Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 15:37:12 // Winter2019/RPGLIKE Player: Luminiferous Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (139) 695 Value Destroyed (4804) 4804 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1046) 1046 TOTAL SCORE: 10705 Bonus ------- High Alert Combat Kills 442 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -131 Cogmind --------- Core Integrity 0/1000 Matter 136/300 Energy 206/210 System Corruption 6% Temperature Cool (8) Movement Hovering (38) Location -7/Zion Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (7) ------ Structural Scanner Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Microactuators Makeshift Light Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher Ripper > --- INVENTORY (5) ---- Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System Improved Reaction Control System Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Structural Scanner Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Microactuators Improved Reaction Control System Makeshift Light Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Ripper > --- INVENTORY -------- Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System Improved Reaction Control System [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Structural Scanner Device Structural Scanner Storage High-capacity Battery Processor Melee Analysis Suite Hackware Authchip [R/Combat] Protection Hardened Medium Armor Plating Weapon Makeshift Axe Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Slots Evolved 11 | 3 . 1 3 . . . 2 1 . 1 . . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 3 | 1 . 1 1 . . . . . . . . . . Utility 6 | 1 . . 2 . . . 2 1 . . . . . Weapon 1 | 1 . . . . . . . . . . . . . Parts Attached 103 | 3 11 2 24 1 2 2 18 3 3 26 2 5 1 Power 26 | . 1 1 7 . 2 . 3 2 . 9 1 . . Engine 4 | . 1 . 1 . . . . . . 2 . . . Core 22 | . . 1 6 . 2 . 3 2 . 7 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 33 | 2 2 1 10 . . . 10 . . 5 . 3 . Treads 3 | 2 . . . . . . . . . 1 . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 30 | . 2 1 10 . . . 10 . . 4 . 3 . Flight . | . . . . . . . . . . . . . . Utility 31 | . 5 . 6 . . 2 5 1 3 6 1 1 1 Device 8 | . 1 . 1 . . . 1 1 1 2 . 1 . Storage 1 | . 1 . . . . . . . . . . . . Processor 5 | . . . 2 . . . 1 . . 2 . . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 16 | . 3 . 3 . . 2 3 . 1 2 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 13 | 1 3 . 1 1 . . . . . 6 . 1 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 3 . . . Slashing Weapon 4 | . . . 1 . . . . . . 2 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . 1 . . . Parts Lost 6 | . . 2 1 . . . . 1 . . 1 . 1 Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . Utility 3 | . . 1 . . . . . . . . 1 . 1 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 1 . . . . 1 . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 91 90 83 98 96 100 99 99 100 94 92 97 100 Engine 2 | . 14 1 . . . . . . . 4 . . . Core 7 | . . 11 9 9 6 9 7 6 7 6 13 13 13 Treads 1 | . 8 . . . . . . . . . . . . Hover 28 | . 18 33 30 36 36 36 32 29 28 26 26 26 26 Device 14 | . 10 12 9 9 9 9 11 17 21 19 20 24 26 Processor 13 | . . . 14 18 18 18 20 22 21 15 13 13 13 Protection 7 | . 9 5 8 9 9 9 7 7 7 6 5 6 6 Energy Cannon 1 | . 7 12 1 . . . . . . . . . . Ballistic Gun 3 | . 20 12 . . . . . . . . . . . Launcher 4 | . . . . 7 9 9 7 7 7 6 6 6 6 Slashing Weapon 5 | . . . 10 9 9 9 7 7 7 5 . 5 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 33 | 8 14 14 19 21 23 23 23 23 24 33 26 25 25 Greatest Support 40 | 40 40 18 25 25 25 25 32 32 32 32 32 32 32 Greatest Overweight (x) 1 | 1 1 1 1 . . . 