Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.09 @ 21:14:50 Player: GOR Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (568) 2840 Value Destroyed (30817) 30817 Prototype IDs (65) 1300 Alien Tech Used (3) 600 Bonus (17579) 17579 TOTAL SCORE: 63036 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9922 Follower Combat Kills 2826 Entered Garrisons 1400 Used RIF Installer 3500 Aligned with FarCom 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -1669 Cogmind --------- Core Integrity 0/1600 Matter 65/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Hovering (70) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (15) ----- Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Reinforced Quantum Reactor Matter Compressor (250) Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Improved Targeting Computer Improved Core Analyzer Precision Matter Filter Improved Weapon Cycler Advanced Phase Shifter Advanced Thermal Shield Advanced Force Field > --- WEAPON ----------- Gamma Rifle Hypervelocity Railgun Linear Accelerator Advanced Remote Datajack > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Armored Heavy Treads Biometal Heavy Treads Matter Compressor Improved Targeting Computer Improved Kinecellerator Experimental Transmission Jammer EM Shield Improved Force Field Relay Coupler [Swarmer] System Restoration Module Long-range Tractor Beam Gamma Rifle Gamma Rifle Cooled Proton Cannon Linear Accelerator Compact Mass Driver Compact Mass Driver Micro-nuke Launcher Advanced Remote Datajack Enhanced Force Lance [Rating: 169] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Diametric Drive Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Arm Res Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . . . 2 . . . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . 4 . . . . . . . . . . . 1 . . . . 2 . 2 . 2 2 Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Attached 817 | . 14 5 3 3 40 22 14 35 37 20 46 30 47 23 21 17 69 16 20 11 17 28 53 6 54 108 58 Power 80 | . 1 1 . 1 6 1 4 4 3 1 3 . 3 2 1 1 6 1 3 1 1 4 6 . 6 13 7 Engine 19 | . 1 1 . 1 3 . 1 1 3 1 . . 2 1 . . 3 . 1 . . . . . . . . Core 24 | . . . . . 3 1 3 3 . . 3 . . 1 1 . 3 1 2 . 1 1 1 . . . . Reactor 37 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . 3 5 . 6 13 7 Propulsion 142 | . 5 . 1 . 7 2 1 5 15 3 5 5 11 6 6 3 18 . 1 . 2 5 13 . 4 14 10 Treads 100 | . 5 . 1 . 7 2 1 5 15 3 5 4 11 6 6 3 6 . . . 2 5 3 . 4 6 . Leg 25 | . . . . . . . . . . . . 1 . . . . 3 . . . . . 10 . . 8 3 Wheel 10 | . . . . . . . . . . . . . . . . . 9 . 1 . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 287 | . 5 . 1 . 13 6 2 15 7 5 9 13 16 6 7 7 14 8 7 9 10 12 21 4 28 44 18 Device 151 | . 1 . . . 5 1 . 5 . 1 2 4 6 3 3 3 5 6 5 7 10 8 15 3 19 30 9 Storage 29 | . 3 . 1 . 3 . . . 2 . . . 8 . . . . . . . . 1 . . 4 4 3 Processor 18 | . 1 . . . 1 . . . . 1 . . 1 . . . 2 . 1 1 . . 1 . 1 4 4 Hackware 32 | . . . . . . 3 1 2 . . 3 3 1 1 3 2 4 1 . . . . 2 1 2 2 1 Protection 57 | . . . . . 4 2 1 8 5 3 4 6 . 2 1 2 3 1 1 1 . 3 3 . 2 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 308 | . 3 4 1 2 14 13 7 11 12 11 29 12 17 9 7 6 31 7 9 1 4 7 13 2 16 37 23 Energy Gun 76 | . . . 1 . 8 . 1 . 2 2 14 . . 1 . 1 10 1 . 1 1 2 5 . 1 13 12 Energy Cannon 24 | . . . . . 3 3 . 3 1 . . . . 3 2 . 1 1 . . . . 2 . 2 2 1 Ballistic Gun 63 | . 3 2 . 2 2 5 4 4 8 4 1 2 . . . 2 6 1 5 . 2 3 1 1 2 2 1 Ballistic Cannon 55 | . . . . . . . . . . . 3 4 9 3 3 2 4 1 2 . 1 2 3 . 7 11 . Launcher 26 | . . 2 . . 1 3 1 1 . 1 2 2 1 1 . . 1 . . . . . . . . 3 7 Special Weapon 47 | . . . . . . . . . 1 4 6 4 5 1 2 1 7 2 2 . . . 2 1 3 4 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . 1 2 . Special Melee Weapon 6 | . . . . . . 2 1 3 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . 2 . 2 . 1 . 4 1 1 . . . 2 1 . 6 . 1 . . 8 3 2 Parts Lost 207 | . 1 . . . 13 5 . 6 8 5 3 4 1 7 3 4 27 . 3 . 3 5 24 1 3 43 38 Power 16 | . . . . . . 1 . 1 2 . . . . 1 . . 2 . . . . . 3 . . 3 3 Propulsion 49 | . . . . . 2 1 . 1 . 3 3 2 1 3 1 1 12 . . . 1 2 6 . . 5 5 Utility 62 | . . . . . 2 1 . 2 1 1 . . . 1 . 1 2 . . . . 2 5 . 3 25 16 Weapon 80 | . 1 . . . 9 2 . 2 5 1 . 2 . 2 2 2 11 . 3 . 2 1 10 1 . 10 14 Highest Loss Streak 25 | . 1 . . . 3 2 . 2 2 3 2 2 1 2 2 3 11 . 2 . 2 3 21 1 2 19 25 Average Slot Usage (%) 94 | . 94 100 93 90 98 99 99 99 99 99 99 98 98 98 99 99 95 88 87 86 92 98 93 95 88 83 73 Engine 2 | . 14 14 14 14 5 . . . 3 7 2 . 3 2 5 . 7 . . 5 3 . . . . . . Core 3 | . . . . . 3 8 8 8 3 . 4 7 . 3 . . 2 11 10 1 1 3 . . . . . Reactor 2 | . . . . . . . . . . . . . 2 . . 5 . . . 3 5 6 9 9 8 7 6 Treads 17 | . 24 28 28 28 17 17 18 17 30 29 29 28 25 25 25 25 14 . . . 8 20 6 . 8 7 . Leg 1 | . 3 . . . . . . . . . . . . . . . 1 . . . . . 11 19 1 1 12 Wheel 1 | . . . . . . . . . . . . . . . . . 3 11 11 11 6 . . . . . . Device 4 | . 6 . . . 7 3 . . . . . . 2 7 1 4 2 5 2 1 4 9 11 13 16 19 11 Storage 26 | . 19 28 28 28 35 36 36 36 30 30 30 30 26 26 26 26 23 23 23 23 23 21 21 19 17 14 13 Processor 3 | . . . . . 6 . . . . . . . . . . . 4 5 5 13 11 10 10 9 6 10 16 Hackware 3 | . . . . . . . 3 8 7 5 6 6 9 . 11 2 5 4 4 . . . . 7 6 1 . Protection 4 | . . . . . 3 13 14 8 6 8 6 7 . 3 . 5 2 . 3 . . 4 2 . 1 1 . Energy Gun 4 | . . . 5 9 10 . . . 1 7 11 2 . 2 2 . 7 8 1 3 4 4 9 5 1 2 4 Energy Cannon 2 | . . . . . 4 4 . 12 3 . . . . 6 10 1 1 4 3 . . . 2 4 1 . 2 Ballistic Gun 6 | . 25 27 16 9 2 12 15 4 9 6 1 4 1 . . 9 6 2 12 5 5 7 2 . 3 2 . Ballistic Cannon 4 | . . . . . . . . . . . . 6 20 14 6 8 . . 1 6 9 7 2 . 9 8 1 Special Weapon 1 | . . . . . . . . . . . . . 2 . 5 5 3 2 1 5 . . . 4 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 229 | 13 41 41 45 45 85 99 99 101 98 103 87 97 169 189 190 181 185 190 188 179 179 194 201 187 229 221 143 Greatest Support 160 | 20 40 40 40 40 40 40 42 42 80 82 85 83 80 98 96 88 98 56 56 56 56 110 132 80 150 160 128 Greatest Overweight (x) 52 | . 1 1 1 1 3 3 2 2 1 2 1 1 2 3 2 2 52 3 6 3 6 3 7 2 2 2 1 Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 . 1 . . 