Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.24 @ 21:53:18 Player: TheSkyeDoctor Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (2128) 2128 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 5472 Bonus ------- High Alert Combat Kills 247 Follower Combat Kills 500 Friendly Fire -433 Cogmind --------- Core Integrity 0/700 Matter 161/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Flying (32) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Cooled VTOL Module > --- UTILITY (4) ------ Advanced Terrain Scan Processor Core Analyzer > --- WEAPON (4) ------- Rocket Launcher Great Maul > --- INVENTORY (5) ---- Cooled Deuterium Engine Enhanced Nuclear Core Improved Terrain Scanner Graphene Brace Hacking Suite Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Hardened Heavy Armor Plating V3-11A's Pendant > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Flak Gun Makeshift Axe > --- INVENTORY -------- Enhanced Nuclear Core Light Treads Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Core Analyzer Hardened Heavy Armor Plating Graphene Brace Hacking Suite Heavy Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Great Maul [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility V3-11A's Pendant Device V3-11A's Pendant Storage Small Storage Unit Processor Core Analyzer Protection Hardened Heavy Armor Plating Weapon Makeshift Axe Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . 2 . . Weapon 2 | . . . 2 . . Parts Attached 41 | 7 . 5 12 . 17 Power 4 | 1 . . 2 . 1 Engine 2 | 1 . . . . 1 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 11 | 2 . 2 1 . 6 Treads 2 | 1 . . . . 1 Leg 3 | . . . . . 3 Wheel 4 | 1 . 2 1 . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 10 | 2 . 1 4 . 3 Device 2 | 1 . 1 . . . Storage 2 | 1 . . 1 . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 4 | . . . 3 . 1 Artifact . | . . . . . . Weapon 16 | 2 . 2 5 . 7 Energy Gun 3 | . . . 2 . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 1 | . . . 1 . . Launcher 7 | . . 1 2 . 4 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 1 1 . 5 Parts Lost 22 | . . 1 4 . 17 Power 1 | . . . . . 1 Propulsion 7 | . . 1 1 . 5 Utility 5 | . . . 1 . 4 Weapon 9 | . . . 2 . 7 Highest Loss Streak 9 | . . 1 1 . 9 To Critical Strikes . | . . . . . . Average Backups 8 | 3 6 6 8 11 10 Power 1 | . 1 1 1 1 1 Propulsion 1 | 2 4 2 1 1 . Utility 3 | . 1 2 3 7 6 Weapon 1 | . . . 2 2 3 Tool/Special . | . . . . . . Unused Backups 7 | . . . 2 . 5 Power 4 | . . . 2 . 2 Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 100 100 83 76 60 Engine 6 | . 14 14 . . . Core 4 | . . . 8 7 5 Treads 3 | . 14 7 . . . Wheel 17 | . 14 20 18 15 7 Device 10 | . 14 14 9 7 5 Storage 10 | . 14 14 9 7 5 Protection 4 | . . . 8 7 4 Energy Gun 4 | . . . 7 15 11 Ballistic Gun 7 | . 28 14 . . 2 Ballistic Cannon 1 | . . . 5 . . Launcher 6 | . . 7 7 7 2 Slashing Weapon 7 | . . 6 9 7 4 Peak Build Rating 40 | 7 7 14 39 39 40 Average Rating 21 | 5 7 11 27 39 33 On Entrance 17 | . 7 7 14 39 39 Avg Prop Armor Cover (%) 12 | 15 12 12 . . . Naked Turns . | . . . . . . Heaviest Build 123 | 14 14 22 123 123 123 Greatest Support 25 | 20 10 20 20 20 25 Greatest Overweight (x) 32 | 1 1 2 6 6 32 Average Overweight (x) 2 | . 1 1 4 6 4 Largest Inventory Capacity 25 | 8 8 8 25 25 25 Average Capacity 15 | 7 8 8 21 25 21 Most Carried 16 | 6 6 8 13 13 16 Average Carried 8 | 3 6 7 9 12 12 Final Capacity 25 | 8 8 8 25 25 5 Final Carried 13 | 6 6 8 12 13 5 Class Distribution -------------------- 75% | Mutant 18% | Tank 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Commander-Tank | -7/Storage Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Sto Matter Collected 1456 | 298 . 147 697 . 314 Remotely . | . . . . . . Salvage Created 2229 | 119 . 196 933 39 942 Parts 130 | 6 . 16 64 1 43 Haulers Intercepted 5 | . . . 2 . 3 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Combat Hostiles Destroyed 43 | . . 7 17 1 18 Melee 4 | . . . 4 . . Guns 9 | . . 