Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.04.22 @ 21:48:15 Player: Mr.Chlamydia Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (113) 565 Value Destroyed (3639) 3639 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 7967 Bonus ------- Follower Combat Kills 83 Cogmind --------- Core Integrity 0/850 Matter 153/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer Launcher Guidance Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag Array VTOL Module VTOL Module > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Launcher Guidance Computer Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Precision Rocket Launcher [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Power Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 3 | . . . 1 . 1 . . 1 Propulsion 2 | . . . 1 1 . . . . Utility 2 | . . . . 1 . . . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 107 | 6 4 7 18 12 12 7 12 29 Power 25 | 1 . 3 4 1 4 1 3 8 Engine 16 | 1 . 2 4 1 1 . 2 5 Core 9 | . . 1 . . 3 1 1 3 Reactor . | . . . . . . . . . Propulsion 29 | 2 . . 9 5 3 2 3 5 Treads 12 | 2 . . 3 4 . 1 2 . Leg 8 | . . . 3 . 3 1 1 . Wheel 1 | . . . . . . . . 1 Hover 3 | . . . . 1 . . . 2 Flight 5 | . . . 3 . . . . 2 Utility 23 | 1 3 2 1 5 1 2 2 6 Device 10 | . . 1 1 2 1 1 1 3 Storage 4 | 1 2 1 . . . . . . Processor 3 | . . . . 1 . . 1 1 Hackware . | . . . . . . . . . Protection 6 | . 1 . . 2 . 1 . 2 Artifact . | . . . . . . . . . Weapon 30 | 2 1 2 4 1 4 2 4 10 Energy Gun 12 | 2 . 1 4 . 1 . 1 3 Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 12 | . 1 . . 1 2 . 2 6 Ballistic Cannon 1 | . . 1 . . . . . . Launcher 2 | . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 Parts Lost 49 | . . . 4 6 . 3 13 23 Power 18 | . . . 1 3 . 2 3 9 Propulsion 12 | . . . 3 2 . 1 3 3 Utility 6 | . . . . . . . 2 4 Weapon 13 | . . . . 1 . . 5 7 Highest Loss Streak 9 | . . . 3 3 . 2 6 9 To Critical Strikes . | . . . . . . . . . Average Backups 2 | 1 3 2 3 2 2 2 1 2 Power . | . 1 1 . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . 1 1 1 . Weapon 1 | . 2 1 1 1 1 . . 2 Tool/Special . | . . . . . . . . . Unused Backups 9 | . 1 . 2 1 1 3 . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 7 | . . . 1 1 1 3 . 1 Weapon 2 | . 1 . 1 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 81 | . 94 99 92 89 86 76 68 61 Engine 9 | . 14 9 18 16 4 . 2 8 Core 6 | . . 4 2 . 9 13 11 4 Treads 9 | . 28 28 5 25 17 2 12 . Leg 4 | . . . 2 . 8 17 . 1 Flight 5 | . . . 18 . . . . 1 Device 9 | . . 4 11 12 7 14 5 5 Storage 5 | . 14 20 11 3 . . . . Processor 5 | . . . . 5 7 7 10 14 Protection 2 | . 8 3 . 4 7 . 3 2 Energy Gun 11 | . 19 13 18 15 2 7 7 3 Ballistic Gun 5 | . 8 9 . 2 17 5 4 10 Ballistic Cannon 1 | . . 4 2 . . . . . Piercing Weapon 1 | . . . . . . 1 5 . Peak Build Rating 58 | 6 7 10 18 30 37 41 35 58 Average Rating 25 | 4 6 8 15 24 30 33 29 39 On Entrance 17 | . 6 7 10 18 22 37 32 21 Avg Prop Armor Cover (%) 9 | . . . . 3 . 15 . 5 Naked Turns . | . . . . . . . . . Heaviest Build 99 | 13 89 92 99 99 30 31 26 47 Greatest Support 80 | 40 40 40 63 80 80 50 73 20 Greatest Overweight (x) 22 | . 2 2 22 2 1 2 6 14 Average Overweight (x) 1 | . 1 2 5 . . . . 3 Largest Inventory Capacity 25 | 8 25 25 25 25 5 5 5 5 Average Capacity 13 | 6 24 25 25 12 5 5 5 5 Most Carried 6 | 4 6 6 6 5 5 5 3 5 Average Carried 2 | 1 3 2 3 2 2 2 1 2 Final Capacity 25 | 8 25 25 25 5 5 5 5 5 Final Carried 5 | 2 3 2 1 5 4 1 2 1 Class Distribution -------------------- 39% | Scavenger-Mutant 35% | Mutant 19% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Matter Collected 2316 | 243 . 197 332 229 369 229 136 581 Remotely . | . . . . . . . . . Salvage Created 4149 | . . 220 897 920 457 426 416 813 Parts 231 | . . 