Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 22:54:21 Player: Skysub Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (371) 1855 Value Destroyed (16175) 16175 Prototype IDs (225) 4500 Alien Tech Used (6) 1200 Bonus (19099) 19099 TOTAL SCORE: 51829 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4453 Follower Combat Kills 546 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 199/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Powered Armor Advanced Powered Armor Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Particle Reactor Light Particle Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Energy Well Advanced Transmission Jammer Medium Regenerative Plating Advanced Shield Generator System Mapper Deep Network Scanner LC Capacitor > --- WEAPON ----------- Precision Phase Gun Enhanced Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Heavy Siege Treads Cooled Impulse Thruster Experimental Thermal Generator Advanced Cryofiber Web Structural Scanner Particle Accelerator Centrium Light Armor Plating EM Shield Transdimensional Reconstructor Core Regenerator Core Reset Matrix Tachyon Dispersion Ray Heavy Quantum Rifle Potential Cannon Mini Smartbomb Launcher Improved Plasma Cutter [Rating: 218] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Heavy Siege Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Hardened Medium Armor Plating Artifact LC Capacitor Weapon Enhanced Nova Cannon Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Slots Evolved 16 | . . . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . Utility 9 | . . . . . 3 . . 1 . . . . 2 . . . . 2 . . . . 1 . . Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Attached 246 | 7 7 5 . 4 5 31 1 57 2 1 2 3 6 6 4 3 3 10 5 3 16 7 5 18 35 Power 38 | 1 1 . . . 1 3 . 10 . . . 1 1 1 3 . . 2 2 . 2 . . 1 9 Engine 13 | 1 1 . . . 1 2 . 4 . . . 1 . 1 1 . . . . . . . . . 1 Core 8 | . . . . . . 1 . 4 . . . . 1 . 2 . . . . . . . . . . Reactor 17 | . . . . . . . . 2 . . . . . . . . . 2 2 . 2 . . 1 8 Propulsion 55 | 2 . 2 . 1 1 7 . 15 . . 1 1 2 1 . 1 1 4 . . 1 . 5 2 8 Treads 17 | . . . . . . 3 . 1 . . . . . 1 . . 1 . . . . . 3 2 6 Leg 9 | . . . . . . . . 2 . . . . . . . . . 4 . . 1 . 2 . . Wheel 23 | 2 . 2 . 1 1 3 . 10 . . 1 1 2 . . . . . . . . . . . . Hover 4 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . 1 Flight 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Utility 90 | 2 2 2 . 1 2 11 1 18 2 . 1 . 3 2 1 2 1 4 3 2 8 2 . 9 11 Device 48 | 1 . 1 . 1 1 7 1 8 1 . 1 . . 1 . 1 1 2 3 2 6 . . 4 6 Storage 7 | 1 1 1 . . . 1 . . . . . . . . . . . 1 . . . . . 2 . Processor 11 | . . . . . . 2 . 2 1 . . . 1 1 . . . 1 . . . . . 1 2 Hackware 7 | . . . . . . . . 2 . . . . 2 . . 1 . . . . 1 . . 1 . Protection 16 | . 1 . . . 1 1 . 6 . . . . . . 1 . . . . . 1 1 . 1 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 63 | 2 4 1 . 2 1 10 . 14 . 1 . 1 . 2 . . 1 . . 1 5 5 . 6 7 Energy Gun 26 | 2 2 . . . 1 4 . 7 . . . . . 1 . . . . . 1 1 1 . 3 3 Energy Cannon 17 | . . . . . . 1 . 3 . . . . . 1 . . . . . . 4 1 . 3 4 Ballistic Gun 7 | . 1 1 . 1 . 1 . 2 . 1 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 7 | . 1 . . 1 . 2 . 1 . . . 1 . . . . 1 . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 1 . . . 7 . 5 . . . . 2 . . 1 . . . . 1 6 . 3 1 Corrupted Parts 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 2 System Corruption 10 | . . . . . . . . 2 . . . . . . . . . . . . 3 . . . 5 Parts Lost 105 | . 1 2 . . 2 11 1 20 . . 3 3 1 10 . . . . . 3 1 . 2 2 43 Power 17 | . . . . . . 2 . 3 . . . 1 . 1 . . . . . 1 . . . . 9 Propulsion 32 | . . 2 . . 1 4 1 9 . . 2 2 . 3 . . . . . . 1 . . . 7 Utility 35 | . . . . . 1 3 . 5 . . 1 . 1 3 . . . . . . . . 2 . 19 Weapon 21 | . 1 . . . . 2 . 3 . . . . . 3 . . . . . 2 . . . 2 8 Highest Loss Streak 10 | . 1 1 . . 2 4 1 8 . . 3 3 1 10 . . . . . 2 1 . 2 1 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 17 | 2 12 16 16 16 14 16 22 19 20 20 19 19 18 14 19 20 20 19 20 20 19 19 17 17 15 Power 1 | . . . 1 2 2 2 2 2 3 3 3 3 2 2 2 1 1 1 1 1 . 1 . . . Propulsion 1 | 1 5 2 1 1 1 1 2 . 2 2 2 . . . . . 2 2 4 3 2 2 2 2 1 Utility 6 | . 2 5 6 4 3 4 6 7 6 7 7 8 7 6 9 10 10 8 8 8 8 9 6 5 5 Weapon 5 | . 4 7 7 7 8 8 10 7 6 6 4 4 5 3 5 4 4 4 4 4 4 4 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | 1 5 4 1 1 . 12 3 7 . . . . 1 . 1 3 . 6 . 1 4 2 . 6 6 Power 6 | . . . . . . 1 . 2 . . . . . . . 1 . . . . . . . 2 . Propulsion 15 | 1 4 1 1 . . . . 2 . . . . . . . . . 2 . 1 1 . . 1 1 Utility 16 | . . 2 . 1 . 1 2 1 . . . . 1 . . 2 . 1 . . 1 . . 1 3 Weapon 24 | . 1 1 . . . 10 1 2 . . . . . . . . . 1 . . 2 2 . 2 2 Tool/Special 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Average Slot Usage (%) 89 | . 99 86 85 97 72 96 98 92 100 100 92 89 92 87 88 72 94 97 100 98 99 96 76 78 77 Engine 4 | . 13 14 14 14 9 5 9 6 . . . 1 5 4 5 5 5 1 . . . . . . . Core 1 | . . . . . . 2 . 2 . . . . . 5 5 5 5 . . . . . . . . Reactor 4 | . . . . . . . . 2 13 13 13 8 4 . . . . 7 10 9 10 10 9 9 9 Treads 4 | . . . . . . 4 . 2 . . . . . 4 5 5 9 2 . . . . 8 14 12 Leg 4 | . . . . . . . . 2 6 6 4 5 5 . . . . 14 21 21 20 21 4 . . Wheel 10 | . 28 22 28 28 26 21 25 14 20 20 20 11 13 5 5 5 1 . . . . . . . . Device 18 | . 6 . . 11 9 20 26 13 20 20 18 19 16 22 20 16 11 20 25 25 29 25 17 17 18 Storage 7 | . 14 14 14 14 9 9 9 5 6 6 6 6 5 5 5 5 5 5 10 8 6 5 4 4 6 Processor 6 | . . . . . . 11 9 11 6 6 6 6 5 10 11 11 11 9 5 5 5 5 4 2 3 Hackware 4 | . . . . . . . . . . . . . 5 5 5 7 11 10 10 10 10 10 9 10 7 Protection 2 | . 7 6 . . 1 2 . 5 6 6 6 6 6 . 1 3 4 5 1 1 . 2 . 2 3 Energy Gun 7 | . 19 14 14 3 5 7 18 13 6 6 3 5 5 4 5 . 5 5 5 3 2 1 . 2 6 Energy Cannon 5 | . . . . . . 2 . 3 2 . 3 6 4 10 11 . 7 6 10 10 12 8 9 8 4 Ballistic Gun 2 | . 6 14 14 24 11 3 . . 