Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 02:26:49 Player: lj Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (654) 654 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2759 Bonus ------- None Cogmind --------- Core Integrity 472/550 Matter 280/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Light Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Heat Sink Medium Matter Pod (69) Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Medium Matter Pod Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 4 | . . . 2 . 2 Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 22 | 6 1 . 5 . 10 Power 3 | 1 . . 1 . 1 Engine 3 | 1 . . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . 4 . 3 Treads 1 | . . . . . 1 Leg 8 | 2 . . 4 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 . . . 3 Device 2 | . . . . . 2 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 5 | 2 . . . . 3 Energy Gun 3 | 2 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . . 1 3 9 Power 2 | . . . . 1 1 Propulsion 6 | . . . 1 1 4 Utility 1 | . . . . . 1 Weapon 4 | . . . . 1 3 Highest Loss Streak 5 | . . . 1 3 5 To Critical Strikes . | . . . . . . Average Backups 6 | 2 6 8 8 8 4 Power 1 | . 1 2 2 3 2 Propulsion 2 | 1 3 3 2 2 . Utility . | . . . . . 1 Weapon 2 | . 2 3 3 3 1 Tool/Special . | . . . . . . Unused Backups 6 | . . . 4 . 2 Power 1 | . . . . . 1 Propulsion 3 | . . . 3 . . Utility . | . . . . . . Weapon 2 | . . . 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 97 100 94 91 72 Engine 11 | . 13 14 11 8 8 Leg 33 | . 28 28 38 41 30 Storage 21 | . 26 28 22 22 10 Protection 1 | . . . . . 5 Energy Gun 20 | . 27 28 22 19 5 Ballistic Gun 1 | . . . . . 7 Peak Build Rating 11 | 6 7 7 10 10 11 Average Rating 7 | 4 6 7 8 8 8 On Entrance 6 | . 6 7 7 10 6 Avg Prop Armor Cover (%) 14 | . . . . . 14 Naked Turns . | . . . . . . Heaviest Build 21 | 13 15 15 17 17 21 Greatest Support 50 | 20 20 20 40 40 50 Greatest Overweight (x) 1 | 1 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 7 Average Carried 6 | 2 6 8 7 8 4 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 5 8 8 8 8 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 514 | 74 50 . 205 25 160 Remotely . | . . . . . . Salvage Created 687 | . 50 . 358 52 227 Parts 41 | . . . 19 8 14 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 21 | . 1 . 8 4 8 Guns 20 | . 1 . 8 4 7 Cannons 1 | . . . . . 1 Classes Destroyed 4 | . 1 . 1 1 1 Swarmer 7 | . . . . 4 3 Grunt 10 | . 1 . 6 . 3 Duelist 1 | . . . . . 1 Sentry 3 | . . . 2 . 1 Best Kill Streak 4 | . 1 . 2 4 3 Combat Bots Only 4 | . 1 . 2 4 3 Max Kills in Single Turn 2 | . 1 . 1 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 144 | . 5 . 49 26 64 Missed 44 | . 2 . 21 6 15 Hits 100 | . 3 . 28 20 49 Melee 6 | . . . . . 6 Projectile 94 | . 3 . 28 20 43 Critical Strikes 2 | . . . 1 . 1 Damage Taken 1262 | . 33 . 348 184 697 Core 121 | . 10 . 26 7 78 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 . 96 . 91 . Volleys Fired 67 | . 5 . 20 7 35 Largest 2 | . 2 . 2 2 2 Hottest 120 | . 90 . 90 90 120 Shots Fired 115 | . 10 . 40 14 51 Gun 107 | . 10 . 40 14 43 Cannon . | . . . . . . Launcher . | . . . . . . Special 8 | . . . . . 8 Kinetic 25 | . . . . . 25 Thermal 90 | . 10 . 40 14 26 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 4 . 19 6 8 Robot Miss Streak 2 | . 1 . 2 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 84 | . 8 . 32 8 36 Core Hits 39 | . 2 . 17 4 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Burn 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1108 | . 93 . 376 97 542 Guns 1010 | . 93 . 376 97 444 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 2 | . . . . . 2 Kinetic 262 | . . . . . 262 Thermal 844 | . 93 . 376 97 278 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 166 | . 138 . 129 96 166 Average Temperature 54 | . 63 . 47 39 66 Received Heat Transfer 402 | . 18 . 129 48 207 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . 1 . 8 1 1 Heat Transferred 2353 | . 248 . 1176 248 681 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 137 | . 30 . 90 137 71 Initial 37 | . . . . 27 37 Average 32 | . 