Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 18:22:19 Player: Wyvric Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (446) 2230 Value Destroyed (19972) 19972 Prototype IDs (300) 6000 Alien Tech Used (11) 2200 Bonus (38389) 38389 TOTAL SCORE: 80091 Bonus ------- High Alert Combat Kills 1462 Follower Combat Kills 2955 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A2 1000 Win 3000 Friendly Fire -8928 Cogmind --------- Core Integrity 1049/2100 Matter 377/425 Energy 1586/1602 System Corruption 1% Temperature Cool (12) Movement Treading (23) Location Subspace Parts ------- > --- POWER (4) -------- Antimatter-Quantum Reactor > --- PROPULSION (6) --- High-density Centrium Heavy Treads Treaded Armored-HC Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Huge Storage Unit Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Quantum Capacitor Experimental Phase Shifter Layered Medium Armor Plating AEGIS Remote Shield > --- WEAPON (4) ------- Hvy. Laser Nova Construct/C > --- INVENTORY (25) --- Zero-point Reactor Armored Heavy Treads Armored Heavy Treads Desublimator Desublimator Experimental Cooling System Advanced Coolant Injector Advanced Coolant Injector Experimental Energy Well (600) Zionite Biocell (600) Experimental Matter Compressor (500) Experimental Terrain Scanner Improved Armor Integrity Analyzer Experimental Weapon Cycler Graphene Brace Experimental System Purifier Long-range Tractor Beam High-powered Transdimensional Reconstructor Integrity Redistributor Spacefold Activator Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Antimatter-Quantum Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads Treaded Armored-HC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Desublimator Desublimator Huge Storage Unit Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Quantum Capacitor AEGIS Remote Shield > --- WEAPON ----------- Hvy. Laser Nova Construct/C > --- INVENTORY -------- Zero-point Reactor Armored Heavy Treads Armored Heavy Treads Experimental Cooling System Advanced Coolant Injector Advanced Coolant Injector Experimental Energy Well Zionite Biocell Experimental Matter Compressor Experimental Terrain Scanner Improved Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter Improved Utility Shielding Layered Medium Armor Plating Graphene Brace Experimental System Purifier Long-range Tractor Beam High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Spacefold Activator Enhanced Nova Cannon [Rating: 244] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Q-thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Powered Armor Artifact Spacefold Activator Weapon Constructs Energy Gun Improved EM Shotgun Energy Cannon Constructs Ballistic Gun Shotgun Ballistic Cannon AWS/Autocannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . 4 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 4 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 10 | . . . 2 . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 2 . . . . . Weapon 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 787 | 7 8 6 34 34 3 35 16 23 5 26 14 24 19 20 1 13 28 13 15 14 16 15 47 9 9 23 31 24 27 25 39 46 53 65 Power 20 | 1 1 1 3 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 6 4 . Engine 9 | 1 1 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Core 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 10 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . Propulsion 69 | 2 2 . 9 4 . 4 1 1 . . . . . . . . 3 . 2 1 1 1 4 3 . 2 7 1 4 3 2 3 8 1 Treads 27 | . 2 . 7 4 . . 1 1 . . . . . . . . . . . . . . . 1 . . 2 . . . . 2 6 1 Leg 16 | 2 . . . . . . . . . . . . . . . . . . 2 1 1 . 3 2 . 2 . . 1 . . . 2 . Wheel 8 | . . . 2 . . 4 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 5 1 3 3 2 1 . . Utility 612 | 1 3 5 13 7 1 27 12 18 3 22 14 21 18 20 1 13 23 13 13 10 12 6 31 5 9 21 23 23 23 22 37 37 41 64 Device 468 | . 2 5 1 1 1 18 7 12 1 11 9 17 16 19 1 12 22 12 13 9 11 4 25 3 4 13 17 22 21 21 29 27 33 49 Storage 13 | 1 1 . 1 1 . . . . . 2 . 1 . . . 1 . 1 . . . . 1 . . . . . . . 1 . . 2 Processor 21 | . . . . . . 2 . . 1 . 2 . . . . . 1 . . . 1 . 1 1 . . 3 1 . . . 4 2 2 Hackware 6 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 1 1 . . . . . . . Protection 95 | . . . 11 5 . 7 5 6 1 8 3 3 2 1 . . . . . 1 . 2 2 1 4 7 2 . 2 1 4 1 5 11 Artifact 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 1 . Weapon 86 | 3 2 . 9 20 2 4 3 4 2 4 . 3 1 . . . 1 . . 3 3 8 12 1 . . 1 . . . . . . . Energy Gun 25 | . . . . 13 2 . . . 1 3 . 2 . . . . . . . . . 2 2 . . . . . . . . . . . Energy Cannon 11 | . . . . . . . . 1 . . . . . . . . . . . 3 3 2 2 . . . . . . . . . . . Ballistic Gun 22 | 3 2 . 8 . . . . . . . . . . . . . 1 . . . . 3 3 1 . . 1 . . . . . . . Ballistic Cannon 6 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 3 . . . . . . . . . . . Launcher 15 | . . . 1 7 . 2 2 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 1 . 3 . . . . . 9 . . . 1 . . . . . 4 . . . 3 . 3 . . . . 1 . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Lost 40 | . 4 2 6 3 . 1 . . . . 1 . . . . . 1 1 . 2 3 7 4 . . 2 . . . . . . 2 1 Power 5 | . 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 5 | . 1 . 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 18 | . 1 . 3 1 . . . . . . 1 . . . . . . 1 . 1 2 1 4 . . 1 . . . . . . 1 1 Weapon 12 | . 1 1 1 1 . . . . . . . . . . . . 1 . . 1 1 4 . . . 1 . . . . . . . . Highest Loss Streak 3 | . 2 2 3 2 . 1 . . . . 1 . . . . . 1 1 . 2 3 2 3 . . 2 . . . . . . 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 61 | . 95 90 99 99 66 69 67 68 66 55 53 51 46 43 43 48 54 51 49 52 57 50 54 56 62 59 59 63 65 66 65 68 56 52 Engine 3 | . 14 13 11 6 7 6 7 7 7 2 . . 6 5 . . . . 2 2 . . . . . . . . . . . . . . Reactor 2 | . . . . 4 3 . . . . 4 7 5 . . 6 6 2 . . 2 5 5 3 5 5 5 4 4 4 4 4 10 3 3 Treads 4 | . 3 28 20 21 . 4 5 6 5 . . . 2 3 . . . 4 . . . . . 3 . . 3 . . . . 4 4 7 Leg 3 | . 24 . . . 10 1 . . . 4 7 6 3 . . . . . 7 10 11 5 2 7 15 15 1 . . . . . 1 . Wheel 1 | . . . 1 . . 8 5 7 7 1 . . . . . . . 5 2 . . . 1 . . . . . . . . . . . Device 16 | . 9 14 11 11 22 15 14 13 14 10 14 16 12 12 12 16 19 16 16 15 15 11 21 19 11 12 17 18 24 24 20 20 21 17 Storage 6 | . 14 14 11 11 11 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 5 | . . . . . . 5 7 6 . 7 7 6 6 6 6 6 8 5 5 1 5 5 3 5 5 5 9 13 12 12 12 12 11 14 Protection 2 | . . . 21 21 . 1 . 1 6 3 . 1 . . . . . . . 2 . 1 . 5 10 2 . . . . 3 . 2 1 Energy Gun 1 | . . . . 19 1 . . . . 2 . . . . . . . . . . . 1 1 . . . . . . . . . . . Energy Cannon 3 | . . . . . 6 5 . 2 5 4 7 2 6 4 . 1 1 4 5 8 10 3 1 . . . . . . 4 3 . . 3 Ballistic Gun 1 | . 28 19 20 1 . . . . . . . . . . . . . . . . . 2 4 . 2 . . . . . . . . . Ballistic Cannon 2 | . . . . . 3 1 7 8 7 2 . 3 . 1 6 4 3 . . . 2 5 1 5 4 5 3 4 3 . . 3 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 251 | 11 27 27 47 112 100 107 110 114 114 118 101 174 178 178 168 168 143 180 179 216 213 251 170 174 173 162 155 158 161 164 176 184 223 212 Greatest Support 286 | 20 40 40 40 40 40 47 58 59 78 107 107 107 107 113 113 113 123 63 125 165 165 148 146 162 178 182 182 181 181 183 211 281 286 219 Greatest Overweight (x) 7 | . 1 . 1 2 7 7 3 1 1 1 . 1 1 1 1 1 2 4 2 1 1 2 2 1 1 . 1 . . . 1 . 1 . Average Overweight (x) . | . . . . 1 6 3 1 1 1 . . . 1 1 1 . . 3 1 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 30 | 8 15 15 15 25 25 25 25 25 25 25 25 30 30 30 30 30 25 30 30 30 30 30 30 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 25 | 7 9 15 15 24 25 25 25 25 25 25 25 26 30 30 30 25 25 29 30 30 30 30 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 30 | 6 8 15 15 25 25 25 25 25 25 25 25 30 30 30 29 28 25 30 30 30 30 30 29 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 3 7 13 14 22 24 24 24 24 23 24 24 25 29 28 29 25 24 28 29 29 29 27 23 24 24 23 24 24 24 24 24 24 23 24 Final Capacity 30 | 8 15 15 15 25 25 25 25 25 25 25 25 30 30 30 30 25 25 30 30 30 30 30 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 30 | 6 6 15 14 25 25 25 25 25 25 25 24 30 27 29 29 25 24 29 29 29 26 29 24 25 25 25 24 25 25 24 24 25 25 24 Scrap Engine Consumption 611 | . . . . . 