6 8 3 5 5 . . . . . . . . . . . . Peak Build Rating 218 | 7 8 18 10 13 22 37 33 66 65 63 63 66 78 85 89 96 96 133 136 135 150 174 188 203 218 Average Rating 91 | 5 7 8 9 12 17 30 32 51 62 61 57 58 70 81 86 73 94 119 132 132 143 148 184 186 176 On Entrance 75 | . 7 8 10 10 13 21 29 32 64 61 63 54 59 73 85 86 96 95 129 133 121 147 174 186 203 Avg Prop Armor Cover (%) 8 | . . . . . . 10 5 7 4 4 5 4 3 15 13 18 3 1 . . . . 2 5 11 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 160 | 13 29 49 46 49 61 96 102 118 87 83 92 94 111 107 104 84 88 106 117 117 128 123 141 146 160 Greatest Support 175 | 20 20 20 20 22 32 30 10 52 42 42 52 42 36 36 10 70 97 120 120 120 120 120 170 175 175 Greatest Overweight (x) 27 | . 2 4 2 2 2 9 10 27 2 1 3 5 5 10 10 8 8 1 . . 1 1 1 1 2 Average Overweight (x) 2 | . . 2 2 2 1 3 9 2 1 1 1 3 2 8 8 5 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 14 19 20 20 20 20 25 21 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 7 15 20 20 20 20 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 2 13 18 19 19 18 20 24 20 19 20 19 19 19 14 19 19 20 19 19 19 19 19 19 19 16 Final Capacity 25 | 8 15 20 20 20 20 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 6 15 20 20 20 19 25 24 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 3 Class Distribution -------------------- 18% | Hacker-Tank 15% | Hacker-Skirmisher 15% | Scavenger-Skirmisher 13% | Mutant 12% | Scavenger-Mutant 10% | Scavenger-Gunner 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Tank | -4/Proximity Caves Derelict-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Waste Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Armory Hacker-Skirmisher | -4/Lab Hacker-Skirmisher | -3/Research Hacker-Tank | -3/Testing Hacker-Tank | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Matter Collected 5544 | 270 131 118 . 27 167 776 20 869 75 42 25 348 117 189 75 . 189 . 210 81 386 . 239 394 796 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17287 | 121 407 244 . 13 210 1335 166 2950 41 42 25 453 181 327 95 . 171 110 1716 313 1270 . 609 1507 4981 Parts 725 | 5 38 14 . 6 6 82 5 115 4 4 3 8 11 7 3 . 12 7 21 13 41 . 32 77 211 Haulers Intercepted 8 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . 1 1 Recyclers Shooed 13 | . . 1 . . . . . 6 . . . . . . . . . . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 2 4 . 6 . 5 3 . 10 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Combat Hostiles Destroyed 255 | . 15 4 . 4 4 23 3 38 3 1 . 16 . 9 2 . 7 2 6 5 17 . 7 22 67 Guns 70 | . 6 4 . 1 4 12 3 18 . 1 . . . . . . . 1 . 2 1 . . 8 9 Cannons 90 | . . . . . . 7 . 11 . . . 4 . 3 1 . 2 1 4 1 14 . 7 9 26 AOE 69 | . 9 . . 3 . 3 . 4 3 . . 10 . 5 . . 5 . . 2 . . . 2 23 Classes Destroyed 22 | 2 5 . . . 1 4 . 2 . . . 2 . . . . . . 1 . 1 . . . 4 Worker 33 | . 2 1 . . . 4 . 3 . . . . 1 . . . . . . 2 . . . 1 19 Builder 31 | . 2 . . . . 4 . 5 . . . . 1 . . . . . . 1 . . 4 2 12 Tunneler 3 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . 1 1 Recycler 12 | 1 . 1 . . . 1 . 6 . . . . . . . . . . . . . . 1 . 2 Mechanic 6 | . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . 2 Operator 5 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 1 Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 16 | . 3 . . . . 1 . 1 . . . . 2 . . . . . . . 2 . . 1 6 Swarmer 43 | . 9 3 . 4 . 3 . 6 3 . . 6 . . . . 5 . . . . . . 4 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 93 | . 6 1 . . 3 12 . 19 . . . 5 . 8 . . . . . 5 7 . 1 7 19 Brawler 7 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . 4 Duelist 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 21 | . . . . . 1 7 3 2 . . . 1 . . . . . . . . 1 . 2 1 3 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Hunter 23 | . . . . . . . . 6 . . . 1 . . . . . . . . 2 . . 3 11 Programmer 43 | . . . . . . . . 5 . 1 . . . . 2 . 2 2 . . 5 . 4 7 15 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Compactor 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | 2 9 4 . 4 2 11 1 7 3 1 1 7 3 9 1 . 5 2 4 6 4 . 2 4 14 Combat Bots Only 11 | . 7 3 . 4 2 4 1 5 3 1 . 7 . 9 1 . 5 2 4 3 3 . 2 3 11 Max Kills in Single Turn 5 | 1 2 1 . 2 1 3 1 2 3 1 1 2 2 2 1 . 3 1 1 4 2 . 1 3 5 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 2 . 1 . 1 3 . . 2 . 2 . . 3 . . 2 . . . 1 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Data Miner (-6/Data Miner) A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Hostile Shots Fired 1419 | . 50 16 . 15 26 119 13 275 4 8 12 62 . 63 4 . 12 9 . 38 82 3 30 125 453 Missed 402 | . 17 4 . 2 7 33 3 70 2 4 4 22 . 14 1 . 5 2 . 12 27 2 11 32 128 Hits 1017 | . 33 12 . 13 19 86 10 205 2 4 8 40 . 49 3 . 7 7 . 26 55 1 19 93 325 Melee 24 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 23 Projectile 993 | . 33 12 . 13 19 85 10 205 2 4 8 40 . 49 3 . 7 7 . 26 55 1 19 93 302 AOE 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Critical Strikes 35 | . . . . . 1 3 . 2 . . . 1 . . . . 1 . . 2 2 . . 7 16 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 20258 | 34 376 113 . 114 294 1309 144 3241 31 60 367 693 . 1058 55 . 110 70 . 640 662 57 704 1581 8545 Core 3461 | . 75 44 . 23 59 252 26 530 . 15 139 96 . 56 . . . . . 123 80 . 23 117 1803 Absorbed by Shields 1095 | . . . . . . . . 67 . . . . . . . . . 52 . 229 333 . . 335 79 Reduced by Siege Mode 285 | . . . . . . . . . . . . . . . . . . . . . . . . 141 144 Redirected to Shielding 104 | . . . . . 9 95 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 452 | . . . . . . . . . . . . . . . 11 . 15 26 . . 7 . . 139 254 Regen/Repaired (Parts) 1132 | . . . . . . . . 616 . . . . 171 . . . . . . . . . . 209 136 Core Remaining (%) 63 | 100 . . . 43 . . 38 . . . . 8 . . . . 94 . . . . 74 . 89 . Volleys Fired 851 | 3 36 21 . 4 14 88 7 146 1 4 13 18 10 26 14 . 5 14 32 19 84 5 43 103 141 Largest 4 | 2 2 2 . 