Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.28 @ 09:22:38 Player: Blade Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (33) 165 Value Destroyed (1077) 1077 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9022 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 200/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Power Amplifier Power Amplifier Medium Storage Unit Visual Processing Unit Long-range Sensor Array Signal Interpreter Advanced Signal Interpreter Advanced Transmission Jammer Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Plasma Lance > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Centrium Wheel Centrium Wheel Centrium Wheel Long-range Sensor Array Hacking Suite Gamma Bomb Array Lance [Rating: 104] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Flight Unit Improved Cesium-ion Thruster Utility Visual Processing Unit Device Power Amplifier Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Thunder Hammer Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res DSF Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 2 . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 6 | . . . . 2 2 . . 1 . . . . 1 Utility 11 | . . 2 . . . 2 2 1 1 . 2 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 108 | . 4 9 . 14 3 5 10 13 11 14 6 7 12 Power 27 | . . 1 . 2 1 2 2 4 5 3 2 1 4 Engine 16 | . . 1 . 2 1 2 2 3 2 2 1 . . Core 1 | . . . . . . . . . . . . 1 . Reactor 10 | . . . . . . . . 1 3 1 1 . 4 Propulsion 35 | . 1 2 . 7 2 . 2 3 4 2 2 3 7 Treads 3 | . . . . 2 . . . . . . . . 1 Leg 6 | . 1 2 . 1 . . . . . . 2 . . Wheel 4 | . . . . . . . . . 3 1 . . . Hover . | . . . . . . . . . . . . . . Flight 22 | . . . . 4 2 . 2 3 1 1 . 3 6 Utility 27 | . 2 4 . . . 3 4 5 1 4 1 2 1 Device 17 | . 1 1 . . . 3 1 4 1 3 1 1 1 Storage 1 | . 1 . . . . . . . . . . . . Processor 4 | . . 2 . . . . . 1 . . . 1 . Hackware 3 | . . . . . . . 2 . . 1 . . . Protection 2 | . . 1 . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 19 | . 1 2 . 5 . . 2 1 1 5 1 1 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . Ballistic Gun 2 | . 1 . . 1 . . . . . . . . . Ballistic Cannon 2 | . . 1 . 1 . . . . . . . . . Launcher 4 | . . 1 . 2 . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 1 . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon 7 | . . . . . . . 1 1 . 4 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 . . . 3 . 3 . 1 1 Parts Lost 62 | . . 1 . 3 . 5 5 4 10 5 . 13 16 Power 9 | . . . . 1 . 1 . 1 . . . 2 4 Propulsion 28 | . . . . 2 . 1 2 2 6 1 . 6 8 Utility 19 | . . . . . . 2 2 1 3 4 . 4 3 Weapon 6 | . . 1 . . . 1 1 . 1 . . 1 1 Highest Loss Streak 15 | . . 1 . 3 . 3 4 3 10 3 . 13 15 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 73 | . 91 91 88 83 85 80 75 80 84 53 50 42 38 Engine 6 | . 14 11 11 8 6 5 5 4 7 1 3 2 . Reactor 1 | . . . . . . . . . . 2 1 2 6 Leg 8 | . 28 22 22 6 . . . . . . 6 4 . Flight 13 | . . . . 14 32 27 33 28 23 8 4 4 15 Device 9 | . 5 7 11 9 7 18 4 12 18 11 7 4 2 Storage 5 | . 14 11 11 9 7 6 5 5 4 . . . . Processor 13 | . . 15 22 18 15 13 11 12 14 14 13 13 11 Hackware 2 | . . . . . . . 2 10 9 7 4 3 . Ballistic Gun 4 | . 28 16 . 3 . . . . . . . . . Ballistic Cannon 1 | . . . 11 5 . . . . . . . . . Launcher 1 | . . 5 . 3 7 6 3 . . . . . . Piercing Weapon 1 | . . . . . . . . 5 4 1 . 2 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 31 | 13 20 24 22 23 21 27 27 27 31 16 27 27 31 Greatest Support 55 | 20 20 20 20 40 28 28 36 45 48 16 55 55 54 Greatest Overweight (x) 7 | . . 