Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.21 @ 18:21:37 Player: Nalzok Result: Destroyed by as-68083 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (81) 81 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 531 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 243/250 System Corruption 12% Temperature Cool (10) Movement Core (250) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Utility Shielding > --- WEAPON (2) ------- EM Pulse Gun Light Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Wheel Heat Sink Seismic Detector Launcher Guidance Computer Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Wheel Assault Rifle Grenade Launcher [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 8 | . 1 7 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 1 | . . 1 Treads . | . . . Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 1 2 Device 2 | . 1 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 3 | . . 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 96 91 Engine 13 | . 14 12 Leg 25 | . 28 23 Device 10 | . 10 10 Storage 14 | . 14 14 Protection 1 | . . 2 Energy Gun 7 | . 14 3 Ballistic Gun 19 | . 14 23 Peak Build Rating 7 | . 7 7 Average Rating 6 | . 6 6 On Entrance 6 | 6 6 7 Naked Turns . | . . . Heaviest Build 14 | 13 14 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | . 8 8 Average Capacity 8 | . 8 8 Most Carried 8 | . 8 8 Average Carried 7 | . 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 300 | 200 . 100 Remotely . | . . . Salvage Created 115 | . . 115 Parts 6 | . . 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | . . 5 Guns 4 | . . 4 AOE 1 | . . 1 Classes Destroyed 2 | . . 2 Grunt 2 | . . 2 Assembled 3 | . . 3 Best Kill Streak 3 | . . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 49 | . . 49 Missed 7 | . . 7 Damage Taken 861 | . . 861 Core 265 | . . 265 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 17 | . . 17 Largest 2 | . . 2 Hottest 60 | . . 60 Shots Fired 33 | . . 33 Gun 33 | . . 33 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 23 | . . 23 Thermal . | . . . Explosive . | . . . Electromagnetic 10 | . . 10 Robot Hit Streak 5 | . . 5 Robot Miss Streak 6 | . . 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 18 | . . 18 Core Hits 12 | . . 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 258 | . . 258 Guns 200 | . . 200 Cannons . | . . . Explosions 58 | . . 58 Melee . | . . . Ramming . | . . . Kinetic 116 | . . 116 Thermal 58 | . . 58 Explosive . | . . . Electromagnetic 84 | . . 84 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 12 | . . 12 Average Corruption 11 | . . 11 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Matter Fused 1 | . . 1 Parts Rejected 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 53 | . . 53 Average Temperature 22 | . . 22 Received Heat Transfer 33 | . . 33 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . . 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 58 | . 43 58 Initial . | . . . Average 26 | . 12 35 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 3 22 Peak Tracking Total 17 | . 3 17 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 6 | . 6 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 8 | . . 8 Total Damage 104 | . . 104 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 382 | . 152 230 Spaces Moved 255 | 1 121 133 Core . | . . . Treads . | . . . Legs 255 | 1 121 133 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 124 | 120 120 128 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 2 37 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . . 8 Melee . | . . . Projectile . | . . . AOE 8 | . . 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 294 | . 129 165 Wait 2 | . . 2 Move 253 | . 120 133 Hop . | . . . Pick Up 9 | . 5 4 Fast Attach 1 | . 1 . Attach 4 | . . 4 Detach . | . . . Swap 3 | . . 3 Drop 5 | . 3 2 Fire 17 | . . 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Identified exit to Mines 153 | -10/Materials | Entered Mines 202 | -10/Mines | Discovered new exit (range 10) 210 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 289 | -10/Mines | Assembled infested the area 318 | -10/Mines | Build established: Mutant 330 | -10/Mines | System corruption reached 10% 333 | -10/Mines | Core integrity fell below 50% 334 | -10/Mines | Lost 3 allies 360 | -10/Mines | Lost 5 parts (1p2n1u1w) 382 | -10/Mines | Core integrity fell below 20% 383 | -10/Mines | Destroyed by as-68083 with Assembled Heavy Rifle Last Messages --------------- 00329_ Aluminum Leg destroyed. 00329_ System corrupted by crushing effect (+5). 00329_ System corrupted by crushing effect (+3). 00329_ Ion Engine destroyed. 00333_ Destroyed Asb. Hover Unit. 00336_ as-16713 destroyed. 00339_ as-16165 destroyed. 00340_ The unstable cave ceiling collapses. 00342_ as-21212 destroyed. 00348_ The unstable cave ceiling collapses. 00349_ System corrupted: FCS attempts to trigger EM Pulse Gun. 00349_ System corrupted: EM Pulse Gun misfires. 00349_ Acquired 20 matter. 00365_ System corrupted: Matter fused (-10). 00366_ Acquired 45 matter. 00370_ The unstable cave ceiling collapses. 00370_ Acquired Launcher Guidance Computer. 00380_ System corrupted: Aluminum Leg rejected. 00381_ Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????#######?????????????????????? | | ##????????????????### ##????????????????????? | | #???????????????## #????????????????????? | | #???????????????# #????????????????????? | | #???????????????## ##????????????????????? | | ##????##?????????## ##?????????????????????? | | ##???# ###???????# #####?????? ????????? | | #???## ##??????## ##??? ?????????? | | #??## ###?????# #?? ???????????? | | # #### ##????# # #?????????????? | | # < ##??## t# ## # #???????????? | | # #### @a %[*= #???????????? | | #### # *# % #???????????? | | % %% a! ##???????????? | | #### # [ #???????????? | | ##### ##??## ######## % #???????????? | | ###???## ##????#### ##????????## #??????????? | | ##??????# #????????# #??????????? #??????????? | | #???????# #????????# #???????????? #??????????? | | ????????# #????????# #????????????? ?????????? | | ????????# #????????# #?????????????? ????????? | | ????????# #????????# #??????????????? ????????? | | ##??????# #????????# #???????????????? ????????? | | #??????# #????????# ???????????????????????????? | | #?????? #????????##???????????????????????????? | | #???????##??????????????????????????????????????? | | #???????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpTacticalAmplifier Manual? 0 Play Time 00:07:22 Cumulative 358.4 hours Start 2024.12.21 @ 18:15:05 End 2024.12.21 @ 18:21:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 502 Rogue 499 Adventurer 2 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 74c6d008-3013-49c7-93fc-ad4fe3875998