43 63 9 6 12 33 2 27 12 21 . 5 33 30 17 20 13 14 67 16 4 6 26 12 7 7 11 7 88 . Constructs Created 7 | . . . . . 3 1 . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . Constructs Modified 248 | . . . . . 13 12 9 6 2 8 . 13 6 12 . 2 13 14 9 6 4 5 37 5 6 . 14 . 1 3 10 . 38 . Class Distribution -------------------- 28% | Construct 20% | Trapper-Construct 14% | Hauler-Construct 8% | Alien-Construct 6% | Scavenger-Mutant 4% | Mutant 3% | Scavenger-Construct 3% | Generator-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Trapper-Construct | -7/Lower Caves Trapper-Construct | -7/Zion Construct | -7/Deep Caves Construct | -6/Proximity Caves Construct | -6/Factory Hauler-Construct | -6/Lower Caves Hauler-Construct | -6/Lower Caves Trapper-Construct | -6/Data Miner Trapper-Construct | -5/Proximity Caves Trapper-Construct | -5/Factory Trapper-Construct | -5/Upper Caves Trapper-Construct | -5/Upper Caves Hauler-Construct | -5/Zhirov Hauler-Construct | -4/Proximity Caves Hauler-Gunner | -4/Factory Trapper-Mutant | -4/Extension Scavenger-Construct | -4/Cetus Scavenger-Construct | -4/Archives Scavenger-Construct | -4/Hub_04(d) Construct | -3/Research Construct | -3/Testing Infiltrator-Construct | -2/Research Infiltrator-Construct | -2/Quarantine Alien-Construct | -2/Section 7 Generator-Skirmisher | -1/Access Alien-Construct | -1/Command Alien-Construct | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 17978 | 229 330 170 808 461 124 693 490 511 50 508 532 730 324 426 . 80 747 259 200 492 197 203 646 223 288 298 602 208 528 564 451 631 2280 2695 Remotely 2481 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 295 . 352 . . . . 1834 Salvage Created 25130 | . 517 261 1203 1720 1222 1317 472 513 . 243 754 814 281 366 . . 1021 1074 495 890 273 1386 1099 66 388 584 509 199 525 399 344 562 3807 1826 Parts 962 | . 33 19 67 91 61 42 12 17 . 9 22 39 11 16 . . 48 24 12 47 11 63 35 3 27 19 27 7 23 8 24 20 54 71 Haulers Intercepted 8 | . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 14 | . . . . 1 7 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 3 . . . . Parts Field Recycled 18 | . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 276 | . . . . . . . . . . . . 276 . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . 13 12 . . 4 . 8 16 . 1 . 8 10 . 8 . . . . . . . . . . . . . Prevented 60 | . . . . . . . . 1 . . 13 . 2 14 . . . 17 8 . 5 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 325 | . 14 11 28 27 4 27 13 10 . 9 14 9 5 4 . . 12 16 7 . 4 28 10 1 1 8 7 . 3 . 6 . 21 26 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Guns 68 | . 14 11 24 10 2 . . . . 2 . . . . . . . . . . . 4 1 . . . . . . . . . . . Cannons 177 | . . . . . 2 15 4 5 . 4 6 7 3 4 . . 12 11 5 . 4 20 5 1 1 8 7 . 3 . 6 . 19 25 AOE 43 | . . . 4 16 . 1 9 3 . 3 1 2 1 . . . . . . . . 3 . . . . . . . . . . . . Classes Destroyed 25 | . 2 2 5 5 . 2 1 1 . 2 3 . . . . . 1 1 . . . . . . . . . . . . . . . . Worker 13 | . . 1 1 4 . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . 1 1 . Builder 14 | . . . . 1 8 1 . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . . Tunneler 3 | . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycler 39 | . . . 1 5 10 . . . . . . 2 . . . . 1 . . . . 2 3 . . . . 1 3 3 . 3 5 . Minesweeper 4 | . . . . . . . . 1 . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 13 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . 9 1 . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Watcher 16 | . . . 2 . . 2 . . . . . 2 . . . . 2 . . . . 2 1 . . . . 2 . 1 . 2 . . Swarmer 62 | . 3 9 10 . . 6 7 3 . . 4 . . . . . 3 5 . . . 8 . . . . . . . . . . 4 . Grunt 114 | . 11 2 9 22 . 11 2 4 . . 4 6 2 1 . . 1 5 5 . 1 11 7 . . 4 3 . . . . . 3 . Brawler 9 | . . . . 2 . . 1 . . . 1 . . 1 . . . 3 . . . . . . . . 1 . . . . . . . Duelist 6 | . . . . 2 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . Protector 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 42 | . . . 9 3 4 5 1 1 . . 1 1 . 1 . . 5 2 . . . 1 3 . 1 1 . . . . 1 . 2 . Hunter 17 | . . . . . . 2 . 2 . . . . . . . . 1 . 2 . 2 5 . . . . 2 . . . . . 1 . Programmer 21 | . . . . . . 3 . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . 3 . 5 . 4 . Heavy 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 24 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . 15 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-Light 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 5 6 5 9 4 5 5 3 . 3 6 6 1 2 . . 4 5 4 . 2 14 4 1 4 3 8 2 3 3 3 3 4 8 Combat Bots Only 11 | . 5 6 4 6 1 5 5 3 . 3 6 5 1 2 . . 3 5 4 . 2 11 4 1 1 3 7 . 3 . 3 . 4 8 Max Kills in Single Turn 6 | . 1 2 4 6 1 2 5 2 . 2 1 3 1 1 . . 1 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 4 4 . 1 5 2 . 2 1 2 1 . . . . . . . . 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Uniques/NPCs Destroyed 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 4 Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2457 | . 86 53 134 75 10 201 25 58 . 59 55 57 34 74 . 26 104 48 27 52 54 262 59 14 16 134 131 4 28 8 54 60 135 320 Missed 865 | . 22 12 34 25 4 64 10 16 . 20 24 23 5 27 . 14 48 14 10 10 13 96 24 10 2 48 74 3 19 7 33 25 37 92 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Damage Taken 29802 | . 694 371 1333 905 84 1604 246 526 . 1257 497 758 593 849 . 273 1104 372 258 1145 860 3796 1147 105 269 1793 1109 18 152 30 683 895 2471 3605 Core 3225 | . 153 64 158 47 15 284 30 38 . 62 24 63 23 105 . 35 131 65 . 125 51 391 100 21 21 92 62 . . 30 232 437 95 271 Absorbed by Shields 5219 | . . . . . . . . . . . . . . . . 72 119 139 92 . 91 . . 59 83 85 . 7 56 11 20 140 876 3369 Reduced by Siege Mode 241 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163 78 Redirected to Shielding 220 | . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199 Ignored by Resistances 1250 | . . . . . . . . 32 . . . 6 . . . . . . . . . . 35 . . 190 . . 9 18 333 114 513 . Regen/Repaired (Parts) 14068 | . . . . . 27 596 68 200 168 1057 . 319 481 1182 . 68 572 310 188 411 216 365 972 3 202 100 1574 . 34 33 411 93 2054 2364 Core Remaining (%) 60 | 100 . 13 . . 45 . . . . . 37 . . . . 73 . . . . 62 . . . . 45 . 95 . . 81 . . 49 Volleys Fired 1444 | . 47 44 85 40 68 76 21 37 . 35 43 44 13 16 . . 39 29 21 85 18 29 42 11 44 29 51 36 25 29 38 38 150 161 Largest 4 | . 2 2 2 2 2 1 2 2 . 2 1 1 1 1 . . 1 1 1 1 3 4 3 1 1 1 1 1 1 1 1 1 1 1 Hottest 542 | . 40 40 46 90 90 72 120 95 . 87 54 211 377 488 . . 542 65 65 321 256 180 165 165 165 77 182 182 182 182 182 182 182 106 Shots Fired 1799 | . 94 63 167 76 71 76 22 40 . 57 43 44 13 16 . . 39 29 21 85 42 132 58 11 44 28 51 36 25 29 38 38 150 161 Gun 492 | . 94 63 166 64 17 . . . . 22 . . . . . . . . . . . 16 14 . 36 . . . . . . . . . Cannon 1283 | . . . . . 54 74 17 38 . 33 43 44 13 16 . . 39 29 21 85 42 116 44 11 8 28 51 36 25 29 38 38 150 161 Launcher 24 | . . . 1 12 . 2 5 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 990 | . 94 63 166 6 42 . 17 32 . 24 . 34 . 8 . . 30 . . . 2 93 17 3 44 28 44 36 23 . 33 38 113 . Thermal 567 | . . . . 2 9 74 . . . 22 . 6 13 8 . . 5 4 . 85 35 39 23 8 . . . . 2 29 5 . 37 161 Explosive 24 | . . . 1 12 . 2 5 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 218 | . . . . 56 20 . . 6 . 9 43 4 . . . . 4 25 21 . 5 . 18 . . . 7 . . . . . . . Robot Hit Streak 23 | . 8 17 12 20 12 12 8 23 . 6 7 11 6 18 . . 5 19 4 22 14 19 11 3 12 6 8 5 6 7 10 7 21 17 Robot Miss Streak 8 | . 3 4 5 4 3 5 8 4 . 5 5 2 2 1 . . 1 1 1 2 2 3 2 1 1 3 3 2 2 2 1 2 2 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . 1 . . . . . . . . . Secondary Targets 8 | . . 