Cogmind - Beta 12 --- EXPLORER MODE // 2024.01.04 @ 23:21:04 // Winter2019/RPGLIKE Player: Storm Mk9 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (1155) 5775 Value Destroyed (70833) 70833 Prototype IDs (72) 1440 Alien Tech Used (9) 1800 Bonus (45656) 45656 TOTAL SCORE: 136004 Bonus ------- Triggered High Security 500 High Alert Combat Kills 29680 Follower Combat Kills 1622 Entered Garrisons 800 Used RIF Installer 1500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 2000 Win 3000 Friendly Fire -746 Cogmind --------- Core Integrity 1797/2000 Matter 950/950 Energy 1766/1776 System Corruption 0% Temperature Cool (6) Movement Treading (138) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Multi-Particle Reactor > --- PROPULSION (4) --- Treaded HC-Siege Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Improved Armor Integrity Analyzer Advanced Weapon Cycler Phase Shifter Graphene Brace Thermal Barrier Experimental EM Disruption Field AEGIS Remote Shield Long-range Tractor Beam > --- WEAPON (6) ------- Thermal Helical Construct/C Hpw. Accelerated Hardcell Construct/C Hpw. KE Antimatter Construct/C Hpw. Kinetic Helical Construct/G Hpw. Ballistic Antimatter Construct/C > --- INVENTORY (2) ---- Subatomic Replicator Peak State ------------ > --- POWER ------------ Multi-Particle Reactor > --- PROPULSION ------- Treaded HC-Siege Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Phase Shifter Centrium Medium Armor Plating Graphene Brace Experimental Thermal Defense Suite Experimental EM Disruption Field AEGIS Remote Shield Advanced Dynamic Insulation System > --- WEAPON ----------- Thermal Helical Construct/C Hpw. Accelerated Hardcell Construct/C Hpw. KE Antimatter Construct/C Hpw. Kinetic Helical Construct/G Hpw. Ballistic Antimatter Construct/C > --- INVENTORY -------- Long-range Tractor Beam Subatomic Replicator [Rating: 217] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Advanced Matter Compressor Processor Armor Integrity Analyzer Hackware Relay Coupler [Specialist] Protection Hardened Light Armor Plating Weapon Constructs Energy Gun EM Pulse Gun Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Slots Evolved 21 | 7 . 3 2 2 1 . . 1 3 . . . . 1 . . . . . . 1 . . . . . . . . . Power 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | 3 . 1 1 2 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . Weapon 5 | 2 . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 132 | 10 15 8 6 12 10 4 1 2 2 1 1 . . 1 1 3 4 . 1 . . 5 9 5 7 3 11 1 2 7 Power 11 | 1 . 3 2 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Engine 9 | 1 . 3 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 11 | 2 3 1 . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Treads 11 | 2 3 1 . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 86 | 4 4 4 3 7 3 . 1 2 2 1 1 . . . 1 3 2 . 1 . . 4 7 5 7 3 11 1 2 7 Device 53 | . . 1 . 6 2 . 1 1 2 1 1 . . . 1 2 1 . 1 . . 2 2 3 5 3 10 1 1 6 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Processor 11 | 2 . 1 1 . 1 . . . . . . . . . . . . . . . . 2 1 . 1 . 1 . . 1 Hackware 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . Protection 18 | 2 4 2 2 1 . . . 1 . . . . . . . . . . . . . . 3 1 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | 3 8 . 1 4 2 . . . . . . . . 1 . . 2 . . . . 1 2 . . . . . . . Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . 3 . 1 3 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 . 1 2 . . . . . . . . . . 1 . . . . 1 5 6 2 2 7 . . 1 Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 93 91 97 96 93 92 93 83 67 68 69 69 69 69 69 69 67 66 68 70 68 70 68 65 68 69 68 65 65 62 Engine 3 | . 9 10 12 11 11 12 10 6 3 2 . 1 4 1 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 2 4 4 4 4 4 4 4 4 3 3 3 3 3 3 3 Treads 7 | . 21 24 25 23 20 21 21 12 2 1 . . . . 1 4 4 4 4 4 4 4 4 3 3 3 3 3 3 3 Device 27 | . . 5 6 12 24 26 30 30 29 29 30 30 30 29 32 32 28 25 27 29 28 31 31 29 33 34 33 34 34 31 Processor 4 | . 18 7 6 5 6 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 3 3 Protection 4 | . 17 20 23 18 5 5 . 4 4 4 4 4 4 4 . . . . . . . . 3 3 2 3 2 . . . Energy Gun 3 | . 1 . . . . . . 5 . 2 6 9 8 8 6 4 8 8 8 8 8 8 8 7 2 . . . . . Energy Cannon 2 | . . . . 1 5 5 5 2 . . . . . . 5 4 4 . . . . . . . 5 6 3 3 3 3 Ballistic Gun 3 | . 18 14 12 9 . . . . 1 . . 2 4 4 3 6 1 . . . . 2 . . 1 3 3 3 3 3 Ballistic Cannon 10 | . 6 7 10 11 15 15 15 9 15 17 14 8 8 8 4 4 6 12 12 12 12 9 11 11 7 7 11 11 11 11 Special Weapon 1 | . . . . . . . . . . . . . . 3 4 4 3 4 4 4 4 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 199 | 14 25 41 49 90 97 103 83 83 74 74 90 90 88 92 161 165 162 152 167 167 167 179 190 190 199 197 198 150 150 150 Greatest Support 237 | 40 60 80 80 90 104 109 109 109 91 103 103 103 103 107 162 162 194 194 194 194 194 194 231 231 231 231 174 174 237 237 Greatest Overweight (x) 5 | . 5 . . . 1 . . 1 1 1 . . . . 1 1 . . . . . . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | . . . . . . 1 1 1 1 1 1 1 1 1 1 2 2 1 2 1 1 2 2 2 1 2 2 1 2 2 Average Carried . | . . . . . . . . . . . 1 1 1 . . . 1 1 1 1 1 1 . . . . 1 1 1 1 Final Capacity 2 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . . . . . . . . 1 1 1 1 1 1 . . 2 1 1 1 1 1 1 . . . 1 2 1 1 1 Scrap Engine Consumption 313 | . . . . . . . 5 44 39 33 20 4 4 6 48 31 19 . . . 3 14 20 2 13 4 3 . 1 . Constructs Created 7 | . . . . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . Constructs Modified 139 | . . . . . . . . 8 24 13 10 5 . 2 26 14 10 . . . 1 7 6 1 6 2 3 . 1 . Class Distribution -------------------- 57% | Generator-Construct 21% | Hacker-Tank 17% | Hacker-Construct 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -8/Garrison Hacker-Tank | -7/Factory Hacker-Tank | -7/Storage Hacker-Gunner | -7/Recycling Hacker-Tank | -5/Factory Hacker-Construct | -5/Garrison Hacker-Construct | -5/Factory Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Zhirov Generator-Construct | -4/Proximity Caves Generator-Construct | -4/Factory Hacker-Construct | -4/Garrison Generator-Construct | -4/Factory Generator-Construct | -4/Upper Caves Generator-Construct | -4/Upper Caves Generator-Construct | -4/Warlord Generator-Construct | -3/Proximity Caves Generator-Construct | -3/Research Generator-Construct | -3/Armory Generator-Construct | -3/Lab Generator-Construct | -2/Research Generator-Construct | -2/Quarantine Generator-Construct | -2/Section 7 Generator-Construct | -1/Access Generator-Construct | -1/Garrison Generator-Construct | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Matter Collected 31957 | 300 296 792 1008 891 780 400 186 620 1159 405 231 127 . 181 846 870 1447 128 128 . 213 1450 2289 67 3195 861 6237 55 1593 5202 Remotely 23083 | . . . . . . . . . . . . . . . 759 788 1447 128 48 . . 1450 2281 67 3195 861 5381 55 1593 5030 Salvage Created 58555 | . 282 800 1486 586 1092 205 346 970 1059 903 416 337 . 404 2601 2182 4071 366 157 . 656 3781 3310 19 6861 1614 11030 81 2642 10298 Parts 2605 | . 22 43 98 38 77 19 8 68 66 49 35 8 . 15 139 90 187 20 9 . 21 197 179 . 270 93 357 2 125 370 Haulers Intercepted 20 | . 1 1 4 . . . . 1 . . . . . . 1 . 2 . . . . 1 . . 4 1 2 1 . 1 Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Combat Hostiles Destroyed 958 | . 4 20 35 22 23 6 2 16 29 19 15 7 . 9 45 41 63 7 5 . 10 55 73 1 89 27 135 1 47 152 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guns 236 | . 3 15 20 11 . . . 6 3 3 3 . . 4 26 22 22 2 3 . 1 22 7 . 11 4 17 . 9 22 Cannons 681 | . 1 5 15 11 23 6 2 9 24 16 7 7 . 5 18 19 41 5 2 . 9 32 66 1 70 16 106 1 38 126 AOE 10 | . . . . . . . . 1 2 . 5 . . . . . . . . . . . . . . . . . . 2 Classes Destroyed 31 | . 5 3 5 2 1 . . 1 2 . 1 . . . . . 4 . . . . . . . 1 2 4 . . . Worker 42 | . . . 2 . 3 . . 2 . 1 . . . . 1 . 3 . . . . 4 . . 18 . 5 . . 3 Builder 42 | . . . 