3 2 . 4 AOE 28 | . . 4 11 1 12 Classes Destroyed 14 | 2 . 3 8 . 1 Worker 7 | . . . 4 . 3 Builder 2 | . . . 1 . 1 Tunneler 4 | 1 . . 3 . . Hauler 5 | . . . 2 . 3 Recycler 3 | 1 . . 2 . . Operator 2 | . . . 2 . . Watcher 3 | . . . 3 . . Swarmer 5 | . . 3 2 . . Grunt 22 | . . . 10 . 12 Brawler 1 | . . . 1 . . Sentry 10 | . . 1 3 1 5 Programmer 1 | . . . . . 1 Heavy 1 | . . . 1 . . Subdweller 4 | . . 3 1 . . Best Kill Streak 8 | 1 . 3 8 1 8 Combat Bots Only 6 | . . 3 4 1 6 Max Kills in Single Turn 5 | 1 . 3 3 1 5 Gunslinging . | . . . . . . Exploded 3 | . . 3 2 1 3 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Hostile Shots Fired 388 | . . 19 51 27 291 Missed 131 | . . 5 19 15 92 Hits 257 | . . 14 32 12 199 Projectile 257 | . . 14 32 12 199 AOE 4 | . . . . . 4 Critical Strikes 4 | . . 1 . . 3 Damage Taken 3910 | . . 309 824 96 2681 Core 836 | . . 80 55 . 701 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . 68 90 . . Volleys Fired 87 | 7 . 15 35 4 26 Largest 3 | 2 . 2 3 3 3 Hottest 161 | 40 . 40 161 161 150 Shots Fired 180 | 14 . 26 74 12 54 Gun 111 | 14 . 22 24 8 43 Cannon 23 | . . . 23 . . Launcher 46 | . . 4 27 4 11 Special . | . . . . . . Kinetic 92 | 14 . 26 40 . 12 Thermal 63 | . . . 24 8 31 Explosive 21 | . . . 10 4 7 Electromagnetic 4 | . . . . . 4 Robot Hit Streak 13 | 5 . 6 13 12 11 Robot Miss Streak 8 | 1 . 3 8 1 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 136 | 10 . 17 52 8 49 Core Hits 127 | 3 . 11 52 4 57 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 9 | . . . 2 . 7 Burn 4 | . . . . . 4 Blast 1 | . . . 1 . . Smash 3 | . . . . . 3 Sever 1 | . . . 1 . . Melee Attacks 38 | . . 10 20 1 7 Impact 6 | . . . . . 6 Slashing 32 | . . 10 20 1 1 Piercing . | . . . . . . Sneak Attacks 9 | . . . 7 . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6697 | 91 . 395 3734 224 2253 Guns 1277 | 91 . 154 306 84 642 Cannons 219 | . . . 219 . . Explosions 4104 | . . 241 2427 140 1296 Melee 1097 | . . . 782 . 315 Ramming . | . . . . . . Kinetic 2378 | 91 . 395 1679 . 213 Thermal 1334 | . . . 770 84 480 Explosive 1569 | . . . 498 140 931 Electromagnetic 319 | . . . 5 . 314 Impact 228 | . . . . . 228 Slashing 869 | . . . 782 . 87 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 684 | . . 4 420 1 259 Projectiles . | . . . . . . Explosions 332 | . . 4 305 1 22 Melee 352 | . . . 115 . 237 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 407 | . . 29 135 . 243 Shots 15 | . . 1 6 . 8 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 723 | . . . 445 357 723 Average Temperature 182 | . . . 107 153 275 Received Heat Transfer 1194 | . . 90 171 30 903 Effects 27 | . . . 1 . 26 Shutdowns 7 | . . . 1 . 6 Energy Bleed 2 | . . . . . 2 Interference 4 | . . . . . 4 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 3 | . . . . . 3 Damage (major) 5 | . . . . . 5 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 2 | . . . . . 2 Parts Fried 6 | . . . . . 6 Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . . 1 . 2 9 Heat Transferred 2472 | . . . 966 185 1321 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Maximum Alert Level 3 | . . . 3 2 1 Low Security (%) 30 | 100 100 . 11 . 72 Level 1 11 | . . . 4 27 27 Level 2 17 | . . . 17 72 . Level 3 39 | . . . 66 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 964 | 5 . . 964 436 389 Initial 434 | . . . 9 434 193 Average 482 | 1 . . 666 412 189 Influence Increases 2529 | 10 . 112 1520 92 795 Destroy 0b10 Robot/C 1080 | . . 80 620 20 360 Destroy 0b10 Robot/NC 140 | 10 . . 95 . 35 Destroy Leader 300 | . . 10 184 10 96 Allied During Kill 290 | . . 22 196 1 71 Successful Hack 43 | . . . . 29 14 Disable Machine 120 | . . . 90 . 30 Destroy Structure 421 | . . . 335 32 54 Lose Combat Pursuer 135 | . . . . . 135 Influence Decreases 2137 | 10 . 94 582 622 829 Entered New Map 764 | . . . 9 522 233 Time Decay 903 | 10 . 94 453 100 246 Lost Part 210 | . . . 40 . 170 Lost Ally 260 | . . . 80 . 180 Squads Dispatched 9 | . . . 