Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.22 @ 16:50:05 // Winter2019/RPGLIKE Player: KTG-V3 Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (841) 4205 Value Destroyed (43599) 43599 Prototype IDs (88) 1760 Alien Tech Used (10) 2000 Bonus (74701) 74701 TOTAL SCORE: 136965 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 17247 Follower Combat Kills 650 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 5260 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -1756 Cogmind --------- Core Integrity 1087/1400 Matter 410/500 Energy 1540/1550 System Corruption 1% Temperature Cool (10) Movement Hovering (44) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION (5) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (10) ----- Coolant Network Experimental Terrain Scanner Advanced Armor Integrity Analyzer Advanced Particle Charger Advanced Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON (6) ------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Cooled Nova Cannon > --- INVENTORY (7) ---- Protomatter-49 Protomatter-24 Protomatter-68 Protomatter-66 Protomatter-23 Gamma Rifle Gamma Rifle Peak State ------------ > --- POWER ------------ Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network Enhanced Optical Array Experimental Terrain Scanner Advanced Armor Integrity Analyzer Advanced Particle Charger Advanced Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Cooled Nova Cannon > --- INVENTORY -------- Protomatter Protomatter Protomatter High-powered Transdimensional Reconstructor Gamma Rifle Gamma Rifle [Rating: 229] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Ion Engine Reactor Vortex Chain Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Combat Linear Gravjet Utility Improved Cooling System Device Improved Cooling System Storage Medium Matter Pod Processor Experimental Signal Interpreter Protection Zionite Weapon Casing Weapon Cooled Plasma Cannon Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Stasis Projector Impact Weapon Core Stripper Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 21 | 5 . . 3 2 2 . . . . 1 . . . 2 . . . . 2 . 1 . . 2 . 1 . . . . . Power 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 9 | 1 . . 1 2 1 . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . Weapon 5 | 2 . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Parts Attached 427 | 12 12 2 13 16 16 2 2 8 . 10 4 1 1 17 . 8 8 . 26 7 25 10 . 28 21 19 56 26 12 56 9 Power 27 | 2 2 . 4 . 2 . . 2 . . . . . 2 . . . . 4 . . . . 2 1 . 4 . . 2 . Engine 10 | 2 2 . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 17 | . . . . . . . . 2 . . . . . 2 . . . . 4 . . . . 2 1 . 4 . . 2 . Propulsion 35 | 4 . . . 1 1 . . . . . . . . 4 . . . . 3 . 5 6 . 2 2 . . 1 1 5 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 29 | . . . . . . . . . . . . . . 4 . . . . 3 . 5 6 . 2 2 . . 1 1 5 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 165 | 3 5 . 1 9 4 . 2 6 . 3 . . . 4 . 3 2 . 5 2 7 1 . 13 7 15 41 13 6 12 1 Device 144 | 1 3 . 1 7 4 . 2 5 . 2 . . . 3 . 3 2 . 5 2 7 1 . 13 7 14 34 12 4 11 1 Storage 3 | 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Processor 15 | . 2 . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 6 1 2 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 200 | 3 5 2 8 6 9 2 . . . 7 4 1 1 7 . 5 6 . 14 5 13 3 . 11 11 4 11 12 5 37 8 Energy Gun 12 | 2 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . 3 2 Energy Cannon 127 | . 3 1 6 5 5 1 . . . 7 2 . 1 3 . 4 3 . 7 3 10 1 . 8 5 2 6 8 4 26 6 Ballistic Gun 6 | 1 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Ballistic Cannon 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 2 . 6 . Launcher 38 | . . 1 1 1 4 1 . . . . 2 1 . 1 . 1 3 . 5 2 3 2 . 3 2 1 1 1 1 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 70 | . . . 4 . 1 . . 2 . 1 . . . 7 . . 1 . 9 . 1 2 . 6 10 3 6 5 3 9 . Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 98 99 99 100 100 99 100 100 100 100 100 99 100 99 100 100 96 95 94 95 . 94 91 91 91 91 91 90 87 Engine 7 | . 22 22 24 22 19 18 18 11 6 5 5 5 5 2 . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . 6 12 11 11 11 11 13 15 15 15 15 10 9 9 9 . 12 9 8 7 8 8 8 8 Wheel 8 | . 22 22 20 14 17 18 18 18 18 17 17 17 17 6 . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . 12 21 21 21 21 22 23 22 22 . 20 20 20 20 20 20 20 20 Device 31 | . 18 22 20 27 29 31 31 30 31 32 35 35 35 35 36 36 36 36 37 38 37 36 . 33 32 32 31 31 32 32 27 Processor 5 | . . . . 4 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 . 4 4 6 8 8 8 7 8 Energy Cannon 23 | . 8 32 31 29 25 24 25 25 25 24 22 21 22 21 21 20 20 21 18 16 19 21 . 22 24 24 23 23 22 23 23 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 14 24 24 43 58 67 67 67 85 85 87 86 86 86 87 87 90 91 90 109 109 116 117 117 143 151 151 151 156 159 176 176 Greatest Support 180 | 40 26 26 26 26 30 30 30 30 30 30 30 30 30 94 94 94 94 94 117 117 117 165 153 153 156 166 166 166 166 180 180 Greatest Overweight (x) 4 | 1 . . 1 2 3 2 2 2 2 2 2 2 2 4 . . . . 1 . 1 . . 1 1 . . 1 1 1 . Average Overweight (x) . | . . . . 1 2 2 2 2 2 2 2 2 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | . . 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 6 6 7 7 7 7 7 Average Capacity 4 | . . 1 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 6 6 7 7 7 7 Most Carried 7 | . . 2 2 3 3 4 4 4 4 4 4 4 4 4 2 4 4 4 4 4 5 5 5 6 6 6 7 7 7 7 7 Average Carried 3 | . . 1 2 2 2 3 4 3 3 3 3 4 4 3 2 3 3 4 3 4 4 4 5 5 5 5 6 6 6 4 4 Final Capacity 7 | . . 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 6 6 7 7 7 7 7 Final Carried 7 | . . 2 2 3 3 4 4 4 3 4 4 4 4 3 2 4 4 4 4 4 5 5 5 6 6 6 7 7 7 4 7 Class Distribution -------------------- 31% | Generator-Scout 27% | Hacker-Gunner 10% | Scavenger-Scout 8% | Hacker-Skirmisher 7% | Gunner 6% | Generator-Executioner 3% | Hacker-Mutant Dominant Class ---------------- Gunner | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Mutant | -6/Zion Scavenger-Scout | -6/Deep Caves Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Generator-Scout | -5/Warlord Generator-Scout | -4/Proximity Caves Generator-Scout | -4/Factory Generator-Scout | -4/Armory Generator-Scout | -4/Lab Generator-Scout | -3/Research Generator-Scout | -3/Quarantine Generator-Scout | -3/Section 7 Generator-Scout | -2/Research Generator-Scout | -2/Testing Generator-Scout | -1/Access Generator-Scout | -1/Command Generator-Scout | -1/Access_0 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 7251 | 358 401 60 163 242 294 152 20 80 . 100 96 . 21 238 85 178 164 . 521 287 407 100 . 412 308 274 544 260 162 1284 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 41798 | 178 1194 761 932 1147 1964 302 397 128 890 2147 471 338 . 461 120 3307 928 198 2286 1435 3991 506 . 3132 2209 2994 1042 1029 1687 4664 960 Parts 1790 | 16 56 45 41 87 88 12 6 9 35 99 8 13 . 25 5 111 33 13 106 49 132 35 . 140 130 100 47 54 71 179 45 Haulers Intercepted 34 | . 2 4 6 3 2 . . . . 3 . . . . . 3 1 . . . 4 . . 2 . 2 1 . 1 . . Recyclers Shooed 10 | 1 2 1 . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 175 | . . . . . . 7 6 . 34 . 8 13 1 . 5 . 11 11 62 17 . . . . . . . . . . . Prevented 100 | . . . . . . . . . . . . . . . . . 8 2 64 26 . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 647 | . 22 18 14 25 36 7 6 4 20 20 9 9 . 20 2 43 21 5 49 29 43 14 . 43 40 31 19 11 19 59 9 Guns 20 | . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 393 | . 