Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 13:34:06 Player: Michael Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (129) 645 Value Destroyed (3176) 3176 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (536) 536 TOTAL SCORE: 10757 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 313 Met Data Miner 300 Friendly Fire -118 Cogmind --------- Core Integrity 8/1000 Matter 283/300 Energy 79/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Improved Signal Interpreter System Shield Improved Corruption Screen > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Compact Matter Pod (150) Long-range Sensor Array Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Machine Analyzer Long-range Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor System Shield > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Light Deuterium Engine Advanced Cooling System Large Storage Unit Advanced Sensor Array Long-range Missile Launcher [Rating: 65] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Improved Signal Interpreter Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Improved Heavy Machine Gun Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . . . . . 1 Utility 4 | . . . . . 1 . 1 . . . . 1 . . . . 1 Weapon 3 | . . . . . 2 . . . . . . 1 . . . . . Parts Attached 261 | 6 14 2 . 2 23 8 21 8 8 4 36 26 15 2 13 24 49 Power 20 | 1 . 1 . . 2 3 . 1 . . 1 1 1 . . . 9 Engine 7 | 1 . . . . . 2 . 1 . . 1 . 1 . . . 1 Core 13 | . . 1 . . 2 1 . . . . . 1 . . . . 8 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 48 | 2 6 1 . . 4 1 6 . . . 4 4 4 . . 2 14 Treads 5 | . . 1 . . 1 . 1 . . . . 1 1 . . . . Leg 6 | 2 4 . . . . . . . . . . . . . . . . Wheel 25 | . 2 . . . 3 1 5 . . . 4 3 3 . . 2 2 Hover 5 | . . . . . . . . . . . . . . . . . 5 Flight 7 | . . . . . . . . . . . . . . . . . 7 Utility 120 | 1 4 . . . 4 2 10 6 6 2 18 16 5 2 10 14 20 Device 73 | . 2 . . . 1 2 4 5 5 . 12 10 3 2 6 8 13 Storage 8 | 1 1 . . . 1 . . . . . 1 1 . . 1 . 2 Processor 7 | . . . . . . . 1 . . . 1 1 . . . . 4 Hackware 1 | . . . . . . . . . . . . . . . . . 1 Protection 31 | . 1 . . . 2 . 5 1 1 2 4 4 2 . 3 6 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 73 | 2 4 . . 2 13 2 5 1 2 2 13 5 5 . 3 8 6 Energy Gun 4 | . . . . . 1 . . . . . . . . . 1 2 . Energy Cannon 2 | . . . . . 1 . . . . . 1 . . . . . . Ballistic Gun 38 | 2 3 . . 1 9 2 3 . 1 2 6 . 4 . . 4 1 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . Launcher 7 | . . . . 1 2 . . . 1 . 3 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . . . . 2 1 . . 3 5 1 . 2 2 5 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 . . . . . 1 1 . 1 . . Parts Lost 43 | . . . . . 2 . 1 . 1 . 10 . 5 . . 7 17 Power 5 | . . . . . . . . . . . 1 . 1 . . . 3 Propulsion 18 | . . . . . . . . . . . 5 . 3 . . 1 9 Utility 11 | . . . . . 1 . 1 . . . 1 . 1 . . 3 4 Weapon 9 | . . . . . 1 . . . 1 . 3 . . . . 3 1 Highest Loss Streak 7 | . . . . . 1 . 1 . 1 . 4 . 3 . . 7 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 100 100 100 98 99 100 100 92 80 89 72 86 87 72 49 59 Engine 3 | . 14 1 . . . 4 7 7 7 7 7 . . 6 6 2 . Core 2 | . . 12 14 14 9 4 . . . . . 5 5 . . . 3 Treads 5 | . . 14 14 14 9 9 7 7 7 7 6 4 5 6 6 2 . Leg 1 | . 22 . . . . . . . . . . . . . . . . Wheel 11 | . 5 14 14 14 18 18 23 23 23 23 14 15 9 6 6 4 3 Hover 1 | . . . . . . . . . . . . . . . . . 6 Flight 1 | . . . . . . . . . . . . . . . . . 10 Device 10 | . 5 . . . 3 9 13 11 14 14 12 10 11 12 11 11 10 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 2 6 6 6 2 1 Processor 8 | . . . . . . . 