1 . 3 2 . . . 1 . . . . 2 . 4 . . . . 4 . . 13 2 4 . . 6 Tunneler 4 | . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . Hauler 20 | . 1 1 4 . . . . 1 . . . . . . 1 . 2 . . . . 1 . . 4 1 2 1 . 1 Recycler 27 | . 1 2 . . 2 . 4 1 . 1 . . . . . . 3 . . . . 2 . . 4 . 5 . . 2 Carrier 8 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 . 1 3 Mechanic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 6 Operator 12 | . . . 1 . 1 . . 2 1 . . . . . 1 . 1 . . . . 3 1 . 1 . . . . . Watcher 55 | . 3 2 5 . 4 2 . 5 . 1 . . . . 2 . 5 . . . . 7 2 . 7 2 4 . . 4 Swarmer 112 | . 2 6 9 . 3 . . . 1 . 5 1 . 3 11 10 3 3 3 . 2 . 5 . 20 . 6 . 6 13 Cutter 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Saboteur 17 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 . 1 . 5 . . 7 Grunt 309 | . 2 7 15 11 4 2 . 3 15 9 6 5 . 3 15 19 24 . 2 . 3 19 25 . 21 6 48 . 13 32 Brawler 28 | . . . 1 . . 1 . . . 1 . . . 1 1 . 4 . . . 1 . 1 . 1 2 5 . . 9 Duelist 31 | . . 1 . 1 1 . . . 2 . . . . 1 1 . 1 . . . . 1 8 . 1 . 7 . . 6 Protector 19 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 3 . . 1 2 . . 9 Researcher 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 17 . . . Sentry 119 | . . 6 9 7 4 3 2 1 2 1 1 1 . 1 6 3 7 . . . 2 6 11 . 10 . 10 1 12 13 Demolisher 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 2 Specialist 16 | . . . . . 2 . . 3 2 . . . . . . . 1 . . . . . 6 . 2 . . . . . Hunter 82 | . . . 1 . 4 . . 1 1 2 2 . . . 2 3 6 2 . . . 8 . . 12 5 12 . 10 11 Programmer 120 | . . . . 2 5 . . 7 1 6 . . . . 5 4 8 2 . . 1 19 10 . 14 8 8 . 5 15 Heavy 5 | . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . 2 . . . . . Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Behemoth 16 | . . . . 1 . . . . . . . . . . 2 2 1 . . . 1 1 1 . 2 . 2 . 1 2 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tracker 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 10 . . 2 Combat Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 6 . . 1 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 12 Executioner 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 18 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 44 | . 4 6 6 6 6 4 3 10 5 5 12 4 . 4 14 13 8 3 3 . 7 8 12 1 15 10 18 2 20 44 Combat Bots Only 39 | . 2 5 6 6 4 3 1 7 5 4 12 4 . 4 14 13 6 3 3 . 7 8 11 1 12 6 14 1 19 39 Max Kills in Single Turn 5 | . 2 2 2 2 3 2 1 3 2 2 5 1 . 1 2 2 2 1 1 . 2 3 2 1 4 3 2 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 1 1 . 4 . . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . A5 (-3/Lab) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Damage Taken 16439 | . 91 207 372 504 198 22 22 465 997 269 206 34 . 37 804 769 2190 134 50 . 115 971 457 8 1037 437 1857 . 977 3209 Core 12014 | . 59 129 234 328 107 8 9 334 748 201 148 25 . 27 608 580 1715 106 37 . 84 734 298 6 740 321 1330 . 738 2360 Absorbed by Shields 10457 | . . 69 152 202 89 12 14 193 233 105 89 16 . 17 337 326 376 . 38 . 131 1034 507 8 954 398 1657 . 870 2630 Reduced by Siege Mode 294 | . . . . . . . . . . . . . . . . 2 2 . . . . 4 . . 20 . 45 . 47 174 Redirected to Core 10799 | . 59 119 169 271 99 8 6 301 653 182 135 25 . 24 573 521 1425 87 33 . 78 678 275 6 700 314 1263 . 703 2092 Regen/Repaired (Parts) 777 | . . . . . . . . 11 45 13 2 2 . 1 42 59 377 . . . 85 93 4 . 2 11 30 . . . Core Remaining (%) 92 | 100 90 100 . 86 . . 99 . . . . . . 98 . . . . . . 91 . . 91 . . 83 . . 89 Volleys Fired 1560 | . 16 44 75 47 36 15 8 51 69 30 16 8 . 14 73 76 107 8 7 . 13 90 92 9 120 40 224 2 67 203 Largest 5 | . 3 3 4 4 4 4 4 4 4 5 5 5 . 5 5 5 5 5 5 . 5 5 5 5 5 5 5 5 5 5 Hottest 432 | . 81 85 124 265 265 265 265 255 236 296 280 280 . 310 310 363 377 377 377 . 377 377 405 405 391 432 432 432 432 432 Shots Fired 7080 | . 41 116 228 180 144 51 26 172 237 147 76 38 . 66 344 378 511 40 35 . 59 438 437 45 594 199 1118 10 335 1015 Gun 2243 | . 37 72 114 77 . . . 63 39 20 16 22 . 40 165 208 229 16 14 . 21 224 164 18 150 39 223 2 67 203 Cannon 4835 | . 4 44 114 103 144 51 26 109 198 127 60 16 . 26 179 170 280 24 21 . 38 214 273 27 444 160 895 8 268 812 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Kinetic 4872 | . 38 116 228 175 108 39 18 97 159 104 45 16 . 26 108 199 220 24 21 . 38 270 276 27 379 159 894 8 268 812 Thermal 1889 | . . . . 5 36 12 8 15 20 13 7 15 . 27 114 179 289 16 14 . 21 168 161 18 215 40 224 2 67 203 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 317 | . 3 . . . . . . 60 58 30 24 7 . 13 122 . . . . . . . . . . . . . . . Robot Hit Streak 63 | . 20 61 51 45 35 26 31 35 29 32 16 24 . 30 31 30 35 49 10 . 13 32 44 11 43 50 63 12 46 63 Robot Miss Streak 3 | . 2 2 2 2 2 1 1 1 2 1 1 1 . 3 2 2 2 1 1 . 1 2 1 2 3 1 2 . 1 2 Penetration Max 2 | . . . . . 2 1 . 1 1 1 . . . . . 1 1 . . . . 2 1 . 2 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 4471 | . 23 85 153 123 87 27 17 136 151 104 36 31 . 41 212 236 326 20 15 . 38 285 261 25 349 123 708 5 219 635 Core Hits 1824 | . 15 46 94 52 43 12 7 57 48 31 25 10 . 16 87 87 134 8 7 . 19 112 112 5 154 42 257 3 82 259 Critical Kills 128 | . . . . 1 6 2 1 3 . . . . . . . . 4 . . . 5 19 22 . 14 10 25 . 5 11 Critical Parts Destroyed 149 | . . . . 2 6 1 1 11 . . . . . . . 3 6 1 1 . 3 32 23 . 8 1 19 . 4 27 Critical Strikes 467 | . . . 2 10 18 6 3 16 4 6 1 . . . 3 3 10 2 1 . 11 56 61 1 38 14 87 . 30 84 Meltdown 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 7 14 . . . Destroy 267 | . . . . 3 13 4 2 15 . . . . . . . 3 10 1 1 . 10 55 47 . 15 4 34 . 11 39 Blast 166 | . . . 2 7 5 2 1 1 3 3 1 . . . 3 . . 1 . . 1 1 14 1 14 3 39 . 19 45 Corrupt 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 233816 | . 471 1742 3313 2640 3657 1141 584 4280 6185 4343 1759 1104 . 1592 8381 10002 15248 957 624 . 2083 14115 18348 905 25362 7451 41414 367 13201 42547 Guns 53490 | . 434 1144 1935 1237 . . . 926 701 443 317 575 . 767 3542 5727 5533 311 247 . 482 6929 3117 134 4079 953 5848 . 2076 6033 Cannons 177949 | . 16 598 1378 1403 3505 1141 584 2933 5247 3757 1075 529 . 673 4761 4275 9562 646 377 . 1601 7150 15140 771 21208 6498 35566 367 11125 36063 Explosions 2301 | . 21 . . . 152 . . 421 237 143 367 . . 152 78 . 125 . . . . . 91 . 63 . . . . 451 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 76 | . . . . . . . . . . . . . . . . . 28 . . . . 36 . . 12 . . . . . Kinetic 184065 | . 386 1742 3313 2533 2388 870 308 2654 4697 3343 963 529 . 673 4306 6096 8640 646 377 . 1601 10054 15300 771 19977 6463 36539 311 11527 37058 Thermal 44004 | . 21 . . 107 1269 271 276 567 630 549 482 433 . 671 2145 3906 6580 311 247 . 482 4025 2957 134 5310 988 4875 56 1674 5038 Explosive 844 | . . . . . . . . 239 . . . . . . . . . . . . . . 91 . 63 . . . . 451 Electromagnetic 4827 | . 64 . . . . . . 820 858 451 314 142 . 248 1930 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . 2 1 . 1 . . . 1 1 2 2 2 2 2 . . 1 1 1 1 1 . 1 1 2 2 2 . . . Average Corruption 1 | . 1 1 . 1 . . . 1 1 1 2 2 2 2 . . 1 1 1 1 1 . 1 1 1 2 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 158 | . 9 . . 16 . . . 2 17 14 6 8 1 7 . . 9 3 4 2 6 . 3 2 17 20 12 . . . Message Errors 39 | . 3 . . 3 . . . . 6 5 1 2 . 2 . . 4 . 1 . 1 . 1 . 3 3 4 . . . Matter Fused 29 | . 1 . . 3 . . . 1 2 3 1 2 . . . . . . 1 . 1 . 2 . 5 5 2 . . . Heat Flow Errors 21 | . 1 . . 1 . . . . 1 4 1 1 1 1 . . 3 . . . . . . 1 2 3 1 . . . Energy Discharges 19 | . . . . 4 . . . . 3 1 . 1 . 2 . . . 2 . 1 2 . . 1 1 1 . . . . Data Loss (minor) 29 | . 2 . . 2 . . . 1 5 . 3 2 . . . . 1 . . 1 1 . . . 2 6 3 . . . Data Loss (major) 8 | . . . . 1 . . . . . 1 . . . . . . 1 1 1 . . . . . 2 1 . . . . Misfires 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 4 | . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 15135 | . . . 23 11 183 81 41 148 137 238 107 28 . 18 175 41 448 47 . . 12 495 2227 . 3416 684 2654 . 