1 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 3 3 3 4 4 4 4 4 4 4 5 5 5 5 Average Capacity 3 | 3 3 3 3 4 4 4 4 4 4 4 5 5 5 Most Carried 5 | 2 3 3 4 4 4 4 4 4 4 5 5 5 5 Average Carried 3 | . . 2 2 3 3 3 3 3 2 3 5 5 4 Final Capacity 5 | 3 3 3 4 4 4 4 4 4 4 5 5 5 5 Final Carried 5 | . 3 3 3 3 3 3 4 2 4 5 5 5 5 Class Distribution -------------------- 41% | Mutant 29% | Hacker-Scout 22% | Scavenger-Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Garrison Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Matter Collected 1908 | 200 310 88 296 44 . 41 221 30 52 308 184 107 27 Remotely . | . . . . . . . . . . . . . . Salvage Created 4273 | . 257 231 1122 112 . . 1284 188 72 786 179 42 . Parts 268 | . 20 6 86 12 . . 64 4 2 54 18 2 . Haulers Intercepted 7 | . 1 . 1 . . . 3 . . 2 . . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 11 3 . Prevented 6 | . . . . . . . . . . . 2 4 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Combat Hostiles Destroyed 114 | . 8 4 28 15 . . 19 4 1 16 14 5 . Melee 69 | . . . 28 4 . . 19 4 1 11 . 2 . Guns 8 | . 7 1 . . . . . . . . . . . Cannons 3 | . 1 2 . . . . . . . . . . . AOE 29 | . . 1 . 11 . . . . . 3 11 3 . Classes Destroyed 15 | . 3 1 6 . . . 2 . . 2 . 1 . Worker 3 | . . 1 1 . . . 1 . . . . . . Builder 1 | . . . 1 . . . . . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . Hauler 7 | . 1 . 1 . . . 3 . . 2 . . . Recycler 2 | . . . 1 . . . 1 . . . . . . Operator 3 | . . . 1 . . . 1 . . 1 . . . Watcher 8 | . 1 . 4 . . . 1 . . 2 . . . Swarmer 29 | . . . 4 15 . . . . . 3 7 . . Grunt 53 | . 8 4 16 . . . 10 4 . 3 5 3 . Brawler 2 | . . . . . . . 1 . . . 1 . . Duelist 2 | . . . 1 . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . 1 . Sentry 19 | . . . 7 . . . 6 . . 5 1 . . Hunter 5 | . . . . . . . 2 . 1 2 . . . Programmer 3 | . . . . . . . . . . 3 . . . Best Kill Streak 10 | . 3 2 5 4 . . 10 2 1 4 6 5 . Combat Bots Only 6 | . 3 2 4 4 . . 3 2 1 3 6 5 . Max Kills in Single Turn 4 | . 1 1 1 4 . . 1 1 1 2 3 2 . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 1 . 4 . . . . . 1 3 2 . Melee 1 | . . . 1 1 . . 1 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Hostile Shots Fired 672 | . 61 22 156 40 . . 71 10 . 191 95 26 . Missed 262 | . 18 2 46 10 . . 26 3 . 96 49 12 . Damage Taken 6365 | . 730 505 1355 301 . . 682 221 134 1051 896 241 249 Core 4563 | . 587 385 918 188 . . 461 146 106 715 681 183 193 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Core 3562 | . 399 302 641 146 . . 418 132 106 569 578 165 106 Regen/Repaired (Parts) 181 | . . . 64 . . . . . . 117 . . . Core Remaining (%) 68 | 100 . 30 . . . 63 79 . . . . . . Volleys Fired 110 | . 48 14 2 6 . . . . 2 4 13 10 11 Largest 2 | . 2 2 1 1 . . . . 1 1 1 1 1 Hottest 80 | . 80 80 60 33 . . . . 33 30 30 30 30 Shots Fired 172 | . 96 28 2 6 . . . . 2 4 14 10 10 Gun 88 | . 74 14 . . . . . . . . . . . Cannon 38 | . 22 14 2 . . . . . . . . . . Launcher 46 | . . . . 6 . . . . 2 4 14 10 10 Special . | . . . . . . . . . . . . . . Kinetic 88 | . 74 14 . . . . . . . . . . . Thermal 38 | . 22 14 2 . . . . . . . . . . Explosive 46 | . . . . 6 . . . . 2 4 14 10 10 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 14 | . 7 14 1 1 . . . . . . 1 . . Robot Miss Streak 7 | . 6 7 1 2 . . . . . . 5 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 305 | . 59 21 83 6 . . 53 8 2 55 14 4 . Core Hits 178 | . 21 7 36 14 . . 27 4 1 25 24 19 . Critical Kills 2 | . 2 . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . 3 2 . . Critical Strikes 29 | . 2 . 7 . . . 7 2 . 8 2 1 . Destroy 2 | . 2 . . . . . . . . . . . . Smash 5 | . . . . . . . . . . 3 2 . . Sever 22 | . . . 7 . . . 7 2 . 5 . 1 . Melee Attacks 381 | . . . 144 15 2 . 78 17 3 96 16 10 . Impact 33 | . . . . . . . . . . 17 16 . . Slashing 348 | . . . 144 15 2 . 