Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.15 @ 03:25:41 Player: viper Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (317) 1585 Value Destroyed (11099) 11099 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1618) 1618 TOTAL SCORE: 19282 Bonus ------- High Alert Combat Kills 729 Follower Combat Kills 736 Entered Garrisons 200 Friendly Fire -47 Cogmind --------- Core Integrity 559/1150 Matter 472/550 Energy 765/765 System Corruption 5% Temperature Cool (-150) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- Improved Ion Engine > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (9) ------ Improved Cryofiber Web Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Matter Compressor Targeting Computer Advanced Target Analyzer Improved Core Shielding > --- WEAPON (4) ------- Heavy Disruptor Cannon Railgun > --- INVENTORY (20) --- Light Ion Engine Carbon-fiber Leg VSS Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Improved Heat Sink Enhanced Optical Array Chainsword Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Matter Compressor Targeting Computer Advanced Target Analyzer Improved Core Shielding > --- WEAPON ----------- Heavy Disruptor Cannon Heavy Disruptor Cannon > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg VSS Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Improved Heat Sink Enhanced Optical Array Chainsword [Rating: 109] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VSS Leg Leg Improved VSS Leg Utility Targeting Computer Device Improved Trap Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Flak Gun Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Slots Evolved 13 | . 1 . 2 2 2 2 . 2 2 Power 2 | . . . . 1 . 1 . . . Propulsion 2 | . . . 2 . . . . . . Utility 7 | . 1 . . 1 2 . . 2 1 Weapon 2 | . . . . . . 1 . . 1 Parts Attached 179 | 7 3 3 15 10 19 32 7 3 80 Power 47 | 1 1 1 . 4 4 10 5 . 21 Engine 24 | 1 1 1 . 3 2 6 2 . 8 Core 16 | . . . . 1 2 4 3 . 6 Reactor 7 | . . . . . . . . . 7 Propulsion 49 | 2 1 . 7 3 4 9 1 . 22 Treads . | . . . . . . . . . . Leg 49 | 2 1 . 7 3 4 9 1 . 22 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | 2 1 . 1 2 5 7 . 3 17 Device 18 | . . . . . 1 4 . 2 11 Storage 10 | 1 . . . 1 2 2 . 1 3 Processor 6 | 1 1 . 1 . . 1 . . 2 Hackware . | . . . . . . . . . . Protection 4 | . . . . 1 2 . . . 1 Artifact . | . . . . . . . . . . Weapon 45 | 2 . 2 7 1 6 6 1 . 20 Energy Gun 5 | 1 . 1 3 . . . . . . Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 28 | 1 . . 2 1 4 4 1 . 15 Ballistic Cannon 5 | . . . 2 . . 2 . . 1 Launcher 3 | . . . . . 1 . . . 2 Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 3 . . 1 Parts Lost 60 | . . 2 . . 5 6 3 . 44 Power 22 | . . . . . 1 4 2 . 15 Propulsion 9 | . . . . . 2 . 1 . 6 Utility 10 | . . . . . 1 1 . . 8 Weapon 19 | . . 2 . . 1 1 . . 15 Highest Loss Streak 7 | . . 2 . . 2 3 1 . 7 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 96 | . 100 98 100 100 95 99 99 100 92 Engine 8 | . 12 12 10 12 5 10 10 11 4 Core 4 | . . . . 3 8 6 6 5 3 Reactor 1 | . . . . . . . . . 5 Leg 24 | . 25 25 40 33 27 25 24 22 19 Device 8 | . . . . . 1 8 12 17 14 Storage 14 | . 12 12 10 8 14 11 12 16 20 Processor 12 | . 25 25 20 16 14 12 12 9 7 Protection 3 | . . . . 8 12 3 . . . Energy Gun 1 | . 12 11 9 2 . . . . . Ballistic Gun 9 | . 12 10 1 5 6 9 12 11 12 Ballistic Cannon 4 | . . . 6 8 . 8 6 5 3 Peak Build Rating 109 | 7 8 9 19 25 38 71 73 78 109 Average Rating 56 | 5 7 8 14 23 33 55 69 74 92 On Entrance 32 | . 7 8 9 19 24 38 70 69 78 Naked Turns . | . . . . . . . . . . Heaviest Build 131 | 19 19 19 24 42 75 94 98 99 131 Greatest Support 80 | 20 20 20 48 59 59 71 66 62 80 Greatest Overweight (x) 3 | . 