925 2996 Projectiles 15033 | . . . 23 11 106 81 41 131 137 238 103 28 . 18 175 41 448 47 . . 12 495 2227 . 3416 684 2654 . 925 2992 Explosions 102 | . . . . . 77 . . 17 . . 4 . . . . . . . . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 695 | . . 2 13 11 16 . . 19 23 29 6 1 . 4 12 12 31 4 3 . 4 47 55 6 70 20 158 . 21 128 Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 620 | . . 2 11 11 15 . . 17 23 26 6 1 . 4 10 10 28 4 2 . 4 39 50 6 59 18 146 . 20 108 Secondary 74 | . . . 2 . 1 . . 2 . 3 . . . . 2 2 2 . 1 . . 8 5 . 11 2 12 . 1 20 Self-Inflicted Damage 224 | . 16 . . . . . . 96 . . 26 . . . 21 . . . . . . . . . . . . . . 65 Shots 9 | . 1 . . . . . . 4 . . 1 . . . 1 . . . . . . . . . . . . . . 2 Rammed 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . . . Targets Rammed 5 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Highest Temperature 628 | . 83 18 30 134 230 15 . 12 208 405 210 249 219 337 419 381 628 352 488 . 406 304 321 158 236 86 272 102 204 190 Average Temperature 100 | . 50 9 12 47 77 7 . 9 61 111 98 101 115 151 127 59 178 177 229 . 145 99 83 76 91 34 102 76 81 70 Received Heat Transfer 4450 | . 63 105 326 241 94 20 16 124 589 115 66 48 . 6 216 288 375 . 39 . 4 136 152 . 163 62 370 . 71 761 Effects 19 | . . . . . . . . . . . . . . . . . 13 3 1 . . 1 1 . . . . . . . Shutdowns 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . 1 3 1 . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 26 | . . . . . . . . . . . . . . . . 2 1 . . . . 4 . . 6 1 6 . 1 5 Total Turns 641 | . . . . . . . . . . . . . . . . 35 17 . . . . 59 . . 122 10 158 . 64 176 Longest Duration 123 | . . . . . . . . . . . . . . . . 27 17 . . . . 37 . . 33 10 47 . 64 123 Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 18 | . . . . . . . . 2 1 . 1 . . . 3 . . . . . . . . . 5 . . . . 6 Impact Corruptions 24 | . . . . . . . . . . . . . . . . . 1 . . . . 3 2 . 4 . 6 . . 8 Robots Melted 32 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 7 14 . . 2 Combat Hostiles 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 7 12 . . . Parts Melted 86 | . . . . 1 2 . . . 1 1 . . . . . 8 4 . . . . 8 . . 16 14 22 . 4 5 Heat Transferred 48043 | . 50 . . 150 1625 400 400 300 150 594 498 485 . 618 2307 4526 6570 370 259 . 481 4126 3052 167 5402 1199 6414 74 1876 5950 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 . . . . . . 2 2 2 2 . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Peak Influence 6539 | . 112 344 592 861 437 249 81 286 1334 573 . . . . 848 1500 1313 . . . . 498 1177 . 1349 790 1609 777 2246 6539 Initial 1021 | . . . 34 151 335 22 12 . 153 520 . . . . . 295 585 . . . . . 106 . . 462 249 731 488 1021 Average 831 | . 41 137 290 559 171 103 52 129 884 444 . . . . 424 958 969 . . . . 202 541 . 737 590 915 749 1539 3975 Maximum Alert Level 5 | . . 1 2 3 2 1 . 1 4 2 . . . . 3 4 4 . . . . 2 4 . 4 3 5 3 5 5 Low Security (%) 23 | 100 100 76 24 8 56 76 100 71 3 . . . . . 28 . . . . . . 57 22 . 17 . . . . . Level 1 16 | . . 23 52 12 41 23 . 28 3 40 . . . . 26 14 . . . . . 33 17 . 8 . 11 . . . Level 2 16 | . . . 23 60 2 . . . 12 59 . . . . 20 6 20 . . . . 8 23 . 10 82 13 . 11 . Level 3 20 | . . . . 19 . . . . 45 . . . . . 24 39 45 . . . . . 34 . 41 17 37 100 6 2 Level 4 14 | . . . . . . . . . 35 . . . . . . 39 34 . . . . . 1 . 22 . 36 . 25 5 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 2 High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Squads Dispatched 190 | . . 2 9 . 6 1 . 4 . 5 . . . . 8 . 10 . . . . 9 9 . 20 9 41 1 . 56 Investigation 6 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . 1 . . . 2 . . . Extermination 37 | . . . . . 3 . . 2 . 3 . . . . 2 . 2 . . . . 6 3 . 5 3 8 . . . Reinforcement 30 | . . 2 3 . 2 . . 2 . 1 . . . . 1 . 4 . . . . 2 . . 5 2 6 . . . Assault 78 | . . . . . . . . . . 1 . . . . 2 . 4 . . . . 1 5 . 4 1 13 . . 47 Garrison 18 | . . . 6 . . . . . . . . . . . 2 . . . . . . . . . 3 . 1 1 . 5 Intercept 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 11 . . 4 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Distress Signals 25 | . . 1 3 . . . . 2 . . . . . . 3 . 3 . . . . 2 4 . 4 . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1318 | . 9 25 40 18 33 7 1 30 44 27 15 8 . 7 54 41 88 7 6 . 9 69 93 1 113 34 185 . 62 292 Peak Tracking Total 27 | . 3 4 4 4 7 3 1 7 9 5 13 4 . 3 8 6 7 3 4 . 7 6 9 1 10 5 11 . 12 27 Tactical Retreats 37 | . . . . . 1 . . 1 6 . . . . . 4 3 2 . 1 . . 1 8 . 4 . 2 . 1 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Traps Triggered 40 | . 6 1 . 2 1 . . 1 5 2 . . . . . 1 1 . . . . 2 3 . 7 1 3 . 3 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Machines Disabled 185 | . . 1 2 2 5 5 1 5 9 2 3 . . . 18 10 19 . . . 1 8 17 1 13 8 36 . 7 12 Max in Single Turn 5 | . . 1 1 1 3 2 1 3 2 1 1 . . . 3 2 5 . . . 1 1 2 1 1 1 3 . 2 1 Garrison Access 6 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . 3 Garrison Relay 6 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 . Phase Generator 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Machines Accessed 68 | . 7 4 2 3 4 6 5 3 2 1 1 1 7 . 4 1 2 . 1 . . 2 1 1 . 2 5 1 2 . Terminals 47 | . 6 3 1 3 4 6 2 2 2 . 1 . . . 2 1 2 . . . . 2 1 . . 2 5 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 1 . . . . 3 . . 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . Total Hacks 179 | . 35 13 4 6 8 8 11 10 3 2 4 1 29 . 7 1 2 . 1 . . 2 3 13 . 7 5 1 3 . Successful 136 | . 26 10 2 2 5 5 8 8 2 2 4 1 29 . 5 1 1 . 1 . . 1 . 13 . 2 5 1 2 . Failed 43 | . 9 3 2 4 3 3 3 2 1 . . . . . 2 . 1 . . . . 1 3 . . 5 . . 1 . Catastrophic 8 | . . . . 1 2 1 . . . . . . . . 1 . 1 . . . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 26 11 3 2 4 3 1 4 . . . . . . 4 . 2 . . . . 1 1 1 . 5 . . . . Terminals 121 | . 34 12 3 6 8 8 6 9 3 . 4 . . . 5 1 2 . . . . 2 3 . . 7 5 . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 1 . . . . 5 . . 2 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . Terminal Hacks 112 | . 19 8 1 2 5 5 3 4 2 . 4 1 29 . 3 1 1 . 1 . . 1 . 13 . 2 5 . 2 . Record 37 | . 1 . . . 1 . . . . . 4 . 17 . . . . . . . . . . 13 . 1 . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 21 | . 10 6 . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Open Door 10 | . . . . . . 3 . . . . . 1 . . . . . . 1 . . . . . . . 4 . 1 . Branch Access Points 10 | . 1 1 1 . 1 . 1 1 . . . . . . 2 . 1 . . . . 1 . . . . . . . . Emergency Access Points 4 | . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 1 . . . 1 2 . 2 . . . . . . . . . . . . . . . . . 1 . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 1 . . . . 4 . . 2 . . . . 1 . . . . . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 6 | . 1 . . . . . 3 . . 1 . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . Unlock Access 4 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . Unauthorized Hacks 11 | . 6 1 . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Terminals 11 | . 6 1 . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Track 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 5 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . 2 1 . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 39 | . 5 2 1 2 4 1 3 2 2 . 1 . . . 3 1 2 . . . . 1 1 . . 2 4 1 1 . Full Trace Events 5 | . . . . 1 1 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . 4 35 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 131 | . . 131 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 2 . . 7 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Used RIF Installer 3 | . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . . . . . . . . . 7 . . . . . . . . 2 1 . . 1 6 Machine Destruction 12 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . 1 4 Programmers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 Attached 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 3 . . . . . . . . . . . 