14 55 39 18 21 20 64 Haulers Intercepted 2 | . . . 2 . . . . . Recyclers Shooed 6 | . . . 3 3 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 62 | . . . . . . 17 45 . Prevented 4 | . . . . . . 3 1 . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 87 | . . 6 20 15 11 8 10 17 Guns 76 | . . 6 16 13 11 7 10 13 Cannons 5 | . . . 4 . . 1 . . AOE 4 | . . . . . . . . 4 Classes Destroyed 16 | . . 3 5 3 . 2 . 3 Worker 1 | . . 1 . . . . . . Builder 4 | . . . . 1 . . . 3 Tunneler 4 | . . . 1 1 . . . 2 Hauler 2 | . . . 2 . . . . . Recycler 9 | . . . 5 3 . . . 1 Operator 1 | . . . . 1 . . . . Watcher 5 | . . . 1 1 . . . 3 Swarmer 28 | . . 2 9 . 5 . 5 7 Grunt 41 | . . 4 10 12 6 5 4 . Duelist 1 | . . . . . . 1 . . Protector 1 | . . . . . . . . 1 Sentry 5 | . . . 1 1 . . 1 2 Specialist 3 | . . . . . . . . 3 Hunter 3 | . . . . 2 . 1 . . Programmer 4 | . . . . . . . . 4 Behemoth 1 | . . . . . . 1 . . Best Kill Streak 8 | . . 2 7 8 8 3 4 8 Combat Bots Only 8 | . . 2 5 6 8 3 4 4 Max Kills in Single Turn 3 | . . 2 2 2 2 1 1 3 Gunslinging 1 | . . 1 1 . . . . 1 Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Hostile Shots Fired 1058 | . . 70 136 157 43 115 193 344 Missed 330 | . . 18 44 40 10 44 68 106 Hits 728 | . . 52 92 117 33 71 125 238 Melee 10 | . . . . . . 3 7 . Projectile 718 | . . 52 92 117 33 68 118 238 Critical Strikes 25 | . . . 2 7 1 3 9 3 Part Disruptions 5 | . . . . . . . . 5 Damage Taken 8319 | . . 433 675 1335 432 846 1539 3059 Core 1891 | . . 68 49 244 38 145 481 866 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . . 17 . 21 12 . . . Ignored by Resistances 2471 | . . 141 222 396 124 244 445 899 Regen/Repaired (Parts) 46 | . . . 9 . 37 . . . Core Remaining (%) 63 | 100 . 72 87 55 . . 5 . Volleys Fired 297 | . 1 23 53 64 20 38 33 65 Largest 3 | . 2 2 2 2 3 3 2 3 Hottest 140 | . 60 60 126 126 92 108 75 140 Shots Fired 563 | . 2 46 105 107 57 78 51 117 Gun 517 | . 2 46 75 107 55 73 51 108 Cannon 35 | . . . 30 . . 5 . . Launcher 11 | . . . . . 2 . . 9 Special . | . . . . . . . . . Kinetic 270 | . 1 23 30 26 55 36 9 90 Thermal 269 | . 1 23 75 81 . 42 33 14 Explosive 9 | . . . . . . . . 9 Electromagnetic 15 | . . . . . 2 . 9 4 Robot Hit Streak 50 | . 1 33 14 37 20 20 11 50 Robot Miss Streak 4 | . 1 1 4 2 1 1 2 3 Penetration Max 1 | . . . . 1 1 1 . . Secondary Targets 15 | . . 1 2 1 2 3 3 3 Max Gunslinging Chain 2 | . . 1 1 1 1 1 1 2 Shots Hit Robots 461 | . 1 41 71 96 49 62 42 99 Core Hits 195 | . 1 15 33 35 18 22 21 50 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 17 | . . . 4 5 . 1 . 7 Burn 14 | . . . 4 5 . 1 . 4 Smash 3 | . . . . . . . . 3 Melee Attacks 8 | . . . . . . . 3 5 Impact 8 | . . . . . . . 3 5 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9424 | . 10 475 1193 1632 1135 1199 818 2962 Guns 7867 | . 10 475 898 1632 1080 1076 679 2017 Cannons 416 | . . . 293 . . 123 . . Explosions 754 | . . . . . 55 . . 699 Melee 385 | . . . . . . . 139 246 Ramming 2 | . . . 2 . . . . . Kinetic 4468 | . . 245 293 547 1080 499 80 1724 Thermal 3680 | . 10 230 898 1085 . 700 501 256 Explosive 699 | . . . . . . . . 699 Electromagnetic 190 | . . . . . 55 . 98 37 Impact 385 | . . . . . . . 139 246 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . . . . 9 Message Errors 1 | . . . . . . . . 1 Matter Fused 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 224 | . . . 10 . . . 13 201 Projectiles 10 | . . . 10 . . . . . Explosions 85 | . . . . . . . . 85 Melee 129 | . . . . . . . 13 116 Knockbacks 6 | . . . 5 . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic 5 | . . . 5 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 165 | . . . . . 16 . . 149 Shots 4 | . . . . . 1 . . 