3 7 7 7 7 15 12 12 12 12 12 Protection 3 | . 7 14 14 14 14 9 5 2 . . 1 . . . . 2 . Ballistic Gun 15 | . 25 28 28 28 28 31 27 27 15 3 16 . 17 25 6 1 . Slashing Weapon 7 | . . . . . . . 2 2 7 7 5 16 15 12 15 8 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 12 30 30 30 30 61 61 64 63 64 62 67 36 49 41 53 62 49 Greatest Support 34 | 20 20 10 10 10 20 20 30 30 30 30 30 30 30 10 10 10 34 Greatest Overweight (x) 6 | . 1 2 2 2 3 3 2 2 2 2 6 3 4 4 5 6 3 Average Overweight (x) 1 | . . 2 2 2 2 2 2 2 1 1 3 . 1 4 3 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 10 10 10 15 15 15 Average Capacity 13 | 7 8 15 15 15 19 20 20 20 20 20 19 6 10 10 14 9 8 Most Carried 20 | 3 11 12 15 15 20 20 20 20 20 20 20 10 10 10 15 15 12 Average Carried 11 | 2 7 11 14 15 15 19 19 19 20 20 16 5 7 9 12 7 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 10 10 10 10 15 5 5 Final Carried 20 | 3 11 12 15 15 18 20 20 20 20 20 10 10 8 10 15 4 4 Class Distribution -------------------- 30% | Scavenger-Assassin 15% | Mutant 11% | Assassin 10% | Scavenger-Skirmisher 8% | Scavenger-Tank 8% | Scout 7% | Derelict-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Scavenger-Assassin | -6/Proximity Caves Scavenger-Assassin | -6/Factory Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Derelict-Assassin | -6/Zion Assassin | -5/Proximity Caves Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 5132 | 153 370 178 100 91 678 439 511 56 204 . 607 333 304 45 70 231 762 Remotely 664 | . . . . . . 219 314 4 127 . . . . . . . . Salvage Created 4682 | . 394 178 . 115 619 370 649 . 50 . 411 516 153 23 . 286 918 Parts 286 | . 36 11 . 6 54 30 34 . 5 . 18 21 8 1 . 9 53 Haulers Intercepted 2 | . . . . . . 1 . . . . . . . . . . 1 Recyclers Shooed 2 | . . 1 . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . 12 3 . 15 . 8 1 4 8 . Prevented 1 | . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 74 | . 10 2 . 3 14 7 8 . 3 . 10 1 5 . . 6 5 Melee 6 | . . . . . . . . . . . . 1 . . . . 5 Guns 42 | . 7 2 . . 6 7 8 . . . 2 . 5 . . 5 . Cannons 7 | . 3 . . . 1 . . . . . 3 . . . . . . AOE 18 | . . . . 3 7 . . . 3 . 5 . . . . . . Classes Destroyed 15 | . 4 2 . . 3 1 2 . . . 1 . . 1 . . 1 Worker 22 | . 5 1 . . 2 . 7 . . . . 2 . . . . 5 Builder 4 | . . . . . 1 . . . . . . . . . . . 3 Tunneler 4 | . . 1 . . 2 . 1 . . . . . . . . . . Hauler 2 | . . . . . . 1 . . . . . . . . . . 1 Recycler 9 | . . 1 . 1 1 . . . . . . 3 . . . . 3 Minesweeper 2 | . . . . . . . . . . . . . . 1 . 1 . Operator 1 | . . . . . . . . . . . . . . . . . 1 Watcher 10 | . 2 . . . 3 1 . . . . . 1 . . . . 3 Swarmer 33 | . 6 . . 3 7 1 . . 3 . 3 . 3 . . 4 3 Grunt 18 | . 4 2 . . 2 1 3 . . . 4 . . . . 2 . Brawler 1 | . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . Sentry 12 | . . . . . 4 5 2 . . . . . 1 . . . . Hunter 5 | . . . . . 1 . 1 . . . 2 . 1 . . . . Programmer 5 | . . . . . . . 2 . . . . 1 . . . . 2 Best Kill Streak 8 | . 4 2 . 3 8 2 3 . 3 . 3 2 3 1 . 4 4 Combat Bots Only 7 | . 3 2 . 3 7 2 2 . 3 . 3 1 3 . . 4 2 Max Kills in Single Turn 3 | . 1 1 . 2 3 1 2 . 2 . 2 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 3 . . . 2 . 2 . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 7999 | . 284 226 . 69 368 93 823 80 180 . 1040 288 809 20 . 1596 2123 Core 2003 | . 61 42 . . 50 27 80 22 5 . 145 94 100 5 . 380 992 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 251 | . 15 13 . 3 24 4 69 8 12 . 5 . . . . 98 . Regen/Repaired (Parts) 588 | . . . . . 88 . . . . . . 19 . . 481 . . Core Remaining (%) 67 | 100 . . . 