Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 18:13:39 Player: Feral_Cog Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (128) 640 Value Destroyed (3380) 3380 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 7730 Bonus ------- High Alert Combat Kills 110 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Melee Analysis Suite > --- WEAPON (5) ------- Phasing Sabre > --- INVENTORY (5) ---- Deuterium Engine Advanced Heat Sink Advanced Terrain Scanner Core Analyzer Energy Filter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Improved Medium Armor Plating Force Field Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Heavy Laser Coil Gun Coil Gun Chainsword > --- INVENTORY -------- Light Nuclear Core Advanced Heat Sink Advanced Terrain Scanner Energy Filter Weapon Cycler Microactuators Medium Insulated Plating Chainsword [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Microactuators Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Slots Evolved 8 | . . . 2 2 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . . 1 1 1 1 . Weapon 3 | . . . 1 . 1 1 . Parts Attached 127 | 4 11 7 15 35 19 21 15 Power 16 | 1 1 2 2 3 3 2 2 Engine 12 | 1 1 1 2 3 1 1 2 Core 4 | . . 1 . . 2 1 . Reactor . | . . . . . . . . Propulsion 39 | 2 5 4 6 11 3 2 6 Treads . | . . . . . . . . Leg 27 | . 1 . 4 11 3 2 6 Wheel 10 | 2 4 2 2 . . . . Hover . | . . . . . . . . Flight 2 | . . 2 . . . . . Utility 44 | 1 2 1 4 16 9 9 2 Device 13 | . . . 2 5 . 4 2 Storage 3 | 1 . . . . 2 . . Processor 4 | . 1 1 . 1 1 . . Hackware 3 | . . . . 1 2 . . Protection 21 | . 1 . 2 9 4 5 . Artifact . | . . . . . . . . Weapon 28 | . 3 . 3 5 4 8 5 Energy Gun 7 | . 3 . . 1 . 2 1 Energy Cannon 3 | . . . 3 . . . . Ballistic Gun 4 | . . . . . 2 2 . Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . . . . . 1 . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 11 | . . . . 3 1 3 4 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 42 | . 3 2 2 7 1 11 16 Power 4 | . 1 1 . . . 1 1 Propulsion 10 | . 1 . 2 2 . . 5 Utility 17 | . 1 . . 4 . 5 7 Weapon 11 | . . 1 . 1 1 5 3 Highest Loss Streak 13 | . 2 2 2 3 1 8 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 87 88 98 83 87 78 69 Engine 5 | . 13 7 8 9 1 1 5 Core 2 | . . 5 2 . 5 3 . Leg 17 | . 1 . 14 22 19 15 16 Wheel 3 | . 23 25 7 . . . . Device 8 | . . . 10 17 2 5 9 Storage 4 | . 14 14 . . 4 6 5 Processor 6 | . 8 5 11 5 5 6 6 Hackware 6 | . . . . 3 14 10 3 Protection 8 | . . 8 11 9 8 6 12 Energy Gun 2 | . 23 18 . . . 4 . Energy Cannon 5 | . . . 31 3 . . . Ballistic Gun 4 | . . . . . 10 9 . Ballistic Cannon 1 | . . . . 4 . . . Slashing Weapon 5 | . . . . 7 7 5 6 Naked Turns . | . . . . . . . . Heaviest Build 57 | 8 11 12 29 32 35 57 38 Greatest Support 60 | 26 26 20 26 40 60 60 45 Greatest Overweight (x) 10 | . . 1 2 1 1 10 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 5 20 10 10 Average Capacity 7 | 7 8 8 5 5 8 10 9 Most Carried 10 | 2 7 8 7 5 10 10 10 Average Carried 5 | 1 3 5 4 4 6 7 8 Final Capacity 10 | 8 8 8 5 5 10 10 5 Final Carried 10 | 2 6 5 4 5 10 4 5 Class Distribution -------------------- 32% | Hacker-Gladiator 16% | Gladiator 15% | Mutant 13% | Scavenger-Mutant 8% | Tank 7% | Scavenger-Tank 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Gladiator | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Matter Collected 1731 | 197 118 28 190 465 322 287 124 Remotely . | . . . . . . . . Salvage Created 5023 | . 211 28 714 2056 511 770 733 Parts 280 | . 16 6 45 105 31 43 34 Haulers Intercepted 10 | . 1 . 2 4 1 . 2 Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Combat Hostiles Destroyed 73 | . 2 2 10 24 12 16 7 Melee 44 | . . . 1 15 10 11 7 Guns 11 | . 2 2 . 1 2 4 . Cannons 17 | . . . 