2 2 2 2 3 1 3 1 3 3 3 3 . 3 3 3 3 3 1 1 3 4 Hottest 410 | 80 90 70 . 53 98 135 122 220 36 117 90 187 187 261 261 . 261 261 261 261 360 120 200 320 410 Shots Fired 1725 | 6 67 42 . 8 26 154 14 367 2 12 13 38 26 36 22 . 10 25 88 39 173 8 43 178 328 Gun 850 | 6 60 42 . 5 24 102 14 264 1 12 . 18 16 5 4 . 2 5 28 8 19 . . 38 177 Cannon 828 | . . . . . . 44 . 96 . . 13 10 10 26 18 . 6 20 60 31 154 6 43 140 151 Launcher 45 | . 7 . . 3 2 8 . 7 1 . . 10 . 5 . . 2 . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 150 | . 8 21 . 5 15 63 . 12 . 8 . 9 8 1 . . . . . . . . . . . Thermal 1447 | . 20 21 . . 9 83 14 345 1 4 13 19 18 30 22 . 8 25 88 39 173 6 43 178 288 Explosive 45 | . 7 . . 3 2 8 . 7 1 . . 10 . 5 . . 2 . . . . . . . . Electromagnetic 81 | 6 32 . . . . . . 3 . . . . . . . . . . . . . . . . 40 Robot Hit Streak 26 | 4 7 15 . 1 14 21 18 22 2 3 3 12 9 15 4 . 3 9 18 5 26 2 10 24 14 Robot Miss Streak 7 | 2 4 2 . 1 4 3 . 4 . 2 . 2 2 . 3 . 2 1 2 4 2 . 1 2 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 968 | 4 41 30 . 1 17 104 12 240 1 8 1 23 13 14 6 . 3 13 65 16 77 2 17 85 175 Core Hits 537 | 2 29 12 . 3 8 68 6 104 3 2 1 28 8 23 1 . 10 4 11 10 25 . 12 36 131 Critical Kills 17 | . . . . . . . . 1 . . . 2 . 1 1 . . . 2 . 1 . . 4 5 Critical Parts Destroyed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Critical Strikes 59 | . 1 2 . . 1 5 4 28 . . . 2 . 1 1 . . . 3 . 2 . . 4 5 Burn 38 | . 1 2 . . 1 2 4 26 . . . . . . . . . . 1 . 1 . . . . Meltdown 16 | . . . . . . . . 1 . . . 2 . 1 1 . . . 2 . 1 . . 3 5 Destroy 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Corrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 5 | . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . Impact 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . Slashing 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56901 | 99 1103 352 . 257 301 2885 219 5901 170 185 39 1517 387 1343 233 . 428 619 2961 1392 3673 . 1840 5898 25099 Guns 13503 | 54 504 352 . 18 301 1169 219 3605 . 185 . 216 177 19 96 . 40 128 702 147 563 . . 1046 3962 Cannons 26621 | . . . . . . 576 . 1791 . . 39 317 210 288 132 . 116 491 2259 566 3110 . 1647 3667 11412 Explosions 16524 | 45 599 . . 239 . 1059 . 502 170 . . 984 . 1036 . . 272 . . 679 . . 193 1183 9563 Melee 81 | . . . . . . 81 . . . . . . . . . . . . . . . . . . . Ramming 172 | . . . . . . . . 3 . . . . . . 5 . . . . . . . . 2 162 Kinetic 1359 | . 49 121 . 18 134 587 . 152 . 135 . 49 95 19 . . . . . . . . . . . Thermal 49287 | 45 229 231 . . 167 1158 219 5234 . 50 39 484 292 288 228 . 156 619 2961 1176 3673 . 1840 5896 24302 Explosive 5097 | . 556 . . 239 . 1059 . 502 170 . . 984 . 1036 . . 272 . . 216 . . . . 63 Electromagnetic 905 | 54 269 . . . . . . 10 . . . . . . . . . . . . . . . . 572 Impact 81 | . . . . . . 81 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . 6 6 9 9 9 . . 1 1 2 . . 2 6 7 1 2 24 Average Corruption 5 | . . . . . . . . 4 6 7 9 9 . . 1 1 1 . . 2 4 6 1 1 9 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 199 | . . . . . . . . 37 9 11 5 9 . . 2 3 6 . . 3 31 14 1 19 49 Message Errors 40 | . . . . . . . . 8 4 1 . 2 . . . 3 . . . . 5 4 . 4 9 Matter Fused 46 | . . . . . . . . 7 . 5 2 2 . . 1 . 3 . . 1 7 2 . 5 11 Heat Flow Errors 30 | . . . . . . . . 8 2 3 1 1 . . . . 1 . . 1 4 2 . 2 5 Energy Discharges 20 | . . . . . . . . 3 1 . 1 1 . . . . . . . . 1 2 . 4 7 Parts Rejected 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 Data Loss (minor) 23 | . . . . . . . . 5 . 2 . . . . 1 . . . . 1 6 1 . 3 4 Data Loss (major) 5 | . . . . . . . . 2 . . 1 . . . . . . . . . 2 . . . . Misfires 7 | . . . . . . . . . 1 . . 1 . . . . 1 . . . 1 3 . . . Alerts 4 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 16 | . . . . . . . . 3 . . . . . . . . . . . . 3 . . 1 9 Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Overflow Damage 4938 | . 57 . . 10 . 94 . 98 . . . 78 . 26 . . . 74 . 81 272 . 205 532 3411 Projectiles 3375 | . . . . . . 7 . 93 . . . . . . . . . 74 . . 272 . 140 465 2324 Explosions 1472 | . 57 . . 10 . 6 . 5 . . . 78 . 26 . . . . . 81 . . 65 67 1077 Melee 91 | . . . . . . 81 . . . . . . . . . . . . . . . . . . 10 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 842 | 35 59 . . . . 36 . 83 . . . 44 . 124 2 . . . . 233 . . 45 15 166 Shots 22 | 1 3 . . . . 1 . 3 . . . 1 . 4 . . . . . 4 . . 1 1 3 Rammed 16 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 13 Targets Rammed 17 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 14 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 718 | 48 258 215 . 12 213 150 24 422 136 244 188 207 146 199 196 . 175 193 290 197 445 147 17 185 718 Average Temperature 100 | 21 85 61 . 7 75 40 12 122 76 120 94 84 41 53 55 . 81 79 118 86 140 90 9 53 126 Received Heat Transfer 2963 | . 90 48 . 18 171 549 45 700 . . . 153 . 420 . . . . . 101 68 . 48 216 336 Effects 22 | . . . . . . . . 6 . . . . . . . . . . . . 4 . . . 12 Shutdowns 8 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . 5 Energy Bleed 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Interference 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 16 | . . . . . . . . . . . . . . . . . . . . . . . . 5 11 Total Turns 209 | . . . . . . . . . . . . . . . . . . . . . . . . 83 126 Longest Duration 43 | . . . . . . . . . . . . . . . . . . . . . . . . 37 43 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Impact Corruptions 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Robots Melted 27 | . . . . . . 1 . 6 . . . 2 . 1 1 . . . 2 . 3 . . 3 8 Combat Hostiles 25 | . . . . . . 1 . 5 . . . 2 . 1 1 . . . 2 . 2 . . 3 8 Parts Melted 116 | . . . . . . 7 7 34 . . . 3 . . 1 . 2 3 3 2 18 . . 15 21 Heat Transferred 47975 | 50 619 814 . . 370 2442 740 11210 . 74 50 746 448 361 261 . 124 633 2913 1009 3125 . 