78 17 3 79 . 10 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 17 | . . . 6 . . . 5 . 2 3 1 . . Combat Hostiles 4 | . . . 1 . . . . . 2 . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13526 | . 723 475 3457 819 . . 2286 331 185 2926 1368 956 . Guns 673 | . 533 140 . . . . . . . . . . . Cannons 382 | . 190 174 18 . . . . . . . . . . Explosions 2872 | . . 161 . 611 . . . . . 427 870 803 . Melee 9580 | . . . 3420 208 . . 2286 331 185 2499 498 153 . Ramming 19 | . . . 19 . . . . . . . . . . Kinetic 673 | . 533 140 . . . . . . . . . . . Thermal 543 | . 190 335 18 . . . . . . . . . . Explosive 2711 | . . . . 611 . . . . . 427 870 803 . Electromagnetic . | . . . . . . . . . . . . . . Impact 1051 | . . . . . . . . . . 553 498 . . Slashing 8529 | . . . 3420 208 . . 2286 331 185 1946 . 153 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . 2 2 2 2 . 1 1 3 3 3 3 Average Corruption 1 | . . . 2 2 2 2 . 1 1 1 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 46 | . . . 13 5 . 2 . . 1 9 12 1 3 Message Errors 8 | . . . 5 . . . . . . 1 2 . . Matter Fused 14 | . . . 4 1 . . . . . 1 5 1 2 Heat Flow Errors 4 | . . . 2 . . . . . . 2 . . . Energy Discharges 7 | . . . . 2 . 2 . . . 2 1 . . Data Loss (minor) 8 | . . . 2 1 . . . . 1 1 3 . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . Misfires 1 | . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . 2 . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 891 | . . . 248 54 . . 96 . . 326 160 7 . Projectiles . | . . . . . . . . . . . . . . Explosions 28 | . . . . 18 . . . . . 10 . . . Melee 863 | . . . 248 36 . . 96 . . 316 160 7 . Knockbacks 2 | . . . . . . . . . . 2 . . . Impact 2 | . . . . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 497 | . . 175 9 69 . . . . 134 . 110 . . Shots 10 | . . 4 . 2 . . . . 1 . 3 . . Rammed 2 | . . . 2 . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 490 | . 246 423 490 49 3 3 52 49 4 246 42 76 18 Average Temperature 57 | . 67 166 93 13 2 2 11 24 2 78 13 31 7 Received Heat Transfer 1920 | . 330 156 582 . . . 279 75 . 210 162 126 . Effects 5 | . . 2 3 . . . . . . . . . . Shutdowns 2 | . . 1 1 . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . Matter Decay 2 | . . 1 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 1 1 . . Impact Corruptions 10 | . . . . . . . . . . 6 4 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 1 1 . . . . . . . 1 . . . Heat Transferred 1014 | . 407 570 37 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Peak Influence 1019 | . 214 283 1019 772 . . 636 416 535 576 . . . Initial 351 | . . 83 107 351 . . . 289 291 280 . . . Average 343 | . 105 212 487 605 . . 334 330 460 292 . . . Maximum Alert Level 3 | . 1 1 3 3 . . 2 2 2 2 . . . Low Security (%) 32 | 100 94 44 24 . . 100 21 . . 21 . . . Level 1 33 | . 5 55 29 . . . 39 80 34 55 . . . Level 2 21 | . . . 5 83 . . 39 19 65 23 . . . Level 3 12 | . . . 40 15 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . 1 . . . 2 2 . 8 . 1 . Investigation 5 | . . . 1 . . . 1 . . 3 . . . Extermination 3 | . . . . . . . . . . 3 . . . Reinforcement 7 | . 2 . . . . . 1 2 . 2 . . . Assault 1 | . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Distress Signals 8 | . 3 1 3 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 174 | . 23 6 44 15 . . 32 7 . 23 13 11 . Peak Tracking Total 6 | . 5 2 6 4 . . 4 3 . 6 4 6 . Tactical Retreats 7 | . . . 4 . . . 1 . . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Traps Triggered 7 | . 1 . 2 . . . . . 1 3 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 4 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Machines Disabled 10 | . 1 6 . . . . 1 . 1 1 . . . Max in Single Turn 6 | . 1 6 . . . . 1 . 1 1 . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . Phase Generator 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Machines Accessed 36 | . 4 . 7 . 4 . 4 1 1 15 . . . Terminals 20 | . 3 . 5 . . . 3 . 1 8 . . . Fabricators 4 | . . . . . . . . . . 4 . . . Repair Stations 5 | . 1 . 2 . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . 1 . . . Total Hacks 149 | . 13 . 19 . 49 . 12 5 1 50 . . . Successful 102 | . 3 . 15 . 49 . 6 1 . 28 . . . Failed 47 | . 10 . 4 . . . 6 4 1 22 . . . Catastrophic 8 | . 3 . 1 . . . 2 . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 46 | . 11 . 10 . 2 . 8 . . 15 . . . Terminals 59 | . 11 . 11 . . . 9 . 1 27 . . . Fabricators 14 | . . . . . . . . . . 14 . . . Repair Stations 18 | . 2 . 8 . . . . . . 8 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 3 5 . 1 . . . Terminal Hacks 76 | . 3 . 5 . 49 . 4 . . 15 . . . Record 51 | . . . . . 49 . . . . 2 . . . Part Schematic 3 | . . . . . . . . . . 3 . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . Branch Access Points 4 | . 1 . 1 . . . 1 . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . Terminal Index 4 | . 1 . 1 . . . 1 . . 1 . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . . . 2 . . . Hauler Manifests 5 | . 1 . 2 . . . 1 . . 1 . . . Registered Components 1 | . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . . . . 4 . . . Network Status 1 | . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . 2 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 14 | . . . 8 . . . . . . 6 . . . Scan Component 7 | . . . 4 . . . . . . 3 . . . Repair 7 | . . . 4 . . . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 2 1 . 1 . . . Unlock Access 2 | . . . . . . . 1 1 . . . . . Seal Access 2 | . . . . . . . 1 . . 1 . . . Unauthorized Hacks 4 | . . . 2 . . . . . . 2 . . . Terminals 2 | . . . 2 . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . Report 1 | . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . 4 . . . 4 1 1 14 . . . Full Trace Events 5 | . . . . . . . 2 . . 3 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . . Parts Built 1 | . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . 31 . . . Total Part Build Rating 2 | . . . . . . . . . . 2 . . . Parts Repaired 7 | . . . 4 . . . . . . 3 . . . Time 199 | . . . 116 . . . . . . 83 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Used RIF Installer 1 | . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Total Allies 5 | . . . 1 1 . . . . 2 . 1 . . Largest Group 2 | . . . 1 1 . . . . 2 . 1 . . Highest-Rated Group 175 | . . . 10 31 . . . . 175 . 135 . . Highest-Rated Ally 135 | . . . 10 31 . . . . 95 . 135 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . 2 . . . . Total Damage 106 | . . . . . . . . . 106 . . . . Kills 1 | . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Robot Analysis Total 1 | . . . . . . . . . . 1 . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Turns Passed 6151 | 16 787 219 1410 404 124 108 717 238 176 1168 464 214 106 Spaces Moved 8040 | 8 522 235 1254 607 217 216 894 458 415 1740 831 435 208 Core 3 | 3 . . . . . . . . . . . . . Treads 110 | 3 107 . . . . . . . . . . . . Legs 2 | 2 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 7925 | . 415 235 1254 607 217 216 894 458 415 1740 831 435 208 Flight . | . . . . . . . . . . . . . . Fastest Speed 38 | 100 56 52 48 48 48 48 38 38 38 38 38 38 38 Average Speed 47 | 127 108 57 53 48 48 48 46 38 38 38 38 38 38 Slowest Speed 160 | 160 160 116 116 48 48 48 116 38 38 98 38 38 38 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 1 . 1 Exploration Rate (%) 55 | 2 88 52 77 95 60 62 64 9 69 46 80 59 12 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . . 1 . . . . . . 1 . Known Exits Taken 10 | . 1 . 