58 . 86 . . . . 64 . . . . 31 . Volleys Fired 195 | . 42 14 . 3 36 15 35 . 3 . 23 . 9 1 . 14 . Largest 4 | . 2 2 . 2 4 4 4 . 1 . 4 . 4 4 . 2 . Hottest 250 | . 55 40 . 40 138 129 92 . 33 . 151 . 60 60 . 250 . Shots Fired 589 | . 84 28 . 4 131 60 138 . 3 . 76 . 36 4 . 25 . Gun 539 | . 74 28 . 2 123 60 138 . . . 49 . 36 4 . 25 . Cannon 35 | . 10 . . . 4 . . . . . 21 . . . . . . Launcher 15 | . . . . 2 4 . . . 3 . 6 . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 522 | . 84 28 . 2 106 53 138 . . . 49 . 36 4 . 22 . Thermal 52 | . . . . . 21 7 . . . . 21 . . . . 3 . Explosive 15 | . . . . 2 4 . . . 3 . 6 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 6 13 . 3 7 15 14 . 3 . 9 . 5 2 . 3 . Robot Miss Streak 6 | . 4 3 . . 6 3 6 . . . 4 . 3 2 . 6 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . 2 . . . . . 2 . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . 1 . . 1 . Shots Hit Robots 422 | . 50 19 . 3 66 35 89 . 1 . 40 20 26 4 . 23 46 Core Hits 195 | . 22 9 . 4 40 14 34 . 4 . 25 5 8 . . 12 18 Critical Kills 4 | . 1 . . 1 1 . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . 1 1 . . . . . . . . . . . . . . . Critical Strikes 16 | . 2 1 . 1 1 . . . . . . 2 1 . . 2 6 Destroy 6 | . 2 1 . 1 1 . . . . . . . . . . 1 . Sever 10 | . . . . . . . . . . . . 2 1 . . 1 6 Melee Attacks 201 | . . . . . . . 10 2 . . 3 40 11 6 1 19 109 Impact . | . . . . . . . . . . . . . . . . . . Slashing 201 | . . . . . . . 10 2 . . 3 40 11 6 1 19 109 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . . . . . 2 . . . . 8 . 2 . 3 17 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . 3 3 . . 2 . Damage Inflicted 10935 | . 586 250 . 156 1274 522 1507 . 167 . 1007 1097 579 164 . 1002 2624 Guns 4445 | . 499 250 . 23 729 522 1352 . . . 218 . 425 43 . 384 . Cannons 587 | . 87 . . . 100 . . . . . 400 . . . . . . Explosions 1134 | . . . . 133 445 . . . 167 . 389 . . . . . . Melee 4768 | . . . . . . . 155 . . . . 1097 154 121 . 618 2623 Ramming 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 4009 | . 586 250 . 23 513 403 1352 . . . 218 . 425 43 . 196 . Thermal 1023 | . . . . . 316 119 . . . . 400 . . . . 188 . Explosive 1134 | . . . . 133 445 . . . 167 . 389 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 4768 | . . . . . . . 155 . . . . 1097 154 121 . 618 2623 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 3 3 3 3 3 . . . . . 8 Average Corruption 3 | . . . . . . . 1 3 3 3 3 . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . 3 Effects 82 | . . . . . . . 6 11 6 2 23 . . . . . 34 Message Errors 16 | . . . . . . . 1 2 1 1 3 . . . . . 8 Matter Fused 28 | . . . . . . . 1 3 3 1 6 . . . . . 14 Heat Flow Errors 6 | . . . . . . . 1 . . . 3 . . . . . 2 Energy Discharges 10 | . . . . . . . 1 3 1 . 2 . . . . . 3 Data Loss (minor) 13 | . . . . . . . . . . . 6 . . . . . 7 Data Loss (major) 6 | . . . . . . . . 3 1 . 2 . . . . . . Misfires 2 | . . . . . . . 1 . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 976 | . . . . . 31 . 95 . 5 . . 171 . 48 . 164 462 Projectiles 3 | . . . . . 3 . . . . . . . . . . . . Explosions 33 | . . . . . 28 . . . 5 . . . . . . . . Melee 940 | . . . . . . . 95 . . . . 171 . 48 . 164 462 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 149 | . . . . 35 . . . . 114 . . . . . . . . Shots 4 | . . . . 1 . . . . 3 . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 328 | . . 9 . . 245 114 201 . . . 133 . 12 . . 328 167 Average Temperature 58 | . . 3 . . 63 31 24 . . . 23 . 5 . . 164 76 Received Heat Transfer 1350 | . 