9 8 . . . AOE 1 | . . . . . . 1 . Classes Destroyed 16 | . 6 1 2 4 1 2 . Worker 12 | . 1 . 1 8 1 1 . Builder 5 | . 1 . . 2 . . 2 Tunneler 1 | . . . . 1 . . . Hauler 10 | . 1 . 2 4 1 . 2 Recycler 7 | . . . 2 4 . 1 . Mechanic 3 | . 1 . . 2 . . . Operator 5 | . . . . 3 . 1 1 Watcher 12 | . 1 . 3 5 1 1 1 Swarmer 25 | . . 2 3 2 7 11 . Saboteur 1 | . . . . . . 1 . Grunt 29 | . 2 . 3 14 4 2 4 Brawler 1 | . . . . 1 . . . Duelist 2 | . . . . . . 2 . Sentry 11 | . . . 4 4 . . 3 Hunter 3 | . . . . 3 . . . Programmer 1 | . . . . . 1 . . Best Kill Streak 15 | . 2 2 4 15 4 4 3 Combat Bots Only 5 | . 2 2 3 5 4 4 2 Max Kills in Single Turn 2 | . 1 1 1 2 1 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee 1 | . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Hostile Shots Fired 650 | . 46 10 56 149 67 191 131 Missed 161 | . 13 2 12 41 19 41 33 Damage Taken 7499 | . 420 78 467 1770 756 2509 1499 Core 1371 | . 89 7 51 235 124 430 435 Absorbed by Shields 399 | . . . . . . 352 47 Redirected to Shielding 88 | . . 8 . . . 3 77 Core Remaining (%) 77 | 100 . 61 87 57 82 . . Volleys Fired 149 | . 27 10 29 40 23 16 4 Largest 4 | . 2 2 3 3 2 4 1 Hottest 225 | . 80 80 225 225 56 198 80 Shots Fired 283 | . 51 15 83 63 27 40 4 Gun 140 | . 51 15 . 8 23 39 4 Cannon 138 | . . . 83 55 . . . Launcher 1 | . . . . . . 1 . Special 4 | . . . . . 4 . . Kinetic 71 | . . . . 17 23 31 . Thermal 199 | . 51 15 83 38 . 8 4 Explosive . | . . . . . . . . Electromagnetic 9 | . . . . 8 . 1 . Robot Hit Streak 9 | . 8 3 5 9 9 5 2 Robot Miss Streak 7 | . 4 2 4 7 3 4 6 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 2 | . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 313 | . 31 9 41 112 32 57 31 Core Hits 159 | . 14 2 18 65 17 25 18 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 18 | . . . . 9 1 6 2 Burn 1 | . . . . . . 1 . Destroy 1 | . . . . . . 1 . Sever 16 | . . . . 9 1 4 2 Melee Attacks 204 | . . . . 88 26 48 42 Impact . | . . . . . . . . Slashing 204 | . . . . 88 26 48 42 Piercing . | . . . . . . . . Sneak Attacks 29 | . . . . 20 3 2 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11975 | . 340 98 1129 5643 1362 2114 1289 Guns 1342 | . 340 98 . 104 282 484 34 Cannons 1916 | . . . 1100 816 . . . Explosions 305 | . . . . 187 . 118 . Melee 8383 | . . . . 4536 1080 1512 1255 Ramming 29 | . . . 29 . . . . Kinetic 916 | . . . . 241 282 393 . Thermal 2425 | . 340 98 1100 762 . 91 34 Explosive . | . . . . . . . . Electromagnetic 222 | . . . . 104 . 118 . Impact . | . . . . . . . . Slashing 8383 | . . . . 4536 1080 1512 1255 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 3 1 . . Average Corruption 1 | . . . . 3 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 32 | . . . . 19 13 . . Message Errors 11 | . . . . 5 6 . . Matter Fused 7 | . . . . 4 3 . . Heat Flow Errors 4 | . . . . 3 1 . . Energy Discharges 4 | . . . . 3 1 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 3 | . . . . 2 1 . . Data Loss (major) 1 | . . . . 1 . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 1105 | . . . 65 786 146 62 46 Projectiles 65 | . . . 65 . . . . Explosions 64 | . . . . 64 . . . Melee 976 | . . . . 722 146 62 46 Knockbacks 9 | . . . . 9 . . . Impact . | . . . . . . . . Kinetic 7 | . . . . 7 . . . Secondary 2 | . . . . 2 . . . Self-Inflicted Damage 151 | . . . 10 113 . 28 . Shots 2 | . . . . 1 . 1 . Rammed 1 | . . . 1 . . . . Targets Rammed 7 | . . . 7 . . . . Kicked 6 | . . . 6 . . . . Crushed . | . . . . . . . . Highest Temperature 414 | . 126 54 414 375 182 199 110 Average Temperature 113 | . 39 22 135 147 75 78 55 Received Heat Transfer 1965 | . 258 9 138 549 72 418 521 Effects 2 | . . . . 2 . . . Energy Bleed 1 | . . . . 1 . . . Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . 3 . 1 . . Heat Transferred 3963 | . 775 225 1628 1001 . 259 75 Parts Sabotaged 3 | . . . . . . 3 . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Peak Influence 604 | . 167 54 357 604 385 424 363 Initial 259 | . . 19 20 39 259 32 149 Average 236 | . 62 40 184 370 195 277 229 Maximum Alert Level 2 | . . . 1 2 1 2 1 Low Security (%) 45 | 100 100 100 39 22 58 14 50 Level 1 39 | . . . 60 22 41 75 49 Level 2 14 | . . . . 55 . 10 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 1 . 2 8 3 2 1 Investigation 2 | . . . . 1 . . 1 Extermination 3 | . . . . . 3 . . Reinforcement 6 | . 1 . 2 2 . 1 . Assault 1 | . . . . . . 1 . Garrison 5 | . . . . 5 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Distress Signals 13 | . 4 . 1 4 . 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 152 | . 20 5 15 45 17 30 20 Peak Tracking Total 8 | . 8 3 4 6 4 8 5 Tactical Retreats 17 | . 4 1 . 2 1 5 4 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Traps Triggered 4 | . . . . 1 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Disabled 5 | . . . 2 2 . 1 . Max in Single Turn 1 | . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Accessed 21 | . . . 3 2 6 3 7 Terminals 18 | . . . 3 1 4 3 7 Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 51 | . . . 8 4 10 10 19 Successful 30 | . . . 2 3 7 7 11 Failed 21 | . . . 6 1 3 3 8 Catastrophic 5 | . . . . . . . 5 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 44 | . . . 8 1 6 10 19 Fabricators 1 | . . . . . 1 . . Repair Stations 3 | . . . . . 3 . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . 3 . . . Garrison Access . | . . . . . . . . Terminal Hacks 26 | . . . 2 1 5 7 11 Record 7 | . . . 1 . 1 1 4 Prototype ID Bank 4 | . . . 1 . . . 3 Open Door 2 | . . . . . . 1 1 Open DSF 3 | . . . . . 2 1 . Emergency Access Points 1 | . . . . . . 1 . Alert Level 1 | . . . . . . 1 . Locate Traps 2 | . . . . . 1 . 1 Dispatch Records 1 | . . . . . 1 . . Reinforcement Status 1 | . . . . . . 1 . Assault Status 1 | . . . . . . . 1 Recall Investigation 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 11 | . . . 3 . 3 . 5 Full Trace Events 1 | . . . . . . . 1 Feedback Events 1 | . . . . . . . 1 Hackware Fried 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . 2 . . Non-combat 1 | . . . . . 1 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 2 | . . . . . 2 . . parse_system 1 | . . . . . 1 . . find_fabricator 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 56 | . . . . . . . 56 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . . . 9 Total Damage 126 | . . . . . . . 126 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Turns Passed 6276 | 39 503 105 834 1557 1782 698 758 Spaces Moved 3840 | 34 447 82 443 973 1093 338 430 Core 21 | 4 . . . . . 11 6 Treads . | . . . . . . . . Legs 3091 | . 38 . 236 973 1093 327 424 Wheels 726 | 30 409 80 207 . . . . Hover . | . . . . . . . . Flight 2 | . . 2 . . . . . Fastest Speed 50 | 50 80 80 80 90 120 120 100 Average Speed 125 | 85 87 80 145 110 145 137 124 Slowest Speed 550 | 90 120 117 260 180 190 550 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 48 30 43 47 19 8 36 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 80 | . . . 31 47 1 1 . Melee . | . . . . . . . . Projectile 45 | . . . 31 12 1 1 . AOE 35 | . . . . 35 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total 4805 | 43 506 104 561 1319 1220 461 591 Wait 274 | . 7 1 46 117 24 15 64 Move 3833 | 33 446 81 442 972 1092 337 430 Hop . | . . . . . . . . Pick Up 127 | 6 12 2 13 37 22 17 18 Fast Attach . | . . . . . . . . Attach 87 | 4 8 2 8 22 12 19 12 Detach 6 | . 1 1 . 1 2 . 1 Swap 40 | . 3 5 7 13 7 2 3 Drop 69 | . 2 2 9 29 12 7 8 Fire 149 | . 