2 . 1 . . . . . 2 . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Total Allies 55 | . . . . . . . . . 5 . . . . . . . 1 . . . 2 . 1 . . . . . 2 44 Largest Group 16 | . . . . . . . . . 3 3 . . . . . . 1 . . . 2 . 1 1 . . . . 2 16 Highest-Rated Group 224 | . . . . . . . . . 175 36 . . . . . . 61 . . . 106 . 56 48 . . . . 97 224 Highest-Rated Ally 95 | . . . . . . . . . 95 12 . . . . . . 61 . . . 64 . 56 48 . . . . 51 51 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 447 | . . . . . . . . . 17 19 . . . . . . . . . . 3 . 12 4 . . . . 19 373 Total Damage 8920 | . . . . . . . . . 1026 150 . . . . . . . . . . 86 . 339 31 . . . . 421 6867 Kills 37 | . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . 1 31 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Robot Analysis Total 21 | . 10 6 . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . . 2 3 . 1 . . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Turns Passed 36116 | 77 926 910 1574 1485 2105 498 416 1188 2068 1107 699 588 98 557 1232 1171 2110 533 341 77 516 2358 1322 484 2195 1045 4643 84 1534 2175 Spaces Moved 19993 | 42 510 378 717 762 919 255 243 521 1053 771 956 847 145 748 945 728 1418 482 296 77 447 1149 525 230 843 370 1874 36 699 1007 Core 5 | 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 15527 | 38 509 378 717 762 919 255 243 521 553 191 . . . . 260 728 1418 482 296 77 447 1149 525 230 843 370 1874 36 699 1007 Legs 1648 | . . . . . . . . . 54 580 877 . . . 137 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2813 | . . . . . . . . . 446 . 79 847 145 748 548 . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 155 152 66 66 66 66 66 66 101 101 101 101 101 101 101 185 185 185 185 185 185 138 138 Average Speed 140 | 149 160 160 160 160 188 160 160 175 165 98 66 66 66 66 88 114 101 101 101 101 101 160 185 185 185 230 197 185 177 138 Slowest Speed 300 | 160 300 160 160 160 240 160 160 242 192 152 66 66 66 66 202 173 101 101 101 101 101 185 185 185 185 244 244 185 185 138 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 58 | 5 86 41 75 72 38 49 62 19 99 22 94 97 62 95 30 87 49 85 58 16 59 37 69 96 36 49 94 3 91 32 Regions Visited 30 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . Known Exits Taken 26 | 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . . . . . . 3 2 . 5 . . . 3 2 . 2 . . . . . . . . . Spaces Dug 59 | . . . 2 . . . . . 1 . . . . . 25 . . . . . . 20 . . . . 6 . . 5 Terrain Destroyed 2216 | . 1 4 7 6 72 8 4 70 107 40 36 8 . 26 117 180 258 23 25 . 16 168 157 8 219 49 146 5 151 305 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1531 | . . 4 7 6 23 8 4 8 36 21 27 8 . 19 44 111 136 23 25 . 16 168 146 8 168 42 146 5 68 254 AOE 685 | . 1 . . . 49 . . 62 71 19 9 . . 7 73 69 122 . . . . . 11 . 51 7 . . 83 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Total 24937 | 51 586 593 976 912 1202 313 254 678 1244 1060 993 860 146 785 1206 916 1886 512 324 76 487 1486 707 274 1246 485 2369 49 863 1398 Wait 2211 | . 39 133 154 59 207 29 . 65 36 238 4 2 2 19 151 70 273 23 6 . 2 164 29 8 203 53 160 . 33 49 Move 19959 | 41 509 377 717 761 918 254 242 521 1052 770 955 846 144 747 943 727 1417 481 295 76 446 1145 524 229 842 369 1873 36 698 1004 Hop 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Pick Up 55 | . . . . . . 3 1 2 1 2 . . . . 1 4 . . 1 . . 2 7 8 5 2 7 . 2 7 Fast Attach 77 | 10 14 6 5 12 10 1 1 1 2 1 1 . . . . . 3 . . . . 2 2 . . . 6 . . . Attach 50 | . . . . . . 3 . 1 . . . . . 1 1 2 1 . 1 . . 3 6 8 5 2 6 1 2 7 Detach 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Swap 16 | . 1 2 1 . . . . . . . . . . . . 1 . . . . . . 1 . 2 2 6 . . . Drop 99 | . 7 4 4 10 9 4 2 10 3 3 1 . . . 1 1 5 . . . . 3 10 5 3 1 5 . 2 6 Fire 1560 | . 16 44 75 47 36 15 8 51 69 30 16 8 . 14 73 76 107 8 7 . 13 90 92 9 120 40 224 2 67 203 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . 1 . . . . . Escape Stasis 27 | . . . . . . . . 2 18 . . . . . . . . . . . . 3 . . . . . . . 4 Rewire 40 | . . . . . . . . . 16 . . . . . . . . . . . 11 . 4 . . . . . 9 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 835 | . . 27 20 23 22 4 . 25 47 16 16 4 . 4 35 35 79 . 14 . 15 70 32 7 65 16 82 10 50 117 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / Upp x2 / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Garrison (discovered 4 exits: *Acc x4) -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x2) 1 | -11/Junkyard | Upgraded with Utility slot (x3) 1 | -11/Junkyard | Upgraded with Weapon slot (x2) 5 | -11/Junkyard | Identified exit to Materials 5 | -11/Junkyard | Discovered exit to Materials (range 15) 78 | -11/Junkyard | Entered Materials 300 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Discovered exit to Materials (range 12) 403 | -10/Materials | Identified exit to Mines 403 | -10/Materials | Discovered exit to Mines (range 12) 512 | -10/Materials | Discovered exit to Materials (range 15) 539 | -10/Materials | Build established: Hacker-Tank 840 | -10/Materials | Discovered exit to Materials (range 16) 1004 | -10/Materials | Entered another Materials area 1006 | -9/Materials | Reached level 2 1006 | -9/Materials | Reached level 3 1011 | -9/Materials | Upgraded with Power slot (x1) 1011 | -9/Materials | Upgraded with Propulsion slot (x1) 1223 | -9/Materials | Reached level 4 1236 | -9/Materials | Upgraded with Utility slot (x1) 1425 | -9/Materials | Identified exit to Materials 1425 | -9/Materials | Discovered exit to Materials (range 11) 1688 | -9/Materials | Reached level 5 1706 | -9/Materials | Identified exit to Mines 1706 | -9/Materials | Discovered exit to Mines (range 13) 1851 | -9/Materials | Discovered exit to Materials (range 11) 1914 | -9/Materials | Entered another Materials area 1916 | -8/Materials | Reached level 6 1916 | -8/Materials | Reached level 7 1924 | -8/Materials | Upgraded with Weapon slot (x1) 2088 | -8/Materials | Garrison activated, responded to threat 2141 | -8/Materials | Identified exit to Factory 2141 | -8/Materials | Discovered exit to Factory (range 4) 2153 | -8/Materials | Reached level 8 2439 | -8/Materials | Garrison activated, responded to threat 2450 | -8/Materials | Reached level 9 2462 | -8/Materials | Upgraded with Utility slot (x1) 2530 | -8/Materials | Discovered exit to Factory (range 17) 3233 | -8/Materials | Reached level 10 3488 | -8/Materials | Identified exit to Garrison 3488 | -8/Materials | Entered Garrison 3511 | -8/Garrison | Reached level 11 3598 | -8/Garrison | Triggered checkpoint 3816 | -8/Garrison | Triggered checkpoint 3918 | -8/Garrison | Triggered checkpoint 3978 | -8/Garrison | Triggered checkpoint 4045 | -8/Garrison | Discovered exit to Factory (range 12) 4161 | -8/Garrison | Discovered exit to Factory (range 8) 4180 | -8/Garrison | Discovered exit to Factory (range 51) 4180 | -8/Garrison | Discovered exit to Factory (range 6) 4180 | -8/Garrison | Discovered exit to Factory (range 47) 4319 | -8/Garrison | Installed Relay Interface Framework 4319 | -8/Garrison | Reached level 12 4319 | -8/Garrison | Upgraded with Utility slot (x2) 4371 | -8/Garrison | Spotted B-75 Beast 4403 | -8/Garrison | Destroyed B-75 Beast 4973 | -8/Garrison | Entered Factory 4975 | -7/Factory | Reached level 13 4983 | -7/Factory | Upgraded with Power slot (x1) 5824 | -7/Factory | Identified exit to Factory 5824 | -7/Factory | Discovered exit to Factory (range 15) 5860 | -7/Factory | Reached level 14 5995 | -7/Factory | Build established: Hacker-Gunner 6348 | -7/Factory | Discovered exit to Factory (range 18) 6473 | -7/Factory | Identified exit to Storage 6473 | -7/Factory | Identified exit to Lower Caves 6570 | -7/Factory | Build established: Hacker-Tank 6740 | -7/Factory | Cargo convoy interrupted 6969 | -7/Factory | Reached level 15 7078 | -7/Factory | Entered Storage 7389 | -7/Storage | Discovered exit to Factory (range 19) 7570 | -7/Storage | Used back door to open Recycling access 7570 | -7/Storage | Identified exit to Recycling 7570 | -7/Storage | Discovered exit to Recycling (range 5) 7576 | -7/Storage | Entered Recycling 7628 | -7/Recycling | Found Scrap Engine 7744 | -7/Recycling | Reached level 16 7957 | -7/Recycling | Identified exit to Factory 7957 | -7/Recycling | Discovered exit to Factory (range 19) 7992 | -7/Recycling | Entered Factory 7994 | -5/Factory | Reached level 17 8002 | -5/Factory | Upgraded with Utility slot (x1) 8206 | -5/Factory | Identified exit to Upper Caves 8961 | -5/Factory | Cargo convoy interrupted 8980 | -5/Factory | Reached level 18 9043 | -5/Factory | Destroyed 7 combat bots 9180 | -5/Factory | Identified exit to Garrison 9180 | -5/Factory | Entered Garrison 9198 | -5/Garrison | Heavy support dispatched to Factory 9208 | -5/Garrison | Found embedded Infiltrators 9252 | -5/Garrison | Spotted B-75 Beast 9256 | -5/Garrison | Triggered checkpoint 9260 | -5/Garrison | Triggered checkpoint 9260 | -5/Garrison | Reached level 19 9282 | -5/Garrison | Triggered checkpoint 9291 | -5/Garrison | Allies destroyed B-75 Beast 9444 | -5/Garrison | Upgraded with Utility slot (x1) 9453 | -5/Garrison | Build established: Hacker-Construct 9455 | -5/Garrison | Reached level 20 9458 | -5/Garrison | Upgraded with Power slot (x1) 9528 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 9713 | -5/Garrison | Identified exit to Factory 9713 | -5/Garrison | Discovered exit to Factory (range 9) 9714 | -5/Garrison | Heavy support dispatched to Factory 9732 | -5/Garrison | Triggered checkpoint 10058 | -5/Garrison | Triggered checkpoint 10118 | -5/Garrison | Discovered exit to Factory (range 15) 10168 | -5/Garrison | H-XX Assembler disabled 10411 | -5/Garrison | Discovered exit to Factory (range 3) 10467 | -5/Garrison | Phase Generator disabled 10516 | -5/Garrison | Triggered checkpoint 10557 | -5/Garrison | Learned Factory security intel 10820 | -5/Garrison | Triggered checkpoint 10940 | -5/Garrison | Triggered checkpoint 10950 | -5/Garrison | Reached level 21 10958 | -5/Garrison | Upgraded with Weapon slot (x1) 10992 | -5/Garrison | Discovered exit to Factory (range 6) 11248 | -5/Garrison | Entered Factory 11248 | -5/Factory | Accompanied by 3 allies 11548 | -5/Factory | First assault squad dispatched 11932 | -5/Factory | Identified exit to Factory 11932 | -5/Factory | Discovered exit to Factory (range 16) 12085 | -5/Factory | Discovered exit to Upper Caves (range 16) 12355 | -5/Factory | Entered Upper Caves 12472 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12641 | -5/Upper Caves | Attracted the attention of an 0b10 base 12657 | -5/Upper Caves | Reached level 22 12684 | -5/Upper Caves | Destroyed 12 combat bots 12708 | -5/Upper Caves | Learned Armory emergency access door positions 12708 | -5/Upper Caves | Learned Research stockpile data 12708 | -5/Upper Caves | Learned Armory terminal intel 12754 | -5/Upper Caves | Learned Factory interactive machine intel 12768 | -5/Upper Caves | Learned Factory stockpile data 13009 | -5/Upper Caves | Identified exit to Upper Caves 13009 | -5/Upper Caves | Discovered exit to Upper Caves (range 4) 13054 | -5/Upper Caves | Entered another Upper Caves area 13058 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13066 | -5/Upper Caves | Discovered exit to Factory (range 19) 13142 | -5/Upper Caves | Learned 12 Factory zone layouts 13153 | -5/Upper Caves | Learned Factory stockpile data 13288 | -5/Upper Caves | Identified exit to Zhirov 13288 | -5/Upper Caves | Discovered exit to Zhirov (range 12) 13642 | -5/Upper Caves | Entered Zhirov 13642 | -5/Zhirov | Identified exit to Proximity Caves 13642 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 13655 | -5/Zhirov | Met Zhirov 13668 | -5/Zhirov | Learned location of Quarantine (-2) 13668 | -5/Zhirov | Learned location of Testing (-3) 13668 | -5/Zhirov | Learned location of Command (-1) 13680 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13740 | -5/Zhirov | Entered Proximity Caves 13742 | -4/Proximity Caves | Reached level 23 13744 | -4/Proximity Caves | Upgraded with Weapon slot (x1) 13789 | -4/Proximity Caves | Learned Research non-interactive machine intel 13889 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14277 | -4/Proximity Caves | Build established: Generator-Construct 14288 | -4/Proximity Caves | Discovered exit to Factory (range 6) 14297 | -4/Proximity Caves | Entered Factory 14298 | -4/Factory | Identified exit to Research 14299 | -4/Factory | Reached level 24 14300 | -4/Factory | Loaded intel: 51 interactive machine locations 14306 | -4/Factory | Identified exit to Upper Caves 14760 | -4/Factory | Destroyed 7 combat bots 14949 | -4/Factory | Spotted B-86 Titan 14974 | -4/Factory | Destroyed B-86 Titan 15020 | -4/Factory | Garrison activated, responded to threat 15023 | -4/Factory | Reached level 25 15072 | -4/Factory | First assault squad dispatched 15111 | -4/Factory | Destroyed 14 combat bots 15303 | -4/Factory | Spotted B-86 Titan 15318 | -4/Factory | Destroyed B-86 Titan 15477 | -4/Factory | Build established: Hacker-Construct 15529 | -4/Factory | Identified exit to Garrison 15529 | -4/Factory | Entered Garrison 15570 | -4/Garrison | Triggered checkpoint 15643 | -4/Garrison | Garrison Relay disabled 15727 | -4/Garrison | Spotted B-86 Titan 15729 | -4/Garrison | Triggered checkpoint 15756 | -4/Garrison | Reached level 26 15760 | -4/Garrison | Triggered checkpoint 15764 | -4/Garrison | Triggered checkpoint 15785 | -4/Garrison | Destroyed B-86 Titan 15806 | -4/Garrison | Destroyed 13 combat bots 15816 | -4/Garrison | Triggered checkpoint 15868 | -4/Garrison | Triggered checkpoint 15929 | -4/Garrison | Garrison Relay disabled 15938 | -4/Garrison | Identified exit to Factory 15938 | -4/Garrison | Discovered exit to Factory (range 50) 15938 | -4/Garrison | Discovered exit to Factory (range 7) 15938 | -4/Garrison | Discovered exit to Factory (range 59) 16040 | -4/Garrison | Triggered checkpoint 16072 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 16082 | -4/Garrison | Garrison Relay disabled 16212 | -4/Garrison | Triggered checkpoint 16236 | -4/Garrison | Triggered checkpoint 16239 | -4/Garrison | Garrison Relay disabled 16343 | -4/Garrison | Spotted B-86 Titan 16358 | -4/Garrison | Destroyed B-86 Titan 16483 | -4/Garrison | Phase Generator disabled 16568 | -4/Garrison | Triggered checkpoint 16579 | -4/Garrison | Garrison Relay disabled 16700 | -4/Garrison | Entered Factory 16814 | -4/Factory | Build established: Generator-Construct 17200 | -4/Factory | First assault squad dispatched 17208 | -4/Factory | Discovered exit to Research (range 18) 17354 | -4/Factory | Discovered exit to Upper Caves (range 15) 17665 | -4/Factory | Reached level 27 18201 | -4/Factory | Discovered exit to Research (range 19) 18225 | -4/Factory | Spotted B-86 Titan 18252 | -4/Factory | Destroyed B-86 Titan 18316 | -4/Factory | Discovered exit to Upper Caves (range 5) 18717 | -4/Factory | Cargo convoy interrupted 18730 | -4/Factory | Core integrity fell below 50% 18810 | -4/Factory | Entered Upper Caves 19338 | -4/Upper Caves | Identified exit to Upper Caves 19338 | -4/Upper Caves | Discovered exit to Upper Caves (range 4) 19343 | -4/Upper Caves | Entered another Upper Caves area 19353 | -4/Upper Caves | Discovered exit to Research (range 14) 19609 | -4/Upper Caves | Encountered a Warlord checkpoint 19651 | -4/Upper Caves | Identified exit to Warlord 19651 | -4/Upper Caves | Discovered exit to Warlord (range 6) 19684 | -4/Upper Caves | Entered Warlord 19748 | -4/Warlord | Identified exit to Proximity Caves 19748 | -4/Warlord | Discovered exit to Proximity Caves (range 