Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.11 @ 19:16:49 Player: SURFACESEEKER Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (55) 275 Value Destroyed (1550) 1550 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (894) 894 TOTAL SCORE: 6299 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 583 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 262/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Scythe > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Micro Fission Core > --- PROPULSION ------- Light Treads Advanced Treads Titanium Leg Aerolev Unit > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Terrain Scanner Terrain Scan Processor Improved ECM Suite > --- WEAPON ----------- Assault Cannon Makeshift Axe > --- INVENTORY -------- Light Ion Engine Makeshift Power Source Improved Heat Sink Melee Analysis Suite Improved ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Drone Bay Pulse Rifle Heavy Assault Rifle Scythe Scythe [Rating: 39] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Reactive Plating Weapon Scythe Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Guided EMP Blaster Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . . Utility 3 | . . 2 . . 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 102 | 7 7 10 16 26 4 9 15 3 5 Power 16 | 1 2 1 2 2 1 2 1 1 3 Engine 9 | 1 2 1 1 . . . 1 1 2 Core 7 | . . . 1 2 1 2 . . 1 Reactor . | . . . . . . . . . . Propulsion 20 | 2 1 4 1 8 1 1 2 . . Treads 6 | . . 2 . 2 1 . 1 . . Leg 9 | 2 1 2 1 1 . 1 1 . . Wheel 3 | . . . . 3 . . . . . Hover 2 | . . . . 2 . . . . . Flight . | . . . . . . . . . . Utility 32 | 2 . 3 4 9 1 3 7 1 2 Device 16 | 1 . 1 2 6 1 1 3 . 1 Storage 4 | . . 1 1 1 . . 1 . . Processor 3 | 1 . . . 1 . . . 1 . Hackware 1 | . . . . . . . . . 1 Protection 8 | . . 1 1 1 . 2 3 . . Artifact . | . . . . . . . . . . Weapon 34 | 2 4 2 9 7 1 3 5 1 . Energy Gun 12 | 2 1 . 6 2 . . 1 . . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 7 | . 3 . 1 1 . . 2 . . Ballistic Cannon 2 | . . . . 1 . 1 . . . Launcher 1 | . . . . 1 . . . . . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 10 | . . 2 2 2 1 2 . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . . . Parts Lost 44 | . 2 . 1 20 . 3 15 . 3 Power 9 | . . . 1 2 . 2 2 . 2 Propulsion 10 | . . . . 5 . 1 4 . . Utility 13 | . 1 . . 8 . . 3 . 1 Weapon 12 | . 1 . . 5 . . 6 . . Highest Loss Streak 15 | . 1 . 1 12 . 2 15 . 3 Average Slot Usage (%) 89 | . 84 92 99 70 99 99 94 15 20 Engine 2 | . 10 7 8 . . . . . 4 Core 9 | . . . 2 6 15 14 14 6 . Treads 10 | . . 9 . . 16 21 14 . . Leg 10 | . 28 12 22 6 . 1 11 . . Hover 2 | . . . . 2 13 7 . . . Device 11 | . 2 8 11 14 15 13 14 6 . Storage 11 | . . 11 11 9 15 15 14 . . Processor 7 | . 14 11 11 2 7 7 6 . 7 Protection 3 | . . 10 11 2 . 1 . . . Energy Gun 3 | . 11 6 10 4 . . . . . Ballistic Gun 1 | . 16 1 . 5 7 . . . . Ballistic Cannon 3 | . . . . 2 4 6 6 . . Slashing Weapon 7 | . . 14 11 4 2 6 6 . 7 Naked Turns . | . . . . . . . . . . Heaviest Build 87 | 9 9 22 59 60 65 67 87 8 17 Greatest Support 62 | 20 20 46 26 40 62 62 42 3 3 Greatest Overweight (x) 19 | . . 1 2 19 1 1 3 2 5 Average Overweight (x) . | . . . 1 2 . . 1 . . Largest Inventory Capacity 20 | 4 4 6 12 16 16 16 20 4 4 Average Capacity 12 | 4 4 6 11 12 16 16 16 4 4 Most Carried 19 | 4 4 6 12 15 14 16 19 4 4 Average Carried 11 | 1 3 5 10 8 12 13 15 3 3 Final Capacity 16 | 4 4 6 12 16 16 16 4 4 4 Final Carried 16 | 2 4 6 11 14 13 16 4 4 . Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Matter Collected 1534 | 270 115 100 121 402 . 324 59 . 143 Remotely . | . . . . . . . . . . Salvage Created 2289 | 86 283 307 305 676 . 281 170 . 181 Parts 105 | 6 25 14 14 31 . 6 8 . 1 Haulers Intercepted 3 | . . . . 3 . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 3 3 . 2 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 38 | . 10 4 3 11 . 6 3 . 1 Melee 10 | . . 4 2 2 . . 1 . 1 Guns 22 | . 10 . 1 7 . 3 1 . . Cannons 4 | . . . . . . 3 1 . . AOE 2 | . . . . 2 . . . . . Classes Destroyed 14 | 2 3 1 3 3 . 2 . . . Worker 1 | . . . 1 . . . . . . Builder 5 | . 1 1 . 3 . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 3 | . . . . 3 . . . . . Recycler 4 | 1 . 1 1 1 . . . . . Operator 1 | . . . 1 . . . . . . Watcher 2 | . . . 1 1 . . . . . Swarmer 10 | . 6 . . 4 . . . . . Grunt 12 | . 4 2 . 3 . 2 1 . . Brawler 2 | . . . . 1 . . . . 1 Duelist 2 | . . . . . . 2 . . . Sentry 8 | . . 2 3 2 . 1 . . . Hunter 1 | . . . . 1 . . . . . Decomposer 1 | . . . . . . . 1 . . Butcher 1 | . . . . . . . 1 . . Mutant 2 | . . . . . . 1 1 . . Best Kill Streak 7 | 2 3 2 2 7 . 5 1 . 1 Combat Bots Only 5 | . 3 2 2 4 . 5 1 . 1 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . Melee 1 | . . 1 1 1 . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . 01-MTF (-9/Storage) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Damage Taken 5872 | . 458 111 470 1940 . 833 1857 . 203 Core 1020 | . 65 . 30 225 . 116 509 . 75 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 81 | 100 74 . 92 59 . . . . . Volleys Fired 141 | 6 34 . 5 57 . 20 19 . . Largest 2 | 2 2 . 2 2 . 2 2 . . Hottest 107 | 90 90 . 100 88 . 67 107 . . Shots Fired 246 | 12 68 . 10 97 . 34 25 . . Gun 194 | 12 68 . 10 80 . 18 6 . . Cannon 46 | . . . . 17 . 16 13 . . Launcher . | . . . . . . . . . . Special 6 | . . . . . . . 6 . . Kinetic 168 | . 52 . . 69 . 34 13 . . Thermal 59 | 12 16 . 10 15 . . 6 . . Explosive . | . . . . . . . . . . Electromagnetic 13 | . . . . 13 . . . . . Robot Hit Streak 22 | 5 10 . 3 9 . 22 5 . . Robot Miss Streak 4 | 1 4 . 4 3 . 1 2 . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 3 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 221 | 10 40 10 22 90 . 22 17 . 10 Core Hits 87 | 3 18 6 8 28 . 11 9 . 4 Critical Hits 8 | . . 1 1 4 . . 1 . 1 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 6 | . . 1 1 2 . . 1 . 1 Melee Attacks 96 | . . 14 39 24 1 4 4 . 10 Impact . | . . . . . . . . . . Slashing 96 | . . 14 39 24 1 4 4 . 10 Piercing . | . . . . . . . . . . Sneak Attacks 15 | . . 5 8 1 . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 7 | . . . 3 4 . . . . . Damage Inflicted 5810 | 133 362 612 1113 2141 . 447 440 . 562 Guns 1708 | 133 358 . 63 918 . 152 84 . . Cannons 744 | . . . . 307 . 263 174 . . Explosions 272 | . . . . 272 . . . . . Melee 3060 | . . 612 1028 644 . 32 182 . 562 Ramming 26 | . 4 . 22 . . . . . . Kinetic 1714 | . 301 . . 826 . 415 172 . . Thermal 796 | 133 57 . 63 457 . . 86 . . Explosive . | . . . . . . . . . . Electromagnetic 214 | . . . . 214 . . . . . Impact . | . . . . . . . . . . Slashing 3060 | . . 612 1028 644 . 32 182 . 562 Piercing . | . . . . . . . . . . Highest Corruption 2 | . 