Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 16:42:43 Player: morimori Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (2545) 2545 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (393) 393 TOTAL SCORE: 7498 Bonus ------- Follower Combat Kills 265 Aligned with FarCom 300 Friendly Fire -172 Cogmind --------- Core Integrity 0/700 Matter 28/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Walking (400) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (6) ------ Army-in-a-Box (25/30) > --- WEAPON (2) ------- Scatter Rocket Array Scatter Rocket Array > --- INVENTORY (5) ---- Improved Energy Well (400) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Army-in-a-Box > --- WEAPON ----------- Scatter Rocket Array Scatter Rocket Array > --- INVENTORY -------- Improved Energy Well [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor 0b10 Alert Chip Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Launcher Scatter Rocket Array Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . . . . . . 2 . 2 Weapon . | . . . . . . . . . . Parts Attached 114 | 8 12 2 18 3 5 4 14 23 25 Power 13 | 1 3 . 1 1 1 . 1 4 1 Engine 12 | 1 3 . 1 1 1 . 1 3 1 Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 38 | 2 4 1 9 2 2 1 5 5 7 Treads . | . . . . . . . . . . Leg 26 | . . . 5 1 2 1 5 5 7 Wheel 12 | 2 4 1 4 1 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 28 | 2 2 1 4 . . 1 3 7 8 Device 15 | 1 . . 3 . . 1 1 5 4 Storage 4 | 1 1 . 1 . . . . . 1 Processor 3 | . . . . . . . 1 . 2 Hackware . | . . . . . . . . . . Protection 6 | . 1 1 . . . . 1 2 1 Artifact . | . . . . . . . . . . Weapon 35 | 3 3 . 4 . 2 2 5 7 9 Energy Gun 8 | 3 1 . . . . . . 2 2 Energy Cannon 7 | . 1 . 2 . . 1 1 2 . Ballistic Gun 13 | . 1 . 2 . 2 . 3 2 3 Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . . . . . . 1 1 1 3 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . . . 5 4 Corrupted Parts 5 | . . . . 1 . 4 . . . System Corruption 12 | . . . . 4 . 8 . . . Parts Lost 36 | . 6 2 3 5 . . . 2 18 Power 3 | . 1 . . 1 . . . . 1 Propulsion 16 | . 3 1 2 2 . . . 1 7 Utility 7 | . . 1 . . . . . 1 5 Weapon 10 | . 2 . 1 2 . . . . 5 Highest Loss Streak 12 | . 4 2 2 5 . . . 1 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 97 87 69 88 96 98 93 Engine 9 | . 13 14 11 9 7 11 9 6 7 Leg 20 | . . . 21 20 14 22 30 35 27 Wheel 12 | . 27 28 20 14 11 11 2 . . Device 11 | . 8 . 10 11 11 11 13 13 11 Storage 10 | . 14 14 11 11 11 11 9 9 8 Processor 4 | . . . . . . . 8 9 16 Protection 3 | . 5 14 . . . . 4 3 6 Energy Gun 3 | . 19 . . . . . . . . Energy Cannon 6 | . 1 14 10 10 . . 8 8 5 Ballistic Gun 9 | . 6 14 10 10 14 21 9 8 6 Naked Turns . | . . . . . . . . . . Heaviest Build 115 | 12 92 92 93 93 89 95 105 107 115 Greatest Support 69 | 32 32 32 32 32 28 28 69 65 62 Greatest Overweight (x) 9 | . 5 2 9 4 3 5 3 2 4 Average Overweight (x) 2 | . 2 2 3 2 2 3 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 24 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 Average Carried 22 | 4 15 24 24 24 24 25 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 25 25 25 25 25 25 25 25 1 Class Distribution -------------------- 42% | Mutant 28% | Scavenger-Mutant 14% | Commander-Skirmisher 7% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 2303 | 280 286 19 449 60 55 39 266 376 473 Remotely . | . . . . . . . . . . Salvage Created 3459 | 167 585 85 511 65 . 39 447 711 849 Parts 207 | 16 35 4 36 6 . 4 36 34 36 Haulers Intercepted 3 | . 1 . 1 . . . . 1 . Recyclers Shooed 4 | . 1 . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 57 | . 10 2 7 4 . 3 9 8 14 Guns 22 | . 