72 126 . . 126 27 174 54 . . 150 . 108 . . 432 81 Effects 1 | . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 . . . . . . . . . . 2 . Heat Transferred 1755 | . . . . . 629 259 . . . . 592 . . . . 275 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 648 | . 272 160 . 120 383 648 472 . . . . 103 . . . . 359 Initial 294 | . . 80 . . 46 161 294 . . . . . . . . . . Average 184 | . 121 141 . 82 264 304 346 . . . . 46 . . . . 139 Maximum Alert Level 2 | . 1 . . . 1 2 2 . . . . . . . . . 1 Low Security (%) 61 | 100 82 100 . 100 20 28 5 . . . . 100 . . . . 77 Level 1 32 | . 17 . . . 79 49 68 . . . . . . . . . 22 Level 2 5 | . . . . . . 21 26 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . . . . 1 4 . . . . . . . . . 7 Investigation 1 | . . . . . . . 1 . . . . . . . . . . Extermination 5 | . . . . . . . 2 . . . . . . . . . 3 Reinforcement 8 | . 2 . . . . 1 1 . . . . . . . . . 4 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 11 | . 1 . . . 2 4 . . . . . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 176 | . 19 2 . 3 22 21 13 6 3 . 13 3 6 3 . 21 41 Peak Tracking Total 10 | . 4 2 . 3 8 8 3 7 3 . 4 2 3 3 . 9 10 Tactical Retreats 27 | . . . . . . . . . . . 2 2 1 2 . 5 15 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 4 | . 2 . . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . 1 . 2 . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . . . 3 3 Exploded 3 | . . . . . . . . . . . 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 3 | . . 1 . 1 . . . . . . . . . . . . 1 Max in Single Turn 1 | . . 1 . 1 . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 50 | . 5 . 1 . 2 5 7 . . 2 . 5 . . . . 23 Terminals 29 | . 3 . . . 1 5 4 . . . . 2 . . . . 14 Fabricators 4 | . . . . . . . . . . . . . . . . . 4 Repair Stations 2 | . . . . . 1 . . . . . . 1 . . . . . Recycling Units 9 | . 2 . . . . . 3 . . . . 1 . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . . 2 Total Hacks 123 | . 11 . 1 . 8 11 10 . . 14 . 14 . . . . 54 Successful 59 | . 6 . 1 . 5 4 4 . . 14 . 6 . . . . 19 Failed 64 | . 5 . . . 3 7 6 . . . . 8 . . . . 35 Catastrophic 12 | . 2 . . . . 2 1 . . . . 1 . . . . 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 11 | . . . . . . . . . . . . 2 . . . . 9 Terminals 73 | . 6 . . . 6 11 5 . . . . 9 . . . . 36 Fabricators 7 | . . . . . . . . . . . . . . . . . 7 Repair Stations 5 | . . . . . 2 . . . . . . 3 . . . . . Recycling Units 18 | . 5 . . . . . 5 . . . . 1 . . . . 7 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 1 . . . . 4 Terminal Hacks 36 | . 3 . 1 . 3 4 2 . . 14 . 1 . . . . 8 Record 3 | . . . 1 . . . . . . 2 . . . . . . . Part Schematic 9 | . . . . . . . . . . 9 . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . . 3 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . Branch Access Points 5 | . 1 . . . 1 . 1 . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . 1 Registered Components 2 | . . . . . 1 . . . . . . . . . . . 1 Zone Layout 3 | . 1 . . . . 1 . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 3 Network Status 1 | . . . . . . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 Repair Station Hacks 4 | . . . . . 2 . . . . . . 2 . . . . . Scan Component 2 | . . . . . 1 . . . . . . 1 . . . . . Repair 2 | . . . . . 1 . . . . . . 1 . . . . . Recycling Unit Hacks 10 | . 3 . . . . . 2 . . . . 1 . . . . 4 Process 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 8 | . 1 . . . . . 2 . . . . 1 . . . . 4 Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 5 | . . . . . . . . . . . . 