Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.07 @ 10:59:33 Player: yota99 Result: Destroyed by LP-RDI(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (334) 334 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2544 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 26/100 System Corruption 0% Temperature Cool (38) Movement Core (250) Ox4 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Seismic Detector Tactical Coordination Suite > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (8) ---- Light Antimatter Reactor Seismic Detector 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector Tactical Coordination Suite Hacking Drone Bay > --- WEAPON ----------- Slug Cannon Slug Cannon > --- INVENTORY -------- Light Antimatter Reactor Seismic Detector 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Medium Armor Plating Assault Rifle Minigun Heavy Mace [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware Authchip [Device] Protection Medium Armor Plating Weapon Minigun Ballistic Gun Minigun Ballistic Cannon Slug Cannon Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 26 | 8 2 6 . 5 5 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . . . 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 2 2 . 2 2 Device 6 | 1 1 1 . 2 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 1 | . 1 . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 11 | 3 . 3 . 2 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 3 . 3 . . 1 Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 98 100 100 95 Engine 11 | . 14 11 11 11 10 Wheel 22 | . 28 22 22 22 19 Device 22 | . 14 21 22 24 25 Storage 11 | . 14 11 11 11 11 Protection 8 | . . 9 11 8 7 Ballistic Gun 18 | . 28 22 22 17 . Ballistic Cannon 2 | . . . . 1 20 Impact Weapon 1 | . . . . 2 . Naked Turns . | . . . . . . Heaviest Build 39 | 15 15 28 28 29 39 Greatest Support 32 | 32 32 32 32 32 26 Greatest Overweight (x) 5 | 4 . . . 1 5 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 Average Carried 7 | 5 7 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 8 8 8 8 8 5 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 733 | 394 55 234 . 50 . Remotely . | . . . . . . Salvage Created 721 | 227 110 384 . . . Parts 42 | 19 4 19 . . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 6 | . . 6 . . . Guns 6 | . . 6 . . . Classes Destroyed 7 | 3 1 3 . . . Worker 1 | 1 . . . . . Tunneler 5 | 5 . . . . . Hauler 1 | . 1 . . . . Recycler 3 | 1 1 1 . . . Watcher 2 | . . 2 . . . Grunt 4 | . . 4 . . . Sentry 2 | . . 2 . . . Best Kill Streak 5 | 5 2 4 . . . Combat Bots Only 3 | . . 3 . . . Max Kills in Single Turn 1 | 1 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1655 | . . 207 . . 1448 Core 417 | . . 27 . . 390 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 11 | . . . . 11 . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 54 | 20 7 23 . . 4 Largest 2 | 2 2 2 . . 2 Hottest 96 | 40 40 48 . . 96 Shots Fired 105 | 40 14 46 . . 5 Gun 100 | 40 14 46 . . . Cannon 5 | . . . . . 5 Launcher . | . . . . . . Special . | . . . . . . Kinetic 105 | 40 14 46 . . 5 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 5 2 12 . . 1 Robot Miss Streak 4 | 3 2 3 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 56 | 17 6 31 . . 2 Core Hits 25 | 8 4 13 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 33 | . . . . 32 1 Impact 33 | . . . . 32 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 829 | 221 64 473 . . 71 Guns 758 | 221 64 473 . . . Cannons 37 | . . . . . 37 Explosions . | . . . . . . Melee 34 | . . . . . 34 Ramming . | . . . . . . Kinetic 795 | 221 64 473 . . 37 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 34 | . . . . . 34 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 125 | . . 39 . . 125 Average Temperature 26 | . . 9 . . 59 Received Heat Transfer 579 | . . 147 . . 432 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 242 | 35 55 242 94 . . Initial 94 | . 22 22 94 . . Average 63 | 20 46 84 94 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 95 | 100 100 89 100 . . Level 1 4 | . . 10 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 21 | . 1 13 . . 7 Peak Tracking Total 8 | . 1 6 . . 8 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 3 2 . . . Successful 3 | . 1 2 . . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . 3 4 . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 2 . . . Part Schematic 1 | . . 1 . . . Robot Analysis 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 3 Highest-Rated Group 209 | . . . . 209 99 Highest-Rated Ally 40 | . . . . 