1 1 1 1 2 3 3 2 3 1 1 2 1 . . Largest Inventory Capacity 36 | 6 16 16 16 16 28 28 28 28 28 28 28 28 36 36 36 36 36 36 36 36 36 36 36 36 36 34 28 Average Capacity 29 | 6 9 16 16 16 27 28 28 28 28 28 28 28 29 36 36 36 36 36 36 36 36 36 36 36 32 20 16 Most Carried 36 | 6 13 16 16 16 28 28 28 28 28 28 28 28 34 36 36 36 36 36 36 36 34 35 36 36 36 27 17 Average Carried 27 | 5 7 14 15 15 23 27 27 27 27 26 27 26 28 33 34 33 32 35 35 33 31 33 30 35 32 18 9 Final Capacity 36 | 6 16 16 16 16 28 28 28 28 28 28 28 28 36 36 36 36 36 36 36 36 36 36 36 36 28 14 4 Final Carried 36 | 5 11 16 16 16 25 28 28 27 28 28 28 28 34 35 32 36 34 35 32 34 32 32 35 36 27 5 3 Class Distribution -------------------- 22% | Bothacker-Mutant 21% | Hauler-Mutant 10% | Hauler-Gunner 8% | Botlord-Gunner 7% | Mutant 6% | Bothacker-Gunner 5% | Botlord-Mutant 4% | Scavenger-Gunner 4% | Botlord-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Gunner | -6/Factory Botlord-Tank | -6/Garrison Botlord-Gunner | -6/Factory Botlord-Tank | -6/Garrison Botlord-Gunner | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Gunner | -4/Proximity Caves Hauler-Tank | -4/Factory Bothacker-Gunner | -4/Garrison Botlord-Mutant | -3/Research Botlord-Gunner | -3/Armory Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Arm Res Acc Matter Collected 20300 | 230 150 340 . 124 582 406 235 519 940 357 558 715 1412 925 666 710 1302 436 499 130 521 639 1016 29 1992 3635 1232 Remotely 935 | . . . . . . . . . . . . . . . . . . . . . . . . . 488 447 . Salvage Created 28182 | 107 314 60 . 227 1716 487 409 737 2190 541 1102 484 1164 886 912 664 2763 515 526 448 662 578 1356 29 1188 4606 3511 Parts 1133 | 6 11 11 . 6 71 27 24 41 85 27 63 21 44 36 34 22 125 17 26 15 20 22 48 . 48 163 120 Haulers Intercepted 13 | . . . . . 2 . 2 . 1 . 2 . 2 . 1 . 1 . . . . . . . . 1 1 Recyclers Shooed 21 | . 1 1 . . 3 . . . 1 . . . . . 3 . 5 . . . . . . . . 4 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . . . . . . . . . . . 17 51 10 21 . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . 3 1 . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Arm Res Acc Combat Hostiles Destroyed 445 | . 3 7 . 11 25 20 8 19 28 13 10 14 21 23 7 13 32 7 9 . 12 14 18 . 26 60 45 Guns 181 | . 3 1 . 11 12 4 5 8 23 10 8 3 2 . . 2 27 3 7 . 5 8 8 . 7 11 13 Cannons 164 | . . . . . 5 5 . 8 4 . 1 6 16 16 6 11 4 2 2 . 7 3 7 . 19 36 6 AOE 75 | . . 6 . . 1 11 3 3 1 3 1 5 3 5 1 . 1 2 . . . 3 1 . . 8 17 Classes Destroyed 22 | 2 1 1 . 3 4 1 1 1 2 . . . 1 1 . . 1 . . . . . . . 1 . 2 Worker 23 | . . . . 1 1 . . . 3 . 1 . . . . . 2 . . . . 1 . . . 7 7 Builder 15 | . . . . . 1 . . . 1 . 4 . . . 1 . 1 . . . . . . . . 5 2 Tunneler 6 | 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Hauler 13 | . . . . . 2 . 2 . 1 . 2 . 2 . 1 . 1 . . . . . . . . 1 1 Recycler 33 | 1 2 . . . 3 . 1 . 6 . 3 . 2 . 3 . 5 . . . . . . . . 6 1 Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . Watcher 28 | . . . . . 4 . . . 2 . 4 1 1 . 1 . 4 . . . . . 2 1 2 2 4 Swarmer 85 | . . 7 . . 4 11 5 6 . 6 . 3 7 7 . . 9 . 4 . 3 6 . . 2 . 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 178 | . 3 . . 1 16 6 1 10 17 5 5 6 7 5 . 9 12 4 . . 8 3 13 . . 23 24 Brawler 14 | . . . . . . . . 1 3 . . . 2 1 1 . 1 . 1 . . . . . 1 2 1 Duelist 23 | . . . . . . . . . 3 . 1 . . 5 . . 2 2 . . . . . . 5 2 3 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 Sentry 49 | . . . . . 5 2 2 1 2 2 . 2 3 4 3 3 1 . 2 . 1 3 3 . 6 4 . Demolisher 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hunter 32 | . . . . . . 1 . 1 1 1 2 3 . . 3 . 1 . 1 . . 2 2 . . 10 4 Programmer 45 | . . . . . . . . . 2 . 1 . 3 . 2 1 6 1 2 . . . . . 8 14 5 Behemoth 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 3 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 28 | 2 3 3 . 6 3 6 3 4 7 4 4 4 4 7 4 4 10 5 3 . 3 10 5 1 8 16 28 Combat Bots Only 23 | . 2 3 . 6 3 6 3 4 4 4 3 4 4 7 2 4 9 5 3 . 3 9 5 . 8 8 23 Max Kills in Single Turn 6 | 1 1 2 . 1 2 3 3 3 2 2 2 2 3 3 3 1 3 2 2 . 2 3 1 1 2 6 6 Gunslinging 1 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Exploded 6 | . . 2 . . 1 3 3 3 1 2 1 2 3 3 1 . 1 2 . . . 3 1 . . 2 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Arm Res Acc Damage Taken 46108 | . 263 104 . 376 1423 763 414 967 3060 970 629 888 1073 1844 721 987 3765 332 1055 . 1031 2225 4503 90 2575 9070 6980 Core 5255 | . 25 21 . 96 87 107 13 143 321 52 17 89 160 131 47 118 426 40 61 . 105 231 245 . 85 1023 1612 Absorbed by Shields 3223 | . . . . . . 24 . . . . . 6 . 60 6 57 . . . . . . 88 . 412 2272 298 Reduced by Siege Mode 351 | . . . . . . . . . . . . . . . . . . . . . . . 61 . 125 165 . Core Remaining (%) 52 | 100 . . . 43 . . . 36 . . . 31 . . . 46 . . . . 33 . 58 . 93 29 . Volleys Fired 1432 | 5 25 14 . 13 112 38 27 49 132 40 56 50 76 50 37 47 116 14 32 30 22 30 61 5 74 186 91 Largest 4 | 2 2 2 . 2 2 2 2 2 2 2 2 2 4 4 4 4 4 4 4 1 4 4 4 3 4 4 4 Hottest 336 | 40 40 40 . 40 131 120 51 150 150 105 116 116 192 261 261 186 233 297 226 80 203 245 293 293 238 282 336 Shots Fired 3453 | 10 46 22 . 59 220 66 45 96 257 72 102 89 193 144 80 114 283 38 87 30 88 100 154 10 254 559 235 Gun 1865 | 10 46 16 . 59 178 39 44 39 210 64 88 34 18 15 8 39 237 18 68 30 44 58 112 5 53 178 155 Cannon 1422 | . . . . . 41 18 . 56 44 . 4 45 149 121 59 60 37 18 16 . 44 42 40 3 194 365 66 Launcher 48 | . . 6 . . 1 9 1 1 . 3 . 3 1 5 . . . . . . . . . . . 9 9 Special 118 | . . . . . . . . . 3 5 10 7 25 3 13 15 9 2 3 . . . 2 2 7 7 5 Kinetic 2059 | 10 46 16 . 26 44 39 44 39 192 34 8 65 167 77 26 93 165 11 72 . 74 66 40 . 243 418 44 Thermal 615 | . . . . 33 88 18 . 56 44 . 41 5 . 32 14 6 37 11 6 30 . 15 75 8 4 16 76 Explosive 48 | . . 6 . . 1 9 1 1 . 3 . 3 1 5 . . . . . . . . . . . 9 9 Electromagnetic 613 | . . . . . 87 . . . 18 30 43 9 . 27 27 . 72 14 6 . 14 19 37 . . 109 101 Robot Hit Streak 57 | 4 12 6 . 6 18 29 39 13 19 11 23 13 19 28 15 18 22 13 6 19 17 24 17 9 31 26 57 Robot Miss Streak 5 | 2 2 3 . 4 4 1 3 3 2 3 5 2 3 4 2 1 3 2 4 2 2 2 2 1 2 4 4 Penetration Max 2 | . . . . . . . . . 1 1 . 1 1 1 . 1 2 . 1 . 1 1 1 . 1 2 1 Secondary Targets 19 | . 1 . . . 2 . 1 . 2 3 1 . . . . . 3 . 3 . . . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . 1 1 1 . . . . . 1 . 1 . . . 1 . . . 1 Autonomous 34 | . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2389 | 7 34 8 . 36 162 47 33 64 199 45 61 50 113 87 54 71 208 25 53 27 54 72 115 8 193 386 177 Core Hits 1089 | 3 10 9 . 