Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.11 @ 14:08:32 Player: AnotherZach Result: Destroyed by C-57 Dissector with Advanced Concussive RPG Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (287) 1435 Value Destroyed (13281) 13281 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (3539) 3539 TOTAL SCORE: 25535 Bonus ------- High Alert Combat Kills 3223 Scanned by Researcher 500 Friendly Fire -184 Cogmind --------- Core Integrity 0/1450 Matter 251/300 Energy 26/100 System Corruption 32% Temperature Cool (0) Movement Flying (22) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Surge Thruster Advanced Surge Thruster > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Reinforced Antimatter Reactor Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Experimental Energy Well Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Improved Heavy Armor Plating Advanced Dynamic Insulation System > --- WEAPON ----------- Omega Cannon Force Lance Plasma Lance Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Improved Heavy Armor Plating Improved Heavy Armor Plating Centrium Medium Armor Plating Quantum Rifle Cooled Nova Cannon [Rating: 169] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Myomer Leg Treads Constructs Leg Myomer Leg Wheel Wheel Flight Unit Cooled Cesium-ion Thruster Utility Advanced Target Analyzer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Hypervelocity Railgun Energy Gun Dispersion Rifle Energy Cannon Matter Neutralizer Ballistic Gun Hypervelocity Railgun Ballistic Cannon Light Cannon Launcher Smartbomb Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Res Tes Res Slots Evolved 16 | . . . . . 10 2 . . 2 . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 4 | . . . . . 3 . . . 1 . . Utility 8 | . . . . . 5 1 . . 1 . 1 Weapon 3 | . . . . . 1 1 . . . . 1 Parts Attached 434 | 7 11 1 10 1 41 43 9 51 58 128 74 Power 58 | 1 2 . 2 . 3 7 1 6 7 18 11 Engine 12 | 1 1 . 1 . 1 5 . 1 1 1 . Core 9 | . 1 . 1 . 2 . . 3 1 1 . Reactor 37 | . . . . . . 2 1 2 5 16 11 Propulsion 115 | 2 3 . 3 1 13 17 2 15 12 28 19 Treads . | . . . . . . . . . . . . Leg 36 | . . . . . . . . . . 28 8 Wheel 39 | 2 3 . 3 1 5 6 . 8 11 . . Hover . | . . . . . . . . . . . . Flight 40 | . . . . . 8 11 2 7 1 . 11 Utility 158 | 2 4 . 2 . 17 11 4 22 20 48 28 Device 70 | 1 . . . . 9 6 2 11 11 21 9 Storage 24 | 1 2 . . . 2 . . 4 2 10 3 Processor 28 | . . . 1 . 4 3 2 2 3 7 6 Hackware 4 | . . . . . . 1 . 3 . . . Protection 32 | . 2 . 1 . 2 1 . 2 4 10 10 Artifact . | . . . . . . . . . . . . Weapon 103 | 2 2 1 3 . 8 8 2 8 19 34 16 Energy Gun 14 | . . . . . 1 1 . 2 8 . 2 Energy Cannon 9 | . . . . . . 1 . 1 1 4 2 Ballistic Gun 43 | 2 2 1 1 . 6 2 1 2 9 14 3 Ballistic Cannon 12 | . . . 2 . . 3 1 2 1 1 2 Launcher 2 | . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 Slashing Weapon 8 | . . . . . 1 1 . . . 4 2 Piercing Weapon 13 | . . . . . . . . 1 . 11 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 1 . 2 . 3 . 3 16 . Parts Lost 145 | . 1 . 4 . 26 17 . 20 10 22 45 Power 19 | . . . . . 3 3 . 3 2 3 5 Propulsion 56 | . . . 1 . 13 8 . 5 2 9 18 Utility 42 | . 1 . 1 . 5 4 . 6 5 7 13 Weapon 28 | . . . 2 . 5 2 . 6 1 3 9 Highest Loss Streak 13 | . 1 . 2 . 9 12 . 11 2 7 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 98 100 81 76 66 70 89 94 78 Engine 1 | . 4 . 6 . 2 4 5 1 . . . Core 4 | . 9 14 5 11 6 . . 1 3 1 . Reactor 3 | . . . . . . 1 2 5 4 6 6 Leg 7 | . . . . . . . . . . 21 17 Wheel 14 | . 28 28 28 32 17 7 . 6 21 4 . Flight 1 | . . . . . . 11 21 3 1 . 2 Device 8 | . 2 . . . 16 5 8 8 17 11 8 Storage 6 | . 14 14 12 11 4 . . 4 7 5 4 Processor 11 | . . . 9 11 4 25 20 16 4 16 14 Hackware 1 | . . . . . . 4 5 7 5 . . Protection 5 | . 11 14 7 . 5 1 . 2 2 4 6 Energy Gun 1 | . . . . . . . . . 11 . . Ballistic Gun 9 | . 27 28 17 11 10 . 2 2 4 8 1 Ballistic Cannon 3 | . . . 