1144 5017 15825 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Maximum Alert Level 5 | . 1 . . . . 2 . 2 . . . . 1 . . . . . . 1 2 . 1 2 5 Low Security (%) 57 | 100 39 100 . 100 100 65 100 53 . . . . . . . . . 100 100 28 16 . 97 53 . Level 1 18 | . 60 . . . . 21 . 22 . . . . 100 . . . . . . 71 32 . 2 6 21 Level 2 15 | . . . . . . 13 . 24 . . . . . . . . . . . . 50 . . 40 4 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2902 | 10 304 102 . 110 56 434 156 638 . . . . 393 . . . . 42 9 324 497 . 216 681 2902 Initial 384 | . . 67 . . 39 18 156 304 . . . . 384 . . . . 6 3 . 138 . . 117 381 Average 307 | . 183 21 . 11 35 147 45 264 . . . . 351 . . . . 7 . 206 366 . 26 281 1352 Influence Increases 11181 | 10 521 110 . 120 161 834 263 1498 70 30 20 335 376 200 50 . 160 93 34 430 941 . 381 1207 3337 Destroy 0b10 Robot/C 5220 | . 300 80 . 80 80 460 60 760 60 20 20 280 . 180 40 . 140 40 . 100 420 . 140 620 1340 Destroy 0b10 Robot/NC 585 | 10 35 20 . . . 85 . 85 . . . 10 30 . . . . . . 15 15 . 25 35 220 Destroy Leader 1018 | . 56 10 . 10 20 122 . 164 10 10 . 30 4 20 10 . 20 10 . 10 74 . 40 84 314 Allied During Kill 283 | . . . . . . . . . . . . . . . . . . . . . 193 . . 90 . Successful Hack 288 | . 32 . . . 6 14 53 27 . . . . 21 . . . . 14 . 26 2 . . 67 26 Select Force Hacks 180 | . 30 . . . . . 150 . . . . . . . . . . . . . . . . . . Disable Machine 645 | . 15 . . 15 15 75 . 75 . . . . 15 . . . . . . 120 120 . . 90 105 Destroy Structure 2017 | . 53 . . 15 10 63 . 72 . . . . 6 . . . . 14 34 144 102 . 176 206 1122 Advance Influence 600 | . . . . . . . . 300 . . . . 300 . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 315 | . . . . . 30 15 . 15 . . . 15 . . . . . 15 . 15 15 . . 15 180 Influence Decreases 8309 | 10 348 283 . 20 215 478 653 872 397 200 161 200 201 510 50 . 150 92 45 146 768 457 173 737 1143 Entered New Map 2056 | . . 106 . . 61 28 246 8 237 60 141 . 51 115 . . . 4 8 . 146 457 . 91 297 Time Decay 4977 | 10 328 160 . 20 140 322 384 624 160 140 20 170 140 295 50 . 150 88 37 116 452 . 169 586 416 Lost Part 985 | . 10 17 . . 14 100 10 200 . . . 30 10 100 . . . . . 30 10 . 4 20 430 Lost Ally 291 | . 10 . . . . 28 13 40 . . . . . . . . . . . . 160 . . 40 . Squads Dispatched 65 | . 3 . . 1 2 3 . 13 . . . . 2 . . . . 1 . 2 5 . 3 7 23 Investigation 12 | . 2 . . 1 . 1 . 3 . . . . 2 . . . . . . . . . . 2 1 Extermination 15 | . . . . . . . . 4 . . . . . . . . . 1 . 1 2 . 2 3 2 Reinforcement 20 | . 1 . . . 2 2 . 5 . . . . . . . . . . . 1 3 . 1 2 3 Assault 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Distress Signals 17 | . 1 . . . . 6 . 1 . . . 1 . . . . . . . . 2 . . 2 4 Communications Jammed 107 | . . . . . . . . . . . . . . . . . . . . 2 1 . 2 13 89 Distress Signals 102 | . . . . . . . . . . . . . . . . . . . . 2 1 . 2 13 84 Times Spotted 385 | . 24 4 . 5 10 32 3 45 3 1 4 10 4 9 2 . 5 3 6 12 28 1 7 39 128 Peak Tracking Total 15 | . 8 3 . 4 4 5 1 6 3 1 4 7 2 9 1 . 5 2 3 6 4 1 2 6 15 Tactical Retreats 13 | . . . . . 2 1 . 1 . . . 1 . . . . . 1 . 1 1 . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Traps Triggered 9 | . 2 . . . . . . 1 . . . . . . . . . 1 . 1 . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 2 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Machines Disabled 51 | . 1 . . 1 1 5 . 5 . . . . 1 . . . . . . 9 8 5 . 8 7 Max in Single Turn 7 | . 1 . . 1 1 1 . 1 . . . . 1 . . . . . . 7 1 2 . 1 1 Garrison Access 6 | . . . . . 1 . . 1 . . . . . . . . . 1 . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Machines Accessed 87 | . 7 . . 1 5 8 11 12 2 . 4 . 2 . 1 8 . 2 . 2 4 3 . 11 4 Terminals 39 | . 6 . . 1 3 7 6 4 . . . . 1 . 1 . . . . . 2 . . 6 2 Fabricators 6 | . . . . . . . . 2 . . . . . . . . . 1 . . 2 . . 1 . Repair Stations 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . Recycling Units 8 | . 1 . . . . 1 5 1 . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . 2 1 Garrison Access 7 | . . . . . 1 . . 2 . . . . . . . . . 1 . 1 . . . 1 1 Total Hacks 306 | . 23 . . 2 13 22 30 38 7 . 29 . 10 . 2 42 . 5 . 5 15 24 . 30 9 Successful 226 | . 17 . . . 4 11 21 17 7 . 29 . 6 . 2 42 . 3 . 5 11 24 . 22 5 Failed 78 | . 6 . . 2 9 11 9 21 . . . . 4 . . . . 2 . . 4 . . 7 3 Catastrophic 9 | . . . . 1 1 2 1 3 . . . . . . . . . . . . . . . 1 . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Manual 92 | . 19 . . 2 5 9 24 12 . . . . . . . . . 3 . 1 6 . . 8 3 Terminals 116 | . 21 . . 2 10 17 18 17 . . . . 3 . 2 . . . . . 5 . . 15 6 Fabricators 25 | . . . . . . . . 7 . . . . . . . . . 4 . . 10 . . 4 . Repair Stations 14 | . . . . . . . . 4 . . . . 7 . . . . . . . . . . 3 . Recycling Units 21 | . 2 . . . . 5 12 2 . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 2 . . 2 . . . . . . . . . . . 3 . . . 6 2 Garrison Access 13 | . . . . . 1 . . 6 . . . . . . . . . 1 . 2 . . . 2 1 Terminal Hacks 134 | . 5 . . . 2 5 2 3 7 . 29 . 1 . 2 42 . . . . 1 24 . 8 3 Record 77 | . . . . . . . . . 6 . 11 . . . 2 35 . . . . . 23 . . . Part Schematic 13 | . . . . . . . 1 . . . 9 . . . . 3 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 5 | . . . . . . 4 . . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . 1 Terminal Index 6 | . 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . 1 . Alert Level 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 15 | . . . . . . . . 4 . . . . . . . . . 1 . . 7 . . 3 . Network Status 5 | . . . . . . . . 1 . . . . . . . . . 1 . . 2 . . 1 . Load Schematic 6 | . . . . . . . . 1 . . . . . . . . . . . . 4 . . 1 . Build 4 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . 1 . Repair Station Hacks 11 | . . . . . . . . 4 . . . . 5 . . . . . . . . . . 2 . Scan Component 6 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . 1 . Repair 5 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . 1 . Recycling Unit Hacks 11 | . 