18 54 31 13 32 84 27 30 33 44 47 27 20 86 16 20 10 29 32 47 1 61 176 129 Critical Hits 121 | . . . . . 2 . 1 1 2 1 1 1 12 10 2 11 8 1 1 2 3 3 3 . 24 22 10 Critical Kills 54 | . . . . . 2 . 1 1 . . 1 1 5 5 2 7 3 . . . 3 1 2 . 7 8 5 Critical Parts Destroyed 57 | . . . . . . . . . 2 1 . . 7 5 . 4 5 1 1 1 . 2 1 . 12 10 5 Melee Attacks 41 | . . . . . . 4 4 5 . . 11 . 3 . . . 3 3 . . . . . . 4 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . 11 . 3 . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . . . . . . 3 3 . . . . . . 4 4 . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 74528 | 94 446 630 . 919 3267 1424 680 1360 3891 1343 1438 1367 2568 2860 2416 1387 5763 983 1377 715 1536 2294 3139 193 6073 15890 10475 Guns 29181 | 94 446 93 . 919 2307 350 482 362 2918 888 1270 410 279 149 163 544 4529 196 1066 715 664 1023 1963 156 434 3228 3533 Cannons 30233 | . . . . . 671 210 . 842 836 . 56 577 2063 1751 1086 843 802 349 311 . 772 817 964 37 5639 9700 1907 Explosions 14632 | . . 537 . . 265 864 198 156 137 455 112 380 226 882 1167 . 431 123 . . 100 454 177 . . 2937 5031 Melee 315 | . . . . . . . . . . . . . . . . . . 315 . . . . . . . . . Ramming 167 | . . . . . 24 . . . . . . . . 78 . . 1 . . . . . 35 . . 25 4 Kinetic 36402 | 94 446 93 . 197 428 350 482 362 2608 554 77 819 2342 925 359 1275 3431 117 1157 . 1216 1236 823 . 6007 10013 991 Thermal 14686 | . . . . 722 1553 210 . 842 973 40 592 40 . 496 1467 112 993 378 160 715 100 816 1504 193 66 489 2225 Explosive 11369 | . . 537 . . 58 864 198 156 . 415 . 380 226 882 . . . . . . . . . . . 2937 4716 Electromagnetic 11589 | . . . . . 1204 . . . 310 334 769 128 . 479 590 . 1338 173 60 . 220 242 777 . . 2426 2539 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 315 | . . . . . . . . . . . . . . . . . . 315 . . . . . . . . . Highest Corruption 18 | . 2 2 2 2 . . 1 1 1 1 1 . 1 1 3 3 11 11 1 . . . . . 6 15 18 Average Corruption 3 | . 2 2 2 2 . . 1 1 1 1 1 . 1 1 2 2 6 5 1 . . . . . 2 8 8 Corruption Purged 30 | . . . . . . . . . . . 1 . 1 1 1 3 2 12 1 . . . . . 3 5 . Effects 333 | . 5 7 4 1 . . 1 7 . 1 12 . 1 . 15 7 64 43 1 . . . . . 8 97 59 Message Errors 65 | . 1 3 2 1 . . . 3 . . 7 . . . 5 . 15 9 . . . . . . . 12 7 Matter Fused 39 | . . . . . . . . . . . . . . . . . 8 13 . . . . . . 1 8 9 Heat Flow Errors 22 | . 1 . 1 . . . . . . . . . . . . 3 3 4 . . . . . . 1 7 2 Energy Discharges 37 | . . 3 1 . . . . 2 . . 3 . 1 . 2 . 7 6 1 . . . . . . 5 6 Parts Rejected 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 Data Loss (minor) 31 | . 1 1 . . . . 1 1 . 1 1 . . . 4 2 5 4 . . . . . . 2 6 2 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . Misfires 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 24 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 5 17 Targeting Errors 85 | . 2 . . . . . . 1 . . 1 . . . 3 2 18 3 . . . . . . 3 41 11 Weapon Failures 17 | . . . . . . . . . . . . . . . 1 . 1 2 . . . . . . 1 9 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1714 | . 3 35 . . 41 55 4 10 30 38 . 12 64 6 224 . 50 80 . . 16 66 23 . 208 470 279 Projectiles 874 | . . . . . 12 4 . 10 . . . 12 58 . 9 . 43 . . . 16 29 23 . 208 367 83 Explosions 760 | . 3 35 . . 29 51 4 . 30 38 . . 6 6 215 . 7 . . . . 37 . . . 103 196 Melee 80 | . . . . . . . . . . . . . . . . . . 80 . . . . . . . . . Knockbacks 180 | . . . . . . . . . . . . 5 17 5 2 2 8 1 3 . 6 4 4 . 39 80 4 Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 168 | . . . . . . . . . . . . 4 17 3 2 2 7 1 3 . 6 4 4 . 37 74 4 Secondary 11 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . 2 6 . Self-Inflicted Damage 1269 | . 74 . . . 50 . . . . 29 . 43 34 56 168 . 118 50 . . . 156 17 . . 165 309 Shots 24 | . 1 . . . 2 . . . . 1 . 2 1 2 3 . 2 1 . . . 2 . . . 3 4 Rammed 11 | . . . . . 1 . . . . . . . . 6 . . 1 . . . . . 1 . . 2 . Targets Rammed 13 | . . . . . 1 . . . . . . . . 6 . . 1 . . . . . 1 . . 3 1 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 540 | . 196 . 251 18 162 75 222 468 264 150 334 118 466 399 364 460 520 393 348 294 390 249 474 123 377 540 478 Average Temperature 110 | . 101 . 127 8 41 23 33 128 72 58 60 39 102 120 103 159 122 132 120 121 109 86 158 51 117 151 90 Received Heat Transfer 8843 | . 111 . . 140 666 288 162 450 1152 240 120 270 273 479 27 282 693 72 72 . 207 288 915 18 194 1115 609 Effects 79 | . . . . . . . . 2 1 . 1 . 3 3 1 6 14 2 2 1 2 . 10 . 4 24 3 Shutdowns 26 | . . . . . . . . . . . . . 1 . . 4 4 . . . 1 . 4 . 1 9 2 Energy Bleed 16 | . . . . . . . . 1 1 . 1 . 1 . . 1 3 . . 1 . . 3 . . 3 1 Interference 27 | . . . . . . . . 1 . . . . . 3 1 . 7 2 . . . . 1 . 3 9 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 7 | . . . . . . . . . . . . . 1 . . 1 . . 2 . 1 . 1 . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 5 . Total Turns 174 | . . . . . . . . . . . . . . . . . . . . . . . 32 . 68 74 . Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . . . . 32 . 45 25 . Robots Corrupted 21 | . . . . . 4 . . . . . . . . 2 . . . . . . . . 1 . . 5 9 Combat Hostiles 21 | . . . . . 4 . . . . . . . . 2 . . . . . . . . 1 . . 5 9 Parts Fried 69 | . . . . . 8 . . . 1 1 1 1 . 3 1 . 8 . 1 . 1 . 6 . . 12 25 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 4 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 4 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 25 | . . . . . 8 . . 2 2 . 4 . . 2 . 1 1 . . . . . 3 . . . 2 Heat Transferred 18767 | . . . . 925 2827 333 . 1258 1495 50 988 74 . 592 1300 150 1400 250 100 998 50 918 1953 222 74 518 2292 Parts Sabotaged 15 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 5 8 Parts Stolen 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . 2 . . . 1 1 1 . . . 3 . 1 1 . . 1 1 1 . . . 2 Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Arm Res Acc Peak Influence 3392 | 10 201 175 . 80 302 797 496 828 923 1019 813 1261 1022 1046 853 1120 1120 . . . . 462 976 596 850 2246 3392 Initial 1331 | . 6 4 . . 1 182 388 122 434 595 534 517 661 497 548 597 588 . . . . 12 323 549 312 446 1331 Average 647 | 6 54 60 . 26 118 663 300 550 604 789 567 914 815 834 550 886 886 . . . . 140 528 580 471 1086 1946 Maximum Alert Level 5 | . 