14) 19761 | -4/Warlord | Entered Proximity Caves 19763 | -3/Proximity Caves | Reached level 28 19764 | -3/Proximity Caves | Upgraded with Utility slot (x1) 19803 | -3/Proximity Caves | Spotted B-86 Titan 19813 | -3/Proximity Caves | Destroyed B-86 Titan 19919 | -3/Proximity Caves | Destroyed 7 combat bots 20228 | -3/Proximity Caves | Discovered exit to Research (range 17) 20277 | -3/Proximity Caves | Entered Research 20279 | -3/Research | Loaded intel: 55 non-interactive machine locations 20300 | -3/Research | Identified exit to Testing 20300 | -3/Research | Discovered exit to Testing (range 9) 20797 | -3/Research | Identified exit to Research 20797 | -3/Research | Discovered exit to Research (range 12) 20819 | -3/Research | Reached level 29 20857 | -3/Research | Spotted B-86 Titan 20872 | -3/Research | Destroyed B-86 Titan 21027 | -3/Research | First assault squad dispatched 21389 | -3/Research | Destroyed 8 combat bots 21629 | -3/Research | Crushed by falling debris 21635 | -3/Research | Crushed by falling debris 21637 | -3/Research | Crushed by falling debris 21947 | -3/Research | Found Prototype Processor 21947 | -3/Research | Identified Spectral Analyzer 22498 | -3/Research | Identified exit to Armory 22635 | -3/Research | Entered Armory 22637 | -3/Armory | Loaded intel: 11 terminal locations 22804 | -3/Armory | Found Prototype Processor 22805 | -3/Armory | Identified Exp. Target Analyzer 23007 | -3/Armory | Spotted B-86 Titan 23017 | -3/Armory | Destroyed B-86 Titan 23072 | -3/Armory | Reached level 30 23096 | -3/Armory | Destroyed 8 combat bots 23359 | -3/Armory | Discovered exit to Research (range 8) 23412 | -3/Armory | First assault squad dispatched 23446 | -3/Armory | Destroyed 9 combat bots 23596 | -3/Armory | Destroyed 7 combat bots 23838 | -3/Armory | Destroyed 11 combat bots 23950 | -3/Armory | Identified exit to Lab 23950 | -3/Armory | Discovered exit to Lab (range 5) 23957 | -3/Armory | Entered Lab 23957 | -3/Lab | Accompanied by 1 ally 23957 | -3/Lab | Discovered exit to Research (range 9) 23965 | -3/Lab | Destroyed 7 combat bots 23982 | -3/Lab | Unable to decrypt terminal 23982 | -3/Lab | Opened the door to a hidden lab 23983 | -3/Lab | Gained access to the hidden lab's interior 23983 | -3/Lab | Reached level 31 23993 | -3/Lab | Detected by scanners 24004 | -3/Lab | Confronted by A5 24020 | -3/Lab | Destroyed A5 24050 | -3/Lab | Found Prototype Protection 24051 | -3/Lab | Identified Med. Regenerative Plating 24122 | -3/Lab | Found Prototype Hackware 24124 | -3/Lab | Identified Quantum Router 24130 | -3/Lab | Found Prototype Device 24131 | -3/Lab | Identified AEGIS Remote Shield 24171 | -3/Lab | Unable to decrypt terminal 24272 | -3/Lab | Found Alien Artifact 24273 | -3/Lab | Identified Core Expander 24273 | -3/Lab | Installed Core Expander, added new Utility slot 24283 | -3/Lab | Found Alien Artifact 24284 | -3/Lab | Identified Integrated Reactor 24284 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 24290 | -3/Lab | Found Alien Artifact 24291 | -3/Lab | Identified Transdimensional Reconstructor 24291 | -3/Lab | Warped through subspace 24441 | -3/Lab | Entered Research 25019 | -2/Research | Reached level 32 25096 | -2/Research | Destroyed 8 combat bots 25481 | -2/Research | First assault squad dispatched 25623 | -2/Research | Destroyed 12 combat bots 25702 | -2/Research | Found Prototype Device 25703 | -2/Research | Identified Exp. Thermal Defense Suite 25747 | -2/Research | Found Prototype Processor 25748 | -2/Research | Identified Exp. Core Analyzer 25969 | -2/Research | Spotted B-90 Cyclops 25971 | -2/Research | Destroyed 9 combat bots 25975 | -2/Research | Destroyed B-90 Cyclops 26073 | -2/Research | Intercept squad dispatched 26079 | -2/Research | Spotted Tracker 26079 | -2/Research | Spotted Tracker 26079 | -2/Research | Destroyed Tracker 26082 | -2/Research | Destroyed Tracker 26085 | -2/Research | Spotted Combat Programmer 26088 | -2/Research | Destroyed Combat Programmer 26148 | -2/Research | Spotted Combat Programmer 26410 | -2/Research | Reached level 33 26598 | -2/Research | Spotted B-90 Cyclops 26600 | -2/Research | Destroyed B-90 Cyclops 26603 | -2/Research | Identified exit to Quarantine 26603 | -2/Research | Discovered exit to Quarantine (range 19) 26636 | -2/Research | Entered Quarantine 26663 | -2/Quarantine | Found Alien Artifact 26664 | -2/Quarantine | Identified Subatomic Replicator 26903 | -2/Quarantine | Scanned by Researcher 26994 | -2/Quarantine | Identified exit to Access 26994 | -2/Quarantine | Discovered exit to Access (range 18) 27181 | -2/Quarantine | First assault squad dispatched 27410 | -2/Quarantine | Spotted Fortress 27426 | -2/Quarantine | Destroyed Fortress 27487 | -2/Quarantine | Intercept squad dispatched 27490 | -2/Quarantine | Spotted Tracker 27491 | -2/Quarantine | Spotted Tracker 27493 | -2/Quarantine | Destroyed Tracker 27502 | -2/Quarantine | Destroyed Tracker 27513 | -2/Quarantine | Spotted Combat Programmer 27523 | -2/Quarantine | Spotted Combat Programmer 27528 | -2/Quarantine | Destroyed Combat Programmer 27531 | -2/Quarantine | Destroyed Combat Programmer 27668 | -2/Quarantine | Identified exit to Section 7 27668 | -2/Quarantine | Discovered exit to Section 7 (range 6) 27681 | -2/Quarantine | Entered Section 7 28122 | -2/Section 7 | Found Alien Artifact 28123 | -2/Section 7 | Identified Integrity Redistributor 28123 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-8) 28217 | -2/Section 7 | Discovered exit to Access (range 17) 28255 | -2/Section 7 | Reached level 34 28361 | -2/Section 7 | Found Prototype Device 28361 | -2/Section 7 | Identified Exp. EM Disruption Field 28423 | -2/Section 7 | Found Alien Artifact 28423 | -2/Section 7 | Identified Core Reset Matrix 28423 | -2/Section 7 | Used Core Reset Matrix 28427 | -2/Section 7 | Sensed 19 artifacts in vicinity 28487 | -2/Section 7 | Spotted S7 Guard 28492 | -2/Section 7 | Destroyed S7 Guard 28505 | -2/Section 7 | Found Navigation Efficiency Matrix 28506 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 28563 | -2/Section 7 | Found Integrated Mediator 28563 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 28686 | -2/Section 7 | Garrison activated, responded to threat 28931 | -2/Section 7 | First assault squad dispatched 29227 | -2/Section 7 | Spotted Executioner 29227 | -2/Section 7 | Spotted Executioner 29228 | -2/Section 7 | Scanned by Researcher 29236 | -2/Section 7 | Destroyed Executioner 29239 | -2/Section 7 | Destroyed Executioner 29310 | -2/Section 7 | Spotted B-99 Colossus 29332 | -2/Section 7 | Destroyed B-99 Colossus 29363 | -2/Section 7 | Intercept squad dispatched 29372 | -2/Section 7 | Spotted Tracker 29372 | -2/Section 7 | Spotted Tracker 29378 | -2/Section 7 | Destroyed Tracker 29381 | -2/Section 7 | Destroyed Tracker 29391 | -2/Section 7 | Spotted Alpha 7 29391 | -2/Section 7 | Spotted Combat Programmer 29391 | -2/Section 7 | Spotted Combat Programmer 29392 | -2/Section 7 | Spotted Alpha 7 29394 | -2/Section 7 | Destroyed Combat Programmer 29397 | -2/Section 7 | Destroyed Combat Programmer 29415 | -2/Section 7 | Destroyed Alpha 7 29456 | -2/Section 7 | Destroyed Alpha 7 29477 | -2/Section 7 | Destroyed 14 combat bots 29554 | -2/Section 7 | Spotted B-90 Cyclops 29556 | -2/Section 7 | Destroyed B-90 Cyclops 29757 | -2/Section 7 | Found Prototype Processor 29758 | -2/Section 7 | Identified Exp. Core Analyzer 29785 | -2/Section 7 | Discovered exit to Access (range 16) 30692 | -2/Section 7 | Intercept squad dispatched 30701 | -2/Section 7 | Spotted Tracker 30701 | -2/Section 7 | Spotted Tracker 30701 | -2/Section 7 | Destroyed Tracker 30704 | -2/Section 7 | Destroyed Tracker 30722 | -2/Section 7 | Spotted Combat Programmer 30727 | -2/Section 7 | Destroyed Combat Programmer 31090 | -2/Section 7 | Reached level 35 31145 | -2/Section 7 | Found LRC Matter Compressor 31146 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 31149 | -2/Section 7 | Found LRC Matter Compressor 31149 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 31265 | -2/Section 7 | Found Integrated Reactor 31266 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31369 | -2/Section 7 | Intercept squad dispatched 31380 | -2/Section 7 | Spotted Tracker 31380 | -2/Section 7 | Destroyed Tracker 31381 | -2/Section 7 | Spotted Tracker 31382 | -2/Section 7 | Spotted Tracker 31386 | -2/Section 7 | Destroyed Tracker 31389 | -2/Section 7 | Destroyed Tracker 31415 | -2/Section 7 | Spotted Executioner 31415 | -2/Section 7 | Spotted Executioner 31421 | -2/Section 7 | Destroyed Executioner 31421 | -2/Section 7 | Destroyed Executioner 31580 | -2/Section 7 | Spotted Striker 31580 | -2/Section 7 | Spotted Striker 31594 | -2/Section 7 | Destroyed Striker 31597 | -2/Section 7 | Destroyed Striker 32097 | -2/Section 7 | Intercept squad dispatched 32100 | -2/Section 7 | Spotted Tracker 32102 | -2/Section 7 | Destroyed Tracker 32102 | -2/Section 7 | Spotted Tracker 32102 | -2/Section 7 | Spotted Tracker 32103 | -2/Section 7 | Spotted Tracker 32104 | -2/Section 7 | Destroyed Tracker 32109 | -2/Section 7 | Spotted Combat Programmer 32110 | -2/Section 7 | Spotted Combat Programmer 32110 | -2/Section 7 | Spotted Combat Programmer 32110 | -2/Section 7 | Destroyed Tracker 32113 | -2/Section 7 | Destroyed Combat Programmer 32115 | -2/Section 7 | Spotted Combat Programmer 32119 | -2/Section 7 | Destroyed Combat Programmer 32125 | -2/Section 7 | Destroyed Combat Programmer 32146 | -2/Section 7 | Destroyed 7 combat bots 32174 | -2/Section 7 | Sterilization system engaged 32174 | -2/Section 7 | Non-combat units ordered to evacuate 32274 | -2/Section 7 | Combat units ordered to evacuate 32307 | -2/Section 7 | Destroyed 9 combat bots 32324 | -2/Section 7 | Entered Access 32372 | -1/Access | Garrison activated, responded to threat 32408 | -1/Access | Identified exit to Garrison 32408 | -1/Access | Entered Garrison 32426 | -1/Garrison | Triggered checkpoint 32592 | -1/Garrison | Spotted B-99 Colossus 32598 | -1/Garrison | Triggered checkpoint 32602 | -1/Garrison | Triggered checkpoint 32633 | -1/Garrison | Destroyed B-99 Colossus 32633 | -1/Garrison | Triggered checkpoint 32633 | -1/Garrison | Reached level 36 32642 | -1/Garrison | Triggered checkpoint 32762 | -1/Garrison | Destroyed 19 combat bots 32818 | -1/Garrison | Identified exit to Access 32818 | -1/Garrison | Discovered exit to Access (range 8) 32906 | -1/Garrison | Triggered checkpoint 33072 | -1/Garrison | Triggered checkpoint 33073 | -1/Garrison | Garrison Relay disabled 33240 | -1/Garrison | Discovered exit to Access (range 8) 33487 | -1/Garrison | Discovered exit to Access (range 3) 33546 | -1/Garrison | Triggered checkpoint 33655 | -1/Garrison | Discovered exit to Access (range 10) 33797 | -1/Garrison | Triggered checkpoint 33807 | -1/Garrison | Phase Generator disabled 33832 | -1/Garrison | Attempted to install RIF, but system incompatible 33942 | -1/Garrison | Entered Access 33942 | -1/Access | Accompanied by 1 ally 34085 | -1/Access | Garrison activated, responded to threat 34139 | -1/Access | Spotted B-99 Colossus 34145 | -1/Access | Spotted B-99 Colossus 34148 | -1/Access | Destroyed B-99 Colossus 34167 | -1/Access | High security lockdown imminent 34188 | -1/Access | Destroyed B-99 Colossus 34210 | -1/Access | Reached level 37 34247 | -1/Access | High security lockdown engaged 34282 | -1/Access | Identified exit to Surface 34282 | -1/Access | Discovered exit to Surface (range 13) 34448 | -1/Access | Found Prototype Device 34449 | -1/Access | Identified Thermal Barrier 34542 | -1/Access | Intercept squad dispatched 34550 | -1/Access | Spotted Tracker 34552 | -1/Access | Spotted Tracker 34555 | -1/Access | Destroyed Tracker 34557 | -1/Access | Destroyed Tracker 34659 | -1/Access | Spotted Combat Programmer 34659 | -1/Access | Destroyed Combat Programmer 34685 | -1/Access | Garrison activated, responded to threat 34724 | -1/Access | Spotted Executioner 34729 | -1/Access | Destroyed Executioner 34751 | -1/Access | Spotted Executioner 34751 | -1/Access | Spotted Executioner 34753 | -1/Access | Destroyed 8 combat bots 34757 | -1/Access | Destroyed Executioner 34760 | -1/Access | Destroyed Executioner 34779 | -1/Access | Spotted Striker 34779 | -1/Access | Spotted Executioner 34781 | -1/Access | Spotted Striker 34786 | -1/Access | Destroyed Executioner 34794 | -1/Access | Destroyed Striker 34797 | -1/Access | Destroyed Striker 34849 | -1/Access | Destroyed 17 combat bots 34911 | -1/Access | Spotted Executioner 34911 | -1/Access | Destroyed Executioner 35087 | -1/Access | Spotted Striker 35087 | -1/Access | Spotted Striker 35098 | -1/Access | Destroyed Striker 35101 | -1/Access | Spotted Executioner 35101 | -1/Access | Destroyed Striker 35102 | -1/Access | Spotted Executioner 35107 | -1/Access | Destroyed Executioner 35119 | -1/Access | Destroyed Executioner 35154 | -1/Access | Destroyed 8 combat bots 35207 | -1/Access | Spotted Investigator 35212 | -1/Access | Destroyed Investigator 35235 | -1/Access | Destroyed 8 combat bots 35238 | -1/Access | Intercept squad dispatched 35278 | -1/Access | Spotted Striker 35278 | -1/Access | Spotted Executioner 35279 | -1/Access | Spotted Striker 35279 | -1/Access | Spotted Executioner 35279 | -1/Access | Spotted Executioner 35279 | -1/Access | Spotted Striker 35281 | -1/Access | Garrison activated, responded to threat 35284 | -1/Access | Spotted Striker 35284 | -1/Access | Spotted Executioner 35284 | -1/Access | Spotted Executioner 35287 | -1/Access | Destroyed Striker 35290 | -1/Access | Spotted Striker 35291 | -1/Access | Spotted Executioner 35301 | -1/Access | Destroyed Striker 35302 | -1/Access | Destroyed Executioner 35307 | -1/Access | Destroyed Executioner 35313 | -1/Access | Destroyed Striker 35319 | -1/Access | Destroyed Executioner 35322 | -1/Access | Destroyed Executioner 35328 | -1/Access | Destroyed Executioner 35329 | -1/Access | Core integrity fell below 50% 35330 | -1/Access | Spotted B-99 Colossus 35337 | -1/Access | Reached level 38 35338 | -1/Access | Spotted Striker 35338 | -1/Access | Spotted Executioner 35340 | -1/Access | Destroyed Striker 35349 | -1/Access | Destroyed Executioner 35354 | -1/Access | Destroyed Executioner 35357 | -1/Access | Assembled infested ambush trap array 35367 | -1/Access | Spotted Investigator 35369 | -1/Access | Destroyed Investigator 35370 | -1/Access | Emitted hypermatrix ping 35375 | -1/Access | Assembled emerged from beneath the floor 35390 | -1/Access | Spotted Executioner 35390 | -1/Access | Spotted Striker 35391 | -1/Access | Sterilization system engaged 35396 | -1/Access | Destroyed Executioner 35402 | -1/Access | Destroyed Striker 35406 | -1/Access | Allies destroyed B-99 Colossus 35444 | -1/Access | Destroyed 39 combat bots 35468 | -1/Access | Spotted Striker 35471 | -1/Access | Spotted Executioner 35472 | -1/Access | Destroyed Striker 35472 | -1/Access | Spotted Executioner 35490 | -1/Access | Destroyed Executioner 35493 | -1/Access | Destroyed Executioner 35529 | -1/Access | Spotted Executioner 35529 | -1/Access | Destroyed 15 combat bots 35529 | -1/Access | Destroyed Executioner 35536 | -1/Access | Spotted Striker 35539 | -1/Access | Destroyed Striker 35599 | -1/Access | Assembled emerged from beneath the floor 35689 | -1/Access | Assembled emerged from beneath the floor 35691 | -1/Access | Ambient heat levels rising (+10) 35786 | -1/Access | Spotted B-99 Colossus 35798 | -1/Access | Allies destroyed B-99 Colossus 35806 | -1/Access | Assembled emerged from beneath the floor 35841 | -1/Access | Ambient heat levels rising (+10) 35990 | -1/Access | Spotted Striker 35991 | -1/Access | Ambient heat levels rising (+10) 35993 | -1/Access | Destroyed Striker 36117 | *** | Heading to fleet! Last Messages --------------- 35993_ Striker destroyed. 