -6/Data Miner | Discovered new exit (range 6) 10325 | -6/Data Miner | Met Data Miner 10356 | -6/Data Miner | Learned location of Section 7 (-3) 10356 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10382 | -6/Data Miner | Received God Mode back door access code from Data Miner 10424 | -6/Data Miner | Identified exit to Proximity Caves 10429 | -6/Data Miner | Entered Proximity Caves 10521 | -5/Proximity Caves | Learned location of 1 exit from Factory 10526 | -5/Proximity Caves | Learned 8 Factory zone layouts 10723 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 11131 | -5/Proximity Caves | Build established: Scavenger-Mutant 11172 | -5/Proximity Caves | Escorted by Enhanced Grunt 11359 | -5/Proximity Caves | Discovered exit to Factory (range 10) 11455 | -5/Proximity Caves | Entered Factory 11455 | -5/Factory | Accompanied by 1 ally 11455 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11456 | -5/Factory | Identified exit to Upper Caves 11457 | -5/Factory | Identified exit to Factory 11458 | -5/Factory | Loaded intel: 24 terminal locations 11802 | -5/Factory | Lost 3 parts (3n) 12201 | -5/Factory | Entered Upper Caves 12237 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12471 | -5/Upper Caves | Learned Factory trap positions 12826 | -5/Upper Caves | Encountered a Warlord checkpoint 12890 | -5/Upper Caves | Discovered new exit (range 9) 12936 | -5/Upper Caves | Identified exit to Upper Caves 12996 | -5/Upper Caves | Entered another Upper Caves area 13048 | -5/Upper Caves | Discovered exit to Factory (range 13) 13293 | -5/Upper Caves | Identified exit to Warlord 13304 | -5/Upper Caves | Build established: Scavenger-Skirmisher 13760 | -5/Upper Caves | Build established: Scavenger-Mutant 13762 | -5/Upper Caves | Entered Warlord 13802 | -5/Warlord | Opened side exit 13886 | -5/Warlord | Discovered new exit (range 14) 14419 | -5/Warlord | Met Warlord 14442 | -5/Warlord | Opened Warlord's prototype stash 14444 | -5/Warlord | Warlord's base attacked by MAIN.C 14452 | -5/Warlord | Found Prototype Device 14452 | -5/Warlord | Identified Exp. Cloaking Device 14467 | -5/Warlord | Found Prototype Device 14467 | -5/Warlord | Identified System Purifier 14484 | -5/Warlord | Found Prototype Processor 14492 | -5/Warlord | Found Prototype Reactor 14749 | -5/Warlord | Build established: Scavenger-Skirmisher 14794 | -5/Warlord | Warlord forces counterattacked 14837 | -5/Warlord | Spotted Executioner 14851 | -5/Warlord | Allies destroyed Executioner 14891 | -5/Warlord | Spotted Striker 14901 | -5/Warlord | Spotted Striker 14939 | -5/Warlord | Identified exit to Proximity Caves 14941 | -5/Warlord | Entered Proximity Caves 14941 | -4/Proximity Caves | Accompanied by 2 allies 15000 | -4/Proximity Caves | Learned 4 Research zone layouts 15239 | -4/Proximity Caves | Discovered exit to Factory (range 13) 15326 | -4/Proximity Caves | Entered Factory 15326 | -4/Factory | Accompanied by 2 allies 15326 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15327 | -4/Factory | Loaded intel: 88 trap records 15366 | -4/Factory | Build established: Scavenger-Mutant 15693 | -4/Factory | Identified exit to Upper Caves 16032 | -4/Factory | Fabricated Lgt. Regenerative Plating? 16057 | -4/Factory | Entered Upper Caves 16094 | -4/Upper Caves | Spotted B-86 Titan 16123 | -4/Upper Caves | Destroyed B-86 Titan 16361 | -4/Upper Caves | Encountered a Warlord checkpoint 16414 | -4/Upper Caves | Build established: Scavenger-Skirmisher 16585 | -4/Upper Caves | Discovered new exit (range 15) 16675 | -4/Upper Caves | Identified exit to Upper Caves 16676 | -4/Upper Caves | Entered another Upper Caves area 17250 | -4/Upper Caves | Build established: Scavenger-Mutant 17272 | -4/Upper Caves | Learned Research emergency access door positions 17572 | -4/Upper Caves | Discovered new exit (range 7) 17582 | -4/Upper Caves | Identified exit to Zhirov 17652 | -4/Upper Caves | Entered Zhirov 17652 | -4/Zhirov | Discovered new exit (range 3) 17681 | -4/Zhirov | Met Zhirov 17710 | -4/Zhirov | Learned location of Quarantine (-3) 17710 | -4/Zhirov | Learned location of Testing (-2) 17710 | -4/Zhirov | Learned location