1 . . 2 1 2 1 1 3 Average Overweight (x) . | . . . . . . 1 1 1 1 Largest Inventory Capacity 20 | 10 10 10 10 15 20 20 20 20 20 Average Capacity 17 | 9 10 10 10 10 15 20 20 20 20 Most Carried 20 | 4 6 10 10 10 16 20 20 16 20 Average Carried 14 | 2 5 8 9 9 12 17 19 15 17 Final Capacity 20 | 10 10 10 10 15 20 20 20 20 20 Final Carried 20 | 3 6 9 10 10 16 19 17 16 20 Class Distribution -------------------- 45% | Hacker-Gunner 34% | Hacker-Mutant 12% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Matter Collected 9307 | 209 405 77 238 601 435 2231 699 56 4356 Remotely . | . . . . . . . . . . Salvage Created 14238 | . 451 128 465 577 2992 2485 513 53 6574 Parts 608 | . 33 10 29 39 139 107 20 . 231 Haulers Intercepted 14 | . 1 . . 3 2 4 . . 4 Recyclers Shooed 18 | . . . . . 2 3 . . 13 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Combat Hostiles Destroyed 204 | . 10 4 9 12 34 41 17 1 76 Melee 19 | . . . . . 19 . . . . Guns 111 | . 10 4 4 6 15 15 8 1 48 Cannons 65 | . . . 5 6 . 26 9 . 19 AOE 9 | . . . . . . . . . 9 Classes Destroyed 16 | . 5 . 3 3 3 . . . 2 Worker 34 | . . . 1 2 13 11 . . 7 Builder 21 | . . . . . 4 9 . . 8 Tunneler 1 | . . . . . 1 . . . . Hauler 14 | . 1 . . 3 2 4 . . 4 Recycler 44 | . 1 . 1 1 14 7 . . 20 Mechanic 2 | . . . 1 . . . . . 1 Operator 6 | . . . . 1 3 1 . . 1 Watcher 9 | . 2 . 2 . 2 3 . . . Swarmer 39 | . 4 2 3 5 3 6 4 . 12 Grunt 100 | . 6 2 3 1 19 23 9 . 37 Brawler 3 | . . . . 1 . 1 . 1 . Duelist 1 | . . . . . . . . . 1 Sentry 19 | . . . 3 4 3 3 4 . 2 Hunter 18 | . . . . 1 5 2 . . 10 Programmer 23 | . . . . . 4 6 . . 13 Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 20 | . 4 2 4 8 20 16 3 1 15 Combat Bots Only 11 | . 3 2 3 2 8 7 3 1 11 Max Kills in Single Turn 3 | . 1 1 1 1 2 3 1 1 3 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . . . . . . . . . 2 Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Hostile Shots Fired 1293 | . 41 37 23 64 248 188 96 . 596 Missed 409 | . 11 11 5 12 73 64 34 . 199 Damage Taken 9506 | . 184 209 133 488 1419 1363 581 . 5129 Core 1235 | . 28 25 36 232 195 62 66 . 591 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 85 | . . . . 17 40 4 . . 24 Ignored by Resistances 5696 | . 123 127 86 205 893 823 361 . 3078 Core Remaining (%) 83 | 100 . 78 91 57 72 . 84 100 . Volleys Fired 547 | . 38 20 37 46 40 105 39 3 219 Largest 4 | . 2 2 2 2 2 3 3 3 4 Hottest 220 | . 70 70 114 114 67 112 96 96 220 Shots Fired 1507 | . 76 39 62 84 79 309 116 9 733 Gun 1088 | . 76 39 41 43 70 150 77 6 586 Cannon 396 | . . . 21 41 8 159 39 3 125 Launcher 23 | . . . . . 1 . . . 22 Special . | . . . . . . . . . . Kinetic 1348 | . 38 19 22 56 78 309 116 9 701 Thermal 126 | . 38 20 40 28 . . . . . Explosive 23 | . . . . . 1 . . . 22 Electromagnetic 10 | . . . . . . . . . 10 Robot Hit Streak 51 | . 14 19 14 19 30 39 51 5 36 Robot Miss Streak 6 | . 2 1 1 2 4 6 5 2 6 Penetration Max 2 | . . . . . . . . . 2 Secondary Targets 12 | . 1 . . . 1 . . . 10 Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 Shots Hit Robots 1239 | . 56 32 48 59 136 244 78 7 579 Core Hits 1144 | . 22 10 19 24 143 378 119 6 423 Critical Kills 15 | . . . . 1 . . . . 14 Critical Parts Destroyed 17 | . . . . . . . . . 17 Critical Strikes 69 | . 2 1 1 2 4 6 3 . 50 Burn 5 | . 2 1 1 1 . . . . . Destroy 34 | . . . . 1 . . . . 33 Blast 26 | . . . . . . 6 3 . 17 Sever 4 | . . . . . 4 . . . . Melee Attacks 71 | . . . . . 71 . . . . Impact . | . . . . . . . . . . Slashing 71 | . . . . . 71 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 27 | . . . . . 27 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 36937 | . 719 388 870 1151 6570 7693 2342 162 17042 Guns 20279 | . 