2 . 57 95 34 Influence Increases 594 | . 30 . 200 150 214 Destroy 0b10 Robot/C 420 | . 20 . 160 80 160 Destroy Leader 80 | . 10 . 40 10 20 Disable Machine 15 | . . . . . 15 Destroy Structure 4 | . . . . . 4 Lose Combat Pursuer 75 | . . . . 60 15 Influence Decreases 523 | . 30 . 130 123 240 Entered New Map 103 | . . . . 43 60 Time Decay 290 | . 30 . 120 50 90 Lost Part 130 | . . . 10 30 90 Squads Dispatched 2 | . 1 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 2 . 14 9 11 Peak Tracking Total 6 | . 1 . 4 4 6 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 1 | . . . 1 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . . 4 . . Successful 1 | . . . 1 . . Failed 3 | . . . 3 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1037 | 122 297 46 264 117 191 Spaces Moved 532 | 96 152 39 128 81 36 Core 11 | 11 . . . . . Treads 3 | . . . . . 3 Legs 518 | 85 152 39 128 81 33 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 118 | 113 120 120 120 120 123 Slowest Speed 160 | 120 120 120 120 120 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 5 24 12 17 27 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . . 3 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 796 | 106 254 38 199 87 112 Wait 157 | . 91 . 38 . 28 Move 527 | 95 151 38 127 80 36 Hop . | . . . . . . Pick Up 11 | 5 3 . 3 . . Fast Attach 19 | 6 4 . 4 . 5 Attach 6 | . . . 1 . 5 Detach 3 | . . . 2 . 1 Swap 1 | . . . . . 1 Drop 4 | . . . 4 . . Fire 67 | . 5 . 20 7 35 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 3) 393 | -10/Materials | Discovered new exit (range 7) 420 | -10/Materials | Entered Mines 458 | -10/Mines | Discovered new exit (range 6) 466 | -10/Mines | Entered Materials 466 | -9/Materials | Evolved 2 slots: Propulsion x2 723 | -9/Materials | Discovered new exit (range 7) 730 | -9/Materials | Entered Mines 782 | -9/Mines | Assembled infested the area 839 | -9/Mines | Discovered new exit (range 9) 847 | -9/Mines | Entered Materials 847 | -8/Materials | Evolved 2 slots: Propulsion x2 849 | -8/Materials | Lost 3 parts (1p1n1w) 967 | -8/Materials | Lost 4 parts (3n1w) 1038 | -8/Materials | Self-destructed Last Messages --------------- Mining Laser destroyed. U-05 Engineer builds a Wall. Med. Armor Plating destroyed. G-47 Trooper destroyed. Acquired Heat Sink. Acquired 59 matter. Acquired 101 matter. Acquired Lgt. Treads. K-01 Serf collects debris. Acquired Particle Gun. Acquired Imp. Aluminum Leg. Aluminum Leg destroyed. Kicked S-10 Pest. Assault Rifle destroyed. S-10 Pest destroyed. Ion Engine destroyed. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf destroyed. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###?????????###+#######????????????????? | | ??????????] ?????????# #????????????????? | | ?????????? ?????????# #????????????????? | | ???????????!!?????????# ] #????????????????? | | ???+???????!!?????????# #????????????????? | | ???# ??????! ?????????# #????????????????? | | ???# ????? ?????????# #????????????????? | | ???# #####+########## #????????????????? | | ???# # ## @ #????????????????? | | ???# # """####/#######????????????????? | | ???# # """##?# #??????????????????????? | | ??????????# + ![""%####*########???????????????? | | ??????????# # !%[[ + %%=% ????????? | | ??????????# # ==! ####**= #?????????????? | | ??????????# #########?#=%* #?????????????? | | ??????????# #?????????# / ??????????? | | ????????### #?????????# ##+####### ?????????? | | ????????# # #?????????# #??????????????????????? | | ????????# #?????????# #??????????????????????? | | ????????# # #????????? ??????????????????????? | | ????????### #????????? T ??????????????????????? | | ??????????# #????????? ??????????????????????? | | ??????????#####?????????#+#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 324 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed NovaSalvagingCycler Manual? 0 Play Time 00:20:24 Cumulative 3.5 hours Start 2025.11.25 @ 02:04:25 End 2025.11.25 @ 02:26:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x43 Zoom Use 7% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 29076ae7-2781-4d20-8e51-0dcbfd58dca1