2 2 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Capacitor 178 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 161 Autonomous 94 | . . . . . . . . . . . . . . . . . . . . . . 81 13 . . . . . . . . . . . Shots Hit Robots 1165 | . 63 40 129 58 46 81 20 28 . 27 22 20 8 13 . . 26 25 12 75 26 82 41 7 32 12 17 6 7 6 22 8 96 110 Core Hits 662 | . 27 18 69 79 27 76 25 18 . 16 9 17 3 6 . . 16 11 5 35 10 35 15 3 21 7 8 2 4 4 7 3 44 42 Critical Kills 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . Critical Parts Destroyed 16 | . 2 . . . . 2 1 1 . . 1 . . . . . 1 . . . . . 2 . 4 . 1 . . . . . 1 . Critical Strikes 45 | . 2 . . . . 2 3 2 . . 1 . . . . . 1 1 . 1 . 6 5 . 4 4 2 3 5 . . . 3 . Burn 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Destroy 16 | . 2 . . . . . . . . . 1 . . . . . 1 . . . . . 1 . 4 4 2 . . . . . 1 . Blast 15 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . 3 5 . . . 2 . Corrupt 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Smash 7 | . . . . . . 2 3 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 44 | . . . . . . 25 4 2 . . . . . . . . . . . . . . 13 . . . . . . . . . . . Impact 40 | . . . . . . 25 4 2 . . . . . . . . . . . . . . 9 . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Damage Inflicted 93488 | . 754 377 1839 3077 1296 2450 1514 1243 . 1003 1722 2585 931 1422 . . 3172 2227 1254 3254 1186 6070 2270 750 1270 2143 2126 1101 1343 609 2785 1472 18106 22137 Guns 5481 | . 754 377 1634 939 218 . . . . 270 . . . . . . . . . . . 168 255 . 866 . . . . . . . . . Cannons 80780 | . . . . . 1078 1909 322 992 . 538 1722 1667 931 1422 . . 3090 2227 1254 3254 1148 5680 1726 750 404 2070 2126 1101 1343 609 2785 1253 17663 21716 Explosions 4818 | . . . 189 2135 . 205 811 210 . 195 . 731 . . . . 82 . . . 38 222 . . . . . . . . . . . . Melee 1047 | . . . . . . 336 381 41 . . . . . . . . . . . . . . 289 . . . . . . . . . . . Ramming 1362 | . . . 16 3 . . . . . . . 187 . . . . . . . . . . . . . 73 . . . . . 219 443 421 Kinetic 41657 | . 754 377 1634 45 624 . 322 840 . 538 . 1448 . 838 . . 2464 . . . . 5053 955 222 1270 2070 2126 1101 1343 . 2089 1253 14291 . Thermal 37777 | . . . . 545 188 1909 . . . 270 . 66 931 584 . . 418 257 . 3254 1078 1017 339 528 . . . . . 609 696 . 3372 21716 Explosive 4013 | . . . 189 1590 . 205 811 210 . 195 . 731 . . . . 82 . . . . . . . . . . . . . . . . . Electromagnetic 7632 | . . . . 894 484 . . 152 . . 1722 153 . . . . 208 1970 1254 . 108 . 687 . . . . . . . . . . . Impact 997 | . . . . . . 336 381 41 . . . . . . . . . . . . . . 239 . . . . . . . . . . . Slashing 50 | . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 3 . . . . . 5 5 1 1 2 . . . 4 4 4 11 12 12 12 4 7 . . . 2 8 1 Average Corruption 4 | . . . . . . 2 . . . . . 2 2 1 1 1 . . . 3 4 2 9 11 8 7 3 5 . . . 1 3 1 Corruption Purged 23 | . . . . . . 3 . . . . . . 5 . . . . . . . . . . . 7 . . . . . . . 8 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 287 | . . . . . . 24 . . . . . 13 1 8 1 6 . . . 18 39 . 75 22 18 20 9 16 . . . . 15 2 Message Errors 71 | . . . . . . 10 . . . . . 4 . 3 1 2 . . . 4 11 . 16 3 2 3 1 8 . . . . 3 . Matter Fused 86 | . . . . . . 6 . . . . . 6 . 5 . . . . . 7 9 . 25 8 6 5 4 3 . . . . 2 . Heat Flow Errors 36 | . . . . . . 4 . . . . . . 1 . . 3 . . . . 4 . 12 5 3 1 . 2 . . . . 1 . Energy Discharges 26 | . . . . . . 1 . . . . . 3 . . . 1 . . . 2 3 . 5 1 2 3 1 1 . . . . 2 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . 1 . Data Loss (minor) 37 | . . . . . . 3 . . . . . . . . . . . . . 2 7 . 6 4 3 4 2 2 . . . . 3 1 Data Loss (major) 15 | . . . . . . . . . . . . . . . . . . . . 3 5 . 3 1 . 1 1 . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 11597 | . . . 4 26 79 120 177 174 . 28 309 189 150 272 . . 356 263 74 212 53 617 258 . 20 214 271 522 348 74 575 547 2867 2798 Projectiles 10616 | . . . . . 79 5 . 35 . 24 309 167 150 272 . . 323 263 74 212 45 486 128 . 20 214 271 522 348 74 575 467 2807 2746 Explosions 313 | . . . . 26 . . . 98 . 4 . 13 . . . . 33 . . . 8 131 . . . . . . . . . . . . Melee 668 | . . . 4 . . 115 177 41 . . . 9 . . . . . . . . . . 130 . . . . . . . . 80 60 52 Knockbacks 123 | . . . . . 4 3 10 14 . 4 . 4 . . . . 4 . . . . 15 6 . . 7 8 . 1 . 6 2 29 6 Impact 15 | . . . . . . 2 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 6 Kinetic 95 | . . . . . 4 . 9 12 . 3 . 4 . . . . 3 . . . . 13 4 . . 4 8 . 1 . 5 . 25 . Secondary 13 | . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . 2 1 . . 3 . . . . 1 . 2 . Self-Inflicted Damage 993 | . . . . 154 . . . 40 . . . 50 . . . . 101 . . . 22 349 . . . . 177 . . . . . 100 . Shots 17 | . . . . 7 . . . 1 . . . 1 . . . . 1 . . . 1 4 . . . . 2 . . . . . . . Rammed 25 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 7 Targets Rammed 38 | . . . 3 1 . . . . . . . 7 . . . . . . . . . . . . . 4 . . . . . 6 10 7 Kicked 11 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . 4 . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Highest Temperature 430 | . 12 6 71 138 306 288 100 74 . 210 48 231 327 406 . 157 430 306 232 220 344 6 246 190 181 83 374 359 312 238 413 359 358 60 Average Temperature 88 | . 6 6 14 42 67 47 41 29 . 102 18 74 129 163 . 70 126 51 71 116 85 3 84 67 71 25 73 121 115 98 138 105 110 37 Received Heat Transfer 4357 | . 333 60 438 249 36 423 27 150 . 360 63 291 297 135 . 48 144 36 56 . 80 283 187 19 20 184 138 . 6 . 18 15 132 129 Effects 15 | . . . . . . . . . . . . . 1 2 . . 1 . . . 4 . . . . . . 1 . . 3 3 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Interference 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . 1 3 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 Total Turns 144 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 60 Longest Duration 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 34 Robots Corrupted 21 | . . . . 1 . . . 1 . . 7 . . . . . . 6 2 . . . 4 . . . . . . . . . . . Combat Hostiles 19 | . . . . 1 . . . 1 . . 7 . . . . . . 5 2 . . . 3 . . . . . . . . . . . Parts Fried 72 | . . . 1 4 2 2 . 2 . . 18 3 1 . . . 1 10 13 . . . 12 . . . . . . . . 1 1 1 Impact Corruptions 30 | . . . 1 . . 3 4 1 . . . 2 . . . . 1 . . . . 1 4 . . . . . . . 1 4 6 2 Robots Melted 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 52 | . . . . 1 5 37 . . . 2 . . . . . . . 3 . . . 2 1 . . . . . . . 1 . . . Heat Transferred 18999 | . . . . 750 459 8705 . . . 350 . 50 374 200 . . 111 111 . 2848 272 650 74 222 . . . . . 259 148 . 275 3141 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 7 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1040 | . 409 179 402 1040 478 540 . . . . . 430 . . . . 243 . . . . 777 486 358 421 809 358 333 318 153 170 190 790 . Initial 398 | . . 99 . 144 398 150 . . . . . 318 . . . . 9 . . . . 25 375 83 63 77 358 120 17 69 18 53 48 . Average 235 | . 188 94 277 741 67 350 . . . . . 259 . . . . 114 . . . . 341 216 183 332 533 217 116 119 87 50 82 462 . Maximum Alert Level 4 | . 2 . 2 3 2 2 . . . . . 2 . . . . 1 . . . . 3 2 1 2 3 1 1 1 . . . 4 . Low Security (%) 43 | 100 48 100 13 7 87 15 . . . . . 34 . . . . 83 . . . . 43 51 96 5 11 48 85 86 100 100 100 1 . Level 1 20 | . 48 . 81 11 7 43 . . . . . 61 . . . . 16 . . . . 20 44 3 53 2 51 14 13 . . . 1 . Level 2 9 | . 3 . 5 16 5 40 . . . . . 4 . . . . . . . . . 16 3 . 41 63 . . . . . . 5 . Level 3 6 | . . . . 65 . . . . . . . . . . . . . . . . . 19 . . . 22 . . . . . . 5 . Level 4 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 5 . 1 8 . 11 . . . . 1 3 . 1 . . 3 . . . . 11 2 . . 8 4 1 . 1 4 . 5 . Investigation 15 | . 3 . . 2 . 3 . . . . . 1 . . . . . . . . . 1 1 . . 2 1 . . . . . 1 . Extermination 12 | . . . . . . 4 . . . . . 2 . . . . . . . . . 2 . . . . . . . 1 2 . 1 . Reinforcement 24 | . 2 . 1 1 . 4 . . . . . . . . . . 2 . . . . 4 1 . . 2 3 1 . . 2 . 1 . Assault 12 | . . . . 5 . . . . . . 1 . . 1 . . 1 . . . . 1 . . . 1 . . . . . . 2 . Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 51 | . 2 . 