1 . . . . 4 Terminals 5 | . . . . . . . . . . . . 1 . . . . 4 Assimilate 3 | . . . . . . . . . . . . . . . . . 3 Botnet 2 | . . . . . . . . . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 4 . . . 1 4 6 . . . . 3 . . . . 17 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . 1 . . . . . Time 45 | . . . . . 26 . . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 8 | . 8 . . . . . . . . . . . . . . . . Retrieved Matter 8 | . 8 . . . . . . . . . . . . . . . . Retrieved Components 23 | . 2 . . . . . 3 . . . . 2 . . . . 16 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 14 | . . . . . . 10 . . . . 1 . . . . . 3 Largest Group 10 | . . . . . . 10 3 . . . 1 . . . . . 1 Highest-Rated Group 173 | . . . . . . 173 48 . . . 96 . . . . . 26 Highest-Rated Ally 96 | . . . . . . 29 16 . . . 96 . . . . . 26 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 112 | . . . . . . 91 18 . . . 3 . . . . . . Total Damage 1431 | . . . . . . 1086 205 . . . 140 . . . . . . Kills 17 | . . . . . . 15 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . 2 1 . 3 . . 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . 8 . . . . . Emergency Access 8 | . . . . . . . . . . . . 8 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 12090 | 62 751 292 177 109 662 630 871 470 258 79 1087 701 1380 786 901 804 2070 Spaces Moved 10152 | 45 499 222 159 91 369 433 611 408 244 76 625 679 837 496 657 608 3093 Core 407 | 5 . . . . . . . . . . 2 76 . . . 314 10 Treads 9 | . . . . . . . . . . . 2 . 7 . . . . Legs 402 | 40 362 . . . . . . . . . . . . . . . . Wheels 6880 | . 137 222 159 91 369 433 611 408 244 76 621 603 830 496 657 294 629 Hover 279 | . . . . . . . . . . . . . . . . . 279 Flight 2175 | . . . . . . . . . . . . . . . . . 2175 Fastest Speed 32 | 50 80 110 110 110 95 110 110 110 95 95 95 50 80 140 125 50 32 Average Speed 93 | 112 111 110 110 110 110 116 110 110 95 95 132 77 103 140 132 103 51 Slowest Speed 305 | 120 120 110 110 110 125 125 110 110 110 110 305 200 240 140 155 170 125 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . . . . 20 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 75 34 54 36 32 66 29 66 41 68 74 25 88 67 74 77 56 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 7 | . . 1 1 . . . . . . 1 . . . . 3 1 . Known Exits Taken 12 | . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . . . . . . . . . . Scrap Searched 21 | . . . . . . . . 2 1 . 3 . 10 3 1 1 . Spaces Dug 103 | . . . . 7 . . 7 2 12 . 3 12 3 2 . 7 48 Terrain Destroyed 205 | . . . . 10 34 . 7 2 33 . 46 12 3 2 . 8 48 Melee 84 | . . . . . . . 7 2 . . 3 12 3 2 . 7 48 Projectile 1 | . . . . . . . . . . . . . . . . 1 . AOE 120 | . . . . 10 34 . . . 33 . 43 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 12001 | 53 619 241 161 95 546 524 702 422 261 81 821 788 1321 579 686 723 3378 Wait 980 | . 36 . . . 102 51 13 1 7 . 118 27 448 70 . 35 72 Move 10097 | 44 498 221 158 90 368 432 610 407 243 75 624 678 836 495 656 607 3055 Hop 18 | . . . . . . . . . . . . . . . . . 18 Pick Up 91 | 3 14 2 3 . 6 7 4 2 . . 2 11 2 4 4 5 22 Fast Attach 62 | 6 7 1 . . 4 4 3 . . 2 . 8 3 . 1 1 22 Attach 64 | . . . . . 6 . 3 . . . 9 8 6 . . 13 19 Detach 55 | . 1 . . . 3 1 2 . . . 5 4 3 . 5 9 22 Swap 136 | . 7 1 . 2 13 4 15 8 8 2 27 11 6 2 12 10 8 Drop 113 | . 14 2 . . 8 10 7 2 . 2 10 7 2 2 7 10 30 Fire 195 | . 42 14 . 3 36 15 35 . 3 . 23 . 9 1 . 14 . Melee 186 | . . . . . . . 10 2 . . 3 34 6 4 1 17 109 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . . . 1 . 