1 . . . . 2 7 1 . . . . . . . . . . . . . . . . . Report Inventory 8 | . 1 . . . . 1 5 1 . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . 1 . . . . . . . . . . . 3 . . . 4 1 Retrieve Study 9 | . . . . . . . . 1 . . . . . . . . . . . 3 . . . 4 1 Garrison Access Hacks 6 | . . . . . 1 . . 1 . . . . . . . . . 1 . 1 . . . 1 1 Seal Access 6 | . . . . . 1 . . 1 . . . . . . . . . 1 . 1 . . . 1 1 Unauthorized Hacks 40 | . 11 . . . 1 4 12 3 . . . . . . . . . 1 . 1 3 . . 4 . Terminals 26 | . 10 . . . 1 4 7 3 . . . . . . . . . . . . . . . 1 . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 3 . . . 1 2 2 3 . . . . . . . . . . . . . . . 1 . Skim 13 | . 6 . . . . 2 5 . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . 1 . . 3 . . 1 . Report 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Watchers 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Data Cores Recovered 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 5 . . 1 4 5 7 11 . . . . 2 . . . . 1 . 2 3 . . 9 3 Full Trace Events 11 | . . . . 1 . 1 1 3 . . . . 2 . . . . . . . . . . 2 1 Feedback Events 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 1 . . . 9 . . . . 3 . . . . . . . 2 . Parts Built 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . Authchips 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Time 486 | . . . . . . . . 95 . . . . . . . . . . . . 187 . . 204 . Total Part Build Rating 28 | . . . . . . . . 20 . . . . . . . . . . . . . . . 8 . Part Studies Acquired 9 | . . . . . . . . 1 . . . . . . . . . . . 3 . . . 4 1 Parts Repaired 5 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . 1 . Time 122 | . . . . . . . . 51 . . . . 38 . . . . . . . . . . 33 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . 9 5 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Rewired 10 | . . . . . . . . . . . . . . . . . . . . . 9 . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Total Allies 19 | . 1 . . . . . . . . . . . . . . . . . . . 9 . . 2 7 Largest Group 8 | . 1 . . . . . . . . . . . . . . . . . . . 8 . . 2 7 Highest-Rated Group 308 | . 10 . . . . . . . . . . . . . . . . . . . 308 . . 148 101 Highest-Rated Ally 123 | . 10 . . . . . . . . . . . . . . . . . . . 56 . . 123 15 Total Orders 20 | . . . . . . 8 2 3 . . . . . 2 1 . . . . . 4 . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . EXPLORE 15 | . . . . . . 8 2 3 . . . . . 1 1 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 74 | . . . . . . . . . . . . . . . . . . . . . 43 . . 28 3 Total Damage 2887 | . . . . . . . . . . . . . . . . . . . . . 1162 . . 1672 53 Kills 13 | . . . . . . . . . . . . . . . . . . . . . 4 . . 9 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Active Infowar (turns) 15621 | 9 371 1 . 327 295 1373 1175 1202 333 288 76 358 285 1064 1012 280 300 409 489 269 1135 530 771 1834 1435 Optics 43 | . . . . . . . . . . . . . 43 . . . . . . . . . . . . Sensors 9016 | . . 1 . . . 963 . . 288 288 76 358 285 1009 1012 280 298 409 489 269 1047 530 647 . 767 Terrain 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Structural 11004 | . . . . 276 295 1133 1175 1202 333 288 74 357 272 985 239 . 290 305 84 173 710 530 623 1106 554 Seismic 431 | 9 371 . . 51 . . . . . . . . . . . . . . . . . . . . . Jamming 6305 | . . . . . . . . . . . . . . . . 132 8 409 90 255 1134 472 770 1834 1201 Robot Analysis Total 154 | . 1 . . . . . . . . . 153 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . 1 . . . . 1 1 . . . 1 1 . 1 . . . . . . . . Drone Launches 25 | . . . . . . 14 3 5 . . . . . 2 1 . . . . . . . . . . Drone Recoveries 8 | . . . . . . 3 1 1 . . . . . 2 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Turns Passed 18365 | 76 862 665 241 393 295 1394 1175 2137 333 288 181 360 285 1064 1012 280 326 409 489 269 1135 530 771 1834 1561 Spaces Moved 8934 | 62 554 486 218 326 216 447 411 1013 290 257 116 192 158 383 393 167 178 215 316 136 478 312 255 727 628 Core 25 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 23 Treads 1580 | . . . . . . . . 4 . . . . . . . 4 137 55 . . . . 215 727 438 Legs 1442 | . . . . . . . . . . . . . . . . . . 160 316 136 478 312 40 . . Wheels 5720 | 61 554 486 218 326 216 447 411 1008 290 257 116 192 158 383 393 163 41 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 167 | . . . . . . . . . . . . . . . . . . . . . . . . . 167 Fastest Speed 32 | 50 80 95 110 110 95 95 215 100 105 105 100 105 110 110 190 145 165 120 120 120 120 120 120 168 32 Average Speed 140 | 79 94 115 110 113 98 130 229 128 111 105 107 150 120 204 196 155 170 131 120 120 135 133 168 174 133 Slowest Speed 1400 | 80 110 140 110 115 115 215 230 1400 120 105 130 175 175 220 220 190 190 190 120 120 190 190 270 225 305 Overloaded Moves 135 | . . . . . . . . . . . . . . . . . . . . . . . . . 135 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Potential Cave-ins 31 | . . . . . . . . . . . . . . . . . . . . . 17 . 2 5 7 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 53 | 5 92 92 60 80 27 66 94 30 52 51 80 45 6 66 74 62 35 7 100 7 35 97 12 89 21 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 35 | . 3 3 . 1 . . 5 . . . 20 . . . . 3 . . . . . . . . . Known Exits Taken 14 | . . . . . 1 1 . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 2 . . . . 4 . . 2 . 4 3 . 3 . . . . . . . . Spaces Dug 189 | . . . . . . . . 13 . 1 . . 1 11 4 . . 7 4 10 45 . 23 36 34 Terrain Destroyed 1278 | 6 54 . . 16 16 59 . 83 7 1 . 51 3 50 15 . 32 8 19 71 79 4 95 123 486 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Projectile 372 | . . . . . . . . 28 . . . 1 3 17 15 . 5 8 19 14 79 . 25 69 89 AOE 905 | 6 54 . . 16 16 59 . 55 7 . . 50 . 33 . . 27 . . 57 . 4 70 54 397 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Total 13226 | 79 829 556 219 342 273 1114 632 1545 296 263 158 227 229 629 615 189 192 324 377 205 816 416 545 1133 1023 Wait 2464 | . 