1 . . . 1 3 2 3 3 3 3 4 3 3 3 4 4 . . . . 2 3 2 3 5 5 Low Security (%) 14 | 100 92 100 . 100 71 6 14 8 . . . . . . . . . . . . . 69 . . . . . Level 1 12 | . 7 . . . 28 . 65 20 2 . 3 . . . . . . . . . . 21 41 . 44 . . Level 2 29 | . . . . . . 37 20 32 66 29 79 32 4 22 92 20 18 . . . . 8 32 100 40 20 . Level 3 33 | . . . . . . 55 . 38 30 70 16 29 95 77 6 63 77 . . . . . 26 . 14 38 . Level 4 5 | . . . . . . . . . . . . 38 . . . 15 3 . . . . . . . . 20 36 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 16 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 100 | . 1 1 . . 5 . 5 . 5 . 7 . 7 . 5 . 6 . . . . 6 . 2 2 22 26 Investigation 7 | . . . . . 4 . . . . . 1 . 1 . 1 . . . . . . . . . . . . Extermination 16 | . . . . . . . . . 2 . 2 . 3 . 1 . 2 . . . . 1 . . 1 3 1 Reinforcement 21 | . 1 . . . 1 . 1 . 2 . 3 . 1 . 1 . 2 . . . . 2 . . . 6 1 Assault 43 | . . 1 . . . . . . 1 . 1 . 1 . . . 2 . . . . . . 2 1 10 24 Garrison 13 | . . . . . . . 4 . . . . . 1 . 2 . . . . . . 3 . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 5 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Arm Res Acc Distress Signals 18 | . . . . . 3 . 2 . 2 . 2 . . . 1 . . . . . . . . . 1 5 2 Communications Jammed 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 Distress Signals 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 Times Spotted 924 | . 8 14 . 14 47 25 20 29 46 23 43 29 49 28 26 31 62 9 26 . 15 20 37 4 43 98 178 Peak Tracking Total 37 | . 2 3 . 3 5 6 5 5 7 10 5 9 6 7 4 6 7 7 5 . 4 11 7 2 6 6 37 Tactical Retreats 71 | . . . . 1 4 . . 4 7 3 2 6 2 2 . 2 3 . . . . . 6 . 5 6 18 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Arm Res Acc Traps Triggered 63 | . 5 . . . 3 10 1 7 3 3 . 4 1 6 5 8 4 . . . . . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . 2 . . . 1 . . . . 1 . . . . . . . . . . Traps Reconfigurated 19 | . . . . . 5 . . 8 . 1 . 1 2 . 1 . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . 1 . . . 2 . . . 1 . . . . 1 . . . . . 1 . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Arm Res Acc Machines Disabled 93 | . 3 1 . . 1 6 4 5 1 2 4 5 3 6 7 6 8 1 . . . 5 4 . 8 12 1 Max in Single Turn 5 | . 3 . . . 1 1 1 2 1 1 1 2 1 1 5 2 5 1 . . . 4 2 . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Relay 21 | . . . . . . 4 . 3 . 2 . 3 . 3 . 4 . . . . . . 2 . . . . Phase Generator 4 | . . . . . . . . 1 . . . 1 . . . 1 . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Arm Res Acc Machines Accessed 84 | . 5 1 2 1 10 . 5 . 3 . 9 . 5 . 6 . 11 1 2 8 . 5 . . 6 2 2 Terminals 49 | . 5 1 . . 7 . 3 . 2 . 5 . 2 . 4 . 10 . . . . 4 . . 3 2 1 Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Repair Stations 7 | . . . . . 1 . 1 . . . 2 . . . . . 1 . . . . . . . 2 . . Recycling Units 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . Total Hacks 228 | . 13 4 2 1 39 . 13 . 9 . 22 . 9 . 10 . 23 1 4 47 . 12 . . 13 3 3 Successful 125 | . 5 1 2 1 18 . 9 . 4 . 8 . 4 . 3 . 8 1 4 47 . 3 . . 7 . . Failed 103 | . 8 3 . . 21 . 4 . 5 . 14 . 5 . 7 . 15 . . . . 9 . . 6 3 3 Catastrophic 27 | . . 2 . . 5 . 1 . 2 . 2 . 2 . 2 . 4 . . . . 3 . . 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 13 4 1 . 29 . 4 . 8 . 12 . 5 . 7 . 15 1 . . . 11 . . 7 3 1 Terminals 118 | . 13 4 . . 27 . 3 . 8 . 12 . 5 . 7 . 18 . . . . 10 . . 7 3 1 Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Repair Stations 29 | . . . . . 5 . 8 . . . 6 . . . . . 5 . . . . . . . 5 . . Recycling Units 8 | . . . . . 4 . . . . . . . 2 . . . . . . . . . . . . . 2 Scanalyzers 5 | . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . Garrison Access 11 | . . . . . 3 . 2 . 1 . 1 . 1 . 1 . . . . . . 2 . . . . . Terminal Hacks 70 | . 1 1 2 1 5 . 1 . 1 . 1 . 1 . . . 2 1 4 47 . 1 . . 1 . . Record 40 | . . . 1 . . . . . . . . . . . . . . 1 3 35 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 8 | . 1 . . . 1 . 1 . 1 . 1 . . . . . 1 . . . . 1 . . 1 . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 19 | . . . . . 4 . 6 . . . 2 . . . . . 4 . . . . . . . 3 . . Scan Component 10 | . . . . . 2 . 3 . . . 1 . . . . . 2 . . . . . . . 2 . . Repair 9 | . . . . . 2 . 3 . . . 1 . . . . . 2 . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 2 . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 4 . . . 6 . . . 2 . 3 . 1 . 1 . 2 . . . . 1 . . 3 . . Terminals 23 | . 4 . . . 6 . . . 2 . 3 . 1 . 1 . 2 . . . . 1 . . 3 . . Botnet 22 | . 4 . . . 6 . . . 2 . 3 . 1 . 1 . 2 . . . . 1 . . 2 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 68 | . 5 1 . . 9 . 4 . 3 . 9 . 5 . 6 . 11 . . . . 5 . . 6 2 2 Full Trace Events 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . . . 2 . 3 . . . 1 . . . . . 2 . . . . . . . 1 . . Time 358 | . . . . . 70 . 126 . . . 30 . . . . . 76 . . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Arm Res Acc Used RIF Installer 7 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Cloak 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 91 | . . . . . . 4 2 3 2 5 7 7 14 2 7 12 8 1 3 . . . 2 1 3 5 3 Non-combat 6 | . . . . . . . . . . . 1 . 1 . 1 . 2 . . . . . . . . . 1 Combat 85 | . . . . . . 4 2 3 2 5 6 7 13 2 6 12 6 1 3 . . . 2 1 3 5 2 Robot Hacks Applied 99 | . . . . . . 4 2 3 2 5 8 7 18 2 9 13 8 1 3 . . . 2 1 3 5 3 parse_system 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . no_distress 5 | . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . 1 find_fabricator 3 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . find_garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . disable_weapons 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 . go_dormant 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . overwrite_iff 41 | . . . . . . 1 1 2 2 4 . 4 11 2 1 8 . . 2 . . . . . 2 . 1 formatsys_high 39 | . . . . . . 3 1 1 . 1 6 1 2 . 5 4 6 1 . . . . 2 1 . 4 1 Relay Couplers Released 85 | . . . . . . 16 . 13 . 7 . 11 . 10 . 18 . . . . . . 9 . . 1 . Machine Destruction 85 | . . . . . . 16 . 13 . 7 . 11 . 10 . 18 . . . . . . 9 . . 1 . Attached 30 | . . . . . . 3 1 2 . . 3 3 1 1 3 2 3 1 . . . . 2 1 1 2 1 Robots Rewired 23 | . . . . . . . . . . . . 7 . 6 . . . 3 1 . . . . . 6 . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Arm Res Acc Total Allies 102 | . . 