11 22 7 5 . 3 . . . Piercing Weapon 2 | . . . . . . . . . . 7 9 Naked Turns 14 | . . . . . . . . . . . 14 Heaviest Build 126 | 11 50 51 57 54 121 68 32 126 113 83 114 Greatest Support 153 | 32 32 20 50 50 62 62 18 80 90 148 153 Greatest Overweight (x) 36 | . 2 2 5 2 36 4 1 9 2 1 6 Average Overweight (x) . | . 1 2 1 1 1 . . 1 . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 5 5 20 10 10 10 Average Capacity 13 | 7 15 20 20 20 22 5 5 14 10 10 9 Most Carried 25 | 5 17 20 20 20 25 5 5 20 10 10 10 Average Carried 11 | 2 13 18 19 19 20 3 3 11 8 9 7 Final Capacity 20 | 8 20 20 20 20 5 5 5 10 10 10 5 Final Carried 20 | 5 17 19 19 20 4 3 5 8 10 9 2 Scrap Engine Consumption 34 | . . . . . 34 . . . . . . Constructs Created 4 | . . . . . 4 . . . . . . Constructs Modified 5 | . . . . . 5 . . . . . . Class Distribution -------------------- 25% | Scavenger-Gunner 18% | Scavenger-Gladiator 17% | Mutant 16% | Scavenger-Tank 7% | Scavenger-Mutant 5% | Hacker-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -7/Recycling Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Waste Hacker-Gunner | -4/Factory Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gladiator | -2/Research Resources | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Res Tes Res Matter Collected 10023 | 205 383 78 223 152 1201 857 165 692 1208 3462 1397 Remotely . | . . . . . . . . . . . . Salvage Created 17071 | 104 535 85 303 . 1530 1060 207 1090 2703 6583 2871 Parts 822 | 8 45 8 21 . 69 60 4 49 110 296 152 Haulers Intercepted 5 | . 1 . . . . . . . 2 2 . Recyclers Shooed 13 | . . . . . 2 1 . 4 5 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Res Tes Res Combat Hostiles Destroyed 201 | . 11 4 9 . 23 18 . 9 24 61 42 Melee 53 | . . . . . . . . 1 . 29 23 Guns 102 | . 11 4 5 . 16 9 . 2 19 28 8 Cannons 34 | . . . 4 . 5 8 . 5 1 3 8 AOE 4 | . . . . . 1 . . . 1 . 2 Classes Destroyed 24 | 2 6 . 2 . 3 3 . 1 2 4 1 Worker 18 | . 1 1 . . 1 3 . 1 4 4 3 Builder 19 | . 1 . . . . 4 . 3 4 3 4 Tunneler 4 | 2 1 . . . . . . . . . 1 Hauler 5 | . 1 . . . . . . . 2 2 . Recycler 24 | 1 . . . . 6 3 . 5 3 4 2 Mechanic 5 | . . . . . . 1 . . . 4 . Operator 3 | . . . . . . 1 . 1 1 . . Drone 1 | . . . . . . . . . 1 . . Turret 2 | . . . 2 . . . . . . . . Watcher 8 | . 1 . . . 1 . . 1 3 1 1 Swarmer 37 | . 2 4 4 . 13 8 . . . 2 4 Cutter 9 | . . . . . . 3 . . . . 6 Grunt 61 | . 9 . . . . 4 . . 9 34 5 Brawler 3 | . . . . . . . . . . 2 1 Duelist 6 | . . . . . . . . . . 4 2 Researcher 9 | . . . . . . . . . . 9 . Sentry 7 | . . . . . 1 1 . . 2 . 3 Specialist 6 | . . . . . . . . . . . 6 Hunter 23 | . . . . . 4 2 . 2 4 7 4 Programmer 36 | . . . . . 5 . . 6 7 9 9 Heavy 2 | . . . . . . . . 1 . . 1 Q-Series 3 | . . . . . . . . . . 3 . Behemoth 2 | . . . . . . . . . 1 . 1 Subdweller 5 | . . . 5 . . . . . . . . Best Kill Streak 8 | 2 6 3 6 . 7 6 . 4 6 7 8 Combat Bots Only 6 | . 4 3 4 . 6 6 . 3 5 5 6 Max Kills in Single Turn 2 | 1 1 1 1 . 2 2 . 1 2 2 2 Gunslinging 1 | . . . . . . . . . . 1 . Exploded 2 | . . . . . 1 . . . 1 . 2 Melee 2 | . . . . . . . . 1 . 2 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Res Tes Res Hostile Shots Fired 2710 | . 54 17 86 . 343 141 . 175 377 602 915 Missed 821 | . 14 3 33 . 110 32 . 44 106 192 287 Damage Taken 28773 | . 365 92 581 . 3298 2166 . 2665 3200 6750 9656 Core 4241 | . 55 6 110 . 630 662 . 463 361 504 1450 Absorbed by Shields 2151 | . . . . . . . . . 1537 . 614 Redirected to Shielding 284 | . . . . . 33 . . 99 . 81 71 Ignored by Resistances 9261 | . 113 28 170 . 947 571 . 722 1323 2536 2851 Regen/Repaired (Parts) 561 | . 111 . . . 57 . . . 280 113 . Core Remaining (%) 40 | 100 . . . 31 37 . . 2 . 33 . Volleys Fired 514 | 6 40 11 40 . 65 49 7 49 88 100 59 Largest 4 | 2 2 2 3 . 4 4 1 3 4 4 4 Hottest 298 | 40 40 40 99 . 129 280 30 201 298 233 279 Shots Fired 1412 | 12 80 22 91 . 