2 14 9 22 26 3 6 2 19 17 4 5 . 14 2 31 7 5 8 3 23 13 . 28 30 24 15 9 6 38 8 AOE 159 | . . 3 5 3 10 4 . . 1 2 5 4 . 6 . 9 12 . 29 19 12 . . 9 5 . 2 . 10 9 . Classes Destroyed 29 | 3 5 1 1 1 4 . . . . . . . . 2 . 1 2 1 4 . . . . . 2 . 1 . . 1 . Worker 37 | 2 2 . 2 2 5 . . . . 2 . . . . . 7 . . . . 7 . . 1 . 1 . 4 1 1 . Builder 23 | . 1 . . 1 5 . . . . 7 . . . . . 3 . . . . 3 . . 1 . . 1 1 . . . Tunneler 7 | 3 . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Hauler 34 | . 2 4 6 3 2 . . . . 3 . . . . . 3 1 . . . 4 . . 2 . 2 1 . 1 . . Recycler 28 | 1 2 1 1 . 5 . . . . 3 . . . . . 5 . . . . 2 . . 1 . 1 . 1 3 2 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . Operator 16 | . . . 1 4 1 . . . . 2 . . . . . 1 . . . . 2 . . . 1 1 . 1 1 1 . Watcher 45 | . 3 1 . 5 3 . . . . 5 . . . . . 4 . . . . 2 2 . 5 3 4 . 2 5 1 . Swarmer 102 | . 3 6 3 6 . 2 . . 8 2 5 4 . . . . 1 . 9 13 9 . . 10 5 4 . . 10 2 . Saboteur 5 | . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . . . . . . 1 . Grunt 251 | . 19 5 6 15 19 2 4 . 9 11 3 2 . . . 30 11 4 27 6 12 2 . 15 11 8 4 5 5 16 . Brawler 20 | . . . . . 2 1 . . 1 . . 1 . . . 2 2 . 2 2 . . . . 1 2 . 1 . 3 . Duelist 17 | . . . . . 1 . . . 1 1 . . . . . 1 1 . 1 2 1 6 . 1 . 1 . . . . . Protector 6 | . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Sentry 73 | . . 7 5 5 8 1 1 . 1 . 1 1 . . 1 5 1 . . 2 8 2 . 7 5 7 2 . 2 1 . Demolisher 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . 1 . Specialist 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . Hunter 44 | . . . . 1 1 . 1 . . 2 . . . . . 2 . . 2 2 8 . . 4 3 . 1 2 . 15 . Programmer 52 | . . . . . 2 . . . . 4 . 1 . . 1 2 3 . . 2 4 . . 5 13 4 . 3 2 6 . Behemoth 8 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . . 1 . 1 . . . 3 . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 8 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Executioner 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . 2 . Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Light 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Assembled 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 30 | 4 6 4 7 7 7 3 4 2 6 9 4 4 . 6 1 12 11 4 30 13 17 4 . 16 8 7 6 7 13 12 3 Combat Bots Only 30 | . 5 4 6 5 6 3 4 2 6 8 4 4 . 6 1 9 10 4 30 13 11 3 . 13 8 6 6 4 7 10 3 Max Kills in Single Turn 4 | 1 2 1 4 2 3 2 2 1 2 4 2 2 . 2 1 3 3 1 4 4 4 1 . 2 3 2 2 3 3 3 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 3 2 2 2 . . 1 2 2 2 . 2 . 3 3 . 4 4 4 . . 2 3 . 1 . 3 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 3 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Warlord (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 15380 | . 502 296 307 450 1094 188 67 450 440 529 228 175 . 1191 36 776 249 118 656 326 1372 19 . 684 1268 499 342 94 179 2170 675 Core 12169 | . 398 232 245 362 864 152 49 361 353 430 176 137 . 947 28 627 201 93 516 254 1077 15 . 546 987 383 278 72 146 1695 545 Absorbed by Shields 6994 | . . . . . 138 74 27 142 159 193 85 66 . 333 14 278 89 42 75 99 312 5 . 212 738 483 354 96 188 2142 650 Redirected to Core 10920 | . 316 206 215 291 810 112 49 329 309 347 176 124 . 869 28 539 168 93 488 239 1013 15 . 476 882 355 222 72 108 1608 461 Core Remaining (%) 94 | 100 95 . 88 98 . . . . 100 . . . . . 82 . . . . 100 . . 100 . . 100 . 94 . . 77 Volleys Fired 1530 | 12 73 44 38 53 102 13 9 19 37 104 17 14 . 36 6 102 26 9 57 44 103 36 . 88 89 74 38 55 43 141 48 Largest 6 | 3 3 3 3 4 4 4 4 4 4 4 4 4 . 4 4 4 4 4 4 4 5 5 . 6 6 6 6 6 6 6 6 Hottest 580 | 110 204 204 204 272 260 260 260 260 260 260 120 120 . 120 120 135 135 135 135 135 175 175 . 220 220 220 220 230 235 580 580 Shots Fired 5299 | 36 218 124 108 205 357 34 36 70 148 331 56 44 . 118 24 386 75 36 105 81 318 144 . 299 345 326 164 130 118 589 274 Gun 225 | 36 185 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cannon 4851 | . 33 120 105 203 344 28 36 70 148 331 52 40 . 111 24 379 67 36 69 51 297 144 . 280 339 323 161 126 101 563 270 Launcher 223 | . . 4 3 2 13 6 . . . . 4 4 . 7 . 7 8 . 36 30 21 . . 19 6 3 3 4 17 26 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 119 | 12 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Thermal 4953 | 24 126 120 105 203 344 28 36 70 148 331 52 40 . 111 24 379 67 36 69 51 297 144 . 280 339 323 161 126 101 548 270 Explosive 54 | . . 4 3 2 13 6 . . . . 4 4 . 7 . 7 4 . . . . . . . . . . . . . . Electromagnetic 173 | . . . . . . . . . . . . . . . . . 4 . 36 30 21 . . 19 6 3 3 4 17 26 4 Robot Hit Streak 62 | 7 17 12 30 24 22 21 9 56 62 24 18 12 . 8 14 24 19 39 42 28 35 43 . 21 27 21 15 12 19 50 47 Robot Miss Streak 5 | 3 4 2 1 2 3 2 3 1 2 2 1 2 . 3 . 2 1 . 2 2 5 3 . 2 4 2 4 1 2 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2796 | 22 152 79 61 105 133 18 20 57 81 133 19 27 . 61 10 232 44 22 57 45 197 72 . 138 170 165 64 51 60 337 164 Core Hits 1427 | 7 55 23 24 47 93 15 7 17 34 56 17 15 . 36 5 111 47 9 105 50 95 25 . 78 62 64 37 29 49 152 63 Critical Hits 28 | . . 1 8 1 1 . . 1 1 . . . . . . 3 . 1 1 . 1 . . 2 1 1 1 . . 2 2 Critical Kills 7 | . . . 3 . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . Critical Parts Destroyed 16 | . . 1 4 1 1 . . 1 . . . . . . . 1 . . 1 . . . . 1 1 1 1 . . 1 1 Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 140962 | 221 1898 1611 1843 3800 7791 1152 797 1550 2852 6111 1427 1562 . 2935 424 11370 4034 1023 6623 4004 11524 3209 . 8033 8081 8186 4167 2991 4634 18197 8912 Guns 1986 | 221 1648 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 Cannons 109136 | . 250 1430 1192 3619 4850 511 768 1550 2710 5455 909 1025 . 1665 424 9854 2114 1023 1538 1266 9666 3209 . 6351 7539 7733 3763 2405 2287 15235 8795 Explosions 29811 | . . 181 651 181 2941 641 . . 142 656 518 537 . 1270 . 1516 1920 . 5085 2738 1858 . . 1682 542 453 404 586 2347 2962 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 29 | . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1887 | 71 704 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1112 . Thermal 113134 | 150 1194 1430 1192 3619 5430 511 768 1550 2852 6111 909 1025 . 1665 424 9994 2258 1023 2435 1625 10099 3209 . 6351 7625 7733 3763 2405 2318 14671 8795 Explosive 9311 | . . 181 651 181 2325 641 . . . . 518 537 . 1270 . 1313 1251 . . . 171 . . . . . . . 272 . . Electromagnetic 16601 | . . . . . 36 . . . . . . . . . . 63 525 . 4188 2379 1254 . . 1682 456 453 404 586 2044 2414 117 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 . . 4 2 2 2 . . . . . . . . . 1 1 3 3 4 5 5 . 1 . . . 1 1 1 Average Corruption 1 | . 1 . . 3 2 2 1 . . . . . . . . . 1 1 1 3 2 4 5 . 1 . . . 1 1 1 Corruption Purged 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Effects 170 | . 8 . . 34 26 7 10 . . . . . . . . . 1 2 3 10 25 17 . . 7 . . . 1 17 2 Message Errors 42 | . 1 . . 5 10 1 5 . . . . . . . . . . 1 1 5 4 . . . . . . . 1 8 . Matter Fused 12 | . . . . 9 . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . Heat Flow Errors 14 | . . . . 3 5 4 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Discharges 20 | . 2 . . 2 1 2 . . . . . . . . . . . 1 . 1 3 2 . . 3 . . . . 3 . Data Loss (minor) 25 | . 2 . . 9 4 . 4 . . . . . . . . . . . . . 4 2 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Targeting Errors 44 | . 3 . . 5 5 . . . . . . . . . . . 1 . 1 2 11 7 . . 2 . . . . 5 2 Weapon Failures 10 | . . . . 1 1 . . . . . . . . . . . . . . . 3 2 . . 2 . . . . 1 . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Overflow Damage 6946 | . 