35993_ Destroyed Unknown Hover Unit. 35993_ as-35242 suffers critical hit (Destroy). 35993_ Destroyed Unknown Impact Weapon. 35994_ Acquired 25 matter. 36001_ as-04144 heat spikes uncontrollably. 36003_ Protomatter-18 decays. 36006_ as-04144 heat spikes uncontrollably. 36012_ as-04144 heat damages core (-11). 36013_ as-04144 heat damages Unknown Special Weapon. 36015_ Navigation matrix triggers involuntary quantum shift. 36024_ Slug penetrates S-43 Plague. 36043_ as-04144 heat damages core (-9). 36054_ Navigation matrix triggers involuntary quantum shift. 36093_ Acquired 25 matter. [Achievement: Home At Last?] [Achievement: Winner's Signature] [Achievement: Victory By Combat] [Achievement: Death Machine] [Achievement: One Last FU] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????"""""???????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ?????????????????????? | | ???????????????????????""" ""????????????????????? | | ???????????????????????" "????????????????????? | | ???????????????????????" @" "????????????????????? | | ???????????????????????" "" "??#?????????????????? | | ???????????????????????"aaa "? #?????????????????? | | ????????????????????# """ "" #?????????????????? | | ????????????????????# a #?????????????????? | | ????????????????????#"""""a""""#?????????????????? | | ?????????????????????????" "?????????????????????? | | ?????????????????????????" """"??????????????????? | | ????????????????????#""""" "" "#?????????????????? | | ????????????????????# % #?????????????????? | | ????????????????????# %% %% %#?????????????????? | | ????????????????????# % #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ?????????############### #"##?????????????????? | | ?????????# ""T""" # #%#####??????????????? | | ?????????# """ """ # #################+#### | | ?????????# + % % = % %%% % %% %%% | | ?????????# # % % % % % !%= %% | | ########## = # % % %% [ | | """" # # | | """" # # ##########+###### # | | """" #+########+#### % ###??## ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 199 Energy Generation 148 Energy Capacity 2166 Matter Stores 950 Matter Capacity 950 Sight Range 19 Terrain Scan Density 10 EM Shielding 7 Armor Coverage 600 Resistance: KI 60 Resistance: TH 85 Resistance: EX 55 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 61 Targeting Accuracy 10 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 10 Kinecelleration 40 Offensive Hacking 25 Defensive Hacking 5 Relay Coupler Types 1 Relay Coupler Value 105 Item Schematics ----------------- Enh. Armored Heavy Treads | -2/Section 7 | Archive Hdn. Centrium Wheel | -2/Section 7 | Archive Adv. Matter Compressor | -2/Section 7 | Archive Enh. Force Rifle | -2/Section 7 | Archive Exp. Thermal Generator | -2/Section 7 | Archive Prc. Phase Gun | -2/Section 7 | Archive Centrium Heavy Treads | -2/Section 7 | Archive Spectral Analyzer | -2/Section 7 | Archive Exp. Matter Compressor | -2/Section 7 | Archive Diametric Drive | -2/Section 7 | Archive Centrium Heavy Armor Plating | -2/Section 7 | Archive Imp. Q-thruster | -2/Section 7 | Archive Hdn. Centrium Leg | -2/Section 7 | Archive Exp. Target Analyzer | -2/Section 7 | Archive Cld. Impulse Thruster | -2/Section 7 | Archive Exp. Shield Generator | -2/Section 7 | Archive Exp. Q-thruster | -2/Section 7 | Archive Exp. Coolant Injector | -2/Section 7 | Archive Gui. Micro-nuke Launcher | -2/Section 7 | Archive Hvy. Dispersion Rifle | -2/Section 7 | Archive Coolant Network | -2/Section 7 | Archive Com. Tesla Bomb Launcher | -2/Section 7 | Archive Cld. Proton Cannon | -2/Section 7 | Archive Enh. Coil Gun | -2/Section 7 | Archive Imp. Thermal Defense Suite | -2/Section 7 | Archive Cld. Plasma Rifle | -2/Section 7 | Archive Exp. Terrain Scan Processor | -2/Section 7 | Archive Cld. Gravmag System | -2/Section 7 | Archive Exp. Power Amplifier | -2/Section 7 | Archive Adv. Quantum Shading Machine | -2/Section 7 | Archive Molecular Scythe | -2/Section 7 | Archive Particle Accelerator | -2/Section 7 | Archive Quantum Shading Machine | -2/Section 7 | Archive Mni. Smartbomb Launcher | -2/Section 7 | Archive Imp. Matter Neutralizer | -2/Section 7 | Archive Robot Schematics ------------------ G-67 Veteran | -2/Section 7 | Archive Y-72 Warden | -2/Section 7 | Archive R-10 Processor | -2/Section 7 | Archive T-07 Excavator | -2/Section 7 | Archive A-02 Transporter | -2/Section 7 | Archive K-01 Serf | -2/Section 7 | Archive C-55 Analyst | -2/Section 7 | Archive A-27 Freighter | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Integrity Redistributor Core Reset Matrix Navigation Efficiency Matrix Integrated Mediator LRC Matter Compressor Achievements -------------- Alien Roots Anyone Home? Death Machine Equal Opportunity Bot Home At Last? Nope One Last FU Pyromaniac Signature Confirmed Subspace Traveler Superinsulated Victory By Combat Winner's Signature Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Levels Raised 37 | . . 4 5 2 3 . 1 2 3 . 1 . . 1 2 1 1 . . . 1 1 1 1 2 . 2 . 1 2 XP Earned 62311 | 6000 670 6153 7489 2565 4157 941 570 3660 3862 895 701 358 220 1552 3078 1491 1271 180 151 82 767 2055 1421 754 3078 783 2557 523 1320 3007 XP Spent 61300 | 5995 . 5990 6015 4500 4460 . . 2600 6250 . . . . 3150 2990 500 . . . . 3650 1750 1300 . 4805 . 2955 . 1510 2880 Upgrades 121 | 16 . 19 13 3 14 . . 1 6 . . . . 3 8 1 . . . . 2 5 2 . 7 . 7 . 2 12 Power Slot 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 10 | 3 . 1 1 2 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . Weapon Slot 5 | 2 . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Core Integrity 28 | 1 . 3 1 . 4 . . . . . . . . . 2 . . . . . . 2 . . 1 . 2 . . 12 Heat Dissipation 29 | 4 . 2 4 . 5 . . . . . . . . 1 4 . . . . . 1 3 . . . . 4 . 1 . Energy Generation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Storage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter Storage 8 | . . 6 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Inventory Capacity 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Sight Range 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 6 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . Hack Attack % 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . TH Resistance % 4 | 1 . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . EX Resistance % 4 | 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . KI Damage % 4 | . . 1 . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . TH Damage % 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . Protomatter Created 20119 | . 38 199 294 359 266 158 55 377 684 543 427 129 . 180 912 583 1349 . 117 . 149 1279 2059 . 1926 937 2654 82 1302 3061 Integrity Restored 15810 | . . 489 351 335 386 28 . 462 953 189 271 32 . 21 689 699 1638 . 324 . 342 1226 477 108 1168 250 1654 236 1007 2475 Core 11920 | . . 188 220 230 219 8 . 343 748 139 210 25 . 14 563 602 1213 . 324 . 342 833 230 74 824 198 1242 236 738 2157 Parts 3890 | . . 301 131 105 167 20 . 119 205 50 61 7 . 7 126 97 425 . . . . 393 247 34 344 52 412 . 269 318 Protomatter Decayed 15989 | . 38 27 164 233 126 144 55 118 356 494 240 114 . 171 665 336 871 . 88 . 35 802 1728 26 1504 845 2096 . 1039 3674 Game ------ Seed VortexClaymoresFlamer Manual? 0 Play Time 06:36:57 Cumulative 146.6 hours Start 2024.01.04 @ 14:33:57 End 2024.01.04 @ 23:21:04 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 66 Rogue 15 Adventurer 0 Explorer 51 Win Type 2 Total 6 Types 1/1/1/2/0/0/0/0/1 Lore% 54 Gallery% 58 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab2cb2ba-e1e9-4e2f-9ebc-af9da88bd917