235 102 7 83 323 328 129 Gun 1084 | 12 80 22 60 . 151 26 7 25 306 320 75 Cannon 327 | . . . 31 . 84 76 . 58 17 8 53 Launcher 1 | . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . Kinetic 1064 | 12 80 22 91 . 220 82 7 59 92 320 79 Thermal 244 | . . . . . . 20 . 24 150 8 42 Explosive 1 | . . . . . . . . . . . 1 Electromagnetic 103 | . . . . . 15 . . . 81 . 7 Robot Hit Streak 47 | 10 32 34 24 . 31 18 8 18 47 20 23 Robot Miss Streak 5 | . 3 1 1 . 4 5 . 2 3 4 4 Penetration Max 3 | . . . . . 1 1 . . 1 3 1 Secondary Targets 16 | . 2 . 1 . 2 . . . 5 6 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . 1 1 . Shots Hit Robots 1247 | 10 65 19 69 . 149 70 7 67 234 355 202 Core Hits 551 | 6 35 7 22 . 66 41 3 30 86 169 86 Critical Kills 64 | . . . . . . 1 1 2 12 44 4 Critical Parts Destroyed 95 | . . . . . 2 2 . 1 11 74 5 Critical Strikes 248 | . . . 2 . 5 15 1 9 29 154 33 Meltdown 4 | . . . . . . . . 1 2 1 . Destroy 162 | . . . 1 . 2 3 1 2 21 125 7 Blast 27 | . . . 1 . 3 12 . 5 . . 6 Corrupt 6 | . . . . . . . . . 6 . . Smash 3 | . . . . . . . . . . . 3 Sever 14 | . . . . . . . . . . 11 3 Impale 32 | . . . . . . . . 1 . 17 14 Melee Attacks 287 | . . . . . 3 13 . 6 . 145 120 Impact 10 | . . . . . . . . . . . 10 Slashing 94 | . . . . . 3 13 . . . 60 18 Piercing 183 | . . . . . . . . 6 . 85 92 Sneak Attacks 23 | . . . . . . 5 . 1 . 10 7 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 52 | . . . . . . . . . . 35 17 Damage Inflicted 35153 | 70 528 155 927 . 3012 2679 184 2497 6828 8376 9897 Guns 14527 | 70 528 155 607 . 1991 487 184 469 6200 2170 1666 Cannons 8940 | . . . 320 . 922 1638 . 1674 567 466 3353 Explosions 347 | . . . . . 64 . . . 45 . 238 Melee 11310 | . . . . . 35 549 . 354 . 5740 4632 Ramming 29 | . . . . . . 5 . . 16 . 8 Kinetic 15037 | 70 528 155 927 . 2596 1720 184 1588 1615 2170 3484 Thermal 6330 | . . . . . 64 405 . 555 3428 466 1412 Explosive 238 | . . . . . . . . . . . 238 Electromagnetic 2209 | . . . . . 317 . . . 1769 . 123 Impact 334 | . . . . . . . . . . . 334 Slashing 3769 | . . . . . 35 549 . . . 2542 643 Piercing 7207 | . . . . . . . . 354 . 3198 3655 Highest Corruption 32 | . 1 1 1 1 5 1 1 9 18 25 32 Average Corruption 9 | . 1 1 1 1 3 1 1 3 10 20 5 Corruption Purged 15 | . . . . . . . . 15 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 255 | . . 3 3 5 18 . . 19 50 134 23 Message Errors 53 | . . . . 1 6 . . 4 9 29 4 Matter Fused 64 | . . 2 . 1 8 . . 5 10 31 7 Heat Flow Errors 26 | . . . 1 . . . . 3 2 20 . Energy Discharges 32 | . . 1 1 2 1 . . . 8 14 5 Parts Rejected 3 | . . . . . . . . . . 3 . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 24 | . . . . 1 1 . . 3 4 12 3 Data Loss (major) 7 | . . . . . 1 . . . 2 3 1 Misfires 9 | . . . 1 . . . . 2 3 3 . Alerts 7 | . . . . . . . . 1 3 2 1 Misdirections 6 | . . . . . . . . . 1 4 1 Weapon Failures 23 | . . . . . 1 . . 1 7 13 1 Overload Shots 12 | . . . . . . . . . . 7 5 Effects 3 | . . . . . . . . . . 3 . Energy Bleed 2 | . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . 1 . Overflow Damage 1499 | . . . 5 . 4 214 . 67 32 236 941 Projectiles 584 | . . . 5 . 4 14 . 51 32 26 452 Explosions . | . . . . . . . . . . . . Melee 915 | . . . . . . 200 . 16 . 210 489 Knockbacks 50 | . . . 4 . 11 13 . 12 1 . 9 Impact 4 | . . . . . . . . . 1 . 3 Kinetic 42 | . . . 3 . 10 12 . 11 . . 6 Secondary 4 | . . . 1 . 1 1 . 1 . . . Self-Inflicted Damage 76 | . . . . . . 2 . . 8 . 66 Shots 1 | . . . . . . . . . . . 1 Rammed 4 | . . . . . . 1 . . 1 . 2 Targets Rammed 4 | . . . . . . 1 . . 1 . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 775 | . 68 25 73 . 495 775 . 285 533 496 333 Average Temperature 129 | . 23 11 16 . 106 281 . 80 152 99 116 Received Heat Transfer 4132 | . 243 . 216 . 453 318 . 57 778 1365 702 Effects 51 | . . . . . 7 30 . 