4 . 5 Investigation 2 | . . . 2 . . Extermination 1 | . . . . . 1 Reinforcement 6 | . . . 2 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Distress Signals 4 | . . . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . . 11 29 1 31 Peak Tracking Total 10 | . . 3 3 1 10 Tactical Retreats 5 | . . . . . 5 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Traps Triggered 6 | . . . 5 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Sto Machines Disabled 8 | . . . 6 . 2 Max in Single Turn 2 | . . . 2 . 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Machines Accessed 14 | . . . 7 3 4 Terminals 10 | . . . 5 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access 2 | . . . 1 . 1 Total Hacks 29 | . . . 15 6 8 Successful 13 | . . . 7 4 2 Failed 15 | . . . 7 2 6 Catastrophic 3 | . . . 2 . 1 Database Lockouts 1 | . . . 1 . . Manual 8 | . . . 4 4 . Terminals 18 | . . . 8 4 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 4 2 . Garrison Access 5 | . . . 3 . 2 Terminal Hacks 5 | . . . 2 1 2 Prototype ID Bank 1 | . . . 1 . . Open Door 2 | . . . . . 2 Branch Access Points 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 3 1 . Retrieve Study 4 | . . . 3 1 . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 3 | . . . 1 2 . Terminals 3 | . . . 1 2 . Botnet 3 | . . . 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 10 | . . . 4 2 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . 3 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Total Allies 19 | . . 7 . . 12 Largest Group 10 | . . 6 6 1 10 Highest-Rated Group 173 | . . 114 114 19 173 Highest-Rated Ally 31 | . . 19 19 19 31 Total Orders . | . . . . . . Ally Attacks 122 | . . 4 102 . 16 Total Damage 1679 | . . 25 1454 . 200 Kills 17 | . . 1 16 . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . 1 . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Active Infowar (turns) 295 | 48 55 187 . . 5 Seismic 295 | 48 55 187 . . 5 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Sto Turns Passed 3894 | 88 55 1679 1318 215 539 Spaces Moved 2938 | 58 13 1660 802 124 281 Core 22 | 3 . . . . 19 Treads 6 | 2 . . . . 4 Legs 4 | . . . . . 4 Wheels 2813 | 53 13 1660 802 124 161 Hover . | . . . . . . Flight 93 | . . . . . 93 Fastest Speed 32 | 50 95 95 95 160 32 Average Speed 115 | 90 95 95 141 160 147 Slowest Speed 1650 | 160 95 110 170 160 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 3 79 70 4 49 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 5 | . . 5 . . . Spaces Dug 3 | . . . 2 1 . Terrain Destroyed 549 | . . 49 386 51 63 Melee 3 | . . . 2 1 . Projectile 5 | . . . 5 . . AOE 541 | . . 49 379 50 63 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Total 3226 | 77 55 1720 894 130 350 Wait 73 | . 43 22 4 1 3 Move 2933 | 57 12 1659 801 123 281 Hop . | . . . . . . Pick Up 24 | 6 . 4 11 1 2 Fast Attach 24 | 7 . 2 6 . 9 Attach 18 | . . 2 5 . 11 Detach 10 | . . 1 3 . 6 Swap 3 | . . 1 2 . . Drop 16 | . . 4 7 . 5 Fire 87 | 7 . 15 35 4 26 Melee 38 | . . 10 20 1 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / [*Scr]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Met a group of wandering Federalists 141 | -10/Materials | Discovered new exit (range 5) 144 | -10/Materials | Entered Subcaves 145 | -10/Subcaves | Continued accompanying wandering Federalists (6) 145 | -10/Subcaves | Approached by a straggling Scientist 162 | -10/Subcaves | Learned location of Zion (-7) 162 | -10/Subcaves | Met a Zionite searching for "candidates" 303 | -10/Subcaves | Build established: Mutant 322 | -10/Subcaves | Visited triangular shrine 328 | -10/Subcaves | Found Prototype Device 331 | -10/Subcaves | Identified V3-11A's Pendant 336 | -10/Subcaves | Befriended Subdweller 387 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 594 | -10/Subcaves | Disturbed a concealed Subdweller 596 | -10/Subcaves | Befriended Subdweller 671 | -10/Subcaves | Befriended Subdweller 676 | -10/Subcaves | Befriended Subdweller 961 | -10/Subcaves | Befriended Subdweller 1140 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1461 | -10/Subcaves | Befriended Subdweller 1526 | -10/Subcaves | Discovered new exit (range 15) 1539 | -10/Subcaves | Identified exit to Recycling 1541 | -10/Subcaves | Befriended Subdweller 1778 | -10/Subcaves | Discovered new exit (range 16) 1788 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1805 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1823 | -10/Subcaves | Entered Materials 1823 | -8/Materials | Accompanied by 6 allies 1823 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2156 | -8/Materials | Discovered new exit (range 15) 2640 | -8/Materials | Central database locked down 2699 | -8/Materials | Discovered new exit (range 15) 3141 | -8/Materials | Entered Factory 3141 | -7/Factory | Accompanied by 1 ally 3141 | -7/Factory | Evolved 2 slots: Propulsion x2 3170 | -7/Factory | Identified exit to Storage 3170 | -7/Factory | Identified exit to Lower Caves 3282 | -7/Factory | Discovered new exit (range 16) 3340 | -7/Factory | Build established: Tank 3356 | -7/Factory | Entered Storage 3356 | -7/Storage | Accompanied by 1 ally 3513 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3579 | -7/Storage | Found Prototype Launcher 3707 | -7/Storage | P-60 Hacker assimilated allied Trooper 4h 3728 | -7/Storage | Core integrity fell below 50% 3730 | -7/Storage | Lost 9 allies 3759 | -7/Storage | Lost 7 parts (1n2u4w) 3789 | -7/Storage | Identified Gui. EMP Blaster 3799 | -7/Storage | Core integrity fell below 20% 3841 | -7/Storage | Lost 9 parts (1p3n2u3w) 3868 | -7/Storage | Discovered new exit (range 15) 3884 | -7/Storage | Met a pair of Derelict thieves 3895 | -7/Storage | Destroyed self with Rocket Launcher Last Messages --------------- 03865_ Aluminum Leg fried. 03867_ Acquired 51 matter. 03868_ EXIT=FOUND 03870_ Sneak attack on A-02 Transporter. 03870_ A-02 Transporter suffers critical hit (Smash). 03870_ Destroyed Weight Redist. System. 03870_ A-02 Transporter system corrupted by crushing effect. 03870_ Ion Engine fried. 03870_ Lgt. Treads fried. 03870_ A-02 Transporter destroyed. 03873_ Acquired Rocket Launcher. 03877_ Storage Shell breached. 03884_ A pair of derelicts emerge from hiding: "Whew, we thought you were one of them, but you're obviously not! Quick, help us haul this stuff before they figure out we jammed the door open." 03893_ G-47 Trooper destroyed. 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" #????# #?????????? | | ??" =" #????# #?????????? | | #?"*[" #????# #?????????? | | "" " #????# #?????????? | | #????# #?????????? | | #????# #?????????? | | ####+####????# #?????????? | | % #???#[#??????## #?????????? | | ###?#!#??## ## #?????????? | | # ### #### @##????????? | | ###+# # # = ### #????????? | | = = [%g " #????????? | | = "T #????????? | | % %[ #????????? | | ##" % ## #????????? | | # %= ###### ### ####????????? | | # [ = ##??# #?###????????????? | | # ! #??# ###???????###????? | | # #??# # "???????# #????? | | ## ###### # "???????# ##???? | | ?# " + "???????# T#???? | | ?# ####### #T#???????#/###??? | | #% #?????# ########### #??? | | ############?????# =*%#??? | | ?????????????????#############!=!#??? | | ?????????????????????????????##]##??? | | ??????????????????????????????#]#???? | | ??????????????????????????????#]#???? | | ??????????????????????????????#%#???? | | ??????????????????????????????#]#???? | | #########?????????????????????#]#???? | | #?????????????????????#]#???? | | #??######+##??????????#!#???? | | #??# +???????#### #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 800 Evasion (%) 63 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Great Maul | -8/Materials | Hacked Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TechJunkClaw Manual? 0 Play Time 00:26:57 Cumulative 172.2 hours Start 2026.08.24 @ 21:21:22 End 2026.08.24 @ 21:53:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e916c33-59e6-42b6-b9ae-01f174d621c2