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . Scrap Searched 9 | . . . . 1 . 2 . . . . 2 3 1 Spaces Dug 101 | . . . 10 2 . . 7 2 . 31 15 8 26 Terrain Destroyed 475 | . . 20 10 63 . . 7 2 75 37 106 42 113 Melee 50 | . . . 10 2 . . 7 2 . 27 . 2 . Projectile . | . . . . . . . . . . . . . . AOE 425 | . . 20 . 61 . . . . 75 10 106 40 113 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Total 9769 | 14 656 291 1847 698 234 219 1119 505 429 2136 937 460 224 Wait 833 | . 27 39 327 68 13 . 77 21 . 202 59 . . Move 8026 | 7 521 234 1253 606 216 215 893 458 414 1739 829 434 207 Hop . | . . . . . . . . . . . . . . Pick Up 65 | 3 15 1 10 1 . 1 11 . 4 17 . . 2 Fast Attach 27 | . . 1 11 . . . 5 . . 6 1 2 1 Attach 36 | 3 9 1 3 1 1 1 3 2 2 10 . . . Detach 2 | . 1 . . . 1 . . . . . . . . Swap 40 | . 2 . 10 . 1 1 10 1 1 10 1 3 . Drop 79 | 1 8 1 19 . . 1 17 1 3 23 1 1 3 Fire 110 | . 48 14 2 6 . . . . 2 4 13 10 11 Melee 381 | . . . 144 15 2 . 78 17 3 96 16 10 . Ram 2 | . . . 2 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 167 | . 25 . 66 1 . . 25 5 . 29 16 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 17 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Core integrity fell below 50% 232 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 8) 402 | -10/Materials | Identified exit to Mines 448 | -10/Materials | Discovered new exit (range 5) 488 | -10/Materials | Discovered new exit (range 16) 653 | -10/Materials | Discovered new exit (range 15) 804 | -10/Materials | Entered Mines 806 | -10/Mines | Reached level 2 811 | -10/Mines | Met a Derelict bent on vengeance 842 | -10/Mines | Upgraded with Propulsion slot (x1) 864 | -10/Mines | Learned Materials stockpile data 968 | -10/Mines | Assembled infested the area 973 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1017 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1017 | -10/Mines | Discovered new exit (range 11) 1023 | -10/Mines | Entered Materials 1024 | -9/Materials | Core integrity fell below 50% 1025 | -9/Materials | Reached level 3 1025 | -9/Materials | Upgraded with Utility slot (x1) 1077 | -9/Materials | Repaired Hover Unit 1104 | -9/Materials | Repaired Hover Unit 1144 | -9/Materials | Repaired Lgt. Nuclear Core 1176 | -9/Materials | Reached level 4 1227 | -9/Materials | Core integrity fell below 20% 1265 | -9/Materials | Identified exit to Mines 1265 | -9/Materials | Identified exit to Storage 1759 | -9/Materials | Upgraded with Utility slot (x1) 1771 | -9/Materials | Reached level 5 1794 | -9/Materials | Upgraded with Propulsion slot (x1) 2027 | -9/Materials | Discovered new exit (range 10) 2174 | -9/Materials | Discovered new exit (range 8) 2223 | -9/Materials | Search patrols dispatched 2260 | -9/Materials | Reached level 6 2303 | -9/Materials | Repaired Structural Scanner 2409 | -9/Materials | Build established: Scavenger-Mutant 2433 | -9/Materials | Entered Mines 2470 | -9/Mines | Discovered new exit (range 12) 2475 | -9/Mines | Identified exit to Materials 2507 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2521 | -9/Mines | Reached level 7 2613 | -9/Mines | Discovered exit to Materials (range 8) 2616 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2618 | -9/Mines | Identified exit to Zion 2648 | -9/Mines | Received a Mining Laser from a helpful Derelict 2740 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2740 | -9/Mines | Discovered new exit (range 6) 2754 | -9/Mines | Learned Materials trap positions 2837 | -9/Mines | Identified exit to Exiles 2837 | -9/Mines | Entered Exiles 2845 | -9/Exiles | Discovered new exit (range 15) 2851 | -9/Exiles | Met 8R-AWN 2858 | -9/Exiles | Met EX-HEX 2871 | -9/Exiles | Met EX-BIN 2939 | -9/Exiles | Met EX-DEC 2942 | -9/Exiles | Learned location of Zion (-7) 