719 388 506 603 1379 3177 1532 88 11887 Cannons 8709 | . . . 364 548 99 3693 810 74 3121 Explosions 2768 | . . . . . . 790 . . 1978 Melee 5092 | . . . . . 5092 . . . . Ramming 89 | . . . . . . 33 . . 56 Kinetic 27312 | . 317 190 388 735 1478 6870 2342 162 14830 Thermal 2440 | . 402 198 482 416 . 790 . . 152 Explosive 1826 | . . . . . . . . . 1826 Electromagnetic 178 | . . . . . . . . . 178 Impact . | . . . . . . . . . . Slashing 5092 | . . . . . 5092 . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . 2 1 10 6 . 6 Average Corruption 4 | . . . . 1 1 7 6 . 3 Corruption Purged 6 | . . . . . . 5 . . 1 Corruption Blocked . | . . . . . . . . . . Effects 130 | . . . . 7 5 65 26 . 27 Message Errors 31 | . . . . 2 2 12 6 . 9 Matter Fused 35 | . . . . 1 1 17 6 . 10 Heat Flow Errors 16 | . . . . 1 . 7 4 . 4 Energy Discharges 11 | . . . . 1 1 6 2 . 1 Parts Rejected 2 | . . . . . 1 . 1 . . Parts Fused 3 | . . . . . . 2 1 . . Data Loss (minor) 10 | . . . . 1 . 7 1 . 1 Data Loss (major) 5 | . . . . . . 3 1 . 1 Misfires 4 | . . . . 1 . 2 1 . . Alerts 4 | . . . . . . 2 1 . 1 Weapon Failures 9 | . . . . . . 7 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 2002 | . . . . 25 1529 276 . . 172 Projectiles 173 | . . . . 25 . 28 . . 120 Explosions 300 | . . . . . . 248 . . 52 Melee 1529 | . . . . . 1529 . . . . Knockbacks 85 | . . . . 2 3 45 5 . 30 Impact 1 | . . . . . . . . . 1 Kinetic 80 | . . . . 2 2 43 5 . 28 Secondary 4 | . . . . . 1 2 . . 1 Self-Inflicted Damage 392 | . . . . . 22 200 . . 170 Shots 17 | . . . . . 1 5 . . 11 Rammed . | . . . . . . . . . . Targets Rammed 9 | . . . . . . 3 . . 6 Kicked 9 | . . . . . . 3 . . 6 Crushed . | . . . . . . . . . . Highest Temperature 605 | . 171 238 208 605 44 305 222 . 420 Average Temperature 132 | . 41 75 77 242 19 130 81 . 160 Received Heat Transfer 3163 | . 132 183 75 90 753 552 342 . 1036 Effects 46 | . . 1 . 25 . 1 . . 19 Shutdowns 12 | . . . . 8 . . . . 4 Energy Bleed 4 | . . . . 1 . 1 . . 2 Interference 12 | . . 1 . 6 . . . . 5 Matter Decay 5 | . . . . 4 . . . . 1 Short Circuit 4 | . . . . 3 . . . . 1 Damage (minor) 3 | . . . . 1 . . . . 2 Damage (major) 4 | . . . . . . . . . 4 Damage (core) 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . . Heat Transferred 4713 | . 1332 666 1151 814 . 650 . . 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Peak Influence 1094 | . 227 231 452 393 447 634 1094 487 557 Initial 426 | . . 33 63 136 84 34 94 426 175 Average 281 | . 85 159 232 218 209 252 581 458 270 Maximum Alert Level 3 | . 1 1 2 1 2 2 3 2 2 Low Security (%) 38 | 100 94 36 52 64 41 40 7 . 33 Level 1 41 | . 5 63 41 35 54 37 33 . 50 Level 2 14 | . . . 6 . 3 21 17 100 16 Level 3 5 | . . . . . . . 41 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 56 | . 3 . 2 2 13 16 . . 20 Investigation 20 | . 3 . . 2 6 2 . . 7 Extermination 13 | . . . . . 3 4 . . 6 Reinforcement 18 | . . . 2 . 4 5 . . 7 Assault 1 | . . . . . . 1 . . . Garrison 4 | . . . . . . 4 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 9 | . . . . . . 3 . . 6 Haulers Reinforced 3 | . . . . . 1 2 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Distress Signals 11 | . 1 . 3 . 2 2 . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 278 | . 17 8 20 14 44 47 24 2 102 Peak Tracking Total 9 | . 4 2 4 3 6 5 4 2 9 Tactical Retreats 8 | . 1 . . . 3 3 . . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Traps Triggered 11 | . 1 . 3 4 1 . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Machines Disabled 36 | . . . . . . 19 3 . 14 Max in Single Turn 9 | . . . . . . 9 1 . 4 Garrison Access 1 | . . . . . . 1 . . . Garrison Relay 3 | . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Machines Accessed 36 | . 6 1 . 4 8 7 3 . 7 Terminals 29 | . 6 1 . 4 7 4 3 . 4 Fabricators 4 | . . . . . . 1 . . 3 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 126 | . 25 3 . 15 26 23 7 . 27 Successful 87 | . 23 2 . 13 16 14 2 . 17 Failed 39 | . 2 1 . 2 10 9 5 . 10 Catastrophic 6 | . . . . . 4 . 1 . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 103 | . 25 3 . 15 24 13 7 . 16 Fabricators 17 | . . . . . . 6 . . 11 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . Garrison Access 3 | . . . . . 2 1 . . . Terminal Hacks 73 | . 23 2 . 13 16 8 2 . 9 Record 33 | . 11 1 . 11 7 1 . . 2 Part Schematic 3 | . . . . . 1 2 . . . Robot Schematic 1 | . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . . 1 Open Door 1 | . . . . . . . 1 . . Open DSF 2 | . . . . . 1 1 . . . Level Access Points 1 | . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 Scanalyzer Index 1 | . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 7 | . 1 . . . 3 2 . . 1 Dispatch Records 4 | . 2 . . . . . . . 2 Patrol Status 2 | . . . . 1 . 1 . . . Investigation Status 1 | . . . . . 1 . . . . Hauler Manifests 4 | . 1 . . 1 . 1 . . 1 Registered Components 1 | . 1 . . . . . . . . Zone Layout 5 | . 3 . . . 1 . . . 1 Security Stations 1 | . . . . . . . 1 . . Fabricator Hacks 10 | . . . . . . 2 . . 8 Load Schematic 6 | . . . . . . 1 . . 5 Build 4 | . . . . . . 1 . . 3 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . Insert Component 2 | . . . . . . 2 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 33 | . 6 1 . 3 7 6 3 . 7 Full Trace Events 25 | . 4 1 . 3 6 2 2 . 7 Feedback Events 2 | . . . . . . . . . 2 Corruption 2 | . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 3 . . . Parts Built 8 | . . . . . . 2 . . 6 Authchips . | . . . . . . . . . . Time 188 | . . . . . . 47 . . 141 Total Part Build Rating 40 | . . . . . . 10 . . 30 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 20 | . . . . . . 3 17 . . Machine Destruction 13 | . . . . . . . 13 . . Programmers 7 | . . . . . . 3 4 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Total Allies 6 | . . 2 . . . . 4 . . Largest Group 4 | . . 2 2 . . . 4 3 3 Highest-Rated Group 246 | . . 46 46 . . . 246 195 195 Highest-Rated Ally 95 | . . 31 31 . . . 95 95 95 Total Orders . | . . . . . . . . . . Ally Attacks 108 | . . 10 27 . . . 45 9 17 Total Damage 3129 | . . 124 375 . . . 1403 301 926 Kills 24 | . . 4 6 . . . 10 1 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Turns Passed 10568 | 75 620 358 376 748 1693 2046 1374 272 3006 Spaces Moved 4804 | 53 371 232 198 447 1025 809 551 140 978 Core 11 | 11 . . . . . . . . . Treads . | . . . . . . . . . . Legs 4793 | 42 371 232 198 447 1025 809 551 140 978 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 185 183 185 105 Average Speed 159 | 105 120 120 120 127 128 191 184 185 198 Slowest Speed 349 | 120 190 120 120 260 196 260 185 185 349 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 70 64 26 44 22 22 62 3 25 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 7 | . . . . . 7 . . . . Terrain Destroyed 398 | . . . 1 4 7 144 2 1 239 Melee . | . . . . . . . . . . Projectile 124 | . . . 1 4 . 26 2 1 90 AOE 274 | . . . . . 7 118 . . 149 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Total 6353 | 69 468 273 275 543 1174 1063 820 147 1521 Wait 645 | 6 53 14 10 34 5 101 210 . 212 Move 4795 | 52 370 231 197 446 1024 808 550 139 978 Hop . | . . . . . . . . . . Pick Up 51 | 4 4 4 5 2 9 5 4 1 13 Fast Attach 48 | 6 2 1 6 2 3 1 . 1 26 Attach 64 | 1 1 1 3 3 8 12 4 2 29 Detach 7 | . . . 1 . 3 1 . . 2 Swap 67 | . . 1 6 5 8 19 3 . 25 Drop 44 | . . 1 10 5 3 8 5 1 11 Fire 547 | . 