of Command (-1) 17726 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17756 | -4/Zhirov | Found Alien Artifact 17756 | -4/Zhirov | Identified Integrated Dissipator 17756 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17895 | -4/Zhirov | Identified Vortex Chain Reactor 17947 | -4/Zhirov | Found Alien Artifact 17947 | -4/Zhirov | Identified Transdimensional Reconstructor 17947 | -4/Zhirov | Warped through subspace 18100 | -4/Zhirov | Identified exit to Proximity Caves 18101 | -4/Zhirov | Entered Proximity Caves 18258 | -3/Proximity Caves | Spotter reported a threat 18260 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 18462 | -3/Proximity Caves | Destroyed 11 combat bots 18636 | -3/Proximity Caves | Spotter reported a threat 18738 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 18929 | -3/Proximity Caves | Discovered new exit (range 8) 18946 | -3/Proximity Caves | Identified exit to Research 18948 | -3/Proximity Caves | Entered Research 18948 | -3/Research | Evolved 2 slots: Utility x2 18949 | -3/Research | Identified exit to Quarantine 19112 | -3/Research | Build established: Scavenger-Mutant 19395 | -3/Research | Lost 3 parts (1n2u) 19499 | -3/Research | Lost 3 parts (1n1u1w) 19502 | -3/Research | Identified Exp. Target Analyzer 19806 | -3/Research | Lost 3 parts (2u1w) 19898 | -3/Research | Lost 3 parts (3n) 19986 | -3/Research | Found Prototype Launcher 19986 | -3/Research | Identified Tactical Quantum Warhead 20198 | -3/Research | First assault squad dispatched 20222 | -3/Research | Incoming assault squad redirected 20256 | -3/Research | Discovered new exit (range 12) 20291 | -3/Research | Discovered new exit (range 3) 20294 | -3/Research | Identified exit to Armory 20718 | -3/Research | Spotted B-90 Cyclops 20721 | -3/Research | Incoming assault squad redirected 20749 | -3/Research | Lost 7 parts (3n1u3w) 20786 | -3/Research | Destroyed 8 combat bots 20806 | -3/Research | System corruption reached 10% 20842 | -3/Research | Lost 4 parts (1p1n2w) 20997 | -3/Research | Entered Quarantine 21004 | -3/Quarantine | Spotted Alpha 7 21271 | -3/Quarantine | Found Alien Artifact 21486 | -3/Quarantine | Found Prototype Processor 21492 | -3/Quarantine | Found Prototype Processor 21506 | -3/Quarantine | Identified Exp. Targeting Computer (x2) 21506 | -3/Quarantine | Identified Subatomic Replicator 21553 | -3/Quarantine | Spotted Fortress 21641 | -3/Quarantine | Discovered new exit (range 6) 21645 | -3/Quarantine | Identified exit to Section 7 21649 | -3/Quarantine | Entered Section 7 21772 | -3/Section 7 | Core integrity fell below 50% 21877 | -3/Section 7 | Lost 16 parts (2p4n5u5w) 22072 | -3/Section 7 | Found Alien Artifact 22072 | -3/Section 7 | Identified Microwarp Drive 22240 | -3/Section 7 | Lost 3 parts (1n1u1w) 22260 | -3/Section 7 | Discovered new exit (range 16) 22291 | -3/Section 7 | Identified exit to Research 22296 | -3/Section 7 | Entered Research 22296 | -2/Research | Warlord forces began assault on 0b10 22296 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22406 | -2/Research | Research machine network offline 22487 | -2/Research | Met up with Warlord 22645 | -2/Research | Build established: Scavenger-Skirmisher 22672 | -2/Research | Spotted Executioner 22673 | -2/Research | Spotted Executioner 22885 | -2/Research | Borebot progress halted 22915 | -2/Research | Borebot progress halted 23079 | -2/Research | Build established: Scavenger-Mutant 23138 | -2/Research | Discovered new exit (range 3) 23145 | -2/Research | Identified exit to Testing 23154 | -2/Research | Entered Testing 23169 | -2/Testing | Found Prototype Energy Cannon 23169 | -2/Testing | Identified Null Cannon 23592 | -2/Testing | Found Prototype Ballistic Cannon 23592 | -2/Testing | Identified Omega Cannon 24147 | -2/Testing | Spotted PX-7LAU6972M1 24170 | -2/Testing | Destroyed PX-7LAU6972M1 24218 | -2/Testing | Found Prototype Device 24218 | -2/Testing | Identified Exp. Transmission Jammer 24281 | -2/Testing | Found Prototype Energy Cannon 24281 | -2/Testing | Identified Cld. Nova Cannon 24308 | -2/Testing | Identified exit to Access 24409 | -2/Testing | Found Prototype Protection 24409 | -2/Testing | Identified SHELL Armor 24473 | -2/Testing | Entered Access 24473 | -1/Access | Evolved 2 slots: Utility x2 24824 | -1/Access | Build established: Hacker-Skirmisher 26114 | -1/Access | Garrison activated, responded to threat 26634 | -1/Access | Discovered new exit (range 15) 26689 | -1/Access | Identified exit to Surface 26691 | *** | Escaped! Last Messages --------------- 26594_ Acquired 53 matter. 