1 40 42 135 524 22 81 4 255 560 218 93 . 93 72 584 113 21 74 281 867 218 . 348 572 422 103 211 206 405 381 Projectiles 5973 | . 1 36 6 135 241 22 54 4 224 412 211 54 . 93 72 579 46 21 35 234 804 218 . 338 572 398 77 200 129 376 381 Explosions 946 | . . 4 36 . 283 . . . 31 148 7 39 . . . 5 67 . 39 47 63 . . 10 . 24 26 11 77 29 . Melee 27 | . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 828 | . . 3 . 5 405 . 14 . . . . 61 . 147 . . 6 . 23 18 133 . . 6 . 2 . . . 5 . Shots 25 | . . 1 . 1 5 . . . . . . 1 . 4 . . 1 . 1 3 4 . . 1 . 1 . . . 2 . Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 382 | 189 132 45 39 208 159 138 193 114 298 302 . . . 20 1 8 7 4 . . . 141 . 153 361 174 . . . 382 60 Average Temperature 56 | 81 43 12 9 17 46 55 61 55 111 108 . . . 7 1 2 4 3 . . . 72 . 30 91 89 . . . 66 27 Received Heat Transfer 2474 | . 255 69 78 189 169 38 12 58 144 90 78 16 . 276 6 270 33 15 47 20 161 . . 75 265 14 12 4 . 68 12 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 49 | . . . . . . . . . . . . . . . . . 1 . 12 7 2 . . 5 2 3 1 2 3 10 1 Combat Hostiles 49 | . . . . . . . . . . . . . . . . . 1 . 12 7 2 . . 5 2 3 1 2 3 10 1 Parts Fried 127 | . . . . . . . . . . . . . . . . . 4 . 29 17 5 . . 22 4 3 6 1 11 22 3 Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 28 | . . 2 1 . . . . 2 . 2 . . . . . 3 1 . . . 6 1 . 1 2 4 1 . . 2 . Combat Hostiles 25 | . . 1 . . . . . 2 . 1 . . . . . 3 1 . . . 6 1 . 1 2 4 1 . . 2 . Parts Melted 273 | . 5 8 5 5 12 1 2 8 6 14 . 2 . 1 1 20 8 5 1 3 27 5 . 25 31 26 16 7 5 24 . Heat Transferred 102087 | 397 3018 2516 2109 3774 5321 518 777 2146 2713 5432 851 925 . 1246 370 9421 2218 996 2350 1537 9981 3350 . 6196 7136 7571 3553 2120 1851 9065 2629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 26 | . . . . . . . . . . . . . . . . 1 1 . 13 4 4 . . . 1 . . . 1 1 . Missiles Intercepted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 2615 | 30 373 591 688 540 1734 . . . . 1658 . . . . . 1995 . . . . 1034 529 . 1553 1425 1501 1432 1206 2262 2615 . Initial 1447 | . 19 125 65 . 89 . . . . 141 . . . . . . . . . . 286 497 . . 810 753 631 764 652 1447 . Average 744 | 10 211 386 297 274 602 . . . . 558 . . . . . 1074 . . . . 713 346 . 858 1037 1012 1014 915 1051 1876 . Maximum Alert Level 5 | . 1 2 2 2 5 . . . . 5 . . . . . 5 . . . . 3 2 . 4 4 4 4 4 5 5 . Low Security (%) 13 | 100 43 12 48 31 39 . . . . 3 . . . . . 7 . . . . . 7 . 10 . . . . . . . Level 1 16 | . 56 31 15 42 14 . . . . 43 . . . . . 16 . . . . 7 56 . 5 . . . . . . . Level 2 17 | . . 56 36 25 14 . . . . 26 . . . . . 18 . . . . 33 35 . 29 4 . 35 . 3 . . Level 3 20 | . . . . . 5 . . . . 14 . . . . . 13 . . . . 58 . . 24 58 69 16 93 71 . . Level 4 13 | . . . . . 12 . . . . 9 . . . . . 10 . . . . . . . 28 36 30 47 6 16 3 . Level 5 16 | . . . . . 9 . . . . 1 . . . . . 33 . . . . . . . . . . . . 3 87 . High Security 2 | . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . 4 9 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 103 | . 8 1 5 3 8 . . . . 10 . . . . . 10 . . . 1 7 . . 9 13 5 1 6 3 13 . Investigation 31 | . 8 . 1 1 . . . . . 2 . . . . . 3 . . . . 2 . . 3 2 1 1 3 1 3 . Extermination 21 | . . . . . 2 . . . . 4 . . . . . 1 . . . . 1 . . 2 6 2 . 1 1 1 . Reinforcement 27 | . . 1 4 2 2 . . . . 4 . . . . . 3 . . . . 2 . . 3 3 . . 1 1 1 . Assault 23 | . . . . . 3 . . . . . . . . . . 3 . . . 1 2 . . 1 2 2 . 1 . 8 . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . 2 . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 60 | . 3 2 2 4 . . . . . 1 . . . . . 1 . . . . 8 2 . 2 2 3 3 1 3 23 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 906 | . 29 26 33 44 47 9 5 4 18 34 10 9 . 17 2 57 16 4 63 26 65 21 . 60 54 49 37 22 42 83 20 Peak Tracking Total 17 | . 6 4 7 6 7 4 2 3 4 11 5 4 . 6 1 6 11 3 17 8 10 5 . 8 9 7 8 6 17 17 6 Tactical Retreats 60 | . 1 1 . 1 3 . . . 1 2 2 . . . . 4 1 . 6 2 6 2 . 2 4 4 2 2 6 8 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 32 | . 1 . . 3 7 . . . . . . . . . . . . . 5 . 6 1 . 1 1 1 . . 2 4 . Indirectly 6 | . . . . . 1 . . . . . . . . . . . . . 5 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 195 | . . 1 7 3 47 . . 1 4 38 . . . 2 . 21 2 . 4 . 10 5 . 1 14 12 4 7 3 4 5 Max in Single Turn 8 | . . 1 1 1 8 . . 1 2 7 . . . 1 . 3 1 . 2 . 2 1 . 1 3 2 1 1 2 1 1 Garrison Access 15 | . . . 1 1 3 . . . . 2 . . . . . 1 . . . . 2 . . 1 1 1 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . 1 . 1 . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 153 | . 9 3 9 10 7 2 . 4 . 12 3 . . . . 11 . 1 1 . 12 5 . 11 9 13 4 13 8 6 . Terminals 101 | . 7 3 7 7 5 . . . . 6 . . . . . 7 . 1 . . 7 5 . 7 7 12 1 7 6 6 . Fabricators 14 | . . . . . . . . . . 2 . . . . . 3 . . . . 3 . . 2 . . 1 2 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 8 | . 2 . 1 1 . . . . . 1 . . . . . 1 . . . . . . . 1 . . 1 . . . . Scanalyzers 5 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . . . Garrison Access 14 | . . . 1 1 2 . . . . 2 . . . . . . . . . . 2 . . 1 1 1 1 1 1 . . Total Hacks 480 | . 35 14 26 34 14 14 . 28 . 46 9 . . . . 36 . 1 1 . 34 24 . 32 22 32 12 36 21 9 . Successful 281 | . 17 7 18 21 7 14 . 28 . 19 9 . . . . 19 . 1 1 . 21 9 . 18 15 15 7 18 13 4 . Failed 197 | . 18 7 8 12 7 . . . . 26 . . . . . 17 . . . . 13 15 . 14 7 17 5 18 8 5 . Catastrophic 28 | . 3 2 1 2 1 . . . . 2 . . . . . . . . . . 2 2 . 5 1 5 . 1 . 1 . Database Lockouts 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 168 | . 21 13 8 13 5 . . . . 14 . . 4 . . 18 . . 1 . 14 12 . 6 4 15 2 9 6 3 . Terminals 320 | . 29 14 23 30 12 . . . . 26 . . . . . 22 . 1 . . 23 24 . 23 17 31 5 15 16 9 . Fabricators 55 | . . . . . . . . . . 10 . . . . . 13 . . . . 8 . . 5 . . 4 12 3 . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Recycling Units 16 | . 6 . 2 1 . . . . . 3 . . . . . 1 . . . . . . . 2 . . 1 . . . . Scanalyzers 13 | . . . . 2 . . . . . 4 . . . . . . . . . . . . . . 4 . . 3 . . . Garrison Access 20 | . . . 1 1 2 . . . . 3 . . . . . . . . . . 3 . . 2 1 1 2 2 2 . . Terminal Hacks 186 | . 9 7 13 15 5 14 . 28 . 6 9 . . . . 4 . 1 1 . 12 8 . 12 9 12 3 5 9 4 . Record 37 | . . . . 1 . 13 . 11 . . 7 . . . . . . 1 . . . 1 . 1 1 1 . . . . . Part Schematic 14 | . . . . . . . . 9 . 1 . . . . . 1 . . . . . 1 . 1 . 1 . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . . 3 1 4 . . . 3 . . . . . . . . . . . . 1 . . . 1 . . . . . . Open Door 15 | . . . 4 . . 1 . . . . 2 . . . . . . . 1 . . . . . 1 2 . . 3 1 . Branch Access Points 9 | . . 1 . 1 1 . . . . 1 . . . . . 1 . . . . 1 . . 1 . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Alert Level 13 | . . . 1 3 . . . . . 1 . . . . . . . . . . 1 1 . 1 1 1 1 1 . 1 . Unreport Threat 39 | . 1 3 5 4 2 . . . . . . . . . . 2 . . . . 5 4 . 1 3 5 . 2 2 . . Locate Traps 21 | . 3 . 1 1 2 . . . . 3 . . . . . . . . . . 3 1 . 5 . 1 . 1 . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 29 | . . . . . . . . . . 7 . . . . . 7 . . . . 4 . . 3 . . 2 4 2 . . Load Schematic 12 | . . . . . . . . . . 2 . . . . . 3 . . . . 2 . . 1 . . 1 2 1 . . Build 17 | . . . . . . . . . . 5 . . . . . 4 . . . . 2 . . 2 . . 1 2 1 . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 11 | . 3 . 2 1 . . . . . 2 . . . . . 1 . . . . . . . 1 . . 1 . . . . Report Inventory 8 | . 2 . 1 1 . . . . . 1 . . . . . 1 . . . . . . . 1 . . 1 . . . . Retrieve Components 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . Insert Component 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Analyze 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Garrison Access Hacks 13 | . . . 