200 24 . . 34 464 199 226 . . 19 2 44 200 191 . . 60 17 40 156 58 224 205 101 Move 8903 | 61 553 485 217 325 215 446 410 1012 289 256 115 191 157 382 393 166 177 215 315 135 477 311 254 726 620 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 235 | 7 18 11 1 3 2 32 6 43 1 . 2 4 5 8 4 6 2 12 1 1 11 8 2 22 23 Fast Attach 83 | 7 3 1 . 1 1 10 . 16 . . . 1 5 1 . 5 . 1 . 1 1 3 3 5 18 Attach 121 | . 1 2 . 1 3 11 1 21 . . 2 4 2 7 . 1 . 4 . . 5 . 5 11 40 Detach 42 | . . 2 . . . 6 1 5 . . . . . . . . . 1 . . . 3 3 9 12 Swap 239 | . 7 2 . 4 3 23 1 41 4 2 5 7 3 5 7 2 6 8 8 8 30 5 5 28 25 Drop 195 | 1 11 8 1 4 1 25 7 32 1 . 2 . 3 . 6 9 2 9 4 1 11 13 6 21 17 Fire 851 | 3 36 21 . 4 14 88 7 146 1 4 13 18 10 26 14 . 5 14 32 19 84 5 43 103 141 Melee 5 | . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 14 Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Rewire 45 | . . . . . . . . . . . . . . . . . . . . . 41 . . 2 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . . . . . 5 . 2 . . . . . . . . . . . . . 10 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / Sub) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / Sub) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: Fac x2 / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Armory -4/Lab -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 19) 294 | -10/Materials | Discovered new exit (range 13) 352 | -10/Materials | Build established: Mutant 371 | -10/Materials | Destroyed 7 combat bots 401 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Identified exit to Subcaves 568 | -10/Materials | Discovered new exit (range 16) 605 | -10/Materials | Loaded intel: 1 recycling unit location 655 | -10/Materials | Learned location of 3 exits from Materials 728 | -10/Materials | Loaded intel: 7 terminal locations 826 | -10/Materials | Learned location of Storage (-8) 937 | -10/Materials | Learned location of 2 exits from Subcaves 939 | -10/Materials | Entered Mines 954 | -10/Mines | Learned location of Mines (-9) 985 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1020 | -10/Mines | Met a Derelict bent on vengeance 1082 | -10/Mines | Discovered new exit (range 10) 1247 | -10/Mines | Found a hidden stash of uninstalled traps 1309 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1312 | -10/Mines | Found Prototype Device 1312 | -10/Mines | Identified Exp. Sensor Array 1337 | -10/Mines | Discovered new exit (range 5) 1511 | -10/Mines | Learned location of Zion (-7) 1520 | -10/Mines | Build established: Scavenger-Mutant 1599 | -10/Mines | Discovered new exit (range 5) 1604 | -10/Mines | Entered Exiles 1636 | -10/Exiles | Met 8R-AWN 1652 | -10/Exiles | Met EX-HEX 1681 | -10/Exiles | Met EX-BIN 1776 | -10/Exiles | Met EX-DEC 1836 | -10/Exiles | Discovered new exit (range 10) 1845 | -10/Exiles | Entered Mines 1907 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2193 | -9/Mines | Core integrity fell below 50% 2212 | -9/Mines | Discovered new exit (range 8) 2238 | -9/Mines | Entered Materials 2238 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2239 | -8/Materials | Identified exit to Factory 2239 | -8/Materials | Identified exit to Storage 2533 | -8/Materials | Entered Storage 2780 | -8/Storage | Lost 3 allies 2843 | -8/Storage | Build established: Scavenger-Skirmisher 3234 | -8/Storage | Lost 4 parts (1p1n1u1w) 3744 | -8/Storage | Core integrity fell below 50% 3922 | -8/Storage | Used back door to open Recycling access 3922 | -8/Storage | Discovered new exit (range 3) 3925 | -8/Storage | Identified exit to Recycling 3927 | -8/Storage | Entered Recycling 4053 | -8/Recycling | Build established: Scavenger-Mutant 4451 | -8/Recycling | Discovered new exit (range 45) 4952 | -8/Recycling | Build established: Mutant 5102 | -8/Recycling | Entered Factory 5102 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5167 | -6/Factory | Discovered new exit (range 43) 5772 | -6/Factory | Fabricated Plasma Cutter? 5969 | -6/Factory | Repaired Hrd. Medium Armor Plating? 6014 | -6/Factory | Identified exit to Extension 6146 | -6/Factory | Lost 4 parts (3n1w) 6439 | -6/Factory | Build established: Scavenger-Gunner 6558 | -6/Factory | Discovered new exit (range 5) 6562 | -6/Factory | Identified exit to Factory 6618 | -6/Factory | Fabricated Mic. Antimatter Reactor? 6693 | -6/Factory | Core integrity fell below 50% 6719 | -6/Factory | Lost 8 parts (2p2n3u1w) 6723 | -6/Factory | Garrison activated, responded to threat 6837 | -6/Factory | Repaired Hcp. Storage Unit 7068 | -6/Factory | Identified exit to Lower Caves 7099 | -6/Factory | Discovered exit to Factory (range 11) 7239 | -6/Factory | Entered Lower Caves 7436 | -6/Lower Caves | Learned Factory terminal intel 7511 | -6/Lower Caves | Entered an active Warlord outpost 7519 | -6/Lower Caves | Learned 8 Factory zone layouts 7519 | -6/Lower Caves | Learned Research trap positions 7519 | -6/Lower Caves | Learned Research security intel 7519 | -6/Lower Caves | Learned Research garrison access intel 7545 | -6/Lower Caves | Discovered new exit (range 16) 7572 | -6/Lower Caves | Entered another Lower Caves area 7579 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7779 | -6/Lower Caves | Learned location of 1 exit from Factory 7856 | -6/Lower Caves | Discovered new exit (range 5) 7860 | -6/Lower Caves | Entered Data Miner 7862 | -6/Data Miner | Discovered new exit (range 6) 7881 | -6/Data Miner | Met Data Miner 7907 | -6/Data Miner | Learned location of Section 7 (-2) 7907 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7923 | -6/Data Miner | Received God Mode back door access code from Data Miner 7949 | -6/Data Miner | Destroyed Data Miner 7952 | -6/Data Miner | Found Prototype Hackware 7955 | -6/Data Miner | Found