3 2 . . . . . . 1 . . . . . 2 . . . . 3 . 2 . 5 10 . . 2 . 1 18 . Communications Jammed 210 | . . . . . . . . . . . . . . . . . . . . . . . 183 . . 12 1 . . . 6 7 1 . Distress Signals 204 | . . . . . . . . . . . . . . . . . . . . . . . 183 . . 12 1 . . . . 7 1 . Times Spotted 626 | . 24 11 41 53 2 38 14 11 . 14 15 18 19 26 . 3 21 21 13 3 5 39 25 11 25 32 11 5 10 12 13 13 36 42 Peak Tracking Total 9 | . 7 4 5 6 1 4 5 3 . 5 5 5 4 9 . 2 5 7 5 2 3 7 5 5 2 8 8 2 4 4 4 6 5 8 Tactical Retreats 64 | . 3 . 3 1 . 1 . 1 . . 1 5 7 7 . 1 3 . 2 . . 2 1 . . 5 1 . 3 5 4 4 3 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 31 | . 2 . 4 . . . . . . . 1 6 . . . 1 . . . . . . 2 . . 1 2 1 . . . 7 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 29 | . . . 1 . . . . . . 4 . . 7 10 . . . 3 . 3 . . . . . 1 . . . . . . . . Traps Extracted 19 | . . . . . . . . . . 1 . . 1 4 . . . . 8 2 . . . . . 3 . . . . . . . . Installed 66 | . . . 3 . . . . . . 6 1 . 8 13 . 2 . 3 8 16 . . . . . 6 . . . . . . . . Triggered 23 | . . . 1 . . . . 1 . . 1 . 3 10 . 2 1 3 . . . . . . . 1 . . . . . . . . Most Traps Carried 15 | . . 4 4 1 . . . 9 9 9 4 3 11 15 10 9 8 14 14 14 9 9 9 5 5 5 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 69 | . . . . 7 . 1 1 . . 2 . 6 . . . . 1 1 . 1 . 11 1 . 3 3 4 8 2 3 5 . 4 5 Max in Single Turn 6 | . . . . 1 . 1 1 . . 1 . 4 . . . . 1 1 . 1 . 6 1 . 1 . 2 2 1 1 1 . 1 1 Garrison Access 6 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . 2 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 130 | . 4 . 9 11 10 10 . 1 . . . 7 1 . 4 . 3 . 3 7 . 4 3 1 . 3 7 10 3 7 8 7 5 2 Terminals 87 | . 3 . 9 11 6 6 . . . . . 6 . . . . 1 . . . . 3 1 1 . 3 5 8 3 6 7 3 5 . Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 11 | . 1 . . . 4 2 . . . . . 1 . . . . . . . . . . 2 . . . . . . . . 1 . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . . . . Garrison Access 6 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 2 . . Total Hacks 430 | . 8 . 22 21 26 20 . 1 . . . 13 1 . 29 . 3 . 5 46 . 13 10 1 . 12 42 36 11 21 27 22 18 22 Successful 233 | . 4 . 11 6 15 7 . 1 . . . 3 1 . 29 . 1 . 5 46 . 9 4 . . 2 12 19 4 6 11 8 7 22 Failed 197 | . 4 . 11 15 11 13 . . . . . 10 . . . . 2 . . . . 4 6 1 . 10 30 17 7 15 16 14 11 . Catastrophic 53 | . . . 1 6 1 5 . . . . . 3 . . . . . . . . . 1 1 . . 2 5 4 3 3 5 6 7 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 152 | . 8 . 10 1 11 8 . . 1 . . 11 . . . . 1 . . . . 5 6 1 . 4 13 24 6 15 15 3 9 . Terminals 266 | . 7 . 22 21 18 11 . . . . . 12 . . . . 1 . . . . 10 5 1 . 12 35 30 11 18 24 10 18 . Fabricators 11 | . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . 6 . . . . . . . Repair Stations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Recycling Units 22 | . 1 . . . 8 6 . . . . . 1 . . . . . . . . . . 5 . . . . . . . . 1 . . Scanalyzers 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 5 . 3 . . . . Garrison Access 8 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . 3 2 . . Terminal Hacks 164 | . 2 . 11 6 6 2 . 1 . . . . 1 . 29 . . . 5 46 . 4 2 . . 1 6 5 1 1 8 3 2 22 Record 66 | . . . . . . . . . . . . . . . 11 . . . 3 34 . . . . . . . . . . . . . 18 Part Schematic 18 | . . . 2 1 1 . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 14 | . 2 . 4 1 2 . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . . Prototype ID Bank 13 | . . . 3 . 3 . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Open Door 10 | . . . . 4 . . . 1 . . . . 1 . . . . . 2 . . 1 . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Alert Level 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . . . . . . Unreport Threat 11 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 3 2 . 1 2 1 . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 5 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Load Schematic 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Build 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 6 | . . . . . 4 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 6 | . . . . . 4 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 . . . . Insert Component 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . . Seal Access 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . . Unauthorized Hacks 45 | . 2 . . . 5 2 . . . . . 3 . . . . . . . . . 3 1 . . 1 4 10 3 3 3 . 5 . Terminals 38 | . 1 . . . 2 . . . . . . 3 . . . . . . . . . 3 . . . 1 4 10 3 3 3 . 5 . Track 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 1 2 . 3 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 19 | . 1 . . . 2 . . . . . . 3 . . . . . . . . . 2 . . . . 2 5 1 1 . . 2 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Operators 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 3 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 96 | . 3 . 9 7 7 9 . . . . . 7 . . . . 2 . . . . 4 4 . . 3 6 7 3 7 8 5 5 . Full Trace Events 9 | . . . . 2 . 1 . . . . . 1 . . . . . . . . . 1 1 . . 1 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 2 1 1 . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 120 | . . . . . . 36 . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . . . . . 23 6 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machine Destruction 5 | . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 1 . . . . . . 2 . . . 6 . . . . 3 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total Allies 85 | . . 3 . 12 . . 1 . 2 . . . . 2 . . . 6 . . . . 17 5 . . . . . 1 . . 36 . Largest Group 13 | . . 3 3 11 . . 1 1 2 2 . . . 2 . . . 5 5 . . . 13 9 6 5 . . . 1 . . 13 . Highest-Rated Group 800 | . . 40 40 119 . . 32 28 192 192 . . . 52 . . . 172 172 . . . 603 770 575 410 . . . 26 . . 800 . Highest-Rated Ally 234 | . . 16 16 31 . . 32 28 96 96 . . . 32 . . . 49 49 . . . 159 159 159 96 . . . 26 . . 234 . Total Orders 34 | . . . . 2 . 12 . . . . . . . . . . 3 . . . . . 3 1 . 3 . . . 1 . . 2 7 STAY 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . EXPLORE 18 | . . . . 2 . 9 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 RETURN 11 | . . . . . . 2 . . . . . . . . . . . . . . . . 3 1 . . . . . . . . 2 3 Ally Attacks 785 | . . . 8 97 . . 5 2 . 42 . . . 6 . . . 25 31 . . . 133 74 31 48 . . . . . . 283 . Total Damage 21294 | . . . 118 1038 . . 105 45 . 962 . . . 250 . . . 445 861 . . . 2813 1929 974 2370 . . . . . . 9384 . Kills 112 | . . . 2 17 . . . . . 9 . . . 2 . . . 3 6 . . . 13 10 3 10 . . . . . . 37 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 14 | . 2 . 4 1 2 . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . 2 1 . . 1 . 3 2 . 1 . 2 1 . 1 . . . . . . . . . . . . . Drone Launches 23 | . . . . 2 . 8 . . . . . . . . . . 3 . . . . . 3 1 . . . . . . . . 2 4 Drone Recoveries 14 | . . . . 2 . 4 . . . . . . . . . . . . . . . . 3 1 . . . . . . . . 2 2 Decoded 0b10 Intel 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . Emergency Access 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 57583 | 74 450 1238 2170 2156 6417 2460 2023 1810 1771 1815 1143 1135 1928 2501 87 624 1186 3328 3650 1695 1590 798 2269 525 539 475 770 620 446 533 604 557 7657 539 Spaces Moved 39874 | 52 228 690 818 623 1054 1390 1230 1262 1298 1515 1352 1310 1459 1803 78 731 848 1290 1530 622 727 289 963 200 203 336 878 995 667 842 611 899 10326 755 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14398 | . 24 690 785 623 28 2 . . . 119 . . 548 1103 . . . 1028 41 . . . . . . . 246 . . . 18 881 7507 755 Legs 13438 | 47 204 . . . 998 1 . . . 1134 1352 1310 911 . . . 91 261 1489 622 727 289 400 200 203 336 44 . . . . . 2819 . Wheels 5703 | . . . 33 . . 1387 1230 1262 1298 231 . . . . . . . . . . . . 262 . . . . . . . . . . . Hover 2605 | . . . . . 28 . . . . 31 . . . 700 78 731 757 . . . . . 248 . . . . . . . 32 . . . Flight 3696 | . . . . . . . . . . . . . . . . . . 1 . . . . 53 . . . 