40 40 Total Orders 1 | . . . . . 1 RETURN 1 | . . . . . 1 Ally Attacks 5 | . . . . . 5 Total Damage 56 | . . . . . 56 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches 2 | . . . . 1 1 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 3139 | 241 209 520 114 1812 243 Spaces Moved 2627 | 156 166 400 113 1611 181 Core 12 | 10 . . . . 2 Treads . | . . . . . . Legs . | . . . . . . Wheels 2615 | 146 166 400 113 1611 179 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 90 105 Average Speed 102 | 101 100 100 100 103 108 Slowest Speed 300 | 250 100 100 100 105 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 32 37 33 86 28 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug 9 | . . . . 9 . Terrain Destroyed 10 | . . . . 9 1 Melee 9 | . . . . 9 . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2914 | 195 196 482 114 1706 221 Wait 128 | . 14 37 2 45 30 Move 2622 | 155 165 399 112 1610 181 Hop . | . . . . . . Pick Up 27 | 10 4 7 . 6 . Fast Attach 11 | 6 . 3 . 2 . Attach 5 | 1 1 . . . 3 Detach . | . . . . . . Swap 10 | 1 1 3 . 3 2 Drop 24 | 2 4 10 . 8 . Fire 54 | 20 7 23 . . 4 Melee 33 | . . . . 32 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 242 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 14) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Utility x2 627 | -9/Materials | Discovered new exit (range 15) 948 | -9/Materials | Discovered new exit (range 15) 971 | -9/Materials | Entered Mines 1071 | -9/Mines | Discovered new exit (range 14) 1080 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1085 | -9/Mines | Entered Zion 1261 | -7/Zion | Learned Factory stockpile data 1534 | -7/Zion | Given the Hacking Drone Bay 1658 | -7/Zion | Build established: Scavenger-Mutant 1889 | -7/Zion | Learned location of Warlord (-4) 2226 | -7/Zion | Imprinted 2228 | -7/Zion | Declared Zion's savior 2309 | -7/Zion | Gained Derelict followers 2558 | -7/Zion | Found Prototype Device 2559 | -7/Zion | Identified Hacking Drone Bay 2880 | -7/Zion | Discovered new exit (range 5) 2893 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2897 | -7/Zion | Entered Deep Caves 2897 | -7/Deep Caves | Accompanied by 7 allies 2963 | -7/Deep Caves | Build established: Mutant 3105 | -7/Deep Caves | Z-Facility disabled 3109 | -7/Deep Caves | Attacked by Z-Imprinter 3135 | -7/Deep Caves | Core integrity fell below 50% 3139 | -7/Deep Caves | Core integrity fell below 20% 3140 | -7/Deep Caves | Destroyed by LP-RDI(z) with Zionite Laser-S Last Messages --------------- 02900_ 57-ZWC(M) slips into the shadows. 02901_ R2-X6Z(M) slips into the shadows. 02940_ Hacking Drone retrieved by Hacking Drone Bay. 03082_ NEW_ZION: Z-Facility proximity alert. 03105_ Z-Facility disabled. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03112_ Wheel destroyed. 03118_ 9N-NF0(i) destroyed. 03118_ Med. Armor Plating destroyed. 03120_ Hacking Drone released from Hacking Drone Bay. 03125_ Slug Cannon destroyed. 03126_ Hacking Drone retrieved by Hacking Drone Bay. 03128_ Com. Wheel destroyed. 03129_ Slug penetrates Z-Imprinter. 03130_ Slug Cannon destroyed. 03130_ Hacking Drone Bay destroyed. 03132_ Imp. Ion Engine destroyed. 03138_ Minigun destroyed. 03139_ Z-Imprinter knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????####?##????????????????????????????? | | ????????????#;#;#;##;#######?????????????????????? | | ??????????###; ##????????????????????? | | ?????????## #????###?????????????? | | ?????#??## ###### ##?????######?? | | ????# ## ## # #???### ##? | | ## ##### #? | | z #? | | z = #? | | !% @ % #?? | | % z ! #?? | | """ " """"" I z ##? | | """""""""""""" ## | | """""""""""""" | | """""""""""""" | | """"""""""" | | ?""""""""""""" | | ????""""??"""" ## | | ?????????????"" ##? | | ???????????????"" #?? | | ? ????????????????? #?? | | ?? ???????????????????? ?? | | ??????????????????????? #? | | ??????????????????????? #? | | ??????????????????????? ? ##? | | ?????????????????????????????? #?? | | ???????????????????????????????? ?? | | ?????????????????????????????????? ?? | | ????????????????????????????????????? #?? | | ??????????????????????????????????????? #??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 42 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Spear | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Recalibrator | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed FireBiocellMicroactuators Manual? 0 Play Time 00:25:42 Cumulative 33.3 hours Start 2023.01.07 @ 10:35:20 End 2023.01.07 @ 10:59:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93266d52-6143-425d-af4e-3bb0c2d83570