Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.27 @ 21:13:44 Player: 7604 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (119) 595 Value Destroyed (3897) 3897 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 7713 Bonus ------- High Alert Combat Kills 300 Friendly Fire -39 Cogmind --------- Core Integrity 0/700 Matter 121/300 Energy 150/150 System Corruption 17% Temperature Cool (9) Movement Walking (127) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Improved Titanium Leg Improved Titanium Leg (fused) Improved Titanium Leg Compact Wheel > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Improved Signal Interpreter Seismic Detector (fused) > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (15) --- Arachnoskeleton Improved Cooling System Improved Sensor Array Seismic Detector Transmission Jammer ECM Suite Improved Medium Armor Plating Battle Rifle Improved Grenade Launcher Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Signal Interpreter Medium Reactive Plating Makeshift Thermal Plating > --- WEAPON ----------- Enhanced Autogun Precision Assault Rifle > --- INVENTORY -------- Arachnoskeleton Improved Sensor Array Seismic Detector ECM Suite Improved Medium Armor Plating Battle Rifle Minigun Flak Cannon Flak Cannon Improved Grenade Launcher Improved Grenade Launcher Katana [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Reactive Plating Weapon Katana Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 3 | . . . . 2 1 Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 92 | 7 5 1 13 22 44 Power 11 | 1 1 . 2 3 4 Engine 7 | 1 1 . 2 2 1 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 31 | 2 . . 3 6 20 Treads 19 | 2 . . 3 4 10 Leg 7 | . . . . . 7 Wheel 3 | . . . . 1 2 Hover 1 | . . . . . 1 Flight 1 | . . . . 1 . Utility 23 | 2 3 . 2 4 12 Device 8 | 1 1 . . 2 4 Storage 4 | 1 1 . . 1 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 9 | . 1 . 2 1 5 Artifact . | . . . . . . Weapon 27 | 2 1 1 6 9 8 Energy Gun 8 | 1 . . 3 3 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 7 | 1 . . 2 2 2 Ballistic Cannon 4 | . . 1 . . 3 Launcher 5 | . 1 . . 2 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . 1 . . 5 2 Corrupted Parts 1 | . . . . 1 . System Corruption 5 | . . . . 5 . Parts Lost 41 | . . . 8 4 29 Power 5 | . . . 1 1 3 Propulsion 16 | . . . 3 1 12 Utility 8 | . . . 1 1 6 Weapon 12 | . . . 3 1 8 Highest Loss Streak 12 | . . . 3 3 12 To Critical Strikes 1 | . . . 1 . . Average Backups 15 | 1 12 18 18 18 12 Power 1 | . 2 3 2 . . Propulsion 1 | . 1 2 1 2 1 Utility 6 | . 6 9 8 5 3 Weapon 5 | . 2 3 4 9 5 Tool/Special . | . . . . . . Unused Backups 25 | . 1 . 5 5 14 Power 4 | . 1 . 2 . 1 Propulsion 4 | . . . 1 1 2 Utility 9 | . . . 2 2 5 Weapon 7 | . . . . 2 5 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 100 100 99 92 95 Engine 9 | . 14 14 13 8 4 Core 1 | . . . . . 2 Treads 29 | . 28 28 27 29 31 Leg 1 | . . . . . 3 Device 15 | . 13 13 11 26 15 Storage 10 | . 14 14 14 9 7 Processor 2 | . . . . . 7 Protection 2 | . . . 2 . 5 Energy Gun 6 | . 14 1 10 9 . Ballistic Gun 7 | . 13 14 5 5 6 Ballistic Cannon 3 | . . 12 9 . . Slashing Weapon 2 | . . . . 2 5 Peak Build Rating 46 | 7 13 13 17 31 46 Average Rating 23 | 5 9 12 14 25 37 On Entrance 12 | . 7 11 13 15 29 Avg Prop Armor Cover (%) 14 | . . . . 2 14 Naked Turns . | . . . . . . Heaviest Build 106 | 14 54 56 60 106 71 Greatest Support 108 | 40 40 40 40 80 108 Greatest Overweight (x) 11 | . 