588 995 667 842 550 . . . Fastest Speed 23 | 50 120 160 95 240 320 140 119 119 119 60 60 60 95 95 110 75 63 155 192 192 196 207 115 115 112 98 39 39 39 32 32 38 23 23 Average Speed 111 | 113 126 160 216 311 564 145 119 119 119 74 60 70 95 104 110 78 78 201 206 193 204 234 192 189 149 106 60 39 39 33 38 38 50 23 Slowest Speed 620 | 120 190 160 240 320 620 620 145 119 119 119 60 95 95 153 110 110 155 230 225 196 207 260 276 207 192 112 196 39 44 44 146 109 109 23 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 1 1 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Spacefolds 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 . . Exploration Rate (%) 67 | 4 53 97 69 90 99 55 99 95 86 72 98 31 99 94 70 67 20 98 99 94 86 13 83 73 88 32 25 71 22 85 41 25 93 40 Regions Visited 34 Branch Regions 25 Pre-discovered Areas 12 | . 1 1 . . 3 . 1 . 1 . . . . . 1 . . . 1 3 . . . . . . . . . . . . . . Known Exits Taken 25 | . . . 1 . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . Scrap Searched 48 | . . 3 . . . . 9 3 3 . 5 . 5 3 . 4 . 4 4 . 5 . . . . . . . . . . . . . Spaces Dug 381 | . . . . 9 . 20 1 38 . 9 9 26 2 2 . . 4 . 3 . . 15 11 . 1 4 101 33 20 16 15 27 15 . Terrain Destroyed 997 | . . . 11 125 5 27 36 38 . 46 19 69 5 7 . . 36 2 8 7 15 136 14 6 10 11 128 38 32 18 28 30 50 40 Melee 13 | . . . . . . 12 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Projectile 494 | . . . . . 5 . 1 8 . 21 19 31 5 7 . . 17 2 8 7 13 30 13 6 10 11 44 38 32 18 28 30 50 40 AOE 490 | . . . 11 125 . 15 35 30 . 25 . 38 . . . . 19 . . . 2 106 . . . . 84 . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total 51310 | 63 299 770 1066 763 1472 1727 1751 1516 1487 2155 1635 1486 1986 2408 78 780 1327 1993 2001 1026 792 360 1327 337 395 420 1075 1193 819 1059 928 1056 12663 1097 Wait 7563 | . 8 14 79 16 306 92 454 187 87 508 221 39 456 486 . 18 360 577 396 265 19 11 148 99 125 5 30 83 76 121 190 37 1964 86 Move 39806 | 51 227 689 817 622 1053 1389 1229 1261 1297 1514 1351 1309 1458 1802 77 730 847 1289 1529 621 726 288 961 199 202 336 877 992 657 839 602 885 10325 755 Hop 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 1 . . . Pick Up 646 | 5 6 12 20 27 17 55 9 2 35 27 3 34 13 21 . 7 26 19 15 10 6 7 36 7 6 8 38 29 14 20 24 14 65 9 Fast Attach 154 | 6 1 2 12 5 . 2 . 1 . 8 . . 1 . . . 4 . 2 6 . 2 9 6 4 4 9 . 4 3 9 27 23 4 Attach 129 | . 5 1 12 4 3 6 2 . 1 4 2 7 1 1 . 3 3 4 . 3 6 7 17 . . 3 7 . 3 . 5 3 12 4 Detach 20 | . . . . . 2 . . . . 1 . 3 . . . . . 2 . . 1 3 5 . . . . . . . 1 . 1 1 Swap 518 | 1 2 3 10 25 . 27 14 22 4 14 12 17 17 20 1 10 21 9 13 6 10 6 21 3 5 16 15 24 20 22 33 16 20 59 Drop 718 | . 3 5 25 23 23 55 8 4 36 38 2 26 16 22 . 10 27 14 17 11 6 7 41 12 9 10 46 28 16 24 25 30 88 11 Fire 1444 | . 47 44 85 40 68 76 21 37 . 35 43 44 13 16 . . 39 29 21 85 18 29 42 11 44 29 51 36 25 29 38 38 150 161 Melee 40 | . . . . . . 25 4 2 . . . . . . . . . . . . . . 9 . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 10 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . 3 . . . . . . . . Crush 27 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 10 7 Escape Stasis 21 | . . . . . . . . . . . . . . . . . . . . . . . 19 . . . 2 . . . . . . . Rewire 110 | . . . . . . . 10 . . . . . 3 27 . . . 47 . . . . 19 . . . . . . . . . 4 . Trap 69 | . . . 3 . . . . . . 6 1 . 8 13 . 2 . 3 8 19 . . . . . 6 . . . . . . . . Miscellaneous 27 | . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / Sub) -9/Materials (discovered 4 exits: [*Mat x2] / Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 Subspace History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 7) 425 | -10/Materials | Core integrity fell below 50% 427 | -10/Materials | Discovered new exit (range 5) 525 | -10/Materials | Entered Mines 527 | -10/Mines | Met a Derelict bent on vengeance 589 | -10/Mines | Excavation squad dispatched 589 | -10/Mines | A large section of the Mines collapsed 623 | -10/Mines | Discovered new exit (range 15) 702 | -10/Mines | Found a hidden stash of uninstalled traps 934 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 934 | -10/Mines | Discovered new exit (range 5) 1107 | -10/Mines | Core integrity fell below 20% 1235 | -10/Mines | Identified exit to Subcaves 1244 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1320 | -10/Mines | Learned location of Storage (-9) 1337 | -10/Mines | Discovered new exit (range 15) 1457 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1461 | -10/Mines | Found Prototype Device 1461 | -10/Mines | Identified Exp. Sensor Array 1763 | -10/Mines | Entered Materials 1763 | -9/Materials | Accompanied by 3 allies 1763 | -9/Materials | Evolved 2 slots: Utility x2 1834 | -9/Materials | Lost 3 allies 1838 | -9/Materials | Lost 3 parts (2n1w) 2010 | -9/Materials | Identified exit to Mines 2010 | -9/Materials | Identified exit to Storage 2101 | -9/Materials | Build established: Scavenger-Mutant 2285 | -9/Materials | Discovered new exit (range 16) 3201 | -9/Materials | Discovered new exit (range 16) 3933 | -9/Materials | Entered Storage 4042 | -9/Storage | Met a pair of Derelict thieves 4299 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4451 | -9/Storage | Murdered 3 allies 4574 | -9/Storage | Lost 4 allies 4681 | -9/Storage | Garrison activated, responded to threat 4733 | -9/Storage | First assault squad dispatched 4745 | -9/Storage | Lost 3 allies 4810 | -9/Storage | Discovered new exit (range 16) 5576 | -9/Storage | Core integrity fell below 50% 6071 | -9/Storage | Used back door to open Recycling access 6071 | -9/Storage | Discovered new exit (range 5) 6089 | -9/Storage | Entered Recycling 6090 | -9/Recycling | Found Scrap Engine 6628 | -9/Recycling | Build established: Construct 8470 | -9/Recycling | Discovered new exit (range 14) 12506 | -9/Recycling | Entered Factory 12506 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 13542 | -7/Factory | Discovered new exit (range 8) 13808 | -7/Factory | Fabricated Imp. Signal Interpreter (x2) 14034 | -7/Factory | Identified exit to Factory 14239 | -7/Factory | Identified exit to Lower Caves 14966 | -7/Factory | Entered Lower Caves 15867 | -7/Lower Caves | Learned location of Zion (-7) 15962 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16233 | -7/Lower Caves | Discovered new exit (range 9) 16241 | -7/Lower Caves | Identified exit to Lower Caves 16989 | -7/Lower Caves | Entered another Lower Caves area 16989 | -7/Lower Caves | Accompanied by 1 ally 16989 | -7/Lower Caves | Discovered exit to Factory (range 9) 18042 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18081 | -7/Lower Caves | Build established: Trapper-Construct 18254 | -7/Lower Caves | Core integrity fell below 50% 18284 | -7/Lower Caves | Discovered new exit (range 12) 18604 | -7/Lower Caves | Identified exit to Zion 18692 | -7/Lower Caves | Found Prototype Device 18799 | -7/Lower Caves | Entered Zion 19012 | -7/Zion | Found Prototype Device 19060 | -7/Zion | Given A8's code to call for help 19335 | -7/Zion | Identified Phasing AFG 19335 | -7/Zion | Found Prototype Processor 19336 | -7/Zion | Identified Heart of Steel 19337 | -7/Zion | Found Prototype Processor 19339 | -7/Zion | Found Prototype Hackware 19341 | -7/Zion | Found Prototype Processor 19343 | -7/Zion | Found Prototype Processor 19359 | -7/Zion | Identified Exp. Armor Integrity Analyzer 19361 | -7/Zion | Identified Exp. Core Analyzer 19364 | -7/Zion | Found Prototype Processor 19365 | -7/Zion | Identified Exp. System Shield 19366 | -7/Zion | Found Prototype Processor 19372 | -7/Zion | Found Prototype Processor 19378 | -7/Zion | Identified Exp. Targeting Computer (x2) 19397 | -7/Zion | Identified Exp. Terrain Scan Processor (x3) 20005 | -7/Zion | Received a hallucinogenic algorithm 20016 | -7/Zion | Given the Hacking Drone Bay 20016 | -7/Zion | Found Prototype Device 20074 | -7/Zion | Identified Hacking Drone Bay 20298 | -7/Zion | Discovered new exit (range 5) 20537 | -7/Zion | Enhanced Grunt warped into