Prototype Hackware 7956 | -6/Data Miner | Interfaced with the Data Conduit 8040 | -6/Data Miner | Core integrity fell below 20% 8041 | -6/Data Miner | Entered Proximity Caves 8054 | -5/Proximity Caves | Spotted B-75 Beast 8072 | -5/Proximity Caves | Lost 3 parts (2n1u) 8113 | -5/Proximity Caves | Spotter reported a threat 8117 | -5/Proximity Caves | Spotter reported a threat 8143 | -5/Proximity Caves | Destroyed 7 combat bots 8187 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8225 | -5/Proximity Caves | Lost 3 parts (1p2n) 8374 | -5/Proximity Caves | Discovered exit to Factory (range 16) 8401 | -5/Proximity Caves | Entered Factory 8401 | -5/Factory | Evolved 2 slots: Utility x2 8402 | -5/Factory | Identified exit to Upper Caves 8403 | -5/Factory | Identified exit to Factory 8404 | -5/Factory | Loaded intel: 244 machine locations 8405 | -5/Factory | Loaded intel: 26 terminal locations 8472 | -5/Factory | Identified System Mapper 8473 | -5/Factory | Identified Deep Network Scanner 8560 | -5/Factory | Repaired Hvy. Plasma Cannon 8575 | -5/Factory | Repaired Structural Scanner 8576 | -5/Factory | Deep Network Scanner fried by hacking feedback 8654 | -5/Factory | Watched by a mysterious "MATRIX" hacker 8686 | -5/Factory | Entered Upper Caves 8739 | -5/Upper Caves | Destroyed 9 combat bots 8745 | -5/Upper Caves | Lost 10 parts (1p3n3u3w) 9456 | -5/Upper Caves | Learned Factory stockpile data 9692 | -5/Upper Caves | Discovered new exit (range 15) 9748 | -5/Upper Caves | Identified exit to Upper Caves 9750 | -5/Upper Caves | Entered another Upper Caves area 9824 | -5/Upper Caves | Discovered exit to Factory (range 25) 9990 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10116 | -5/Upper Caves | Found DCF Scrap (15 items) 10724 | -5/Upper Caves | Build established: Derelict-Tank 10751 | -5/Upper Caves | Discovered new exit (range 6) 10760 | -5/Upper Caves | Identified exit to Zhirov 10762 | -5/Upper Caves | Entered Zhirov 10764 | -5/Zhirov | Discovered new exit (range 3) 10793 | -5/Zhirov | Met Zhirov 10855 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10889 | -5/Zhirov | Found Alien Artifact 10889 | -5/Zhirov | Identified Integrated Dissipator 10889 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10911 | -5/Zhirov | Found Alien Artifact 11040 | -5/Zhirov | Identified exit to Proximity Caves 11042 | -5/Zhirov | Entered Proximity Caves 11112 | -4/Proximity Caves | Learned Research stockpile data 11368 | -4/Proximity Caves | Entered Factory 11368 | -4/Factory | Evolved 2 slots: Utility x2 11370 | -4/Factory | Loaded intel: 271 machine locations 11777 | -4/Factory | Sucked down chute 11777 | -4/Factory | Entered Waste 11851 | -4/Waste | Spotted C-40 Crusher 11860 | -4/Waste | Spotted C-40 Crusher 11881 | -4/Waste | Destroyed C-40 Crusher 11892 | -4/Waste | Spotted C-40 Crusher 11944 | -4/Waste | Spotted C-40 Crusher 11970 | -4/Waste | Destroyed C-40 Crusher 11974 | -4/Waste | Destroyed C-40 Crusher 11977 | -4/Waste | Spotted C-40 Crusher 11981 | -4/Waste | Destroyed C-40 Crusher 11994 | -4/Waste | Destroyed C-40 Crusher 12033 | -4/Waste | Spotted C-40 Crusher 12040 | -4/Waste | Destroyed C-40 Crusher 12077 | -4/Waste | Build established: Hacker-Skirmisher 12115 | -4/Waste | Discovered new exit (range 15) 12265 | -4/Waste | Identified exit to Factory 12266 | -4/Waste | Entered Factory 12267 | -4/Factory | Loaded intel: 258 machine locations 12526 | -4/Factory | Discovered new exit (range 9) 12534 | -4/Factory | Identified exit to Armory 12535 | -4/Factory | Entered Armory 12536 | -4/Armory | Loaded intel: 81 machine locations 12977 | -4/Armory | Found Mni. Smartbomb Launcher 13045 | -4/Armory | P-70 Sage assimilated allied Warrior 7d 13538 | -4/Armory | Identified Transdimensional Reconstructor 13538 | -4/Armory | Warped through subspace to slip node 13538 | -4/Armory | Discovered new exit (range 1) 13538 | -4/Armory | Identified exit to Lab 13670 | -4/Armory | Entered Lab 13670 | -4/Lab | Discovered new exit (range 10) 13679 | -4/Lab | Identified exit to Research 13684 | -4/Lab | Hidden lab's door opened automatically 13684 | -4/Lab | Sensor layout match revealed 13685 | -4/Lab | Gained access to the hidden lab's interior 13685 | -4/Lab | Decrypted terminal 13749 | -4/Lab | Decrypted terminal 13754 | -4/Lab | Detected by scanners 13761 | -4/Lab | Hacked A5 with code downloaded from Data Conduit 13763 | -4/Lab | Confronted by A5 13764 | -4/Lab | Destroyed A5 13796 | -4/Lab | Found Alien Artifact 13796 | -4/Lab | Identified Integrated Reactor 13796 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 13821 | -4/Lab | Found Prototype Protection 13821 | -4/Lab | Identified Med. Regenerative Plating 13825 | -4/Lab | Found Prototype Energy Gun 13825 | -4/Lab | Identified Tachyon Dispersion Ray 13846 | -4/Lab | Decrypted terminal 13846 | -4/Lab | Decrypted terminal 13846 | -4/Lab | Decrypted terminal 13846 | -4/Lab | Acquired modification code for an L2 power cell 13862 | -4/Lab | Found Prototype Special Weapon 13862 | -4/Lab | Identified Gui. Remote Datajack 13916 | -4/Lab | Decrypted terminal 13964 | -4/Lab | Found Alien Artifact 13975 | -4/Lab | Found Transdimensional Reconstructor 13989 | -4/Lab | Found Alien Artifact 14010 | -4/Lab | Found Deep Network Scanner 14021 | -4/Lab | Found Prototype Energy Cannon 14021 | -4/Lab | Identified Potential Cannon 14137 | -4/Lab | Decrypted terminal 14146 | -4/Lab | Decrypted terminal 14147 | -4/Lab | Found Alien Artifact 14147 | -4/Lab | Identified LC Capacitor 14200 | -4/Lab | Entered Research 14200 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14201 | -3/Research | Loaded intel: 75 trap records 14204 | -3/Research | Loaded intel: 119 machine locations 14205 | -3/Research | Loaded intel: 3 garrison access