1 1 1 2 11 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 25 | 8 20 20 20 25 20 Average Capacity 18 | 7 18 20 20 23 15 Most Carried 25 | 4 17 20 20 25 20 Average Carried 16 | 1 12 18 19 21 14 Final Capacity 20 | 8 20 20 20 20 15 Final Carried 20 | 3 17 20 19 20 13 Class Distribution -------------------- 52% | Mutant 23% | Scavenger-Mutant 18% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Assassin | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 3854 | 285 440 142 459 433 2095 Remotely . | . . . . . . Salvage Created 4085 | 42 585 76 281 622 2479 Parts 248 | 8 53 5 14 36 132 Haulers Intercepted 4 | . 2 . . 1 1 Recyclers Shooed 5 | 1 1 . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . . 16 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 88 | . 15 5 11 12 45 Melee 15 | . . . 1 1 13 Guns 37 | . 10 1 4 4 18 Cannons 13 | . . 1 4 2 6 AOE 22 | . 5 3 2 5 7 Classes Destroyed 18 | 1 5 . 3 3 6 Worker 4 | . . . . 2 2 Builder 5 | . 4 . . . 1 Tunneler 6 | 3 1 . . 1 1 Hauler 4 | . 2 . . 1 1 Recycler 3 | . . . . . 3 Mechanic 2 | . . . . . 2 Operator 1 | . . . . 1 . Watcher 6 | . 3 . . 2 1 Swarmer 23 | . 8 3 4 4 4 Grunt 29 | . 7 2 1 5 14 Duelist 2 | . . . . . 2 Sentry 9 | . . . 1 2 6 Specialist 2 | . . . . . 2 Hunter 4 | . . . . 1 3 Programmer 13 | . . . . . 13 Heavy 1 | . . . . . 1 Artisan 3 | . . . 3 . . Subdweller 5 | . . . 5 . . Best Kill Streak 8 | 2 4 3 3 4 8 Combat Bots Only 6 | . 3 3 3 4 6 Max Kills in Single Turn 2 | 1 2 2 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . 1 2 1 2 2 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 789 | . 60 15 78 63 573 Missed 226 | . 14 8 20 22 162 Hits 563 | . 46 7 58 41 411 Melee 8 | . . . . . 8 Projectile 555 | . 46 7 58 41 403 AOE 4 | . . . 1 . 3 Critical Strikes 18 | . . . 2 1 15 Part Disruptions 1 | . . . . . 1 Damage Taken 8131 | . 483 99 1130 635 5784 Core 1036 | . 68 . 136 122 710 Absorbed by Shields . | . . . . . . Ignored by Resistances 292 | . . . . . 292 Core Remaining (%) 65 | 100 . . 18 77 . Volleys Fired 260 | 5 52 11 40 24 128 Largest 2 | 2 2 2 2 2 2 Hottest 140 | 60 60 53 120 140 108 Shots Fired 431 | 10 92 20 65 46 198 Gun 312 | 10 80 9 39 42 132 Cannon 86 | . . 9 23 2 52 Launcher 33 | . 12 2 3 2 14 Special . | . . . . . . Kinetic 265 | 5 40 18 39 2 161 Thermal 80 | 5 40 . 14 12 9 Explosive 33 | . 12 2 3 2 14 Electromagnetic 53 | . . . 9 30 14 Robot Hit Streak 19 | 3 10 5 14 6 19 Robot Miss Streak 4 | 1 3 2 2 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 372 | 5 53 9 52 37 216 Core Hits 199 | 4 35 7 20 26 107 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . 1 1 1 7 Blast 2 | . . 1 1 . . Sever 8 | . . . . 1 7 Melee Attacks 169 | . . . 17 11 141 Impact 17 | . . . 17 . . Slashing 152 | . . . . 11 141 Piercing . | . . . . . . Sneak Attacks 7 | . . . . 3 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9772 | 54 1107 284 1163 1352 5812 Guns 3590 | 54 645 51 403 561 1876 Cannons 1257 | . . 92 419 55 691 Explosions 2086 | . 462 141 155 408 920 Melee 2832 | . . . 186 325 2321 Ramming 7 | . . . . 3 4 Kinetic 3324 | 11 348 143 583 14 2225 Thermal 932 | 43 297 . 209 252 131 Explosive 1971 | . 462 141 131 317 920 Electromagnetic 706 | . . . 54 441 211 Impact 186 | . . . 186 . . Slashing 2646 | . . . . 325 2321 Piercing . | . . . . . . Highest Corruption 17 | . . . . 7 17 Average Corruption 3 | . . . . 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 84 | . . . . 16 68 Message Errors 26 | . . . . 6 20 Matter Fused 20 | . . . . 4 16 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Parts Fused 3 | . . . . . 3 Data Loss (minor) 9 | . . . . 