view, answering call for help 20545 | -7/Zion | Enhanced Grunt warped into view, answering call for help 20560 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 20570 | -7/Zion | Entered Deep Caves 20570 | -7/Deep Caves | Accompanied by 2 allies 20807 | -7/Deep Caves | Attacked by Z-Imprinter 20807 | -7/Deep Caves | Z-Facility disabled 20838 | -7/Deep Caves | Destroyed Z-Imprinter 20868 | -7/Deep Caves | Found Prototype Protection 20868 | -7/Deep Caves | Identified Zio. Weapon Casing 21042 | -7/Deep Caves | Build established: Construct 21365 | -7/Deep Caves | Found Prototype Protection 21481 | -7/Deep Caves | Identified Zio. Heavy Carapace 21746 | -7/Deep Caves | Found Zio. Weapon Casing 21839 | -7/Deep Caves | Found Zio. Weapon Casing 21842 | -7/Deep Caves | Found Zio. Weapon Casing 21851 | -7/Deep Caves | Found Zio. Weapon Casing 21853 | -7/Deep Caves | Found Zio. Weapon Casing 21855 | -7/Deep Caves | Found Zio. Weapon Casing 22038 | -7/Deep Caves | Discovered new exit (range 7) 22260 | -7/Deep Caves | Found Prototype Ballistic Cannon 22267 | -7/Deep Caves | Identified AWS/Autocannon 22385 | -7/Deep Caves | Entered Proximity Caves 22388 | -6/Proximity Caves | Spotter reported a threat 22389 | -6/Proximity Caves | Spotter reported a threat 22418 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 22888 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 23174 | -6/Proximity Caves | Spotted B-75 Beast 23258 | -6/Proximity Caves | Destroyed B-75 Beast 23288 | -6/Proximity Caves | Discovered exit to Factory (range 3) 23528 | -6/Proximity Caves | Entered Factory 23528 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 23529 | -6/Factory | Identified exit to Lower Caves 23878 | -6/Factory | Search patrols dispatched 23992 | -6/Factory | Spotted B-75 Beast 24623 | -6/Factory | Build established: Hauler-Construct 24663 | -6/Factory | Entered Lower Caves 24774 | -6/Lower Caves | Identified exit to Lower Caves 24811 | -6/Lower Caves | Encountered a Warlord checkpoint 24850 | -6/Lower Caves | Learned Factory terminal intel 25008 | -6/Lower Caves | Learned 4 Factory zone layouts 25258 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 25296 | -6/Lower Caves | Identified exit to Data Miner 25521 | -6/Lower Caves | Ambushed by wild Derelicts 26591 | -6/Lower Caves | Entered another Lower Caves area 26617 | -6/Lower Caves | Learned Factory security intel 26662 | -6/Lower Caves | Discovered new exit (range 13) 27214 | -6/Lower Caves | Discovered exit to Data Miner (range 11) 27217 | -6/Lower Caves | Learned Factory trap positions 27229 | -6/Lower Caves | Found Alien Artifact 27230 | -6/Lower Caves | Identified Core Expander 27230 | -6/Lower Caves | Installed Core Expander, added new Power slot 27327 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 27457 | -6/Lower Caves | Encountered a Warlord checkpoint 27603 | -6/Lower Caves | Build established: Trapper-Construct 27926 | -6/Lower Caves | Build established: Hauler-Construct 27978 | -6/Lower Caves | Spotted B-75 Beast 28616 | -6/Lower Caves | Destroyed B-75 Beast 28794 | -6/Lower Caves | Build established: Trapper-Construct 29092 | -6/Lower Caves | Entered Data Miner 29092 | -6/Data Miner | Discovered new exit (range 6) 29113 | -6/Data Miner | Met Data Miner 29136 | -6/Data Miner | Learned location of Section 7 (-2) 29136 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 29152 | -6/Data Miner | Received God Mode back door access code from Data Miner 29176 | -6/Data Miner | Identified exit to Proximity Caves 29179 | -6/Data Miner | Entered Proximity Caves 29447 | -5/Proximity Caves | Learned location of 1 exit from Factory 29578 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29681 | -5/Proximity Caves | Discovered new exit (range 8) 29687 | -5/Proximity Caves | Identified exit to Factory 29803 | -5/Proximity Caves | Entered Factory 29803 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29804 | -5/Factory | Identified exit to Upper Caves 29805 | -5/Factory | Identified exit to Factory 29807 | -5/Factory | Loaded intel: 104 trap records 29809 | -5/Factory | Loaded intel: 26 terminal locations 30196 | -5/Factory | Spotted B-75 Beast 30495 | -5/Factory | Cargo convoy interrupted 30989 | -5/Factory | Entered Upper Caves 31008 | -5/Upper Caves | Learned Factory garrison access intel 31085 | -5/Upper Caves | Encountered a Warlord checkpoint 31098 | -5/Upper Caves | Identified exit to Upper Caves 31656 | -5/Upper Caves | Build established: Hauler-Construct 32169 | -5/Upper Caves | Build established: Trapper-Construct 32980 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 33394 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 33587 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 34317 | -5/Upper Caves | Entered another Upper Caves area 34317 | -5/Upper Caves | Accompanied by 5 allies 34480 | -5/Upper Caves | Discovered exit to Factory (range 7) 35215 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 35573 | -5/Upper Caves | Build established: Hauler-Construct 35643 | -5/Upper Caves | Learned Extension stockpile data 35643 | -5/Upper Caves | Learned Research terminal intel 36825 | -5/Upper Caves | Build established: Trapper-Construct 36866 | -5/Upper Caves | Encountered a Warlord checkpoint 36886 | -5/Upper Caves | Discovered new exit (range 14) 37203 | -5/Upper Caves | Identified exit to Zhirov 37967 | -5/Upper Caves | Entered Zhirov 37967 | -5/Zhirov | Discovered new exit (range 3) 38002 | -5/Zhirov | Met Zhirov 38037 | -5/Zhirov | Learned location of Quarantine (-2) 38037 | -5/Zhirov | Learned location of Testing (-3) 38037 | -5/Zhirov | Learned location of Command (-1) 38075 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 38104 | -5/Zhirov | Found Alien Artifact 38105 | -5/Zhirov | Identified Integrated Dissipator 38105 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 38128 | -5/Zhirov | Found Alien Artifact 38585 | -5/Zhirov | Attacked by Zhirov 38607 | -5/Zhirov | Zhirov warped through subspace 38609 | -5/Zhirov | Zhirov detonated his lab 38609 | -5/Zhirov | Cloak Generator disabled 38726 | -5/Zhirov | Build established: Hauler-Construct 38739 | -5/Zhirov | Found Prototype Device 38851 | -5/Zhirov | Found Prototype Device 38851 | -5/Zhirov | Identified Exp. Thermal Shield (x2) 39662 | -5/Zhirov | Entered Proximity Caves 40923 | -4/Proximity Caves | Discovered exit to Factory (range 13) 41151 | -4/Proximity Caves | Lost 3 parts (2u1w) 41252 | -4/Proximity Caves | Entered Factory 41252 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 41253 | -4/Factory | Loaded intel: 3 garrison access locations 41316 | -4/Factory | Garrison activated, responded to threat 41422 | -4/Factory | Identified exit to Upper Caves 41422 | -4/Factory | Identified exit to Extension 41422 | -4/Factory | Identified exit to Armory 41622 | -4/Factory | Destroyed 11 combat bots 42040 | -4/Factory | First assault squad dispatched 42050 | -4/Factory | Entered Extension 42162 | -4/Extension | Identified exit to Cetus 42163 | -4/Extension | Identified exit to Research 42381 | -4/Extension | Build established: Trapper-Mutant 42647 | -4/Extension | Crushed by falling debris 42648 | -4/Extension | System corruption reached 10% 42659 | -4/Extension | Rescued a captive Derelict 42660 | -4/Extension | Rescued a captive Derelict 42678 | -4/Extension | Lost 3 parts (3u) 42875 | -4/Extension | Rescued a captive Derelict 42876 | -4/Extension | Rescued a captive Derelict 42998 | -4/Extension | Rescued a captive Derelict 43025 | -4/Extension | Rescued a captive Derelict 43044 | -4/Extension | Rescued a captive Derelict 43131 | -4/Extension | Rescued a captive Derelict 43172 | -4/Extension | Rescued a captive Derelict 43173 | -4/Extension | Rescued a captive Derelict 43566 | -4/Extension | Spotted B-86 Titan 43574 | -4/Extension | Allies destroyed B-86 Titan 43580 | -4/Extension | Spotted B-86 Titan 43596 | -4/Extension | Allies destroyed B-86 Titan 43655 | -4/Extension | Lost 8 allies 43928 | -4/Extension | Rescued A7 43929 | -4/Extension | Build established: Construct 44319 | -4/Extension | Entered Cetus 44319 | -4/Cetus | Accompanied by 5 allies (A7) 44324 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 44333 | -4/Cetus | Spotted Cetus Guard 44333 | -4/Cetus | Spotted Cetus Guard 44335 | -4/Cetus | Spotted Cetus Guard 44337 | -4/Cetus | Spotted Cetus Guard 44347 | -4/Cetus | Destroyed Cetus Guard 44353 | -4/Cetus | Allies destroyed Cetus Guard 44357 | -4/Cetus | Allies destroyed Cetus Guard 44359 | -4/Cetus | Allies destroyed Cetus Guard 44473 | -4/Cetus | Started Cetus Manufacturing Module 44488 | -4/Cetus | Escorted A7 to Cetus Mainframe 44498 | -4/Cetus | Manufactured an Enhanced Grunt 44502 | -4/Cetus | Build established: Scavenger-Construct 44523 | -4/Cetus | Manufactured an Enhanced Grunt 44548 | -4/Cetus | Manufactured an Enhanced Grunt 44573 | -4/Cetus | Manufactured an Enhanced Grunt 44598 | -4/Cetus | Manufactured an Enhanced Grunt 44656 | -4/Cetus | Discovered new exit (range 15) 44689 | -4/Cetus | Spotted Cetus Guard 44689 | -4/Cetus | Spotted Cetus Guard 44692 | -4/Cetus | Spotted Cetus Guard 44697 | -4/Cetus | Spotted Cetus Guard 44701 | -4/Cetus | Allies destroyed Cetus Guard 44705 | -4/Cetus | Discovered exit to Research (range 16) 44706 | -4/Cetus | Allies destroyed Cetus Guard 44709 | -4/Cetus | Allies destroyed Cetus Guard 44710 | -4/Cetus | Allies destroyed Cetus Guard 44729 | -4/Cetus | Met Revision 17 44738 | -4/Cetus | Lost 3 allies 44842 | -4/Cetus | Identified exit to Archives 44844 | -4/Cetus | Entered Archives 44844 | -4/Archives | Accompanied by 6 allies (A7) 44849 | -4/Archives | Received a hacking code to weaken MAIN.C 44974 | -4/Archives | Discovered new exit (range 14) 45009 | -4/Archives | Discovered new exit (range 15) 45083 | -4/Archives | Discovered exit to Research (range 13) 45382 | -4/Archives | Identified exit to Hub_04(d) 45383 | -4/Archives | Entered Hub_04(d) 45383 | -4/Hub_04(d) | Accompanied by 5 allies 45427 | -4/Hub_04(d) | Discovered exit to Research (range 13) 45582 | -4/Hub_04(d) | Garrison activated, responded to threat 45613 | -4/Hub_04(d) | Network Hub disabled 45633 | -4/Hub_04(d) | First assault squad dispatched 45636 | -4/Hub_04(d) | Spotted Lightning 45639 | -4/Hub_04(d) | Spotted Lightning 45644 | -4/Hub_04(d) | Destroyed Lightning 45644 | -4/Hub_04(d) | Spotted Lightning 45660 | -4/Hub_04(d) | Core integrity fell below 50% 45676 | -4/Hub_04(d) | Destroyed Lightning 45678 | -4/Hub_04(d) | Destroyed Lightning 45692 | -4/Hub_04(d) | Found Prototype Device 45693 | -4/Hub_04(d) | Identified Exp. Phase Shifter 45696 | -4/Hub_04(d) | Found Prototype Device 45697 | -4/Hub_04(d) | Identified Exp. EM Disruption Field 45725 | -4/Hub_04(d) | Discovered exit to Research (range 2) 45760 | -4/Hub_04(d) | Network Hub disabled 45786 | -4/Hub_04(d) | Spotted B-86 Titan 45858 | -4/Hub_04(d) | Entered Research 45858 | -3/Research | Evolved 2 slots: Utility x2 45859 | -3/Research | Loaded intel: 21 terminal locations 46037 | -3/Research | Destroyed 7 combat bots 46058 | -3/Research | Revision forces began assault on 0b10 46080 | -3/Research | Met up with Revision 17++ 46127 | -3/Research | Identified exit to Testing 46194 | -3/Research | Lost 4 allies 46238 | -3/Research | Found Prototype Device 46267 | -3/Research | Identified Adv. Kinecellerator 46335 | -3/Research | Found Prototype Device 46342 | -3/Research | Identified Exp. Focal Shield 46404 | -3/Research | Found Prototype Device 46420 | -3/Research | Identified Exp. Shield Generator 46526 | -3/Research | Discovered new exit (range 23) 46558 | -3/Research | Research terminal network offline 46584 | -3/Research | Build established: Construct 46628 | -3/Research | Entered Testing 46654 | -3/Testing | Found Prototype Processor 46664 | -3/Testing | Identified Exp. Signal Interpreter 46676 | -3/Testing | Found Exp. Signal Interpreter 46716 | -3/Testing | Found Prototype Device 46753 | -3/Testing | Identified Exp. Terrain Scanner 46783 | -3/Testing | Discovered new exit (range 27) 46806 | -3/Testing | Found Prototype Energy Cannon 46831 | -3/Testing | Found Prototype Energy Cannon 46850 | -3/Testing | Spotted PD-46WGFU3Q3V 46880 | -3/Testing | Unstable Terrabomb Derivative detonated 46900 | -3/Testing | Identified Disintegrator 46900 | -3/Testing | Identified Hpw. Disruptor Cannon 46943 | -3/Testing | Found Prototype Energy Gun 46975 | -3/Testing | Found Prototype Energy Gun 46980 | -3/Testing | Identified Hyp. EM Gauss Rifle 46986 | -3/Testing | Identified Warp Gun 47000 | -3/Testing | Found Prototype Ballistic Cannon 47019 | -3/Testing | Identified Omega Cannon 47209 | -3/Testing | Found Prototype Launcher 47224 | -3/Testing | Found Prototype Launcher 47226 | -3/Testing | Identified Z-bomb Delivery System 47227 | -3/Testing | Identified Com. Tesla Bomb Launcher 47247 | -3/Testing | Identified exit to Research 47248 | -3/Testing | Entered Research 47248 | -2/Research | Evolved 2 slots: Utility x2 47249 | -2/Research | Identified exit to Quarantine 47285 | -2/Research | Found Quantum Capacitor 47493 | -2/Research | Build established: Infiltrator-Construct 47681 | -2/Research | Spotted B-90 Cyclops 47694 | -2/Research | Entered Quarantine 47705 | -2/Quarantine | Found Alien Artifact 47721 | -2/Quarantine | Found Imp. Powered Armor 47722 | -2/Quarantine | Found Imp. Powered Armor 47724 | -2/Quarantine | Found Imp. Powered Armor 47725 | -2/Quarantine | Found Imp. Powered Armor 47931 | -2/Quarantine | Identified Subatomic Replicator 47931 | -2/Quarantine | Identified Transdimensional Reconstructor 47944 | -2/Quarantine | Discovered new exit (range 28) 48014 | -2/Quarantine | Found Alien Artifact 48044 | -2/Quarantine | Found Alien Artifact 48046 | -2/Quarantine | Found Transdimensional Reconstructor 48048 | -2/Quarantine | Found Transdimensional Reconstructor 48050 | -2/Quarantine | Found Alien Artifact 48138 | -2/Quarantine | Spotted Fortress 48161 | -2/Quarantine | Discovered new exit (range 6) 48163 | -2/Quarantine | Identified exit to Section 7 48227 | -2/Quarantine | Entered Section 7 48227 | -2/Section 7 | Identified Core Reset Matrix 48227 | -2/Section 7 | Identified Dimensional Node Initializer 48227 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 48227 | -2/Section 7 | Used Core Reset Matrix 48231 | -2/Section 7 | Sensed 17 artifacts in vicinity 48412 | -2/Section 7 | Found Spacefold Activator 48425 | -2/Section 7 | Identified exit to Access 48435 | -2/Section 7 | Initialized slip node 48505 | -2/Section 7 | Spotted B-99 Colossus 48522 | -2/Section 7 | Found Integrity Redistributor 48524 | -2/Section 7 | Found Integrity Redistributor 48525 | -2/Section 7 | Found Integrity Redistributor 48538 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Armor 48540 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 48542 | -2/Section 7 | Found LRC Armor 48542 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 48544 | -2/Section 7 | Found LRC Matter Compressor 48544 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 48560 | -2/Section 7 | Found Integrated Dissipator 48560 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 48781 | -2/Section 7 | Build established: Alien-Construct 48825 | -2/Section 7 | Warped through subspace to slip node 48831 | -2/Section 7 | Entered Access 48831 | -1/Access | Evolved 2 slots: Power x2 48859 | -1/Access | Found Prototype Processor 48862 | -1/Access | Identified Exp. Armor Integrity Analyzer 48863 | -1/Access | Found Exp. Armor Integrity Analyzer 49101 | -1/Access | Discovered new exit (range 14) 49166 | -1/Access | Build established: Generator-Skirmisher 49203 | -1/Access | Repaired Broken Imp. Powered Armor 49211 | -1/Access | Identified