2 5 1 6 Shutdowns 14 | . . . . . 3 5 . . 4 1 1 Energy Bleed 8 | . . . . . 2 5 . . 1 . . Interference 17 | . . . . . . 10 . 2 . . 5 Matter Decay 3 | . . . . . 1 2 . . . . . Short Circuit 3 | . . . . . 1 2 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Damage (major) 4 | . . . . . . 4 . . . . . Damage (core) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . 1 . . Combat Hostiles 2 | . . . . . 1 . . . 1 . . Parts Fried 12 | . . . . . 4 . . . 8 . . Impact Corruptions 7 | . . . . . . 1 . . . . 6 Robots Melted 4 | . . . . . . . . 1 2 1 . Combat Hostiles 4 | . . . . . . . . 1 2 1 . Parts Melted 22 | . . . . . . . . 4 10 3 5 Heat Transferred 7025 | . . . . . 50 555 . 592 4231 287 1310 Parts Sabotaged 2 | . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Res Tes Res Peak Influence 1120 | 15 267 135 . 291 938 699 204 192 390 1120 866 Initial 653 | . 8 . . 231 653 377 204 125 6 154 508 Average 413 | 6 122 49 . 175 662 432 204 117 229 708 659 Maximum Alert Level 4 | . 1 . . 1 3 2 1 . 1 4 3 Low Security (%) 34 | 100 83 100 . 50 . . . 100 32 5 . Level 1 23 | . 16 . . 49 . 37 100 . 67 22 5 Level 2 16 | . . . . . 66 62 . . . 7 40 Level 3 24 | . . . . . 33 . . . . 60 53 Level 4 . | . . . . . . . . . . 3 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 61 | . 2 . . . 6 4 . 8 9 17 15 Investigation 14 | . 2 . . . 1 1 . 3 2 4 1 Extermination 15 | . . . . . 2 1 . 2 1 6 3 Reinforcement 22 | . . . . . 2 1 . 3 6 3 7 Assault 7 | . . . . . 1 1 . . . 4 1 Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered 3 | . . . . . 2 1 . . . . . Construction Impeded 4 | . . . . . 1 . . 1 1 1 . Haulers Reinforced 2 | . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Res Tes Res Distress Signals 18 | . 2 . . . 1 5 . 1 1 1 7 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 374 | . 15 5 26 . 62 37 1 20 42 105 61 Peak Tracking Total 12 | . 6 3 4 . 12 10 1 8 8 8 8 Tactical Retreats 41 | . . 1 3 . 10 4 . 2 3 14 4 Traps | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Res Tes Res Traps Triggered 14 | . 3 . . . . 1 . 1 5 4 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Res Tes Res Machines Disabled 24 | . . . 1 . 5 4 . 2 3 8 1 Max in Single Turn 4 | . . . 1 . 4 1 . 1 1 1 1 Garrison Access 2 | . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Res Tes Res Machines Accessed 50 | . 9 . . 13 2 3 . 3 7 11 2 Terminals 26 | . 7 . . 5 2 2 . 1 2 5 2 Fabricators 3 | . . . . . . 1 . 1 . 1 . Repair Stations 5 | . 1 . . . . . . . 2 2 . Recycling Units 10 | . 1 . . 8 . . . . 1 . . Scanalyzers 4 | . . . . . . . . 1 1 2 . Garrison Access 2 | . . . . . . . . . 1 1 . Total Hacks 161 | . 28 . . 46 4 8 . 21 19 29 6 Successful 93 | . 20 . . 25 . 4 . 17 11 12 4 Failed 68 | . 8 . . 21 4 4 . 4 8 17 2 Catastrophic 9 | . . . . 1 1 . . . 1 6 . Database Lockouts . | . . . . . . . . . . . . Manual 68 | . 18 . . 21 4 6 . 9 5 5 . Terminals 83 | . 22 . . 21 4 5 . 6 7 12 6 Fabricators 5 | . . . . . . 3 . 1 . 1 . Repair Stations 18 | . 4 . . . . . . . 6 8 . Recycling Units 29 | . 2 . . 25 . . . . 2 . . Scanalyzers 22 | . . . . . . . . 14 3 5 . Garrison Access 4 | . . . . . . . . . 1 3 . Terminal Hacks 28 | . 11 . . 7 . 1 . 1 2 2 4 Record 1 | . . . . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . 1 . Robot Analysis 7 | . 5 . . . . 1 . . . . 1 Prototype ID Bank 2 | . . . . 1 . . . . . . 1 Branch Access Points 2 | . . . . 1 . . . . 1 . . Terminal Index 1 | . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . Unreport Threat 2 | . . . . 1 . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 3 | . 1 . . . . . . 1 1 . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 Zone Layout 3 | . 2 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 12 | . 4 . . . . . . . 4 4 . Scan Component 6 | . 2 . . . . . . . 2 2 . Repair 6 | . 2 . . . . . . . 2 2 . Recycling Unit Hacks 6 | . . . . 