1 1 7 . . 1 . . 1 . . . Average Overweight (x) . | . . . 1 . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 8 8 10 10 10 10 10 10 10 9 5 5 5 5 Most Carried 10 | 6 8 10 10 10 10 10 8 10 10 5 5 5 5 Average Carried 6 | 6 7 9 10 6 8 9 6 6 9 3 2 3 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 6 8 10 10 8 10 9 8 10 5 5 5 5 . Class Distribution -------------------- 27% | Scout 26% | Mutant 10% | Hacker-Ninja 10% | Hacker-Sprinter 8% | Skirmisher 7% | Hacker-Assassin 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Scout | -3/Testing Hacker-Assassin | -2/Research Hacker-Assassin | -2/DSF Scout | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res DSF Acc Matter Collected 1258 | 200 58 209 36 166 . 13 54 93 126 64 . 120 119 Remotely . | . . . . . . . . . . . . . . Salvage Created 1061 | . 115 284 . 154 . 13 111 82 171 64 . 67 . Parts 71 | . 12 22 . 9 . 1 11 4 5 6 . 1 . Haulers Intercepted 1 | . . . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res DSF Acc Combat Hostiles Destroyed 22 | . 4 8 . 3 . . 5 . . 1 . 1 . Melee 3 | . . . . . . . 1 . . 1 . 1 . Guns 11 | . 4 6 . 1 . . . . . . . . . Cannons 2 | . . . . 2 . . . . . . . . . AOE 6 | . . 2 . . . . 4 . . . . . . Classes Destroyed 9 | . 4 1 . . . 1 1 . 1 . . 1 . Builder 1 | . 1 . . . . . . . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 8 | . 1 2 . 1 . . . 2 2 . . . . Swarmer 11 | . 3 4 . . . . 4 . . . . . . Grunt 4 | . 1 2 . 1 . . . . . . . . . Sentry 4 | . . 2 . 2 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . 1 . Programmer 2 | . . . . . . . 1 . . 1 . . . Best Kill Streak 4 | . 3 3 . 3 . 1 4 1 1 1 . 1 . Combat Bots Only 4 | . 3 3 . 3 . . 4 . . 1 . 1 . Max Kills in Single Turn 3 | . 2 1 . 1 . 1 3 1 1 1 . 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . . 1 . . . . 3 . . . . . . Melee 1 | . . . . . . . 1 . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res DSF Acc Hostile Shots Fired 1004 | . 19 109 . 23 6 92 34 41 146 40 . 156 338 Missed 435 | . 7 36 . 6 4 41 15 24 65 23 . 67 147 Damage Taken 9587 | . 70 739 . 206 31 603 293 303 1536 257 . 2344 3205 Core 3670 | . 14 143 . 58 . 193 44 79 468 46 . 1022 1603 Absorbed by Shields 48 | . . . . . . . . . . . . 48 . Ignored by Resistances 2654 | . 24 212 . 58 9 171 82 85 418 71 . 639 885 Core Remaining (%) 80 | 100 94 . 64 89 100 77 95 93 . 60 . 29 . Volleys Fired 68 | . 13 35 . 9 1 8 2 . . . . . . Largest 2 | . 2 2 . 2 1 1 1 . . . . . . Hottest 59 | . 40 40 . 59 56 56 30 . . . . . . Shots Fired 102 | . 26 49 . 16 1 8 2 . . . . . . Gun 80 | . 26 47 . 7 . . . . . . . . . Cannon 12 | . . . . 9 1 2 . . . . . . . Launcher 10 | . . 2 . . . 6 2 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 87 | . 26 47 . 14 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 10 | . . 2 . . . 6 2 . . . . . . Electromagnetic 5 | . . . . 2 1 2 . . . . . . . Robot Hit Streak 20 | . 6 20 . 10 . . 2 . . . . . . Robot Miss Streak 5 | . 5 3 . 1 1 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 96 | . 13 37 . 12 . . 7 2 11 3 . 11 . Core Hits 48 | . 8 15 . 7 . 3 6 2 3 2 . 2 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . 1 . Critical Strikes 7 | . 1 . . 1 . . 1 1 2 . . 1 . Destroy 1 | . 1 . . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . Sever 1 | . . . . . . . 1 . . . . . . Impale 3 | . . . . . . . . 