1 1 2 . . . . 2 . . . . . . . . . . 2 . . 1 1 1 1 1 . . . Seal Access 13 | . . . 1 1 2 . . . . 2 . . . . . . . . . . 2 . . 1 1 1 1 1 . . . Unauthorized Hacks 33 | . 5 . 2 2 . . . . . 2 . . . . . 7 . . . . 3 1 . 1 2 2 . 4 2 . . Terminals 23 | . 3 . 2 2 . . . . . 1 . . . . . 4 . . . . 1 1 . 1 2 2 . 2 2 . . Track 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Assimilate 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . Botnet 15 | . 2 . 1 2 . . . . . 1 . . . . . 1 . . . . 1 . . 1 1 2 . 1 2 . . Fabricators 8 | . . . . . . . . . . 1 . . . . . 3 . . . . 2 . . . . . . 2 . . . Report 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siphon 5 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . Used 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . Hacking Detections 112 | . 7 3 4 7 5 . . . . 9 . . . . . 10 . . . . 10 5 . 10 5 11 2 13 6 5 . Full Trace Events 26 | . 6 1 1 1 . . . . . 2 . . . . . 3 . . . . 2 . . 3 1 . 1 3 1 1 . Feedback Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 1 . . . 9 . 1 . . . . . 1 . . . . . 1 . 1 1 1 . 1 . . . Parts Built 17 | . . . . . . . . . . 5 . . . . . 3 . . . . 2 . . 2 . . 2 2 1 . . Matter 4157 | . . . . . . . . . . 1041 . . . . . 711 . . . . 570 . . 702 . . 256 526 351 . . Time 1623 | . . . . . . . . . . 612 . . . . . 304 . . . . 114 . . 186 . . 128 186 93 . . Total Part Build Rating 97 | . . . . . . . . . . 21 . . . . . 15 . . . . 10 . . 14 . . 16 14 7 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 9 . 9 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Part Schematics Acquired 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Machine Destruction 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 18 | . . . 11 . 3 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . Largest Group 11 | . . . 11 8 3 3 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Highest-Rated Group 187 | . . . 187 163 93 75 50 . . . . . . . . 26 . . . . . . . . . . . . . . . Highest-Rated Ally 99 | . . . 99 99 31 25 25 . . . . . . . . 26 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 142 | . . . 45 49 42 6 . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 2465 | . . . 1144 435 739 147 . . . . . . . . . . . . . . . . . . . . . . . . . Kills 27 | . . . 15 7 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . . . 1 1 . 2 . 2 3 . . 2 . 2 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 33365 | 136 1112 706 809 1489 3336 1030 931 559 917 2479 1042 793 760 719 432 1691 523 347 622 441 1171 546 5 1271 2154 1026 1344 736 413 3563 262 Spaces Moved 32000 | 57 779 559 635 1138 2491 967 812 409 783 1549 979 742 756 705 761 1269 799 645 599 649 1572 714 12 1089 1625 1291 1722 984 543 4184 181 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 20 | 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 12855 | 30 779 559 635 1138 2491 967 812 409 783 1549 979 742 756 226 . . . . . . . . . . . . . . . . . Hover 19118 | . . . . . . . . . . . . . . 479 761 1269 799 645 599 649 1572 714 12 1089 1625 1291 1722 984 543 4184 181 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 90 90 90 100 90 100 100 100 100 100 100 100 100 48 48 48 48 48 40 40 40 40 42 40 40 46 46 46 46 44 44 Average Speed 70 | 112 90 90 95 101 100 100 100 100 100 100 100 100 100 65 48 48 48 48 45 40 40 41 42 50 76 46 46 46 46 59 44 Slowest Speed 160 | 160 90 90 100 110 110 100 100 100 100 100 100 100 100 131 48 48 48 48 118 40 111 44 42 120 120 46 46 145 130 130 44 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Exploration Rate (%) 64 | 4 98 55 88 94 52 98 92 81 93 37 89 96 84 77 84 21 97 92 59 89 36 45 5 36 91 61 24 75 18 87 17 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 5 | . 2 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 28 | . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 33 | . . . . . . 2 6 . . . 4 4 1 . 4 . 5 3 . 4 . . . . . . . . . . . Spaces Dug 344 | . . . . 4 19 14 . . 6 36 42 . . . 8 31 7 4 2 . 16 6 . 33 17 15 9 22 16 9 28 Terrain Destroyed 2926 | . . 31 29 93 570 65 12 . 65 464 85 50 . 82 14 375 58 14 51 40 116 50 . 118 116 93 42 64 55 88 86 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1334 | . . . 2 76 124 14 12 . 50 120 27 13 . 29 14 67 18 14 6 14 57 50 . 118 107 93 42 64 31 86 86 AOE 1592 | . . 31 27 17 446 51 . . 15 344 58 37 . 53 . 308 40 . 45 26 59 . . . 9 . . . 24 2 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 40250 | 98 1031 668 751 1347 3108 1010 915 525 844 2314 1014 773 759 902 816 2177 900 665 893 785 1952 907 11 1679 2404 1591 2215 1217 657 5057 265 Wait 5009 | 15 135 38 45 93 425 15 83 53 3 612 1 5 3 98 39 730 45 5 158 63 177 121 . 416 557 154 323 115 38 444 . Move 31967 | 56 778 558 634 1137 2490 966 811 408 782 1548 978 741 755 704 760 1268 798 644 598 648 1571 713 11 1088 1624 1290 1721 983 541 4183 180 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 65 | . . 4 . 3 4 1 1 3 . 3 1 1 . . . 4 2 . . . 2 2 . . 4 1 2 3 1 18 5 Fast Attach 334 | 11 12 . 11 12 8 . 2 7 . 7 . . . 14 . 5 2 . 19 2 19 4 . 22 19 22 53 22 11 43 7 Attach 14 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 1 . 2 . 7 . Detach 14 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 2 . 1 4 . . 2 . 2 . Swap 92 | 1 . 2 2 4 8 2 . 1 . 2 4 1 1 3 . 3 6 . 7 5 6 6 . 6 2 2 3 2 1 8 4 Drop 341 | 3 12 2 8 14 8 . 3 11 1 9 1 1 . 14 1 8 4 . 19 2 4 12 . 17 20 16 55 25 7 60 4 Fire 1530 | 12 73 44 38 53 102 13 9 19 37 104 17 14 . 36 6 102 26 9 57 44 103 36 . 88 89 74 38 55 43 141 48 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 13 . Rewire 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 865 | . 21 20 13 31 63 13 5 23 21 27 12 10 . 33 10 57 17 7 34 19 69 10 . 41 81 31 20 8 14 138 17 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res / *Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 19 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Gunner 432 | -10/Materials | Reached level 2 527 | -10/Materials | Discovered new exit (range 6) 559 | -10/Materials | Identified exit to Materials 674 | -10/Materials | Discovered new exit (range 12) 878 | -10/Materials | Reached level 3 899 | -10/Materials | Discovered exit to Materials (range 15) 1000 | -10/Materials | Discovered exit to Materials (range 11) 1163 | -10/Materials | Discovered new exit (range 7) 1249 | -10/Materials | Entered another Materials area 1251 | -9/Materials | Reached level 4 1296 | -9/Materials | Identified exit to Mines 1296 | -9/Materials | Identified exit to Storage 1392 | -9/Materials | Discovered new exit (range 10) 1450 | -9/Materials | Reached level 5 1640 | -9/Materials | Discovered new exit (range 4) 1873 | -9/Materials | Reached level 6 1909 | -9/Materials | Discovered new exit (range 16) 1955 | -9/Materials | Entered Storage 1994 | -9/Storage | Met 01-MTF 2105 | -9/Storage | Reached level 7 2269 | -9/Storage | Reached level 8 2312 | -9/Storage | Upgraded with Power slot (x1) 2328 | -9/Storage | Discovered new exit (range 14) 2424 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2441 | -9/Storage | Reached level 9 2617 | -9/Storage | Upgraded with Utility slot (x1) 2617 | -9/Storage | Upgraded with Weapon slot (x1) 2734 | -9/Storage | Build established: Commander-Gunner 2764 | -9/Storage | Entered Materials 2764 | -8/Materials | Accompanied by 8 allies (01-MTF) 2766 | -8/Materials | Reached level 10 2769 | -8/Materials | 01-MTF left 2866 | -8/Materials | Reached level 11 2995 | -8/Materials | Discovered new exit (range 4) 3079 | -8/Materials | Upgraded with Utility slot (x1) 3354 | -8/Materials | Upgraded with Utility slot (x1) 3378 | -8/Materials | Build established: Hacker-Gunner 3414 | -8/Materials | Discovered new exit (range 16) 3582 | -8/Materials | Reached level 12 4022 | -8/Materials | Discovered new exit (range 16) 4234 | -8/Materials | Central database locked down 4252 | -8/Materials | Identified exit to Factory 4253 | -8/Materials | Entered Factory 4255 | -7/Factory | Reached level 13 4264 | -7/Factory | Identified exit to Lower Caves 4471 | -7/Factory | Allied Derelicts emerged from ambush trap array 4664 | -7/Factory | Discovered new exit (range 5) 4668 | -7/Factory | Identified exit to Factory 4771 | -7/Factory | Reached level 14 4938 | -7/Factory | Upgraded with Propulsion slot (x1) 5156 | -7/Factory | Garrison activated, responded to threat 5630 | -7/Factory | Discovered exit to Factory (range 5) 5706 | -7/Factory | Reached level 15 5844 | -7/Factory | Upgraded with Utility slot (x1) 5880 | -7/Factory | Discovered exit to Factory (range 16) 6627 | -7/Factory | Reached level 16 7053 | -7/Factory | First assault squad dispatched 7510 | -7/Factory | High security lockdown imminent 7589 | -7/Factory | Entered Lower Caves 7718 | -7/Lower Caves | Reached level 17 7769 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8024 | -7/Lower Caves | A Commander dispatched an escort 8025 | -7/Lower Caves | Learned 8 Factory zone layouts 8025 | -7/Lower Caves | Learned Factory trap positions 8025 | -7/Lower Caves | Learned Factory emergency access door positions 8025 | -7/Lower Caves | Learned Factory stockpile data 8025 | -7/Lower Caves | Learned Factory garrison access intel 8061 | -7/Lower Caves | Learned location of Zion (-6) 8383 | -7/Lower Caves | Discovered new exit (range 13) 8396 | -7/Lower Caves | Ambushed by wild Derelicts 8426 | -7/Lower Caves | Identified exit to Lower Caves 8619 | -7/Lower Caves | Entered another Lower Caves area 8619 | -7/Lower Caves | Accompanied by 2 allies 8620 | -7/Lower Caves | Commander's escort returned to base 8620 | -7/Lower Caves | Commander's escort returned to base 8634 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8710 | -7/Lower Caves | Discovered exit to Factory (range 4) 9121 | -7/Lower Caves | Learned Factory terminal intel 9211 | -7/Lower Caves | Encountered a Warlord checkpoint 9331 | -7/Lower Caves | Discovered new exit (range 14) 9346 | -7/Lower Caves | Identified exit to Data Miner 9550 | -7/Lower Caves | Entered Data Miner 9550 | -7/Data Miner | Discovered new exit (range 6) 9569 | -7/Data Miner | Met Data Miner 9589 | -7/Data Miner | Learned location of Section 7 (-3) 9589 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9605 | -7/Data Miner | Received God Mode back door access code from Data Miner 9650 | -7/Data Miner | Identified exit to Proximity Caves 9688 | -7/Data Miner | Data Conduit disabled 9756 | -7/Data Miner | Core integrity fell below 50% 9854 | -7/Data Miner | Found Prototype Device 9854 | -7/Data Miner | Identified Exp. Thermal Shield 10109 | -7/Data Miner | Entered Proximity Caves 10167 | -6/Proximity Caves | Learned Factory security intel 10280 | -6/Proximity Caves | Reached level 18 10776 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10889 | -6/Proximity Caves | Discovered exit to Factory (range 9) 11026 | -6/Proximity Caves | Entered Factory 11027 | -6/Factory | Identified exit to Factory 11028 | -6/Factory | Loaded intel: 121 trap records 11028 | -6/Factory | Reached level 19 11032 | -6/Factory | Loaded intel: 20 terminal locations 11033 | -6/Factory | Loaded intel: 4 garrison access locations 11386 | -6/Factory | Destroyed 8 combat bots 11481 | -6/Factory | Found Exp. Signal Interpreter 11812 | -6/Factory | Identified exit to Lower Caves 11988 | -6/Factory | Fabricated Cld. Particle Cannon (x1) 12130 | -6/Factory | Fabricated Cld. Particle Cannon (x1) 12267 | -6/Factory | Fabricated Cld. Particle Cannon (x1) 12401 | -6/Factory | Fabricated Cld. Particle Cannon? 12704 | -6/Factory | Fabricated Exp. Terrain Scanner (x1) 12708 | -6/Factory | Upgraded with Utility slot (x1) 12787 | -6/Factory | Central database locked down 12835 | -6/Factory | Local fabrication network quarantined 13006 | -6/Factory | Build established: Hacker-Skirmisher 13178 | -6/Factory | Reached level 20 13464 | -6/Factory | High security lockdown imminent 13505 | -6/Factory | Entered Lower Caves 13575 | -6/Lower Caves | Learned location of 1 exit from Factory 13614 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13725 | -6/Lower Caves | Learned Extension trap positions 13725 | -6/Lower Caves | Learned Armory trap positions 13725 | -6/Lower Caves | Learned Factory security intel 13725 | -6/Lower Caves | Learned Extension terminal intel 13902 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 14041 | -6/Lower Caves | Discovered new exit (range 8) 14069 | -6/Lower Caves | Encountered a Warlord checkpoint 14078 | -6/Lower Caves | Identified exit to Lower Caves 14323 | -6/Lower Caves | Learned location of 1 exit from Factory 14547 | -6/Lower Caves | Entered another Lower Caves area 14561 | -6/Lower Caves | Discovered exit to Factory (range 8) 14753 | -6/Lower Caves | Learned Factory stockpile data 14855 | -6/Lower Caves | Learned 4 Factory zone layouts 14950 | -6/Lower Caves | Encountered a Warlord checkpoint 15047 | -6/Lower Caves | Discovered new exit (range 26) 15090 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15260 | -6/Lower Caves | Learned Factory stockpile data 15339 | -6/Lower Caves | Identified exit to Zion 15340 | -6/Lower Caves | Entered Zion 15380 | -6/Zion | Given the Hacking Drone Bay 15404 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15410 | -6/Zion | Discovered new exit (range 27) 15448 | -6/Zion | Build established: Hacker-Mutant 15683 | -6/Zion | Discovered new exit (range 20) 15995 | -6/Zion | Learned Factory terminal intel 16079 | -6/Zion | Opened final containment barrier to the Deep Caves 16094 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16098 | -6/Zion | Identified exit to Deep Caves 16100 | -6/Zion | Entered Deep Caves 16102 | -6/Deep Caves | Reached level 21 16327 | -6/Deep Caves | Attacked by Z-Imprinter 16343 | -6/Deep Caves | Destroyed Z-Imprinter 16347 | -6/Deep Caves | Core integrity fell below 50% 16409 | -6/Deep Caves | Upgraded with Propulsion slot (x1) 16421 | -6/Deep Caves | Found Prototype Protection 16421 | -6/Deep Caves | Identified Zio. Weapon Casing 16444 | -6/Deep Caves | Upgraded with Utility slot (x1) 16488 | -6/Deep Caves | Z-Facility disabled 16506 | -6/Deep Caves | Core integrity fell below 20% 16640 | -6/Deep Caves | Discovered new exit (range 19) 16693 | -6/Deep Caves | Build established: Scavenger-Scout 16819 | -6/Deep Caves | Identified exit to Proximity Caves 16819 | -6/Deep Caves | Entered Proximity Caves 16999 | -5/Proximity Caves | Learned location of Armory (-4) 17060 | -5/Proximity Caves | Learned Factory trap positions 17200 | -5/Proximity Caves | Discovered exit to Factory (range 7) 17251 | -5/Proximity Caves | Entered Factory 17252 | -5/Factory | Identified exit to Factory 17252 | -5/Factory | Identified exit to Upper Caves 17253 | -5/Factory | Reached level 22 17254 | -5/Factory | Loaded intel: 107 trap records 17255 | -5/Factory | Discovered exit to Upper Caves (range 27) 17257 | -5/Factory | Loaded intel: 20 terminal locations 17810 | -5/Factory | Destroyed 7 combat bots 17821 | -5/Factory | Fabricated Cld. Plasma Cannon (x1) 17921 | -5/Factory | Fabricated Cld. Plasma Cannon? 