27 10 29 40 23 16 4 Melee 204 | . . . . 88 26 48 42 Ram 1 | . . . 1 . . . . Kick 6 | . . . 6 . . . . Crush . | . . . . . . . . Escape Stasis 9 | . . . . . . . 9 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Extension History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 13) 40 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 12) 543 | -10/Materials | Entered Mines 645 | -10/Mines | Discovered new exit (range 5) 648 | -10/Mines | Entered Materials 648 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 996 | -9/Materials | Build established: Scavenger-Tank 1149 | -9/Materials | Discovered new exit (range 9) 1323 | -9/Materials | Build established: Tank 1482 | -9/Materials | Entered another Materials area 1482 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1653 | -8/Materials | Lost 3 parts (1n1u1w) 1883 | -8/Materials | Garrison activated, responded to threat 1996 | -8/Materials | Garrison activated, responded to threat 2079 | -8/Materials | Build established: Gladiator 2260 | -8/Materials | Discovered new exit (range 16) 2540 | -8/Materials | Garrison activated, responded to threat 3039 | -8/Materials | Entered Factory 3039 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3048 | -7/Factory | Identified exit to DSF 3356 | -7/Factory | Build established: Hacker-Gladiator 3430 | -7/Factory | Discovered new exit (range 5) 3564 | -7/Factory | Discovered new exit (range 16) 4769 | -7/Factory | Discovered new exit (range 8) 4821 | -7/Factory | Entered another Factory area 4821 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5171 | -6/Factory | First assault squad dispatched 5395 | -6/Factory | Lost 8 parts (1p3u4w) 5495 | -6/Factory | Core integrity fell below 50% 5516 | -6/Factory | Discovered new exit (range 5) 5519 | -6/Factory | Entered Extension 5899 | -6/Extension | Hacking Suite fried by hacking feedback 6020 | -6/Extension | Build established: Scavenger-Mutant 6157 | -6/Extension | Rescued a captive Derelict 6158 | -6/Extension | Rescued a captive Derelict 6233 | -6/Extension | Spotted B-75 Beast 6264 | -6/Extension | Core integrity fell below 20% 6277 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06220_ Dropped Chainsword. 06220_ Acquired Gatling Laser. 06221_ W-25 Informer destroyed. 06225_ Acquired Visual Processing Unit. 06226_ Dropped Visual Processing Unit. 06226_ Acquired 10 matter. 06242_ Machine disabled. 06243_ Carbon-fiber Leg destroyed. 06246_ Weapon Cycler destroyed. 06252_ Carbon-fiber Leg destroyed. 06256_ Acquired 4 matter. 06260_ Phasing Sabre destroyed. 06260_ Force Field destroyed. 06260_ Phasing Sabre destroyed. 06261_ Thermal Generator destroyed. 06263_ Core Shielding destroyed. 06263_ Med. Storage Unit destroyed. 06266_ Gatling Laser destroyed. 06266_ Imp. Deuterium Engine destroyed. 06271_ Core Shielding destroyed. 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"??????????????????????? | | ???????????????????????? "??????????????????????? | | ????????????????????????% ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? BB??????????????????????? | | ??????????????????????? BB??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 20 Core Shielding 20 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Melee Speed Boost 40 Evasion (%) 57 Targeting Accuracy 8 Melee Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Serviceable Loadout Challenges ------------ None Game ------ Seed CoolantTeslaWand Manual? 0 Play Time 02:09:40 Cumulative 10.2 hours Start 2024.04.04 @ 04:55:25 End 2024.04.04 @ 18:13:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/TerminusBold Map View 30x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e099dec-42f2-413c-b202-dbe865fc081e