1 2 . . . . Melee Attacks 46 | . . . . . . . 9 5 12 6 . 11 3 Impact 1 | . . . . . . . . . . . . 1 . Slashing 9 | . . . . . . . 9 . . . . . . Piercing 36 | . . . . . . . . 5 12 6 . 10 3 Sneak Attacks 2 | . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . Damage Inflicted 2851 | . 180 512 . 282 . 95 457 124 637 124 . 433 7 Guns 709 | . 180 469 . 60 . . . . . . . . . Cannons 160 | . . . . 160 . . . . . . . . . Explosions 445 | . . 43 . 62 . 95 245 . . . . . . Melee 1530 | . . . . . . . 212 124 637 124 . 433 . Ramming 7 | . . . . . . . . . . . . . 7 Kinetic 831 | . 180 469 . 182 . . . . . . . . . Thermal 62 | . . . . 62 . . . . . . . . . Explosive 383 | . . 43 . . . 95 245 . . . . . . Electromagnetic 38 | . . . . 38 . . . . . . . . . Impact 68 | . . . . . . . . . . . . 68 . Slashing 212 | . . . . . . . 212 . . . . . . Piercing 1250 | . . . . . . . . 124 637 124 . 365 . Highest Corruption 11 | . . . . . . . 1 1 10 11 . 8 5 Average Corruption 5 | . . . . . . . 1 1 3 10 . 6 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . 15 . . . Effects 18 | . . . . . . . 2 2 . 10 . 2 2 Message Errors 6 | . . . . . . . . . . 4 . 1 1 Matter Fused 3 | . . . . . . . . 1 . 1 . 1 . Heat Flow Errors 2 | . . . . . . . . . . 2 . . . Energy Discharges 2 | . . . . . . . 2 . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . . 1 . 2 . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 213 | . . . . . . . 11 . 134 . . 68 . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 213 | . . . . . . . 11 . 134 . . 68 . Knockbacks 1 | . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 26 | . . . . . . 26 . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 145 | . . 17 . 30 76 20 130 108 145 129 . . 36 Average Temperature 46 | . . 9 . 15 35 7 53 37 96 60 . . 10 Received Heat Transfer 1083 | . . 345 . 117 . 186 36 78 123 9 . . 189 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . Heat Transferred 50 | . . . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res DSF Acc Peak Influence 533 | . 204 306 57 148 217 385 456 533 417 247 22 30 339 Initial 187 | . . 73 57 18 57 91 162 187 173 179 22 14 . Average 152 | . 100 189 57 85 117 215 249 350 226 136 22 5 100 Maximum Alert Level 2 | . 1 1 . . 1 1 2 2 2 1 . . 1 Low Security (%) 73 | 100 82 68 100 100 93 44 60 23 64 67 100 100 77 Level 1 23 | . 17 31 . . 6 55 25 41 33 32 . . 22 Level 2 3 | . . . . . . . 13 34 1 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . . 1 . 1 2 3 4 2 4 2 . 2 . Investigation 6 | . . . . 1 1 2 . 1 . 1 . . . Extermination 3 | . . . . . . . 1 . 1 1 . . . Reinforcement 12 | . . 1 . . 1 1 3 1 3 . . 2 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res DSF Acc Distress Signals 9 | . . 2 . . . 1 . . 1 2 . . 3 Communications Jammed 35 | . . . . . . . . . 34 1 . . . Distress Signals 34 | . . . . . . . . . 34 . . . . Times Spotted 215 | . 10 21 . 5 13 19 24 23 31 14 . 9 46 Peak Tracking Total 19 | . 6 8 . 3 8 8 11 11 19 14 . 7 17 Tactical Retreats 28 | . 1 1 . . 1 5 4 6 2 . . 1 7 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res DSF Acc Traps Triggered 7 | . . . . 1 1 1 . 1 . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res DSF Acc Machines Disabled 4 | . . 1 . . . 1 . . . 2 . . . Max in Single Turn 1 | . . 1 . . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res DSF Acc Machines Accessed 33 | . 2 1 . 3 3 8 2 3 6 4 1 . . Terminals 26 | . 2 1 . 