1 . . 2 . . . . . Average Corruption 1 | . 1 . . 1 . . . . . Corruption Purged . | . . . . . . . . . . Effects 5 | . 1 . . 4 . . . . . Message Errors 1 | . . . . 1 . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . Energy Discharges 1 | . . . . 1 . . . . . Targeting Errors 1 | . 1 . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 653 | . . 119 269 92 . . 13 . 160 Projectiles . | . . . . . . . . . . Explosions 2 | . . . . 2 . . . . . Melee 651 | . . 119 269 90 . . 13 . 160 Knockbacks 6 | . . . . . . 3 3 . . Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . 2 2 . . Secondary 2 | . . . . . . 1 1 . . Self-Inflicted Damage 86 | . . . 5 81 . . . . . Shots 3 | . . . . 3 . . . . . Rammed 4 | . 1 . 3 . . . . . . Targets Rammed 7 | . 2 . 5 . . . . . . Kicked 3 | . 1 . 2 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 478 | 180 90 . 111 478 . 296 204 . . Average Temperature 92 | 92 20 . 41 164 . 109 100 . . Received Heat Transfer 2147 | . 132 45 129 837 . 320 630 . 54 Effects 3 | . . . . 2 . 1 . . . Shutdowns 1 | . . . . 1 . . . . . Interference 1 | . . . . . . 1 . . . Matter Decay 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . Heat Transferred 1586 | 347 149 . 185 757 . . 148 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Peak Influence 490 | 10 266 195 490 388 113 . . . . Initial 203 | . 6 27 . 203 112 . . . . Average 176 | 2 158 74 196 245 112 . . . . Maximum Alert Level 2 | . 1 . 2 1 . . . . . Low Security (%) 60 | 100 59 100 62 11 100 . . . . Level 1 28 | . 40 . 14 88 . . . . . Level 2 11 | . . . 23 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 . 5 2 . . . . . Investigation 2 | . . . 1 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 . 3 1 . . . . . Assault 1 | . . . 1 . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Distress Signals 4 | . 1 1 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 14 6 38 21 . 7 13 . 10 Peak Tracking Total 6 | . 3 3 5 6 . 5 5 . 6 Tactical Retreats 15 | . 2 1 1 4 . 1 5 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Traps Triggered 3 | . 1 . 2 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Machines Disabled 8 | . . . 5 1 . 2 . . . Max in Single Turn 1 | . . . 1 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Machines Accessed 19 | . 3 4 5 1 2 . . 4 . Terminals 9 | . 2 3 3 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 3 | . 1 . 1 . 1 . . . . Scanalyzers 2 | . . 1 . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 59 | . 6 6 17 2 3 . . 25 . Successful 48 | . 3 6 13 1 . . . 25 . Failed 11 | . 3 . 4 1 3 . . . . Catastrophic 2 | . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 29 | . 7 5 14 2 1 . . . . Terminals 20 | . 4 4 10 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units 8 | . 2 . 5 . 1 . . . . Scanalyzers 4 | . . 2 . . 2 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 27 | . . 1 1 . . . . 25 . Record 11 | . . . . . . . . 11 . Part Schematic 6 | . . . . . . . . 6 . Robot Schematic 5 | . . . . . . . . 5 . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 15 | . 3 3 8 1 . . . . . Terminals 10 | . 1 3 5 1 . . . . . Track 4 | . 1 2 1 . . . . . . Assimilate 2 | . . . 2 . . . . . . Botnet 4 | . . 1 2 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 2 . 3 . . . . . . Monitor 2 | . 1 . 1 . . . . . . Mask 2 | . 