2957 | -9/Exiles | Discovered new exit (range 10) 2961 | -9/Exiles | Identified exit to Mines 2961 | -9/Exiles | Entered Mines 2963 | -8/Mines | Reached level 8 3064 | -8/Mines | Discovered exit to Materials (range 7) 3069 | -8/Mines | Entered Materials 3070 | -8/Materials | Loaded intel: 17 trap records 3071 | -8/Materials | Reached level 9 3203 | -8/Materials | Discovered new exit (range 15) 3359 | -8/Materials | Reached level 10 3385 | -8/Materials | Upgraded with Utility slot (x1) 3447 | -8/Materials | Upgraded with Utility slot (x1) 3537 | -8/Materials | Build established: Mutant 3538 | -8/Materials | Discovered new exit (range 3) 3539 | -8/Materials | Identified exit to Factory 3578 | -8/Materials | Identified exit to Garrison 3660 | -8/Materials | Reached level 11 3786 | -8/Materials | Entered Factory 3788 | -7/Factory | Reached level 12 3938 | -7/Factory | Upgraded with Utility slot (x1) 4024 | -7/Factory | Identified exit to Garrison 4024 | -7/Factory | Entered Garrison 4024 | -7/Garrison | Discovered recently destroyed garrison 4064 | -7/Garrison | Found embedded Infiltrators 4086 | -7/Garrison | Phase Generator disabled 4092 | -7/Garrison | Reached level 13 4132 | -7/Garrison | Installed Relay Interface Framework 4197 | -7/Garrison | Discovered new exit (range 9) 4200 | -7/Garrison | Identified exit to Factory 4200 | -7/Garrison | Entered Factory 4242 | -7/Factory | Build established: Scout 4278 | -7/Factory | Upgraded with Power slot (x1) 4497 | -7/Factory | Repaired Hrd. Medium Armor Plating 4585 | -7/Factory | Fabricated Mni. Grenade Launcher (x1) 4608 | -7/Factory | Build established: Hacker-Scout 4694 | -7/Factory | Discovered new exit (range 4) 4763 | -7/Factory | Identified exit to Lower Caves 4811 | -7/Factory | Reached level 14 4957 | -7/Factory | Repaired Lgt. Nuclear Core 4984 | -7/Factory | Repaired Structural Scanner 5170 | -7/Factory | Discovered new exit (range 15) 5219 | -7/Factory | Identified exit to Factory 5368 | -7/Factory | Entered Lower Caves 5369 | -7/Lower Caves | Encountered a Warlord checkpoint 5370 | -7/Lower Caves | Reached level 15 5435 | -7/Lower Caves | Learned Factory machine intel 5560 | -7/Lower Caves | Crushed by falling debris 5561 | -7/Lower Caves | Core integrity fell below 50% 5703 | -7/Lower Caves | Spotted B-75 Beast 5769 | -7/Lower Caves | Discovered new exit (range 11) 5792 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5811 | -7/Lower Caves | Core integrity fell below 20% 5832 | -7/Lower Caves | Identified exit to Lower Caves 5832 | -7/Lower Caves | Entered another Lower Caves area 5836 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5977 | -7/Lower Caves | Learned Factory garrison access intel 5990 | -7/Lower Caves | Spotted B-75 Beast 6044 | -7/Lower Caves | Discovered exit to Zion (range 5) 6046 | -7/Lower Caves | Entered Zion 6066 | -7/Zion | Found GAL Module 6114 | -7/Zion | Discovered new exit (range 8) 6152 | -7/Zion | Crushed by falling debris 6152 | -7/Zion | Smashed by cave-in Last Messages --------------- When I left I happened to be working on improving the Hypervelocity EM Gauss Rifle. Built that Guaranteed Access Loader Module all by myself! It got rejected three times in a row because all it can hack is 0b10 combat bots, but what do they expect, THAT'S ALL I HAD TO TEST IT ON! Can you believe that? What a joke. 06067_ Dropped GAL Module. 06078_ Acquired Imp. Reaction Control System. 06091_ Searching scrap... 06091_ Found Mni. Grenade Launcher. 06091_ Found EMP Blaster. 06091_ Found Xenon Bombardment Thruster. 06091_ Found 27 Matter. 06092_ Acquired 27 matter. 06114_ EXIT=FOUND 06121_ System corrupted: Mni. Grenade Launcher failed to launch. 06131_ System corrupted: Matter fused (-6). 