3 2 7 2 2 4 2 1 . . Fabricators 3 | . . . . . 1 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Total Hacks 71 | . 5 4 . 6 6 18 4 7 10 10 1 . . Successful 28 | . 2 2 . 2 4 5 2 1 4 5 1 . . Failed 43 | . 3 2 . 4 2 13 2 6 6 5 . . . Catastrophic 5 | . 1 . . 2 . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 43 | . 4 . . 7 4 11 4 6 4 3 . . . Terminals 57 | . 5 4 . 6 5 15 4 5 7 5 1 . . Fabricators 6 | . . . . . 1 3 . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . Garrison Access 3 | . . . . . . . . . . 3 . . . Terminal Hacks 18 | . 2 2 . 2 1 3 . 1 2 4 1 . . Record 2 | . . 2 . . . . . . . . . . . Open DSF 3 | . . . . . . . . . 2 . 1 . . Level Access Points 3 | . 1 . . 1 . 1 . . . . . . . Branch Access Points 3 | . . . . . . 1 . 1 . 1 . . . Alert Level 1 | . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . 3 . . . Patrol Status 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . 3 2 2 . . 1 . . . Terminals 6 | . . . . . 2 1 2 . . 1 . . . Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 5 | . . . . . 1 1 2 . . 1 . . . Fabricators 2 | . . . . . 1 1 . . . . . . . Fabnet 2 | . . . . . 1 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 31 | . 2 1 . 3 3 8 2 3 5 4 . . . Full Trace Events 4 | . . . . . . 2 . 1 . 1 . . . Feedback Events 1 | . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 1 . . . . . . Autooverrided 1 | . . . . . . 1 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res DSF Acc Total Allies 2 | . . . . . 1 1 . . . . . . . Largest Group 1 | . . . . . 1 1 . . . . . . . Highest-Rated Group 29 | . . . . . 10 29 . . . . . . . Highest-Rated Ally 29 | . . . . . 10 29 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . 3 . . . . . . . Total Damage 58 | . . . . . . 58 . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res DSF Acc Turns Passed 3823 | 2 339 480 320 216 157 315 297 269 348 293 191 174 422 Spaces Moved 5808 | 2 243 198 169 239 497 874 574 880 815 394 179 163 581 Core 118 | . . . . 3 . . . . . . . . 115 Treads 20 | . . . . 19 . . . . . . . . 1 Legs 849 | 2 243 198 169 27 . . . . . . 136 74 . Wheels 34 | . . . . . . . . . 3 29 2 . . Hover . | . . . . . . . . . . . . . . Flight 4787 | . . . . 190 497 874 574 880 812 365 41 89 465 Fastest Speed 21 | 120 120 120 190 26 24 24 21 22 23 32 40 34 27 Average Speed 46 | 120 120 179 190 61 25 25 25 25 25 41 101 73 33 Slowest Speed 400 | 120 120 190 190 400 26 26 100 28 90 104 120 120 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 77 | . . . . 3 6 8 10 16 15 7 . 3 9 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 49 24 44 24 13 17 18 25 26 54 4 91 16 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 25 | . . . . . . 17 2 1 1 1 . . 3 Terrain Destroyed 65 | . . 9 . 4 . 37 9 1 1 1 . . 3 Melee 8 | . . . . . . . 2 1 1 1 . . 3 Projectile . | . . . . . . . . . . . . . . AOE 57 | . . 9 . 4 . 37 7 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res DSF Acc Total 6660 | 1 265 274 168 287 522 948 694 897 920 508 189 198 789 Wait 607 | . . 26 . 19 21 51 109 8 83 90 . 6 194 Move 5652 | 1 242 197 168 232 484 857 554 850 787 381 178 156 565 Hop 66 | . . . . 3 6 8 9 13 12 5 . 3 7 Pick Up 35 | . 3 1 . 4 4 . . 4 5 1 4 6 3 Fast Attach 47 | . 1 4 . 6 1 1 5 9 3 6 2 4 5 Attach 44 | . . . . 6 2 2 3 3 6 8 4 3 7 Detach 12 | . . 2 . . 1 . 1 1 . 7 . . . Swap 17 | . 3 5 . 2 . 2 2 1 2 . . . . Drop 39 | . 3 4 . 6 2 1 . 3 10 4 1 3 2 Fire 68 | . 13 35 . 