9 . . 1 . 3 . 4 5 Cannons 25 | . 1 2 7 3 . . 7 2 3 AOE 9 | . . . . . . . 2 1 6 Classes Destroyed 16 | 3 5 . 1 . . . 2 1 4 Worker 10 | 2 . . . . . . . 1 7 Builder 4 | . . . . . . . 1 . 3 Tunneler 4 | 4 . . . . . . . . . Hauler 3 | . 1 . 1 . . . . 1 . Recycler 9 | 1 2 . 1 . . . . 3 2 Mechanic 1 | . . . . . . . . . 1 Operator 5 | . 1 . 1 . . . 1 2 . Watcher 6 | . 2 . 3 . . . 1 . . Swarmer 16 | . 3 . . 4 . 3 3 . 3 Grunt 25 | . 7 2 6 . . . 2 5 3 Duelist 1 | . . . . . . . . 1 . Sentry 5 | . . . 1 . . . 3 1 . Specialist 2 | . . . . . . . . . 2 Hunter 7 | . . . . . . . 1 1 5 Programmer 1 | . . . . . . . . . 1 Heavy 1 | . . . . . . . . . 1 Best Kill Streak 13 | 4 3 2 2 4 . 3 7 4 13 Combat Bots Only 6 | . 3 2 2 4 . 3 5 3 6 Max Kills in Single Turn 4 | 1 1 1 1 1 . 1 1 1 4 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . 1 1 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 535 | . 76 14 37 34 . 22 79 43 230 Missed 130 | . 18 2 7 9 . 4 24 14 52 Damage Taken 6631 | 1 690 165 426 820 . 143 702 540 3144 Core 1325 | . 197 27 105 168 . 25 86 14 703 Absorbed by Shields 55 | . . . . . . . . . 55 Regen/Repaired (Parts) 328 | . 33 . . . . . . 295 . Core Remaining (%) 54 | 100 . 10 . . . 25 . 81 . Volleys Fired 301 | 13 57 8 39 5 . 8 64 46 61 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 100 | 90 90 80 91 91 . 43 90 90 100 Shots Fired 528 | 26 113 16 75 10 . 17 90 76 105 Gun 330 | 26 108 8 36 5 . 16 26 30 75 Cannon 180 | . 5 8 39 5 . 1 62 42 18 Launcher 13 | . . . . . . . 2 4 7 Special 5 | . . . . . . . . . 5 Kinetic 206 | . 28 8 36 5 . 16 26 30 57 Thermal 302 | 26 85 8 39 5 . 1 62 42 34 Explosive 7 | . . . . . . . . . 7 Electromagnetic 8 | . . . . . . . 2 4 2 Robot Hit Streak 13 | 6 10 1 13 3 . 5 8 7 9 Robot Miss Streak 11 | 3 5 4 3 1 . 3 8 4 11 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 305 | 13 67 5 46 6 . 10 49 41 68 Core Hits 173 | 9 29 3 20 4 . 3 18 27 60 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 5 | 1 3 . . . . . 1 . . Burn 4 | 1 3 . . . . . . . . Destroy 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6895 | 157 755 84 716 155 . 199 1265 1302 2262 Guns 2819 | 154 684 14 241 44 . 199 233 366 884 Cannons 2527 | . 71 70 475 81 . . 942 538 350 Explosions 1504 | . . . . . . . 90 386 1028 Melee . | . . . . . . . . . . Ramming 45 | 3 . . . 30 . . . 12 . Kinetic 1863 | . 138 14 241 44 . 199 233 366 628 Thermal 3549 | 154 617 70 475 81 . . 942 620 590 Explosive 1028 | . . . . . . . . . 1028 Electromagnetic 410 | . . . . . . . 90 304 16 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . 4 4 12 . . 2 Average Corruption 3 | . . . . 4 4 4 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . . 5 8 4 . . 3 Message Errors 6 | . . . . 1 2 2 . . 1 Matter Fused 4 | . . . . 2 1 . . . 1 Heat Flow Errors 4 | . . . . . 2 1 . . 1 Energy Discharges 2 | . . . . 1 1 . . . . Data Loss (minor) 2 | . . . . . 2 . . . . Alerts 2 | . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 74 | . . . . . . . 37 34 3 Projectiles 59 | . . . . . . . 37 22 . Explosions 15 | . . . . . . . . 12 3 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 179 | 1 . . . 15 . . . 1 162 Shots 7 | . . . . . . . . 1 6 Rammed 3 | 2 . . . 1 . . . . . Targets Rammed 4 | 2 . . . 1 . . . 1 . Kicked 1 | . . . . . . . . 1 . Crushed . | . . . . . . . . . . Highest Temperature 342 | 90 237 342 163 . 199 161 7 94 261 Average Temperature 74 | 38 78 176 68 . 112 87 7 28 73 Received Heat Transfer 1191 | . 387 96 237 . . . 234 189 48 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . 4 . 1 . . . 2 . 1 Heat Transferred 6608 | 483 1844 148 925 148 . . 