3 6 Data Loss (major) 3 | . . . . . 3 Misfires 6 | . . . . 3 3 Alerts 3 | . . . . . 3 Misdirections 2 | . . . . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 334 | . 26 . 17 68 223 Projectiles 28 | . . . . . 28 Explosions 136 | . 26 . 17 28 65 Melee 170 | . . . . 40 130 Knockbacks 27 | . . . 9 . 18 Impact 1 | . . . 1 . . Kinetic 25 | . . . 8 . 17 Secondary 1 | . . . . . 1 Self-Inflicted Damage 263 | . 26 20 . 91 126 Shots 10 | . 1 1 . 2 6 Rammed 2 | . 1 . . . 1 Targets Rammed 3 | . 1 . . 1 1 Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 263 | . 258 30 18 263 250 Average Temperature 58 | . 69 12 10 85 48 Received Heat Transfer 2034 | . 174 36 45 189 1590 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 1 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . 1 . Heat Transferred 1624 | 100 675 . 325 249 275 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 1 2 . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 3 | . . . . . 3 Low Security (%) 80 | 100 100 100 . 100 60 Level 1 1 | . . . . . 4 Level 2 14 | . . . . . 29 Level 3 2 | . . . . . 6 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 746 | 10 149 81 . 113 746 Initial 48 | . . 48 . 27 32 Average 119 | 1 42 8 . 30 219 Influence Increases 2879 | 15 563 143 140 426 1592 Destroy 0b10 Robot/C 1660 | . 300 100 120 240 900 Destroy 0b10 Robot/NC 155 | 15 50 . . 35 55 Destroy Leader 478 | . 70 30 20 66 292 Successful Hack 56 | . 17 . . 3 36 Select Force Hacks 60 | . 60 . . . . Disable Machine 120 | . 15 . . 15 90 Destroy Structure 185 | . 51 13 . 22 99 Lose Combat Pursuer 165 | . . . . 45 120 Influence Decreases 2225 | 15 438 268 86 409 1009 Entered New Map 143 | . . 77 . 27 39 Time Decay 1592 | 15 438 191 76 342 530 Lost Part 340 | . . . 10 40 290 Purge Threat 150 | . . . . . 150 Squads Dispatched 32 | . 4 . . 2 26 Investigation 7 | . 2 . . . 5 Extermination 11 | . . . . . 11 Reinforcement 10 | . 2 . . 2 6 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 9 | . 1 . . 2 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 136 | . 24 6 11 20 75 Peak Tracking Total 7 | . 3 3 3 7 6 Tactical Retreats 19 | . . . . 4 15 ECM-based Alert Blocks 18 | . . . . 2 16 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 6 | . . . 2 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 10 | . 1 . 2 1 6 Max in Single Turn 1 | . 1 . 1 1 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 30 | . 7 . 1 5 17 Terminals 16 | . 5 . . 3 8 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . . . 1 Recycling Units 6 | . 2 . . 1 3 Scanalyzers 3 | . . . . . 3 Garrison Access 1 | . . . . 1 . Total Hacks 73 | . 22 . 1 12 38 Successful 35 | . 13 . 1 8 13 Failed 37 | . 8 . . 4 25 Catastrophic 10 | . . . . 1 9 Database Lockouts 1 | . 1 . . . . Manual 43 | . 20 . . 9 14 Terminals 47 | . 19 . . 8 20 Fabricators 4 | . . . . . 4 Repair Stations 1 | . . . . . 1 Recycling Units 10 | . 3 . . 3 4 Scanalyzers 9 | . . . . . 9 Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . 2 . 1 1 2 Robot Schematic 1 | . 1 . . . . Prototype ID Bank 1 | . . . . 1 . Branch Access Points 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 1 Retrieve Components 3 | . 1 . . 1 1 Scanalyzer 5 | . . . . . 5 Retrieve Study 5 | . . . . . 5 Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 18 | . 10 . . 5 3 Terminals 14 | . 8 . . 4 2 Botnet 5 | . 2 . . 1 2 Operators 1 | . 1 . . . . Skim 8 | . 5 . . 3 . Fabricators 1 | . . . . . 1 Haulers 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . 1 . Reject 1 | . . . . 1 . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 6 . . 4 16 Full Trace Events 5 | . . . . . 5 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . . . . 5 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 2 . . . 3 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 11308 | 19 1776 1350 1976 1648 4539 Sensors 3435 | . . . . . 3435 Terrain 2297 | . 33 . . 1612 652 Structural 5161 | . . . . 1648 3513 Seismic 7982 | 19 1743 1350 1976 1546 1348 Machine Analysis 809 | . . . . . 809 Jamming 110 | . . . . . 110 ECM 595 | . . . . 35 560 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 11966 | 129 1854 1371 2366 1648 4598 Spaces Moved 4931 | 66 689 542 883 562 2189 Core 10 | 7 . . . . 3 Treads 4524 | 59 689 542 883 562 1789 Legs 113 | . . . . . 113 Wheels 284 | . . . . . 284 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 163 115 Average Speed 197 | 148 230 240 240 208 157 Slowest Speed 600 | 160 240 240 240 325 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 3 93 93 39 42 60 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 6 | . 4 1 1 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 5 | . . 1 4 . . Spaces Dug 90 | . 4 5 10 4 67 Terrain Destroyed 203 | . 49 13 18 21 102 Melee 47 | . . . . 4 43 Projectile 12 | . . 2 . . 10 AOE 144 | . 49 11 18 17 49 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 6444 | 84 851 591 1027 972 2919 Wait 690 | 3 73 31 27 296 260 Move 4926 | 65 688 541 882 561 2189 Hop . | . . . . . . Pick Up 86 | 4 14 3 16 19 30 Fast Attach 35 | 6 1 . . 6 22 Attach 39 | 1 . . 8 7 23 Detach 8 | . 1 . . 2 5 Swap 164 | . 19 5 26 26 88 Drop 64 | . 2 . 11 19 32 Fire 260 | 5 52 11 40 24 128 Melee 169 | . . . 17 11 141 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 1 . . 1 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / Sto / *Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 5) 642 | -10/Materials | Discovered new exit (range 9) 871 | -10/Materials | Discovered new exit (range 7) 1017 | -10/Materials | Discovered new exit (range 5) 1048 | -10/Materials | Central database locked down 1456 | -10/Materials | Identified exit to Materials 1456 | -10/Materials | Learned location of 2 exits from Materials 1503 | -10/Materials | Learned 4 Recycling zone layouts 1538 | -10/Materials | Learned location of 3 exits from Materials 1564 | -10/Materials | Learned 4 Subcaves zone layouts 1580 | -10/Materials | Learned location of 2 exits from Subcaves 1587 | -10/Materials | Learned location of 2 exits from Subcaves 1603 | -10/Materials | Learned location of Storage (-7) 1627 | -10/Materials | Learned location of Mines (-9) 1984 | -10/Materials | Entered Mines 1993 | -10/Mines | Met a Derelict bent on vengeance 2067 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2610 | -10/Mines | Discovered exit to Materials (range 6) 2737 | -10/Mines | Learned 2 Materials zone layouts 3057 | -10/Mines | Learned location of Zion (-7) 3064 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3255 | -10/Mines | Discovered new exit (range 6) 3355 | -10/Mines | Entered Subcaves 3356 | -10/Subcaves | Approached by a straggling Scientist 3356 | -10/Subcaves | Identified exit to Materials 3356 | -10/Subcaves | Identified exit to Recycling 3425 | -10/Subcaves | Met a Zionite searching for "candidates" 3456 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4356 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4506 | -10/Subcaves | Visited 4L-MR0's lab 4533 | -10/Subcaves | Found Arachnoskeleton 4755 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4759 