9 1 8 2 . . . . . . Melee 45 | . . . . . . . 9 5 12 6 . 10 3 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . 3 Escape Stasis 25 | . . . . . . 18 . . . . . 7 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research (discovered 3 exits: *Tes / DSF / DSF) -3/Testing -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Identified exit to Materials 279 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Utility x2 728 | -9/Materials | Discovered new exit (range 18) 784 | -9/Materials | Discovered new exit (range 15) 818 | -9/Materials | Identified exit to Mines 822 | -9/Materials | Entered Mines 828 | -9/Mines | Met a Derelict bent on vengeance 1106 | -9/Mines | Discovered new exit (range 17) 1140 | -9/Mines | Identified exit to Materials 1142 | -9/Mines | Entered Materials 1142 | -8/Materials | Evolved 2 slots: Propulsion x2 1238 | -8/Materials | Lost 3 parts (1p2n) 1331 | -8/Materials | Identified exit to Factory 1358 | -8/Materials | Entered Factory 1358 | -7/Factory | Evolved 2 slots: Propulsion x2 1513 | -7/Factory | Discovered new exit (range 9) 1515 | -7/Factory | Identified exit to Factory 1515 | -7/Factory | Entered another Factory area 1515 | -6/Factory | Evolved 2 slots: Utility x2 1579 | -6/Factory | Build established: Scout 1582 | -6/Factory | Spotted B-75 Beast 1770 | -6/Factory | Identified exit to Lower Caves 1770 | -6/Factory | Identified exit to Factory 1830 | -6/Factory | Entered another Factory area 1830 | -5/Factory | Evolved 2 slots: Utility x2 1832 | -5/Factory | Lost 3 parts (1p2u) 1946 | -5/Factory | Spotted B-75 Beast 2079 | -5/Factory | Lost 4 parts (1n2u1w) 2123 | -5/Factory | Discovered new exit (range 8) 2126 | -5/Factory | Identified exit to Factory 2127 | -5/Factory | Entered another Factory area 2127 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2181 | -4/Factory | Spotted B-86 Titan 2265 | -4/Factory | Spotted B-86 Titan 2310 | -4/Factory | Build established: Hacker-Sprinter 2311 | -4/Factory | Identified exit to Upper Caves 2311 | -4/Factory | Identified exit to Extension 2321 | -4/Factory | Lost 3 parts (1p1n1u) 2377 | -4/Factory | Search patrols dispatched 2378 | -4/Factory | Discovered new exit (range 10) 2396 | -4/Factory | Identified exit to Research 2396 | -4/Factory | Entered Research 2396 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2448 | -3/Research | Found Gamma Bomb Array 2527 | -3/Research | Identified exit to DSF 2651 | -3/Research | Spotted B-86 Titan 2666 | -3/Research | Identified exit to DSF 2686 | -3/Research | Build established: Hacker-Ninja 2708 | -3/Research | Spotted B-86 Titan 2738 | -3/Research | Discovered new exit (range 8) 2740 | -3/Research | System corruption reached 10% 2743 | -3/Research | Identified exit to Testing 2744 | -3/Research | Entered Testing 2773 | -3/Testing | Lost 10 parts (6n3u1w) 2926 | -3/Testing | Imp. Hacking Suite fried by hacking feedback 2938 | -3/Testing | Found Prototype Device 2938 | -3/Testing | Identified Exp. Hardlight Generator 3028 | -3/Testing | Spotted PL-BHD4352HWK 3030 | -3/Testing | Discovered new exit (range 17) 3037 | -3/Testing | Identified exit to Research 3037 | -3/Testing | Entered Research 3037 | -2/Research | Evolved 2 slots: Utility x2 3040 | -2/Research | Lost 3 parts (1n2u) 3227 | -2/Research | Identified exit to DSF 3228 | -2/Research | Entered DSF 3263 | -2/DSF | Additional patrols routed to DSF 3376 | -2/DSF | Core