exit to Command 49383 | -1/Access | Spotted B-99 Colossus 49388 | -1/Access | Entered Command 49410 | -1/Command | Spotted B-99 Colossus 49458 | -1/Command | Spotted B-99 Colossus 49512 | -1/Command | Disengaged cave seal 49638 | -1/Command | First assault squad dispatched 49744 | -1/Command | Spotted M Guard 49744 | -1/Command | Spotted M Guard 49744 | -1/Command | Spotted Combat Programmer 49745 | -1/Command | Spotted Combat Programmer 49765 | -1/Command | Lost 3 allies 49765 | -1/Command | Destroyed Combat Programmer 49768 | -1/Command | Destroyed Combat Programmer 49798 | -1/Command | Destroyed M Guard 49815 | -1/Command | Lost 3 allies 49816 | -1/Command | Destroyed M Guard 49816 | -1/Command | All MAIN.C guards destroyed 50009 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-291) 50013 | -1/Command | Met MAIN.C 50016 | -1/Command | 0b10 Conduit disabled 50036 | -1/Command | Destroyed MAIN.C Shell 50038 | -1/Command | MAIN.C activated Command garrisons 50051 | -1/Command | Destroyed MAIN.C 50062 | -1/Command | Discovered new exit (range 36) 50062 | -1/Command | Discovered new exit (range 115) 50062 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 50146 | -1/Command | Build established: Generator-Gunner 50198 | -1/Command | Found Exp. System Purifier 50626 | -1/Command | Build established: Alien-Gunner 51578 | -1/Command | Build established: Alien-Construct 52243 | -1/Command | Build established: Generator-Construct 54120 | -1/Command | Build established: Alien-Construct 54784 | -1/Command | Found Quantum Capacitor 54786 | -1/Command | Found Quantum Capacitor 54913 | -1/Command | Found AEGIS Remote Shield 54957 | -1/Command | Found Zero-point Reactor 54958 | -1/Command | Found Zero-point Reactor 54960 | -1/Command | Found Exp. Focal Shield 54962 | -1/Command | Found Exp. Weapon Cycler 54963 | -1/Command | Found Exp. Hardlight Generator 55076 | -1/Command | Found Exp. Core Analyzer 55129 | -1/Command | Found Exp. ECM Suite 57042 | -1/Command | Warped through subspace to slip node 57042 | -1/Command | Discovered new exit (range 5) 57045 | -1/Command | Entered Access_0 57046 | -1/Access_0 | Sensed 4 artifacts in vicinity 57046 | -1/Access_0 | Met Architect 57049 | -1/Access_0 | Architect warped through subspace 57053 | -1/Access_0 | Destroyed A8 57084 | -1/Access_0 | Architect warped through subspace 57093 | -1/Access_0 | Subspace Access Node disabled 57112 | -1/Access_0 | Architect warped through subspace 57150 | -1/Access_0 | Architect warped through subspace 57156 | -1/Access_0 | Found Core Regenerator 57156 | -1/Access_0 | Used Core Regenerator, restored core integrity (+525) 57171 | -1/Access_0 | Architect warped through subspace 57204 | -1/Access_0 | A6 warped into view 57211 | -1/Access_0 | Architect warped through subspace 57218 | -1/Access_0 | Destroyed A6 57235 | -1/Access_0 | Architect warped through subspace 57249 | -1/Access_0 | Found Prototype Device 57252 | -1/Access_0 | Found Exp. Targeting Computer 57268 | -1/Access_0 | Architect warped through subspace 57277 | -1/Access_0 | Destroyed 8 combat bots 57281 | -1/Access_0 | Identified Desublimator 57290 | -1/Access_0 | Found Exp. Phase Shifter 57307 | -1/Access_0 | Architect warped through subspace 57322 | -1/Access_0 | Subspace Access Node disabled 57347 | -1/Access_0 | Destroyed A2 57349 | -1/Access_0 | Architect warped through subspace 57368 | -1/Access_0 | Found Desublimator 57379 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 57395 | -1/Access_0 | Architect warped through subspace 57419 | -1/Access_0 | A5 warped into view 57433 | -1/Access_0 | Destroyed A5 57455 | -1/Access_0 | Architect warped through subspace 57477 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-399) 57515 | -1/Access_0 | Core integrity fell below 50% 57517 | -1/Access_0 | Architect warped through subspace 57579 | -1/Access_0 | Architect warped through subspace 57584 | -1/Access_0 | Started Test 138-B, establishing a local singularity 57584 | -1/Access_0 | Started Test 138-C, cascade imminent 57584 | *** | Destroyed Tau Ceti IV! Last Messages --------------- >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. 57584_ Connecting with Gate Controls... >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. 57584_ Connecting with Gate Controls... >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. [Achievement: Stardust] [Achievement: True Cogmind] [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | ## ??#"##?# ##??#???????##?###?###?#?#### ##? | | ?### ###" #?# #? ?##?#?# ???#?#####?##????# ##? | | #?## ### # ? #?### ???#?#####??#?#??# ##? | | ????# #?? ????????#???#??#?##??#### ### | | #?#?## #?? ? ###???#?########?## ### | | ?#??### ####### #??? ?????##"""#" # | | ??????# ?? ??#??""]""" | | ????### "#######?? ? ??? ?#??##"=!= | | ??#??# "??????#? ??? ???#?#" == # | | ?#???### #????###? ???? ????????""=""" ##### | | ???????# ##??##???? ##?????#???"""?" ##### | | #??#???# #????## ####?#?###??##### | | #?????## #??"??" """"???????????## | | ???????# ""##??"""" """"#??????###?### #### | | ????#??# " #???" "#???##???##??# #???? | | ??#????# " #??"" ""???###???#?## ###?? | | ?????### "##?#"" ""????###?#???## #???? | | ???????# "#?#?#" "#????##???#??## #???? | | ???????# "#???#" "##?????##??##?# #??#? | | ?#?#??## ##???#" "##???###??????# #??? | | ??????#" !#??#?#" "#??????????#??# ##??? | | ?#????#"! #?#?##" "##??#??????#### "##? | | ?#????#"]!#???#"" ""#??#?#?#?????# "#??? | | ?????##" !#???#"" ""#??#???????#?# "#?#? | | ?????#"# !#???##" "#????##?#??#?## ####? | | #????# !!!##????"""" @A""##??#??????##?# #?? | | ?#??## #"##????""""" """""#???#????????#" #?# | | ??#?## ###?#????#### ######?#????#?????#" #?? | | ????#" "##???#?????# #?#??#??????#?????## ### | | ???##" ""#???#????## #?#?????#??????????# ## | | ????## "#??#??????# #?#??????##????????# | | ????# ##?#??##?## #??#???????#?##???## | | ????##" ####???#?# ######??????#??##### ## | | #???##" #?#???# #??#?????#?# #? | | ????#" ##?##?# #????#?#??## ####? | | ???## ###### ##??????????# ##???? | | ???# #????#??????###????#? | | ???# ## #?#????#??????????#?? | | #??# ##### ### #??????#????????????# | | ???## ###### ###?# ####????#???#?????#???# | | ????## #?# ##?? ###?????????????????????? | | ?????#" # ### ? ##???##?????????##???????? | | ?##??#" ####### ###? ##?##?????????#???????????# | | ?????#" #?????# #?#?#????#??#??????????#???????? | | ?#?#?#" ##????# ##???#?#??????#????????????????? | | #????## #????## #????#?????????##???#???#?#????? | | ?????## #???# #?? ?###???#??????#????????????? | | ?#????# #?#? ##?????##??????#???????#????#???? | | ??##?## ###? ### ???????#?????#????#????????? | | ?#?#??# ## #??? ?? ??#????????????????#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 100 Energy Generation 123 Energy Capacity 1602 Matter Stores 880 Matter Capacity 925 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 800 Resistance: KI 30 Resistance: TH 10 Resistance: EM 75 Power Shielding 33 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 80 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 83 Targeting Accuracy 20 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 25 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 16 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Spacefold Activator Dimensional Node Initializer Subatomic Replicator LRC Armor LRC Matter Compressor Transdimensional Reconstructor Integrity Redistributor Core Regenerator Achievements -------------- Stardust Superachiever True Cogmind Challenges ------------ None Game ------ Seed ImpactCombatCanceller Manual? 0 Play Time 10:57:03 Cumulative 444.4 hours Start 2024.05.19 @ 17:05:32 End 2024.05.20 @ 18:22:19 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type 5 Total 25 Types 9/3/7/1/1/1/2/0/1 Lore% 69 Gallery% 86 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0af8cfc3-6e7a-410a-a888-f739bfaef870