1295 803 962 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 317 | 35 106 84 156 105 . 71 251 235 317 Initial 76 | . 22 39 32 . . . 27 76 63 Average 67 | 22 47 79 38 66 . 65 116 99 52 Maximum Alert Level 1 | . . . . . . . 1 1 1 Low Security (%) 94 | 100 100 100 100 100 . 100 72 92 96 Level 1 5 | . . . . . . . 27 7 3 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 . . . . . 1 2 5 Investigation 1 | . . . . . . . . . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 7 | . 1 . . . . . 1 2 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 14 | . 1 . 2 . . . 5 4 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 127 | . 22 2 14 11 . 2 32 19 25 Peak Tracking Total 9 | . 3 2 4 8 . 2 6 4 9 Tactical Retreats 4 | . 1 . . 1 . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 11 | . . . . 1 . . 1 3 6 Max in Single Turn 3 | . . . . 1 . . 1 1 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 35 | . 9 . 4 1 1 . 5 13 2 Terminals 24 | . 6 . 2 . . . 5 10 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 4 | . 1 . 1 . . . . 2 . Recycling Units 3 | . 2 . . . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 112 | . 33 . 12 1 1 . 13 46 6 Successful 57 | . 15 . 9 1 1 . 7 21 3 Failed 55 | . 18 . 3 . . . 6 25 3 Catastrophic 6 | . 1 . 1 . . . . 4 . Database Lockouts . | . . . . . . . . . . Manual 57 | . 18 . 2 . 1 . 10 22 4 Terminals 82 | . 25 . 6 . . . 13 35 3 Fabricators 3 | . . . . . . . . . 3 Repair Stations 15 | . 3 . 2 . . . . 10 . Recycling Units 6 | . 5 . . . . . . 1 . Scanalyzers 4 | . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 24 | . 6 . 3 1 1 . 2 11 . Part Schematic 2 | . 1 . . . . . . 1 . Prototype ID Bank 3 | . 1 . 1 . . . . 1 . Open Door 4 | . . . . 1 . . . 3 . Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 3 | . 1 . . . . . 1 1 . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . Zone Layout 6 | . . . 1 . . . 1 4 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Network Status 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 Repair Station Hacks 10 | . 2 . . . . . . 8 . Scan Component 6 | . 1 . . . . . . 5 . Repair 4 | . 1 . . . . . . 3 . Recycling Unit Hacks 2 | . 2 . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 15 | . 5 . 2 . . . 5 2 1 Terminals 15 | . 5 . 2 . . . 5 2 1 Track 1 | . . . . . . . . 1 . Assimilate 3 | . 2 . . . . . 1 . . Botnet 6 | . 2 . . . . . 3 . 1 Disrupt 1 | . . . 1 . . . . . . Operators 4 | . 1 . 1 . . . 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 9 . 3 . . . 4 12 2 Full Trace Events 2 | . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . 1 . 2 . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . . 3 . Time 146 | . 26 . . . . . . 120 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 18 | . 1 . . 3 . . . 10 4 Largest Group 10 | . 1 1 . 3 . . . 10 6 Highest-Rated Group 173 | . 10 10 . 40 . . . 173 129 Highest-Rated Ally 108 | . 10 10 . 16 . . . 29 108 Total Orders 5 | . 2 1 . . . . . 2 . STAY 2 | . 1 . . . . . . 1 . ROAM 1 | . . 1 . . . . . . . FOLLOW 2 | . 1 . . . . . . 1 . Ally Attacks 85 | . . . . 11 . . . 41 33 Total Damage 1420 | . . . . 126 . . . 478 816 Kills 11 | . . . . 1 . . . 5 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . 4 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 5 | . . . . . . . . . 5 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 8018 | 236 1548 245 1270 573 504 198 938 1508 998 Spaces Moved 3718 | 169 833 143 419 387 354 98 387 547 381 Core 1 | 1 . . . . . . . . . Treads . | . . . . . . . . . . Legs 1235 | . . . 67 1 . 