17950 | -5/Factory | Fabricated Cld. Plasma Cannon (x1) 17962 | -5/Factory | Local fabrication network quarantined 18083 | -5/Factory | Destroyed 9 combat bots 18174 | -5/Factory | Reached level 23 18751 | -5/Factory | First assault squad dispatched 18925 | -5/Factory | High security lockdown imminent 18942 | -5/Factory | Entered Upper Caves 18963 | -5/Upper Caves | Destroyed 9 combat bots 19058 | -5/Upper Caves | Spotted B-75 Beast 19067 | -5/Upper Caves | Destroyed B-75 Beast 19186 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19221 | -5/Upper Caves | Destroyed 10 combat bots 19238 | -5/Upper Caves | Reached level 24 19279 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 19352 | -5/Upper Caves | Discovered new exit (range 25) 19409 | -5/Upper Caves | Learned 4 Factory zone layouts 19450 | -5/Upper Caves | Learned 4 Factory zone layouts 19464 | -5/Upper Caves | Identified exit to Upper Caves 19465 | -5/Upper Caves | Entered another Upper Caves area 19480 | -5/Upper Caves | Discovered new exit (range 6) 19482 | -5/Upper Caves | Identified exit to Warlord 19558 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 19597 | -5/Upper Caves | Discovered exit to Factory (range 27) 19683 | -5/Upper Caves | Spotted B-75 Beast 19687 | -5/Upper Caves | Destroyed B-75 Beast 19812 | -5/Upper Caves | Entered Warlord 19836 | -5/Warlord | Discovered new exit (range 9) 19849 | -5/Warlord | System corruption cleaned by Quarantine Array 19935 | -5/Warlord | Visited the Vortex Lab 19941 | -5/Warlord | Found Prototype Launcher 19941 | -5/Warlord | Identified Vortex Catalyst Activator 19949 | -5/Warlord | Found Prototype Piercing Weapon 19949 | -5/Warlord | Identified Vortex Lance 19956 | -5/Warlord | Warlord's base attacked by MAIN.C 19980 | -5/Warlord | Met Warlord 19986 | -5/Warlord | Opened Warlord's prototype stash 19988 | -5/Warlord | Found Prototype Reactor 19988 | -5/Warlord | Identified Vortex Chain Reactor 19994 | -5/Warlord | Found Prototype Device 19994 | -5/Warlord | Identified Exp. Phase Shifter 20004 | -5/Warlord | Upgraded with Propulsion slot (x1) 20013 | -5/Warlord | Upgraded with Utility slot (x1) 20208 | -5/Warlord | Destroyed 7 combat bots 20272 | -5/Warlord | Build established: Generator-Scout 20297 | -5/Warlord | Destroyed 10 combat bots 20306 | -5/Warlord | Warlord forces counterattacked 20324 | -5/Warlord | Spotted Striker 20375 | -5/Warlord | Spotted Executioner 20375 | -5/Warlord | Spotted Executioner 20378 | -5/Warlord | Destroyed Executioner 20388 | -5/Warlord | Reached level 25 20389 | -5/Warlord | Destroyed Executioner 20390 | -5/Warlord | Spotted Striker 20416 | -5/Warlord | Destroyed 30 combat bots 20434 | -5/Warlord | Identified exit to Proximity Caves 20434 | -5/Warlord | Entered Proximity Caves 20594 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20648 | -4/Proximity Caves | Destroyed 13 combat bots 20708 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20759 | -4/Proximity Caves | Destroyed 11 combat bots 20776 | -4/Proximity Caves | Reached level 26 20875 | -4/Proximity Caves | Entered Factory 20876 | -4/Factory | Identified exit to Research 21051 | -4/Factory | Identified exit to Upper Caves 21051 | -4/Factory | Identified exit to Extension 21051 | -4/Factory | Identified exit to Armory 21064 | -4/Factory | Spotted B-86 Titan 21074 | -4/Factory | Destroyed B-86 Titan 21125 | -4/Factory | First assault squad dispatched 21151 | -4/Factory | Destroyed 11 combat bots 21630 | -4/Factory | Reached level 27 21659 | -4/Factory | Fabricated Cld. Plasma Cannon? 21668 | -4/Factory | Destroyed 7 combat bots 21811 | -4/Factory | Fabricated Cld. Plasma Cannon (x1) 21811 | -4/Factory | Upgraded with Weapon slot (x1) 21952 | -4/Factory | Destroyed 8 combat bots 22046 | -4/Factory | Entered Armory 22047 | -4/Armory | Loaded intel: 41 trap records 22363 | -4/Armory | Found Prototype Launcher 22363 | -4/Armory | Identified Com. Tesla Bomb Launcher 22481 | -4/Armory | Discovered new exit (range 18) 22519 | -4/Armory | Identified exit to Lab 22592 | -4/Armory | Entered Lab 22592 | -4/Lab | Discovered exit to Research (range 9) 22597 | -4/Lab | Entered Research 22599 | -3/Research | Reached level 28 22637 | -3/Research | Identified exit to Quarantine 22762 | -3/Research | Destroyed 13 combat bots 22762 | -3/Research | Upgraded with Power slot (x1) 22774 | -3/Research | Found Unknown Device 22774 | -3/Research | Identified Antimissile System 22806 | -3/Research | Reached level 29 22840 | -3/Research | Found Prototype Device 22840 | -3/Research | Identified EM Dispersion Field 22912 | -3/Research | Found Prototype Device 22912 | -3/Research | Identified Exp. Shield Generator 22922 | -3/Research | Discovered new exit (range 6) 22928 | -3/Research | Identified exit to Research 23057 | -3/Research | Destroyed 7 combat bots 23120 | -3/Research | Discovered exit to Research (range 24) 23236 | -3/Research | Destroyed 9 combat bots 23408 | -3/Research | Fabricated Cld. Phase Cannon (x1) 23408 | -3/Research | Upgraded with Weapon slot (x1) 23500 | -3/Research | Local fabrication network quarantined 23503 | -3/Research | Fabricated Cld. Phase Cannon (x1) 23623 | -3/Research | Spotted B-90 Cyclops 23659 | -3/Research | Destroyed B-90 Cyclops 23793 | -3/Research | Build established: Generator-Executioner 23847 | -3/Research | First assault squad dispatched 23868 | -3/Research | Entered Quarantine 24097 | -3/Quarantine | Cryocooling Duct disabled 24112 | -3/Quarantine | Ambient heat levels rising (+20) 24112 | -3/Quarantine | Non-combat units ordered to evacuate 24157 | -3/Quarantine | Reached level 30 24205 | -3/Quarantine | Discovered exit to Research (range 28) 24320 | -3/Quarantine | Found Alien Artifact 24320 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 24320 | -3/Quarantine | Warped through subspace 24336 | -3/Quarantine | Found Alien Impact Weapon 24336 | -3/Quarantine | Identified Core Stripper 24429 | -3/Quarantine | Destroyed 8 combat bots 24496 | -3/Quarantine | Spotted Fortress 24497 | -3/Quarantine | Destroyed Fortress 24510 | -3/Quarantine | Found Prototype Device 24510 | -3/Quarantine | Identified Exp. Force Field 24517 | -3/Quarantine | Found Prototype Device 24517 | -3/Quarantine | Identified Thermal Barrier 24521 | -3/Quarantine | Found Vortex Chain Reactor 24624 | -3/Quarantine | Found EM Dispersion Field 24725 | -3/Quarantine | Spotted Alpha 7 24731 | -3/Quarantine | Destroyed Alpha 7 24799 | -3/Quarantine | Found Alien Artifact 24917 | -3/Quarantine | Found Alien Artifact 24917 | -3/Quarantine | Identified Terrabomb 24917 | -3/Quarantine | Used Terrabomb 25091 | -3/Quarantine | Identified Subatomic Replicator 25410 | -3/Quarantine | Found Alien Artifact 25410 | -3/Quarantine | Identified Core Reset Matrix 25410 | -3/Quarantine | Used Core Reset Matrix 25414 | -3/Quarantine | Detected hypermatrix surge 25414 | -3/Quarantine | Sensed 11 artifacts in vicinity 25534 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 25608 | -3/Quarantine | Discovered new exit (range 6) 25610 | -3/Quarantine | Identified exit to Section 7 25672 | -3/Quarantine | Build established: Generator-Scout 25868 | -3/Quarantine | First assault squad dispatched 26022 | -3/Quarantine | Entered Section 7 26023 | -3/Section 7 | Sensed 14 artifacts in vicinity 26024 | -3/Section 7 | Reached level 31 26044 | -3/Section 7 | Spotted B-86 Titan 26052 | -3/Section 7 | Destroyed B-86 Titan 26065 | -3/Section 7 | Found Prototype Device 26065 | -3/Section 7 | Identified Exp. Focal Shield 26078 | -3/Section 7 | Spotted S7 Guard 26123 | -3/Section 7 | Found Integrated Reactor 26123 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26146 | -3/Section 7 | Found Integrated Heat Negator 26146 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 26188 | -3/Section 7 | Destroyed S7 Guard 26272 | -3/Section 7 | First assault squad dispatched 26337 | -3/Section 7 | Found Integrated Reactor 26337 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26367 | -3/Section 7 | Upgraded with Utility slot (x1) 26593 | -3/Section 7 | Destroyed S7 Guard 26600 | -3/Section 7 | Destroyed Alpha 7 26624 | -3/Section 7 | Found Integrated Singularity Reactor 26624 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 26676 | -3/Section 7 | Spotted Alpha 7 26679 | -3/Section 7 | Destroyed Alpha 7 26729 | -3/Section 7 | Discovered exit to Research (range 27) 26810 | -3/Section 7 | Spotted B-99 Colossus 26841 | -3/Section 7 | Found LRC Boosters 26841 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 26845 | -3/Section 7 | Found LRC Energy Well 26845 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 27048 | -3/Section 7 | Entered Research 27048 | -2/Research | Warlord forces began assault on 0b10 27088 | -2/Research | Identified exit to Testing 27092 | -2/Research | Reached level 32 27092 | -2/Research | Met up with Warlord 27158 | -2/Research | Research machine network offline 27246 | -2/Research | Fabricated Adv. Weapon Cycler (x2) 27332 | -2/Research | Spotted Striker 27343 | -2/Research | Spotted Executioner 27525 | -2/Research | Spotted Striker 27530 | -2/Research | Spotted Striker 27537 | -2/Research | Destroyed Striker 27540 | -2/Research | Destroyed Striker 27630 | -2/Research | Spotted Executioner 27633 | -2/Research | Spotted Executioner 27637 | -2/Research | Destroyed Executioner 27654 | -2/Research | Destroyed Executioner 27668 | -2/Research | Found Prototype Processor 27668 | -2/Research | Identified Exp. Core Analyzer 27697 | -2/Research | Spotted Striker 27697 | -2/Research | Destroyed Striker 27748 | -2/Research | Local fabrication network quarantined 27954 | -2/Research | Spotted Striker 27956 | -2/Research | Spotted Striker 27958 | -2/Research | Destroyed Striker 27961 | -2/Research | Destroyed Striker 28063 | -2/Research | Spotted Striker 28066 | -2/Research | Destroyed Striker 28070 | -2/Research | Spotted Striker 28073 | -2/Research | Spotted Striker 28074 | -2/Research | Destroyed Striker 28077 | -2/Research | Destroyed Striker 28251 | -2/Research | Warlord invited to help at Command 28311 | -2/Research | Spotted Executioner 28315 | -2/Research | Spotted Striker 28324 | -2/Research | Spotted Striker 28329 | -2/Research | Spotted Striker 28380 | -2/Research | Found Unknown Device 28380 | -2/Research | Identified Launcher Loader 28392 | -2/Research | Entered Testing 28394 | -2/Testing | Reached level 33 28431 | -2/Testing | Found Prototype Energy Gun 28431 | -2/Testing | Identified Tachyon Dispersion Ray 28450 | -2/Testing | Found Prototype Processor 28450 | -2/Testing | Identified Exp. Melee Analysis Suite 28616 | -2/Testing | Repaired Broken Exp. Terrain Scanner? 28687 | -2/Testing | Discovered new exit (range 14) 28892 | -2/Testing | First assault squad dispatched 29028 | -2/Testing | Fabricated Cld. Phase Cannon (x1) 29032 | -2/Testing | Fabricated Cld. Phase Cannon (x1) 29128 | -2/Testing | Identified exit to Access 29128 | -2/Testing | Entered Access 29130 | -1/Access | Reached level 34 29150 | -1/Access | Identified exit to Command 29275 | -1/Access | Found Prototype Processor 29275 | -1/Access | Identified Spectral Analyzer 29359 | -1/Access | Fabricated Cld. Phase Cannon (x1) 29392 | -1/Access | Found Prototype Processor 29392 | -1/Access | Identified Exp. Target Analyzer 29492 | -1/Access | Destroyed 7 combat bots 29523 | -1/Access | Reached level 35 29523 | -1/Access | High security lockdown imminent 29527 | -1/Access | Local fabrication network quarantined 29541 | -1/Access | Entered Command 29599 | -1/Command | Spotted M Guard 29599 | -1/Command | Spotted M Guard 29599 | -1/Command | Spotted Combat Programmer 29599 | -1/Command | Spotted Combat Programmer 29630 | -1/Command | Destroyed M Guard 29649 | -1/Command | Destroyed Combat Programmer 29655 | -1/Command | Destroyed Combat Programmer 29764 | -1/Command | Destroyed M Guard 29764 | -1/Command | All MAIN.C guards destroyed 29783 | -1/Command | Found Prototype Device 29783 | -1/Command | Identified AEGIS Remote Shield 29862 | -1/Command | Spotted B-99 Colossus 29993 | -1/Command | Disengaged cave seal 29993 | -1/Command | Derelicts emerged from the dark tunnel 29993 | -1/Command | Welcomed Warlord to Command 29993 | -1/Command | Reached level 36 30056 | -1/Command | High security lockdown imminent 30136 | -1/Command | High security lockdown engaged 30186 | -1/Command | Warlord commented on Warlord statues 30297 | -1/Command | Destroyed 10 combat bots 30325 | -1/Command | Spotted Striker 30325 | -1/Command | Spotted Striker 30327 | -1/Command | Spotted Investigator 30328 | -1/Command | Destroyed Investigator 30340 | -1/Command | Spotted Executioner 30344 | -1/Command | Destroyed Executioner 30365 | -1/Command | Destroyed 10 combat bots 30377 | -1/Command | Met MAIN.C 30387 | -1/Command | 0b10 Conduit disabled 30390 | -1/Command | Reached level 37 30390 | -1/Command | Destroyed MAIN.C Shell 30393 | -1/Command | MAIN.C activated Command garrisons 30446 | -1/Command | Warlord destroyed during the assault 30446 | -1/Command | Destroyed Warlord 30453 | -1/Command | Core integrity fell below 50% 30462 | -1/Command | Destroyed MAIN.C 30487 | -1/Command | Discovered new exit (range 28) 30694 | -1/Command | Found Prototype Energy Cannon 30694 | -1/Command | Identified Hpw. Disruptor Cannon 30737 | -1/Command | Spotted B-99 Colossus 30780 | -1/Command | Destroyed B-99 Colossus 30786 | -1/Command | Destroyed B-99 Colossus 30815 | -1/Command | Found Prototype Energy Cannon 30815 | -1/Command | Identified Cld. Nova Cannon 30874 | -1/Command | Used Subatomic Replicator to replicate Cld. Nova Cannon 31010 | -1/Command | Discovered new exit (range 30) 31013 | -1/Command | Spotted Executioner 31031 | -1/Command | Destroyed Executioner 31116 | -1/Command | Build established: Generator-Executioner 31429 | -1/Command | Spotted B-99 Colossus 31438 | -1/Command | Destroyed B-99 Colossus 31571 | -1/Command | Spotted Alpha 7 31576 | -1/Command | Destroyed Alpha 7 32143 | -1/Command | Build established: Generator-Scout 32782 | -1/Command | Found Prototype Reactor 32782 | -1/Command | Identified Zero-point Reactor 33087 | -1/Command | Warped through subspace to slip node 33087 | -1/Command | Discovered new exit (range 5) 33104 | -1/Command | Entered Access_0 33105 | -1/Access_0 | Sensed 3 artifacts in vicinity 33106 | -1/Access_0 | Reached level 38 33107 | -1/Access_0 | Met Architect 33108 | -1/Access_0 | Architect warped through subspace 33125 | -1/Access_0 | Destroyed A8 33140 | -1/Access_0 | Architect warped through subspace 33156 | -1/Access_0 | Subspace Access Node disabled 33163 | -1/Access_0 | Architect warped through subspace 33168 | -1/Access_0 | Found Integrated Reactor 33168 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 33178 | -1/Access_0 | Subspace Access Node disabled 33188 | -1/Access_0 | Architect warped through subspace 33215 | -1/Access_0 | Subspace Access Node disabled 33219 | -1/Access_0 | Architect warped through subspace 33239 | -1/Access_0 | Architect warped through subspace 33261 | -1/Access_0 | Architect warped through subspace 33274 | -1/Access_0 | Architect warped through subspace 33295 | -1/Access_0 | A6 warped into view 33301 | -1/Access_0 | Destroyed A6 33308 | -1/Access_0 | Architect warped through subspace 33319 | -1/Access_0 | Architect warped through subspace 33335 | -1/Access_0 | Subspace Access Node disabled 33357 | -1/Access_0 | Destroyed Architect 33358 | -1/Access_0 | Architect triggered a singularity event 33361 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 33361 | -1/Access_0 | Warped through subspace to slip node 33361 | -1/Access_0 | Discovered new exit (range 8) 33366 | *** | Escaped singularity! Last Messages --------------- 33351_ Quantum Shear penetrates Wall. 33352_ Penetrated by Quantum Shear. 