5 . . . . 1 . . Report Inventory 4 | . . . . 4 . . . . . . . Retrieve Components 2 | . . . . 1 . . . . 1 . . Scanalyzer 18 | . . . . . . . . 13 2 3 . Insert Component 9 | . . . . . . . . 6 1 2 . Analyze 9 | . . . . . . . . 7 1 1 . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 28 | . 5 . . 13 . 3 . 3 1 3 . Terminals 7 | . 3 . . . . 1 . 1 . 2 . Track 1 | . 1 . . . . . . . . . . Botnet 6 | . 2 . . . . 1 . 1 . 2 . Fabricators 3 | . . . . . . 2 . 1 . . . Report 2 | . . . . . . 1 . 1 . . . Liberate 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 16 | . 2 . . 13 . . . . 1 . . Reject 9 | . 1 . . 7 . . . . 1 . . Mask 1 | . 1 . . . . . . . . . . Tunnel 6 | . . . . 6 . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Extract 1 | . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . 1 . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 42 | . 8 . . 9 2 3 . 2 5 11 2 Full Trace Events 20 | . 5 . . 6 1 1 . 1 2 3 1 Feedback Events 1 | . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 40 | . 1 . . . . . . 12 1 26 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . 2 . . . . . . . 2 2 . Time 277 | . 52 . . . . . . . 62 163 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 13 | . . . . 3 . . . . 10 . . Parts Scanalyzed 9 | . . . . . . . . 6 1 2 . Part Schematics Acquired 8 | . . . . . . . . 6 1 1 . Parts Damaged 1 | . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Res Tes Res Total Allies 1 | . . 1 . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 6 | . . . 6 . . . . . . . . Total Damage 81 | . . . 81 . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Res Tes Res Robot Analysis Total 7 | . 5 . . . . 1 . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Res Tes Res Turns Passed 11423 | 93 868 638 614 764 1061 649 129 1234 1482 2708 1183 Spaces Moved 8130 | 61 613 464 433 680 736 634 159 1125 1171 1517 537 Core 55 | 5 . . . . 22 . . . . . 28 Treads 5 | . . . . . 5 . . . . . . Legs 1613 | . . . . . . . . . . 1223 390 Wheels 4457 | 56 613 464 433 680 476 97 . 506 838 294 . Hover . | . . . . . . . . . . . . Flight 2000 | . . . . . 233 537 159 619 333 . 119 Fastest Speed 7 | 50 95 110 107 103 32 23 23 20 34 90 7 Average Speed 94 | 95 101 110 110 107 97 52 47 82 85 111 104 Slowest Speed 1850 | 100 110 110 155 111 1850 349 83 215 130 190 330 Overloaded Moves 196 | . . . . . 35 21 . 108 . . 32 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . . 4 3 . 1 1 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 4 89 88 27 99 14 13 89 32 29 87 7 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 7 | . . 1 . 6 . . . . . . . Known Exits Taken 4 | . . . 1 1 . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 11 | . . . . . 2 7 . . . . 2 Terrain Destroyed 164 | . . . . . 37 35 . 20 19 16 37 Melee 10 | . . . . . 2 6 . . . . 2 Projectile 80 | . . . . . 1 29 . 20 15 2 13 AOE 59 | . . . . . 34 . . . 3 . 22 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Fac Fac Was Fac Res Tes Res Total 10550 | 85 801 574 495 714 927 854 207 1362 1454 2162 915 Wait 527 | . 93 95 3 19 19 46 18 27 29 131 47 Move 8102 | 60 612 463 432 679 727 628 158 1122 1168 1516 537 Hop 9 | . . . . . 4 3 . 1 1 . . Pick Up 469 | 12 30 3 8 7 47 47 9 67 65 113 61 Fast Attach . | . . . . . . . . . . . . Attach 333 | 7 8 1 8 1 32 39 8 43 52 73 61 Detach 25 | . . . . . 1 1 2 8 5 2 6 Swap 101 | . 3 . 2 . 9 4 1 8 6 55 13 Drop 253 | . 15 1 2 8 20 23 4 31 39 77 33 Fire 514 | 6 40 11 40 . 65 49 7 49 88 100 59 Melee 213 | . . . . . 3 13 . 6 . 95 96 Ram 4 | . . . . . . 1 . . 1 . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling -5/Factory -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 15) 513 | -10/Materials | Discovered new exit (range 15) 593 | -10/Materials | Repaired Lgt. Assault Rifle 622 | -10/Materials | Repaired Lgt. Assault Rifle 896 | -10/Materials | Discovered new exit (range 9) 947 | -10/Materials | Discovered new exit (range 12) 962 | -10/Materials | Entered Mines 1083 | -10/Mines | Learned location of Mines (-9) 1481 | -10/Mines | Learned Materials trap positions 1489 | -10/Mines | Discovered new exit (range 5) 1495 | -10/Mines | Received a Mining Laser from a helpful Derelict 1580 | -10/Mines | Discovered new exit (range 14) 1600 | -10/Mines | Entered Subcaves 1600 | -10/Subcaves | Accompanied by 1 ally 1603 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1668 | -10/Subcaves | Discovered new exit (range 9) 1740 | -10/Subcaves | Identified exit to Materials 1807 | -10/Subcaves | A Subdweller sparked back to life 1807 | -10/Subcaves | A Subdweller sparked back to life 1834 | -10/Subcaves | Found Prototype Power Core 1925 | -10/Subcaves | Core integrity fell below 50% 1927 | -10/Subcaves | Identified Meta Core 1928 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2175 | -10/Subcaves | Discovered new exit (range 16) 2213 | -10/Subcaves | Identified exit to Recycling 2214 | -10/Subcaves | Entered Recycling 2224 | -7/Recycling | Found Scrap Engine 2482 | -7/Recycling | Build established: Scavenger-Gunner 2657 | -7/Recycling | Discovered new exit (range 16) 2975 | -7/Recycling | Identified exit to Factory 2978 | -7/Recycling | Entered Factory 2978 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 3273 | -5/Factory | Build established: Scavenger-Tank 3278 | -5/Factory | Search patrols dispatched 3381 | -5/Factory | Discovered new exit (range 20) 3578 | -5/Factory | Search patrols dispatched 3739 | -5/Factory | Lost 4 parts (2n1u1w) 3852 | -5/Factory | Lost 6 parts (1p4n1w) 3878 | -5/Factory | First assault squad dispatched 3946 | -5/Factory | Lost 5 parts (1p2u2w) 4026 | -5/Factory | Core integrity fell below 50% 4039 | -5/Factory | Entered another Factory area 4039 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4051 | -4/Factory | Lost 9 parts (1p6n2u) 4289 | -4/Factory | Search patrols dispatched 4539 | -4/Factory | First assault squad dispatched 4575 | -4/Factory | Lost 3 parts (2n1u) 4654 | -4/Factory | Core integrity fell below 50% 4688 | -4/Factory | Manually triggered Chute Trap 4688 | -4/Factory | Sucked down chute 4688 | -4/Factory | Entered Waste 4688 | -4/Waste | The area was eerily silent 4692 | -4/Waste | Found Prototype Processor 4693 | -4/Waste | Lost 12 parts (2p5n3u2w) 4693 | -4/Waste | Identified Exp. Armor Integrity Analyzer 4723 | -4/Waste | Found Prototype Processor 4724 | -4/Waste | Identified Exp. Target Analyzer 4755 | -4/Waste | Murdered 3 allies 4806 | -4/Waste | Discovered new exit (range 10) 4808 | -4/Waste | A Compactor rumbled back to life 4808 | -4/Waste | Spotted C-40 Crusher 4817 | -4/Waste | Entered Factory 5360 | -4/Factory | Build established: Hacker-Gunner 5459 | -4/Factory | Spotted B-86 Titan 5538 | -4/Factory | Lost 6 parts (1p1n2u2w) 5554 | -4/Factory | Core integrity fell below 20% 5609 | -4/Factory | Lost 11 parts (2p4n1u4w) 5641 | -4/Factory | Spotted B-86 Titan 5933 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 5997 | -4/Factory | Discovered new exit (range 9) 5999 | -4/Factory | Identified exit to Research 6051 | -4/Factory | Entered Research 6051 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6131 | -3/Research | Spotted B-86 Titan 6187 | -3/Research | Found Fusion Bomb Launcher 6208 | -3/Research | Discovered new exit (range 5) 6209 | -3/Research | Identified exit to Testing 6296 | -3/Research | Spotted B-86 Titan 6463 | -3/Research | Destroyed B-86 Titan 6785 | -3/Research | Build established: Scavenger-Tank 6847 | -3/Research | System corruption reached 10% 6914 | -3/Research | Repaired Centrium Wheel 7118 | -3/Research | Spotted B-86 Titan 7379 | -3/Research | Repaired Centrium Wheel 7533 | -3/Research | Entered Testing 7555 | -3/Testing | Found Prototype Ballistic Cannon 7680 | -3/Testing | Build established: Scavenger-Gunner 7691 | -3/Testing | Identified Omega Cannon 7744 | -3/Testing | Found Prototype Energy Cannon 7745 | -3/Testing | Identified Cld. Nova Cannon 7753 | -3/Testing | Spotted Striker 7756 | -3/Testing | Spotted Striker 8257 | -3/Testing | Scanned by Researcher 8611 | -3/Testing | Repaired Broken Hyp. Railgun 8681 | -3/Testing | Repaired Hyp. Railgun 8783 | -3/Testing | First assault squad dispatched 8967 | -3/Testing | Lost 5 parts (1p1n1u2w) 9272 | -3/Testing | Build established: Scavenger-Gladiator 9432 | -3/Testing | Discovered new exit (range 15) 9543 | -3/Testing | Core integrity fell below 50% 9598 | -3/Testing | Lost 4 parts (4n) 9607 | -3/Testing | Found Prototype Device 9608 | -3/Testing | Identified Exp. Hardlight Generator 9889 | -3/Testing | Found Enh. Force Lance 9925 | -3/Testing | Lost 7 parts (1p3n3u) 10043 | -3/Testing | Found Prototype Device 10044 | -3/Testing | Identified Exp. Thermal Shield 10241 | -3/Testing | Entered Research 10241 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10405 | -2/Research | Lost 3 parts (3n) 10873 | -2/Research | Spotted B-90 Cyclops 10955 | -2/Research | Lost 8 parts (2p1n3u2w) 10963 | -2/Research | Garrison activated, responded to threat 10991 | -2/Research | First assault squad dispatched 11064 | -2/Research | Destroyed B-90 Cyclops 11143 | -2/Research | System corruption reached 10% 11182 | -2/Research | Lost 13 parts (2p3n4u4w) 11362 | -2/Research | Core integrity fell below 50% 11395 | -2/Research | System corruption reached 30% 11402 | -2/Research | Core integrity fell below 20% 11424 | -2/Research | Destroyed by C-57 Dissector with Advanced Concussive RPG Last Messages --------------- 11395_ R-10 Processor collects Imp. Antigrav System. 11396_ Imp. Melee Analysis Suite severed. 11399_ System corrupted: Energy discharge (-21). 11399_ P-80 Master heat short circuits Adv. Target Analyzer. 11400_ Adv. Target Analyzer severed. 11401_ Adv. Melee Analysis Suite severed. 11405_ Adv. Surge Thruster severed. 11405_ Acquired Adv. Surge Thruster. 11407_ C-57 Dissector destroyed. 11408_ Smartbomb Launcher destroyed. 11410_ Acquired Adv. Surge Thruster. 11411_ M-36 Artificer repairs Imp. Antigrav System. 11411_ Acquired Adv. Surge Thruster. 11414_ Slammed into P-80 Master. 11417_ Adv. Surge Thruster severed. 11421_ Acquired 7 matter. 11423_ Acquired Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ???????????????????????????????# = !#= =%= / | | ???????????????????????????????# #[ [] =%! | | ??????????????????????########?# %=+%| [[ ![ | | ??????????????????????# #?# #%=!= ! | | ??????????????????????# #?# %!! ! ]!! | | ??????????????????????# #?# #[=! !! | | ?????????????#????????# #?### ######### ### | | ?????????????# ???????# #???# ############# | | ??????????#### ##????## ##### # # | | ?????????## ! #######+######## # ! # | | ???????? !##### # = # | | ????????% % % #![! # | | ???????? % % H #!! # | | ???????? %! % !%| % "" %/|% "" """ ]# | | ???????? % #####= """ #[["""T""" # | | ?????????## ! " #% "" ############# | | ??????????######""##### = %% # ### ##?? | | ???????????????#### #% %]!!c # ## # ### | | ?????????????????##= % !!%]=!=# ! %! | | ?????????????????## % ######c## # ## % | | ?????????###?????### ### =!=%# # ### | | ?????????# ??? ## ###= =%|!#%###/######## | | ?????????# ? ## ###!! ]!!# # = #???# ## | | ?????????# ! # ! ##!!| * # # #???# ####? | | ?????????# + % %+|!] *=# # #???# #???? | | ?????????+ " " #! %## @=[[/# # #???# #???? | | ?????????# "R"? ##+#### ##### # #???# #???? | | ?????????# "??? #]] #### # # ! #???? #???? | | ??????????????????# #???## ########???? #???? | | ??????????????????# #???## ##?????????? #???? | | ??????????????????# #???