1 . . . 4 2 3 2 5 6 12 11 8 6 12 6 4 3 . . . 2 1 8 4 2 Largest Group 6 | . . 1 . . . 3 2 2 1 2 4 5 5 4 4 4 3 3 3 1 1 . 1 2 6 1 1 Highest-Rated Group 303 | . . 31 . . . 48 32 32 29 32 101 92 105 80 155 158 131 122 157 64 64 . 115 111 303 69 69 Highest-Rated Ally 115 | . . 31 . . . 16 16 16 29 16 32 32 29 29 41 47 49 64 64 64 64 . 115 64 64 69 69 Total Orders 18 | . . . . . . . . . . . . . 4 . . . 2 . 2 1 2 . 3 1 3 . . STAY 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . RETURN 12 | . . . . . . . . . . . . . 2 . . . . . 2 1 2 . 3 1 1 . . Ally Attacks 596 | . . 10 . . . 11 13 21 8 19 79 29 71 56 48 36 50 8 38 . 9 . 7 2 50 13 18 Total Damage 14916 | . . 192 . . . 153 154 265 85 234 1778 657 1298 930 1657 1177 1439 160 1017 . 389 . 437 44 1528 581 741 Kills 96 | . . 6 . . . 1 1 2 . 2 14 8 8 1 12 3 8 1 15 . 2 . . . 8 1 3 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Arm Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . . . . . . . 3 1 . 1 . . . . . . Drone Launches 37 | . . . . . . . . . . . . 3 3 . . . . . 6 3 6 3 7 2 4 . . Drone Recoveries 28 | . . . . . . . . . . . . . . . . . . . 6 3 6 3 6 2 2 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Arm Res Acc Turns Passed 36548 | 32 598 958 640 478 2237 1810 1640 1942 1240 587 2333 1286 2097 1482 1397 1492 2153 1730 1401 439 1434 702 1446 271 1693 1750 1280 Spaces Moved 16948 | 13 306 501 347 236 785 818 407 777 434 245 1230 529 952 660 690 722 906 1084 953 227 668 281 498 135 648 618 1278 Core 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Treads 12270 | . 260 501 347 236 785 818 407 777 434 245 1230 529 952 660 690 722 609 . . . 490 281 180 . 595 522 . Legs 1141 | 13 46 . . . . . . . . . . . . . . . . . . . . . 318 135 53 96 480 Wheels 2738 | . . . . . . . . . . . . . . . . . 296 1084 953 227 178 . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 796 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 796 Fastest Speed 21 | 120 120 180 160 180 180 180 172 172 167 176 156 162 180 180 180 180 120 130 130 120 130 175 150 180 180 120 21 Average Speed 165 | 120 158 180 179 180 185 196 187 195 183 179 163 177 183 182 180 180 175 130 131 127 196 189 179 180 184 165 68 Slowest Speed 2650 | 120 180 180 180 180 220 220 200 200 190 205 176 183 200 220 200 200 2650 130 160 130 220 220 300 180 185 190 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 51 | 3 49 97 62 49 50 77 34 88 12 43 43 74 28 75 24 97 33 96 98 62 73 9 55 3 45 19 40 Regions Visited 27 Branch Regions 8 Pre-discovered Areas 6 | . . 1 1 1 . . . . . . . . . . . . . . . 3 . . . . . . . Known Exits Taken 13 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 1 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . Scrap Searched 10 | . . 2 . . . . . . . . . . . . . . . 3 4 . 1 . . . . . . Spaces Dug 23 | . . . . . . . . . . . 11 . 3 . . . 2 . . . . . . . . 7 . Terrain Destroyed 1194 | . 16 41 . 6 22 31 9 81 5 29 15 83 57 23 46 75 71 18 11 . 28 54 93 2 45 196 137 Melee 20 | . . . . . . . . . . . 11 . 3 . . . 2 . . . . . . . . 4 . Projectile 305 | . . . . 6 4 2 . . 1 1 1 . 36 1 9 2 35 6 11 . 18 15 11 2 33 98 13 AOE 869 | . 16 41 . . 18 29 9 81 4 28 3 83 18 22 37 73 34 12 . . 10 39 82 . 12 94 124 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Arm Res Acc Total 22652 | 20 370 536 368 266 1353 948 1234 1088 674 318 1439 781 1160 819 783 835 1200 1372 1036 348 732 380 928 158 988 1024 1494 Wait 2286 | . 9 3 . 3 341 19 764 196 26 1 49 36 36 2 10 6 64 212 7 60 23 11 248 4 81 45 30 Move 16889 | 12 305 500 346 235 784 817 406 776 433 243 1229 528 952 659 689 721 905 1083 952 226 667 280 497 134 647 617 1246 Hop 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Pick Up 382 | 1 11 9 7 4 43 18 8 8 19 7 19 12 19 11 9 19 22 6 8 6 2 12 30 4 23 23 22 Fast Attach 231 | . 10 . 1 1 9 1 5 2 9 1 10 1 12 5 5 3 24 4 5 5 1 11 15 3 19 39 30 Attach 236 | . 1 . . 2 15 7 3 7 12 6 8 8 6 9 4 9 23 3 5 5 4 9 21 3 9 36 21 Detach 46 | . 1 . 2 . 1 . . . 2 . 4 1 . 1 . . 4 1 . 6 . 2 3 1 5 8 4 Swap 354 | . 3 5 2 . 17 14 6 26 16 13 28 21 29 9 12 5 22 10 10 3 12 8 17 . 26 33 7 Drop 382 | 2 5 5 10 5 30 12 11 8 21 1 24 10 27 7 13 10 14 10 8 7 1 17 22 4 48 30 20 Fire 1432 | 5 25 14 . 13 112 38 27 49 132 40 56 50 76 50 37 47 116 14 32 30 22 30 61 5 74 186 91 Melee 41 | . . . . . . 4 4 5 . . 11 . 3 . . . 3 3 . . . . . . 4 4 . Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Crush 9 | . . . . . 1 . . . . . . . . 6 . . . . . . . . . . . 2 . Escape Stasis 81 | . . . . . . 17 . 10 4 6 . 8 . 7 4 14 2 . . . . . 1 . . . 8 Rewire 262 | . . . . . . 1 . 1 . . 1 106 . 53 . 1 . 26 9 . . . 12 . 52 . . Trap 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Gar) -4/Garrison -3/Research -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 15) 290 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 533 | -10/Materials | Identified exit to Materials 631 | -10/Materials | Entered Mines 658 | -10/Mines | Met a Derelict testing a Signal Generator 771 | -10/Mines | Discovered exit to Materials (range 9) 810 | -10/Mines | Discovered exit to Materials (range 5) 1126 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1155 | -10/Mines | Learned location of Mines (-9) 1320 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1324 | -10/Mines | Found Prototype Device 1582 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1582 | -10/Mines | Discovered new exit (range 5) 1589 | -10/Mines | Entered Exiles 1763 | -10/Exiles | Met 8R-AWN 1792 | -10/Exiles | Met EX-HEX 1874 | -10/Exiles | Met EX-BIN 1907 | -10/Exiles | Aligned with FarCom system 1909 | -10/Exiles | Given EX-Vault access code 1952 | -10/Exiles | Opened EX-Vault 1966 | -10/Exiles | Found AWS/Thermal 1979 | -10/Exiles | Found Trap Reconfigurator 1989 | -10/Exiles | Found Modified TNC 2024 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2075 | -10/Exiles | Met EX-DEC 2087 | -10/Exiles | Learned location of Zion (-6) 2191 | -10/Exiles | Discovered new exit (range 14) 2229 | -10/Exiles | Stole three prototypes: AWS/Thermal, Modified TNC, Trap Reconfigurator 2229 | -10/Exiles | Entered Mines 2322 | -9/Mines | Found the Drone Emporium 2333 | -9/Mines | Found Prototype Device 2363 | -9/Mines | Learned Materials