33354_ Destroyed Exp. Phase Shifter. 33354_ Destroyed Prototype Hover Unit. 33354_ Destroyed Modified Quantum Sheargun. 33357_ Architect: "If I can't win, no one wins!" 33357_ Architect destroyed. 33358_ A0_COM: Initiating irreversible singularity event. Goodbye. 33359_ A0_COM: 10. 33360_ A0_COM: 9. 33361_ A0_COM: 8. 33361_ Discarded Enh. Optical Array. 33361_ Acquired Hpw. Transdimensional Reconstructor. 33361_ Warped through subspace, drawn to slip node. 33361_ EXIT=FOUND 33362_ A0_COM: 7. 33363_ A0_COM: 6. 33364_ A0_COM: 5. 33365_ A0_COM: 4. 33366_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????#??????????#?????##????#?#??#???####???#???# | | ????#?#????????#?###??????#??????#????????#?????#? | | #??#???#????????#?#???????#??#?????#??#????##????? | | ##??#?????????#?????#???????#?????????????####?#?? | | #??#???#????????##???????????????????????#???????? | | ???????#?#?####??????#???#???#?????#??##???????#?? | | ????#?#?#??#??#?????????###???#?#?????#??##?????## | | ??#?????????????????##### ##?????#???????????????# | | ?????#???#????#????#???# #??##????#?????#?#????# | | ?#??#?????????#??????#?# @ #??#????#?#?#?????#???? | | ?#???##?##????#???#???## #?##?????????????#?#??? | | ?????????#???????##???# ##?#???????#?#??#?????? | | ?????????????#????????# ##??##????#???????????#? | | ?#???#???????#??##???### #?#??????????#????#???# | | ??##?#????#??#????????# #??#?????#?#??????????? | | ??#?????????#??????#??# ##??##????#????#???????? | | ???#??????????#???#???# < #???????#??????#??#???? | | ????#????#?#????##????# ##?##??###??????#??????? | | ???#??#???#???????????## ##?????#???????#????#??? | | ??##???#?????????????#?####????#?????????????????# | | #?##?????#????????????????####?????????##???????#? | | ???????#???????#???????????#??????#???#?#?????#??? | | ??????#?#??????##??#?????????????????#????##??##?# | | ??#??????????##???????#????#?????#??#??#?????#???? | | ?????#??#??????#????##???##????????#???##????????# | | ??????##???????##?#????#??????#?#????????#???#?#?# | | ?#??#????###??????#?#???##??#?????##?#?##????#??#? | | ???#???#??#????#?#??#??#???#?#??#?#???#???????###? | | ??#?#??????????#????#??#?#???????????????????#??#? | | ????#??##?#????#????#?#???#???#????#?##?????#??### | | ???##??##???????????#??????#???????#??###????#???? | | #?????#??????##??????????#?????????????#??#??????? | | ###??#?#?????#??#??#??#???#??##?????##?##????????? | | ??#??????????#???????????????#????#??#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 215 Coolant Potential 120 Energy Generation 155 Energy Capacity 1550 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 22 Terrain Scan Range 30 Terrain Scan Density 510 Resistance: EM 75 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 5 Armor Integrity Analysis 66 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Adv. Weapon Cycler | -3/Section 7 | Hacked Cld. Phase Cannon | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Particle Cannon | x1 | -6/Factory Cld. Particle Cannon | x1 | -6/Factory Cld. Particle Cannon | x1 | -6/Factory Cld. Particle Cannon | x1 | -6/Factory Exp. Terrain Scanner | x1 | -6/Factory Cld. Plasma Cannon | x1 | -5/Factory Cld. Plasma Cannon | x1 | -5/Factory Cld. Plasma Cannon | x1 | -5/Factory Cld. Plasma Cannon | x1 | -4/Factory Cld. Plasma Cannon | x1 | -4/Factory Cld. Phase Cannon | x1 | -3/Research Cld. Phase Cannon | x1 | -3/Research Adv. Weapon Cycler | x2 | -2/Research Cld. Phase Cannon | x1 | -2/Testing Cld. Phase Cannon | x1 | -2/Testing Cld. Phase Cannon | x1 | -1/Access Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Core Stripper Terrabomb Core Reset Matrix Integrated Reactor Integrated Heat Negator Integrated Singularity Reactor LRC Boosters LRC Energy Well Subatomic Replicator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Levels Raised 37 | . 2 3 3 3 4 1 . . 1 2 . . . 1 . 2 1 . 1 1 1 . . 2 1 1 1 1 2 2 1 XP Earned 59301 | 3000 3390 4245 4908 4860 6391 349 287 152 1841 2561 385 366 118 321 609 3173 662 188 1320 1423 1829 497 503 2686 1731 946 2073 780 2580 3817 1310 XP Spent 57725 | 2920 1830 2050 5300 5350 4425 1000 . . . 2270 . . . 3880 . . . . 4100 . 2650 . . 4300 600 2900 1750 . . 11300 1100 Upgrades 98 | 7 7 4 7 7 13 1 . . . 4 . . . 10 . . . . 3 . 2 . . 3 1 1 1 . . 26 1 Power Slot 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion Slot 4 | 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Utility Slot 9 | 1 . . 1 2 1 . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . Weapon Slot 5 | 2 . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Core Integrity 16 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . 8 . Heat Dissipation 10 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Matter Storage 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Mass Support 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Inventory Capacity 7 | . . 2 . 1 . 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . Sensor Range 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . Ranged Accuracy 8 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Hack Attack % 8 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hack Defense % 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Damage % 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 12040 | . 181 266 143 503 511 120 93 260 255 199 94 118 . 170 64 841 371 165 1087 430 500 505 . 868 891 535 539 382 326 1434 189 Integrity Restored 16637 | . 465 330 214 561 1160 186 67 486 417 531 227 180 . 672 192 1132 279 118 656 354 1400 195 . 740 1617 548 352 134 261 2809 354 Core 12077 | . 370 260 174 421 876 152 49 361 353 430 176 137 . 608 192 802 201 93 516 254 961 131 . 546 1032 383 278 19 55 1917 330 Parts 4560 | . 95 70 40 140 284 34 18 125 64 101 51 43 . 64 . 330 78 25 140 100 439 64 . 194 585 165 74 115 206 892 24 Protomatter Decayed 14609 | . 24 60 214 508 157 17 66 88 179 . 11 21 . . . 252 191 181 591 107 61 372 . 591 347 208 2143 543 182 7495 . Game ------ Seed MetafiberLightpackBooster Manual? 0 Play Time 06:07:23 Cumulative 203.3 hours Start 2021.06.21 @ 00:56:02 End 2021.06.22 @ 16:50:05 Sessions 37 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 45 Rogue 44 Adventurer 0 Explorer 1 Win Type 6 Total 12 Types 3/2/1/1/0/0/4/1/0 Lore% 69 Gallery% 79 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e22463f6-40d6-49c9-98c4-909d2862bc1c