3 Rammed 2 | . . . 2 . . . . . Targets Rammed 2 | . . . 2 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 460 | . . 93 273 460 5 55 141 202 Average Temperature 103 | . . 46 91 183 3 21 81 55 Received Heat Transfer 3207 | . . 234 294 882 288 369 735 405 Effects 12 | . . . . 12 . . . . Shutdowns 6 | . . . . 6 . . . . Energy Bleed 1 | . . . . 1 . . . . Interference 3 | . . . . 3 . . . . Matter Decay 1 | . . . . 1 . . . . Short Circuit 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 3 | . . . . . . . 1 2 Robots Melted 2 | . . . . 2 . . . . Combat Hostiles 2 | . . . . 2 . . . . Parts Melted 9 | . . . 3 2 . 4 . . Heat Transferred 8755 | . 25 525 2294 2738 . 1369 999 805 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 99 | 100 100 100 100 100 96 . . 100 Level 1 . | . . . . . 3 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 202 | . 4 80 110 110 202 . . 95 Initial 17 | . . . . . 11 . . 17 Average 23 | . . 23 16 37 74 . . 19 Influence Increases 2470 | . 4 155 516 391 272 206 372 554 Destroy 0b10 Robot/C 1760 | . . 120 400 300 220 160 240 320 Destroy 0b10 Robot/NC 135 | . . 5 45 35 . . . 50 Destroy Leader 294 | . . 30 66 52 20 30 10 86 Allied During Kill 3 | . . . . . . 1 2 . Successful Hack 24 | . 4 . 4 . 16 . . . Disable Machine 9 | . . . . . . . . 9 Destroy Structure 65 | . . . 1 4 1 . . 59 Lose Combat Pursuer 180 | . . . . . 15 15 120 30 Influence Decreases 2428 | . 4 155 516 360 231 278 340 544 Entered New Map 68 | . . . . . 20 33 . 15 Time Decay 2070 | . 4 155 486 310 211 225 280 399 Lost Part 270 | . . . 30 50 . . 60 130 Lost Ally 20 | . . . . . . 20 . . Squads Dispatched 8 | . . . . 2 . . 1 5 Investigation 1 | . . . . 1 . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 4 | . . . . 1 . . . 3 Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Distress Signals 2 | . . . . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . 1 9 26 21 11 9 34 33 Peak Tracking Total 13 | . 1 5 5 4 6 4 13 9 Tactical Retreats 6 | . . . . . 1 1 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Traps Triggered 4 | . . . 3 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Accessed 11 | . 1 . 4 1 4 . . 1 Terminals 7 | . 1 . 2 1 2 . . 1 Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . . . 1 . 1 . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 24 | . 1 . 9 3 10 . . 1 Successful 17 | . 1 . 6 3 6 . . 1 Failed 7 | . . . 3 . 4 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 13 | . 1 . 5 3 3 . . 1 Fabricators 4 | . . . . . 4 . . . Repair Stations 5 | . . . 2 . 3 . . . Recycling Units 2 | . . . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 1 . 2 3 2 . . 1 Record 4 | . . . . 3 . . . 1 Prototype ID Bank 1 | . . . 1 . . . . . Open DSF 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Reprogram Traps 1 | . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . Network Status 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 4 | . . . 2 . 2 . . . Scan Component 2 | . . . 1 . 1 . . . Repair 2 | . . . 1 . 1 . . . Recycling Unit Hacks 2 | . . . 2 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . 2 1 3 . . 1 Full Trace Events 2 | . . . 1 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . 3 . . . Authchips . | . . . . . . . . . Time 99 | . . . . . 99 . . . Total Robot Build Rating 6 | . . . . . 6 . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . Time 64 | . . . 26 . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total Allies 4 | . . . . . 3 . 1 . Largest Group 3 | . . . . . 3 3 1 . Highest-Rated Group 106 | . . . . . 30 30 106 . Highest-Rated Ally 106 | . . . . . 10 10 106 . Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . . . . 4 8 . Total Damage 395 | . . . . . . 107 288 . Kills 2 | . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Active Infowar (turns) 434 | . . . . 261 . . . 173 Terrain 173 | . . . . . . . . 173 Traps 261 | . . . . 261 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Turns Passed 9749 | 127 444 452 2750 805 585 1748 1203 1635 Spaces Moved 3192 | 74 140 115 477 315 333 660 628 450 Core 266 | 4 . . . . . . 121 141 Treads 1527 | 70 140 115 186 315 164 117 420 . Legs 1061 | . . . 67 . 169 543 87 195 Wheels 35 | . . . . . . . . 35 Hover 27 | . . . . . . . . 27 Flight 276 | . . . 224 . . . . 52 Fastest Speed 50 | 50 160 320 240 162 120 120 50 50 Average Speed 249 | 154 308 320 530 191 145 170 171 273 Slowest Speed 1800 | 160 320 320 1800 320 190 260 350 835 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 5 20 17 30 31 6 67 55 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . . . . . 2 3 . Spaces Dug 6 | . . . . . . . . 6 Terrain Destroyed 68 | . . . . . . 1 . 67 Melee . | . . . . . . . . . Projectile 1 | . . . . . . 1 . . AOE 67 | . . . . . . . . 67 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total 4448 | 87 152 155 591 408 391 1215 698 751 Wait 670 | . . . . . 1 491 8 170 Move 3184 | 73 139 114 476 314 332 659 627 450 Hop . | . . . . . . . . . Pick Up 110 | 8 5 5 24 12 12 8 13 23 Fast Attach 9 | . . . . 3 1 . . 5 Attach 69 | 6 2 2 12 5 6 5 10 21 Detach 2 | . . . . . 1 . . 1 Swap 39 | . 2 5 11 4 8 3 2 4 Drop 58 | . 3 6 13 6 10 11 2 7 Fire 297 | . 1 23 53 64 20 38 33 65 Melee 8 | . . . . . . . 3 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . 2 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 5) 572 | -10/Materials | Entered Mines 599 | -10/Mines | Discovered new exit (range 5) 625 | -10/Mines | Met a Derelict bent on vengeance 845 | -10/Mines | Learned 2 Materials zone layouts 929 | -10/Mines | Assembled infested the area 1024 | -10/Mines | Entered Materials 1024 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1025 | -9/Materials | Identified exit to Materials 1323 | -9/Materials | Build established: Scavenger-Mutant 1437 | -9/Materials | Lost 3 parts (1p2n) 2033 | -9/Materials | Build established: Mutant 2371 | -9/Materials | Build established: Scavenger-Mutant 2409 | -9/Materials | Repaired Flight Unit 3774 | -9/Materials | Entered another Materials area 3774 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3804 | -8/Materials | Build established: Mutant 4367 | -8/Materials | Lost 3 parts (2n1w) 4520 | -8/Materials | Discovered new exit (range 10) 4579 | -8/Materials | Entered Factory 4579 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4893 | -7/Factory | Build established: Scavenger-Gunner 4922 | -7/Factory | Destroyed 8 combat bots 5011 | -7/Factory | Discovered new exit (range 8) 5105 | -7/Factory | Repaired Carbon-fiber Leg 5144 | -7/Factory | Fabricated B-36 Bruiser (x3) 5164 | -7/Factory | Entered Lower Caves 5164 | -7/Lower Caves | Accompanied by 3 allies 5326 | -7/Lower Caves | Encountered a Warlord checkpoint 5476 | -7/Lower Caves | Spotted B-75 Beast 5515 | -7/Lower Caves | Destroyed B-75 Beast 6267 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6299 | -7/Lower Caves | Learned Factory garrison access intel 6323 | -7/Lower Caves | Discovered new exit (range 15) 6401 | -7/Lower Caves | Build established: Scavenger-Mutant 6912 | -7/Lower Caves | Entered another Lower Caves area 6994 | -7/Lower Caves | Learned Factory emergency access door positions 7035 | -7/Lower Caves | Encountered a Warlord checkpoint 7512 | -7/Lower Caves | Learned Factory emergency access door positions 7654 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7697 | -7/Lower Caves | Lost 3 parts (3n) 7864 