interactive machine intel 2430 | -9/Mines | Assembled infested the area 2435 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2446 | -9/Mines | Found a hidden stash of uninstalled traps 2610 | -9/Mines | Discovered new exit (range 5) 2615 | -9/Mines | Learned location of Storage (-8) 2681 | -9/Mines | Core integrity fell below 50% 2707 | -9/Mines | Entered Materials 2707 | -8/Materials | Evolved 4 slots: Utility x4 2708 | -8/Materials | Loaded intel: 19 interactive machine locations 2986 | -8/Materials | Lost 3 parts (2n1w) 3019 | -8/Materials | Build established: Hauler-Mutant 3920 | -8/Materials | Identified exit to Garrison 3943 | -8/Materials | Discovered new exit (range 16) 4424 | -8/Materials | Lost 3 parts (2u1w) 4616 | -8/Materials | Repaired Rocket Launcher 4655 | -8/Materials | Repaired Scythe 4944 | -8/Materials | Entered Garrison 4954 | -8/Garrison | Installed Relay Interface Framework 5056 | -8/Garrison | Triggered checkpoint 5232 | -8/Garrison | Triggered checkpoint 5282 | -8/Garrison | Triggered checkpoint 5373 | -8/Garrison | Discovered new exit (range 9) 5438 | -8/Garrison | Triggered checkpoint 5506 | -8/Garrison | Garrison Relay disabled 5630 | -8/Garrison | Triggered checkpoint 5682 | -8/Garrison | Discovered new exit (range 8) 5734 | -8/Garrison | Triggered checkpoint 5822 | -8/Garrison | Garrison Relay disabled 6351 | -8/Garrison | Discovered new exit (range 8) 6374 | -8/Garrison | Triggered checkpoint 6429 | -8/Garrison | Garrison Relay disabled 6510 | -8/Garrison | Build established: Bothacker-Mutant 6754 | -8/Garrison | Entered Materials 6898 | -8/Materials | Repaired Rocket Launcher 6943 | -8/Materials | Repaired Gauss Rifle 6995 | -8/Materials | Repaired Lgt. Angular Momentum Engine 7123 | -8/Materials | Discovered new exit (range 16) 7881 | -8/Materials | Garrison activated, responded to threat 8347 | -8/Materials | Garrison activated, responded to threat 8375 | -8/Materials | Build established: Hauler-Mutant 8388 | -8/Materials | Identified exit to Garrison 8394 | -8/Materials | Entered Garrison 8424 | -8/Garrison | Triggered checkpoint 8456 | -8/Garrison | Garrison Relay disabled 8712 | -8/Garrison | Discovered new exit (range 11) 8774 | -8/Garrison | Triggered checkpoint 8856 | -8/Garrison | Garrison Relay disabled 8955 | -8/Garrison | Core integrity fell below 50% 8958 | -8/Garrison | Triggered checkpoint 8964 | -8/Garrison | Triggered checkpoint 9242 | -8/Garrison | Discovered new exit (range 15) 9478 | -8/Garrison | Phase Generator disabled 9630 | -8/Garrison | Triggered checkpoint 9663 | -8/Garrison | Garrison Relay disabled 9716 | -8/Garrison | Triggered checkpoint 9926 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 10177 | -8/Garrison | Spotted B-75 Beast 10336 | -8/Garrison | Entered Factory 10336 | -7/Factory | Evolved 2 slots: Propulsion x2 10338 | -7/Factory | FarCom data flow suspended 11136 | -7/Factory | First assault squad dispatched 11358 | -7/Factory | Build established: Bothacker-Mutant 11567 | -7/Factory | Identified exit to Garrison 11576 | -7/Factory | Entered Garrison 11586 | -7/Garrison | Expanded RIF knowledge: Hotswap 11664 | -7/Garrison | Triggered checkpoint 11709 | -7/Garrison | Garrison Relay disabled 11852 | -7/Garrison | Triggered checkpoint 11904 | -7/Garrison | Core integrity fell below 50% 11931 | -7/Garrison | Lost 3 parts (1n1u1w) 12066 | -7/Garrison | Triggered checkpoint 12096 | -7/Garrison | Garrison Relay disabled 12141 | -7/Garrison | Discovered new exit (range 10) 12161 | -7/Garrison | Identified exit to Factory 12163 | -7/Garrison | Entered Factory 12163 | -7/Factory | Accompanied by 1 ally 12597 | -7/Factory | Found Prototype Launcher 12597 | -7/Factory | Identified Rocket Array 12914 | -7/Factory | Repaired Broken Remote Datajack? 13363 | -7/Factory | First assault squad dispatched 14130 | -7/Factory | Discovered new exit (range 15) 14494 | -7/Factory | Identified exit to Garrison 14496 | -7/Factory | Entered Garrison 14524 | -7/Garrison | Identified Sensor Drone Bay 14528 | -7/Garrison | Triggered checkpoint 14557 | -7/Garrison | Garrison Relay disabled 14872 | -7/Garrison | Triggered checkpoint 15016 | -7/Garrison | Triggered checkpoint 15201 | -7/Garrison | Discovered new exit (range 12) 15290 | -7/Garrison | Garrison Relay disabled 15442 | -7/Garrison | Phase Generator disabled 15574 | -7/Garrison | Triggered checkpoint 15642 | -7/Garrison | Garrison Relay disabled 15726 | -7/Garrison | Discovered new exit (range 15) 15765 | -7/Garrison | Expanded RIF knowledge: Program Shield 15782 | -7/Garrison | Entered Factory 15782 | -6/Factory | Accompanied by 5 allies 15782 | -6/Factory | Evolved 2 slots: Weapon x2 15857 | -6/Factory | Garrison activated, responded to threat 15882 | -6/Factory | Discovered new exit (range 8) 16370 | -6/Factory | Discovered new exit (range 16) 16788 | -6/Factory | Build established: Bothacker-Gunner 16832 | -6/Factory | First assault squad dispatched 17180 | -6/Factory | Found Prototype Processor 17180 | -6/Factory | Identified Exp. Signal Interpreter 17184 | -6/Factory | Found Exp. Signal Interpreter 17774 | -6/Factory | Build established: Bothacker-Tank 17879 | -6/Factory | Identified exit to Garrison 17879 | -6/Factory | Entered Garrison 17925 | -6/Garrison | Spotted B-75 Beast 17936 | -6/Garrison | Triggered checkpoint 18114 | -6/Garrison | Destroyed B-75 Beast 18188 | -6/Garrison | Triggered checkpoint 18204 | -6/Garrison | Triggered checkpoint 18244 | -6/Garrison | Destroyed 7 combat bots 18394 | -6/Garrison | Discovered new exit (range 12) 18511 | -6/Garrison | Build established: Bothacker-Gunner 18512 | -6/Garrison | Triggered checkpoint 18568 | -6/Garrison | Garrison Relay disabled 18634 | -6/Garrison | Triggered checkpoint 18768 | -6/Garrison | Garrison Relay disabled 18905 | -6/Garrison | Discovered new exit (range 15) 19197 | -6/Garrison | Discovered new exit (range 15) 19238 | -6/Garrison | Expanded RIF knowledge: Structural Interface 19301 | -6/Garrison | Garrison Relay disabled 19345 | -6/Garrison | Spotted B-75 Beast 19345 | -6/Garrison | Spotted B-75 Beast 19361 | -6/Garrison | Entered Factory 19480 | -6/Factory | Discovered