3 236 547 381 Wheels 2482 | 168 833 143 352 386 354 95 151 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 130 130 130 130 145 145 190 190 Average Speed 164 | 99 131 130 235 140 139 154 174 193 196 Slowest Speed 750 | 100 175 130 750 400 145 470 263 260 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 6 84 37 35 71 72 35 38 65 13 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 9 | . . . . . . . 4 5 . Terrain Destroyed 220 | . . . . . . 1 22 22 175 Melee . | . . . . . . . . . . Projectile 39 | . . . . . . 1 22 15 1 AOE 181 | . . . . . . . . 7 174 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total 5160 | 206 1184 190 642 415 366 129 564 936 528 Wait 837 | 7 246 32 127 3 . 20 80 273 49 Move 3709 | 168 832 142 418 386 353 97 386 546 381 Hop . | . . . . . . . . . . Pick Up 93 | 8 27 4 16 6 4 . 7 16 5 Fast Attach 34 | 7 2 . 5 1 . . 2 11 6 Attach 34 | . 6 2 3 . 5 . 2 1 15 Detach 10 | . 1 . 1 1 . . . 2 5 Swap 46 | 1 4 . 10 2 . 4 10 11 4 Drop 90 | . 9 2 23 10 4 . 13 27 2 Fire 301 | 13 57 8 39 5 . 8 64 46 61 Melee . | . . . . . . . . . . Ram 3 | 2 . . . 1 . . . . . Kick 1 | . . . . . . . . 1 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 237 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 16) 625 | -10/Materials | Repaired Med. Laser 1027 | -10/Materials | Core integrity fell below 50% 1070 | -10/Materials | Lost 4 parts (1p2n1w) 1156 | -10/Materials | Build established: Scavenger-Mutant 1160 | -10/Materials | Identified exit to Mines 1345 | -10/Materials | Discovered new exit (range 16) 1511 | -10/Materials | Build established: Mutant 1785 | -10/Materials | Entered Mines 1785 | -10/Mines | Accompanied by 1 ally 1794 | -10/Mines | Core integrity fell below 20% 1853 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2017 | -10/Mines | Discovered new exit (range 11) 2030 | -10/Mines | Entered Materials 2030 | -9/Materials | Evolved 2 slots: Propulsion x2 2548 | -9/Materials | Build established: Scavenger-Mutant 2672 | -9/Materials | Discovered new exit (range 12) 3300 | -9/Materials | Entered Mines 3379 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3379 | -9/Mines | Discovered new exit (range 5) 3437 | -9/Mines | Discovered new exit (range 15) 3455 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3551 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3584 | -9/Mines | Found a hidden stash of uninstalled traps 3757 | -9/Mines | Build established: Mutant 3812 | -9/Mines | Assembled infested the area 3829 | -9/Mines | Core integrity fell below 50% 3871 | -9/Mines | Lost 5 parts (1p2n2w) 3873 | -9/Mines | Entered Exiles 3906 | -9/Exiles | Met 8R-AWN 3927 | -9/Exiles | Met EX-HEX 3971 | -9/Exiles | Met EX-BIN 4002 | -9/Exiles | Aligned with FarCom system 4003 | -9/Exiles | Given EX-Vault access code 4033 | -9/Exiles | Opened EX-Vault 4048 | -9/Exiles | Found 0b10 Alert Chip 4056 | -9/Exiles | Found Field Lobotomy Kit 4065 | -9/Exiles | Found Army-in-a-Box 4097 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4145 | -9/Exiles | Met EX-DEC 4330 | -9/Exiles | Build established: Scavenger-Mutant 4361 | -9/Exiles | Discovered new exit (range 14) 4377 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, Army-in-a-Box, Field Lobotomy Kit 4377 | -9/Exiles | Entered Mines 4547 | -8/Mines | Discovered new exit (range 8) 4563 | -8/Mines | System corruption reached 10% 4575 | -8/Mines | Entered Materials 4575 | -8/Materials | Evolved 2 slots: Utility x2 4888 | -8/Materials | Build established: Skirmisher 5371 | -8/Materials | Build established: Mutant 5445 | -8/Materials | Discovered new exit (range 7) 5513 | -8/Materials | Entered Storage 5620 | -8/Storage | Repaired Hvy. Ion Cannon 5953 | -8/Storage | Repaired Carbon-fiber Leg 5992 | -8/Storage | Repaired Titanium Leg 6031 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6321 | -8/Storage | Build established: Commander-Skirmisher 6795 | -8/Storage | Discovered new exit (range 8) 7021 | -8/Storage | Entered Factory 7021 | -7/Factory | Accompanied by 6 allies 7021 | -7/Factory | Evolved 2 slots: Utility x2 7023 | -7/Factory | FarCom data flow suspended 7237 | -7/Factory | Lost 4 allies 7269 | -7/Factory | Noticed a derelict Sapper rigging charges 7501 | -7/Factory | Build established: Scavenger-Skirmisher 7740 | -7/Factory | Cargo convoy interrupted 7741 | -7/Factory | Assimilated H-55 Commando with FLK Orb 7744 | -7/Factory | Assimilated A-27 Freighter with FLK Orb 7758 | -7/Factory | Assimilated I-36 Angel with FLK Orb 7761 | -7/Factory | Assimilated X-67 Chaingunner with FLK Orb 7800 | -7/Factory | Lost 4 allies 7813 | -7/Factory | Core integrity fell below 50% 7869 | -7/Factory | Lost 12 parts (1p4n4u3w) 7872 | -7/Factory | Found Prototype Launcher 7872 | -7/Factory | Identified Scatter Rocket Array 7879 | -7/Factory | Found Prototype Processor 7879 | -7/Factory | Identified Exp. Terrain Scan Processor 7883 | -7/Factory | Found Scatter Rocket Array 7963 | -7/Factory | Core integrity fell below 20% 8012 | -7/Factory | Lost 5 parts (2n1u2w) 8019 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 08011_ Discarded 0b10 Alert Chip. 08011_ Discarded Exp. Terrain Scan Processor. 08012_ Discarded Imp. Signal Interpreter. 08012_ Slug penetrates K-01 Serf. 08012_ K-01 Serf destroyed. 08012_ K-01 Serf cleans the Manufacturing Mainframe. 08013_ Acquired Army-in-a-Box. 08014_ Knocked back. 08015_ Army Drone released from Army-in-a-Box. 08015_ K-01 Serf cleans the Manufacturing Mainframe. 08016_ Army Drone released from Army-in-a-Box. 08017_ K-01 Serf collects debris. 08018_ Army Drone released from Army-in-a-Box. 08018_ K-01 Serf cleans the Manufacturing Mainframe. 08019_ Army Drone released from Army-in-a-Box. 08019_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | %""""""""" ??????????????????????????????? | | =""""""""" ##??????????????????????????????? | | !/"""""""" # ??????????????????????????????? | | /! 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""" n n #![ | #????????????? | | ????????? *n@n ;#??????????????????? | | ????????? % ##??????????????????? | | ?????????#[ = % #??????????????????? | | ?????????########+#### # #??????????????????? | | ?????????????????????##; #####??????????????????? | | ?????????????????????? k ??????????????????????? | | ????????????????????? """"??????????????????????? | | ????????????????????# k"""" ?????????????????????? | | ????????????????????# """" ?????????????????????? | | ????????????????????# """" "????????????????????? | | ????????????????????# ???? ????????????????????? | | ????????????????????# ?????"????????????????????? | | ????????????????????#! ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????+????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 19 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 1010 Armor Coverage 300 Evasion (%) 40 Particle Charging 15 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Terrain Scanner | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleFocalMediator Manual? 0 Play Time 01:18:21 Cumulative 206.4 hours Start 2024.05.23 @ 15:20:15 End 2024.05.23 @ 16:42:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 61 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66018a95-5488-499f-ba37-83c579424ccc