## ##?????????? ????? | | ?????????????????## #???## ##?????????? ????? | | ?????????????????## #???## ##?????????? ????? | | ?????????????????#########??###%###????????? ????? | | ????????????????????########### #########????????? | | ????????????????????########## = ########????????? | | ????????????????????## [%+ != ??? | | ????????????????????## ! [#%%=########????????? | | ????????????????????## ##[#########????????? | | ????????????????????## !##[###??????????????? | | ????????????????????## =[%##!# ???????????????? | | ????????????????############+##[##???????????????? | | ?????????????###############%[%%##???????????????? | | ????????????? + !!!%=%=%%##???????????????? | | ????????????? ##############+#####???????????????? | | ????????????????############ ###???????????????? | | ??????????????????????????##! =##????????????????? | | ?????????????????########### ##????????????????? | | ????? ???????????###########[[[##????????????????? | | ?????? ?????????## #[[[##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 120 Energy Generation 55 Energy Capacity 1010 Matter Stores 343 Matter Capacity 350 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Power Amplification 40 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 33 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 11 Melee Accuracy 22 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 1 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 32 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cld. Cesium-ion Thruster | -4/Factory | Scanalyzed Imp. Surge Thruster | -4/Factory | Scanalyzed Adv. Signal Interpreter | -4/Factory | Scanalyzed Force Lance | -4/Factory | Scanalyzed Imp. Particle Charger | -4/Factory | Scanalyzed Com. Battery | -4/Factory | Scanalyzed Imp. Remote Shield | -4/Factory | Extracted Imp. Propulsion Shielding | -4/Factory | Extracted ECM Suite | -4/Factory | Extracted Reaction Control System | -4/Factory | Extracted Lrn. Proton Cannon | -4/Factory | Extracted Hvy. Disruptor Cannon | -4/Factory | Extracted Adv. Heat Sink | -3/Research | Scanalyzed Helical Railgun | -3/Testing | Archive Centrium Heavy Treads | -3/Testing | Archive Stealth Drone Bay | -3/Testing | Archive Plasma Lance | -3/Testing | Archive Exp. Sensor Array | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Adv. EM Disruption Field | -3/Testing | Archive Exp. Flexi-carbon Leg | -3/Testing | Archive Gravity Neutralizer | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Exp. Coolant Injector | -3/Testing | Archive Exp. Focal Shield | -3/Testing | Archive Graviton Reactor | -3/Testing | Archive Com. Mass Driver | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Gravity Flail | -3/Testing | Archive Adv. Weight Redist. System | -3/Testing | Scanalyzed Exp. Core Shielding | -3/Testing | Archive Nanosword | -3/Testing | Archive Imp. Lightning Gun | -3/Testing | Archive Exp. Field Recycling Unit | -3/Testing | Archive Prc. Energy Filter | -3/Testing | Archive Exp. Optical Array | -3/Testing | Archive Exp. Terrain Scanner | -3/Testing | Archive Hvy. Neutron Cannon | -3/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -3/Testing | Archive G-67 Veteran | -3/Testing | Hacked A-15 Conveyor | -3/Testing | Archive R-06 Scavenger | -3/Testing | Archive B-74 Champion | -3/Testing | Archive A-02 Transporter | -3/Testing | Archive M-30 Cleanser | -3/Testing | Archive I-47 Archangel | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed CommSurveybotSword Manual? 0 Play Time 02:59:35 Cumulative 324.3 hours Start 2024.05.11 @ 11:08:35 End 2024.05.11 @ 14:08:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 43 Rogue 0 Adventurer 43 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 43 Gallery% 71 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 890a0e3b-c69d-4dc4-9643-f713e0ad9e18