new exit (range 16) 19717 | -6/Factory | Spotted B-75 Beast 20104 | -6/Factory | Build established: Botlord-Gunner 20639 | -6/Factory | Garrison activated, responded to threat 20756 | -6/Factory | Identified exit to Garrison 20758 | -6/Factory | Entered Garrison 20758 | -6/Garrison | Accompanied by 3 allies 20836 | -6/Garrison | Triggered checkpoint 20837 | -6/Garrison | Triggered checkpoint 20856 | -6/Garrison | Triggered checkpoint 20894 | -6/Garrison | Triggered checkpoint 20925 | -6/Garrison | Lost 3 parts (1n1u1w) 21120 | -6/Garrison | Triggered checkpoint 21146 | -6/Garrison | Garrison Relay disabled 21192 | -6/Garrison | Discovered new exit (range 10) 21320 | -6/Garrison | Garrison Relay disabled 21440 | -6/Garrison | Triggered checkpoint 21481 | -6/Garrison | Garrison Relay disabled 21629 | -6/Garrison | Build established: Botlord-Tank 21633 | -6/Garrison | Core integrity fell below 50% 21644 | -6/Garrison | Triggered checkpoint 21654 | -6/Garrison | Discovered new exit (range 13) 21808 | -6/Garrison | Discovered new exit (range 10) 21834 | -6/Garrison | Triggered checkpoint 21882 | -6/Garrison | Garrison Relay disabled 21939 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 22013 | -6/Garrison | Phase Generator disabled 22250 | -6/Garrison | Entered Factory 22250 | -5/Factory | Accompanied by 2 allies 22250 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22550 | -5/Factory | First assault squad dispatched 22775 | -5/Factory | Build established: Botlord-Gunner 23039 | -5/Factory | Repaired Imp. Medium Treads 23065 | -5/Factory | Repaired Lgt. Treads 23482 | -5/Factory | Lost 3 parts (2n1w) 23560 | -5/Factory | Destroyed 9 combat bots 23681 | -5/Factory | System corruption reached 10% 23708 | -5/Factory | Lost 11 parts (1p4n6w) 23944 | -5/Factory | Lost 3 parts (2n1w) 24125 | -5/Factory | Build established: Bothacker-Mutant 24307 | -5/Factory | Identified exit to Upper Caves 24403 | -5/Factory | Entered Upper Caves 24858 | -5/Upper Caves | Spotted B-75 Beast 24923 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25262 | -5/Upper Caves | P-70 Sage assimilated allied Soldier 6a 25302 | -5/Upper Caves | Build established: Hauler-Mutant 25306 | -5/Upper Caves | Found Alien Artifact 25388 | -5/Upper Caves | Discovered new exit (range 10) 25398 | -5/Upper Caves | Learned location of 1 exit from Factory 25485 | -5/Upper Caves | Learned Factory terminal intel 25602 | -5/Upper Caves | Learned 12 Factory zone layouts 25748 | -5/Upper Caves | Build established: Hauler-Gunner 25774 | -5/Upper Caves | Identified Dimensional Node Initializer 25774 | -5/Upper Caves | Initialized slip node 26133 | -5/Upper Caves | Entered another Upper Caves area 26133 | -5/Upper Caves | Accompanied by 2 allies 26155 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 26359 | -5/Upper Caves | Discovered new exit (range 9) 26737 | -5/Upper Caves | Learned Factory trap positions 27135 | -5/Upper Caves | Core integrity fell below 50% 27174 | -5/Upper Caves | Learned Factory trap positions 27205 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27298 | -5/Upper Caves | Spotted UB-ZKC(f) 27299 | -5/Upper Caves | Spotted B8-3QL(f) 27299 | -5/Upper Caves | Spotted WF-SNL(f) 27300 | -5/Upper Caves | Encountered a Master Thief 27300 | -5/Upper Caves | Encountered a Master Thief 27300 | -5/Upper Caves | Encountered a Master Thief 27300 | -5/Upper Caves | Spotted 5N-OX8(f) 27301 | -5/Upper Caves | Encountered a Master Thief 27306 | -5/Upper Caves | Trap Reconfigurator stolen by Master Thief 27311 | -5/Upper Caves | Hvy. Neutron Cannon stolen by Master Thief 27314 | -5/Upper Caves | Railgun stolen by Master Thief 27328 | -5/Upper Caves | Neutrino Core stolen by Master Thief 27441 | -5/Upper Caves | Discovered new exit (range 8) 27531 | -5/Upper Caves | Identified exit to Zhirov 27534 | -5/Upper Caves | Entered Zhirov 27534 | -5/Zhirov | Accompanied by 1 ally 27534 | -5/Zhirov | Discovered new exit (range 3) 27538 | -5/Zhirov | Identified exit to Proximity Caves 27558 | -5/Zhirov | Met Zhirov 27588 | -5/Zhirov | Found Alien Artifact 27588 | -5/Zhirov | Identified Transdimensional Reconstructor 27588 | -5/Zhirov | Warped through subspace 27629 | -5/Zhirov | Found Alien Artifact 27629 | -5/Zhirov | Identified Integrated Reactor 27629 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27900 | -5/Zhirov | Learned location of Quarantine (-2) 27900 | -5/Zhirov | Learned location of Testing (-3) 27900 | -5/Zhirov | Learned location of Command (-1) 27924 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27951 | -5/Zhirov | Build established: Hauler-Mutant 27973 | -5/Zhirov | Entered Proximity Caves 27973 | -4/Proximity Caves | Accompanied by 1 ally 28487 | -4/Proximity Caves | Spotted B-86 Titan 28521 | -4/Proximity Caves | Build established: Hauler-Gunner 28916 | -4/Proximity Caves | Discovered new exit (range 5) 28925 | -4/Proximity Caves | Identified exit to Factory 28947 | -4/Proximity Caves | Learned location of 1 exit from Research 29361 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29407 | -4/Proximity Caves | Entered Factory 29407 | -4/Factory | Evolved 2 slots: Utility x2 29408 | -4/Factory | Identified exit to Research 29410 | -4/Factory | Loaded intel: 121 trap records 29411 | -4/Factory | Loaded intel: 21 terminal locations 29445 | -4/Factory | Discovered exit to Research (range 13) 29752 | -4/Factory | Build established: Hauler-Tank 29842 | -4/Factory | Garrison activated, responded to threat 29935 | -4/Factory | Destroyed 9 combat bots 30092 | -4/Factory | Lost 3 parts (1n1u1w) 30107 | -4/Factory | Identified exit to Garrison 30109 | -4/Factory | Entered Garrison 30118 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 30243 | -4/Garrison | Spotted B-86 Titan 30575 | -4/Garrison | Spotted B-86 Titan 30580 | -4/Garrison | Assimilated Titan 7a with formatsys_high 30590 | -4/Garrison | Triggered checkpoint 30590 | -4/Garrison | Triggered checkpoint 30779 | -4/Garrison | Lost 21 parts (3p5n5u8w) 31039 | -4/Garrison | Garrison Relay disabled 31044 | -4/Garrison | Triggered checkpoint 31330 | -4/Garrison | Triggered checkpoint 31364 | -4/Garrison | Build