38 20 37 46 40 105 39 3 219 Melee 71 | . . . . . 71 . . . . Ram . | . . . . . . . . . . Kick 9 | . . . . . . 3 . . 6 Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Ext / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Evolved 1 slot: Utility x1 99 | -10/Materials | Identified exit to Materials 99 | -10/Materials | Discovered exit to Materials (range 15) 127 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Hacker-Mutant 339 | -10/Materials | Discovered exit to Materials (range 10) 696 | -10/Materials | Entered Mines 894 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 979 | -10/Mines | Discovered exit to Materials (range 11) 1054 | -10/Mines | Entered Materials 1054 | -9/Materials | Accompanied by 2 allies 1054 | -9/Materials | Evolved 2 slots: Propulsion x2 1059 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1223 | -9/Materials | Identified exit to Materials 1223 | -9/Materials | Discovered exit to Materials (range 8) 1408 | -9/Materials | Discovered exit to Materials (range 4) 1430 | -9/Materials | Entered another Materials area 1430 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2117 | -8/Materials | Identified exit to Factory 2117 | -8/Materials | Discovered exit to Factory (range 8) 2178 | -8/Materials | Entered Factory 2178 | -7/Factory | Evolved 2 slots: Utility x2 2552 | -7/Factory | Destroyed 8 combat bots 3547 | -7/Factory | Destroyed 7 combat bots 3720 | -7/Factory | Identified exit to Factory 3720 | -7/Factory | Discovered exit to Factory (range 16) 3819 | -7/Factory | Build established: Scavenger-Mutant 3871 | -7/Factory | Entered another Factory area 3871 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4051 | -6/Factory | Garrison activated, responded to threat 4427 | -6/Factory | Build established: Hacker-Gunner 4732 | -6/Factory | Identified exit to Extension 4732 | -6/Factory | Discovered exit to Extension (range 5) 4742 | -6/Factory | System corruption reached 10% 4846 | -6/Factory | Garrison activated, responded to threat 4949 | -6/Factory | Garrison activated, responded to threat 4989 | -6/Factory | Destroyed 7 combat bots 5440 | -6/Factory | Lost 3 parts (2p1w) 5753 | -6/Factory | Fabricated Imp. VSS Leg (x2) 5879 | -6/Factory | Garrison activated, responded to threat 5914 | -6/Factory | Identified exit to Garrison 5917 | -6/Factory | Entered Garrison 5945 | -6/Garrison | Learned Factory security intel 6017 | -6/Garrison | Triggered checkpoint 6033 | -6/Garrison | Rescued a captive Derelict 6043 | -6/Garrison | Rescued a captive Derelict 6282 | -6/Garrison | Garrison Relay disabled 6509 | -6/Garrison | Triggered checkpoint 6551 | -6/Garrison | Triggered checkpoint 6579 | -6/Garrison | Triggered checkpoint 6647 | -6/Garrison | Found embedded Infiltrators 6709 | -6/Garrison | P-70 Sage assimilated allied NH-X2F(h) 6767 | -6/Garrison | Identified exit to Factory 6767 | -6/Garrison | Discovered exit to Factory (range 10) 6823 | -6/Garrison | Triggered checkpoint 6863 | -6/Garrison | Garrison Relay disabled 7177 | -6/Garrison | Triggered checkpoint 7224 | -6/Garrison | Garrison Relay disabled 7269 | -6/Garrison | Discovered exit to Factory (range 10) 7291 | -6/Garrison | Entered Factory 7291 | -5/Factory | Accompanied by 3 allies 7291 | -5/Factory | Evolved 2 slots: Utility x2 7518 | -5/Factory | Identified exit to Factory 7518 | -5/Factory | Discovered exit to Factory (range 14) 7563 | -5/Factory | Entered another Factory area 7563 | -4/Factory | Accompanied by 3 allies 7563 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7657 | -4/Factory | Fabricated Imp. VSS Leg (x2) 8473 | -4/Factory | Fabricated Imp. VSS Leg? 8818 | -4/Factory | Destroyed 11 combat bots 8977 | -4/Factory | Lost 4 parts (1n1u2w) 9280 | -4/Factory | Lost 4 parts (1p2n1w) 9306 | -4/Factory | Spotted B-86 Titan 9324 | -4/Factory | Destroyed B-86 Titan 9354 | -4/Factory | Lost 3 parts (2p1w) 9403 | -4/Factory | Lost 5 parts (2p1n1u1w) 9566 | -4/Factory | Build established: Scavenger-Gunner 9583 | -4/Factory | Fabricated Imp. VSS Leg (x2) 9679 | -4/Factory | Lost 4 parts (2p2u) 9895 | -4/Factory | Lost 4 parts (2p2w) 10012 | -4/Factory | Lost 7 parts (2p1n1u3w) 10531 | -4/Factory | Core integrity fell below 50% 10567 | -4/Factory | Destroyed 8 combat bots 10569 | -4/Factory | Lost 3 parts (2p1n) 10569 | -4/Factory | Self-destructed Last Messages --------------- 10542_ U-05 Engineer builds a Wall. 10543_ K-01 Serf collects debris. 10544_ Slug penetrates S-27 Virus. 10544_ Destroyed VTOL Module. 10546_ U-05 Engineer builds a Door. 10546_ Slug penetrates S-27 Virus. 10546_ S-27 Virus destroyed. 10547_ K-01 Serf collects debris. 10550_ Acquired 25 matter. 10552_ Acquired 30 matter. 10553_ K-01 Serf collects debris. 10563_ ALERT: Rogue bot located, Programmers report to Factory Zone 7L. 10565_ R-10 Processor collects Autogun. 10567_ K-01 Serf collects debris. 10567_ Kicked K-01 Serf. 10569_ C-30 ARC bursts open, deploying its payload. 10569_ X-82 Rainmaker unfolds itself. 10569_ H-77 Assassin unfolds itself. 10569_ P-70 Sage unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? m???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? %???????????????????????? | | ???????????????????????#xh"????" ??#######???????? | | ???????????????????????#hA"????" ?## ###?????? | | ???????????????????????#%R"????" # #####?? | | ???????????????????????#=="???"" # #?? | | ???????????????????????#[%"""?"" *#?? | | ???????????????????????+=="""""" #? | | ???????????????????????#%="""""" # # | | ???????????????????????#^%"""""" # #= | | ???????????????????????#%[*""""" # #? | | ???????????????????????# * # #? | | ???????????????????????# # #? | | ????????################ k #! ##? | | ???????? @ # #? | | ??????? # = #?? | | ??????? u # #?? | | ??????? % #### ##+## # ### | | ??????? ^ | | ??????? [ % = | | ??????? kk ] | = ! | | ????????################ ]|! | | ???????????????????????#= |! =* | | ???????????????????????################# # # | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# # | | ???????????????????????????????????# + | | ???????????????????????????????????# "" "" ## | | ???????????????????????????????????# "" "" #? | | ???????????????????????????????????# """ """ ## | | ???????????????????????????????????# """ """ # | | ???????????????????????????????????# """ """ # | | ?????????????????????????????????????? # | | ??????????????????????????????????????? # | | ??????????????????????????????????????? # | | ??????????????????????????????????????########### | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 52 Energy Capacity 1110 Matter Stores 750 Matter Capacity 900 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Point Defense System | -7/Factory | Hacked Imp. Plasma Cutter | -6/Factory | Hacked Imp. VSS Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Hacked Fabricated ------------ Imp. VSS Leg | x2 | -6/Factory Imp. VSS Leg | x2 | -4/Factory Imp. VSS Leg | x2 | -4/Factory Imp. VSS Leg | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronLinearNukerbomber Manual? 0 Play Time 01:35:42 Cumulative 1753.1 hours Start 2024.10.14 @ 19:56:34 End 2024.10.15 @ 03:25:41 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 977 Rogue 62 Adventurer 0 Explorer 915 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6b30844-03f5-407d-a0b5-7418817c0ff5