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7870 | -7/Lower Caves | Core integrity fell below 50% 7883 | -7/Lower Caves | Core integrity fell below 20% 7912 | -7/Lower Caves | Lost 6 parts (2p1u3w) 7926 | -7/Lower Caves | 12-ASH showed up to help 7928 | -7/Lower Caves | 12-ASH revealed a hidden path 7985 | -7/Lower Caves | Lost 3 allies 8115 | -7/Lower Caves | Entered Factory 8115 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8117 | -6/Factory | Loaded intel: 4 garrison access locations 8181 | -6/Factory | Build established: Mutant 8547 | -6/Factory | Spotted B-75 Beast 8671 | -6/Factory | Lost 9 parts (3p1n2u3w) 9043 | -6/Factory | Build established: Gunner 9389 | -6/Factory | Cargo convoy interrupted 9395 | -6/Factory | Core integrity fell below 50% 9458 | -6/Factory | Lost 6 parts (2p1n1u2w) 9634 | -6/Factory | Lost 3 parts (2p1n) 9713 | -6/Factory | Core integrity fell below 20% 9750 | -6/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 09723_ Penetrated by Slug. 09723_ K-01 Serf collects debris. 09724_ U-05 Engineer builds a Wall. 09725_ Penetrated by Slug. 09726_ K-01 Serf collects debris. 09727_ R-10 Processor collects Core Analyzer. 09728_ U-05 Engineer lays Concrete. 09729_ K-01 Serf collects debris. 09729_ U-05 Engineer lays Concrete. 09730_ Penetrated by Slug. 09730_ Mic. Nuclear Core destroyed. 09730_ Hvy. Machine Gun destroyed. 09731_ U-05 Engineer builds a Wall. 09731_ Acquired 8 matter. 09731_ Acquired 3 matter. 09732_ Acquired 4 matter. 09733_ Acquired 123 matter. 09735_ U-05 Engineer lays Concrete. 09737_ U-05 Engineer builds a Wall. 09750_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????? % | | ????????????? | | ???????????????? | | ????????????????? ??########+# | | ?????????????????? [ ????# | | ??????????????????? # # ##########?# | | ????????????????????# % ## ! | | ??????????????? ????# [ """" """"??# ! | | ?????????????"? """ + | H """ """???# ! | | ????????????"" "" # """" """"??# | | ????????????"" # """" """" ## | | ????????????"" % % x # ## """ | | ?????????? # % % # "" """" ## """" | | ?????????????###### #u% # "" """" ## """" | | ??????????????####### % # % "" """" ## """"% | | ?????????????? # " " """" ## | | ???????????? R # #####+##" | | ???????????? # #???# | | ???????????? #########+####???# | | ???????????? #???????# #??????# | | ????????????? #???????# ######## | | ????????????? k #???????# | | ??????????????##### # #+####????# | | ??????????????????# ! ###### | | ??????????????????# + | | ??????????????????# @""" #########+## | | ??????????????????# """ #???# ######## | | ??????????????????# === """ #???# %#??????? | | ??????????????????# === #???#! ! #??????? | | ??????????????????# === """ #???# !] #??????? | | ??????????????????# """ #???# !] #??????? | | ??????????????????# """ #???# #??????? | | ??????????????????# #???########??????? | | ??????????????????# #?????????????????? | | ??????????????????# ! #?????????????????? | | ??????????????????#######+######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 46 Energy Capacity 570 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Repaired ---------- Flight Unit | 55% | -9/Materials Carbon-fiber Leg | 66% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em Heavy Suspicion Hey, That's Mine! Jackpot My Command Is Your Wish Oops Organ Harvest Slippery One There's More Where That Came From Universal Adapter Challenges ------------ None Game ------ Seed ImprinterScatterNanovents Manual? 0 Play Time 01:30:15 Cumulative 13.3 hours Start 2026.04.22 @ 20:16:59 End 2026.04.22 @ 21:48:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 11 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 902ceff4-03fa-419e-8e1a-66374b4dc2e3