26595_ K-01 Serf collects debris. 26613_ Acquired 33 matter. 26634_ Connecting with Terminal... 26634_ EXIT=FOUND >>Layout(Zone) Retrieving Zone 5T layout... Downloaded map data. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 26643_ System corrupted: Component data lost. 26667_ K-01 Serf cleans the Terminal. 26677_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 26682_ The Access Shell folds into the floor. 26682_ K-01 Serf cleans the Terminal. 26689_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | #################?##?#??????#????????????????????? | | # #???#??#??#??##???????????????????? | | # #?#????#??????????????????????????? | | " # #??##?????###????#????????????????? | | "" # #?#????????????##?#???????????????? | | """ # #???????????#??#??????? ??????????? | | " # #?#????????#??????????????????????? | | # #??#?#????#???##??#????????? ?????? | | # ! #??####???????????Y???????????????? | | #####+#####???#???#??????#?????k????????????? | | ####+### %%########################+#????#??????? | | %%% R R ????????????? | | % u k k k R ?????#??????? | | ######## ######### ""#?????????????????? | | ## ##?#????## ""#??#??????????????? | | ## #??#?????# ""#?????????????????? | | ## #????##??# T#??????? ?????????? | | ## #????????# ""#?????????????????? | | ## #????????# ""#?????????????R???? | | ## #????#??## ""##????????????????? | | ## ##??????# #????????????????? | | ####+### #??????## ##????????????????? | | "" #??##??## #?????????????????? | | "T ##??????# #?????????????????? | | ######## #??#????# #???#?????????????? | | #??######???????# @" #?????????????????? | | ####??????##???## "" #?????????????????? | | ##?????#???##???# #???#???????? ????? | | #?????#??#??????# #???????????? ????? | | #?????????????#?# #?????? ???? ?????? | | #??#????????????#""""""""""#?????????????????? | | #????????#??????#"""""???????????????????????? | | "" ##??????????????#"""""????????????? ?????????? | | T" #???????????????#"""""???????????????????????? | | "" #???????????????# ???????????????????????? | | #???????????????# BB ??BB???????????????????? | | #???????????????# BB ??BB???????????????????? | | #####??????????????## ???????????????????????? | | ????????????????????# ?????#?????????????????? | | ?????????????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????#?? | | ??????????????????????????????????????????#??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 220 Energy Generation 55 Energy Capacity 965 Matter Stores 530 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 4 Armor Coverage 2250 Resistance: TH 30 Resistance: EM 20 Power Shielding 90 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 12 Launcher Accuracy 40 Target Analysis 10 Recoil Reduction 7 Particle Charging 30 Kinecelleration 40 Offensive Hacking 36 Defensive Hacking 10 Item Schematics ----------------- Shock Absorption System | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Chainsword | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Fission Core | -7/Zion | Archive Spear | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Power Sword | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Heavy Siege Treads | -3/Quarantine | Hacked Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Microwarp Drive Achievements -------------- None Challenges ------------ None Game ------ Seed MiniGaussNullifier Manual? 0 Play Time 08:02:45 Cumulative 1366.3 hours Start 2023.03.27 @ 06:42:58 End 2023.04.05 @ 20:36:49 Sessions 49 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 374 Rogue 374 Adventurer 0 Explorer 0 Win Type 0 Total 46 Types 28/6/7/3/0/0/0/2/0 Lore% 83 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ff840f5-37a9-47ff-96e4-b47e1b5d7ee7