integrity fell below 50% 3381 | -2/DSF | Discovered new exit (range 16) 3402 | -2/DSF | Identified exit to Access 3402 | -2/DSF | Entered Access 3402 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3420 | -1/Access | Lost 13 parts (2p6n4u1w) 3633 | -1/Access | Spotted B-99 Colossus 3647 | -1/Access | Build established: Scout 3772 | -1/Access | Core integrity fell below 50% 3791 | -1/Access | Core integrity fell below 20% 3797 | -1/Access | Lost 15 parts (4p8n2u1w) 3824 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 03767_ Slug penetrates B-74 Champion. 03767_ Slug penetrates Wall. 03768_ Penetrated by Slug. 03771_ Slug penetrates Wall. 03771_ Slug penetrates G-73 Enforcer. 03771_ Penetrated by Slug. 03771_ Slug penetrates Wall. 03771_ Penetrated by Slug. 03771_ Slug penetrates G-73 Enforcer. 03771_ Slug penetrates B-74 Champion. 03772_ S-43 Plague suffers critical hit (Burn). 03775_ Knocked back. 03775_ Penetrated by Slug. 03775_ Critical hit (Burn: +37). 03780_ Slug penetrates Wall. 03780_ Penetrated by Slug. 03780_ Slug penetrates Wall. 03819_ Adv. Terrain Scan Processor destroyed. 03823_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###################???????????? | | ???????????????????# """"""""""" #???????????? | | ???????????????????# """"T"""" #???????????? | | ???????????????????# #???????????? | | ???????????????????# #???????????? | | ??????????????????## #???????????? | | ??????????????????# #???????????? | | ???????????????????# #???????????? | | ???????????????????######Y##+###########?????????? | | ???????????############## + #?????????? | | ???????????# # # #?????????? | | ???????????# # # !!!#?????????? | | ???????????# + + !! #?????????? | | ???????????# # # !! #?????????? | | ???????????# # #?? #?????????? | | ???????????# # #???? #?????????? | | ???????????# # #??????#?????????? | | ???????????# """"" # #????????????????? | | ???????????# """"" # s #????????????????? | | ???????????# """"" # ss #????????????????? | | ?????????????????""" # #????????????????? | | ????????????? ???""" # #????????????????? | | ????????????#??#??#######@ #????????????????? | | ?????#????????##?#?###### #?##?????????????? | | ??????????????########?## #?##?????????????? | | ??????#???##??########### #####?#??????????? | | ????????? #######??????????? | | ??#?? ? ????? #??##??##????????? | | ???????? #?#?##??#????????? | | ???#??? ? ? #########????????? | | ???#? ?? ?? #??#??????? | | ?#?? ? ??? #?#?##????? | | ???? ?? ??? ####??????? | | ?? ? ##?### "" h !]##??#?#???? | | ? ? ?###### "" h ]]###?#?????? | | ? #?## """""" #???##????? | | ???#### """""" ########??? | | ? ? ?##?##" "" #??? | | ? ?? ??#####" " # ?? | | ??? ??#?### #??? | | ###?#?#?##### #??? | | ?##?#???## # ?? | | #???####?# ############## #??? | | ###?#?#### # ###??## #??? | | ?#?#### + ############## ##?? | | #???### # ####?####?#### #?? | | ####### # ! ##?#????#??### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 37 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 77 Recoil Reduction 2 Offensive Hacking 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileComponentBay Manual? 0 Play Time 01:21:53 Cumulative 62.1 hours Start 2024.05.27 @ 23:01:59 End 2024.05.28 @ 09:22:38 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 80 Rogue 0 Adventurer 75 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60d5c9a4-db75-4a0f-8106-fe596eefd410