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Identified exit to Mines 278 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 8) 616 | -10/Materials | Discovered new exit (range 10) 814 | -10/Materials | Entered Mines 860 | -10/Mines | Learned location of Storage (-8) 879 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 879 | -10/Mines | Discovered new exit (range 5) 1029 | -10/Mines | Assembled infested the area 1034 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1106 | -10/Mines | Entered Exiles 1137 | -10/Exiles | Met 8R-AWN 1155 | -10/Exiles | Met EX-HEX 1211 | -10/Exiles | Met EX-DEC 1230 | -10/Exiles | Learned location of Zion (-6) 1270 | -10/Exiles | Discovered new exit (range 14) 1283 | -10/Exiles | Entered Mines 1378 | -9/Mines | Discovered new exit (range 14) 1392 | -9/Mines | Entered Materials 1392 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1439 | -8/Materials | Repaired Assault Rifle 1510 | -8/Materials | Destroyed 7 combat bots 1585 | -8/Materials | Identified exit to Storage 1978 | -8/Materials | Build established: Scavenger-Tank 2054 | -8/Materials | Entered Storage 2475 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2606 | -8/Storage | Discovered new exit (range 15) 2684 | -8/Storage | Entered Factory 2684 | -7/Factory | Accompanied by 3 allies 2684 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2693 | -7/Factory | Identified exit to Lower Caves 2871 | -7/Factory | Discovered new exit (range 7) 3555 | -7/Factory | Entered Lower Caves 3740 | -7/Lower Caves | Learned location of 1 exit from Factory 3848 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3893 | -7/Lower Caves | Found Alien Artifact 3937 | -7/Lower Caves | Learned Factory trap positions 4002 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4016 | -7/Lower Caves | Discovered new exit (range 7) 4024 | -7/Lower Caves | Identified exit to Lower Caves 4025 | -7/Lower Caves | Entered another Lower Caves area 4064 | -7/Lower Caves | Discovered new exit (range 16) 4099 | -7/Lower Caves | Identified exit to Factory 4234 | -7/Lower Caves | Identified exit to Data Miner 4283 | -7/Lower Caves | Entered Data Miner 4283 | -7/Data Miner | Discovered new exit (range 6) 4287 | -7/Data Miner | Identified exit to Proximity Caves 4303 | -7/Data Miner | Met Data Miner 4320 | -7/Data Miner | Learned location of Section 7 (-2) 4320 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4332 | -7/Data Miner | Received God Mode back door access code from Data Miner 4362 | -7/Data Miner | Entered Proximity Caves 4377 | -6/Proximity Caves | Learned Factory stockpile data 4404 | -6/Proximity Caves | Build established: Scavenger-Assassin 4459 | -6/Proximity Caves | Learned location of 1 exit from Factory 4461 | -6/Proximity Caves | Escorted by Enhanced Grunt 4874 | -6/Proximity Caves | Learned Factory stockpile data 5029 | -6/Proximity Caves | Spotted B-75 Beast 5335 | -6/Proximity Caves | Discovered exit to Factory (range 14) 5449 | -6/Proximity Caves | Entered Factory 5449 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5450 | -6/Factory | Identified exit to Factory 5450 | -6/Factory | Identified exit to Lower Caves 5451 | -6/Factory | Loaded intel: 120 trap records 5458 | -6/Factory | Identified Core Expander 5458 | -6/Factory | Installed Core Expander, added new Weapon slot 5474 | -6/Factory | Lost 4 parts (2n2w) 5854 | -6/Factory | Discovered exit to Factory (range 15) 5909 | -6/Factory | Repaired Imp. Terrain Scanner 6150 | -6/Factory | Entered Lower Caves 6305 