06136_ The unstable cave ceiling collapses. 06152_ Crushed by falling debris. 06152_ Imp. Reaction Control System destroyed. 06152_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#####?????? | | ????????????????????????????????????#########????? | | ???????????????????????????????????##### ###????? | | ???????????????????????????????????### ###???? | | ???????????????????????????????????## < ###???? | | ???????????????????????????????????## ##???? | | ???????????????????????????????????### ##???? | | ????????????????????????????????????## ##???? | | ????????????????????????????????????## ###???? | | ????????????????????????????#####???### ####???? | | ???????????????????????################ ####????? | | ??????????????????????######## ######## ###?????? | | ?????????????????????#### # ### ####????? | | ?????????????????????### # ######## | | ?????????????????????## ####### | | ?????????????????????### # # | | ?????????????????????### # # | | ?????????????????????### | | ?????????????????????## # | | ?????????????????????### @ # | | ?????????????????????#### # ## # ## ### | | ??????????????????????######################### | | ???????????????????BB??######################### | | ???????????????????BB?????"""""""########## ### | | ?????????????????????""""""""""""###### #### | | ???????????????????? # ### #### | | ??????????????z????? ###### | | ???????????????????? ###### | | ???????????????????? # ## | | ??????????????????????"""""""???"# | | ???????????????????BB???????????"## #### | | ???????????????????BB???????????### #### | | ?????????????????????????????????## #### ##### | | ?????????????????????????????????### ##### ### | | ?????????????????????????????????### ### ## | | ??????????????????????????????????## | | ??????????????????????????????????### | | ??????????????????????????????????###### ## | | ???????????????????????????????????###### ### | | ??????????????????????????????????????### ##### | | ??????????????????????????????????????## ###### | | ??????????????????????????????????????#########??# | | ??????????????????????????????????????########???# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Melee Speed Boost 20 Evasion (%) 67 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -7/Factory | Hacked Microactuators | -7/Factory | Hacked Imp. Medium Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Mni. Grenade Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Levels Raised 14 | . . 1 4 1 . 1 3 1 1 1 1 . . XP Earned 25465 | 3000 1215 1450 5368 2237 200 500 4183 1960 1348 2207 1093 460 244 XP Spent 17950 | 3000 . 800 4000 . . . 3100 2050 . 5000 . . . Upgrades 32 | 6 . 1 4 . . . 2 2 . 17 . . . Power Slot 1 | . . . . . . . . . . 1 . . . Propulsion Slot 3 | 1 . 1 1 . . . . . . . . . . Utility Slot 6 | 1 . . 2 . . . 2 1 . . . . . Weapon Slot 1 | 1 . . . . . . . . . . . . . Core Integrity 8 | . . . . . . . . . . 8 . . . Heat Dissipation 2 | . . . . . . . . 1 . 1 . . . Inventory Capacity 5 | 3 . . 1 . . . . . . 1 . . . Hack Attack % 4 | . . . . . . . . . . 4 . . . Hack Defense % 2 | . . . . . . . . . . 2 . . . Protomatter Created 1310 | . 184 . 511 4 . . 221 36 . 209 131 14 . Integrity Restored 3551 | . 552 . 1361 12 . . 555 108 . 627 336 . . Core 3486 | . 552 . 1296 12 . . 555 108 . 627 336 . . Parts 65 | . . . 65 . . . . . . . . . . Protomatter Decayed 29 | . . 14 14 . . . . . . . 1 . . Game ------ Seed AblativeMicroMultirail Manual? 0 Play Time 01:14:40 Cumulative 13.2 hours Start 2024.04.14 @ 13:44:45 End 2024.04.14 @ 15:37:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 45 Rogue 44 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 32 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d0802a1-3fac-4581-920b-b3831e002e06