established: Bothacker-Gunner 31388 | -4/Garrison | Garrison Relay disabled 31496 | -4/Garrison | Discovered exit to Research (range 7) 31544 | -4/Garrison | Phase Generator disabled 31555 | -4/Garrison | Entered Research 31555 | -3/Research | Accompanied by 1 ally 31555 | -3/Research | Evolved 2 slots: Utility x2 31556 | -3/Research | Identified exit to Armory 31669 | -3/Research | Found Hvy. Reactive Plating 31689 | -3/Research | Found Enh. Force Lance 31805 | -3/Research | First assault squad dispatched 31826 | -3/Research | Entered Armory 31826 | -3/Armory | Accompanied by 2 allies 31957 | -3/Armory | Build established: Botlord-Mutant 31994 | -3/Armory | Repaired Broken Prc. Matter Filter 32817 | -3/Armory | Discovered new exit (range 21) 32828 | -3/Armory | P-80 Master assimilated allied Archangel 8a 32837 | -3/Armory | Build established: Botlord-Gunner 32906 | -3/Armory | Destroyed 8 combat bots 32950 | -3/Armory | Spotted B-86 Titan 32981 | -3/Armory | Destroyed B-86 Titan 33326 | -3/Armory | First assault squad dispatched 33519 | -3/Armory | Entered Research 33519 | -2/Research | Evolved 2 slots: Utility x2 33965 | -2/Research | Found Prototype Device 33965 | -2/Research | Identified Exp. Transmission Jammer 33999 | -2/Research | Spotted B-90 Cyclops 34269 | -2/Research | First assault squad dispatched 34365 | -2/Research | Found Exp. Signal Interpreter 34423 | -2/Research | Spotted B-90 Cyclops 34525 | -2/Research | Lost 5 parts (3u2w) 34538 | -2/Research | Destroyed B-90 Cyclops 34648 | -2/Research | System corruption reached 10% 34664 | -2/Research | Lost 19 parts (2p3n10u4w) 34675 | -2/Research | Found Exp. Signal Interpreter 34696 | -2/Research | Garrison activated, responded to threat 34858 | -2/Research | Core integrity fell below 50% 34885 | -2/Research | Destroyed 8 combat bots 34928 | -2/Research | Spotted B-90 Cyclops 34936 | -2/Research | Destroyed B-90 Cyclops 34950 | -2/Research | Build established: Scavenger-Gunner 34965 | -2/Research | Lost 4 parts (3u1w) 34975 | -2/Research | Found Quantum Capacitor 35052 | -2/Research | Destroyed B-90 Cyclops 35100 | -2/Research | Lost 3 parts (2u1w) 35189 | -2/Research | Lost 5 parts (1p2n2w) 35243 | -2/Research | Discovered new exit (range 9) 35268 | -2/Research | Identified exit to Access 35269 | -2/Research | Entered Access 35269 | -1/Access | Evolved 2 slots: Utility x2 35289 | -1/Access | Lost 3 parts (3u) 35769 | -1/Access | First assault squad dispatched 35956 | -1/Access | High security lockdown imminent 36036 | -1/Access | High security lockdown engaged 36106 | -1/Access | Spotted B-99 Colossus 36202 | -1/Access | Found Quantum Capacitor 36209 | -1/Access | System corruption reached 10% 36237 | -1/Access | Spotted Investigator 36237 | -1/Access | Scanned by Researcher 36240 | -1/Access | Destroyed Investigator 36240 | -1/Access | Spotted Executioner 36264 | -1/Access | Destroyed 23 combat bots 36286 | -1/Access | Spotted B-99 Colossus 36300 | -1/Access | Lost 25 parts (2p13u10w) 36344 | -1/Access | Core integrity fell below 50% 36371 | -1/Access | Spotted Executioner 36371 | -1/Access | Spotted Striker 36371 | -1/Access | Spotted Executioner 36371 | -1/Access | Spotted Striker 36374 | -1/Access | Spotted Executioner 36457 | -1/Access | Spotted B-99 Colossus 36501 | -1/Access | Spotted B-99 Colossus 36529 | -1/Access | Core integrity fell below 20% 36539 | -1/Access | Spotted Investigator 36549 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 36540_ Stasis bubble strength at 192. 36541_ Stasis bubble strength at 184. 36542_ Penetrated by Slug. 36542_ Diametric Drive destroyed. 36542_ Slug penetrates Wall. 36543_ C-30 ARC bursts open, deploying its payload. 36543_ L-61 Swordsman unfolds itself. 36543_ Stasis bubble strength at 167. 36544_ Held in stasis. 36544_ Investigator is analyzing... 36544_ Stasis bubble strength at 150. 36545_ Stasis bubble strength at 133. 36545_ Diametric Drive destroyed. 36546_ Stasis bubble strength at 116. 36547_ Held in stasis. 36547_ Investigator is analyzing... 36547_ Penetrated by Slug. 36547_ Stasis bubble strength at 99. 36548_ Stasis bubble strength at 82. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? ##########+######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##############????????????????????????????????? | | ^ #????????????????????????????????? | | ! #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ! #????????????????????????????????? | | #???# #????????????????????????????????? | | #???# #????????????????????????????????? | | #???# #???????????#?#######????????????? | | /####??# ###########g# #????????????? | | #### @ggl #????????????? | | / glcg#i ! * #????????????? | | " ####+######### #?????? #????????????? | | "" #? ??????# #????????????????????? | | " # #????# ######## #????????????????????? | | #! #????# #??????? #????????????????????? | | # #???# #??????? ????????????????????? | | +[= ##???#+?????????##???????????????????? | | #####[% #????????????????????????????????????? | | ????#[ #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ?????#######?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 60 Energy Capacity 1450 Matter Stores 300 Matter Capacity 550 Sight Range 20 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Additional Mass Support 16 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 30 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 66 Point Defense Rating 80 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 71 Targeting Accuracy 20 Launcher Accuracy 40 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Particle Charging 20 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 54 Relay Coupler Value 2 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor Integrated Reactor Achievements -------------- Giant Slayer Infiltrator Punisher Pwned Use The Force Challenges ------------ None Game ------ Seed PointyMachineStripper Manual? 0 Play Time 06:54:12 Cumulative 167.5 hours Start 2020.11.07 @ 13:56:16 End 2020.11.09 @ 21:14:50 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 49 Gallery% 75 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a9f5cfa-c070-4ebe-9970-8d023deba835