1 . 1 . . . . . . Tunnel 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 3 2 3 1 2 . . . . Full Trace Events 3 | . 2 1 . . . . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . 1 . . . . . 6 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . 1 . . parse_system 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Total Allies 4 | . . . 2 . . 1 . . 1 Largest Group 2 | . . . 2 . . 1 . . 1 Highest-Rated Group 109 | . . . 109 . . 32 . . 94 Highest-Rated Ally 99 | . . . 99 . . 32 . . 94 Total Orders 9 | . . . 2 5 . . 2 . . EXPLORE 9 | . . . 2 5 . . 2 . . Ally Attacks 63 | . . . 41 . . 1 . . 21 Total Damage 2211 | . . . 1705 . . 41 . . 465 Kills 29 | . . . 25 . . . . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches 14 | . . . 2 10 . . 2 . . Drone Recoveries 7 | . . . . 6 . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Turns Passed 8684 | 125 433 407 1872 710 246 2320 1977 101 493 Spaces Moved 4500 | 85 269 200 876 238 136 1078 1024 99 495 Core 641 | 14 . . . 4 . . 29 99 495 Treads 1779 | . . 89 . 19 136 1078 457 . . Legs 1941 | 71 269 111 876 76 . . 538 . . Wheels 114 | . . . . 114 . . . . . Hover 25 | . . . . 25 . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 90 155 155 100 50 50 Average Speed 152 | 108 120 140 170 154 175 162 177 97 76 Slowest Speed 1000 | 120 120 160 180 1000 180 175 220 150 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 5 32 14 86 30 2 79 93 72 49 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 2 3 . 1 Spaces Dug 7 | . . 2 3 . 1 1 . . . Terrain Destroyed 16 | . . 2 3 8 1 1 1 . . Melee 7 | . . 2 3 . 1 1 . . . Projectile 2 | . . . . 1 . . 1 . . AOE 7 | . . . . 7 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Total 5980 | 106 321 304 1190 452 143 1610 1155 104 595 Wait 1033 | . 4 73 223 86 . 479 85 . 83 Move 4491 | 84 268 199 875 237 135 1077 1023 98 495 Hop . | . . . . . . . . . . Pick Up 70 | 9 2 4 13 26 2 10 3 . 1 Fast Attach 16 | . 3 7 3 1 . . 2 . . Attach 56 | 7 . 1 3 22 3 5 7 3 5 Detach 3 | . . . . . . . . 3 . Swap 30 | . 4 2 10 3 1 4 6 . . Drop 32 | . 4 5 11 1 1 3 6 . 1 Fire 141 | 6 34 . 5 57 . 20 19 . . Melee 82 | . . 13 31 19 1 4 4 . 10 Ram . | . . . . . . . . . . Kick 7 | . 2 . 5 . . . . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . 10 . . . . . . Rewire 8 | . . . . . . 8 . . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 529 | -10/Materials | Discovered new exit (range 4) 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Utility x2 882 | -9/Materials | Discovered new exit (range 12) 966 | -9/Materials | Entered Storage 1117 | -9/Storage | Build established: Mutant 1311 | -9/Storage | Met 01-MTF 1432 | -9/Storage | Discovered new exit (range 10) 2566 | -9/Storage | First assault squad dispatched 2590 | -9/Storage | Allies destroyed 01-MTF 2593 | -9/Storage | Repaired Terrain Scanner 2774 | -9/Storage | Discovered new exit (range 15) 2838 | -9/Storage | Entered Materials 2838 | -8/Materials | Evolved 2 slots: Propulsion x2 3035 | -8/Materials | Discovered new exit (range 54) 3070 | -8/Materials | Lost 12 parts (1p2n5u4w) 3333 | -8/Materials | Lost 3 parts (2n1u) 3416 | -8/Materials | Lost 4 parts (1p1n1u1w) 3548 | -8/Materials | Entered Factory 3548 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3644 | -7/Factory | Discovered new exit (range 14) 3794 | -7/Factory | Entered Lower Caves 3812 | -7/Lower Caves | Build established: Scavenger-Mutant 3821 | -7/Lower Caves | Spotted B-75 Beast 3852 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5282 | -7/Lower Caves | Discovered new exit (range 16) 5622 | -7/Lower Caves | Learned Factory stockpile data 5656 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6114 | -7/Lower Caves | Entered another Lower Caves area 6320 | -7/Lower Caves | Discovered new exit (range 5) 8009 | -7/Lower Caves | Attacked by a faux Warlord 8041 | -7/Lower Caves | Core integrity fell below 50% 8067 | -7/Lower Caves | Core integrity fell below 20% 8078 | -7/Lower Caves | Discovered new exit (range 14) 8091 | -7/Lower Caves | Entered Data Miner 8093 | -7/Data Miner | Lost 15 parts (2p4n3u6w) 8093 | -7/Data Miner | Discovered new exit (range 6) 8112 | -7/Data Miner | Met Data Miner 8139 | -7/Data Miner | Learned location of Section 7 (-3) 8139 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8156 | -7/Data Miner | Received God Mode back door access code from Data Miner 8192 | -7/Data Miner | Entered Proximity Caves 8316 | -6/Proximity Caves | Build established: Mutant 8490 | -6/Proximity Caves | Escorted by Enhanced Grunt 8588 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 8685 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 08379_ Acquired 3 matter. 08381_ Acquired 2 matter. 08391_ PE-9TX(k) breaks down the debris. 08406_ Acquired 5 matter. 08407_ PE-9TX(k) breaks down the debris. 08417_ Acquired 3 matter. 08418_ Acquired 1 matter. 08419_ Acquired 3 matter. 08490_ Enhanced Grunt: "Protecting LRC-V3." 08505_ Dropped Lgt. Ion Engine. 08511_ S-27 Virus destroyed. 08571_ Acquired 12 matter. 08640_ W-25 Informer sends out distress signal. 08664_ Enhanced Grunt destroyed. 08673_ B-48 Gladiator destroyed. 08682_ Lgt. Angular Momentum Engine destroyed. 08682_ Imp. Heat Sink destroyed. 08684_ Y-54 Guardian suffers critical hit. 08684_ Destroyed Lgt. Treads. 08685_ Mic. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????#!!#???????????????????? | | ????????????????????????###Y%###?????????????????? | | ????????????????????????#@YY=!w#?????????????????? | | ????????????????????????### ###?????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????#++#???????????????????? | | ??????????????????????????# #???????????????????? | | ?????????????????????????## #???????????????????? | | ???????####??????????????# #???????????????????? | | ??????## ##?????????????# #???????????????????? | | ?????## ##?????####???# ##??????????????????? | | ?????# ####?## ##??## ##?####????????????? | | ????## ### ##??## ### ##???????????? | | ?#### ### ## #???## ##??????????? | | ?# ##?# #????## #??????????? | | ## ##??# #?????# #??????????? | | ####???## #### ##?######### #??????????? | | #?????#####??### ## #???## ##??????????? | | ###????## #?????## #???# #???????????? | | #??????# #?###### #???# #???????????? | | #?????## ## ## ##??## ###??????????? | | ####### ### ## ##### ""#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Scythe | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeSwarmMegatreads Manual? 0 Play Time 01:06:53 Cumulative 131.9 hours Start 2022.01.10 @ 19:48:26 End 2022.01.11 @ 19:16:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56fd7052-2a8e-468a-9a5e-76329c4ead96