locations 14803 | -3/Research | Crushed by falling debris 14945 | -3/Research | Discovered new exit (range 10) 14969 | -3/Research | Identified exit to Testing 14971 | -3/Research | Entered Testing 14972 | -3/Testing | Loaded intel: 60 machine locations 15546 | -3/Testing | Build established: Hacker-Tank 15620 | -3/Testing | Identified exit to Research 15746 | -3/Testing | Rewired PL-1OKQPE5OU4 16204 | -3/Testing | Fabricated Exp. Thermal Generator (x1) 16337 | -3/Testing | Central database locked down 16406 | -3/Testing | Repaired Exp. Cooling System 16568 | -3/Testing | Found Prototype Energy Cannon 16568 | -3/Testing | Identified Imp. Potential Cannon 16573 | -3/Testing | Found Potential Cannon 16611 | -3/Testing | Found Prototype Processor 16611 | -3/Testing | Identified Exp. Terrain Scan Processor 16805 | -3/Testing | Entered Research 16805 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 16806 | -2/Research | Loaded intel: 127 machine locations 17367 | -2/Research | Lost 5 parts (2p1n1u1w) 17524 | -2/Research | Identified exit to Quarantine 17593 | -2/Research | Central database locked down 17741 | -2/Research | System corruption reached 10% 17778 | -2/Research | Intercept squad dispatched 17793 | -2/Research | Spotted Tracker 17794 | -2/Research | Spotted Tracker 17802 | -2/Research | Destroyed Tracker 17805 | -2/Research | First assault squad dispatched 17805 | -2/Research | Destroyed Tracker 17821 | -2/Research | High security lockdown imminent 17834 | -2/Research | Spotted Combat Programmer 17845 | -2/Research | Destroyed Combat Programmer 17874 | -2/Research | Spotted Combat Programmer 17883 | -2/Research | Destroyed Combat Programmer 17901 | -2/Research | High security lockdown engaged 18021 | -2/Research | Core integrity fell below 50% 18055 | -2/Research | Destroyed 10 combat bots 18057 | -2/Research | Lost 7 parts (1p1n2u3w) 18238 | -2/Research | Spotted Investigator 18238 | -2/Research | Scanned by Researcher 18240 | -2/Research | Destroyed Investigator 18241 | -2/Research | Destroyed 11 combat bots 18252 | -2/Research | Lost 7 parts (2p1n3u1w) 18277 | -2/Research | Spotted Striker 18277 | -2/Research | Spotted Striker 18290 | -2/Research | Core integrity fell below 20% 18293 | -2/Research | Warped through subspace 18293 | -2/Research | Spotted B-90 Cyclops 18314 | -2/Research | Found Adv. Powered Armor 18316 | -2/Research | Found Adv. Powered Armor 18323 | -2/Research | Lost 8 parts (1p1n5u1w) 18353 | -2/Research | Intercept squad dispatched 18354 | -2/Research | Spotted Tracker 18354 | -2/Research | Identified Core Reset Matrix 18354 | -2/Research | Identified Core Regenerator 18354 | -2/Research | Used Core Reset Matrix 18355 | -2/Research | Used Core Regenerator, restored core integrity (+362) 18355 | -2/Research | Spotted Tracker 18358 | -2/Research | Emitted hypermatrix ping 18363 | -2/Research | Assembled emerged from beneath the floor 18366 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18339_ Slug penetrates Wall. 18353_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 18354_ Identified Core Reset Matrix. 18354_ Wiping memory... Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 18354_ CORE RESET 18354_ Cld. Impulse Thruster destroyed. 18354_ Imp. Antigrav System temporarily disabled. 18355_ Core integrity regenerated (+362). Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 18358_ Emitted hypermatrix ping. 18359_ Imp. Antigrav System destroyed. 18361_ Structural Scanner destroyed. 18363_ Penetrated by Slug. 18363_ Imp. Transmission Jammer destroyed. 18365_ Penetrated by Slug. 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Y @ ss s ##??????? | | ?????????? s s ##??????? | | ?????????????+#########+############### ###??????? | | ?????????????????????? ###############+###??????? | | ??????????????????????????## ##???????? | | ??????????????????????????## ##???????? | | ??????????????????????????## """"" ##???????? | | ??????????????????????????"" ? """"" ##???????? | | ???????????????????????????????""""" ##???????? | | ?????????????????????????????? ##???????? | | ???????????????????????????? ##???????? | | ???????????????????????????" """"" ##???????? | | ???????????????????????????" """"" ##???????? | | ?????????????????????????????? """"" ##???????? | | ????????????????????????????????? ##???????? | | ???????????????????????????????? ##???????? | | ????????????????????????????????##+######????????? | | ???????????????????????????????? ????????? | | ????????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Coolant Potential 100 Energy Generation 75 Energy Capacity 1260 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 1200 Resistance: EM 25 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 5 Particle Charging 30 Offensive Hacking 45 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -6/Factory | Authchip Mic. Antimatter Reactor | x2 | -6/Factory | Preloaded Exp. Thermal Generator | x1 | -3/Testing Repaired ---------- Hrd. Medium Armor Plating | 23% | -6/Factory Hcp. Storage Unit | 13% | -6/Factory Hvy. Plasma Cannon | 5% | -5/Factory Structural Scanner | 5% | -5/Factory Exp. Cooling System | 25% | -3/Testing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor LC Capacitor Core Reset Matrix Core Regenerator Achievements -------------- DIY Cooler Decrypted! Like A Rock Official Business Challenges ------------ None Game ------ Seed FieldThiefBallwheel Manual? 0 Play Time 05:27:06 Cumulative 330.3 hours Start 2026.07.14 @ 17:30:36 End 2026.07.15 @ 22:54:21 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 400 Rogue 400 Adventurer 0 Explorer 0 Win Type - Total 22 Types 14/0/3/1/1/0/1/1/0/1 Lore% 80 Gallery% 74 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf97adcc-8322-40cc-8846-6ac730c1f8b1