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6606 | -6/Lower Caves | Lost 3 parts (2n1u) 6868 | -6/Lower Caves | Build established: Assassin 7154 | -6/Lower Caves | Discovered new exit (range 14) 7529 | -6/Lower Caves | Identified exit to Lower Caves 7530 | -6/Lower Caves | Entered another Lower Caves area 7655 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7800 | -6/Lower Caves | Build established: Scavenger-Assassin 7870 | -6/Lower Caves | Learned Factory stockpile data 8091 | -6/Lower Caves | Learned Factory trap positions 8180 | -6/Lower Caves | Discovered new exit (range 14) 8314 | -6/Lower Caves | Identified exit to Zion 8316 | -6/Lower Caves | Entered Zion 8382 | -6/Zion | Discovered new exit (range 16) 8404 | -6/Zion | Identified exit to Proximity Caves 8433 | -6/Zion | Visited the Megawrench Repair Shop 8433 | -6/Zion | Megawrench repaired 13 parts 8684 | -6/Zion | Found Prototype Energy Gun 8684 | -6/Zion | Identified Storm Laser 8768 | -6/Zion | Build established: Derelict-Assassin 8827 | -6/Zion | Discovered new exit (range 16) 8978 | -6/Zion | Learned location of Quarantine (-2) 9010 | -6/Zion | Received a visual enhancement algorithm 9217 | -6/Zion | Entered Proximity Caves 9558 | -5/Proximity Caves | Spotted B-75 Beast 9564 | -5/Proximity Caves | Core integrity fell below 50% 9587 | -5/Proximity Caves | Learned Factory emergency access door positions 9604 | -5/Proximity Caves | Lost 7 parts (1n3u3w) 9974 | -5/Proximity Caves | Build established: Assassin 9974 | -5/Proximity Caves | Discovered exit to Factory (range 14) 10021 | -5/Proximity Caves | Entered Factory 10021 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10022 | -5/Factory | Loaded intel: 107 trap records 10873 | -5/Factory | Core integrity fell below 50% 10880 | -5/Factory | Lost 5 parts (1p3n1u) 11120 | -5/Factory | Discovered new exit (range 15) 11128 | -5/Factory | Identified exit to Factory 11465 | -5/Factory | Discovered exit to Factory (range 15) 11523 | -5/Factory | Identified exit to Upper Caves 11570 | -5/Factory | Build established: Scout 11596 | -5/Factory | Discovered exit to Factory (range 15) 11699 | -5/Factory | Lost 4 parts (1p1n2u) 12035 | -5/Factory | Core integrity fell below 20% 12074 | -5/Factory | Lost 3 parts (3n) 12091 | -5/Factory | Self-destructed Last Messages --------------- 12043_ VTOL Module destroyed. 12046_ Connecting with Terminal... >>Enumerate(Exterminations) Retrieving latest reported positions... Found 1 active extermination squad. Downloaded coordinate data. 12048_ K-01 Serf cleans the Assembly Bed. 12055_ Sneak attack on R-10 Processor. 12055_ Destroyed Field Recycling Unit. 12079_ Field Propulsion Drive destroyed. 12079_ Imp. Corruption Screen intercepted 1% system corruption. 12084_ Penetrated by Slug. 12085_ System corrupted: Matter fused (-9). 12086_ Adv. Sensor Array destroyed. 12087_ Penetrated by Slug. 12089_ K-01 Serf cleans the Assembly Bed. 12090_ Imp. Corruption Screen intercepted 1% system corruption. 12090_ Penetrated by Slug. 12090_ Great Axe destroyed. 12090_ P-70 Sage destroyed. 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Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Hvy. Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticSiegeMachine Manual? 0 Play Time 02:37:33 Cumulative 365.6 hours Start 2022.05.05 @ 15:45:36 End 2022.05.07 @ 13:34:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 127 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bf537a4a-edea-4469-bc69-f47dee6f96e7