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4930 | -10/Subcaves | Core integrity fell below 50% 5030 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 5087 | -10/Subcaves | Lost 3 parts (1p1u1w) 5678 | -10/Subcaves | Core integrity fell below 20% 5721 | -10/Subcaves | Entered Materials 5721 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5722 | -8/Materials | Identified exit to Factory 6013 | -8/Materials | Lost 3 parts (1n1u1w) 6046 | -8/Materials | Build established: Scavenger-Mutant 7369 | -8/Materials | Entered Factory 7369 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7834 | -7/Factory | Discovered new exit (range 3) 8066 | -7/Factory | Identified exit to Lower Caves 8333 | -7/Factory | Build established: Assassin 8478 | -7/Factory | Discovered new exit (range 9) 8507 | -7/Factory | Identified exit to Factory 8922 | -7/Factory | Garrison activated, responded to threat 9184 | -7/Factory | Noticed a derelict Sapper rigging charges 9845 | -7/Factory | Discovered exit to Factory (range 5) 10442 | -7/Factory | Discovered exit to Lower Caves (range 9) 10569 | -7/Factory | First assault squad dispatched 11001 | -7/Factory | Lost 3 parts (2n1w) 11148 | -7/Factory | Lost 3 parts (2n1u) 11275 | -7/Factory | System corruption reached 10% 11282 | -7/Factory | Core integrity fell below 50% 11337 | -7/Factory | Lost 12 parts (1p5n2u4w) 11487 | -7/Factory | Core integrity fell below 20% 11706 | -7/Factory | Build established: Scavenger-Mutant 11874 | -7/Factory | Identified exit to Storage 11895 | -7/Factory | Discovered exit to Factory (range 16) 11967 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- F010. Dispatching Investigation squad. 11889_ U-05 Engineer builds a Wall. 11893_ RSW%QPDH2WJBH|VH5O64SBWK# 11895_ EXIT=FOUND: FACTORY 11908_ K |5%H Z 11937_ Mic. Nuclear Core destroyed. 11949_ Destroyed Aluminum Leg. 11956_ G-47 Trooper destroyed. 11957_ System corrupted: Component data lost. 11958_ G-47 Trooper knocked back. 11959_ Imp. Sensor Array destroyed. 11960_ G-47 Trooper destroyed. 11962_ G-47 Trooper knocked back. 11963_ Critical hit (Burn: +37). 11964_ G-47 Trooper knocked back. 11966_ System corrupted: Adv. Assault Cannon jammed. 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""" ###### #?????????????? | | ????? #?"""""???????? | | ????? +?"""""???????? | | ?????? #?"""?????????? | | ?????? #####/##### #"T"######## #?????????????? | | ?????????????? ????# #####??????? ??????????????? | | ????????????? ?????# ########???? ??????????????? | | ????????????+ ?"""??# # #???? #?????????????? | | ????????????# ?"""?## # """ #???? #?????????????? | | ????????????#??"""?+ + """ #???# #?????????????? | | ???????????????????## # """ #???# #?????????????? | | ????????????????????# # #???# #?????????????? | | ?????????????????#??#a#! #???# ##########????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Evasion (%) 50 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Katana | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Minigun | -7/Factory | Hacked Deuterium Engine | -7/Factory | Hacked Flak Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightBarrageBeam Manual? 0 Play Time 01:25:22 Cumulative 603.1 hours Start 2026.05.27 @ 19:17:58 End 2026.05.27 @ 21:13:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 247 Adventurer 63 Explorer 0 Win Type - Total 12 Types 10/0/0/1/0/0/1/0/0/0 Lore% 92 Gallery% 80 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91163b16-3197-4b66-a006-afe1795b9115